Showing posts with label xbox controller. Show all posts
Showing posts with label xbox controller. Show all posts

Saturday, January 31, 2015

Cheap Ninja Gaiden

Ninja Gaiden
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $34.99
Today's Bonus: 13% Off
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Before this game was released I was somewhat looking forward to it, but not with a great interest. Well thats until I actually played it. The first thing to blow me away were the graphics. They are absolutely breathtaking. The CG movies, the in game graphics, special effects, just amazing. But the game isn't all graphics and no gameplay. Believe it or not, the gameplay is actually better than the graphics. You can do everything you've seen ninjas do in movies. Swinging, climbing, wall running and of course slashing peoples limbs off. And it all just looks so real. The moves and weapons are also fantastic. Some of the coolest moves I've seen in any game for awhile. They are also easy for beginners, but hardcore gamers can spend alot of time on perfecting them. The stages are very varied and very large, the sound is nice and the enemies and weapons are also very varied. One problem that many people may have is the game's difficulty. It is very hard. The first boss, for example, is exceptionally difficult. If you persist, however, you will be greatly rewarded.

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To start Tecmo & Team Ninja have really out done themselves with this one as the graphics in this game are simply a wonder to behold.

The game is hard, but not unfairly as it rewards intelligent playing as the better you make use of the combo system the more essence you receive from defeating enemies which helps to unlock more features.

The camera can be a little annoying, but its never much of a problem if you remember to use the right thumbstick especially when coming through new doorways. There are only really two spots when the camera is a bit more of a problem when facing multiple enemies usually more than three it tends to have a difficult time keeping a good focus on the action. It seems to be a bit lessened though if you can keep moving around. The second is when going through narrow passageways, but this can usually be resolved by using the right thumbstick.

The different moves look great and handle extremely well and are fairly simple to learn, but some are bit more difficult to master. The story is good though not to original, but fits the game well. The voice acting is good and fits the respective characters well, but some of the dialogue seems a bit dry probably just something lost in translation. The varied environments are simply stunning and the music fits each level well. The cutscenes are superb and simply the best around. The character designs are amazing as they are the best out there.

In all Ninja Gaiden is one of best games ever as it raises the bar for action/adventure games. If you play videogames and just want to mash buttons this is probably not the game for you, but if you like games that are good challenge which reward intelligent creative gameplay then you should love this. The game is not perfect, but is probably as close as a action/adventure game will come until the next wave of game systems come out.

Graphics 10

Sound 10

Gameplay 10

Fun 10

Overall 10

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Ninja Gaiden is simply one of the deepest, most rewarding video games I have ever played. I should explain that it took me a while to realize this depth and appreciate its greatness. I'm also writing this review minus one XBOX controller--smashed into oblivion in a less than Zen-like moment of game play. But in a way, the level of emotion that the game elicited was one of the signs of its greatness. For any other game that had frustrated me in this way, I would have simply quit playing, written a scathing review, then gathered the morning leavings of my dog, put them in a bag, and set them in front of Team Ninja's offices. Ninja Gaiden is good enough to make you want to get past your own frustrations.

In terms of game play, it seems to be an amalgam of a few different classics: Onimusha, Devil May Cry and Prince of Persia all come to mind. Third-person combat, minor platforming, boss fights and CG cut scenes drive the game. Each element is incorporated expertly and handled with style. At its core, however, this game is about combat. The fluidity, depth, and excitement in the combat persist as you play. The elevated difficulty of your enemies is partly responsible for this, as is the mood appropriate music, but I think my own satisfaction was also based on recognizing how I was improving as the game progressed. Although I try to incorporate a firm no-learning policy in my life, Ninja Gaiden managed to surreptitiously make me learn certain rhythmic button combinations. Don't let this scare you. It's not English class. You learn how to separate limbs and heads from bodies--not how to separate phrases and clauses. There are probably fifteen to two dozen moves to learn for each melee weapon. In addition, there are numerous projectile weapons and elemental spells that can be used to lay waste to opponents. Enemy grunts that are easily dispatched in other games are skilled opponents in Ninja Gaiden. And the boss fights you engage in are, to put it mildly, punishing.

Ninja Gaiden is also, hands-down, the best-looking console game I've ever played. The environments are spectacular and the character models look great. Not once did I detect a graphical glitch or imperfection of any kind. The collision detection was spot-on and there was no hint of graphical slowdown in this rapidly paced and highly detailed game. The only real complaint I had was with camera angles; in any other action adventure game, minor camera issues would be a simple nuisance. In Ninja Gaiden, with game speed and difficulty so elevated, less than perfect camera angles detract from the game and cause unneeded frustration. It doesn't happen often, but it happens enough to be noticeable.

The audio was another outstanding element. There was tremendous variation to the music and it seemed to fit the mood perfectly. Sound effects were also well done, with both combat and environment audio adding to the player's immersion level. The voice acting in the cut scenes was definitely over the top, but didn't take away from the game.

It should be pointed out that this game definitely deserves its M rating; it is bloody and chock full of decapitations, and Rachel, the most prominent and very memorable female character, looks like she's a porn queen and outfitted by some S&M fetishist. So it goes without saying that the cut scenes held my interest intently. Just keep young children away--unless you let them watch Brittney Spears. Then it's nothing they haven't seen beofre.

If you are able to stomach the punishing difficulty, this is one of the most polished and rewarding games for any system.

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I like to think of myself as a patient man. I read the reviews of this game and I'll admit it,I dismissed the reviewers that complained about this title's difficulty as whiners without the patience and/or tenacity to appreciate a challenge. How wrong I was. This game is an exercise in futility and frustration that would send even a zen monk on a red-faced, seething tyrade of hatred against the cruel developers. Yes, it is beautifully rendered (though I think previous reviewers might have overstated it's beauty; the cutscenes are amazing, but the in-game graphics are simply avarage), the storyline is intriguing and when a stretch of gameplay lasts more than five or so minutes (rare; repeated deaths followed by endless repeating of the same stretch of game is more the norm) one can almost appreciate the game's intent. I've given up somewhere in the 5th level, however, as rival ninjas repeatedly hurl seemingly inescapable bombs at me. I have a headache. This is not what I call amusement; it's torturous and I give up.

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Upon reading others reviews it is impossible to rate this game because it is still in development. There isn't even a possible demo yet. I saw the game at Tokyo Game Show 2003 on Sept 27 Sunday a week ago ( I live in Japan). It really erks me when people rate a game that isn't done yet. I have seen about a 4 to 7 minute demo which is what I based this reveiw off of. In this game, which includes the main character running up walls and utilizing a variety of weapons including nun chucks, bow and arrows, and a sword there is smooth transition and interaction. The enemies are well developed characters also which includes a white haired buff guy that sports nun chucks, a dinosaur skeleton and zombie like creatures. I have to tell you that out of all of the games at the game show this game was the most impressive action game there. It was the only fast paced (unlike the stealthy Metal Gear Solid 3) action game that wasn't a devil may cry rip off, unlike cy girls which is a devil may cry slash metal gear rip off that I somehow managed to like anyway. This is the breakdown of the 10 best games at the show:

1. Half Life 2 (PC)

3. Ninja Gaiden (X Box)

2. Metal Gear Solid 3/Twin Snakes (PS2/ Gamecube)

3. Gran Turismo 4 ( PS2 sorry not a big racer fan)

4. Berserk (New PS2 game)

5. Shadow Hearts 2 (PS2)

5. True Fantasy Online (X Box)

6. Dinosaur Hunter (PS2)

7. Resident Evil Online (PS2)

8. Otogi 2 (X Box)

9. Suikoden 4 (PS2)

10. Eye Toy (PS2)

There will be a lot of Devil May cry clones coming out, so be on the look out. I never take time to write review but when I saw the rating for this game at a three star and it isn't even out yet I was upset because I know a lot of people buy games on Amazon and other online marketplaces, and they use the star review to buy their games, so trust me when I say this, this game is hot. But maybe you should wait for a professional review, but I aint, because this game along with other Tecmo titles convinced me to buy an X Box. nuff said.

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Wednesday, January 28, 2015

Discount Harry Potter and the Sorcerer's Stone - Xbox

Harry Potter and the Sorcerer's Stone - Xbox
Customer Ratings: 4 stars
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Great product, this game is so comforting and such a huge nostalgia high. I would highly recommend, definitely worth every penny.

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I got bored and bought all the hRRY POTTEER games and turned out I liked plying them wasn't bad dand good time waster! went along with the book and not really the movie on some but for most part fun to play

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This is the first in what I hope proves to be a great series of XBox/XBox360 games. I really enjoyed playing the first, can't wait to continue the series!

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It's a pretty fun game and you can see how they built the future games off of it and improved it.

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I was disappointed in this game. There were some improvements over the first game but not many and the bugs in this one really cancel the improvements out. I really enjoyed playing the first game. With this one I found Harry harder to control and this made some of the challenges very frustrating because it was difficult to get Harry to move the way I wanted him to and for my spells to go the direction I wanted them to (Even with targeting). The graphics disappear in many places. This game really feels like the makers rushed to get it out and did not do a lot of quality control before releasing it.

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Friday, January 16, 2015

Cheap Backyard Hockey - PC

Backyard Hockey - PC
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $9.99
Today's Bonus: 50% Off
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I am a large fan of backyard sports. This is one of my favorites!

If you want to see the backyard kids more grown up and more skilled, get this. Believe it or not, Sunny Day is older too. You can earn new places, people, and coaches! If you type in a certain name under create a player, a new kid comes out to play. HINT: Read all of the credits, you will see 6 names, one is a nickname, those are names you need. Copy them down fast! I wonder what the next game will be, but this one is great! If you get it, you will love it, I know I do.

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This is the best game in the Backyard Series by far. The graphics are far superior and the game is more challenging. At first glance you can easily see that the kids look like they're 5 years older. Also, when playing you're first game the gameplay is quick and it might take a game or two to get used to. When you start you are also not in the traditional clubhouse start menu. There are secret rinks, coaches, and players (Possibly Mario or Lindros?)which you can earn. The players include Curtis Joseph, Martin Brodeur, Jarome Jagr, Mike Modano, Jarome Iginla, Paul Kariya, Joe Thornton, Steve Yzerman, Joe Sakic, and ,urs truly, Brian Leetch of the Rangers. Also u can choose from a 18-30 game season plus playoffs. Practice makes perfect with this game. Enjoy!

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I LOVE the backyard series. I have all the games. Personally, backyard baseball is my favorite. Well, anyways, I was very excited when I heard this game was comming out, but then thought it might be too similar to backyard soccer. Well, it is kindof similar, but it is very fun. There are about 6 fields and all the famous backyard kids are back,too. So, this game is overall good, but not a whole lot different than the soccer one....I'm still waiting for a Backyard Volleyball to come out!!Oh, guess what..one more thing...all the backyard kids have aged alittle and look different.

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It was the most fun game i've ever played ,the details were incredible this is the best backyard game yet.They've changed the way all the kids look and evrything.It's awesome.

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Don't dislike anything about this product. It's a gift for my grandson who is a hockey buff. It looks just like it was reported to be.

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Monday, December 15, 2014

Xbox 360 Broadcaster Headset - Black Review

Xbox 360 Broadcaster Headset - Black
Customer Ratings: 3 stars
List Price: $14.99
Sale Price: $11.58
Today's Bonus: 23% Off
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I haved had this for about a month. Got it as a gift for my boyfriend and he loves it. His friends stated they can hear him clearly and my bf doesn't seem to have problems with the way it fits or any static. Great headset for the price. Wonderful Value.!

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Had this for about a month now, no problem except that my ear starts to hurt after a little while. Doesnt happen all the time though so I probably where it wrong when it hurts.

***Update***

Wire shows and head-strap broke.

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The first couple of weeks it was good, after that it started to make high pitched sounds, it made my voice sound strange, and it wouldn't pick up what I was saying.

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T works pretty good the problem is the wire is very thin and cheap. You can see the wires at the tip of the plug. Would not buy from them again

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Unfortunately I didn't get a single use out of the headset because the plastic snapped as soon as I tried to put it on my head. I would suggest extreme care when trying to use this item (if it hasn't broken already). I guess you get what you pay for!

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Sunday, November 2, 2014

Discount Elder Scrolls V: Skyrim - Xbox 360

Elder Scrolls V: Skyrim - Xbox 360
Customer Ratings: 5 stars
List Price: $29.99
Sale Price: $26.15
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Time passes really fast when you are playing this game. The first six hours went by in the blink of an eye yesterday ... my character is at level 10 and I feel like I have barely scratched the surface of anything. If you like these kinds of games, you will be hooked because Bethesda has managed to create something which really nails it on every level. I am a heavily magic oriented player so I spent most of my time so far in the mages' guild in winterhold. For some reason though the Dark Brotherhood wants me dead and sent an assassin to kill me. I was just messing around with some conjuration spells in a forest glen and the assassin was killed by this flame creature I had conjured before I even knew what was going on. Looted the body and found a note saying they want me dead. Stuff like that just happens and it is awesome. Dungeons btw are really fun and very well designed.

I do have one gripe that I see has been addressed by some other reviewers who gave a low rating for the game on amazon. That is that you have to pause the action to switch spells. In Oblivion, I could instantly switch spells with the d-pad and then cast them with RB while wielding a sword and shield. In Skyrim, you must assign a spell to one hand or the other, so it kind of feels like you have lost your RB button. I can understand this complaint.

However, if you have posted about this, keep in mind that your RB button is not idle. It has been reserved for shouts, and you will obtain shouts eventually although you have to play along the main quest until you get the first one. I have none as yet because I am focused on the mages' guild for now. However once you do you get shouts, you can instantly cast them with RB while also dual wielding whatever you choose.

The bottom line though is that this game is basically like Oblivion on steroids. If you liked Oblivion and spent 200+ hours playing it like I did, you will be addicted to Skyrim. Having playing all through yesterday and now it's 4 am and I'm getting up to play some more rather than get some sleep, this is probably the best game I've ever played. That's a lot of praise coming from a life long gamer. Again, so long as you like RPG's as opposed to say, MW3 (which a lot of people are playing non stop right now as well), this is the game for you. BTW $65 almost feels like a very low price if you were to actually measure out how many hours you are going to spend playing this game over the next year or so, and divide it by $65. I could spend $65 in a heartbeat at say, a Jets game at the Meadowlands, but that money goes a LONG way when playing Skyrim.

To sum up...why am I wasting my time typing this review? Time to go play Skyrim.

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First and foremost, I have to give props to the art department at Bethesda. The art direction for this game is so far above earlier titles that even comparing them to this game is utterly pointless. Its literally in a class by itself and this is evident everywhere you look. The most obvious and impressive improvement has to be the design of the clothing, armor and weapons. The intricate designs are truly breathtaking. Even the cheap equipment you first start off with is stunning. For example, one of the first shields your introduced to in the game is the Hide Shield and its absolutely beautiful. Large metal rivets circle the outer diameter and intricate designs adorn the leather. It even has the dents and nicks one would expect to see from a shield that has seen its fair share of battle. This attention to detail is seen everywhere and it goes right down to the bindings of the books and the crackle glazed dishes and pottery found adorning most tables and halls. When you add this to the significant improvement in graphics....well, what you get is a level of realism that simply blows earlier titles out of the water. This is hands down the best art direction I have ever seen from a video game and ultimately it gives this world a level of realism that we simply haven't seen before.

The world itself is absolutely beautiful. One of the first open scenes I came across was a large flowing river that had huge rocks jetting up creating white water/rapids. Large mountains were in the background with wisps of clouds running all up and down the side of the mountain. It was absolutely stunning. I had to just stop and stare for a few moments. The draw distance has been significantly increased and the detail, as I wrote up above, is amazing. The landscape itself is just one big work of art. Traveling around and discovering the land for yourself has always been one of the big enjoyments for fans of this series. Well, Skyrim doesn't disappoint in this regard. In fact, this is easily the best title yet in regards to this aspect of the game. No other game series can compete with the size and scope of the worlds that Bethesda creates for this series and no other game in the Elder Scrolls series even comes close to matching what Bethesda has achieved this time around with Skyrim. They have significantly leapfrogged anything and everything they have done in the past.

An issue I feel compelled to discuss is the huge improvement with the 3rd person perspective in this game. As I am sure people are aware, 3rd person perspective in Oblivion was pretty bad. Actually, it was awful. You could switch over for short periods but the game was pretty much unplayable from that perspective. Well, the improvement Bethesda has made in this aspect of the game is nothing short of amazing. Your character no longer looks like he is walking on air and your easily able to interact with your environment. Basically this game is now wholly playable from this perspective. I prefer playing in 3rd person perspective when I am just traveling around and its just really nice to see Bethesda finally take the proper steps to fix this aspect of this series. If your going to include it than at least make it playable and Bethesda has done just that.

You can immediately tell that this is an Elder Scrolls game but dont let that fool you. There are a lot of changes behind Skrim. One of the most obvious changes is with the skill system. The skills themselves are pretty much the same. You have Alchemy, Illusion, Conjuration, Destruction, Restoration, Alteration, Enchanting, Heavy Armor, Light Armor, Block, One Handed, Two Handed, Archery, Sneak, Lockpicking, Pickpocket, Speech and a new one Smithing. The big difference lies in the fact that you now have specialty skills for each skill category and there are multiple branching paths one can take. For example, the Stealth skill has two different branches that one can take, one that focuses on stealth (Muffled Movement, Light Foot, Silent Roll, ect.) and one that focuses on blade skills (Backstab, Deadly aim, and Assassins blade). This ultimately adds a significant amount of depth to character progression and it also adds to the games re-playability factor as there are now so many different avenues one can take. On top of this there are no longer character classes. You still have the different races of character to choose from but choosing a class is history. What kind of character you become (Spellcaster, Fighter etc.) is solely dependent on the skills you choose to upgrade or in other words its dependent on how you play your character. Personally I love this new system as it doesn't lock you into a specific mold for your character and it leaves everything open for you to explore. Its just a far more organic system and ultimately I think its a significant step forward for this series in regards to character development.

Another big change is with the menu system and this is easily one of the best changes made in this game. The new menu system is just far more intuitive. Basically the menu system has been broken down into 4 distinct categories. There is Skills, Items, Map, and Magic. You have to press the menu button to access the menu but once you do that, you no longer need to press buttons. Simply press the left stick in the direction of the menu you want and it automatically changes. Once you have done this, a new subsystem of selections will come up and pressing the left stick to the right will take you to the next menu and so on. No button pressing needed. Basically the left thumb stick controls all of your movements within the menu system, with no button pressing needed. I may not have described it very well but its hands down one of the best menu systems I have ever used. Again, its just a far more intuitive system and it just has a great feel to it. You never leave the main screen when accessing menu's. It just blurs out a bit and acts as a background to the menus themselves. This basically does two things, it helps to keep the menus from detracting from the game itself and it ultimately makes the menu system far more attractive. They have also updated the item menu with 3 dimensional representations of the in game items. You can now spin items around a 360 degree axis, both vertical and horizontal. Its a small detail but a very cool one, especially for the weapons and armor.

I also have to mention the skill menu as the way they have graphically laid this system out is...well, its nothing short of stunning. Each individual skill is represented by a constellation in the sky and beautiful gaseous nebula act as a background to the constellations. The visual effect is gorgeous. You can cycle left or right through the skills/constellations and when you access the branching skill set associated with each skill, you suddenly zoom into the constellation itself and the different branching skills are suddenly represented by the individual stars in that particular constellation. Its kind of difficult to properly explain but trust me, the effect is not only stunning, its also nothing short of ingenious. Its EASILY one of the best, if not the best, molds of form and function I have seen yet in videogames. Words simply cant do this games art direction justice. It really has to be seen firsthand to be fully appreciated.

Combat has also been overhauled and what we wind up with is a system that is far more fluid, and ultimately a lot more fun, than previous releases. Characters are now able to duel wield both weapons and spells and can even mix up the two. In other words, you can assign a sword to one hand and a spell to another hand or you can go with a staff in one hand and a spell in the other. You can mix it up anyway you want. This new system fits perfectly with the new character system (that being one with no character classes). By adding so many options in regards to how to approach combat, they have essentially added strategy to the mix, something that was entirely lacking in Oblivion. Well, short of actually picking what character class you were actually going to play in oblivion. Basically the combat is just far superior to what we had with Oblivion. Unfortunately you can no longer assign weapons and spells to the D-pad and this is really one of my only complaints with the game. I dont understand why Bethesda decided to get rid of this. They could have even split the D-pad field in two, to accommodate the dual wielding nature of the game. In other words, they could have made the 4 slots on the left for the left hand and the 4 right slots on the right for the right hand. That would still have given you 4 quick slots for each hand.

There are lots of other aspects to this game that have been updated but I will leave the rest of them for the player to discover and while there are lots of new additions to Skyrim, fortunately there is also a lot that hasn't changed. Traveling is still done the same way. Once you have actually discovered a location you have the option to fast travel to that location. There are still lots of different factions that one can join, all of which have additional quests associated with them. You can still go about playing the game as you want. You still collect herbs and ingredients for potions. There are still hundreds of different books that one can read. I could go on and on and on and on. This is an Elder Scrolls game after all and Bethesda has kept the heart of the game intact and that is a very good thing indeed. I wont go into the story aspect of this game as I hate spoilers. I will just say that the main story line is fantatstic and is really the icing on the cake.

Bottom line I am a huge Elder Scrolls fan and I have been watching this game since it was first announced. To say my expectations were extremely high would be a massive understatement. With that being said, Skyrim is everything that I hoped for and then some. It hasn't just raised the bar, its launched it into the stratosphere. If your an Elder Scrolls fan then buying this should be a no brainer. This is the kind of game people buy consoles for and this is easily Bethesda's best work yet in regards to this series. They have just taken this franchise to a whole new level. Thankfully, I have lots of time in the coming months to discover all that this game has to offer and make no mistake about it, what this game has to offer....well, its limited only by the amount of time you spend with it.

Outstanding, simply outstanding!

5 Stars!

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Oh, my. Well, I have been playing Oblivion since its release (about 7 characters that got around level 47, with about 300 hours each), and now, finally, last night (midnight launch, yay). I was able to start playing Skyrim. This IS one of the very few games that "lives up to the hype." I know I don't have to go into detail, those of you who are also playing it, especially if you have been along for the Elder Scrolls evolution journey, know EXACTLY what I am talking about. Those few of you trolls, that like to post poor reviews on games like this, just to get all of us riled up, guess what, I just ignore you.

Anyway, this will be sort of brief, because, first, I only have a few hours in (dang it I fell asleep at about 0400), and, more importantly, after this I'm getting right back to it. Without being too "spoilery," as they say at Bethesda, you start out (as usual), as a prisoner. You get asked a question that throws you into "character creation." Something happens (like last time) that will facilitate your escape. This first "quest" is basically a tutorial for you; like last time, once you exit this area and come out into the world, you are free to either continue the main story quest, or do whatever you like. Also as before, you have picked up quite a bit of gear relative to your beginning encumbrance (I started at 300). So, first thing I did of course, was look for a shop, and sold most of that stuff off, and made me some gold. Right now, I'm just exploring on my own; I already have the next stops in the main quest, and about 5 other side or miscellaneous quests, acquired by just talking to folks, in my journal.

On the difference in "skills" and "leveling:" I like it. The way it works now, instead of simply getting to 50 in a skill, and becoming a "journeyman," when you level up (I'm level 2 now), you go to a menu that looks like constellations in the skey, and you pick whether to increase your Health, Magicka, or Stamina. Then, comes the cool part...you receive a "perk;" you can either spend the perk you receive then, or save it for later. You can use a perk when you meet the skill level it requires, and have the pre-requisite perk already (i.e. you can't use one perk to jump from novice to master...you have to move up the 'skill tree' in order). What all this means is, YOU can select what you become expert at; you can be a warrior character and rise quickly to master of illusion etc. I like this MUCH better than Oblivion's "rest and meditate on what you have learned," etc.

The main reason the Elder Scrolls games are my favorites is, they are that rare "open world" "open choice" game. You can do the main quest, and nothing else. You can spend hundreds of hours wandering on your own, clearing out caves, fighting bandits, etc, and never touch any quests at all. You can do a faction quest, and nothing else. You can be a good knight (if you don't do the theives guild/dark brotherhood quests), or go around killing everyone you see. It's ALL up to you.

Well I can't stand it, I'm going to save this review, and go play Skyrim for the rest of the day. If you have the game, you know what I'm talking about. if you don't, get it. The words highly recommended don't do it justice. As far as how I would rate it: 5 out of 5 10 out of 10, you get the idea.

Ok really, I'm going now. GET THIS GAME.

Honest reviews on Elder Scrolls V: Skyrim - Xbox 360

Greetings! Yes, this game is ridiculously great. I'll put this review down in three short parts: (1) for those who are new to the Elder Scrolls; (2) for the veterans of Elder Scrolls / Fallout 3 / sandbox games; (3) general thoughts and comments about the game itself.

Quick background: I was madly in love with Morrowind and Fallout 3; I wasn't too crazy about Oblivion for many reasons, which are irrelevant right now. I loathe standard FPS games with linear storytelling and rinse-repeat trigger-twitching action. I play old school dungeons and dragons (paper and pencils, yes) and Lord of the Rings is the greatest fantasy tale ever (along with the Belgariad).

(1) For the unblooded: the open world of Skyrim can and will be daunting; you aren't given any clear-cut goals--or maybe you're given too many! That deer in the headlights, "what do I do now?", sensation is perfectly normal. Sit back and imagine yourself in an alternate reality; exactly, now you have it! Figure out the controls and character management stuff (read the dang manual!) and the rest is completely up to your imagination! Save your game often (every time you do something, basically) and experiment with anything you can think of; in no time flat, you'll realize this game is amazing.

(2) For the grognards: assuming you've played Morrowind, Oblivion, and Fallout 3, then Skyrim will feel comfy. It feels bigger and more inspiring thanks to the soaring mountains and the astounding soundtrack. The action is fantastic and the new addition of trigger dual-wielding is a lot of fun--experiment with all the combinations (like smacking a foe with fire & ice spells simultaneously).

Bethesda really simplified character creation and levelling, but they added in a robust Perk tree for every skill that presents a bewildering array of choices; I mean bewildering in that it's agonizing to choose which one to choose! The Perks actually have a dramatic impact on the game though, so whatever direction you go is bound to be exciting.

The interface is a lot cleaner and easier to access than any game before, including Fallout. I'd say Skyrim is closer to Fallout in terms of how it feels when you're playing, but the world feels unique and interesting like it was in Morrowind; the best of both worlds, baby. Dragons are fantasy at its best, and they feel appropriately tough. The best encounters come when the dragon roars and swoops overhead, building up that anticipation; there are different types of them, so be wary if you beat one down easily because the next one might not be so cake.

(3) General thoughts: I haven't had the game crash, not even once. The load times off the HDD are less than 30 seconds and much shorter for small transitions like shops. There are definitely some graphic hiccups and texture issues, but it's not constant nor bad enough to break the spell of immersion. There is so much to do in this game that you could easily stay in one province of Skyrim and max out your level.

Be careful with the difficulty setting, as some enemies are nearly indestructable on anything but normal, whereas the toughest enemies are sometimes far too easy when the difficulty is lowered. You'll notice classic Elder Scroll follies, like a bandit kingpin beating you down faster than a pair of angry dragons--but that's present in almost every game that tries to keep it challenging. It's better than Oblivion and much more like Fallout 3.

The best character and most amazing thing about Skyrim is the world itself. I've spent time simply gazing at the aurora lights or galactic clouds visible in the night sky; I've stood atop a lonely mountain in a snowstorm and just listened to the noise; I've stalked massive elk through sun-dappled pine forests; I've floated on an iceberg in the Sea of Ghosts, watching veils of fog swallow the land; I've walked with herds of mammoths across the tundra; I've delved into forgotten, undead-haunted halls where the slightest noise sends chills up your spine.

Enjoy, my friends.

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After having played 80 hours into the game, I feel a review is in order (not that my opinion really matters)

Gameplay 10/10

-Combat: The combat in this game is a fast improvement over Oblivion. The excitement of a stealth kill, the brutality of the blade and the twang of the bow are felt deeper in this game than in the predecessors. I play a cleric-type character, mainly using one-handed and destruction magic as my main offensive abilities. The perks in one-handed really allow for some visceral additions to the already brutal finishing moves. The game seems to know when you the enemy really deserves what's coming and delivers every time. I don't find much hand-holding in the game; as a player you need to watch what spells you use and who you swing at, else your allies might fall. I find this adds some realism and removes wanton slaughter for the moral characters among us.

-Character: Leveling is vastly improved since Oblivion and certainly over Morrowind. What you use, you level. You don't need to plan everything and loose tracking of the game itself. I play the game to immerse myself in the environments and story, not to powergame. The perk system allows for very creative combinations, enabling the player to devise conjuror-warriors, healer-archers and anything in between. I enjoy how each decision matters with perks, and I enjoy pouring over the options before me. I find the changes to the magic system allow for more original character concepts than previously seen in other games. Want to play a necromancer? You can do it. Want to play the person that hunts necromancers? I did. I love it.

The character creation is improved in most ways compared to other ES games. I do wish the flexibility of Oblivion's face generator was present, but the options given are certainly flexible and far more believable. Each character has a realistic grit to it. A few improvements could be more hair models, a height modifier, and better eye colors.

-Crafting: I am beyond happy to see the addition of crafting into the series; it adds such life and extension to the gameplay. I however wish the perks that would go into the crafting trees would be separate from the combat trees. Aside from this, it's a wonderful system and I thoroughly enjoy mining, crafting and cooking at my home in Whiterun.

Setting 9/10

The setting of Skyrim is breathtaking. The variety of environments is beautiful and constantly reminds the player they're not in Cyrodiil anymore. I enjoy rivers pulling me downstream, storms blinding my vision and steep mountains to conquer. All is not harsh though. Areas like the Rift and the Reach demonstrate an alpine beauty while the marshes surrounded Solitude evoke a sense of tension and horror. The spiders that dwell there only further this emotion.

Of course no discussion of Skyrim's setting would be complete without mentioning the Dragons which plague the realm. Fighting a dragon is an experience. They hunt you and they hunt everything around you. While some younger dragons are easy pickings for higher-leveled characters, an Elder Dragon or Ancient Dragon poses a serious threat to a town and to the player. That being said, it's a welcome challenge with a nice reward.

Story 8/10:

I don't want to give away much here in the way of spoilers, but I have enjoyed the story. The player is given a sense of conflict woven into the very nature of Skyrim as a nation. Each town is replete with conflict and I am surprised at the variety of quests in the game. I do feel that where the game shines in exploration and combat, the factions are scarce and the quests are few. In comparison to older titles like Morrowind, I found myself aching for more factions to engage in. The game makes up for this by adding Radiant quests, repeatable endeavours. While the Thieves Guild, Dark Brotherhood and Companions offer solid questlines, I found the College of Winterhold to be the cold cousin of the Mages Guild. Lore drops were wondeful but sometimes were left at a cliffhanger. It is important to realize there are two main quests. The Civil War and the fight against Alduin. They both play into each and strike at the heart of what it means to be in Skyrim.

Interface 7/10

The interface is touchy issue for many people. While it is certainly not game breaking or horrible, it doesn't feel improved over Oblivion's. I find it a poor design choice to cause the game to pause to scroll through the favorites list. While the dual wielding expanding choices, I find the interface crude but effective in accomplishing its goals. Personal information is hard to get to and I find important information hard to get to. One small nuisance I have noticed is the inability to remove markers placed by the player on the map.

Overall: 8.5 / 10

Skyrim is a must have title and a wonderful addition the Elder Scrolls series. Technical issues and interface issues are the only things that tarnish this otherwise shining Glass Shield.

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Thursday, October 9, 2014

Reviews of Star Trek: Conquest - PlayStation 2

Star Trek: Conquest - PlayStation 2
Customer Ratings: 4 stars
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This game combines turn-based combat and strategy with the dogfighting seen in Star Trek: Encounters, and I think it does a great job of it. Because this is a Star Trek-themed game the conquests all bear the name of locations from the shows, and the factions correspond to the ones seen in the Dominion Wars epsiodes. There are also special weapons and characters from the Star Trek universe, and there's even good, if repetitive, voiceovers bringing home the theme. However, beyond that this is just a basic turn-based war simulator, but it's really fun and has immense replay value if you like that kind of game. You can choose the level of difficulty, which really does change the kind of game you get, and being able to select which faction you play and how many and who you play against makes for a lot of different possible outcomes. I also like that you can select between different combat resolutions, giving instant results based on the opposition stats, a more drawn out but computer controlled shootout, or an arcade-like dogfight where you can really get the benefit of those fast scoutships. There is a difference for which one you choose, so it takes some real consideration. Now, there are some drawbacks to this game. My main criticism is that once you've mastered this game it's hard to get a real challenge out of it again. It remains fun, but the limited kinds of ships and structures you can build keeps it from being engaging from a Star Trek-fan-point-of-view. I recommend this game for fans of war strategy and general enjoyers of all-things-Star Trek. Hardcore fans, this may not be for you...

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Overall a pretty decent game.

The good: 1: Easy to learn.2.Simple control. 3:Each race has its strengths and weaknesses. 4: Star Trek at war!

The bad: 1: After a couple games, starts to lack depth. 2: Races are unbalanced, Klingons dominate. 3: Federation just as war-like as other races.

The ugly: Why is the Wii version twice as much?

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This is a very fun game. You need to get a little used to it, but after awhile it gets really fun. One of the reasons it is fun is because it is never the same. It always changes.

A tip on the game........

When you get into a battle, unless you are positive that you are going to win, select the "arcade" syle. It not only lets you have the fun of doing it, but it also came make the outcome change from what it would have been if you selected "sim" or "instant."

Overall this game is really fun. Hope you enjoy.

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Star Trek: Conquest is bargain bin cheap, and for good reason. The game, while entertaining, is extremely shallow and will not take long for you to tire of it. I've played two "campaigns", the deepest game mode included in the game, and I'm already growing tired of it.

I can forgive many of the game's faults, like its "galaxy at war" premise, lack of diplomacy, limited number of ship types, and the complete absence of main characters (at least as far as the Federation goes), but there are some aspects of the game that are hard to look past. Probably my biggest gripe is that there is precisely ONE map in the entire game. One. Once you've played it, that's it. There's no randomness to the map. Nothing on the map changes from campaign to campaign, which makes replayability almost nil.

It also doesn't help that there are a very limited number of "neutral" races to fight. The map starts with 20+ neutral systems, and when you visit one, you are confronted with a random enemy. These random enemies seem to be limited to the Borg, the Xindi, and the Ferengi. That's it. And they all fight exactly the same. The Borg are no harder to defeat than the Ferengi. The conspicuous absence of species like the Bajorans and Andorians is hard to overlook, considering those species have had ships shown in Star Trek episodes and their homeworlds are included in the game. Having to fight the Ferengi to win control of DS9 was just plain WRONG.

The lack of variety in the game might not be a big deal were it not for the fact that it is very easy to win. It would seem the only difference between the difficulty levels is the amount of resources you get to start with and the use of "fog of war". The computer opponents don't fight particularly well in battle, their overall strategy is lacking, and this doesn't seem to change between difficulty levels. Out of the dozens of battles I've fought, I've lost only two, and those were cases where I was greatly outnumbered. The game is very little of a challenge.

The game does have some merits. The ship combat is entertaining, though does get repetitive over time. The overhead view of the "battleground" is not as thrilling as a view from the ship's bridge might be, but its passable. The controls work reasonably well and it's very easy to learn them.

As far as a turn-based strategy game goes, ST:C is only okay. The game seems like it has a lot of potential for expansion, but this first effort was lacking in depth and game balance. Each star empire is limited to three fleets, which is probably plenty for the small map, but the limited number means that fleets that can move between more systems in a turn are much more valuable than their slower counterparts. Each of your fleets has a leader, and the leader determines the number of systems you can move through in a turn. Most leaders (2/3 of them) allow only one move, at least on their lowest experience levels, but a few allow you to move twice. I have found these leaders are far more powerful than the others. They fight more battles, and thus earn experience faster. This lets them "level up" quicker, which makes them even MORE powerful. In my time playing, my speedy leaders have always reached the top experience level (level 5), while all other leaders manage at best level 2.

The treatment of Star Trek canon is not bad in the game. Other than a thinly-explained "galaxy at war" situation, the game does not have any glaring inaccuracies. However, I do have to complain briefly that the game was poorly checked for spelling and grammar as I have noticed numerous, glaring errors when it comes to the text in the game.

*The Bottom Line*

ST:C is only a passable game, and would certainly have received a worse rating had it been any more expensive. The game is good for a few hours of play, but once you've been through the campaign mode a couple of times, the appeal wears off. The game is very shallow in terms of strategic depth, and replayability is very poor. If you're looking for a deep strategy game with lots of options, or a true-to-the-show Star Trek experience, look elsewhere. If you enjoy a quick strategy game that won't take you long to finish (you can play through a campaign in 2-3 hours), it might be worth shelling out a few bucks for this game. Just don't expect to be challenged by it.

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This game is easy to learn and fun to play. After a few hours, it turns into a fancy game of Tic-Tac-Toe.

As a big fan of Interstel's Empire and Master of Orion I and II, I was disappointed

There are 3 fundamental problems with this game:

1) You can only have 3 fleets, which are basically the same thing as units. Can you imagine playing Empire or MOO with only 3 units for the entire game? It's insane! As soon as your fleet leaves to conquer a planet, the enemy moves in and steals one of your planets.

2) There is no build time, so once you get going, you can build EVERYTHING you need in one turn. So you can wipe out an ememy fleet and it's back to full strength on the next turn.

3) You get into situations where the game is an endless loop. They move their unit to steal your planet and then you move your fleet to where they just were, stealing their planet. It's a tie and the game NEVER ends, even if you have more planets.

With a little tweaking, this could have been an awesome game.

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Friday, October 3, 2014

Discount Wheel of Fortune - PlayStation 2

Wheel of Fortune - PlayStation 2
Customer Ratings: 4 stars
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Game developers are constantly trying to make games more and more "realistic." Now we have action games that are more like watching movies cheesy B-movies but they're just not fun, and they slow the pace of the games to a crawl.

This insatiable quest for realism is even bleeding over into simple games like "Wheel of Fortune," where your game is interrupted every other second by computer contestants spouting stupid platitudes, or by Vanna White appearing to grin at you and show off her necklace, which looks like a belt buckle on a chain.

And what the heck is Vanna White doing *hosting* the show? Where is Pat Sajak? Vanna sounds like she's reading from a book titled, "Things Pat Sajak Might Say," and her inflection gives us a clue as to why her acting career didn't take off.

The game play is tried and true, but it does seem like you spin more bankrupts and lose-a-turns than the computer players do. I was also infuriated by the way the computer players constantly buy vowels as soon as they have the money -just like the real show!

Thankfully you can play with one or two players and no computer contestants... a *very* smart move from Atari.

The graphics are fine, nothing too flashy. I like how the camera is constantly zooming in and pulling back on the wheel or the board. The sound is adequate and, as previously noted, annoying.

Some of the other options included are useless. I tried to take the "contestant exam," and after a 30-second load time, I was presented with a puzzle. I solved it and was told I had gotten 1 of 16 correct; then I had to wait through another 30-second load time before puzzle No. 2 came up. Intolerable!

I also noticed no differences between the "quick play" and the "normal game," except the fact that my name was "Player 1" instead of "Dennis."

Overall, if you're a "Wheel" fan, you'll like this version. Believe it or not, I had a version of this game in the 1980s on a floppy disc that played better than this one -but as I've said before, simpler most of the time is better.

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Bought this game for an office activity function and everyone enjoyed it. Co-workers also went out and bought their own copy to play with their own family members.

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This is the first "Wheel of Fortune" game released on Playstation 2 and I believe this and "Jeopardy!" are the first two games released on Playstation 2 in 2004. I play it for a lot of times and I never feel that "I want to give up". Clearly, this is a perfect game with a real experience and some challenging puzzles. Also, it includes true audience sound effect for each letter that you guess. In addition, the graphics are perfect. So, this is a perfect game and absolutely recommended.

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I bought this game for my nine year old daughter for Christmas and she loves it. I would recommend it for anyone who is a Wheel of Fortune fan. It is a lot of fun for the whole family.

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The game is really fun to play, The different sets are really cool, The gameplay is really good. I would really recommend this game!

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Saturday, September 27, 2014

Buy 3rd Party Controller for Xbox

3rd Party Controller for Xbox
Customer Ratings: 3.5 stars
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This is not an XBOX s-type controller. Do not let the picture fool you because they will send you a YOBO gameware controller. I have never even heard of YOBO and it is ridiculous to call it an s-type. This place ripped me off and I just want to prevent others from being fooled.

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Yea, if it's not the namebrand version of the controllers it probably wont last too long...sneakers can be made in a sweat shop...but controllers made in sweat shops dont last long at all...you need to invest in a controller, or be prepared to put out more money for a new one soon

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This controller is NOT made by microsoft!! The right thumbstick is messed up and the logo was already coming off when i got it the face buttons are fine and if you dont have to click the thumbstick then its an ok controller

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One of the two controllers I ordered did not function. So it looks like I'll be playing alone for a while.

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The item came and it worked as promised if you lost the original controller this one will work great !!!

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Sunday, September 14, 2014

Fatal Fury Battle Archives Vol 1 - PlayStation 2 Reviews

Fatal Fury Battle Archives Vol 1 - PlayStation 2
Customer Ratings: 4 stars
List Price: $12.99
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It's about time that this collection comes to the US. This has the first 4 Fatal Fury games (the Real Bout Fatal Fury games are in Fatal Fury Battle Archives Vol 2 which is currently out only in Japan).

Like the Art of Fighting Anthology, these 4 games are 100% versions of the arcade games. However for the first Fatal Fury game, the issue of controls still comes up. FF 2 improves on this, with FF Special being the best game in the collection. FF 3 is the best looking game, but the new multi-line system is a little confusing at first. It's still a fun game needlesstosay

This collection will keep you playing as it's tough even on Easy mode. My main issue is the lack of a real 2 player vs mode like they have in the Art of Fighting series. 2 people can play, but the victor can't pick someone else for the next match.

Despite the shortfalls, this is a solid collection of old school fighting games. Hopefully Fatal Fury Battle Archives Vol 2 & the upcoming Japanese release of World Heroes Gorgeous will make it to North American soon.

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Works great. Not much to say about it except that it's a very fun game. If you love NeoGeo this is a must have.

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If anyone is a fan of SNK, than they remember Fatal Fury from way back when. Either having played it in the arcades, or playing the sometimes watered down (although still fun) ports on the old consoles like the Genesis or Super Nintendo. Fatal Fury Battle Archives Volume 1 brings the first 4 games from the Fatal Fury series to the Playstation 2, faithfully ported from the original arcade versions respectively on each title.

You have Fatal Fury, Fatal Fury 2, Fatal Fury Special, and Fatal Fury 3. this series could be considered, like Art of Fighting, a precursor to the King of Fighters series, as it features a lot of regulars in the series, including faces like Mai Shirunai, Andy and Terry Bogard, Geese, and plenty of others. One cool thing about the series, not seen in hardly any other fighting games is the ability to jump back and forth between foregrounds and backgrounds, adding another plane to fight on.

Other than that, Fatal Fury offers all the fun 2D style fighting you can find in games like Street Fighter, Samurai Shodown, and others. It's fun, its old school, and its always to be remembered.

It's a shame though that SNK did not add any new features to this collection. You have the ability to color edit characters, and also adjust difficulties, but that's about it. Pretty bare bones in presentation.

If you're a fan of old school fighting and SNK, this is a title not to be missed.

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Ah, these games are old gems. This is the first time that a few of them have been made available in the U.S. on a home system besides the Neo-Geo.

Anyone getting in to this game should know right off the bat that this is pretty old school. The original Fatal Fury was released around the same time as SFII, so you will certainly notice it's age. The gameplay does not feel very modern in the first three games (you can barely even combo at all in the FF1), but then again, why would anyone buy a classic game compilation trying to expect modern gameplay?

If you're an old school SNKer then heck, you probably have this game already. If you don't get it ASAP. The games are recreated faithfully, the music is still great (even today) and, most importantly, all of these games are fun.

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Great for memories of days gone by. Not really for the new generation. They would not appreciate the early graphics or the simple gameplay. But for us who grew up on these, it provided a much needed option in the then emerging fighting game genre.

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Tuesday, September 2, 2014

Review of Xbox 360 Multi Function Carry Case

Xbox 360 Multi Function Carry Case
Customer Ratings: 4 stars
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I travel a lot for my job (over 100 round trip flights a year) and wanted a good bag to take my 360 with me for long trips.

After about 10 such trips with this bag now I can say that it works great and does its job very well! The case zips open to lay flat and has a velcro strap that holds the 360 in very tight. This means that you don't have to take your 360 out to pass it through the x-ray machine. Just lay the case on the conveyor belt and open the top flap so it lays flat. Takes all of 5 seconds to get it ready for x-ray and 5 seconds to close it back up and be on your way.

My one wish is that the front pocket was a little bit bigger. The power brick is a rather tight fit and doesn't leave much room if you put it in there. If you put your power brick in your normal carry on bag though then the front pocket fits a game guide and 2-3 game cases pretty well.

The bag is pretty decently padded, not enough to let you throw it around but enough to save your 360 from the normal bumps of carrying the case through an airport on your shoulder.

Bottom line: Its a great bag for airport travel and people on the go who don't need to take a million games and peripherals with them.

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Xbox Multifunction Carry Case.

Good design.

Good compromise between carrying capacity & size/volume.

Good feature that allows the Xbox to be hooked up & function w/o removal from the Carry Case.

Shoddy execution.

Shoulder strap & carry handle are flimsy.

Zippers were sticky -needed to be lubed w/ silicon spray before they were functional.

Zipper pulls broke within minutes of opening packaging. Had to use tie wraps to jury rig.

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This bag is fantastic. I am more than happy with my purchase. It does everything that it should do, unfortunately, it does not have enough room for the power cable.

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I live in hotels 24 nights a month for work, so I travel quite a bit. This bag holds the xbox console nicely, however that is about all the space it has. I really have to jam the power brick, cord, controller, headset and crossover cable in the case. Overall its a great idea and the structure is sound, but it just doesn't hold enough. I'm going to purchase another option.

Edit: I purchased a backpack on Amazon for the same price as this. The backpack has a seperate additional section just for the power supply. It is a much better fit. The shoulder bag that I originally used, although more professional looking, just does not fit everything properly and should not be sold until the designer re-engineers them to fit the power supply.

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The side walls of this case are week so it will collapse on you if you are not careful. Not enough room in the front pocket and you can't carry everything you will need in this bag you will only get the machine,powercord and maybe hdmi cable to fit. Nice idea but disapointing.

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Sunday, August 31, 2014

Reviews of HDMI Cable For Xbox 360 Xbox360 Game Console (6 feet)

HDMI Cable For Xbox 360 Xbox360 Game Console
Customer Ratings: 5 stars
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This hdmi cord works great. I was skeptical because of such a great low price, but it works awesome, highly recommend

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This cable is a steal. Works perfectly. I would recommend this cable to anyone needing a Xbox 360 hook up cable. Like I said you can't beat the price.

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BUEN VENDEDOR TODO EN LOS PLAZOS ACORDADOS BUENA COMPRA DESDE CHILE SIN PROBLEMA ALGUNO % RECOMENDADO PARA LO QUE NECESITO:

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It's almost incredible. It works like a charme and it was really cheam. What a grear cost-efficient option for my PS3.

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This item is the BOMB!!!!!. It fit every purpose of what I needed. I just love it

P.S This is a great price ( well for me it was 2.98) free s&h

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Friday, August 29, 2014

Cheap Kinect Sports Season Two

Kinect Sports Season Two
Customer Ratings: 4.5 stars
List Price: $29.99
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I've played this game for a total of 10 hours now, and I've looked at just about every facet of the game. The game is not nearly what I expected, both in good ways and in bad. Here's a rundown of the different sports:

American Football: This is probably the most disappointing of the sports. It was the one I was looking forward to the most, and perhaps that is why I would consider it last. To start, you only get to play offense. The game begins with the kickoff where you wait for the ball to come to you and then run in place and try to dodge tackles. Then you take over on offense. The game only lets you pick between 6 passing plays. These get very repetitive after a while, and I noticed myself constantly calling for the deep pass every time because it's the easiest to run. When you score a touchdown/field goal or punt, the screen switches to a summary mode to show you what the opponent did. You never get to play defense or even see the other team score. It simply tells you whether they did or not. Then the whole process repeats until the game ends. As far as motions go, the sensor read my movements fairly accurately, but the running in place part did have some glitches. Don't expect to go through the motions just like a real quarterback, though. The motions are a bit dumbed-down. Overall I give this a 1/5.

Baseball: This was a bit better, but still disappointing. The batting part is pretty fun, as is running/sliding to first base if you don't hit the ball into the outfield. The pitching and defensive part of the game is a little boring. The pitching motions can be interesting, but the sensor didn't always read my movements correctly. I never once got a strikeout. I never even threw a ball (as opposed to a strike) for that matter. When the opponent hits the ball, you have a couple seconds to play to outfielder and get your hand in the right part of the screen to catch. This game tends to be much more fun when playing multiplayer though, as it gets to be more challenging that way. I give this sport a 2/5.

Darts: When I bought the game, I never thought I would play darts much at all. It seemed like another random sport they just decided to throw in there. However, after playing it a couple times, it has come to be one of my favorites. The computer difficulty levels are well programmed, as the Rookie level is not good at all, and the Champion level requires you to be on your A game. The sensor detects even the slightest movements of your arm as you aim. When you pull back for the throw, a target locks on to a part of the board where you started to pull back and your throwing movement determines how accurately the dart hits. You can change your throwing motion ever so slightly to get the dart to go higher or lower or left or right of where it locked on. You can even distract your opponent when its his/her turn to make them less accurate. I thought that was a bit clever. Overall I give this sport a 5/5.

Golf: I was somewhat pleased with this game, but unfortunately the motions for this are not as complex as I would have liked. When swinging, there is very little difference between trying to whack the heck out of the ball or gently moving your arms. The ball will go almost the same distance. The best way to change the distance your shot goes is by changing the club, not by changing how hard you swing. The holes are pretty fun, but ultimately the Kinect falls short of the Wii on this sports. I give this a 2.5/5.

Skiing: I was pleasantly surprised by the way this sport was put together. The motions used in this make it feel more like the real thing than the other sports. This is also the only sport that requires you to jump, which is one thing it has over Wii Fit (in which you can't actually jump off of the board). There isn't much else to say about this sport, but I give it a 3.5/5.

Tennis: This sport is probably my favorite. While the motions are pretty simple, it is more strategy oriented than the other sports. The Champion difficultly level is actually quite challenging. I noticed that after playing it so many times my shoulder and arm started to ache, but in a good way. Once again, there isn't much more I can say. The game is pretty simple, but it's still quite fun. The best part, though, is definitely multiplayer/Xbox Live gameplay. I give this sport a 4.5/5.

One of the features I also like about this game overall is the calorie counter. After every game you play, it estimates the number of calories burned and totals the number of calories burned from the entire playing session. This is a great motivator and makes the game more fun and exciting when trying to reach a calorie goal for the day.

I give the game as a whole a 3/5, about on par with the first Kinect Sports.

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It really pains me to write this review, because I was a hugely vocal fan of the original Kinect Sports. In fact, it was the game that convinced me to buy an Xbox 360. In many ways it was the perfect showcase for the Kinect's potential for virtual reality and video game exercise.

The best analogy I can come up with for Kinect Sports Season Two is that Kinect Sports Season Two is to the original as the movie The Matrix Reloaded is to The Matrix. On its own merits it's not a horrible game, but when compared to the iconic original there's just something really lacking.

Much of the feel of Kinect Sports Season Two is carried over the original, for better and worse. The graphics are still cartoony and your Kinect avatar is still there. There's still a loud and exuberant announcer with a quasi-European accent. After gameplay, you're still treated to videos of yourself looking silly.

There are some interesting improvements. For all the sports you have the option of competing as a single player against the Xbox, head-to-head against another human, or online through Xbox Live. There's also a mini-game associated with each sport.

What's completely different, of course, is that there are six new sports. Some of them are excellent, others not so much so. I'll provide my take on each.

1) FOOTBALL: This is a "simulation" of American football. I put the word simulation in quotation marks because this isn't exactly John Madden Football.

You start out by receiving an opening kick. There's no challenge in this, you just raise your hand when you're ready to receive it. Then you run in place as opponents try to tackle you. Oddly, there's no way to break nor block tackles--you just keep running in place as fast as you can until someone takes you down (In fact, I found just flailing my arms was good enough).

Whoever designed the game either didn't understand or decided to take liberties with the rules of football. In real football, you try to advance 10 yards in four downs by rushing or passing. In this game, there's no rushing, only passing. And you have to move down the whole field in four downs and score a touchdown or a field goal.

In order to pass, you need to choose a play from a "playbook" (or have the coach call it). The "plays" are all simple patterns that all end up with one receiver to your left, one in front of you, and one to your right.

To start play, you're brought to a screen where you're the quarterback in back of your offensive line. You need to crouch down and then jump up (or say "Ready, Hike") to receive the snap. When a little green icon appears over one of the three receivers' heads, you need to make a passing motion with your arm in that receiver's direction. Time it right, and you make a completion. Once that happens, you run in place at breakneck speed again to try to gain more yardage.

Once you score or if there's a turnover on "downs", the system will simulate your opponent's drive (you don't play defense). The opponent will either score or punt, and then it's your turn again. Score more than your opponent and you win the game.

All and all, I thought the game was fun enough, and all that running in place was certainly good exercise. But there was just so much potential lost. At the end of the day, this was a game that really didn't use the Kinect's capabilities as well as it could have to come close to simulating the real sport, whether it was letting you catch a football, evade a tackle, run a pattern, or throw a football in something other than three general directions. I give the football portion 3.5 of 5 stars for fun, but it could easily have been more.

2) BASEBALL: In this game, you play offense and defense in a quick baseball game.

To bat, you stand with your side to the TV, and assume a batting stance. A ball is pitched toward you, and you swing an imaginary bat. If you make contact and hit a single you have to run in place as fast as you can (but strangely, this isn't needed if you hit a double, triple, or home run). Worse, whether you run fast or slow it doesn't seem to affect the speed of the on-screen player. In another case where the game developer clearly didn't understand the rules of baseball, you have to slide into first base (this doesn't happen in real baseball).

To pitch, you make a throwing action towards the TV. There are two types of pitches, a fastball (where you make a throwing action to the TV) and a curveball (where you make a throwing action across your chest. You can control the speed of the pitch by how fast your arm movement is. There's no defense or fielding, except in the case where a batter hits a fly ball directly to one of your players, in which case the player reaches his left arm out and catches the ball (seemingly in the same place each time, again not much of a challenge).

Sadly, I found playing baseball in this game to be a bit tedious and contrived. In some ways, the game shows the limitations of the Kinect; while the Kinect excels in games that require full body motion detection such as dancing games, it's at a bit of a disadvantage to systems like the Wii and PS3 for games that simulate holding an object like a sword or a bat (where the game needs to detect things like speed, angle and torque). The Kinect is certainly capable of this (all a developer needs to do is have the player hold a stick), but unfortunately we don't see it in Kinect Sports Season Two.

Overall, baseball gets an unfortunate 2 of 5 stars from me, although again the running in place gives some decent exercise.

3) DARTS: This is where things start to turn around a bit. You start out by telling the Xbox where your TV is--above your head, at face level, or below.

From there, you're treated to a pretty realistic game of darts. To play, you hold your hand up as if you're holding a dart. A "cross hair" will appear on screen corresponding to your hand (and it's extremely sensitive). You "aim" your dart by moving your hand back, and you release it by moving your hand forward. The ensuing action feels much like genuine darts.

The rules are traditional. You start with 501 points and need to get down to exactly zero by scoring points on the dart board, which are subtracted from your point total. Some parts of the dartboard are worth more than others. In you find this a bit confusing don't worry--the program tells you exactly which part of the board you should be aiming for.

I'd say the overall feel of this game is excellent and really feels like real darts at times. Although I won't lie--there were some times when I'd be thrusting my hand forward and the system didn't even recognize me, or worse, causing my shot to go awry. I never really felt in 100% control of the dart as I would be in real life. Still, this one is 4 out of 5 for fun for being a realistic simulation.

4) GOLF: Here you can choose a 9 hole, 3 hole, or 1 hole competition. You choose different courses. To play, you stand with your side to the TV. Aiming your shot is extremely non-intuitive--you need to step forward or back to pivot your character's aim. And you really have no context with which to swing.

As for the swing, as long as you pull back and swing with one fluid motion, the game will let it fly, even if your actual technique is horrible or non-existent. Overall, I think the same gripe with golf that I have about baseball (and which I'll have later about tennis). Since you're not holding a controller, the Xbox will just interpret any wild swing you make with your hands as a swing. Sadly, I didn't find golf very realistic; in fact, if you're not careful it had the potential to ruin a real golf swing. The golf game here may appeal to very casual players who have never picked up a golf ball, but otherwise is forgettable. 2 of 5 stars.

5) SKIING: This one was a bright spot. The only other video game skiing I've done has been in games like Wii Fit Plus and We Ski which use the Wii Balance Board. In all those games, the balance board was just too sensitive and inaccurate to simulate skiing. With Kinect Sports Season Two, your body is the controller. To pass through gates, you lean to the side. To build speed, you crouch and lean forward. When you see a green zone, you jump to earn points.

Overall, this was a game that truly showed what the Kinect is capable of. 5 of 5 stars.

6) TENNIS: Finally, we come to Tennis. Again, with the Kinect's potential, you'd think that a tennis game would allow you a lot of great simulation--the ability to serve and volley, the ability to chase down shots, and so on.

But sadly, your range of actions is again extremely limited to serving, basic backhand, basic forehand, and no running or volleying. Even your swing speed doesn't seem to make a difference. About the most complex it gets is hitting a slice (or as they describe it "slowing the ball down") by swinging your arms from high to low. And as I said, there's something "missing" when playing without a controller or at least a prop in your hand so the system could detect racquet angle, type of shot, etc. Without these things, I'd give Tennis 3 of 5 stars.

To sum up, I'd give Kinect Sports Season Two a solid 3.5 stars (which on Amazon I'll round up to 4). It has some very bright spots and carries over much of what made its predecessor successful. But there just seems to be a lot of missed opportunity as far as innovation and pushing the platform and the series forward goes.

Best Deals for Kinect Sports Season Two

I'll preface this review by saying that I was a huge fan of Kinect Sports. Kinect Sports should be a part of every Kinect gamer's library.

While Kinect Sports was fairly global in its sports, Kinect Sports is leans more heavily toward American sports. You get football, baseball, golf, tennis, darts, and skiing as your main events. You also have a number of game activities based on the aforementioned sports. It's a solid package and is one of the few Kinect titles that offer online play.

In addition to the game itself, there is a free download (DLC aka downloadable content) for Kinect Sports Season 2 called the Kinect Sports: Season Two Challenge Pack #1. This DLC adds more game modes and as well as challenges to send to friends. Each sport receives a new experience: Crazy Kicker (Football), Frantic Fielder (Baseball), Cool Ringings (Skiing), Champion Chip (Golf), Rapid Returner (Tennis) and Smart Shot (Darts).

The main football event allows single player, multiplayer, and Xbox Live match play. Single player is you against the computer. Multiplayer is a 2-player game. You can either play against each other (VS) or with each other (CO-OP). Xbox Live match play is where can play against people through the Internet. Xbox Live online play requires an Xbox Live Gold account as the Xbox Live Free account does not allow online multiplayer.

The scope of the football game is fairly limited. There are 3 difficulty levels (rookie, pro, champion). You can return kickoffs and play as the quarterback and wide receiver. There is no defensive play which is a disappointment. As soon as you receive the kickoff, you are to sprint down the field. Your character will handle the juking while you provide the locomotion. The higher you lift your knees, the faster your character will sprint. Once you have been tackled and have become the quarterback, you have 2 options. You can either let the computer pick a play for you to run (called Coach's pick) or you can select playbook and manually choose a play. If you chose to manually choose a play, you have a small selection of plays. You only have 4 downs to go the entire field but don't worry. All the plays can net you a lot of yards. 20-40 yard plays are very commonplace. On fourth down, you can choose to kick the field goal.

You can either play by going through the motions or using voice commands. Both work well but it felt more like football to go through the motions. For example, you crouch to get under the center, and then when you want to hike, you stand up. Or with voice, you would say "ready, hike". As the quarterback, once you hike the ball, your receivers will sprint down the field. When the wide receiver is open, the icon above their head will turn green. So it's a matter of recognizing who is open. You can throw to a receiver when their icon is not green but your chance of completion drops. To throw to the receiver, you just pivot your body and throw. The harder you throw, the more chance you have to have the receiver catch the ball in stride instead of stopping for the ball and then running. Catching the ball in stride increases your chance of running the distance to the end zone. Once you have thrown the ball as the quarterback, you instantly switch to being the receiver. Once you catch the ball, you simply sprint for the end zone, with the computer handling the juking and dodging of defensive players. In case you haven't realized it yet, there is a lot of sprinting in this game!!! Once you score a touchdown, kick the field goal, or turn the ball over on downs, the computer's offense will take over. You then watch whether the computer can score. You do not get to play defense. After that, the ball comes back to you and you keep going back and forth until the time runs out.

Football is a lot of fun. It is very tiring because you have to sprint every few seconds. If you hated the track and field in Kinect Sports 1, you may hate the constant sprinting in football. While the game play is great and fun, it's very limiting. You only 6 plays to choose from and they're all passing plays (though since you have to go the entire field with only 4 downs, you wouldn't want to do running plays). Also, the inability to play defense is disappointing. The football may also be better with single player than multiplayer because in single player, you are playing both the QB and the wide receiver. If you are playing co-op with a friend, you either get to be the QB or get to be the receiver. The QB only has to turn and throw the ball. The wide receiver has to do all the running. However, if you are playing against your friend, both of you have to be QB and receiver. You can use either your voice or your body, and you'll find out you'll like a combination of both. For example, when selecting plays, I just say the play.

No minigames for football come on the disc. You must download the free Kinect Sports: Season Two Challenge Pack #1 in order to get the Crazy Kicker minigame. Crazy Kicker is great fun and is a football minigame. If you've played the soccer minigames of Kinect Sports 1, you'll feel right at home. In this case, with Crazy Kicker, you are the field goal kicker. The football is placed at different locations around the football field and you have to kick the field goal. So you'll be moving your body to the left or right side of the room to orient your character for the kick. Then you kick the ball. It's a timed even so the faster you kick, the more points you can score. You definitely can't dawdle if you expect to get a good score. In addition to distance and position, there are other factors such as the wind. You are given a number of footballs to begin with. Miss a kick and you lose a football. Lose all your footballs and your game is over. This was a lot of fun. I actually felt like a field goal kicker, keeping in mind angle and the wind speed. I may actually like this minigame than the actual football game.

Baseball is decent. Not bad. Not spectacular. Though I must preface that I was never a baseball fan. You also have single player, multiplayer, and Xbox Live online multiplayer. You have either the fastball or the curve ball. You can change the speed of the ball depending on whether you step forward on your pitch. It's very simplistic baseball. Pitching against the computer is not much fun. It's much more interesting against a human opponent. If you play against the computer, they will give you a scouting report on what pitches your particular opponent is known to have a weakness. For example, they'll say the player is weak on slow curve balls. Now, this just tells the tendency of the player. It does not guarantee that they won't smash your slow curve ball out of the park. It's set up like football in that you are first the batter. Then once you hit the ball, you have to sprint to first base. If your hit is multiple bases or a home run, you do not have to sprint. But if it's a grounder, you have to sprint to beat out the ball. Again, keep your knees high for maximum speed. Batting is definitely more fun than pitching in this game. They don't let you play a full 9 innings though.

The baseball minigame that comes on the disc is Home Run Hero. In this, you take multiple swings of the bat just like a home run derby. It tallies the distance on all the balls rather than just counting home runs. So you are aiming for the great total distance of all your hits. With Kinect Sports: Season Two Challenge Pack #1, you get the Frantic Fielder minigame. This is very similar to the minigame in beach volleyball of Kinect Sports 1. You have to reach out to catch the baseballs coming at you. Sometimes the ball will bounce out of your mitt so you have a second opportunity to catch any misses. Once you missed a number of baseballs, the game is over. This one is not as fun as the minigame in volleyball of Kinect Sports.

Darts is a surprisingly good time. There is only 1 darts game available called 501. You are competing against either a computer player or a human and you get 3 throws per turn. Both of you start at 501 and you have to count down to exactly 0. So if on the first dart, you hit a triple 20, second dart you have a single 20, and third dart, you hit a 17, then that round, you scored 97 so 97 will be taken off your score. You must end the game on a double in order to win which increases the difficulty. So for example, if you need 20 to win, you cannot simply hit 20 to win. You would do something like hit a 10 and then a double 5. Or 16 and then a double 2. The game is quite accurate and fun. You'll be honing your breathing technique to just hit that triple 20. And when you hit, it feels like you earned it. When you miss, you'll feel like you did pull the dart at the end of your throw. But because the only darts game is 501, you end up not having to aim for the bulleye because a triple 20 is worth more than the bulleye. So you'll be staring at triple 20 an awful lot. Sure you can go for 50 in the bulleye and if you miss, you'll get 25. But go for the triple 20 and if you miss, you'll get 20. Higher risk but higher reward.

The minigame included on the disc is Pop Darts. This is like your carnival game. You have a spinning board with balloons that you have to pop. There is a person attached to the board which you are not supposed to him. It's basically a speed game where you have to be accurate. The other minigame is called Smart Darts and this is a lot of fun (but then again, I'm a geek). Smart Shots is an awesome darts game. If you've played Brain Age or Body and Brain, you'll feel right at home. They'll show a simple math equation that you have to solve, e.g., 2 + 3 = ?. So after you solve the equation, you have to find and then hit that number on the dartboard. So if they say 40 / 2, you have to hit 20 on the board. It's a timed event so you have to work fast. This is a great challenge game and is fun because it requires quick thought, quick identification of the number on the board, and then accuracy in hitting the target.

The game of golf is a lot of fun. The only negative is you cannot play a full 18 holes. Then again, the 9 holes game does take awhile to finish. Your options are the front 9 holes, a 3 hole match, or a single hole match. You can change clubs, view the hole, change the direction of your shot, etc. It's a lot of fun. The computer will pick the club it feels is most appropriate for the shot but you can change it any any time. The voice commands work great for this. You can raise your hand to your eyebrows which will let you see a bird's eye swooping view of the hole, just like on TV. While in your golf swing stance, you can walk forward or backward (not actually toward or away but rather on a horizontal line from the TV) to change the direction of your swing. You can even crouch like a golfer to see the terrain better but it's more cute than useful. When they kick in the wind, the graphics make it look like a hurricane which is funny. The drives feel good. The putts feel good. Just a solid game if you like golf. You will definitely want to play more aggressively than the computer's suggested shot, especially on the dog legs.

The minigames include Ocean Driver and Champion Chip. Ocean Driver comes on the disc. You have to drive the ball to a bulleye on an island and the closer you get, the more points you get. This one is not as interesting as Champion Chip. Champion Chip is obtained via the Kinect Sports: Season Two Challenge Pack #1 download. Champion Chip is a golf minigame and is akin to hitting a bulleye target. Surrounding the putting hole is concentric circles. The closer you get to the hole, the more points you score. When you exhaust your supply of golf balls, the game is over. If you get a hole in one, they'll give you bonus balls. This was a lot of fun. Makes for great challenges as well.

Skiing is actually one of my favorites. It's very fast and intense. To have a fast start, you strike your arms down as if planting your poles to push off. If you ski in the crouched position, you'll ski faster so this event almost becomes a constant squat exercise. To steer, you lean to the appropriate site. At first I was fighting the controls but when I realized how it works, it became very accurate. The trick is to follow the terrain and not have big leans. When I figured out when you need big leans and when you need little leans, racing became easier. Most of the curves are banked. So if the curve is sloping rightward, don't lean right heavily or you will careen to the right because the slope is already pushing you rightward. If the curve is heading to the right but you want to head leftward, you will have to lean more heavily because you are working against momentum and gravity. To jump, you jump when you are in the green zone of the ramp. This is an awesome multiplayer game.

Cool Ringings is a skiing minigame where you ski down the slope but there are cow bells at various positions on the course. You have to reach out your hand to ring the bell. The more bells you ring, the more points you get. So you'll be reaching left, right, and up to hit bells. It's a timed event so you have to run the course fast but you have to hit bells to score points. This was so good fun. If anyone played the roller coasters in Carnival Games: Monkey See, Monkey Do, it feels like that, but I would rate this higher because it's easier to control and you feel like you're more in control of the event.

For tennis, at first I didn't like it. I thought it was a copy of table tennis in Kinect Sports 1. But the more I played it, the more I enjoyed it. I don't know if I like it more than table tennis. But it is some good fun. Note that if you are used to playing table tennis in KS1, you will have to adapt as the play is different. I still don't know how to do fast serves in tennis whereas it was very easy for me to slam serves in table tennis.

Rapid Returner is a tennis minigame, and it is like the rapid event in Table Tennis for Kinect Sports 1. It's okay, but I preferred the frantic nature of the table tennis event in KS1. It's not a bad event by any means but it pales compared to the aforementioned activity.

Now, Kinect Sports Season 2 has a feature that no other Kinect game has. In addition to the online multiplayer, it has a feature called challenges. This is where you select a minigame or event and you challenge someone over it. For example, if I challenge my friend in Smart Darts and I score 56 seconds, my friend has to beat that time to win or else I win. This doesn't have to happen in real time which is a boon. Let's say you and your friend cannot schedule time to play against each other online (family commitments, work, etc.). Now you can play against each other at different times of the day. It's like the leaderboards but it's more interactive and specific.

Now that the events and minigames have been discussed, I'd like to wrap up with my thoughts on the game. Once you figure out how to use the voice commands, they become a nice perk to the game, especially in golf and football. You'll end up using voice for some things, hands for other things. The graphics are beautiful. The resolution seems higher. Colors just pop. You'll see beautiful courses in golf. The sensation of speed in skiing is awesome.

The big question is: is it better than Kinect Sports 1? No. If you had to only own 1 Kinect Sports title, it should be Kinect Sports. That aside, is Kinect Sports Season 2 worth owning? I give an emphatic YES. This is a great game on its own. It's just that KS1 is amazing. And if you like any of the events in KS2, you have to have this game. Golf alone will be a decider for people that like golf. I love the darts game, and now I no longer have to have holes in my real wall from my errant dart shots. The challenges let you play against your friends without the worry of whether you can coordinate and schedule times to play against each other. Without the Kinect Sports: Season Two Challenge Pack #1, I would've been disappointed in this title because the title appeared to be lacking in content. But with the DLC, it became a bigger game and thus worthy of our attention.

They are still intent on releasing new DLC (downloadable content) to keep the game fresh and judging by Rare's past history, they will support Kinect Sports Season 2 until the end. The next DLC will give you 9 new holes in golf.

Honest reviews on Kinect Sports Season Two

There are so many Kinect games that need space to fully enjoy them. I've been disappointed with many titles because you're required to move too much in space I don't have. The Nyko Zoom ended up being a flop, and didn't correct the problem for people like me who have limited space.

So, I pre-ordered Kinect Sports Season Two and tried it out. First, I was impressed by the fact that you really don't have to flail your arms, move from side to side, and back and forth. The tennis is the best tennis on any motion controlled system, in my opinion. I especially liked that I could take a small step forward before I swung to fire a return shot or swing my arm from high to low to lob the ball. I thought this was very clever, and felt the Kinect was very accurate with this. I then played football for a couple of hours, and can't understand all the hate. The football is really fun. You squat to get ready, and stand up to have the ball snapped. There are 6 plays, and you throw the ball when one of the receivers turns green. A couple of times, I threw to an open receiver, but the Kinect sensor threw it to a different receiver who wasn't open, but this was rare. I then just had the coach to pick to expedite the play, and get back into the action. Once you throw the ball, you are the receiver and have to run in place. You can't juke, or run faster, but it didn't bother me, because I was getting a workout. The other best game in my opinion is skiing. You start out by squatting, and can move left or right by leaning with your upper body in the direction you want to go. The skiing is the best skiing I have ever played including the Wii, which is also a great skiing experience. Golf was also a lot of fun, but mostly I played the minigame, in which you can get 1, 2, or 3 points by aiming your shot. I found the minigames on all the sports to be entertaining.

Find helpful customer reviews and review ratings for Kinect Sports Season Two

I got this game only yesterday night and have been playing it non stop for a few hours. Did I say I got it for 15$ only from Walmart? ;)

I must say Kinect Sports Season 1 was epic in many ways, first it has more action and being the first of its kind it grabbed more attention and raised the bar really really high and sadly the second edition do not cross that bar.

But the franchise maintains the "fun factor" which I think soul for this game. A lot of us watch these great sports on TV and wish we had such skills and Kinect Sports touches that emotion with a lot of FUN factor. Player's lack of skill is pushed by technology and it gives you that sweet illusion of being a great athlete ;) that is why I play these games.

It has less events than the actual KinectSeason 1 coz it had Track and Field which it self contained lots of events.

Now for the games

1) Baseball Its quite fun. Honestly it took me some time to master the perfect swing but once you know the lag and trick its lot of fun. I am big fan of cricket so I liked this game very much though its not any where near to the great sport but at least it has a bat to hit the ball ;)

The play is nice, you would enjoy pitching too though fielding/catching is not much fun, it's filled with tones of prompts and it makes it very easy for a player. I wish there were settings to turn off these annoying suggestion coz once you play it for a couple of hours you would like to ramp up the game.

*** / 5

2) Dart Oh boy, it is a lot of fun. I imagined it as a filler event but it is not. Its lot more fun than what I expected it to be. The sensor tracks slightest movement tries to make it as much real as it can. Unlike other games where you wild hand movement will not affect results e.g. boxing/base ball pitching etc... This game tracks your move carefully which gives it a close to reality touch. Its fun especially when played in group. Coz it's one of the game night/day outing sport which a lot of us might have tried in real life like Bowling in season 1.

So you have a good idea of how game would work in real life. I am pleased with the way they have done this event.

**** / 5

3) Tennis Ohhh it is a good burner. You won't notice but if you play it for a while you will actually end up burning lots of calories. I loved it. Yes it not accurate you don't get to do the great base line jogs or can not run to the net and give a slice but its still fun. Coz the computer makes it lot more fun for you. Cross the first level and then game will be fun. You will end up having long rally nicely supported by crowd and pitching sound effect. You will really feel you are involved in the arena for a minute. I bet you will raise your hands out of pleasure / frustration a couple of times when you play with pro level. Its fun.

Though it's missing the volley, base line slogs, net plays etc... The real fun of tennis game but it's still enough engaging and will entertain you like anything.

The calories burnt number will pump you up for sure.

The trick, like Table tennis from first version is not to imagine your hand/palm as racket. Keep your hand in position as if you are holding one and see the top spine and slice shots, its fun.

****/ 5

4) Golf

The only gold I have enjoyed is the mini golf on family outing. So I do not have great knowledge about this game. But it is fun. Though Kinect the swing speed and hand movements are not taken in to consideration.

The trick is to play with the right club than controlling your swing speed. I observed it's more of club than the actually hand movement that makes difference.

I mean it does pick up speed of swing and all but not that well.

The game is OK. I did not enjoy it a lot for that fact I am not good at this game and do not have good knowledge about clubs etc... So I practice with multiple clubs before I go for the shot.

Again the very idea of you doing something without having a plastic in your hand is fun. But the game experience is just ok

**/5

5) Ski-

Fun fun fun. One more surprise. Like darts I thought this would be an OK game but its more fun than I thought it to be. Coz the movement that you use while playing these games are easy and you won't feel that your avatar is doing something which you did not want it to do. It does good justice to what you want to do in game. Not as realistic as Darts but way better than Golf. Its fun, you can control speed and directions by simple body movements.

You will feel in control of your avatar. Its fun

***/5

6) American football I had high hopes from this one but sadly its not as much fun as it should have been.

I watched E3 event and this looked more fun while they were playing on stage but soon you will get bored.

Only 6 plays and no single player defense not rushing... its does not do justice to the game.

Like Soccer in first season, American Football killed a great game. This could be so much better and one can do a lot of cool things with game but sadly they did not. Not fun :(

* / 5

Though overall it's not bad, especially when you have spent only 15$ for this ;) but not worth its 49$ value for sure. Wait for it to get cheaper or buy a used one. This doesn't worth 49$ for sure.

And these are more of family/friends game night thing. We played like anything yesterday night and it was fun.

If you take these games too seriously then you won't enjoy it.

I agree that they are not perfect and do not do justice to the actual sport but its Kinect, made for casual, fun gaming [for now]

Amazon is selling it under 30$, its not a bad deal go get it.

I would stick give the Kinect Sports Season 1 better ratings than this.

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