Showing posts with label xbox 360 discount. Show all posts
Showing posts with label xbox 360 discount. Show all posts

Tuesday, February 10, 2015

Review of 101 Dalmatians II: Patch's London Adventure

101 Dalmatians II: Patch's London Adventure
Customer Ratings: 3 stars
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Being a fanatic of the movie and series, it should come as no surprise that I was excited when this game first came out. Years later I stumbled across it with the rest of my collection of dalmatian paraphernalia and decided to try it out again to relive my younger days.

All in all, they didn't do as great a job as they could have. If you've played the title Puppies to the Rescue for either PC or PlayStation, you have the ever basic formula of this one. However it is no comparison to me which game is better.

Patches London Adventure has you running around collecting bones, steaks, barking at enemies and saving puppies. This is the same premise as in Puppies to the Rescue, but for some reason it doesn't come across the same way. The graphics are downright laughable in comparison, the goals are mediocre and most levels incredibly easy. There are some levels that prove me wrong some had me frustrated for hours but this is the general rule. Movement is kind of choppy and slow, unless you roll or jump everywhere you go, which isn't practical if you run into an enemy.

Another thing is that the music is exactly the same as in Puppies to the Rescue. No joke. Its as if they were too lazy to come up with something more original (its still good music but works better with the other game, in my opinion). That or the company making this game didn't take the time to come up with an improved and more enhanced addition to the Dalmatian family and instead pushed for something so it would be released in time with the movie.

Overall I guess the game is... cute. If you're a true 101 Dalmatians fan or collector then its probably worth playing at least once. But to the average gamer who happens to like Disney titles, stick to almost ANY other dalmatian game.

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Friday, February 6, 2015

Reviews of Lips: Party Classics - Xbox 360

Lips: Party Classics - Xbox 360
Customer Ratings: 5 stars
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This is probably the best of the Lips offerings thus far for overall singable/fun music. A good selection of songs from 60's, 70', 80's, 90's and 00's. Most of the songs have the original videos which is cool, especially of you grew up in the 80's with MTV. Some of the oldest songs (60's and some 70's) do not have videospresumaby because they didn't have videos then! In those cases Lips plays still images of the Artists in a slideshow-same as with previous versions.

There was no song listing on Amazon or Xbox's Lips's product page..so here it is...

Lips Party Classics 40 Songs

1. What's Up ~4 Non Blondes

2. Black Velvet ~ Alannah Myles

3. Rehab ~ Amy Winehouse

4. Doctor Jones ~ Aqua

5. Love Shack ~ The B-52's

6. Let's Get It Started ~ The Black Eyes Peas

7. Word Up ~ Cameo

8. Tubthumping ~ Chumbawumba

9. Rhythm of the Night ~ Debarge

10. Groove Is In The Heart ~ Deee-Lite

11. I Touch Myself ~ Divinyls

12. American Pie ~ Don McLean

13. Son Of A Preacher Man ~ Dusty Springfield

14. I Want To Know What Love Is ~ Foreigner

15. I Will Survive ~ Gloria Gaynor

16. Laid ~ James

17. You're Beautiful ~ James Blunt

18. Rock and Roll All Nite ~ Kiss

19. Sweet Home Alabama ~ Lynyrd Skynyrd

20. She Will Be Loved ~ Maroon 5

21. To Be With You ~ Mr. Big

22. These Boots Are Made For Walking ~ Nancy Sinatra

23. True Faith ~ New Order

24. Live Is Life ~ Opus

25. When A Man Loves A Woman ~ Percy Sledge

26. Every Rose Has Its Thorn ~ Poison

27. Brass In Pocket ~ The Pretenders

28. Shinny Happy People ~ R.E.M.

29. I'm Too Sexy ~ Right Said Fred

30. Addicted To Love ~ Robert Palmer

31. Kiss Me ~ Sixpence None The Richer

32. Wannabe ~ The Spice Girls

33. Friday I'm In Love ~ The Cure

34. My Sharona ~ The Knack

35. Unchained Melody ~ The Righteous Brothers

36. I Think We're Alone Now ~ Tiffany

37. It's Not Unusual ~ Tom Jones

38. Red Red Wine ~ UB40

39. Y.M.C.A ~ Village People

40. Is This Love ~ Whitesnake

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If you've ever played Lips games before, then this game should fit well like an old shoe. For those who've never tried it ... essentially Lips is the Xbox version of Singstar on the PS3. You get (mostly) authentic videos which you can sing to your hearts content. Basically it's a very awesome karaoke machine for your video game console.

As for the song choices in this game, I definitely liked it more than previous versions. I felt this time around there were more "good" songs that can easily light up a room and provide a few hours of quality entertainment for yourself or a group of friends. I also liked how they improved this game this time around by making it more focused on getting good scores and certain achievements as a result of it. I can't tell you how many times I sang "Every Rose Has Its Thorn" (I know, don't laugh) just to master the song and get on the top of the xbox leaderboards. This aspect of the game is definitely a highlight of the current Lips game that I felt was absent in previous installments. I definitely felt more addicted to the notion of constantly trying to improve my singing to get on the leaderboards, whereas in the past I used to just sing a song and move on to the next one without much thought about technique. This time around because the game automatically compares your results with the global leaderboards it definitely provides an improved sense of motivation to sing well.

Or if you're just a casual player, the song list is a nice collection of 80's and 90's dance, pop and alternative hits that most people who are music lovers during that time (like myself) would be familiar with. Whether if its "Let's get it started", "groove is in the heart", "friday i'm in love", "I will survive", "word up", "true faith" or "unchained melody" there definitely seems to be a nice sampling of songs that I think will get most music lovers off their chairs and singing away in no time.

One gripe I definitely have with this game is the fact you can't export your songs from previous Lips games. Like the issue with the previous installment, which people complained about as well, I see the same problem with this game. I am able to play the games from the disc, and also on my DLC library. However, if you want to play songs from other Lips games, you have to bring the disc and load it over. Kind of a pain in the butt, and frankly with the ease of exporting in the Rock Band and Guitar Hero series, Microsoft should really incorporate this element into the Lips series so you can have all your songs in one master list.

Otherwise, this game is excellent. For casual players, I'm sure you'll have fun and feel a blast of nostalgia when watching old videos from the old days. I know I enjoyed watching the 4 non blondes and had a real mind trip back to my college days. For the serious gamer, you probably already know that Lips (and Singstar) games are less forgiving when it comes to hitting vocal perfection when compared to the Rock Band series, so if you're really into hitting those notes and getting uber high scores for bragging rights, this game shouldn't disappoint either.

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I have had every Guitar Hero game and love that we can sing with them now, but as a woman it is hard to sing a lot of those songs. Lips does a good job of having a variety of songs. I like that you can watch the music video as you sing. There are two ways to follow the words also, which helps. When playing in a co-op some songs are split in to 2 different parts, with a background singer. Sometimes that can be harder to follow but it just adds a challenge. I now have all 3 Lips games, and am looking forward to new ones. There are hundreds of songs available to buy on Xbox live. I spent $10 on points and bought 5 songs. So that can put into perspective how much the additional songs cost. On Party Classics, there are more songs that are typical to karaoke. My friend and I make margaritas and play these games all night long!! The only bad thing is those microphones from all the other singing games do NOT work with Lips. You have to have the Xbox wireless mics, that are usually $25 each. This game said you can use other mics (I have a wired Rock Band mic with the controller built-in $45) and I could not get it to work. It would catch a few words but that was all. So if you are looking to start with Lips I suggest buying the bundle that comes with the microphones. (Lips comes with 2 and Number One Hits comes with 1)

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Okay, I own practically every karaoke game for the 360, including Karaoke Revolution 2009, RB/LB, nearly the entire Guitar Hero and Band Hero series, and the entire Lips series (Lips, Number One Hits, and now Party Classics).

After being very disappointed with the original Lips, Number One Hits restored my faith in the product because it was Lips but polished in every way. Plus, Number One Hits had a much better song list than the original Lips.

I went into this thinking that Party Classics was just a song pack. But somehow, Party Classics is somehow software-wise weaker than Number One Hits which confuses me. The menus seems to move a little less smoothly than #1 hits. I still can't get the media center support to work with Lips. it would be awesome to have the thousands of songs i have in windows media center be instantly available in Lips. maybe it takes a really long time for Lips to detect all those songs but there's no progress bar or anything so i gave up after about 20 minutes.

there were some additions to the software, especially support for USB mics! but i had problems getting the USB mics to work with the wireless mics simultaneously. when i wanted to sing with usb mic, it was inactive and only the wireless mic was active. the menu for selecting which mic to use is confusing and i kept getting error messages. so i ended up doing the hokey pull-out-batteries-out-of-wireless-mic when i want to use the usb mics and then put them back in when i want to sing with the wireless mics.

also, since I thought Party Classics was a song pack, I thought you could just start singing. but it was really off so I had to resync the mics. for #1 hits, the autodetection determined it as 78 ms. for party classics, it found the lag to be 125 ms. but while the wireless mics sounded pretty good in #1 hits, they didn't sound good in party classics. i had lag problems even with autodetection. and the sound of the voice through the mics had the same artificial quality that was in the original lips.

this is where the usb mics shine. i tried the guitar hero mics and it sounded so much better than the wireless mics. i haven't tried my karaoke revolution mic yet (logitech) but i expect those to shine as well. i was able to hit multipliers that were unheard of with the wireless mics. however, the usb mics are gimped in terms of scoring because you lose the free points that the wireless mics offer by shaking them. if you're competing against someone and have really good vocals, you can overcome the free points that the wireless mics get. otherwise, it's hard to ignore the points. yeah, MS, try to make everyone favor the wireless.

also, MS partially fixed the disc swapping problems. if you're playing party classics and want to play a #1 hits song, you swap to the #1 hits disc and as long as you keep choosing #1 hits songs, there's no disc swapping. and once the #1 hits disc is in, the songs are marked differently so the #1 hits songs become the default songs and the other songs are marked as other disc songs.

however, if you want to play a song off the original Lips disc, you have the constant swapping again.

one last bad thing. this problem is becoming a problem again for me. in a game like Karaoke Revolution 2009 or Band Hero or Rock Band or Guitar Hero, you can easily know how to adjust your pitch and you feel like a stud when you can nail it. if you're singing too high, the on-screen indicator clearly tells you that you need to go lower. if you're too low, it'll tell you to go higher. however, in Lips Party Classic, it's still like the other Lips games. if you nail the pitch, you see it. but if you're off, it's hard to tell whether to go higher on the note or lower on the note. it just shows as a fuzzy miss. so you kind of sound like Tarzan as you're going from high to low to try to figure out what pitch the song wants.

but to finish off the review on a good note, the song list is just sick. plenty of awesome songs to sing. all the cheesy love ballads that I imagined singing to a girl are here. To Be With You. classic. this is a really good song list and a lot of people know these songs. and you can't help but laugh at some of the songs. songs that professional singers can pull off. but songs that people who don't have perfect pitch that sound crazy funny. songs like i touch myself. it sounds sexy and playful and funny when the divinyls played it. but when average people sing it, it's gut busting funny.

as always, the song library for the lips family is huge and awesome. they just need to tweak stuff to make this a truly great product. they need to find a way to fix the pitch bar. it's still much harder to read the pitch and the lyrics at the same time like in the other games. i know they don't want to copy the other games but sometimes copying is not such a bad thing.

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In this 3rd sequel to the Lips franchise you get a lot of classic songs. From 60's to 70's to 80' to 90's and songs for 2000 and beyond. I love the Lips games. I think they are soooo much fun. You can have awesome parties with this game. you get all kinds of good old music. There are songs that most people would know. You also get some not so popular songs (well I think so) in this game. All in all this is truely loads of fun. so I do recommend this game to anyone who loves to sing. Great for parties and great for the young and old.

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Tuesday, January 6, 2015

Cheap NHL Hitz 2002

NHL Hitz 2002
Customer Ratings: 4.5 stars
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I've read many "professional" reviews for this game, and none of them do this game justice. It is very exciting & playing multiplayer with 2 of my friends has already provided hours and hours of entertainment none of us want to stop, and we've put Dead or Alive 3 and Halo aside in favor of it. Its greatest strengths are its replay value as well as its 3-player multiplayer aspects. It is a fantastic "party" game, and is very useful for when friends visit for extended periods of time (when DoA3 would get old within the first few hours). I highly recommend this game.

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NHL HITZ is a great game. When Ps2 came out the best sports games came out on launch. This is the same way. NHL HITZ is the best launch game. Along with halo it has great graphics, showing you just how powerfull it really is. I am not a big fan of Hockey, I don't obsess about watching it, but the games have always been the best. Look at n64's wayne gretzky, n64's 98 face off. Really good! Customize your own teams without even owning a memory card, you dont need one with the large internal memory. Make your own plans, when you get a hat trick your player catches on fire and becomes omnipotent. Hint: while replaying look closely at the crowd, they will display a code to put in during loading sequences... I have not seen what they all do yet, but they are helpful.. This game has replay value through the roof. Have fun spending hours at a time sucked into the black void in your tv with this really great game.

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Midway got it right with every sports pseudo-sim they've made since NBA Jam for SNES. And NHL Hitz 20-02 is the epitome of all the best you've come to expect from them, translated into the coolest game on earth: NHL hockey!

As with NBA Jam and NFL Blitz, this isn't a game you play for realistic simulation. If that's what you want, get EA Sports' NHL 2002.

Hitz is 3-on-3 hockey action and each team has 6 players to choose from, some of which will be scorers, and others which are hard-hitters (the hitters are more likely to get in fights and win them). If a player gets in a fight and loses, he's out for the rest of the game. Although there is a lot of steamrolling and big hits, you still need strategy and teamwork to get the puck in the net.

The AI is very good; very seldom will it allow any team to win by a landslide. If one team gets too far ahead of the other, the game will assist the losing team by making their hits a little harder, their shots a little more accurate, etc. This makes the game continually challenging.

The crowd is very dynamic and adds environment to the game. The announcers are also good at keeping the spirit of the game alive. Their comments are generally well-timed and seldom get repetitive. There isn't music during the game but between intervals of action you'll hear a lot of cool songs.

The hits are every bit as good as the hype. Players will routinely be smashed through the rinkside glass into the stands, especially when you play as the roughest team in the NHL: the San Jose Sharks. The fighting is cool, too. Usually it'll be one or two of your guys getting into all the fights, like with me, it was either Nolan or Marchment throwing down the gloves. But I was surprised when Selanne and Damphousse decided to mix it up and were able to hold their own as well. Fights can win a game for you by knocking out the other team's best players.

The graphics are superior to NHL 2002, especially on the Xbox version, which has a few enhancements to make the game look better than its PS2 and GC counterparts.

You can also unlock a dozen new rinks to play in, as well as heritage jerseys, different teams, and different heads to put on custom teams' players.

You can make custom teams with accessories you buy in the Hockey Shop and play them against any other team, even win the Stanley Cup with.

Bottom line: unless you hate hockey or prefer realistic sports games, this game is well worth your money, especially if you get the Xbox version.

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If you want an accurate hockey sim then pass on this. However, if you're looking for some great arcade type of fun, then this is your game. It's fast paced and just plain fun. I could do without all the fighting in it though. It still kicks as an overall arcade style hockey game. It's all about good ole' smashmouth rock-n-roll hockey fun.

You can play against your friends or you can jump onto the same team and run havok through the game.

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Not only are the graphics unbelievable but the quick-paced player control is fantastic. What sets this game apart from some many other hockey games is the conversion to a "gamer-friendly" version of 3 on 3 allows for the excite of hockey to be played in a managable, exciting atmosphere. Highly recommended.

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Sunday, January 4, 2015

X-Arcade Adapter For Playstation 3 And Xbox Reviews

X-Arcade Adapter For Playstation 3 And Xbox
Customer Ratings: 4 stars
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A friend of mine gave me this arcade stick a few years back and it's an awesome arcade controller. Now that Street Fighter vs Tekken came out I really wanted to use it on my PS3 so I bought this converter. It arrived quickly, in two business days for me which is pretty awesome as the esimate was 3-5 days. While there is no deception going on as you get what's pictured, you do need a serial cable. The manual did say it was supposed to be included. Some might already have this with their controller but I didn't. Fortunately I had one lying around from an old computer so it all worked out. I'm playing with it in SFxT and it works really, really well! One star minus for me as I would have been upset if I had to order a serial cable and not been able to play it right away.

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I purchased the X-Arcade Dual Stick about three weeks ago, and knew immediately I'd want to use it with all the latest fighting and arcade games available on my PS3. Knowing that these adapters were available, I immediately purchased the Xbox/PS3 adapter.

Amazingly, two days later the package arrived. I say that because I expected it to take at least a week, and it was only two days!

The device is pretty straightforward, a box that connects your serial port on the X-Arcade to either the Xbox or PS3 for two players. Yes, this adapter connects two players, and does not require a second adapter. The adapter itself is an ingenious device. It not only connects the Xbox or PS3, but it has LED lights inside the transparent housing that show you what player slot you have currently set on your PS3. On the Xbox, you just plug into whichever controller slot you want. Very easy. The length of the P1/P2 cables coming out of the adapter are maybe 8" to 10". The cable coming from the adapter to the X-Arcade is approximately 7 to 8 feet. If you keep your console concealed or behind a glass door, you'll need to make a little room in the front when you are using this adapter.

Pros:

-Very simple to use and understand.

-You can't mess up the installation.

-Everything is well documented.

-It's built like a tank, and doesn't come off as cheap.

-LED lights show you a clear indicator of player position while on PS3.

-Mortal Kombat has never felt so good!

Cons:

-It doesn't make toast.

-Doesn't cure cancer.

-Doesn't come with rockets for interplanetary exploration. (Sold separately)

-It despises cats.

Final Verdict: If you have an X-arcade product and a PS3/Xbox, too many cats, and love games, then this product is for you.

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Worked great for a week, then it would not assign the controllers for a day or two then it fixed its self.

I've had it for a month and except for those two or so days it's worked perfect.

It works better than the Xbox 360 adapter. I gave up on trying to get that thing to work.

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http://www.amazon.com/gp/product/B000I1D0H6/ref=oh_details_o01_s00_i00?ie=UTF8&psc=1

Above is the cable you will need to use this product: male to male 9-pin serial. After installed, simply press side button + player start to activate.

As previously mentioned, this product works perfectly. This + my MAME machine = awesome.

Happy Gaming.

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It does not seem to work at all,

non of the buttons work and I need to call the manufacturer to see should be set up

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Thursday, December 25, 2014

Cheap Turtle Beach Call of Duty: Black Ops II KILO Limited Edition Stereo

Turtle Beach Call of Duty: Black Ops II KILO Limited Edition Stereo Gaming Headset -
Customer Ratings: 4.5 stars
List Price: $79.99
Sale Price: $59.99
Today's Bonus: 25% Off
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I just got this headset today, so everything i am saying is just my first impression. Maybe in the future i will get used to these things. First, the earcups are very hard, and don't go over your ears. I am used to the x12 headset where they go nicely over your ears. Second, the part where you change the game and chat volume is huge! This is also compared to the x12 headset, but the picture on amazon is very deceiving. There isn't much noise cancellation with the headset, but since i'm waiting for Black Ops 2 to come out, i have not yet heard the sound quality on the headset. Now for the cosmetic stuff. The earcups feel very cheap, and they flop around very easily. The wire connecting the two ears is very noticeable and you can see the glue keeping it together. Overall, if your getting this for the cushons or the looks, perhaps this isnt the headset for you. P.S. the cloth wires are badass, so not everything is displeasing....

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EDIT... Okay, so its been a day since i wrote this review. I decided to take them out of the box to try the sound and to really feel em on my head. I have to say, the sound quality is much better than the x12s. i own the x12, x11, and z2. And another thing. in the review i said that the cushons didn't fit around my head properly and they were hard to the touch, now, as i write this, i'm wearing the headset and i am noticing that they actually do fit perfectly around my ears. With the x12's, the earcups were really big so there was a lot of room in my ear area, with these, they just fit around my ears and the noise cancellation with music is much better than what i previously stated.

Pros: Ears are surprisingly comfortable after a day of hate.

Sound quality is amazing compared to the headsets i stated before.

Braided wire is amazing looking and feels quite durable.

Color scheme is cool, and reminds me of Halloween, a Halloween that Sandy has ruined for me lol.

Says Black Ops 2 on top of the headset.

The volume can go quite high if you want to have ear surgery.

Only has a Usb plug and a headphone plug, unlike the x12 that needs a usb, headphone, and microphone plug.

Cons:

Earcups feel hollow and made with cheap plastic.

They feel flimsy even though im sure they wont snap on me.

Braided wire is a bit heavy, so i rest it on my lap.

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Wonderful product. Got this as a gift. They loved it. The sound was execellent. Can hear game and players. My son likes this product alot.

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We purchased this as a Christmas gift December 2012. Around April 2013 the unit failed. It was hardly used. We contacted them and they said 30 day warranty! We paid $122.99 for this "Special Blacks Ops ii" unit. We will never support Turtle Beach. If Turtle Beach cares they will exchange it for my child. Do the right thing Turtle Beach. We cant afford to buy another.

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My boyfriend is the type of guy that "has it all" so for the holiday season, i was stumped when it came to getting him a gift--especially after his parents were giving him a gaming gift certificate! So while i was looking for the game his that recently has peaked his interest, i noticed this little number and i was stoked! He had broken his last turtle beach head phones and was currently gaming with a headset that only had one functioning ear phone. After reading the reviews, i was a bit skeptical about the material and durability of this headset. I considered the item time and again until i finally purchased it on a whim! Once he opened his gift, i could see his excitement and gratitude etched along his face; he fessed up to it being his favorite christmas gift. At that moment, i knew i had gotten him the perfect gift. He loves the quality of the head set, the color and the material were just exquisite! I would highly recommend this product to anyone seeking the ultimate headset with enough extension cord to play across a mid sized room. You will be satisfied with the sound quality and the amazing features featured in this head set! Not to mention it arrived promptly at my doorstep with the packaging box also in great condition.

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Broke in 2 months. Have to wiggle wire to get it to work. Has a lot os static in the sound.

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Tuesday, December 16, 2014

Rayman Origins - with Artbook - Xbox 360 (Standard with Amazon Review

Rayman Origins - with Artbook - Xbox 360
Customer Ratings: 5 stars
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If you're reading this review, you're probably thinking about purchasing Rayman Origins. Stop thinking so hard. If you ever fell in love with Donkey Kong Country, Super Mario World, or any platformer from the mid to late 90's, this game is for you. Rayman Origins mixes simple platforming, beautiful 2-D art, and imaginative music to create a rich world that really comes to life. The humor is simple and zany but thankfully, they really worked to make it stand as its own IP and not just rely on the Raving Rabids popularity.

GamePlay: What if? What if 2-D platformers had never died off? What would they be like if you combined the simple fun design of platforming but added all of the computational power of current gen systems? Well Rayman answers those questions. Rayman takes the best parts of simple platforming and adds depth to them by bringing the characters and world to life in ways that couldn't be created on lower end hardware. The basic mechanics are jump attack in all directions, butt-stomp, float, and a few other power ups you unlock along the way all add to making Rayman feel and control in a fun and responsive way. When you mess up a jump or get crushed by falling debris, you know why it happened and you never feel that you were cheated. There are many secrets coins and cages to find in each level and they are really are fun to spot. The mosquito 2-D shoot'em-up levels are a blast too. Sucking up enemies and spitting them out adds a nice mechanic on top of the traditional shoot and dodge. Bosses are also ridiculously cool and well designed.

Art: Stunning 2-D drawings and animations bring out the characters and the world. Almost everything on screen is bouncing and moving to the rhythms of the stage. The foregrounds and backgrounds are littered with fun characters. Everything about the art is fantastic. The attention to details and overall quality are reminiscent of classic animated Disney films.

Music: This is where Rayman Origins really shines. The music is just perfect. It captures the tone of each level and really brings excitement to what you are doing and reflects what is going on in the level. It uses real live instruments and crosses many genres. From jungle melodies to jazzy rhythms, Rayman delivers light hearted melodic joy.

Rayman Origins is a gem in the sea of first-person shooters, games about anime dudes with swords, and the rest of the overcompensating, feature bloated, and unimaginatively bland games that come out over and over again. I'd recommend this game to gamers of all ages, its simple enough for kids, but challenging enough to make seasoned platform pros sweat. Support games like this and we can have more of them.

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My 4 and 6 year old kids love playing this game cooperatively. They've developed their own skills and talk each other through their challenges. It's great seeing such teamwork! While watching, I enjoy the art, humor, funky music and while playing, I like the gameplay, various levels of difficulty and depth. A great game for everyone.

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Rayman Origins is perfect in every way. Artwork, sound, music, gameplay, everything. It is a perfectly constructed 2D platformer that never gets stale and delivers all the way through to the final stage.

I put about 20 hours into this game and have completed everything. I am actually sad that the game is over. This is one of those rare gems that comes around every once in a blue moon.

I absolutely loved this game and I highly recommend this to everyone. Enjoy!!!

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Rayman Origins is one of the best games out in 2011. Made entirely in hand drawn 2d style it is a huge achievement. By 2D I do not mean levels are structured to be viewed from the side and 3d objects are placed throughout, as has been the trend of last ten years, it is actually all hand drawn. The drawings and animations are very detailed and meticulously polished to create a seamless interaction of the player with the very diverse environment. For example in the beginning stages the levels feature earthquakes which cause the platforms to move and grind against each other. You have to run through and past moving plates of solid rock to avoid being squashed. I did not see any spots where either detection area was incorrect or invisible walls, it all seems to make sense in Rayman Origins.

Gameplay is structured like many games from the Sega Genesis and Super Nintendo generation. You have "worlds" and stages through which you travel on a big map. Perhaps it is a little homage to founding father Mario. The focus of gameplay is not simply to finish the level but to finish it very quickly while collecting the most Lums you can. Lums are like coins, but they are actually little happy smiling Luminous creatures who laugh every time you collect them. I've found myself running through some levels multiple times in hopes of discovering all the secret areas and hidden items, of which there are many. You will get a special reward for collecting all the items in quickest time possible. This also includes dealing with your enemies in the most efficient way possible.( This is especially enjoyable because everywhere throughout Rayman Origins runs in stable 60 frames per second.)For example you could punch an old wrinkled humanoid toon who then inflates and raises to the air. To get an additional Lum, you can maneuver to jump on it once more. One thing I noticed is that, probably because the game looks as good as it does, it does not have real time dynamic physics. For example there aren't big objects or particles that bounce off other objects or walls. That is not to say there are few special effects and particles everywhere.

Special care has been taken to increase re playability as well. Throughout your journey you unlock many friends whom you can pick at your "home base" to beat the levels. For the most part they are very similar to each other in their abilities, but their appearance is very different. One of Rayman's friends is a blue toad, another is a big nosed elf/troll-like creature. All have their own cool animations.

Sound is pretty good for the most part. If you enjoy cartoony sounds you'll like it more as there are many creatures sounding like Chipmunks. Language in the game is some sort of gibberish language resembling real languages in our world. One character sounds like he is speaking Hindi, a nymph fairy sounds like she is speaking some sort of Norwegian gibberish, another speaks with bits and pieces of English. It is all over the place. On the other hand , to be fair, there are some repetitive sound effects that could become annoying. I personally do not particularly like the South American sounding mandolin or banjo that plays every time the Lums turn red, but overall it is good.

The game also contains stages where you fly. They are made to resemble a scrolling shooter, which actually does its job really well. When I got this game I thought it would actually be pretty short, but it turned out it has close to 60 levels and very high replayability value.

Another aspect of the art in Rayman Origins is that while it is childish, it appears to be oriented toward older gamers or nostalgic gamers. You'll actually see frequent suggestive "naughty" animations or references which kids under 12 just will not understand.

Pros:

-hand drawn animations and backgrounds everywhere

-diverse levels with every color tone and every imaginable taste

-long game

-60 frames per second

-multiple characters and secrets that give reasons to replay the levels

-smart humor old gamers will understand

-up to 4 player coop

-nymphs

Cons:

-No online multiplayer

-Movement and objects are not based on real time physics

Tagline:

Rayman Origins is one of a kind 2D platformer with exceptional art direction. Meticulous attention to smallest details is noticeable. I hope this game gets some awards as it is truly one of the best games of the year.

Note:

If you can, try to get the bundle with the included Ubi-Art Rayman art book. It is a thin hard cover album that came with the pre-order. Very nice souvenir that all your friends will like to look at.

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Rayman Origins is one of the best games that I have played in a while. For anyone that enjoyed Little Big Planet, this game takes a similar approach in being all about having pure fun. The detail found in the characters and scenery are unlike anything I have ever seen in a game. The music is very catchy as well. I would recommend this game to everyone, but especially to fans of 2D platformers and those looking for a more family-friendly game experience.

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Sunday, November 23, 2014

Review of Zuma's Revenge! with Bejeweled 3 and Feeding Frenzy 2 - Xbox 360

Zuma's Revenge! with Bejeweled 3 and Feeding Frenzy 2 - Xbox 360
Customer Ratings: 5 stars
List Price: $19.99
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My Wife loves the Zuma's Revenge and the Bejeweled 3, not sure if she plays the Feeding Frenzy 2 or not.

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Bought this for Bejewled 3 which is a favorite game of mine. Our Playstation 3 was on the fritz so I bought this to use on our xBox 360 to get me by lol. My kids were happy to see their fave games, Zuma and the fish game as they call it, were included just like on our other disc.

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I purchase this game for my 6 yrs old son. He liked playing it as long as his older brother plays with him. I received my

item quickly. I would recommend seller.

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She loves the 3 different games and the different levels and story modes to get all the you need to complete this game.

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These games are relatively old, but my wife and I still like playing them. Not much else to say about it though.

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Saturday, October 25, 2014

Buy Star Wars Fan Favorites I

Star Wars Fan Favorites I
Customer Ratings: 4.5 stars
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These Games are all Wonderful! This Bundle Also PROOVES that the Battlefront1+2/ Republic Commando Communities are STILL thriving! All I can say is, LUCAS MAKE BATTLEFRONT 3/REPUBLIC COMMANDO 2. Other then that, i honestly think they should of made this a HD Remake Collection for the Xbox 360/PS3 So that we can play these awesome games online again. Thank You, That is all.

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Very good, all the games work great and are very fun to play. SW:RC has a very very good modern FPS feel complete with door breaching, camera movement, excellent AI, and more.

SW:BF 1 & 2 are very fun games that have all the Multiplayer modes available in single player so yeah its awesome.

Definitely a must buy.

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These are by far the best star wars games out there, possibly the best games of all time. It would be a bad decision NOT to buy this. They all work on windows 8, just as a heads up.

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I found this to be an awesome game. I had already played BattleFront 1-2. Republic Commando turned out to be an amazing bounus.

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My main concern would it work with window 7. All three disc loaded with no issues. The game play on republic commando's lost interets on the get go. Their all first person shotter games which are hard to find on wii plus pc. The star wars battle front one the best then two. Your a rebel or stormtropper taking control of bases.

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Thursday, October 2, 2014

PS2 USB iON Metal Arcade 3 in 1 Dance Pad with handle bars Review

PS2 USB iON Metal Arcade 3 in 1 Dance Pad with handle bars
Customer Ratings: 3 stars
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After being a player of DDR games for years and getting to the point where all my pads are starting to show the experience I thought it was a good idea to upgrade to something a little better than the flimsy plastic ones given to you after the purchase of each game. Ion seemed to have what I was looking for at a price I thought was reasonable. It was, at least for the first few months.

Lots of people play these games for fun, exercise, and other reasons, so you can see how much these pads go through in a short while. I'm happy to say the plastic ones last me about a year and then starts getting holes, this steel one which cost about 20 times more lasted me a third of the time. Thats right after 3 months it started gliching on me.

Now in the few months I had it this pad worked alright, can be played on a PS3 which is important since PS2's are obsolete and hard to find in some places. I loved the steel look, but it tends to get scratched really easily if you wear socks, or new shoes, which meant barefoot and a couple blisters. The back bar was something I new. I really used a bar and won't with this thing. it bends quite a bit and I just use it for show. The arrows are nice though. They don't press down or move but are sensitive to the slightest touch, but i think that may be the downfall.

When playing songs on the highest difficulty sometimes you tend to have to jump or move to fast which results in a good stomp or two on the pad. Now I don't know if the 600lb. weight was taken off this but after my three months the right button's quiting. In some cases it only registers a harder hit where as the others I can trigger with my finger.

With my experience with this I wouldn't recommend this pad for the price. I believe the plastic button arcade versions are way better and cost the same.

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What a difference from the foam soft pads! My daughter taught me how to play In The Groove a year ago and once I got good enough I was at the arcade every day after work. Reliability of the machine operation at the arcade left me often disappointed. So, for my birthday, this was my gift to me. I wish I had the money for the Ion Metal Pad with the touch sensors as you really have to be accurate on the arrows for your steps to register. I would not rely upon the bar as it is not dependably stable either. I do love the all metal construction. Even the arrow pads are metal. I also love that it does not slide. But if you love to dance, DDR or ITG, I would certainly recommend the pad.

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This is an excellent product and it works great but there were just a couple little things as to why I gave it 4 starts instead of 5. You can't play this with socks on because there are screws on the pad that would constantly rip holes in my socks as I played. You have to play barefoot or with shoes on. Also, the bar in the back isn't that durable. When you play difficult songs, you want to put majority of your weight on the bar so your feet can glide across the pad, but unfortunately the bar support in the back broke after some use.

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Friday, September 26, 2014

Discount Robotech: Battlecry

Robotech: Battlecry
Customer Ratings: 4.5 stars
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I am a major Mech combat fan and love the idea of transforming mechs so I went out to buy the game as soon as possible and this is what I found dissapointed me.

The gameplay in this game is... Non consistant. You cant say weather its good or bad becuse it changes with eatch level. On one mission you are sent in to bombard enemy instalations, that is FUN. but on another you are told to basicaly fly around in a big circle with NO enemys for 30mns for 'recon' Its also pretty stupid how if you use any other mode then fighter in the air you will be picked apart just like if you use any other mode then the robot on the land.

The story and missions pretty much suck untill you get to the 5th chapter and, geuss what? YOUR ALMOST DONE WITH THE GAME. Untill then all the missions pretty much require you (alone by the way) to defend someone/something against about 300 guys on a level. Well this isnt impossible it dos get boring after about the second chapter.

The saveing grace for this game is the versus mode. once you unlock all the veritechs, super armor and ground armor it is one of the best 2p games ive seen. Each player choose there vertech, the menuverable armor or the 'I cant move but I dont need to' kind. Then you fly out into large worlds with full transformation features. get 2 skilled pilots together and this game rocks!

Closeing comments: I beat this game and unlocked all but 2 medals in a rental. The story pretty much sux but the veritechs are awsome. Get this game for the 2p version. Sorry to dissapoint you Robotech fans, buy the DVD.

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As a Fan of Robotech since I was in the 6th grade (many, many years ago), I may be a little biased. However, I try to rate games from a objective point of view. That said, I'm absolutly addicted to this game. I wasn't overly impressed when I first opened it up last week. The targeting in battloid mode is automatic, and doesn't have the 1st person controls I've grown to expect from games like Halo. That said, I quickly got used to it, and its no longer a problem. That was my only gripe. Otherwise, the cell-shaded graphics are great, and the music is from the television series, also great.

Its pretty obvious that the creators of this game are big fans of the series. the majority of it takes place after the Zentradi battle that decimated the earth. Many of the fights take place in small townships or ruined cities...everything you'd expect from a world that has mostly been destroyed.

This being said, I believe someone who is new to the show will like the game once they get used to the controls (being able to change from fighter/guardian/battloid is great, though the small game boundries isn't), but anyone who knows the show will probably love this game. Its hard not to.

Really, If you've invesed in the DVDs, I strongly reccomend this game.

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If you've never heard of Robotech, this game will seem average at best. You'll be intrigued by the whole transformations thing, but you won't get it. You won't be amazed by the music or the new planes or the abilities of each new veritech, and you definintely won't get the paint schemes. Overall, you'll be like... decent plot, okay graphics, and okay gameplay. You just won't understand.

But...

If you are a robotech fan, this is a must have! Though you do not follow the Macross Saga timeline, they allow you to follow it enough to get you attached and then go off on a believable and interesting story. It does help account for the many Zentradi that survived the battle, since you fight so many in the game. The ability to switch modes on command is amazing. The cut scenes are not the best and some of the machinema, just plain sucks, but it doesn't matter, it's robotech. Every vertitech is in the game, and sometimes, you'll get surprised with a new one you didn't think was coming. All the paint schemes are there, from Rick's to Max's, to the infamous SKULL ONE!!! The Boss battles, seem like they would be monotonous, since there is a pattern to beating the enemy, but for some reason, it's more of an adrenaline rush. Everything about this game is fun... except the protection missions. These get old FAST. I viewed them as a challenege, but it really kinda sucks, protecting something that cannot protect itself. Multiplayer is also lacking in this game. There is only one on one, which can get boring pretty fast. And a flight ceiling in some levels sucks, but makes sense for the point of the level. With such a low flight ceiling, you'd be surprised by how big the space missions are. You can literally fly anywhere, practically. The graphics are perfect for the game, as it emulated the animation from the series. The music is good, and although the sound effects are repetative, they are the same sound from the series, so it works for a fan. You will love launching salvo after salvo of missles and targetting five guys at once and unleashing your payload. They created a realistic balance between the three different modes, giving each its own individual strength. The main point of the game is to play through and beat it, but striving for the different medals and promotions adds a new level of gameplay and causes you to increase your skill and proficiency in new and old areas.

For the Robotech fan, this game is a must. It has all that you could ever want in a robotech game, minus the better multiplayer.

I own it and love it.

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The RDF (RoboTech Defense Force) has A-LOT of confidence in their Veritechs. Basically each level is done single handedly by you with one Veritech (There is minor support but insignificant as it really doesn't seem to make or break an outcome). Sometimes this soloing seems reasonable and other times just absurd. I recall the level "Cat Scan" were you're supposed to escort a recon unit doing her rounds amoungst 20,30...Zentradi. So it's basically you and a recon unit with minor defensive weapons VS a small army. When you fail the mission (and you will fail it, unless you happen on the "trick" right away) the game barks at you "What were you thinking", or something along those lines. It didn't take long for me to think "What was the RDF thinking putting only one Veritech out?", or at least "What were the programmers thinking when they assembled this level?"

That being said if you can get past the "One Man Army Syndrome" the game is pretty fun eventhough you have a very limited "arena" to play in. It has alot of neat visuals, good music (based on, but not the original North American Macross Series, and that is really too bad!) and good control(X-box)(once you get used to it!). One more thing, with the gameplay, music and cell-shading combined it began to feel like the cartoon after a while.

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This game is crazy. Its one of the best games ive ever played. The only problems are the missions are severley repetetive and u cant fly very high, but other than that its awesome. Although there never is a mission where u have enough room to do maneuvers like firing a salvo of missiles and then changing into battloid mode to realy fight, or do some coolio spin move then fire some missiles and then fly upward and straight down again. But this game is 10x better than that ripoff Robotech Invasion.But its still one of the best games ever. (Xbox version is best).

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Sunday, September 7, 2014

Review of Dead or Alive 5

Dead or Alive 5
Customer Ratings: 4.5 stars
List Price: $29.99
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Dead or Alive is one of those series that hasn't been taken seriously because of the beach volleyball spin off and its boob-physics. Looking beyond that however it is a quality fighting game that is simple to pickup and improve at.

The good:

-Easy learning curve. You punch, you kick, you throw (grapple), you block, and you hold (counter). Most of the combos are really simple; a series of punches and kicks, sometimes with directional movement but otherwise it's very straight forward. Combos are short (under 15 hits) and do not require hours of grinding to master. The fighting modes for DoA5 are arcade, time attack, and survival and there are 7 difficulties ranging from very easy to normal to champ to master, Tecmo kept the bar low to introduce players into the franchise while at the same time keeping the seasoned DoA players challenged.

-The fighting. Tecmo's rock, paper, scissors method to fighting as always been prevalent in the DoA series but this time its a selling point (ignoring the sexualized female characters). Punches/kicks will beat throws, throws will beat blocking and counter holds, and blocking and counter holds will beat punches. There is always a risk to each action you take and there isn't a sure way to win like other fighting game series (Marvel vs Capcom 3, Street Fighter 4). Tecmo makes the risk really prevalent with this rock, paper, and scissors design because a misread will lead to more damage. For example, a throw that is used on a block will deal x amount of damage but a throw used on a counter hold will deal 1.5x damage. Dead or Alive 5 does not have any unblockable/inescapable setups that other games find as a key to win a fight. I haven't lost a fight in the DoA series thinking "Wow that move was rigged" or "That character needs nerfing" it was a matter of the mistakes I made in that fight or the other player's mastery of the game. The question in this game is how safe will your next move be and how effective will it be, rather than how well can I trap and how well can I execute my combos? Dead or Alive 5 is all about reading out your opponents next move or creating an unpredictable offense. Players can still counter a move while they're being struck, this forces a variety of high, medium, or low punches/kicks. If that defensive player misreads a counter then the offensive player can extend his/her combo. This style of fighting leaves the game play to be more exciting, each fight is different rather than watching a replay of the same setup and the repeat same combos.

-The fighters. Most fighter's skill set is a representation of a real-life fighting style. Brad Wong Drunken Fist. Christie Snake Fist. Bayman Russian Martial Arts. Hitomi Karate. Rig Tae Kwon Do. Tina Wrestling. Each fighter is built for a purpose that will suit a particular play style. I'm not too sure if the ninjutsu style of fighting is real but a part from that I feel like Dead or Alive is a documentary of fighting techniques of the world. I haven't found a character that is completely useless but rather their style just doesn't suit me. The grappling characters may be sluggish in their punches and kicks, but their high damage on throws and holds make up the difference. The characters that rely on their unpredictability have lower damage in comparison to others. I've always been a lover of the special tag-throws given between certain characters. Two fighters having similar fighting styles or a close relationship in the story will give a pair of characters a special tag throw that'll deal bonus damage. [You can see these special tag throws by youtube DoA5 Tag Throws.] This addition brings that connection between characters and fighting styles, it is very entertaining to see team work to destroy your enemy. All the fighters are given unlockable costumes and Tecmo even threw in a free DLC costume pack instead of charging for character skins. People like free DLC, I hope you're paying attention Capcom.

-The online, it's not the best because it's still in its infancy. An option is open for a player to challenge you while you're playing a single player game so it's like a real arcade-fighting game experience. I'm playing on a high bandwith connection so I'm not facing any problems at the moment. It doesn't outshine any other fighting game's online play.

-The visuals. Characters are more life-like than ever: each character is now less cartoony and have their own distinct features both in their beauty and their nationality. Tecmo even went to the length of throwing in sweat and dirt into the game for a more realistic feel. I'm sure everyone can pick a favorite in how each character looks. The stages are detailed, interactive and alive, the environment will hurt you (electrified walls, being kicked off of a ledge etc.)and it is changing. Being kicked off of a ledge is not the death of the character like in Mortal Kombat or Soul Calibur, if the character still has health then the just fight goes on and the stage changes.

-The training. Training mode is one of the easiest I've seen, some moves are tricky but far from impossible. There is a video preview of what the combo should look like. The timing of each combo is more lenient than other fighting games. The combo's input is always on display, your inputs are always on display, and the direction of the arrows will change whenever your character has changed direction. Depending on your inputs, it will show the possible combos that can still be done. For example, inputting a forward punch combo will only bring up combos that start with a forward punch. It really comes in handy when designing possible initiation sequences. In addition, there are frame data that can be analyzed to see the risk of a strike if it is blocked or how long an opponent is vulnerable when a strike lands. The difference in a seasoned player and a newbie would come from the familiarity of all the character's combos and knowing this frame data.

The bad:

-The storyline. It's a mess of cutscenes, 1.5 hours of it. Rather than keeping the individual story line and ending for each character like in DoA3, 4. DoA5 created a massive timeline that connected most, but not all, of the characters into a single story. The result is a confused mess because you start with a character, play him/her in 3 fights, then jump to another one. You're left wandering into what happened to the rest of the characters that weren't a part of the ending. You can't pick your favorite character to end the game with. It forces you to sample all the characters that are involved in the story line but at the same time left out a few other characters. I don't recall playing as Christie in the story line even though you fight her with a few characters. Tecmo tried to be all-inclusive with the story line but ended up excluding a majority of characters from the ending. Tecmo built a tutorial within the story line and there's no way to go around it. The game starts off on very easy and ends with a normal difficulty fight. The ending "boss" fight is not really a boss more like a combination of 4 characters. The end result is a story that was ambitious in its attempt to include 20 characters into 1 big cutscene-driven story line but ended up having a very ambiguous ending with many character's stories either not including or ended prematurely.

-Game has an unfinished game menu. Every time you start the game it asks to 'choose storage device' and it'll show an empty menu but will allow you to continue. It'll also repeatedly remind you to not shut the game off when it's saving. It'll also forget the language options that are set and will automatically default to Voice Acting and Menu Language as English. This wouldn't be a problem with the English wasn't as good as the Japanese ones. (This problem is now fixed, patch it)

-The Virtua Fighter audio. They really sound out of place, the recordings sound like they were just copied and pasted from Virtua Fighter and I'm sure they were.

Conclusion:

Don't let the bad story line discourage you from playing the game. If you appreciate martial arts and seek an alternative fighting game DoA5 is a good choice. It's easy to pick up and to me it is how a realistic fighting game is meant to be set up.

New May 8, 2013/July 22, 2013

Team Ninja has announced 'Dead or Alive 5 Ultimate' to be released in Fall 2013 with Momoiji (from Ninja Gaiden 3) as a playable character and other content released for the Vita. They've essentially 'pulled a Capcom' which explains the price drop for DoA5. Unless it can't be helped, wait for DoA5 Ultimate.

May 22, 2013

From what I've seen from preview screenshots and etc here are the new characters for DoA5 Ultimate:

-Momoiji (Ninja Gaiden Series)

-Rachel (Ninja Gaiden Series)

-Leon

-Ein

-Jacky Bryant from Virtua Fighter

FYI:

The DLC costumes for DoA5 will be carried over to DoA5 Ultimate.

DoA5 Ultimate will be for 39.99 and can be preordered on Amazon among other places.

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The good:

The graphics are really nicely done.

The JPN voice actors sound fabulous.

There's a nice long difficulty ramp for all players (Rookie to Legend)

Counters are toned down a bit, so Bass can't kill you in 3 shots now.

Most of my issues have been covered, so I'll just say a few things. As a longtime fan (from DOA2 onward), here are my issues:

-Story mode is not individual characters anymore, but a giant piecemeal map where you have to play certain characters at certain times. Nothing worse than having to face Alpha with one of my worst characters.

They tried to balance out the characters, but Rig is tooled pretty high (some of his counters are worse than Bass') and Pai is tooled pretty low (death by 1000 cuts, if she lasts that long)

They messed with the counter system window again. I have no problems getting counters with any of the new characters (perfect ones with Rig right off the bat and Sarah, too), but the older ones give me a few issues (even Lei Fang). Not sure what's up with that and if it's linked to some frame change.

The AI for the difficulty levels seems to occasionally forget what level they are supposed to be. I had almost no issues with "True Champ", but Hard kicked my butt for a bit. Though, the computer certainly remembers when you pick, "did you touch a button? Counter! Juggle! Downstrike!" Whoops, I mean, "Legendary".

No Ein!

I like the game, but had I known beforehand how much of it had changed and how many of the small changes were annoying, I'd have probably waited until it dropped to about $35 before picking it up.

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I bought the PS3 version when this game came out, I was not impressed with the control scheme and fluidness of the character controls. I decided to give another try and the Xbox version does not disappoint, plus it is much cheaper in price now, I paid $19.99 opposed to the whopping $ 59.99 when it first came out. This review is solely based upon which version is better. The graphics for the Xbox are about the same as the PS3.

Honest reviews on Dead or Alive 5

I am making a short review.. I LOVE the DOA series as a whole. It's great that there's still a non weapon based combat game. Rarer to find a straight up fighting game.

The graphics are incredible.. the stories are still silly.. But as with Ninja Gaiden 3 this game feels rushed and missing the steady hand of series godfather Itagaki.

The new story mode, similar to Soul Calibur V and Mortal Kombat you play several missions as varying characters tying a larger story together.

Honestly I much would have preferred more clear cut individual stories/campaigns for each character. I will say though DOA is still one of the best pick'em up and play fighting games.. the graphics are great, and the fx are really good. And even though they do emphasize too much on the "boob physics" if you really want to dig into all of the counters, and reversals the game can get pretty dense and strategic, while at the same time its a good casual button mashing fighting game. There's no big customization ala Soul Calibur V. But its still a fun time..

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I pre ordered this and have been playing almost every day. I like how they made 5 an "open to most" type of fighting game and not a "hard core" fighter game like 4 was. I think 4 is good if you want the feel of a game that makes you push yourself for every win in the game. But I like the idea of being able to tell people about DOA that may not have ever played any of the games before and have them try this one out. And know they aren't going to get thrashed in arcade mode and feel like they went against pro players. I have nothing against hard leveled fighting games but it's good to have the option to tone it down a bit to welcome in new players and let them crank up the difficulty when they're ready. For myself, I've taken arcade mode to max level with Ayane. (a few continues used.) But I like to be able to fun play without having to think about how to out play tough A.I. I think this game is easy enough for beginners but can be a good fight for pros. Most have pointed out that there is no boss battle here. You do get one with Alpha, but only at the end of Story mode. Other modes just end with a final match with a random fighter out of the regulars. As for unlocks, you get: 3 fighters from Virtua Fighter (Akira, Sarah, and Pai), 2 extras from DOA: (Gen and Alpha), and 1 extra stage. You also get the chance to unlock extra outfits through play for each fighter just like with the other DOA's. Also, you can flip from English to Japanese for voices. Everything in the fights flowed great, tag handled great to. As for online I don't play too much there, but from what I did see all seems to work well. To wrap up, if you want to play a fun fighter with some bite, this game is great. And if you have been wanting to try a DOA game this is the perfect one to try.

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Sunday, August 24, 2014

Reviews of 120GB Hard Drive Xbox 360

120GB Hard Drive Xbox 360
Customer Ratings: 3 stars
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The item that was pictured and described which I thought that I was buying was not what was sent to me, at least not in it's entirety. To complete my purchase I was asked to pick between a black or gray casing cover for my hard drive and I picked gray, however when the item arrived all I had was an internal (naked) hard drive with no external case to attach it to the XBOX 360 system. The paperwork that was sent went on to tell me that I purchased only the internal hard drive and if I needed the external case I could acquire one from the seller for an additional $17.00. I haven't been so upset with an online purchase since I had my credit card information stolen from an insecure site. On top of this whole thing... the hard drive itself, now that it's all put together, doesn't even work the way it should because there seem to be issues with the 120GB unit. Not my happiest purchase, or a great Bday gift for my son either.

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Plugged it in and bam we are gaming. had it for a few years with no problems at all.

even after all this time I still have plenty of room on the drive for the games I play.

Love it.

Thursday, July 24, 2014

Best Skinit Hello Kitty Sitting Pink Vinyl Skin for 1 Microsoft Xbox 360 Deals

Skinit Hello Kitty Sitting Pink Vinyl Skin for 1 Microsoft Xbox 360 Wireless Controller
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $11.24
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I was expecting something more than a sticker in the mail, but when I got it & put it on my controller, I fell in love! I've had it on there for about 6 months & it's still looking great!

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I gave these to my daughter for Christmas. She loves the fact that she now has her own controller w

Best Deals for Skinit Hello Kitty Sitting Pink Vinyl Skin for 1 Microsoft Xbox 360

Easy to install, just as described. What else can I say it is a great product that doesn't need a bunch of words.

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