Showing posts with label buy x box. Show all posts
Showing posts with label buy x box. Show all posts

Saturday, February 7, 2015

Splinter Cell Conviction - Insurgency Pack Reviews

Splinter Cell Conviction - Insurgency Pack
Customer Ratings: 3.5 stars
List Price: $9.99
Sale Price: $6.49
Today's Bonus: 35% Off
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I've only had this about an hour, but it looks cool. I really liked splinter cell conviction and especially the deniable ops portion of it. The installation instructions for this add-on pack were not clear to me so hopefully I can help some others out.

Here is how you have to enter the license key to make the extra content available:

1) Download and install "Tom Clancy's Splinter Cell Conviction(tm) Insurgency Pack" (amazon makes the key available during download and also it will be available in 'your games' section of amazon.com)

2) Launch the game "Tom Clancy's Splinter Cell Conviction(tm)"

3) From within the game menu, enter your unique key in Extras -> Exclusive Content -> (Push 'Y' on xbox 360 controller) Redeem Code menu

Hope this helps,

Brian

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Though long-time fans have complained campaign in Splinter Cell Conviction, the Deniable Ops mode has been well-received. Deniable Ops lets you pick a map, loadout, gameplay style, single or multiplayer, and off you go pure stealth, no frills, no embarrassing torture scenes that make you cringe.

My personal favorite is the single-player Infiltration mode do not be seen not even once. Thrilling and satisfying for stealth fans, especially since enemy location is randomized, lending great replay value.

The Insurgency Pack adds new maps to Deniable Ops. This is bread and butter if you like Deniable Ops. The maps installed without a hitch and were up and running within minutes. If you don't see them in the selection menu, make sure you scroll down with the arrow keys there is no scrollbar indicator, a major design flaw.

Highly recommended for fans of Conviction's Deniable Ops.

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I own all of the Splinter Cell Series PC games and they are among my favorites. I recently purchased

Splinter Cell Conviction and I really enjoyed playing it, and I was really delighted when I purchased Splinter Cell Insurgency Pack as an add on to Splinter Cell Conviction. The game is very

challenging and has great graphics. I recomend this game very highly. I hope that they continue the

Splinter Cell series, even though Sam Fisher (the main character) is growing older.

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I'd review the product if i could download it. I have trying to download this for a day, amazon keeps timing out my connection and I lose the download, now 5 times. I dont have anything good to say about amazon right now. Shoulda bought it elsewhere

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This is a great addition to the original game. I love the stealth challenges that is has to offer. Tons of fun.

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Tuesday, January 20, 2015

Reviews of Xbox 360 XCLAMP Repair Kit - 3 Red Light X-Clamp Fix w/ 3.5g Arctic

Xbox 360 XCLAMP Repair Kit - 3 Red Light X-Clamp Fix w/ 3.5g Arctic Silver 5 & Opening Unlock Toolkit
Customer Ratings: 4 stars
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I began having the symptoms of the RROD on my March 2007 Xbox console with GPU Rhea. It first shut down with an E74 error. Then started randomly freezing. Then colors started showing and graphical glitches started appearing. It was apparent my GPU was overheating. Then my console RROD once, but after cooling worked fine.

So I ordered this kit. Took about 1 week to arrive. Cam in a small manilla envelope and the parts were in small plastic bags. Came with "generic" cleaner and purifier that smelled a lot like lemon juice, much like you clean stainless steel grills off with. The cleaner bottle came with the sides squeezed in. No liquid escaped though. The kit included a website that you navigate to to get to the instruction PDF. The book wasn't as detailed as expected and some things you would have to imagine such as prying the X-Clamp off.

I have had previous knowledge on installing parts on and disassembling the Xbox 360. Following the instructions, it took about 25-30 minutes to install this kit. the T8 screwdriver was a bit small. Seemed like a T7 and could have caused stripping of the screws if you dont have an regular sized screwdriver.

As stated in a previous review, the screws attach through the motherboard and not the metal casing. The screws slightly raise the motherboard up causing you to tighten down the metal casing screws causing potential bowing. Also uses the overheating method to the GPU, which is potentially hazardous.

Console works like a charm for now. Will attempt to update if problems arise. I assume the last reviews haven't had issues, I shouldn't.

The Low Down: Pros$20 for a $200 system repair.

All tools included needed. No soldering, no hardware mod.

Includes Arctic Silver 5, an amazing heat dissapating compound I use on my Intel Core i7.

ConsCauses bowing in the motherboard

Instructions needs internet and are at times unclear.

Uses overheating method which may cause worse problems.

4/5 Rating, Recommended.

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Took a little bit longer than they say, but I was more careful than most. Directions are good and easy to follow, but just a tip for some extra help search what your trying to do on Youtube for a visual of the process. My Xbox was just over 3 years old(barely out of the warranty) and it red ringed. I plan on buying a better fan and possibly a core cooler to keep it longer. Great fix, I will update if anything happens again in the near future..... I hope it doesn't.

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I ordered this kit, because I had a xbox 360 that would turn on fine, but would freeze after 10-20 seconds or when I inserted a disc. I wasn't sure if this product was the solution for this problem, since I didn't have the 3 red lights, but I figured it was worth a shot. I just finished fixing my xbox 360, following the instructions provided (the kit comes with url's for two pdf files that contain the steps for fixing the system). It took me about 1.5-2.0 hours from start to finish (I was taking my time on certain steps), I fired up the system and it was working beautifully. I tested the system for a little bit before I completely reassembled the console. The temperature radiating from the heatsink was very much reduced. I reassembled the system completely and started it up once more, it seems to be working great. I will put the system through more rigorous tests, but I seriously doubt there will be any over-heating issues.

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so this kits works for sure, however it comes with 8 bolts, when you put motherboard back into case the 8 new bolts line up perfectly with the 8 mini black torx screws and the torx actually go into the head of the new bolts. When this happens it makes it so that you cannot take apart your xbox easily the next time. I had to drill out all 8 torx screws to fix this problem. I suggest not using the 8 black torx screws and drilling out the old holes for them to allow the new bolts to slide further down in the metal case which will allow the motherboard to sit in a more natural position.

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i bought this on christmas when my xbox pooped out on me.

took about 4 days to get the package. at first i did everything it said and i still got rrod, then overheated it and tightend the screws as hard as i could as it recommended, and bingo, all 4 green lights.

played a couple rounds of modern warfare 2, no jumps or freezes, i highly recommend this as a first resort!!!!

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Wednesday, October 29, 2014

Reviews of Xbox 360 Messenger Kit

Xbox 360 Messenger Kit
Customer Ratings: 4.5 stars
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The 360 chatpad is a much-needed relief from the thumbstick method of typing messages on Xbox Live.

I have larger hands, so leaving it attached to the controller doesn't bother me while I play games. If you have smaller hands or the chat pad bothers you while playing, you can simply detach or leave detached until you need it to type.

Since it takes up the space on the controller normally allocated to the Xbox Live headset, MS has included a new headset that works with the chatpad.

I found it very easy to type with the chatpad, and overall I think it is a must-have accessory for anyone with a friends list!

The keys light up for easy use in the dark, and there is a one-press MSN button for those that want to chat in between gaming sessions. MS has really outdone themselves on this one. The 360 chatpad is an exceptional accessory for less than the price of a new game!

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I'd longed for a thumbboard even before I heard this product was in the works. Using the gamepad to enter text is a serious drag, especially for entering prepaid codes. Once MSN Messenger support was added to Xbox Live, I almost considered plugging in a USB keyboard. But there's just something annoying about switching between a gamepad and a keyboard.

The Chatpad does exactly what it's meant to do. If you've used a Sidekick before, the feel of the keyboard should be immediately familiar but with more of a click. It's easy to use, lets you type fairly fast, and has some nice little features, like a backlight and a dedicated Messenger button, which when pressed will pause the game and pull up a small overlay box of your current Messenger conversation.

The included headset seems like a slight improvement over the original and includes the volume/mute control in the middle of the cord. Because of the change in the plug from the original, you can also use the headset with a phone, if you really want.

The only complaints I have:

* The backspace key is placed in a pretty awful position, to the right of the space bar. That takes some getting used to.

* Occasionally, you might type too fast, and rather than a delay before your typing shows up, characters are simply dropped. Hopefully, that's just a software bug that will be fixed soon.

Overall, this is a good buy if you don't like using a USB keyboard and especially if you are a Messenger user.

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This little gem is a welcome addition for any gamer that travels and likes to be able to game on a friend's console.

Recovering your gamertag can be a lengthy and frustrating process, mainly because you've got to type in various bits of information to verify the account. I've been the victim of having to do this up to 4 times in a row, hunting for letters and twitching the thumbstick to enter the characters; what a pain!

Yes, you can plug in a USB keyboard, but who really wants to wrestle with one of those? Sitting 3 feet from your console is so 1985.

The Chatpad takes care of that mess quite nicely with satisfyingly clicky key action and fairly accurate recognition on screen. One thing I did have to get used to is that you do not hear a tone when typing in the first capitalised letter in a sentence or word. I type relatively fast, but I've had no problems with the Chatpad or console keeping up with me. Once you get accustomed to the slightly different "shift" buttons (orange and green) to use for characters other than digits and basic letters, you'll find it hard to remember what you ever did before you got your hands on this attachment. No pun intended.

Another little perk is the ready-to-chat MSN Messenger button. It was a bit of a no-brainer since Live players all have Windows Live IDs. I've been able to chat with friends on both the 360 as well as those on the PC without any problem. Again...no USB keyboard hunching or hunting and pecking with the thumbstick or D-pad. Yay!

And lastly, even though I've relatively small hands for a woman, I've had no difficulty with the Chatpad making the controller too bulky or awkward to grip. I haven't made any mistaken key presses or have had the attachment get in the way while gaming.

Really, the only thing I'd like to see by way of new developments for this product is a black version to match my Elite controllers. Black and white might be fashionable in other arenas, but somehow it just doesn't work in this case.

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Own a 360? You need this pad, you don't know it, but you do =). The pad can be bought in a few different ways be it on its own or bundled I think with a XBox Live Gold membership.

The pad snaps itself snaps in to your 360 controller plugging into your headset port and also the back/bottom two holes of your controller. It can be a bit of a pain to line up the messenger pads input and you have to press kinda hard for it to snap in but at least then you know it's not going anywhere :P. A headset jack at the bottom of the pad means you'll still be able to use your headset with the messenger pad.

As I've owned this for years now and have had it attached while playing all sorts of games (fps, rpg etc.) you really don't even know it's there. But when you have to type in a name, or you just want to write out a quick response to a buddy online it makes it soooooo much easier to do so! Gone are the days of hunting and pecking for the right letters and symbols using the analog stick =). Another bonus is if you bring your controller to a friends' house and need to recover your gamertag on your friends 360, you won't be spelling out your password on the screen for all to see, instead you just type it on the pad and no one's the wiser =).

Looking at this initially in the store I really didn't think I'd need one of these but once you use one you'll wonder just how you survived so long without one.

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I love the tactile feel and backlighting on this keypad and recommend it heartily. The only problem I have with it is if you are wanting to use a different headset (I have the turtle beach 5.1 surround with mic) the connection is not the standard one you'll find on the controllers... so they won't just plug in. I ended up having to splice the new (included) headset's cable onto my old headsets' cable. A hack job but it worked. But really, this should have been taken care of in the initial design. =/

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Wednesday, October 22, 2014

Review of Scarface The World Is Yours Collector's Edition - PlayStation 2

Scarface The World Is Yours Collector's Edition - PlayStation 2
Customer Ratings: 4.5 stars
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to start off, the game picks off with tony montana at the mansion right before the gun fight that ended the first movie, the game makes tony montana come back to life by having him live past the gun fight.

you get an assortment of missions between buying drugs,meeting women,and driving trucks away from rivals.

the game has a sweet mode that you can get into when your balls meter is full.

when in a car you can aim your guns out of your car and shoot at people.

scarface is the most explosive action game ever.

if grand theft auto is a 9mm bullet, scarface is a rocket.

some missions you can enter places and shoot the hell out of it until the area is cleared and the game is explosive beginning to end.

BUY SCARFACE:THE WORLD IS YOURS NOW!!!!!!!!

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This is a great game that is meant for MA only. It is interesting, because it startes off where the movie ended (sort of). The game starts on the part of the movie where people are sent to kill Tony. However, instead of him dying, he actually makes it out alive and has to start rebuilding his empire from scratch. The game is similar to the GTA games but BETTER--there is a lot more foul language and a great amount of killing and bloodshed. If you love these type of games then you'll LOVE this game, especially if you loved the movie. You won't be sorry.

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Scarface The World Is Yours Collector's Edition it come with documentary of the game and the movie and this game is very hard to to found so it a great deal....

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Don't work on my ps2 but it works very good on my ps3... The product itself looked good no scatches

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The guy they got doing the voice of Tony Montana sounds just like Al Pacino the only hard part are the haggling scenes sometimes you make money and sometimes you don't.

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Saturday, October 18, 2014

Cheap PlayStation Vita - WiFi

PlayStation Vita - WiFi
Customer Ratings: 4.5 stars
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A few hours since delivery... I'm impressed. Just about everything about the PSV: display, controls, features, the games top of the line. This is a gaming machine that shouts "quality" and, after the first few hours of playing Uncharted and a couple of small games off the PSN, I can say that I've had the best portable gaming experience ever we currently have a PSP and a DSi in the house plus a couple of tablets and smart phones.

Briefly and I will update my review as I experience more of the PSV these are my findings so far.

HARDWARE AND FEATURES

I'm not going to get into details because Amazon's page has it all. Yes, it's quad-core this, and super-high-rez display that but what counts is that it translates into a super-smooth gaming experience with a bunch of non-gaming capabilities on top. I'm surprised how immersive playing a game on such a small screen with such tiny speakers can be. And it is so for a couple of reasons.

the sharpest, best looking display I've seen on a portable

the dual analog sticks make all the difference Sony learned from past mistakes

the back touch panel are something that it's better to experience because it's the one clear innovation on this machine and it won't give you headaches (sorry Nintendo :) )

games can be either downloaded or purchased and shared on physical media like I said, Sony is learning from past mistakes (sorry PSP Go)

seamless integration with the PS3 and the Playstation Network

a bunch of great multimedia apps including Netflix I'll have more to say about these after I stop playing Uncharted :)

cameras more later but I heard that some games allow you to build characters that look just like you

THE GAMING EXPERIENCE

Anyone who has a PS3 or a PSP should feel very familiar with the PSV. All the PS3 controls are there although some of the buttons are smaller. Add to that the 'touch' capabilities on both front and back with support for gestures and the gaming possibilities are almost endless. Because of its high resolution, there can be a lot happening at the same time on the PSV's screen and, don't forget, you can also feel the action while playing.

I don't feel like doing comparisons at this time but anyone who claims that the PSV is no big deal because we can play games on our phones should experience the PSV and then consider revising their statements. Vita can easily play any one-dollar game that a phone can play and I'm sure we'll get a couple of those and Vita can do just about everything a smart phone or tablet can do and most of the time do it better, but no phone or tablet can play Uncharted and no 'next generation' phone or tablet is likely to be able to play Uncharted or Little Big Planet. And, let's not forget that the Vita costs a less than most smart phones.

EVERYTHING ELSE

I haven't had time to explore all of Vita's features yet but, they're all in there. Multimedia, wireless connectivity, music playback... it's all in there. Add to that one of the best laid out, intuitive and responsive user interfaces and even non gamers should be happy to have a Vita around.

WHAT I DIDN'T LIKE

A couple of things. The most annoying is, of course, the hyper-overpriced memory card. You can't play 'big games' without one and Sony decided to make lots of money on this proprietary 'must have' add-on which is anything but optional. Then there's of course Sony not making the Passport program available in the US. We have a PSP and lots of games on UMDs. Not being able to play them on the Vita is very frustrating.

Other than that... perhaps I should have titled my review 'gamer changer' because the Vita is likely to change me into a more active portable player. I used to prefer the PS3 over the PSP but I'm not sure this will always be the case in the future. I know that I won't put the Vita down until I'm done with Uncharted and once I complete that there are at least half a dozen games available on lunch date that I'd like to play.

Oh and... I don't really like sharing our Vita with the kids at this time but I have to :)

____________________________________________

NOTES OF CAUTION

Before deciding whether you want to buy a Vita and as you are budgeting for one, keep the following in mind:

* SINGLE-USER SYSTEM or so it is meant to be at this time. Like the PSP, the Vita will recognize only ONE account. Unlike the PS3, you can't have other members of your family or friends log with a sub-account. If you are planning to share the PSV, Sony suggests that individual users keep their game saves on separate memory cards but you will still be logged on the Vita as the one user who 'owns' it.

* TROPHIES A Sony representative confirmed to me that only the 'owner' will get credit for the trophies, no matter who may be earning them during gameplay because the PSV only recognized one user.

* DOWNLOADS If you buy a 'download' you will have to download that game on each of your family members memory cards who wish to play that game individually.

* MEMORY CARDS SIZE see above for the multiple users scenario. In addition, get the biggest memory card you can possibly afford. The size of downloaded games tends to be enormous. Uncharted alone is 3.2 GB which is just about all that a 4 GB card can hold. Most games I care about seem to be 2 GB or larger.

* DON'T PLAN ON BUYING MANY DOWNLOADABLE GAMES see above. Half a dozen downloaded games would fill up your 16 GB memory card with little room for anything else. I would buy games on physical media whenever possible.

--

>> Brush your teeth, it's the law!

The Good:

The Vita is a beautiful design, and it feels very solid in your hands. It's nice to finally have dual analog sticks, and the touch screen is very smooth and responsive. The rear touch pad has added an interesting new dimension to several games, such as Escape Plan and Mutant Blobs Attack.

The Vita's 5" screen is sharp and vibrant, vastly improved over the PSP. Look up 'mBVi3KbHPgY' on Youtube for a comparison of Hot Shots Golf on the Vita vs PSP. The Vita blows away the PSP!

The speakers are a definite improvement over my PSP, the sounds during Escape Plan were just amazing.

Speaker volume controls are under your right index finger, the perfect position!

Attaching the Vita to a PS3: I have a wireless keyboard receiver and USB mini-B cable coming off my PS3, so there are no open USB ports up front. I use the mini-B cable to charge my PS3 controller, and to attach my PSP. The PS Vita uses a new proprietary USB cable, so I found this adapter on Amazon that allows me to attach the Vita to the USB mini-B cable:

Your Cable Store USB Female A To USB Mini Female B 5 Pin Adapter

The Not-So-Good:

No video-out capability, which given the Vita's high resolution graphics is unfortunate.

The battery life has been decent for me so far, but a friend tells me that during an intense Uncharted gaming session, a full battery is empty in less than 3 hours.

>

Cross-Platform Play & Remote Play: Most games are not compatible. Sony should change their webpage to say "Planned for Summer or Fall 2012 release", because right now this just doesn't work for most games.

Video file playback: The PS Vita is limited to specific MP4 and H.264 file types. Forget about avi, wmv, mkv, DVD files, etc. without doing a lengthy file conversion first. Android phone and tablet owners can download the free 'MX Player' application that will play back just about any video format, but Sony Vita owners don't have that option. I can copy a TV show from my home theater PC and watch it on my 5-inch Android tablet, but on the Vita the file will not play.

The Web Browser -This is just not up to par for a handheld released in 2012. I expect to rotate the Vita in my hand and have the browser change from portrait to landscape mode, but this DOES NOT WORK. I went to Youtube to check the latest FPS Russia video, and look for a video review of Hot Shots Golf, but this DOES NOT WORK. The Vita does not support Youtube, PERIOD. Then I went to Amazon's home page to check the daily Lightning Deals, and this DOES NOT WORK. Lastly, I was on movietickets(dot)com to buy some tickets to the show, and the Vita's browser DOES NOT WORK. Maybe there will be a browser update, or maybe we can buy the Dolphin HD or Opera browser in the Playstation Store in the near future, but as of right now, the Vita browser is limited.

>

The first decision to make is how to buy the games, either Digital Download from the Playstation Store or order the physical game cartridge from Amazon.

We should support Amazon and buy the game cartridges here, for several reasons:

+game carts can be traded with friends, traded-in for store credit, or re-sold for cash. Digital downloads from the Sony PlayStation Store are locked to your online account and have zero resale or trade-in value.

+when I insert the Uncharted game cart into my Vita, in just a few seconds I have transferred 3.2 gigabytes of gaming goodness into my Vita. In comparison, the digital download might take several hours, then it has to be transferred from the PC or PS3 to the Vita using the slow USB cable. Then 3.2 gigabytes of memory card space is needed to hold the Uncharted game, memory space which is worth about 10 d0llars.

+physical game cards will naturally go down in price over time, due to normal supply & demand. For example, Pilotwings and Nintendogs were both launch titles for the 3DS, and they are now selling for HALF the price of launch day. Digital downloads may never see those kind of normal, market price adjustments. For examples of this, just look at PSP game prices on the Playstation Store, then compare to the better Amazon pricing.

Of course there are some games exclusively on the Playstation Store, but they are usually priced lower and with smaller file sizes. For example, Mutant Blobs Attack and Escape Plan are two excellent games that don't take long to download and are a great value.

>

I started out with Hotshots Golf, Lumines, and Rayman Origins.

I've played Hotshots Golf ever since the PS1 days, but this new Vita edition is still a blast to play, and looks great. Lumines is fun too, I was a big fan of Lumines 1 & 2 on the PSP.

Rayman Origins looks amazing and is fun, but I think it's the exact same game that is already on the PS3 and XBox360.

In the PS Store, I bought Escape Plan and Mutant Blobs attack, both highly recommended! My next purchase will be Super Stardust Delta, another great title.

Next I tried some PSP games on the Vita: Pinball Fantasies and Pinball Dreams are Mini's that work great on the Vita, they look better here than on the PSP. Also, Capcom Classics Collection works fine on the Vita.

>

The Playstation Store is part of the PS Vita experience. Even if we buy all our games here on Amazon, there are still a few online exclusives that must be purchased and downloaded from Sony.

I was browsing the store on my PS3, and found 27 Vita games were available for purchase. 18 of these games included a Preview, showing either screen shots or video clips. The other 9 showed nothing, expecting us to buy these games sight unseen, or go do our own research.

I can't believe that Sony still doesn't get it. EVERY game in the store should have a Preview. Sony should require it of the publishers. That's the way Microsoft runs their online store. Microsoft wants to be up-front and honest and lay the cards on the table, so there's no buyers remorse. Almost every game in the Microsoft store also has a free trial download. Sony could take a lesson from them.

Ok so then I went to the Playstation Store from my Vita, and was surprised to see that NONE of the games for sale had Preview screen shots or videos. Unbelievable!

>

The PS Vita is a beauty to behold, a BIG step-up from the PSP, with some truly good launch games.

Now Sony needs to bring their A-game and fix some of Vita's shortcomings. Make the PS Store more user friendly, get Remote Play and Cross Platform Play working, as advertised, and fix the browser. How can ANY handheld not support Youtube in 2012? Lastly, how about a better app for video playback?

----------------------------------

UPDATE May-30-2012

There is now a javascript webpage available that allows Sony Vita owners to watch Youtube videos! The downside is that you have to download the entire video to your memory card before you can watch it, there is no video streaming or previewing available. Just lookup 'vita youtube' on Youtube.

The Vita has been out for 6 months now, why can't Sony give us a proper Youtube application? Samsung and Apple (and others) support Youtube just fine, they get the job done for their customers.

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The answer to that question is both a yes and no. To be quite honest, if you are a casual smartphone user who plays games in their iOS or Android device and aren't concerned with games, the Vita is not for you. However, if you are a smartphone user and yearn to be able to plays higher quality games with controls that makes sense on a screen that won't hurt your eyes, the PS Vita is right up your alley. So let's get into it:

The Playstation Vita itself a beautiful piece of hardware itself with:

5in. OLED touchscreen that puts out ridiculous resolutions.

back touchpad like what you would use on your laptop

two analog sticks like your PS3 or 360 controller

and feels light but having the weight of something premium

A front facing and rear facing camera just like an iPhone

The OLED screen is gorgeous and you will never have a problem being able to read or touch anything on your screen. Also the power button has been placed on top of the unit to prevent accidental pushes while the headphone jack is underneath to prevent pulling anything out. The analog sticks themselves, while on the small side, are just as responsive and intuitive as their larger cousins on the PS3 Dualshock. Overall the unit is sleek, sexy, and pretty darn cool to hold and look at.

However there are some cons:

The right analog stick is a few centimeters away from the X button on the Vita. For people with smaller hand sizes this won't be a problem but as I have larger hands, I noticed my thumb will accidentally hit the stick while I press buttons. Not a big factor but slightly annoying.

The analog sticks themselves are fine but as I said before, people with large hands will have to learn how to adapt to using them. Hey, if we can text paragraphs at the speed of sound on an iPhone, a small joystick is a piece of cake.

Onto the actual software of the Vita, from the get go, Sony walks you through every step of the way while setting up your Vita. From accessing your Playstation Network account to applying for the AT&T Data plan (if you bought the 3G/WiFi model) to even adjusting the time, it's all done in an easy way. I was very impressed. Moving onward you have "apps" such as:

Welcome Park: A mini-game filled app that helps you learn all the features of your Vita and does it in an easy to understand manner. Even a child could understand this app.

Near: AN app that allows you to "see" other users in a few mile radius who also have Vitas. From here you can send friend requests, rate games, and even leave gifts for other users to find. Very neat.

Party: The biggest app you should pay attention too. It's basically Xbox Live on the Vita. You can add people to your party from different games, and talk to them (Yes I said talk!) on your Vita while doing other things. This is the killer app of Vita in my opinion.

Netflix: Looks amazing on the OLED screen.

Freetweet: Lets you post tweets on Twitter while playing games

etc.

I could go on and on but the interface on the Vita is very easy to navigate as all of your apps are cute bubbles you can move around just like on an iPhone. Also, you can press the Playstation button on your Vita and it will 'suspend' your current game or app (just like an iPhone) and let you "tear" the page away to delete it. Very cool.

CONCLUSION: This is where I have to draw the line. As a smartphone user who plays games on my phone, I see the value in the Vita as it provides social and gaming experiences that you truly cannot find anywhere else. The only thing a Vita doesn't do is make phone calls and even then the Vita is getting a Skype app soon to allow you to make calls. However, I know there will be people who don't need to have a Vita when their iPhone gets the job done and that is perfectly fine. However, if you want to take that next step and buy quite possibly the greatest gaming handheld ever made (Yes I can say that with a straight face), then get a Vita. It really is a gamechanger. :)

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First, let me say that I'm in my thirties and am busier than ever with family, career, school and living an active lifestyle. BUT, I've always enjoyed playing an occasional high production and fast twitch games since I can remember. I have an Xbox 360, but just no time to play it, a PS3, but my family really only uses it to watch movies and an IPad and IPhone, but those never satisfied my gaming "fix".

This PS Vita does the trick! Although I no longer sit down for hours and "game" anymore, I still get this real desire to play a high production or fast twitch game, but could never justify leaving my family to feed this small addiction. Now I can lie in bed and play for 30 minutes before crashing (while my wife shakes her head) and get that feeling like I'm playing a counsel in my hand...quite amazing and something that swiping on my Phone and Ipad could never seem to do.

PROS:

Great Screen

Great Controls (takes about 10 min to get used to)

Great product for the stage of life I'm in

CONS:

Pricy

Uncertain future of device and games

I'd recommend this product for those who have less free time as they used to have, but still enjoy playing a (high production) game here and there!

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The PSVITA in a nutshell

The Vita overall is an exceptional piece of gaming hardware.

PROS:

-OLED is clear, vivid, and best of all pretty resistant to finger prints.

-PSN is responsive and easy to use.

-Dual analog stick 100% functional (unlike the nub).

-Rear touch pad is innovative and very responsive.

-Front touch works as well as any apple device I've ever owned.

CONS:

-Battery life (5-6 hours with brightness down).

-No PS1 classic support as of 02-23-2012(there are plans to add support down the road per SONY).

I believe that the Vita is where Sony finally got it right, this is the first handheld from them that I love almost as much as I did my GBA.

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Let me preface this review. I'm an adult gamer, have a professional career, etc. I don't have time for PC games anymore, and even console games are a hard sell for me since the ones I want to play demand a lot of time (Mass Effect, Dragon Age, etc).

Mobile gaming is nice, but the PSP was very dated. iPhone games are not in depth enough for me, and most are too casual. iPad, same story. I bought a 3DS hoping for better graphics and games, and it just sucked. What a let down. Then, Nintendo pulls the price drop stunt to infuriate us already disappointed early adopters. I went back to my PSP.

I bought a PSVita on launch day-and it is EVERYTHING I'd hoped for. The screen is big, but not too big. The graphics are incredible. I picked up Uncharted, Wipeout and Ninja Gaiden-and they're incredible. The processing power of this thing is insane. The controls are all smooth and fluid, I mean this thing is near PS3 quality gaming experience-in a handheld!

To make it even better, the launch titles are all mostly very good, and a large variety. Also, tons of my favorite PSP titles are available in the Playstation Store already! The prices are reasonable, too.

I'm telling you, if you are sick of Angry Birds, mad at Nintendo over the 3DS mess, there is hope for us all. Get this thing. It is amazing.

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Sunday, September 28, 2014

Review of Duke Nukem

Duke Nukem
Customer Ratings: 4 stars
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I love Duke Nukem from PC and Playstation. While I must admit this game is fun it can in no way live up to the other system versions. I missed alot of the sick jokes that make Nukem games so fun. Like after you shoot a pig with a rocket launcher, Duke would say something like "Mmmm I smell bacon". Stuff like that. Still it's worth it.

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Its not terribel just nothing special. Its graphics are bad but everything moves smoothly and unlike alot of gb games you can save your game. You just walk, find keys and shoot aliens. they guys bleed, just not alot. Sometimes they break in halk or there arms come off. Over all its good if you need dn portable.

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I came into the game with high expectations, and I can't say that I was dissapointed. The game was actually one of the better games on the GBC during it's time of release, but now...

GRAPHICSBloody, Duke will walk no more than 5 feet and see blood all over the wall, not that that is a bad thing. Now I have to admitt that the detail is really nice and colorful, but Duke himself is rather bland. Oh and the cut scenes are awsome!

SOUNDThe shotgun sounds great, but as unfortunate as it is, every weapon after that sounds exactly the same. On a positive note, the game does have an impressive soundtrack.

GAMEPLAYThis is where the game wrecks everything that it otherwise had going for it. Slow movement, fast bullets, almost impossible to dodge. The game runs in five simple steps.

1.shoot

2.see the awsome blood effects

3.get shot

4.find health

5.repeat

In conclusion, the game is good, you just know how to work with it, but most players will find this a frustrating, hit and run miss.

Honest reviews on Duke Nukem

it looks real. but he looks obes butt cool. it is really really really really fun. have butt. 19 20 mom

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Sunday, August 31, 2014

Reviews of HDMI Cable For Xbox 360 Xbox360 Game Console (6 feet)

HDMI Cable For Xbox 360 Xbox360 Game Console
Customer Ratings: 5 stars
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This hdmi cord works great. I was skeptical because of such a great low price, but it works awesome, highly recommend

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This cable is a steal. Works perfectly. I would recommend this cable to anyone needing a Xbox 360 hook up cable. Like I said you can't beat the price.

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BUEN VENDEDOR TODO EN LOS PLAZOS ACORDADOS BUENA COMPRA DESDE CHILE SIN PROBLEMA ALGUNO % RECOMENDADO PARA LO QUE NECESITO:

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It's almost incredible. It works like a charme and it was really cheam. What a grear cost-efficient option for my PS3.

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This item is the BOMB!!!!!. It fit every purpose of what I needed. I just love it

P.S This is a great price ( well for me it was 2.98) free s&h

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Friday, July 18, 2014

Reviews of Guns of Icarus Online

Guns of Icarus Online
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $14.99
Today's Bonus: 25% Off
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And this has long since become one of the most engaging and intense multiplayer titles I've ever picked up.

But, this isn't for your usual CoD player. This is for the player who likes to focus on teamwork and coordination. The Battlefield series touches into this in some ways but not to the degree that Guns of Icarus Online takes it. In GoIO, you either work together or you die together.

For starters you are given three classes to choose from. Pilot, engineer, or gunner. All three roles can be interchanged mid battle should the need arise but they won't be as specialized in the role due to extra tools each class gets over the other. It doesn't take long to get good at one or the other, but it will take experience. The best pilots in the game only get there by learning from others and by learning the limits of each ship (there are six by the way). The best engineers likewise only get there by learning what tools to use and when to use them. Gunners are perhaps the only class in game which requires mostly the skills you bring to the game (a good aim), but it is more than that. A good gunner knows what ammo to use and when to use it. They transition between guns and along the way help repair when needed.

It is a punishing game if you think within the box of your class. Gunners and pilots do not come with the tools to do heavy repairs but need to be able to help if a ship is under heavy fire. Engineers need to not only keep an eye on the repairs but also on ships approaching. Giving call outs and in a moment, hopping on a gun to deal critical damage to an enemy ship. Pilots are very much the orchestrators of everything.

So hopefully that is an idea of the intensity matches can get. Each ship has a crew of four players. If one person is not working together, but sitting on a turret or does not understand what they need to repair...that ship can be easily obliterated by opposing ships.

Matches can be very one sided because of this, and then they can be very tense and tough battles other times. I've been in fights where we were down by 3 or 4 kills and came back and won because our ships regrouped and changed our attack plan. The other team couldn't adjust and we went one after another picking their ships off.

The community is one of the friendliest and will help new players grasp the concepts. So if all of that just terrified you, don't. Come on in and fly with us!

But despite how grand that all seems, do not forget that this game is an indie title. It is not a big budget dev putting it out. With that comes advantages as well as disadvantages. The developers are very friendly and responsive but the game has it's bugs. Some are annoying, some aren't. However, when you consider the bugs with the level of gameplay it makes the bugs seem so small that they stop mattering as much.

The game is beautiful and the immersion is fantastic. It is clear this title is a labor of love and what is fantastic is...it stemmed from a simple idea. The devs who played Battlefield saw the vehicle concept there and saw how one could create an entire game around just that. Which is why I note earlier, BF comes close but not to the degree of this. In BF vehicles are fun but there is not always an emphasis on working together to crew a tank or helicopter. It often times comes down to people just using vehicles as a means of quick travel.

In the end, I regret not buying this title sooner. I waited on it, didn't give it much of a look other than a glance. Then finally on a Steam sale I jumped. Now I'm over 150hrs into the game and can't put it down. I really urge new people checking this out to give Guns a shot. It isn't a perfect game, but the gameplay is beyond what you'll ever get from the big studios who only make things for money. The potential for it in the future is wonderful and it keeps getting better.

See you in the skies!

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Guns of Icarus Online was a risky venture for Muse Games. Tired of the control investors took over their products, they shed the political shackles and got down to making the game of their dreams. It turned out incredibly well for the rest of us.

You are a gunner, and engineer or a pilot onboard the airship of your choosing. You will do battle against other airships for control of points, or for total destruction of the opposing team. This job is best done with a crew of four human players, and because of this, the in-game community is very interesting. Veteran players spin up new players on the job, barking commands over their headsets and showing them the ropes. Veteran teams work together like a well oiled machine, producing some of the most exciting player versus player matches out there.

The competitive scene is very intense, with multiple clans fighting it out for bragging rights in various tournaments set up by the community. The developers of the game are known to join in on these matches, as well as casual matches throughout the week. This is one of the few games in which you can actually count on meeting the entire development staff in game at some point, flying with, and even befriending them as you go.

The Devs are extremely well integrated into the community and will not only shoot the breeze with you on the forums, but will actually listen and implement change on occasion if a good idea is tossed their way.

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I'm in love with this game, so, sadly, my only review of it would be biased. If you are interested in playing, look up some gameplay footage to see if it strikes your fancy.

A team of four crewmembers all get on the same ship: one person pilots, and the other three can either be a gunner or engineer. While all three rolespilot, gunner, engineerhave specific jobs, they are not barred from pulling double duty. All players get one special tool per role, and an extra tool for their specialization; the pilot gets two extra tools that influence the ship's movement, the gunner gets two extra ammo types when using guns, and the engineer can get two extra repair items. However, this also means that the pilot gets one engineer tool and one ammo type, etc. etc. This sort of relationship between members keeps the game fresh, because many different strategies can be put into play. For example, an engineer could shoot a gun, and repair everything he needs in the area, or a pilot can start repairing while his ship flies on cruise control.

The community is very nice, as well. There are several 'Community Ambassadors' that were picked as volunteers to act as mediators to problems and moderators of the forums. Most, if not all, questions relating to game problems or aspects of the game will be answered very quickly if asked.

The game's lobby has three different chat types: One to your crew, one to your team, and one to the entire community. If any question is asked in this 'Regional' chat, there are many people who are willing to jump in and help.

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Look, it's just the best online experience there is, it's the perfect blend of action and teamwork. If you like the steampunk setting, fast paced combat or just online cooperative play in general, this is a must have.

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So I suppose I should start off this review with a confession. I have played nearly 800 hours of guns of Icarus online and I have no plans to stop playing anytime soon.

This is simply the best co-op multiplayer experience I have ever found. Think L4D but with more cooperation. Working as a team is necessary to accomplish anything, thankfully the game naturally encourages teamwork.

The best part is you get to do it all while flying through the air in steampunk airships, coordinating complex tactics and formations with at times over a dozen crew members and teammates at once. It is just so incredibly rewarding when you get everyone working together just right and the beautiful enemy airships disintegrate in front of your eyes (the game really is gorgeous).

As great as all of that is and sounds it's only half the reason I've played this game more than any other game I've ever owned. The community is simply fantastic and the devs really care. I'll be honest and admit I used to play a lot of big name games made by the giant corporations of the gaming world and I enjoyed them. But it was really awful having to deal with all the trolls and punks and bigots and everything else that is prevalent on the internet. Furthermore you often felt like the developers would just make the game and dump it on you without ever touching it again or fixing problems that existed when they made it.

GOI is different. The community is friendly and welcoming and anyone that tries to ruin the game for anyone are taken seriously and handled by the community and the devs. Even better than that though is that it's made by a small group of people that really care about the game. The game is constantly updated tweaked added onto and really nurtured and cared for. You can actually email the devs directly and get a response in less than 24 hours and they not only listen to the community they are actively involved. They play in tournaments, post on the forum, play matches with the community and lurk in the lobby chat to talk to the player base.

This game may not be for everyone; but if you're the type of person, that likes people, and playing games co-operatively with said people to vanquish your foes you really should check this out; just be prepared to get hooked, because if you're anything like me, you might never stop playing.

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Monday, July 7, 2014

Review of Purple Case Shell Cover + Buttons for Game XBox 360 Wireless

Purple Case Shell Cover + Buttons for Game XBox 360 Wireless Controller
Customer Ratings: 4.5 stars
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The plum color is absolutely perfect, I love the solidness of it and the fact that its not coated, only problem I had with it, several parts don't line up the way they're supposed to once you have everything screwed together.

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The controller shell and buttons came as described. The color was a little reddish. If looking for a dark purple, this may not be the a good buy. I am still happy with the quality. The only con I have is the start buttons didn't fit when initially putting everything together. I had to sand down the holes a little but to get them to fit right.

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It's a wonderful product, great color...very true to the pictures. BUT, it is a bit on the small side when it comes to the cut-outs for the buttons. I have had to shave a few of them down with a file, and will still have to take it off and shave down the holes for the bumpers again (as it causes them to stick, making you constantly waste grenades in Black Ops). Other than that, I'm very happy with the purchase!

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the color is not true to the picture but it is still pretty! some of the buttons were a different shade so i ended up swapping a white controller with purple buttons and a purple controller with the stock buttons. it fit together pretty well. doesnt feel flimsy at all!! good quality for a good price

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Saturday, June 28, 2014

You're in the Movies - Xbox 360 Reviews

You're in the Movies - Xbox 360
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $9.90
Today's Bonus: 50% Off
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This is a video that my family and I created using You're In The Movies. From within the game, you are able to send a download link to your registered Live account email. The link is to a page where you can download a WMV-format version of the video that you created in the game. This is one of those videos.

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I read a LOT of reviews on this product before buying it for my kids this Christmas nearly all of them were written by serious "gamers" and 20-somethings who viewed this as a potential drinking/party game......none of those people liked this game AT ALL. they became bored with it quickly, the camera wasn't sophisticated enough, on and on. However, when I came to the 1st review on amazon by a family ( who posted an actual video of their game play, thank you very much!!!) I knew right away this was a game my kids would love. ( I think it is pretty fun myself!) The camera does act up once in awhile, but the kids really don't get that upset about it usually if you mess with the lighting a bit or change the angle you can get it back on track. Every kid in my neighborhood has been over to play it ( even the new WII owners ditched their game time to come play at our house!) We have kids ranging from age 6 to 14 playing this game and they all think it's a blast! So. my review is , great for families-

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The game is a lot of fun, but has it's minor annoyances. Such as, you have to reset the background every so often because it won't recognize you, and you feel mildly pathetic playing it by yourself. Call your friends over.

The best parts about this game are this: It costs $20. The camera alone casts $30-$40. You're saving $10 and getting a game with it.

If you have your friends over or family, it is a boat load of fun, especially when you decide to stop listening to the director and do whatever you want.

You can e-mail the videos to yourself if you have an internet connection.

I'd recommend it for nothing more than $25. It's fun, has some party value to it.

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I bought this game for my son who is 9. I was a little skeptical based on the reviews that say your background is in the game as well. There is a point when you set it up that it takes a picture of the background so it know what to cut out. Is it perfect? No. However it is a lot of fun. We had Nephews, Nieces, Uncles all lining up to be in the movies. There is a fair amount of movies to choose from off the bat and more to be unlocked.

Overall the camera alone sells for $30 so to get it for $10 cheaper with the game was definitely worth it.

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My husband and 16 yr old granddaughter thought the game looked stupid when i brought it home. My ten yr granddaughter and hubby made the first movie clip and found it hilarious. We did another and soon the 16yr old was joining in the fun. We have only had it for a weekend and have done probably ten clips. Even got the dogs in it. Had friends come over and had them doing it. Everyone was laughing. Great ice breaker for those quiet kids. Looking forward to directing our own.

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Friday, May 9, 2014

Discount Cabela's Dangerous Hunts 2013 with Gun -Xbox 360

Cabela's Dangerous Hunts 2013 with Gun -Xbox 360
Customer Ratings: 3.5 stars
List Price: $79.99
Sale Price: $69.64
Today's Bonus: 13% Off
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Customer review from the Amazon Vine Program I wanted to like this game, I had never tried a hunting game before, this was a new game and came with a really cool looking gun, I really wanted to like it, but I was alas disappointed.

To be honest, the game is okay. Rather than just having a game like a shooting gallery they try to make a story and give some purpose to what you are doing. But in the end, most of the time the game plays like a rail shooter where the actions comes and goes off the screen and you don't have to move about in the game. But like I said you get a story with what is going on in the screen, which can be nice for some. There are some more generic challenges and safari type shoots if you don't want to deal with the story mode (Which you can also skip through).

The hardware is the real failure on this though. You have the gun, but you also have to install a sensor bar on top of or below your television screen, it requires batteries (Not included) and then I believe syncs with the gun. It only has an on button and a sleep timer, nothing else. They couldn't think to put an actual on off switch on this? Then I was excited to use the gun like a real gun and aim down the sights, but the sights never line up with what is on the screen, it just moves the symbol/reticle around the screen. So what is the use of having a cool looking gun what senses your heart beat if you can't aim down the sights? Also I had problems with the sensor turning off randomly. I tried to figure out what was going wrong but the instructions (While written in 8 different languages was pretty minimalist,) offered no help.

So even with limited play modes I was hoping to have this maybe be a fun party game, but no luck. The hardware problems and lack of imagination in using the game means it will probably just stay on the shelf.

If you have any questions about the game or you would like me to clarify something just leave a comment and I will try to answer.

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Customer review from the Amazon Vine Program I've tried many hunting games on many platforms, but nothing compares to this! The hunting games in the arcades get old after awhile, and the iPhone versions are dull from the start. This, however, is a whole different experience!

In the package, you get the game itself, a gun to go with it, and a receiver bar to place above or under your TV. The setup is quick and easy, and you'll be out there shooting in no time. Make sure you take a moment to calibrate the interface first (otherwise you'll have your 10 year old standing on a step-stool so his aim is correct!). After that, you have the option of a basic hunting survival mode and a story mode. Like most people, I jumped right into the survival mode and started blasting away. The gun is amazingly accurate and responsive. The game is challenging without being too frustrating. It is easy to change weapons and reload, though reloading takes a moment, so you should plan accordingly.

After that, we moved on to the story mode. The story itself is pretty weak, but if I want a good story I'll read a book! We found ourselves just skipping the cut scenes after the first couple. As a rail shooter, you don't really need to know the story to play. All you have to do is follow along and shoot or be eaten. You can control your movements along the general path, and you can dodge/roll out of the way of charging beasts. One of the coolest features is the heartbeat sensor. The gun has metal contacts where your hands go, and if your heartbeat is too high, you will not be able to complete certain shots. It seemed silly to me, but when you have to complete a couple of quick and difficult shots while moving, your heart rate does increase.

All in all, this is an amazing game and I highly recommend it! Now I have to go try to get the gun back from my sons so I can have my turn...

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Cabela's keeps making this game more and more outrageous. The swarms of animals such as wolves, hyenas, etc. that attack you, are endless, and take away from the overall entertainment of the game. While using the gun, movement can be a bit jerky as well. Decent game, but I wouldn't recommend buying it.

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When you play split screen using two players the screen is so small and your position is so close up that it is very hard to navigate. You end up running into fences that are right in front of you because the view is so close. Then when you make it to the look out point your partner is about the size of a pin head. You can easily miss him. This is very frustrating. Also the gun is right in front of you to the right a little so you have to really move around just to see what is behind your gun and then it's too late as the wolves attack very quickly and you die because of lack of sight. I keep saying, while I'm playing, "If this was for real I would have blasted those wolves of the map but I feel like a half blind man trying to sight through the end of a mason jar.

Maybe there is view change but for now we only play single player. This is frustrating as a dad since I got this game for more family involvement.

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Customer review from the Amazon Vine Program This game has two main ways to play it target shooting ("arcade") or story. That's what makes it cool is that it's virtually two games in one you don't ever have to play the story (which is about a family of hunters who get separated), and still have a lot of fun with the various arcade games. Especially if you're playing two players to compete. Of course, I only had the one gun, so we couldn't play co-op mode.

It is a fun game, but it's far from perfect, mostly, and this is a big one, is the fact that for some reason, the buttons have different functions in the two modes. Reload isn't the same function in arcade mode as it is in Story mode, which is just odd. and one is better than the other, so it's very uncomfortable in one mode.

If you love hunting games and don't mind the odd reload function, then this could be for you.

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Wednesday, April 30, 2014

Xbox 360 Arcade Console with Bonus Game Review

Xbox 360 Arcade Console with Bonus Game
Customer Ratings: 4.5 stars
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If you take nothing else away from this review, understand that the Arcade bundle is simply an Xbox 360 without a hard drive and some games thrown in. The games are nothing to go crazy about, but you can't beat the price.

The fact that this version doesn't have a hard drive is important because backwards compatibility (the ability to play old Xbox games) relies on emulator software which gets installed to the hard drive. If you hear someone saying that the Arcade version can't play old Xbox games, they probably don't realize that all you have to do is install a hard drive. Microsoft is running a promotion where you can get a 20GB hard drive with a free Gold Live subscription for around $30. This is way cheaper than retail.

It's also worth mentioning that some industrious individuals have figured out how use an inexpensive (~$60) 120GB (Western Digital BEVS) hard drive rather than paying four times as much for Microsoft's version. If you're interested I suggest googling "HDDHackr".

It appears that Microsoft has made some improvements on the Xbox 360 since they first came out, especially in cooling to help prevent the dreaded "Red Ring of Death" (RROD) which results from your console overheating. This is a great reason to buy one of these new consoles rather than a used one or old bundle.

If you've got the money, check out the Pro or Elite. If you're like me and would rather put that cash into a premium drum set for Rock Band 2 or rechargeable wireless controllers, the Arcade version is a great option.

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I bought my Arcade from Amazon two days ago, chose one day shipping and got it yesterday. BTW, it is a jasper, came with 150W power brick, TEAM: FDOU, mfg 10-23-2008, Lot 0843x (package was picked up by carrier from Phoenix, AZ).

This is my first XBOX360 console. I never had one in the past due to the bad reputation it had from the RRoD issue. I did have a PS3 but sold it a few months ago due to financial problems. I was regretting it until now.

Now the review:

I have to say I'm impressed by the size, looks and feel of the controller (which BTW is wireless). I like it much better than the PS3 controller. Although that was much lighter it didn't provide the same accuracy in FPS games I can tell the analog sticks really make the difference. One annoying thing though, the controller anaglog sticks start squeaking after playing less than one hour (I bought the Orange Box and Fallout 3).

The console didn't come with a HD cable so I bought a component cable to go with my 26" HDTV.

The graphics on this are gorgeous. It's been a while since I played on my PS3 but I can tell the images look crisper on the XBOX360 (might be due to contrast). I didn't experience any hickups while playing the orange box unlike on the PS3 which was unplayable at times (frame rate drops).

I also purchased a separate 60GB HDD that came with a 3-month XBOX LIve GOld subscription. From what I can tell, there's no more waiting unlike the PSN which was very very slow. I'm not going to renew the subscription since I rarely have time to play.

Now to the bad part:

Let me start saying the console is fairly quiet WHEN playing from the HDD (the new update allows you to install games locally), as quiet as my previous 40GB PS3. It does not overheat either. I played three ours both Half life EP2 and Fallout3 and the console was amazingly cool no slowdowns or hangs).

HOWEVER, the console sounds like a vacuum cleaner when playing from the disk. It is very very annoying. I don't know if it scratches disks yet but we will see in time. BTW, I thought it scratched my disk for a second but then I realized that circle who looked as a scratch was present on other disks too (which were unopened at that time)

Overall, I like it a lot and don't regret buying it. I don't care about blu-ray anyway, the movies are so expensive so are the games and if it breaks it will cost a fortune to replace/repair. I'm not going to start about the game selection which its huge. I can finally play some oldies like Doom3, Quake4 which are unavailable on the PS3.

Now that It's confirmed Amazon has Jaspers you could hunt for one of your own. (God, I was so lucky being able to cancel my order for the 60GB bundle and getting this)

I'm not giving it five stars due to the controller squeaking issue and DVD drive noise.

Cheers!

PS: I'm keeping mine horizontal.

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First, buy the arcade console. It is the cheapest way to get into a 360. Then follow this link to build your own hard drive, as Microsoft will rip you off on the same thing in there package: ( )

now you have a nice console without spending a fortune. The console will die within a year if used daily, or last a little longer if used lightly. Microsoft will repair it for you when it breaks for free if it shows a E74 error on the screen or if you get three flashing red lights on the console. It is only covered for three years however. This WILL happen in time.

My 360 is the very expensive Elite model (unfortunately), and just died a second time so it is back to Microsoft for another free repair. This takes about 3 weeks which is pretty bad. My brother in law's 360 just came back from his third repair, my other brother in law had his repaired once so far, and my friend just got his back from his first repair. So you see everyone I know with a 360 has had to get there system repaired. It will happen to you too.

Xbox 360 has the best games out for it and the most people playing the system online, otherwise I would tell you to get a PlayStation 3. When the next generation game systems come out we all should boycott Microsoft for these shoddy systems they sold us. My original Nintendo still works just fine and it's like 25 years old. Microsoft you should be ashamed!!!

Honest reviews on Xbox 360 Arcade Console with Bonus Game

Just to start out:

I've owned numerous xbox 360, 2 premiums and 1 elite. I've either sold them off, or had them 3rrod and then sold them.

I finally decided to try out a new arcade with the jasper chip.

I must say from the get-go I was highly impressed with the new system. A few things had been changed, the top plate where the HD goes has been redesigned, the power brick has been redesigned, the frontplate cd drive has been redesgined, and finally the back has had some tweaks as well.

This thing is DEAD quiet when playing games from the harddrive, and does NOT get hot at all. I booted up World At War and played for about 2 hours straight...it was BARELY warm on the back; my previous 360s would have been INSANELY hot.

This is a great buy for people getting into 360s or people who want a new unit to pair their old harddrives with.

I recommend it 110%

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We purchased an XBOX 360 when they first came out. We were so happy with it, we decided to get a second one, an Arcade this time. I was tired of having to move the 360 from the media room to the living room every time we had friends over to play Rock Band, and I figured the back and forth couldn't be good for the system anyway. It was an added bonus that we would now have the media center extender in both rooms, and I would be able to play my games on the 360 when Mike was playing the PS3 or the other 360 in the media room.

We're a dual income, no kids family, so we have disposable income and spend a good deal of money on electronics. When our 360 Arcade broke, it was a mild inconvenience, an annoyance more than anything. Purchased in January of 2008, and broken by March of 2009. It lasted all of 14 months, two months past the warranty period. It wasn't the RRoD, so to fix it, we would have to pay $100. Microsoft would warranty the repair for all of three months. We're very lucky, we can afford to fix our 360, or even just buy a new one. But not everyone is in our situation, and that's what makes me angry about this.

There are kids everywhere who begged and pleaded with their parents for this console, and it was a big deal that they got it. Maybe it was a Christmas/Birthday combo gift, or the only present the entire family received. Some people don't have $100 to spend fixing a broken console, not to mention not everyone has something else to play while it's off for repair. It is NOT COOL that Microsoft will not do the right thing and stand behind their product.

That being said, when the 360 is working, it's a wonderful console. The interface is very intuitive and it has wonderful features that make it much more than just a gaming system. I can't say that we won't buy the next generation console, because we will. And, I guess that's the problem, the reason Microsoft can continue to sell and manufacture substandard merchandise is that we let them.

EDIT: Microsoft has, after this review was originally written, agreed to extend the RRoD warranty to include the E74 error message. Thank you, Microsoft, for standing up and doing the right thing.

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Wednesday, April 9, 2014

Discount NeverDead - Xbox 360

NeverDead - Xbox 360
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $8.85
Today's Bonus: 78% Off
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I had been looking forward to Neverdead since it was first announced back in 2010. The premise of a wise-cracking 500 year old immortal who could crumble to pieces and reassemble himself, seemed like it could be fun. I was a fan of UK developer Rebellion's Alien vs. Predator games and with Konami publishing, I had high hopes. In 2011, they announced one of my favorite bands, Megadeth, would be including music in the title and the new trailer showed a bit of the main character, Bryce's backstory. Sadly, that backstory is cut into pieces in the final game and anyone who has seen that trailer knows the history that is teased a tiny bit after each level.

The final game has a few moments of brilliance mixed in with ultimately frustrating and unrealized gameplay. All the weapons Bryce seems to use, from handguns, machine pistols, assault rifle's, to his trusty sword, seem pretty unpowered. The damage factor could use some upping in my humble opinion since each "standard" enemy takes a ridiculous amount of hits to kill and you are often flooded by them onscreen. You also have some sort of charge timer on your sword, where the first few swings do slivers of damage, but then after that you do no damage for quite some time leading to your character having to run around or switch weapons.

After each level you can also spend points earned on new upgrades for Bryce. Sadly a lot of these don't make sense (Things like melee impulse increase?) or have little effect on your gameplay. It seems like the designers should have started Bryce with most of these upgrades and then worked up from there rather than making him pretty powerless with low damage and have to spend the entire game upgrading to hold his own.

The biggest flaw and frustration is the fact that Bryce falls apart at the seams with the slightest hit, and it takes the player 15-30 seconds to reassemble him back into a whole to be effective. Enemies are generally already attacking you as you reform, so it is not uncommon for you to spend 20-30 seconds reassembling, being knocked apart instantly, spending 20-30 seconds reassembling, being knocked apart instantly, etc. The game really could have used 5-10 seconds of limited invincibility to get you out of harm's way before Bryce goes to pieces again. ...and if your body's neck is unreachable by your head, you are stuck waiting for the better part of a minute so that you can click and hold the left analog stick and "regrow" yourself. Trying to hop up to your neck over and over, only to fail and have to wait feels like a punishment to the player.

Once you are separated into various body parts you can also be swallowed by an enemy that digests you and earns you a game over if you miss a frustrating quick time event. You can usually hit these events 3 out of 4 times, but when you've spent a good amount of time whittling a boss down several of his life bars over 10 minutes, only to die on a quick time event and have to start over, it can be immensely frustrating.

You are accompanied by a snobby female AI character through most of the game who often gets cut down by monsters and you need to revive. This isn't bad for the most part, but add it into the the above problem of being blown apart over and over as you watch her revive timer count down and her death can lead to game over screens often.

The enemies you encounter are pretty generic: there are monster generators that must be stopped to qwell the spawning of 5 types of main demons. Puppies are like dogs full of teeth that shred you and then chase your limbs around, Spoon's are walking blades that can only be killed with sword strokes, another winged demon type flies around the level using red lasers to target you with sniper fire, a fourth is a monster that flips through the air with blades, and the final is a demon with a mask on that you have to wait for him to lift up before you can damage his core. There are a few additional monsters for the boss fights; one of which is fairly creative requiring you to rip off your arms and throw them into his mouth to damage him from the inside.

It is these moments along with Bryce's quips and humorous actions that make you REALLY want to try and stick around to see what the game has to offer, but falling apart over and over just isn't fun and the amount of time you spend trying to reassemble yourself like a katamari is almost equivalent to the time you spend in combat.

The puzzles in the game generally involve you launching your head through air ducts, basketball hoops, or other targets. Some of these can be funny, but by the time you've done it four or five times, the chuckles fade.

I fought my way to the final boss on the final stage (about 6 hours of total playtime) and gave up at that point due to frustration. My character was in pieces 90% of the time and after missing one quick time event too many, I decided I did not have the time or patience for the game.

There are also additional co-op and competitive co-op modes over Xbox Live, but after spending 2 hours searching for other people playing, I found 2 games in 2 hours...which doesn't bode well when your game hasn't even been out for a week. Whether the matchmaking code wasn't working right or if people just weren't playing I don't know. But hosting a game myself or trying a quickmatch yielded no results beyond two 5-10 minute games.

Overall, I REALLY wanted to like this title, but feel that the game is immensely flawed for $60. Even at $30 it would be iffy with how frustrating it can be.

I sincerely hope Konami and Rebellion can fix this game via title update by adding some invincibility after respawning your body, upping the weapon damage, and removing/reducing the quick time event deaths. The game would be much more fun with these simple tweaks and fixes. It's bad when people want to experience your stories and world, but some frustrating design and accessibility decisions keep them from that.

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NeverDead is a curious beast. One of the main attractions of the game is the (hilarious in a good way) immortal nature of the main character. You can never die. Your limbs will be (frequently) dismembered, which lead in to you having to track them down to put yourself back together. The only problem is this is the games most frustrating element as well. It is fun the first ten or twelve times, then it gets old... fast. It seems like for ever good thing about NeverDead, there are two things that needed improvement.

The plot for this game is simple. The player controls a wisecracking human demon hunter named Bryce, who was cursed with immortality five hundred years ago by the demon king Astaroth. Now in modern times, he hunts demons for money and revenge with a female private investigator name Arcadia in order to stop a demonic invasion that has nearly destroyed the city, which is lead by Astaroth.

The graphics for NeverDead have a comic book feel to them, which works strongly in the games favor. This leads to some graphical glitches and slow downs that left me sighing and waiting for them to pass. It really detracts from the immersion when this occurred.

Bryce is capable of wielding dual firearms or a two-handed sword to dispatch his foes. There is a wide variety of weapons to play with. You are able to wield a different gun in each hand, which makes close quarter combat a lot of fun. Ranged enemies can take a dose of lead from the assault rifle whilst stragglers and hopeful ambushers are blown away by a shotgun blast. There's rarely need to zoom in and pick out targets, a spray and pray approach is encouraged as the enemies are thrown at you thick and fast. Enemies rarely provide any variation in attack, and this makes for a repetitive combat system. There is also no way to fluidly change between gun and sword, and no combos either. This is where NeverDead's flaw in combat is. It gets to be extremely repetitive.

There's quite a few puzzles, but they are simple in nature and rarely require much in depth thinking.

When you lose enough health, this leads you to be dismembered and having to track down your body parts. As I said before, it's fun the first few times, but gets old fast.

The voice acting is serviceable and the script comes off as wooden. The banter between Bryce and Arcadia could've been more. Astaroth, the antagonist of the series, has some truly awful lines. Stuff that you wouldn't even expect from the cheesiest monster films from the 80s and 90s.

Overall this game could've have been a fun and unique blast. Alas it is simply what could have been. Repetitive gameplay and a wooden script left me ultimately disappointed. Two and a half stars out of five.

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always wanted this game since release but didn't wanna spend 60, waited til it was cheaper and cant beat 7 bucks!! the graphics are glitchy but still a fun game, thanks!

Honest reviews on NeverDead - Xbox 360

I really wanted to like this game, but the control scheme is a mess and being reduced to just your head is the most annoying thing ever. Also the perk or powers system is awfull, first they are expensive, second you have limited slots so you can't even use all your hard earned powers at the same time.

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The idea of detaching your body seems pretty novel.... but it becomes such an annoyance if it happens the 700th time!!!! You explode in the slightest hit....

Bad voice acting

Uninteresting characters and story

Bad gunplay

Dumb ending (even after credits...)

Generic environments

Joke boss battles

the only good things i liked were:

Sword control

The puzzles

Certain songs of the soundtrack (most of it is generic and loops through each enemy encounter...)

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