Showing posts with label xbox 360 kinect bundle. Show all posts
Showing posts with label xbox 360 kinect bundle. Show all posts

Friday, January 9, 2015

Buy Dance Central 2 - Xbox 360

Dance Central 2 - Xbox 360
Customer Ratings: 5 stars
List Price: $29.99
Sale Price: $15.18
Today's Bonus: 49% Off
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For those of you who have the Kinect, Dance Central was THE game to get for it. With songs like "Poison" and "Brick House", it was the first game that actually made me want to get off my butt and dance. Though to be fair, Kinect Sports and Kinect Adventures are great games in their own right, there's nothing quite like the feeling you get when your dance moves sends your friend crying off to mommy. Haha but in all seriousness, Dance Central made dancing fun. With Break it Down mode, you could learn moves at your own pace, and the actual song never stopped just because you weren't doing so well that one time.

If you didn't think it could get any better, trust me -it does. The main feature to come to Dance Central 2 is the ability of two people to play at the same time. The function works well enough, though it does get awkward depending on which songs you do. It's actually not a fault of the Kinect, just that one person's body movements sometimes gets in front of yours, and it confuses the game. A nice addition to the game is that when you pick a song, before you play it, the game actually does a little preview of the dance moves involved with the songs a nice quick way to see how difficult the moves actually are (or aren't).

You also can import your songs from the original Dance Central, unfortunately you have to pay for the privilege. I really shouldn't have to spend Microsoft Points to redownload the songs just allow me to store the songs from Dance Central on the HDD or USB stick, and play them from there in Dance Central 2. Also, one of the commentors had mentioned that the dancers don't do their little quirky sayings and moves in the beginning of songs anymore. He's correct, but I'm sure I like it or not. Having them making random sayings or moves gave them personality almost making me choose one over the others. Maybe it's just me though....

One more thing that can be hit or miss: the game now allows you to go through menus and change options by the regular hand swipes, or with your voice. The voice recognition does work, but I've noticed that it sometimes has a hard time picking up your voice when you're in a song. I really don't like having to turn my TV down when I'm singing "Break Your Heart" by Taio Cruz, ok Harmonix??

Those are really the only three things I can say that are somewhat a negative to this fantastic sequel. They also changed up the songs somewhat picking some more 90s and today's hits, like "What is Love?" by Haddaway and "Baby Got Back" by Sir Mix-A-Lot. I have to say it flawless performance on this, Harmonix. Another thing I enjoyed: Dance Battles just got a whole lot more interesting. Instead of having Freestyle like in Perform It mode, they took it out, and put in Freestyle Moves, where the game shows you 4 different moves, and each person can choose whichever they want to perform, but if you and the other player start performing the SAME move, you basically go head-to-head to see who can finish the move correctly FIRST. I can't tell you how much more fun and competitive that made Dance Battles. Also something to note Dance Central 2 introduced Gold Moves, which are worth 4x the points. And yes Gold Moves are in Freestyle Moves (can't tell you how much of a competition that creates).

Between the awesome selection of music to the once-again awesome and nice twist of humor in the move names (Sir Mix-It-Up, Funky Charleston just a few of the ones I noticed), Dance Central 2 proves that if you just put the time and effort into it, sequels really can be better than the originals....

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I'm an old lady, but I love the Dance Central series. And DC2 is a worthy -better than worthy -successor to DC.

Like in DC, you'll get to learn new dance moves and choreographies, sweat, and generally have a good time set to good music. But there are a few differences.

1) Graphics. The graphics are a lot better this go-round, from the backgrounds to the way the characters move. Instead of being set in a gritty city setting, they've moved down to a Cali/Miami-styled place, with richer and brighter colors. DC2 looks amazing. The incidental music feels more sophisticated.

2) Instead of dancing as a particular character, you dance with a "crew," whether that means the athletes of Riptide, the club kidz of Hi-Def, or one of the other styled crews. I haven't seen Dare or Oblio, two fan faves from DC, so far in a few hours of play. Boo. However, the crews mean there's a campaign mode. You select the level of difficulty for the dances at the outset (Easy, Medium or Hard), then cruise from one crew to the next dancing their routines with them. This means you get to go through the campaign three times, if you want, and the personalities of the crews come through.

3) Fitness is tweaked. There are playlists, which load pretty rapidly, so you can either do a 20-minute low-impact workout or a 50-minute "long hall." The game estimates calories for you, though I'm curious to know how it does so since a medium-sized old lady like myself burns a vastly lower amount of calories than someone significantly larger and a lot more than a skinny kid. You can also create your own playlists. If there were a "shuffle mode" that would have been perfection.

4) Break It Down mode is WAY better. You can actually get through it faster than in DC, and using voice commands can slow it down, video your movements and check against the dancer, and focus on one or two moves you may need to get through. The only reason I'll never have all the achievements on DC is because one is "get 100 percent on all songs in break it down." If this tech had existed for DC, I might have gotten it.

5) Import all your DC songs. This is great, but 400 MSP? Come on. I'm glad I got the pre-order free points to do it. But the instructions were wrong -don't redeem code from inside the game for this, go through your XboxLive account. Seriously, there are too many digits for the in-game code redemption, which works for the 240 MSP card you get inside the package.

Speaking of songs, there are some really good ones on DC2. Lots of them are not family-friendly, even with words blipped out. And there are a lot of "meh" songs. I think my biggest disappointment in the DC series is that there is a lot of great dance music out there, but a lot of what DC licenses is ... "meh." What's up with that? Why don't they get a whack at better songs? They get a lot of great songs through "Rock Band," why is a dance game such a challenge?

While I'm on about song choices, I think one of the things that hampers the series is its music choices are all in a limited genre -hip hop, classic disco/funk and pop. Why not bust out an occasional jazz standard, rockabilly or country song, at least for DLC? Here's where having characters and crews kind of limits the range, one way that the Just Dance series overcomes these limitations. Of course, Just Dance 3 is way more family-friendly than DC. But my point is that if you're going to limit your range, you need to get the best of what's available from that range, and I don't know that Harmonix necessarily does that (I mean, three novelty songs -the Numa Numa song, "What is Love?" and "Baby Got Back" are supplemented with the Humpty Dance. This is too much novelty. At least they're fun to dance, if not to have stuck in your head -damn you, Haddaway.)

6) Two people can dance at the same time. Yay! Party time! And there are mini-games in the multiplayer mode.

7) You can shut off Freestyle mode and just do programmed moves for all the DC2 dances (not so much the older stuff you have).

8) The way it reads your moves seems to have improved. Although going "down" in a scroll menu you can still have a rough time of it getting "stuck."

At any rate, there were reasons that DC was the best, most-popular Kinect title on the market forever. And those same reasons -fun, fitness, challenge, friendly multiplayer -are still around, and even stronger, in DC2.

Best Deals for Dance Central 2 - Xbox 360

When you think about the Kinect, there are a handful of games that come to mind. Without doubt, Dance Central has earned its spot in the Kinect Hall of Fame. There are dance games and then there is Dance Central. Millions of fans have benefited from the fun approach of dance instruction and often club floors are living testimony of Dance Centralfs impact. Now, the DC crew is back and better than ever in Dance Central 2 for Kinect.

FEATURES

There are many positive things to talk about with Dance Central 2. Immediately you will notice the clean interface and ease of menu navigation. The original version of DC was already clean, but Harmonix took their time to make navigation even more of a breeze. This aided tremendously by the addition of voice commands. Within seconds of popping in the game, you can be dancing. For me, all it took was literally saying, gXbox, dance, song, Like a G6, XBox danceh. And off I went.

For those that have already played the first Dance Central and even purchased songs, everything is ready to transfer directly into Dance Central 2. Purchased songs will automatically show up in Dance Central 2s playlist. To carry over all the songs from the original Dance Central, you will need the code that came with the first game and 400 MS Points (5 USD). The transition is smooth, but you will need a harddrive or USB drive, as well as a connection to the internet. Once the songs carry over, everything is integrated into the game. Your play list becomes HUGE. All of Dance Central 2s new features are supported except the option to skip the freestyle part of the song.

The new game play modes are subtle, but add a lot of play value to Dance Central 2. My personal favorite new additions include the ability to make my own playlists and the Dance Crew challenges. There are already a decent amount of pre-made playlists, but you are able to pick your own songs for some killer back-to-back dancing sessions. As for the Dance Crew challenges, this is as close as you are going to get in a story mode for the game. Essentially, you meet a Dance Crew, dance the selected songs, and unlock the next crew. This makes it more of an immersive game versus dancing for the heck of it.

One huge bonus of Dance Central 2 is the ability to have two players, either playing cooperatively or battling it out. The second player can hop in and out of the game with ease and at any time. Like the song? Jump in and play. That easy.

One of the main niceties of playlists is for working out. Our Kinect to Fitness and Health group has already seen great success in people losing up to and over 100 pounds from playing the original Dance Central. On top of the improvements already mentioned, the workout mode now has its own screen in Dance Central 2. Calories are tracked from every activity, including Break It Down mode. When doing the playlists, the songs flow from one to another without interruption. What I absolutely LOVE is how quickly you now move into the song. No more waiting for your dancer to bounce around and talk buckets of smack. They might do a quick move and a few words, but nothing like the original Dance Central. And finally, when the dancing is done, the calories are added all up. The calorie tracker may not be totally correct (no weight or gender asked), but you definitely have an idea of how close you are to burning off that Halloween candy.

Break It Down mode has returned and has been made more inviting for us impatient folks. The same mode from the original has returned, but with added voice control. There is a sweet satisfaction in yelling, gskiph after being told to perform ehitch a ridef for the millionth time. Better yet, for the returning veterans, you will be able to pick out certain steps to learn, versus learning the routine. And for the curious mind that wants to know exactly what they are doing, you can shout, grecord videoh and a video of you dancing a particular move will show up behind the dance leader for comparison.

The final added feature that really brightened my day was the cleaned up store-front. The first Dance Central had the ability to buy extra songs, but was made cumbersome by having to pull up an extra menu and scroll through a few songs at a time. The new store is built into the game and is just as easy to navigate as the playerfs song list is. With a quick flick of the wrist, you can be jamming to James Brown in no time.

GRAPHICS AND SONGS

Despite all the nifty new features, the dividing point between Dance Central 2 and Just Dance 3 seems to be the songs and the graphics. Ifll have a more detailed comparison of these two games up later. As for Dance Central 2, the graphics are very similar, but have definitely had an overall. Character models are similar, but backgrounds and special effects have been smoothed out and upgraded. The game is a lot more pleasing to the eye. Between the scenic locales and neon hand paths, everything feels more alive than the original.

Everything in a dance game comes down to one thing: songs. The fact is, if you enjoy the music, you will enjoy dancing to it. Dance Central 2 has everything from Gaga to Willow in it. There isnft a song on the list that you probably wonft hear at the club. The song variety is a little more eclectic than the first Dance Central, but you still wonft find anything your granny might be anxious to jump into. The songs are all fun, even the Bieber one, but thankfully there are those playlists to pick your favoritescjust in case youfve had your fill of ethe Biebh.

THE FIVE Ffs

When reviewing games, I like to look for the five ffs: family, fitness, fun, functionality, and firsts. Dance Central 2 is rated for the teen crowd and above. Mostly for lyrics, but there are a few mildly suggestive dances. I mean, do you really think you can dance Baby Got Back or The Humpty Dance without smacking some booty? For the fitness folks, there isnft a better game I can think of that will get your cardio flowing. Playlists and trimmed song intros will make sure you are getting a full heart-pounding workout. Without doubt Dance Central 2 is one of the most fun games around. Now with two player tracking and voice commands, the same trusted functionality of the original has been upped. There isnft a lot ground-breaking features that Dance Central 2 brings to the table, but you can expect a lot of additional features compared to the original. Calorie tracking, playlists, uploading to Facebook, and more have all been done by other games, but now you can have the complete package.

PROS

Streamlined play

Two players

Playlist creation

Calorie tracker

Many more!!

CONS

None!

FINAL THOUGHTS

If you have ever been interested in a dancing game, then this is the one to get. With the streamlined play, ability to bring in your previously owned songs, and added player tracking, youfll be partying for quite a while. The song selection has spread out, but still maintains its roots. Essentially, the bottom line is, if you own a Kinect then you will need to eventually own Dance Central 2.

Honest reviews on Dance Central 2 - Xbox 360

I must say the song selection, character design, co-op play, and newly renovated moves are refreshing, but sadly this game has one design flaw unlike Dance Central 1, which worked well with my large frame and helped me to lose 100lbs (Yay me!), I have found within the first hour of play, that it will not register me below the waist at all (Even though I am wearing skin-tight pants, and have checked to make sure I appear fully in the camera frame), and it will barely register my arms, although this may be due to a baggy sleeves issue. However, this was never an issue before in DC1, wearing the exact same clothing. I feel like I have wasted my money in a game that keeps telling me I am doing the moves wrong when I know, as a veteran 5-Star DC1 player, that I am doing them right. I can't imagine what the issue here is... a change in programming perhaps? However, I really regret pre-ordering it now, as it cannot be returned (as it is opened). It's really too bad. I feel like I am stuck with a game I cannot play. I hope other larger people like myself will be helped by my review, and at least rent the game before buying to see if it will register you correctly. I gave this a five star rating for fun, because even though it would not register me, I got a great workout and had fun playing this game with my husband and friends. It gets only a 3 star rating overall because of the issue I have described. I should mention, to make sure this is not a camera or hardware issue, that all my thinner friends registered for the camera and were able to play just fine.

UPDATE 1/13/2013: Dusted off the game after basically ignoring it for awhile to find a series up updates available which seem to have fixed my problems. It reads me fairly well now, and while not perfect, makes the game fun.

Find helpful customer reviews and review ratings for Dance Central 2 - Xbox 360

Dance Central was a huge step forward in dance video games when it was released as a launch title for the Xbox Kinect. It wasn't the first video game to let you use "real dance steps" (Just Dance had pioneered the concept a year earlier on the Wii). But by making use of the Kinect, it offered unprecedented accuracy in evaluating your precise moves. The question is, does Dance Central 2 move the platform forward? The answer is a resounding "yes".

As soon as I started up the game, one thing I noticed right away was that my whole body was getting picked up by the Kinect sensor, even though my TV is only about 6 feet from me. I can't tell you how many Kinect games can only detect my torso and above.

Something else I noticed right off the bat was that the user interface that Harmonix developed was the best I've seen of any Kinect game. You can scroll through long song lists easily, and menu selections require simple and foolproof "swipes" of the hand. Microsoft should require every game developer to use this instead of the current situation where each invents their own.

Okay, on to the game play itself.

There are five menu options when you start Dance Central. They are:

Dance

Crew Challenge

Fitness

Options

Buy New Dances

As with the previous version of Dance Central, you can just jump right into dancing by selecting "Dance". You'll be shown a list of songs to choose from. I noticed that as of today the Amazon product page doesn't have the list of songs, so I'll provide it here (the complexity of the song is in parentheses):

Atlantic Connection and Armanni Reign Reach (1)

B.o.B ft. Bruno Mars Nothin' on You (3)

Bananarama Venus (2)

Bobby Brown My Prerogative (4)

Britney Spears Toxic (7)

Bruno Mars Grenade (4)

Chingy Right Thurr (3)

Ciara ft. Petey Pablo Goodies (4)

Daddy Yankee ft. Fergie Impacto Remix (2)

Daft Punk Technologic (6)

Darude Sandstorm (1)

David Guetta ft. Akon Sexy Chick (7)

Diddy ft. Keyshia Cole Last Night (2)

Digital Underground The Humpty Dance (2)

Donna Summer Hot Stuff (3)

Electric Valentine Body to Body (3)

Enrique Iglesias ft. Pitbull I Like It (3)

EXILE I Wish for You (4)

Far East Movement ft. Cataracs and Dev Like a G6 (5)

Flo Rida ft. David Guetta Club Can't Handle Me (3)

Gnarls Barkley Run I'm a Natural Disaster (6)

Haddaway What Is Love (5)

Justin Bieber Somebody to Love (6)

Kevin Lyttle Turn Me On (2)

Kurtis Blow The Breaks (2)

La Roux Bulletproof (2)

Lady Gaga Bad Romance (5)

Lady Gaga Born This Way (5)

Lena Satellite (7)

Little Boots Meddle (4)

Mary J. Blige Real Love (1)

Missy Elliot Get Ur Freak On (7)

Montell Jordan This Is How We Do It (2)

New Boyz You're a Jerk (3)

Nicki Minaj ft. Sean Garrett Massive Attack (4)

O-Zone Mai Ai Hee Dragostea Din Tei (1)

Remy Ma Conceited There's Something About Remy (5)

Rihanna Rude Boy (3)

Sean Kingston Fire Burning (3)

Sir Mix-a-Lot Baby Got Back Mix Mix (6)

Tweet ft. Missy Elliot Oops Oh My (3)

Usher ft. Lil' Jon & Ludacris Yeah! (5)

Usher ft. Pitbull DJ Got Us Fallin' in Love (5)

Willow Smith Whip My Hair (5)

For each song, each player can select a difficulty of Easy, Medium, or Hard. The "complexity of the song" plus "difficulty level" together dictate how complex and intricate the choreography is.

As others have noted, new to Dance Central 2 is the ability for two dancers to dance at once head-to-head. Once you select a song, the screen basically splits into two sides, where both dancers select the difficulty level they want to dance to (this allows for a "golf-like handicap" where strong dancers and weaker dancers can compete head-to-head). Here's where you really do need at least 8-10 feet of space and to stand separately, or you'll be bumping into each other and confusing the system if your motions cross.

I was a little perplexed as to why the system automatically assumed that two players; I would have rather seen the split screen come up only when another person stepped into the camera. Still, if you're playing solo, you can just ignore the left side of the screen and select "Play Solo".

The first time you play, you start out by reviewing the basics. For those who don't know, the concept is simple: you try to mirror the movements of an on-screen dancer as if you're looking through a mirror. A series of unique flashcards, with real dance move names like "cabbage patch", "snake", and "shoulder pop", will tell you which moves you should be performing as well as which ones are coming up. You have a couple cues to tell you how well you're dancing--a "spotlight" under your feet will display encouraging words when you hit the moves, the onscreen dancers will glow red if you're out of place, a boombox will display 1-5 stars depending on your progress through the song. Gold flashcards are worth 4x the points, and if you nail multiple moves at once, you'll "pump up the room".

Most of the reviewers have already talked about how spot-on the motion detection is, and all I can say is I agree. Every motion of your arms, legs, and body seem to be tracked almost perfectly. There are certain types of actions that the Kinect isn't necessarily great for (gunfire, precision sword fighting, and auto racing come to mind), but it's games like this where the Kinect's capabilities really shine.

After the song is done, you can view Photos of your performance. A nice new touch is that there is also a "Break Down" section, where the system will identify which areas of the song you didn't perform very well in, and review which areas you need to practice.

"Crew Challenge" is another new feature of the game. This is a 2-player "story" mode where both players perform as a "Dance Crew" battling to get to the top. Scoring works the same as in Dance mode with a few differences. For example, during dance battles, each member of the crew will be able to "go solo" where good performances will result in double the points. During a "Free 4 All", the dancers have to perform any of the moves of the song to score points. And so on. I was a little disappointed that the mode required two players, as this leaves out a large percentage of people. Having said that, if you've got a dancing buddy, you're going to love it.

To play "Fitness" mode you need to sign into a gamer profile. There's no option on the main menu to do this, you need to go to the Kinect menu and do it. Once you're signed in, you're brought to a menu where you can "Enable Fitness Mode". Once you've done this, the game will begin to track the calories you burn and the length of time you've played the game, both per session and lifetime. There are also a couple suggested workouts song mixes you can choose from, with names ranging from "Easy Start" (a 20-minute workout consisting of lighter songs such as Last Night and Hot Stuff) to "Sprint" (a 10-minute workout consisting of intense songs such as "Run (I'm a Natural Disaster" and "Toxic") and "The Long Haul" (a 49 minute marathon consisting of just about everything). I would have liked some more features within Fitness mode, such as the ability to set goals, set a schedule, see graphs of your progress, and so on. But regardless of all that, Dance Central 2 does have the potential of being a great way to work out that surpasses any step aerobics class at the gym.

In the "Options" menu, you can turn on and off Photos, Freestyling, Autosave, and Voice Control. There's also an intruguing option called "Enter Cheats".

"Buy New Dances" leads you to the downloadable content store. As of this writing there are 32 additional songs, each costing 240 Microsoft Points (about $3 a song). You can also purchase Dance Packs for 480-960 Microsoft Points each, and Marathon Packs for 1400 Microsoft Points. There's a pretty good variety of artists to choose from, from Ne-Yo to Rihanna to James Brown to The Black Eyed Peas to Sean Paul.

Bottom line, Dance Central 2 is a great sequel to an already great game. Of course, there is going to be a debate over whether Dance Central 2 or Just Dance 3 is the "better game", and I'm sure opposing sides will defend their choice with religious ferocity. But from my point of view, they're very different games. Just Dance seems to put more of an emphasis on being party game that's just "fun" (with more frivolous and lighthearted choreography and multi-platform play, but perhaps at the expense of precise motion tracking), while Dance Central definitely puts a higher emphasis on technical accuracy and perfecting the dance steps. But at the end of the day, both are extremely enjoyable to play, and both can provide a great workout.

But when all is said and done, from a motion detection perspective and a game which can teach you real dance moves that you can take onto any dance floor, Dance Central 2 right now represents the pinnacle of "real dance move-based" dance games on any platform.

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Sunday, December 14, 2014

Cheap PS3 12GB System

PS3 12GB System
Customer Ratings: 3.5 stars
List Price: $199.99
Sale Price: $199.00
Today's Bonus: $0.99 Off
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Just got my 12GB slim and before firing it up I was going to put in my 500GB HDD. Please note the following:

* There is no physical 2.5" SATA drive installed.

* There is no HDD mounting bracket, that is a separate purchase of which the only one I could find available on Amazon is this:

http://www.amazon.com/TOMTOP-Mounting-Bracket-System-CECH-400x/dp/B00CRXE932/ref=pd_sim_sbs_e_1

So another $15 unless you can find the $10 Sony branded kit.

I guess the problem was me assuming it had a 12GB 2.5" SSD, where in actuality it is flash memory embedded on the board. I have the drive in there and rigged up so its not going anywhere, but it's just unfortunate this was not well documented. Maybe it was and I missed it.

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I am excited to see this product. I currently own 3 older PS3 systems and a myriad of other smart TV's, media players, game consoles, etc.

In my opinion, the PS3 has the best media player by far. I use my PS3 systems to watch VUDU, Netflix, and Amazon Prime. The Sony user interface and multimedia controls are outstanding. I do not play video games and I will be purchasing this unit strictly for the media playing capabilities. Finally, the wireless remote allows me to mount the PS3 in a hidden location for a nice, neat install.

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1) 12GB of flash storage is enough to run many disc-based games. Example: Lollipop Chainsaw requires 7MB of hard drive space. That is 0.057% of the space on this system. Final Fantasy XIII-2 requires 30.7MB, or 0.25%. Put another way, 30.7MB fits into 12GB over 400 times.

2) You have full access to Playstation Network and can download any title that will fit on the flash drive. For reference, the movie "Zombieland" in HD is 4GB (http://www.itworld.com/personal-tech/99858/sony-begins-selling-hd-movies-its-psn).

3) If you run out of space, you can upgrade the hard drive yourself.

Honest reviews on PS3 12GB System

When I first got it, it took forever to boot up (sometimes 10-15 minutes). One symptom was that the TV would flicker every so often throughout the boot up process...eventually getting the standard PS3 splash screen. I was ready to return it when I remembered someone saying to disable the Deep Color option in Settings...so I tried that. Now it boots right up. The other thing that is OK, but not to my taste is this unit has a top-loading DVD drive. My earlier PS3 (whose video output died) had the front slide in loader. My PS3 remote could unload the disc. The eject button on the remote now does nothing and you have to manually remove the disc. I didn't think it was that noisy as some reviewers have reported. I am yet to see if I can (or want) to install my old PS3 disc drive using the mounting bracket (sold separately). All and all, a good deal for the price.

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This PS3 is really cool. Easy to use and weighs close to nothing. The remote feels good and comfortable in my hands. I simply love it.

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Saturday, December 13, 2014

Review of Lord of the Rings: Aragorn's Quest - Nintendo Wii

Lord of the Rings: Aragorn's Quest - Nintendo Wii
Customer Ratings: 4.5 stars
List Price: $19.99
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Today's Bonus: 25% Off
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LOTR: Aragorn's Quest is a huge, beautiful looking, action packed RPG that manages to tell the entire Tolkien story in an entertaining way. There are a total of 9 large levels: The Shire, Bree, Rivendell, Mines of Moria, Fangorn forrest, Rohan, Helm's Deep, Pelennor Fields and Mordor. You will play as Frodo Gamgee (son of Samwise) in the Shire segments (or his sister Elanor if you are in 2 player co-op) and as Aragorn (or Gandalf in 2 player) during the main LOTR story. The game is a good mix of RPG and hack and slash. You will meet lots of people as you explore the different levels and most of them will want something from you (think MONSTER HUNTER TRI) and you have the option to ignore them and stay on your main quest or go off on their side quest and do as they ask. There are advantages to doing the side quests since they allow you to explore more of the rich environment of this game and they will also help your character level up (in many instances) by giving him some gift or treasure that will increase his abilities. Along the way you will fight plenty of Goblins, Trolls, giant spiders etc. Your main weapon is a sword that uses the Wii remote motion control. You will also get other weapons like a flaming torch and a bow. The bow will become hugely important during the final battle at the gates of Mordor so it is to your advantage to purchase upgrades for it with the money you find on your journey. Sadly, the bow is the most poorly controlled of the weapons so you may want to practice with it quite a bit before you reach the final level. There are also segments in Rohan where you will be on horesback as well as a horseback battle with some Oliphants.

The game looks amazing. It uses the same designs as the Peter Jackson films and includes the music of Howard Shore throughout the game. The characters look like the actors from the film and Sean Astin narrates the quest. Dialog in cut scenes often comes directly from the film soundtrack and it works very well. As you play this game you will definitely get the feeling that you are playing in the same world as the one in the film. The artistic style lies somewhere between fantasy and reality. It is a unique look that is difficult to describe but it looks awesome and is perfect for the Tolkien universe.

If you are a LOTR fan you will probably enjoy this game. Kids will love the Shire and there are plenty of kid friendly things to do. Older kids and adults will have a great time exploring this world and fighting the monsters and battles. This game got a T rating and there are some pretty nasty looking critters in it that might scare off younger kids but they can certainly play the shire games. I think this game in intended for a general audience and I have no idea what "hardcore" gamers might think of it (and don't much care). I had an incredibly good time playing it and look forward to spending a lot more time running around in this game. Once you have completed the final level, all of the game is unlocked and you can go back and do any side quests you skipped and find various treasures and items that you missed the first time through. I'm looking forward to many more hours of fun in middle earth. The developers did an incredible job with this game.

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We are not avid gamers in our family. But this LOTR game offers hours and hours and hours of gameplay. My 5 year old and I had so more fun working our ways through all the games quests. We do not own many Wii games, but as a house filled with LOTR nuts, this was worth every penny of the $59 we paid when it was freshly out. Not graphically violent (e.g. not blood splattering). Done in a fashion that fun and acceptable (I believe) for some younger kids.

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I have mixed feelings about Lord of the Rings: Aragorn's Quest. On the one hand, it's certainly not the Lord of the Rings epic I'd hoped for. For that, the Gamecube Lord of The Rings The Return of The King is still the best bet. On the other hand, for kids and casual gamers it's not a bad game.

First, this game is short and easy. For anybody who's played through the Legend of Zelda games, this will probably take less than 10 hours to beat and you will probably die only once or twice. There aren't really any puzzles, and even if there are the game system has a clue system that makes sure you never get lost. Even within that much of it is spent with boring "fetch" quests, i.e. Aragorn has to find something and return to somebody for a reward. Only in front of the Black Gates do you get the sense of an epic battle. In many other stages, the number of enemies is fairly low and things move pretty slowly.

Graphically, the game is a mixed bag. I love the mix between the realistic and cartoonish styles. The pastel color schemes are particularly beautiful. Also, the Hobbiton cutscenes and levels are stunning (for the Wii). However, most of the other levels and characters have good, not great, graphics. The non-Hobbiton cutscenes are abysmal, with some sequences in which the characters' mouths don't even move.

Another thing the game gets right is the Wii controls. The swordfighting is pretty intuitive and works pretty well. This game isn't Motion Plus, but it does allow to to swing your sword left or right, up or down. I thought the bow and arrow and spear could have been used a bit more, but as it stands they work well with the Wii remote. You might even find yourself getting a bit of a workout.

I imagine for kids and casual gamers though this will be a nice, short romp through Middle Earth. It retells the story of Lord of the Rings succinctly and allows you to replay the key moments. Also, getting to see Sam's kids is neat. However, I really do hope Nintendo manages to get an epic LOTR game, if not for Wii than for Wii U (sadly, War in the North isn't slated for Nintendo).

Honest reviews on Lord of the Rings: Aragorn's Quest - Nintendo Wii

My daughter (who is 7) and I love the LOTR series. We only have the Wii. We love all the LEGO games. Based on the gamer magazine reviews, I decided to pass on buying this. Due to all the rainy weather we have had recently, I decided to revisit this game and see what Amazon reviewers had to say about this game. It seemed to get good reviews and the price had dropped to $20. After playing the game for about 4 hours now, I have to say I am very happy with Aragorn's Quest. Harcore adult gamers will hate this game. It's too easy and not overly complex. Casual gamers, like myself and my daughter, will love, love, love this game!! It is fun, engaging, intuitive, and visually appealling. For example, as opposed to all the Super Mario series, the storyline is read to you in many places. Good god, I hate it when I have to read text bubble after text bubble. It takes some liberties with the LOTR story but I found that it worked well with how the game is layed out. It has co-op two player capability. Player 1 is primarily Aragorn and player 2 is Gandalf. Downside is that the hidden items are not that hard to find and the game won't last seemingly forever (like Zelda). Is this as good as Zelda: Twilight Princess? No way. Is this game worth $20 and is it a good father/daughter/son bonding game? Absolutely!! If this is what you are looking for, then ignore the reviews from the gaming sites and magazines and purchase it.

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I always like to have a game in progress, even if I don't always find a lot of time to play. I searched Amazon for some inexpensive games and decided to give this game a try, not expecting too much. To my surprise, I finished the game feeling as if I nearly lived through the LOTR trilogy and it makes me want to watch the movies again. There's an open environment, a main quest, and plenty of side quests. There are all kinds of power ups to find and items to buy. Some of the dialogue is verbatim from the movies. The game has a slight Zelda feel to it, which is the main reason I'm sharing my love for it now.

If you like Zelda and/or like the LOTR trilogy or books, this is most definitely a game worth checking out! It won't take forever to beat it, but it has high replay value to go back and find all the items and quests I missed the first time around.

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Friday, November 28, 2014

Best Red Faction Guerrilla - Xbox 360 Deals

Red Faction Guerrilla - Xbox 360
Customer Ratings: 4.5 stars
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I do not normally write reviews, but I want to mention this game to help its sales since I know it it not as heavily covered as some other game releases this year.

In short I agree with the other positive reviewers so far. I do not usually like open world games. I thought Grand Theft Auto IV was ok, but this seems superior. The mission types are more varied (to me), the weapons are more interesting (the sledgehammer alone is great!) and the ability to interact and demolish buildings is much more "real." Also the mech vehicles are well done.

The physics engine for the building is simply amazing. It makes games that do not have their buildings take damage now seem "off."

I like that the multiplayer has the standard fare, but also some newer approaches involving destroying or defending buildings. This certainly should help people get longer value.

I have not played the previous Red Faction titles so cannot compare. I will say the story is not amazing, but it is good enough. You can read other reviews about the story. And if I had to choose between gameplay and story, I would choose gameplay.

Cons: As mentioned, sometimes missions can be a bit repetitive. Also, sometimes there are way too many enemies that spawn. But you can still come out victorious.

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The third title from Volition's Red Faction can be summed up in one word, phenominal. Volition paced themselves and it paid off. They paid attention to every little detail of the game; the environment, the character movements, the weapon reactions and the automobiles.

A brief review of the game shows that it comes to terms with what gamers want now-a-days; destruction. Whats more fun that making your own door into a building? Tearing the building down afterwards, of course!

The game is set on Mars, thankfully. Volition has returned to its roots with this one, even including a glimpse of the Ultor mines. You get to return to Capek's lair and retrive something called a Nano Forge. For those who have played the first one may notice something, and I am sure they agree with me on this; The best part of Red Faction Guerilla, is that they incorprated the same infrastructure as in the first Red Faction. Upon returning to Capek's lair, yuo begin to notice this, as it is set the same exact way the original was. In my opinion, that is amazing. You begin to pick out the similarities as you progress further into the game. You return to the badlands, and even travel through the canyons where you first run into the merc's.

The story is not so much cliche in the beginning, but it starts to get a little repetative after the first territoy. But hey, you get over that as soon as you start smashing buildings down.

All in all, thisis Volitions best game yet. The set forth their real potential and it shows. This game is sure to go down, in my book, as one of the best games for the XBox.

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Red Faction remains on top of the massive destruction sandbox genre with Guerrilla. Mars is under iron fisted control by the once liberating EDF, who has now become a openly genocidal tyranny, because covering up mass civilian slaughters is apparently not worth the effort. You are Alex Mercer, demolitions expert and new found point man for the Red Faction, a underground resistance that you've been a member of for 11 seconds... wait, what?

Your missions are the basic story driven resistance on the run until you become the revolutionary juggernaut. Weapons are the basic plethora, either plundered from enemy dead or cobbled together from scrap materials, which are your basic monetary funding. The story however really, truly, desperately needed a runup, as you arrive on mars, brother dead, you, resistance, join, lead demolition missions. That story is rammed into your gullet in about as much time as it took me to write that sentence. At least doom had you on a boring seeming hunt for a lost technician before dropping you in the soup.

Prepare to destroy anything and everything in sight. Entertaining propaganda and spin stories from the controlling forces are hilarious, and background chatter takes a while to become repetitive, giving it a good feel of gritty, downtrodden rebels. Despite being instantly promoted to point man, you are treated with some disdain and contempt, and are sent off with sanctions to not screw up by just about everyone. Sabotage and insurrection actions actually make sense, and rather than send you against strongholds first, you can cut power, destroy fuel reserves and checkpoints, and generally cause mass chaos rather than charge headlong into heavily guarded meat grinders.

Graphics and audio are entertaining, though some buildings look pretty pathetic when they're collapsing, giving the feel of watching a scale model rather than a real building. Voices are well acted and appropriately emoted, though the blatant love interest side arc is about as subtle as a hammer to the face.

Nits are widespread, and cause enough teeth grinding to cost this a full five stars. Your sledgehammer is your best weapon by far, and theres not even a halfhearted explanation as to how you manage to plow through meter thick rebar enforced concrete walls with a lazy swing. You need scrap to get more pockets to carry more demolition charges. Hills with more than a 5% incline are unclimbable, and you can't exactly be sneaky when you have to plow through every wall rather than climb over them. Physics of building collapses are nice, but momentum physics are godawful. You can knock soldiers over the horizon with a well timed hammer blow, and an atv can knock a twelve ton dump truck out of the way like its a tinker toy. Alarm levels don't go down with finding good hiding places or killing off small patrols, but reentering a hideout with a small army on your butt drops it to zero. For a game that tries to be as serious as your basic medal of honor, it fails horribly in some portions of suspension of disbelief. There's no briefing on the main bad guys in your codex, or even on your sudden new found allies or superiors outside of loading screens.

Regardless of some major gameplay and story issues, the game is fun, which is what matters. Charging into HW without any backup or preparatory work will instantly get you killed, and while you definitely have superhero level endurance and amazing combat skills for a technician, this manages to be a game that will always make you giggle as you tear through buildings and army battalions like a wrecking ball. I'd still make this a rent first, as there are enough issues that can rub certain gamer types the wrong way.

As an aside, seeing as how almost every one of my reviews now reads 0 of 1 helpful votes, please comment why if you don't find this review worthwhile. Thanks.

Honest reviews on Red Faction Guerrilla - Xbox 360

take an open world thrid person shooter set on mars with the most advanced destruction engine to date, throw in some highly addictive multiplayer, and you have yourself the best shooter so far this year(as of June 2009).

forget everything you thought new about in-game environmental destruction. the first time you play Red Faction:Guerilla you will see the new age of destruction. see buildings break apart piece by piece as you tear down the walls of oppression.

in the time since the last red faction, mars has become victim to another tyrannical organization, called the EDF. you came to mars looking for peace and quiet, trying to settle down with a regular mining job. then a tragety comes about that causes you to stand up against the EDF and rain down all kind of destruction, they never bargained for.

controls handle great on the Saints Row 2 engine, whether your switching weapons, fighting, tearing down a building, driving a truck or mech (oh yeah.. theres mechs!!) they also added a cover system similar to GTA IV. theres very little to complain about in this game.

the story of one man fighting for not only his own freedom, but the freedom of an entire planet is inspiring to say the least. it truly is an evil government, and they simply cant be left to continue.

as you take the role of a terrorizing freedom fighter (think Gordon Freeman) you have a nice variety of missions to complete, from specific target buildings that need to be destroyed, to defending worker caps/invading EDF camps, various story missions, timed vehicle deliveries (ew), chase/tailing missions, ect.

overall its a great game. its got the most ambitious/advanced destruction engine to date with a good story, smooth controls, and a wealth of areas and weaponry to unlock.

gameplay 9.5/10

graphics 8.5/10 (considering the interactivity)

controls 9.25/10

sound 7.75/10

story 8.75/10

*destrucion 10/10

overall 9.25/10

replay value = high

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THIS REVIEW AND VIDEO ORIGINATED FROM:

When you think of interstellar tyranny and galactic civil war, Red Faction isn't the first game that comes to mind. But when you replace those two things with Mars and unprecedented destruction, you have a different story entirely. Red Faction: Guerrilla is Volition's third entry in the series and brings with it the most unmeasured, gratuitous destruction this generation has seen.

The story isn't going to win any awards, but it does what it needs to do. For what it's worth it follows Alec Mason as he arrives on Mars to work with his brother. Shortly after, the Earth Defense Force (EDF) kills his brother and targets Alec for being part of the resistance, part of the Red Faction. From here Alec is assimilated into the rebel ranks and must help them push the oppressive EDF back. The only problem is, well, the EDF has an entire army. Guerrilla warfare anyone?

Unlike its predecessors, Guerrilla deviates from the conventional first-person viewpoint by going third-person. Along with this change comes the shift to a free-roaming, mission based environment ala Grand Theft Auto. If that sounds strange you're not alone. But surprisingly, the change works incredibly well and, if anything, infuses the game with explosive variety that many open-ended games lack.

Mars is setup into six distinct zones that must be liberated from EDF control. Each activity you undertake will earn you salvage (the game's currency and means of purchasing new equipment) and/or lower the gauge of control for the EDF. Lowering control allows you to gain access to the story-based Red Faction missions that will progress the game and unlock other zones. These missions are all very fun and in case you misstep, the checkpoint system is very forgiving. This setup works extremely well as you're given the choice of just running rampant, destroying EDF structures or partaking in the various activities around Mars.

It wouldn't be a Red Faction game unless it put a tremendous amount of effort into destruction and Guerrilla is no different. Every single building on Mars can be brought to the ground in glorious fashion. It looks great, feels satisfying, and simply never gets old. The only problem I have is when you're trying to destroy a building it sometimes is kept standing by just one or two supports. In that regard, the destruction physics can be a bit off, but for the majority of the time it's a blast to swing through obstacles and watch the debris fly.

If you're not one to constantly follow activities, Guerrilla rewards for taking out important EDF structures. These targets range from small, less important buildings to heavily fortified, high importance structures. Destroying targets is a quick way to unlock Red Faction missions and is quite fun at that. There's nothing like collapsing a power planet surrounded by EDF troops and making a quick getaway. If running off the beaten-path doesn't appeal to you as much, activities like Demolitions Master, Heavy Metal, and the rail-shooting rides with Jenkins are among the greatest in the entire game. Demolitions Master is probably the best activity since it's so unique. It's basically a puzzle that requires the annihilation of a building in a certain way.

There are also a couple different multiplayer components worth noting. One is called Wrecking Crew which is more of a pass the controller, party mode. It has various modes such as limited ammo or simply blowing up barrels, but they all deal with blowing buildings apart. It's a good time with multiple people but not something you'll be spending most of your time on. The other component deals with the competitive side of things. You'd think meshing destructibility with the diverse range of weaponry available would be something unbelievable. And it is it's unbelievably ridiculous and broken. It's setup like Halo and in that respect it works well. It also uses various unique backpacks, like the Rhino which can charge a short distance through buildings. But it all goes to hell once the games begin. For instance, on certain maps teams can spawn-kill the entire time. Weapons are completely unbalanced and make otherwise close matches into blow-outs. While I found the different gametypes very unique, the gameplay online was simply too chaotic and unrefined to be anything worthwhile.

The destruction and campaign in Red Faction: Guerrilla is unquestionable great and something definitely worth experiencing. Unfortunately, full retail price isn't justifiable as once you're 15 hour romp is done, there's little reason to revisit Mars.

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Wednesday, November 26, 2014

Best Xbox 360 Official NFL Buffalo Bills Controller Faceplate Deals

Xbox 360 Official NFL Buffalo Bills Controller Faceplate
Customer Ratings: 5 stars
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My husband loved this! It did not interfer with his gaming. The faceplate lays almost flat with the controller so you don't notice it.

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I got this controller faceplate for my husband because he is a huge Buffalo Bills fan and he loves it! It snaps on the front of the controller and fits perfectly. We use it on a white controller and it looks good. It's really smooth hard plastic. It doesn't make it difficult to push the buttons or anything like that. Highly recommended buy for any Bills/Xbox360 fan.

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Thursday, October 16, 2014

Reviews of NFL® Pittsburgh Steelers Vinyl Skin for 1 Microsoft Xbox 360

NFL® Pittsburgh Steelers Vinyl Skin for 1 Microsoft Xbox 360 Wireless Controller
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $11.24
Today's Bonus: 44% Off
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I purchased the Pittsburgh Steeler Skinit for my sons new xbox controller. I purchased the Skinit during the Christmas holiday. The Skinit arrived with no delays. It was very easy to apply. It has been six months since the purchase and there are no signs of wear or peeling off. This is a good sign given the wear and tear my sons put on toys. I would recommend this Skinit product for its durability and value (more economical than buying a xbox controller with a team logo).

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The skin was awesome and still is. It is still looking good on the controller and it has been a few months. Great product to customize a remote!

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It was just what I expected it to be. Very easy to apply and it looks like the controllers were made that way :)

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I bought this for my friend who is a Steelers fan obviously, which I am not. It looks great on both the white or black 360 controllers. It's very easy to apply and still looks new to this day. I recommend this product to anyone. It looks pretty cool, better than in the picture in my opinion.

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Great for the sport lover's controller. If you have more than one kid this is great to identify which controller is his/hers. Even though all the remotes are the same for some reason kids have "their" controller that they must use so this was great! Easy to install and I would buy this again.

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Saturday, October 4, 2014

Ketsui: Kizuna Jigoku Tachi Extra Reviews

Ketsui: Kizuna Jigoku Tachi Extra
Customer Ratings: 5 stars
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I absolutely love Cave's bullet hell games and I nearly got em all for Xbox360

So here is a little review for Ketsui.

This game is real hard, at least for me and I 1cc DDP BL so yeah.

To everyone who loves shmups go and buy it, its worth every cent, you can learn your route through the bullet hell(heaven) and make it to the finish.

The level design is lovely, IGS style, many enemies coming down the way and there are no noticeable slowdown though the game.

The music is metalish and just perfect for this military designed shmup.

Replay value is medium to high.

If you're into shmups go buy it.

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Thursday, October 2, 2014

PS2 USB iON Metal Arcade 3 in 1 Dance Pad with handle bars Review

PS2 USB iON Metal Arcade 3 in 1 Dance Pad with handle bars
Customer Ratings: 3 stars
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After being a player of DDR games for years and getting to the point where all my pads are starting to show the experience I thought it was a good idea to upgrade to something a little better than the flimsy plastic ones given to you after the purchase of each game. Ion seemed to have what I was looking for at a price I thought was reasonable. It was, at least for the first few months.

Lots of people play these games for fun, exercise, and other reasons, so you can see how much these pads go through in a short while. I'm happy to say the plastic ones last me about a year and then starts getting holes, this steel one which cost about 20 times more lasted me a third of the time. Thats right after 3 months it started gliching on me.

Now in the few months I had it this pad worked alright, can be played on a PS3 which is important since PS2's are obsolete and hard to find in some places. I loved the steel look, but it tends to get scratched really easily if you wear socks, or new shoes, which meant barefoot and a couple blisters. The back bar was something I new. I really used a bar and won't with this thing. it bends quite a bit and I just use it for show. The arrows are nice though. They don't press down or move but are sensitive to the slightest touch, but i think that may be the downfall.

When playing songs on the highest difficulty sometimes you tend to have to jump or move to fast which results in a good stomp or two on the pad. Now I don't know if the 600lb. weight was taken off this but after my three months the right button's quiting. In some cases it only registers a harder hit where as the others I can trigger with my finger.

With my experience with this I wouldn't recommend this pad for the price. I believe the plastic button arcade versions are way better and cost the same.

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What a difference from the foam soft pads! My daughter taught me how to play In The Groove a year ago and once I got good enough I was at the arcade every day after work. Reliability of the machine operation at the arcade left me often disappointed. So, for my birthday, this was my gift to me. I wish I had the money for the Ion Metal Pad with the touch sensors as you really have to be accurate on the arrows for your steps to register. I would not rely upon the bar as it is not dependably stable either. I do love the all metal construction. Even the arrow pads are metal. I also love that it does not slide. But if you love to dance, DDR or ITG, I would certainly recommend the pad.

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This is an excellent product and it works great but there were just a couple little things as to why I gave it 4 starts instead of 5. You can't play this with socks on because there are screws on the pad that would constantly rip holes in my socks as I played. You have to play barefoot or with shoes on. Also, the bar in the back isn't that durable. When you play difficult songs, you want to put majority of your weight on the bar so your feet can glide across the pad, but unfortunately the bar support in the back broke after some use.

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Tuesday, September 23, 2014

Buy Backyard Baseball

Backyard Baseball
Customer Ratings: 4.5 stars
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My child and I have long enjoyed Humongous Entertainment's (HE) "Backyard" series on the PC, especially because of the kid players: Speedy Pete Wheeler, good-natured Keisha Phillips, spunky Annie Frazier, and powerful Pablo Sanchez. The usual crew is here, along with 10 actual MLB baseball players (e.g., Barry Bonds, Sammy Sosa, Randy Johnson, Pedro Martinez) playing as kids. (You can also create your own player, distributing attributes such as contact and power).

There are a few differences between the Gamecube version and an earlier one we have for the personal computer. The one negative is the graphics: The characters' faces here have lost some definition and detail and tend to look like Pillsbury doughboys. This really took some getting used to, but eventually we did. There's also no random game mode: Even for a single game you have to go to the trouble of selecting individual players.

However, the Gamecube version has many excellent features. Video baseballers will probably play on a TV monitor (for many families, this is will be larger than the PC monitor), and this enhances the experience and eases eye strain. A major improvement is the ease of fielding compared to the "follow the blue dot" method used on the earlier PC game. As in the PC version, you can play a single game or an entire season, Gamecube also offers a homerun derby mode that is a lot of fun. We really enjoy season mode in which your selected players and team go through a regular season and can advance to the playoffs.The game tracks season statistics (e.g., RBI, HR, ERA, Strikeouts), which, of course, is often important to baseball fans. HE has included several great fields (including an underwater stadium that "unlocks" once you win a few games), and, as usual, you can adjust the game according to your ability. The background noise and commentary add authenticity and humor, and the sound levels can be individually changed as well. Overall, an excellent game.

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My kids and their friends used this game a lot. They had countless hours of fun playing this game. Just what we were looking for.

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What if you took Disney and mixed them with the Backyard BunchTM? Well, I wouldn't know but could you imagine if Pablo Sanchez had to face Mickey Mouse? Or Donald Duck faced-off against Pedro Martinez? How's about Chip N Dale going against Ernie Steele? Well, there's no Disney in this game, but overall, it's still about the coolest game of baseball around! That would have been nice to see a "Charmers Team" in this game, Charmers don't get enough attention! There are 9 professional players in the game along with 2 unlockable fields! This review is just an idea, it's not meant to be helpful!

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Don't you wish there was a Disney Sports Baseball? If so, this is the alternative! If not, get outta here! This ain't no Disney Sports wack game, no way, this is the backyard, so close, you don't gotta leave your chair! Now let's see the game's blood, a baseball game plain and simple, right? WRONG! This ain't no 1980's Nintendo 2-D baseball, no... this is 3-D pros as kids, with the "Backyard Bunch" who play some hot baseball with crazy power-ups, Aluminum Power Bat, Under-grounder, Fire Ball and Big Freeze! ...

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Sunday, August 31, 2014

Reviews of HDMI Cable For Xbox 360 Xbox360 Game Console (6 feet)

HDMI Cable For Xbox 360 Xbox360 Game Console
Customer Ratings: 5 stars
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This hdmi cord works great. I was skeptical because of such a great low price, but it works awesome, highly recommend

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This cable is a steal. Works perfectly. I would recommend this cable to anyone needing a Xbox 360 hook up cable. Like I said you can't beat the price.

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BUEN VENDEDOR TODO EN LOS PLAZOS ACORDADOS BUENA COMPRA DESDE CHILE SIN PROBLEMA ALGUNO % RECOMENDADO PARA LO QUE NECESITO:

Honest reviews on HDMI Cable For Xbox 360 Xbox360 Game Console (6 feet)

It's almost incredible. It works like a charme and it was really cheam. What a grear cost-efficient option for my PS3.

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This item is the BOMB!!!!!. It fit every purpose of what I needed. I just love it

P.S This is a great price ( well for me it was 2.98) free s&h

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Friday, August 22, 2014

Review of Walt Disney World Quest: Magical Racing Tour

Walt Disney World Quest: Magical Racing Tour
Customer Ratings: 5 stars
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This game is tons of fun. We got this after a trip to Disney World and it has all the major rides. This game is so realistic that I got a bit "sea-sick" on Pirates of the Carribean. It is great fun and challenging as well.

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Tuesday, August 19, 2014

Best Skylanders Giants Single Character Pack Core Series 2 Spyro Deals

Skylanders Giants Single Character Pack Core Series 2 Spyro
Customer Ratings: 5 stars
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spyro is back and better then ever. with his new wow pow he is able shoot up into the air and slam down into the ground sending fireballs everywhere causing massive damage

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not very powerful but if used right he rocks and i love his wow pow move it adds alot to his earth slam move

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Been waiting on this one to come out. The main reason for Skylanders was Spyro. Remains one of my favorite characters and I love the new sculpt.

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The shipping was fast first off but second off my son and I have SOOO much fun playing this game together... we love the Spyro character amd all the magic element characters most!

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i really really really really really love it and i got it on time and i enjoyed it operates just fine!!!!

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Thursday, August 7, 2014

Discount eForCity 6 FT / 1.8 M Premium High Speed HDMI Cable M/M Flat 1080p

eForCity 6 FT / 1.8 M Premium High Speed HDMI Cable M/M Flat 1080p for Xbox 360, Silver
Customer Ratings: 5 stars
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I recently purchased this HDMI cord. I use it with an Xbox 360 and am very impressed. I have just bought two (2) more to replace some of my existing HDMIs.

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This is a nice cable for the money. I read online that it's not necessary to spend anymore than 10 bucks on an HDMI cable, so I went with this one because of its looks. It hasn't given me any trouble at all. If I ever need another HDMI cable, I'll most likely get another one of these. My only dislike about this cable is its flat design. It just makes it less bendable. It's not a big enough problem to rate it any less than 5 stars or to not purchase it again, though.

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I have used this item numerous times and it has worked well each and every time. Is what I expected it to be.

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