Showing posts with label xbox 360 kinect games. Show all posts
Showing posts with label xbox 360 kinect games. Show all posts

Friday, February 6, 2015

Reviews of Lips: Party Classics - Xbox 360

Lips: Party Classics - Xbox 360
Customer Ratings: 5 stars
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This is probably the best of the Lips offerings thus far for overall singable/fun music. A good selection of songs from 60's, 70', 80's, 90's and 00's. Most of the songs have the original videos which is cool, especially of you grew up in the 80's with MTV. Some of the oldest songs (60's and some 70's) do not have videospresumaby because they didn't have videos then! In those cases Lips plays still images of the Artists in a slideshow-same as with previous versions.

There was no song listing on Amazon or Xbox's Lips's product page..so here it is...

Lips Party Classics 40 Songs

1. What's Up ~4 Non Blondes

2. Black Velvet ~ Alannah Myles

3. Rehab ~ Amy Winehouse

4. Doctor Jones ~ Aqua

5. Love Shack ~ The B-52's

6. Let's Get It Started ~ The Black Eyes Peas

7. Word Up ~ Cameo

8. Tubthumping ~ Chumbawumba

9. Rhythm of the Night ~ Debarge

10. Groove Is In The Heart ~ Deee-Lite

11. I Touch Myself ~ Divinyls

12. American Pie ~ Don McLean

13. Son Of A Preacher Man ~ Dusty Springfield

14. I Want To Know What Love Is ~ Foreigner

15. I Will Survive ~ Gloria Gaynor

16. Laid ~ James

17. You're Beautiful ~ James Blunt

18. Rock and Roll All Nite ~ Kiss

19. Sweet Home Alabama ~ Lynyrd Skynyrd

20. She Will Be Loved ~ Maroon 5

21. To Be With You ~ Mr. Big

22. These Boots Are Made For Walking ~ Nancy Sinatra

23. True Faith ~ New Order

24. Live Is Life ~ Opus

25. When A Man Loves A Woman ~ Percy Sledge

26. Every Rose Has Its Thorn ~ Poison

27. Brass In Pocket ~ The Pretenders

28. Shinny Happy People ~ R.E.M.

29. I'm Too Sexy ~ Right Said Fred

30. Addicted To Love ~ Robert Palmer

31. Kiss Me ~ Sixpence None The Richer

32. Wannabe ~ The Spice Girls

33. Friday I'm In Love ~ The Cure

34. My Sharona ~ The Knack

35. Unchained Melody ~ The Righteous Brothers

36. I Think We're Alone Now ~ Tiffany

37. It's Not Unusual ~ Tom Jones

38. Red Red Wine ~ UB40

39. Y.M.C.A ~ Village People

40. Is This Love ~ Whitesnake

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If you've ever played Lips games before, then this game should fit well like an old shoe. For those who've never tried it ... essentially Lips is the Xbox version of Singstar on the PS3. You get (mostly) authentic videos which you can sing to your hearts content. Basically it's a very awesome karaoke machine for your video game console.

As for the song choices in this game, I definitely liked it more than previous versions. I felt this time around there were more "good" songs that can easily light up a room and provide a few hours of quality entertainment for yourself or a group of friends. I also liked how they improved this game this time around by making it more focused on getting good scores and certain achievements as a result of it. I can't tell you how many times I sang "Every Rose Has Its Thorn" (I know, don't laugh) just to master the song and get on the top of the xbox leaderboards. This aspect of the game is definitely a highlight of the current Lips game that I felt was absent in previous installments. I definitely felt more addicted to the notion of constantly trying to improve my singing to get on the leaderboards, whereas in the past I used to just sing a song and move on to the next one without much thought about technique. This time around because the game automatically compares your results with the global leaderboards it definitely provides an improved sense of motivation to sing well.

Or if you're just a casual player, the song list is a nice collection of 80's and 90's dance, pop and alternative hits that most people who are music lovers during that time (like myself) would be familiar with. Whether if its "Let's get it started", "groove is in the heart", "friday i'm in love", "I will survive", "word up", "true faith" or "unchained melody" there definitely seems to be a nice sampling of songs that I think will get most music lovers off their chairs and singing away in no time.

One gripe I definitely have with this game is the fact you can't export your songs from previous Lips games. Like the issue with the previous installment, which people complained about as well, I see the same problem with this game. I am able to play the games from the disc, and also on my DLC library. However, if you want to play songs from other Lips games, you have to bring the disc and load it over. Kind of a pain in the butt, and frankly with the ease of exporting in the Rock Band and Guitar Hero series, Microsoft should really incorporate this element into the Lips series so you can have all your songs in one master list.

Otherwise, this game is excellent. For casual players, I'm sure you'll have fun and feel a blast of nostalgia when watching old videos from the old days. I know I enjoyed watching the 4 non blondes and had a real mind trip back to my college days. For the serious gamer, you probably already know that Lips (and Singstar) games are less forgiving when it comes to hitting vocal perfection when compared to the Rock Band series, so if you're really into hitting those notes and getting uber high scores for bragging rights, this game shouldn't disappoint either.

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I have had every Guitar Hero game and love that we can sing with them now, but as a woman it is hard to sing a lot of those songs. Lips does a good job of having a variety of songs. I like that you can watch the music video as you sing. There are two ways to follow the words also, which helps. When playing in a co-op some songs are split in to 2 different parts, with a background singer. Sometimes that can be harder to follow but it just adds a challenge. I now have all 3 Lips games, and am looking forward to new ones. There are hundreds of songs available to buy on Xbox live. I spent $10 on points and bought 5 songs. So that can put into perspective how much the additional songs cost. On Party Classics, there are more songs that are typical to karaoke. My friend and I make margaritas and play these games all night long!! The only bad thing is those microphones from all the other singing games do NOT work with Lips. You have to have the Xbox wireless mics, that are usually $25 each. This game said you can use other mics (I have a wired Rock Band mic with the controller built-in $45) and I could not get it to work. It would catch a few words but that was all. So if you are looking to start with Lips I suggest buying the bundle that comes with the microphones. (Lips comes with 2 and Number One Hits comes with 1)

Honest reviews on Lips: Party Classics - Xbox 360

Okay, I own practically every karaoke game for the 360, including Karaoke Revolution 2009, RB/LB, nearly the entire Guitar Hero and Band Hero series, and the entire Lips series (Lips, Number One Hits, and now Party Classics).

After being very disappointed with the original Lips, Number One Hits restored my faith in the product because it was Lips but polished in every way. Plus, Number One Hits had a much better song list than the original Lips.

I went into this thinking that Party Classics was just a song pack. But somehow, Party Classics is somehow software-wise weaker than Number One Hits which confuses me. The menus seems to move a little less smoothly than #1 hits. I still can't get the media center support to work with Lips. it would be awesome to have the thousands of songs i have in windows media center be instantly available in Lips. maybe it takes a really long time for Lips to detect all those songs but there's no progress bar or anything so i gave up after about 20 minutes.

there were some additions to the software, especially support for USB mics! but i had problems getting the USB mics to work with the wireless mics simultaneously. when i wanted to sing with usb mic, it was inactive and only the wireless mic was active. the menu for selecting which mic to use is confusing and i kept getting error messages. so i ended up doing the hokey pull-out-batteries-out-of-wireless-mic when i want to use the usb mics and then put them back in when i want to sing with the wireless mics.

also, since I thought Party Classics was a song pack, I thought you could just start singing. but it was really off so I had to resync the mics. for #1 hits, the autodetection determined it as 78 ms. for party classics, it found the lag to be 125 ms. but while the wireless mics sounded pretty good in #1 hits, they didn't sound good in party classics. i had lag problems even with autodetection. and the sound of the voice through the mics had the same artificial quality that was in the original lips.

this is where the usb mics shine. i tried the guitar hero mics and it sounded so much better than the wireless mics. i haven't tried my karaoke revolution mic yet (logitech) but i expect those to shine as well. i was able to hit multipliers that were unheard of with the wireless mics. however, the usb mics are gimped in terms of scoring because you lose the free points that the wireless mics offer by shaking them. if you're competing against someone and have really good vocals, you can overcome the free points that the wireless mics get. otherwise, it's hard to ignore the points. yeah, MS, try to make everyone favor the wireless.

also, MS partially fixed the disc swapping problems. if you're playing party classics and want to play a #1 hits song, you swap to the #1 hits disc and as long as you keep choosing #1 hits songs, there's no disc swapping. and once the #1 hits disc is in, the songs are marked differently so the #1 hits songs become the default songs and the other songs are marked as other disc songs.

however, if you want to play a song off the original Lips disc, you have the constant swapping again.

one last bad thing. this problem is becoming a problem again for me. in a game like Karaoke Revolution 2009 or Band Hero or Rock Band or Guitar Hero, you can easily know how to adjust your pitch and you feel like a stud when you can nail it. if you're singing too high, the on-screen indicator clearly tells you that you need to go lower. if you're too low, it'll tell you to go higher. however, in Lips Party Classic, it's still like the other Lips games. if you nail the pitch, you see it. but if you're off, it's hard to tell whether to go higher on the note or lower on the note. it just shows as a fuzzy miss. so you kind of sound like Tarzan as you're going from high to low to try to figure out what pitch the song wants.

but to finish off the review on a good note, the song list is just sick. plenty of awesome songs to sing. all the cheesy love ballads that I imagined singing to a girl are here. To Be With You. classic. this is a really good song list and a lot of people know these songs. and you can't help but laugh at some of the songs. songs that professional singers can pull off. but songs that people who don't have perfect pitch that sound crazy funny. songs like i touch myself. it sounds sexy and playful and funny when the divinyls played it. but when average people sing it, it's gut busting funny.

as always, the song library for the lips family is huge and awesome. they just need to tweak stuff to make this a truly great product. they need to find a way to fix the pitch bar. it's still much harder to read the pitch and the lyrics at the same time like in the other games. i know they don't want to copy the other games but sometimes copying is not such a bad thing.

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In this 3rd sequel to the Lips franchise you get a lot of classic songs. From 60's to 70's to 80' to 90's and songs for 2000 and beyond. I love the Lips games. I think they are soooo much fun. You can have awesome parties with this game. you get all kinds of good old music. There are songs that most people would know. You also get some not so popular songs (well I think so) in this game. All in all this is truely loads of fun. so I do recommend this game to anyone who loves to sing. Great for parties and great for the young and old.

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Thursday, January 29, 2015

Final Fantasy XIII-2 Collector's Edition -Xbox 360 Reviews

Final Fantasy XIII-2 Collector's Edition -Xbox 360
Customer Ratings: 5 stars
List Price: $59.99
Sale Price: $36.84
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Being utterly, utterly disappointed with the original F.F. 13, I was convinced I would not buy this game. And especially not the collector's edition. Yet, Amazon somehow baited me into buying both the Collector's Edition + The Official Strategy guide for $100. FML.

Anyways, a few pleasant surprises in regards to the COLLECTOR's EDITION:

1) The packaging is top notch. The art book that they hyped up as being part of the case is actually just a few pages long, so that was disappointing. However, everything has a high quality feel to it.

2) The Music CDs 4 CD's long, and they are elaborately encased. Very nice to look at. I listened to a few of them, and if you have a decent speaker system they will sound pleasant. I didn't feel like the music was overly awesome or anything compared to previous FFs, but they are pretty nice to listen to and match the game very well.

These are the only benefits of the collector's edition. Well worth the extra $10-$20 though, in my opinion at least.

ALSO NOTE: THE GAME ONLY REQUIRES 1 DVD FOR XBOX 360, as opposed to the 4 from the original FFXIII. A huge plus in my opinion.

As to the gameplay itself, it's a huge step up from FFXIII. I hated the linearity and utter lack of NPCs to interact with and such. It's fun to play and very visually pleasing, but this is by no means the best Final Fantasy or anything. If you are a fan, though, definitely worth buying. If you're not a FF fan, then you'll probably find this game pretty good but by no means spectacular.

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I'd give this game an 8 out of ten. If you like the battle system used in 13 then think of my review as a nine out of ten instead of an 8. To me, the battle system relies too much on the the auto-battle button. Sure, you can can pick the abilities yourself, but this just isn't practical later on in the game. Most of the strategy lies in split second decisions in switching your roles and this does lead to some intense moments but i prefer a battle system more like the one used in 10.

I personally like the quick time events but there aren't that many and you catch monsters in the game and use them as your third party member but i don't really care one way or another for this. I do actually like that you only have two characters, I always have trouble picking which characters to use for other games because i usually like them all.

The story is told in an episodic format and the story to me was good but not great. It just didn't have the emotional impact of other games in the series. I can't really pin point why this is but it could be do to the fact that the story is really short. However, I thought the ending was great. It could have been amazing though if some earlier things were done better in the story. Some people have complained about the game "not being finished" and yes it does say to be continued but the game does tell a pretty complete story for the two main characters and some of whats happening with other characters can been found out in the game through side content. The dlc thats going to come out sounds like it's going to be side story's and not come after the ending so it's not like you have to buy it to complete the story.

There are multiple endings but only one "true" ending, however, the others are interesting and give you some important information.

There is a lot of content and side things to do and I found them fun but they could have been more interesting, a lot of the side quests are fetch quests.

The setting of the game is varied and beautiful, the soundtrack is one of my favorite in the series, and the characters are likable.

I must sound like i didn't like the game that much, but I really did enjoy it a lot. Compared to other games out today this game is great, just comparing it to say, my favorite final fantasy games 8 and 10, it's not as good.

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I bought this as a gift and it was perfect. It was in great condition and it now looks nice sitting on my shelf.

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Great price, great condition, great game! Nothing went wrong in this purchase, and we're pumped to have it! It came in good condition, very important for collector's item

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I, unlike others, will be reviewing the entire collectors edition. The collectors edition, as pictured for a very low price, comes complete with: the game itself, an artbook, and a 4 disc soundtrack which provoked me into getting this in the first place. I haven't played the game so I'm not going to review it, but the other things i will. The game disc seems different than the standard game disc i suppose. It is very shiny and made to look like its made out of platinum. The artbook, unfortunately sucks. It has wonderful artwork but its nothing more than, i will say a few pages long and the paper itself tricks you into thinking that its thick considering the pages are. Now the main thing about the collectors edition is the soundtrack. No, its not a sampler and no, its not limited either, its the COMPLETE soundtrack, with over all 75 songs of the game. For $40 this is no where near a good deal, this is a bargain. The game alone costs about $20 which is no where near bad but the soundtrack is about $35 officially but considering how many people are selling it for over $75 Square Enix must be very generous.

Game: N/a

Artbook: 3/5 (it had wonderful artwork)

soundtrack: 5/5 (complete with complete song list as well in english.)

overall: 4.5/5

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Thursday, January 1, 2015

Reviews of Scania Truck Driving Simulator - PC

Scania Truck Driving Simulator - PC
Customer Ratings: 5 stars
List Price: $29.95
Sale Price: $20.00
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So I am the kind of person who likes to come home after a long day and drive trucks around. For me it is relaxing and it takes a lot of stress away. Well for me to be satisfied, the game needs to be realistic. This game meets that expectation. The people at SCS have come a long way from 18 wheels of steel convoy (the first game I bought from them). The game engine is great for this simulator. The graphics are sharp and will keep you exploring the world. The truck that you will be driving is a Scania R series. There is a lot of detail to it and its a fun drive. Here is where one of my complaints come in. You cannot get a different truck. I liked being able to buy different trucks and customizing them but I have not found a place to do that and I don't think there is one. I also do not like the fact that there is no large map view. I used to look at a large map of the game and see where I wanted to drive to and what I wanted to haul. Hauling loads has changed too. On your mini map display you go to these green dots and find a trailer there. You then hook up to the trailer knowing nothing about the job really except the name of the place you are going to. When you attach the trailer a checkered dot appears on your mini map and you have to find a way to get there. (you cannot look at a large map to find the best route because there is no large map. Only a mini map.) Well I have done a lot of complaining but I haven't really gotten to the good. Besides free-roaming there are other options in the main menu. In the menu you have:

Driving License: This is where you can take lessons on how to drive your truck with a trailer. This is very helpful if you are like me and have never driven a real truck in your life. It helps you learn how to handle a truck and trailer while maneuvering through an obstacle course and how to back up your trailer while avoiding cones.

Driver Competition: This is where you can compete in events that require a high level of skill. You will be performing maneuvers in an obstacle course (This is very fun but also very challenging!)

Dangerous Drives: This will test your skill when in dangerous situations. The situations range from driving next to a cliff, to a flooded road filled with debris, to a tight ally with parked cars, to an unmaintained bridge that is falling apart, and more. These are very fun are good practice.

Freeform Driving: This one is simple. This is open world driving where you can deliver a variety of cargo and explore the environment.

Time Reaction Test: This will test your reaction time on a closed course. Each test will get harder and you will have to be on the edge of your game because something could pop out at any time.

Overall this is a great game with amazing graphics and fun challenges that will keep you entertained.

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OMG this simulator is superb good.. never ever seen one like this.. i highly recommend this to everyone who love simulator games. only problem i got with this simulator is there is no problem.. SCS software really made this simulator really changelling. if u have logitech G27.. omg u will feel like u are driving the real truck and also the sound is so freaking good...its amazing..~

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During the summer, SCS Software was supposed to release their what I call "big project", aka Euro Truck Simulator 2, in the summer. In August. But, they couldn't meet that deadline, so instead they released this game. And I've gotta say, they sure have come a long way since Trucks & Trailers. That is one of the very few SCS Software games that I DIDN'T buy. I hated it, every part of it. I was concerned about Euro Truck Simulator because I feared it would be just like it. But fortunately, they released this game which gave me more than a little bit of hope. This game is nothing less than AMAZING!!! It really is. SCS has clearly worked hard on it. Here's a list of the things that really make this game stand out:

Compared to German Truck Simulator or Trucks and Trailers, the physics in this game are nice. You can actually drive without skidding all over the road or crashing into the guardrails. Don't get me wrong, GTS was good, but not even close to this game. It feels so realistic when you're inside truck, speeding along the road. The engine sounds so real, for those of you who don't know it is a real recording from a real truck. That alone makes it a pleasure to drive the truck.

License from Scania. This whole game is Scania-themed, and while I've never seen one in person, it looks like Scanias are amazing trucks. It was really good of SCS to get a license from them instead of using the Swift brand that they usually use. This also makes driving nicer.

The fact that the transmission works like a real automatic (where you have to switch to the reverse gear, not press the reverse pedal). It's so easy to set up; and is something that I felt the games were always missing. By the way, the menus are all nice and attractive and easy to work with. The main menu music is inviting, nothing too crazy, but nothing dull either.

The dangerous drives are a true challenge. Some of them will have you on the edge of your chair as you drive past some of the craziest scenes ever seen in a trucking game. From navigating through a crowded backstreet to twisting down a curvy mountain road to picking up a trailer at a rock concert, you've got so many challenges to try. Be sure to update to the latest version of the game (it will tell you in the profile screen) because SCS has added quite a few new drives.

The city that SCS has crafted that is full of trailers to be delivered is beautiful. A great city to drive in, so realistic. In the latest version, a new section is added to the city, which is also very nice. SCS has really put a lot of effort into giving their fans everything they can. I've spent hours and hours making deliveries here.

Just with the city alone, this could be a game. The fact that there are dangerous drives and reactions tests and European challenges (based on real ones), and more, this game has a lot of content that will keep you busy for a while. You don't even have to have a high-end computer to enjoy this game. It looks good on mid-range too, very good. The graphics never cease to amaze me, I just played the game for a while and loved every minute of it. When I bought this game, I never expected to get so much out of it. I've never seen a small company like SCS Software do so many updates to their games like they have. If you want a game that's worth every cent, buy this one. Don't worry about it spoiling Euro Truck Simulator 2, because they are definitely different games. I won't be getting that game until Christmas, and I'm so glad I have a game like this to hold me over until then!

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A lot better than I expected. It has it's flaws, but what game doesn't? They have released updates, and will continue to do so from what they say. Great graphics, but needs a fast comp to really benefit. There is a modding community. This is the only truck-sim worth looking at, nothing compares. A keeper, look forward to add-ons in the future.

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I would recommend as a first time trucking if you plan to play any of the Euro truck games. The challenge part of the game is the best part, this part will really test you. I bought it for my 9 year old son and he loves it.

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Thursday, August 14, 2014

Borderlands 2 Tiny Tina's Assault on Dragon Keep Review

Borderlands 2 Tiny Tina's Assault on Dragon Keep
Customer Ratings: 4.5 stars
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From what I have read this is possibly the last DLC for Borderlands 2. If that is true they have saved the best for last. Tiny Tina's Assault on Dragon Keep takes place in a Dungeons and Dragons esq game played by Brick, Lilith, and Mordecai with Tiny Tina telling the story and you as the character in their game. One of the neat features in this DLC is that the game changes as Tiny Tina tells the story. For example right at the start a sunny, rainbow filled sky will instantly turn into a foggy night setting as Tiny Tina corrects herself and an unbeatable boss will suddenly vanish as Lilith tells her she can't have an unbeatable boss at the beginning of the game.

The game pays homage to RPG games and there are a lot of references in the DLC. Games like Dark Souls, Skyrim, and more are referenced through out in the matter of side quests, locations, objects, and dialog to give you a good chuckle when you catch them. And, if you don't know much about RPGs there's still plenty of good old fashioned Borderlands humor to keep you laughing as you play.

The enemies are great in the game. They're not just re-skinned like the other 3 DLC. Here you will be facing ogres, skeletons, spiders, and a lot more. Even dragons! The settings look gorgeous. Quite a bit of variety as well. You trek through everything from caves to climbing a tower and they're all awesome to take in and explore.

The main quest story is good and fun to follow along with. In a solo game, it took me about 8 hours to complete the main quest, spent about a hour doing side quests, and probably have about another hour or so more to finish the rest of them, so all in all I'd say you're looking at about 10 hours of play if you do all the quests. And, as usual like the other DLC finishing the main quest opens up a raid boss for you to battle.

There aren't to many negatives to the game. The only problem I had with it was the occasional bug that had to be fixed by exiting out of the game and reloading it. That didn't happen much though. The only other thing, which to me really isn't a negative just was kind of a bummer, was that there wasn't that much good loot in the game. I was a level 50 when I played it so I had great gear starting it and there wasn't much in the game worth me picking up. Maybe playing it at a lower level would offer different results. There are two purple rare guns worth getting though. One is offered in a side quest from Miss Moxxi. It's a submachine gun with shock damage called Miss Moxxi's Crit (the description in the gun details says Slippery When Wet. If you're older I'm sure you'll understand they're little play on words). The other one is a shotgun called The Swordplosion. It's a shotgun that shoots a sword that explodes into 3 smaller swords that explode on contact. Don't really need to say much more about that one haha. Just in case you get the game, want that gun, but don't want to play all the side quests just to find it I'll leave a hint below as to which side quest offers it since it's not really clear which one it is when you play.

When it's all said and done Tiny Tina's Assault on Dragon Keep is a fantastic DLC and personally I think the best one out of the four. Definitely worth the $10. If you're new to the Borderlands game, like it, and are debating on picking up DLC for it I'd say this one is a good one to start off with.

*Hint*

A little less than 3/4's through the main quest if you head back to Flamerock Refuge (could maybe get the quest available sooner I just went back there as I got closer to the tower and noticed it), Roland will have a quest to offer you called The Sword in the Stoner. When you first accept the mission it's going to say you get a green shotgun upon completion. As you head to face the golem you'll hear Brick, Tina, and Lilith talking and Brick will ask if the shotgun can be a gun that shoots swords. Then when you turn in the quest to Roland You'll hear Mr. Torgue tell Tina to let the gun shoot swords that explode into swords that explode and then it'll turn into the unique purple Swordsplosion before you accept it.

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Fun, not a re-skin of old enemies, lots of good new weapons and mods. Has an amazing raid boss.

Great story, which follows the original story mode extremely well. Goes over how Tiny Tina deals with Rolands death.

Overall a great DLC, well worth the money. It has a large amount of side quests. The main story only takes a few hours to complete.

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Great graphics-at level 50 very hard enemies...wish there were more coming for Borderlands 2 or maybe an 3??? Great game

add-on

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Great DLC, I just wish there were more of it! No complaints about the content, it was a nice change of pace from the main game. Definitely worth it!

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It is a dark night, and Tiny Tina has asked our favorite Hunters Brick, Lilith and Mordey to play a game (and a old school gamer I enjoyed the first three minutes as would anyone who played D&D). As the Bunker Master, Tina is to weave the tale of mystery and adventure as they play as the new Hunters as they face against classic monsters like skeletons, Orcs, and dragons. Can the Hunters fight their way to save the queen, can they get through without Roland, and can they get Tina to eat anything else but crumpets.......

I have this on my XBOX and I have been enjoying it. As an old school gamer hearing the references like dice rolls, rules, and critical hits just take me back. See all your favorite friends from Elly, Torgue, and even Handsome Jack. And listening as the Hunters bicker as they play (listening to who was a gamer as a kid will blow your mind). Now as Tina says

ROLL FOR INITATIVE!!!!!!!

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Wednesday, August 13, 2014

Rugrats Search for Reptar Reviews

Rugrats Search for Reptar
Customer Ratings: 4 stars
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If you have little children who enjoy the Rugrats believe me they,ll love this game. My kids are ages 6yrs to 10yrs old and this game has provided hours and hours of fun. I never heard my kids laughing and cheering each other on so much, until I purchased this game for them.

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I used to have this game from when I was 4 up until a few months ago. I played it from start to finish at least 20 times, and it didn't take more than 2 or 3 hours each time (excluding the first time). The controls are awkward, the camera is awkward, yet somehow, it's one of the best games I have ever played. This game's adorable characters and cutscenes, outstanding level location and design, distinct musical score make this game a significant childhood memory for me. So overall, this is a FANTASTIC game, good for young kids, their parents, and fans of the Rugrats and Nickelodeon.

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This game is awesome. I remember getting this game and being extremely excited because it was Rugrats. This really IS a great Rugrats game; the best that has came out. In this game, you can play golf, and even walk around Tommy's entire house and backyard. This is a great game that is a lot like the show. Rugrats in Paris The Movie for teh N64 has got nothing on this game. Buy this for anyone that is a fan of the show.

8.3/10

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I loved this game as a kid! I would spend hours playing it and trying to figure out how to solve the levels to get another Reptar puzzle piece. I'm 17 now and I still enjoy it as much as I used to.

The voices are the same as in the TV show, and even Tommy's house looks almost exactly the same as it did on TV. Sometimes the kids will talk while you're doing a mission and it's usually really funny.

Each level is creative, interesting, and fun (I especially enjoy the circus one).

There ARE a few things that are bad about it, though.

The camera angles can be a little frustrating, at times it will mess up and move around to where you can't see what you're doing. Also some of the levels are a little TOO easy for the "real" gamers that are out there today. But there are some that are moderately challenging. The graphics aren't the best, they're somewhat pixellated and pretty boxy, but they're good compared to a lot of games back in the 1990's. And the kids often repeat what they have to say, which can get annoying but doesn't really interrupt the gameplay.

But none of these problems are bad enough to make the game itself bad.

Overall, this is a great game for almost anyone.

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This game is very fun and exciting. You get to play old traditional episodes of the rugrats during the 10 years they have been on the air. Love it!

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Saturday, August 2, 2014

Cheap MVP Baseball 2005 - Xbox

MVP Baseball 2005 - Xbox
Customer Ratings: 4 stars
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Ahh, the ability to play a 30 year season after season mode called "Owner Mode" Ouch. Do you have that much time on your hands? Shame on if you do!!

I have 04 and I played it to death, so I was ready for a change, not just roster updates, but a change in the game to make it fresh and appealing. Yes, as you read above, the new Owner Mode will keep you playing until you're in a nursing home, but the the big addition this year of course is the ability to take your skills on XBOX Live which is a big plus compared to 04 and if you have XBOX Live, this certainly gives it more replay value by allowing you to play with anyone anytime.

Putting it to the test, I looked for some other changes in the game. E.A. added the "batters or hitters" eye feature. It gives you a quick glimpse with a flash of light right when the ball leaves the pitchers hand. The ball changes colors as it's thrown to show you what type of pitch is being launched. The ball leaves a contrail, a lot like a comet that helps players to tell the the speed and trajectory of the pitch. The better a player's batting attributes, the longer a pitch will retain its color and contrail as it comes down the shoot. It gives you a split second to determine where the ball will probably end up giving you the chance to swing accordingly. It's definitely in favor of the batter and can be turned on or off in the options screen. For me, its just for a little glitz and something new, but I don't feel it's a neat or cool addition to the game. I also don't seem to hit better with or without it, I suppose in the end, it's up to you.

The graphics are better than last year, this time supporting 780HD TV's and people with wide screen will be in love. The graphics overall have also been heaved up the mark. The players faces looked quite bad last year, flat faces, with no character. E.A. listened, the players faces look more lifelike and show more emotion than ever and you can recognize the big name boys at first glance. Signature batting stances are also more pronounced this year and each year I see them getting closer to the real guys signature moves and stance. I'd like to see a little spitting and player mannerisms before they go to bat, but the stances will have to do. Crotch grabbing also is not one of E.A.'s focuses this year either, thank goodness. I noticed a few more diving catches and some fantastic motion captured throws and dives than '04. I really couldn't notice them at first glance, but the more you play, the more you appreciate the time spent in the varied and countless motion captured moves througout the game. The most important part of any baseball game is fluid gameplay and MVP baseball plays as smooth as you could want especially when you field, it just seems so natural.

The sound is right on the mark, teriffic sound effects, sounds of the bat smaking the ball, trash talking in the stands, screaming fans, good announcing and great Digital Music, they got that right. The owner mode is right on mark too and is the dynasty mode for baseball. It's a bit different than other E.A games though, it's more or less about pricing tickets for your stadium, concessions, and trying to get fans to the games that don't bring in revenues usually. Owner mode is about making money and keeping your players happy. If you got the time, and shame on you if you do, the game allows you 30 years to make your organization successful. 30 years of gaming, hmmm, how do people find time to do this??

But don't cry, sports games is about multiplayer action anyway, and with the ability to go at it online and play with a friend on your couch, that is how the game should be played anyway.

Anyhoo, as many people know, this could be the last MVP baseball, at least for some years anyway due to the licensing issues with other companies, but since E.A. stole the NFL license in return, I'm happy to see someone else do it to them. I find it appauling the world allows rich game companies to buy out licenses to keep other game companies from competing. E.A. may say otherwise, but that is basically what they are doing. Mind you, I love E.A. but with less competition for the future, does this mean less quality for their games? Let's pray and hope not.

Back to the game, this game is very fun. The graphics are a lot better than 04 and I was happy to see it on XBOX Live too. I have to say it plays great so far, and I have not seen any XBOX Lag issues for it yet.I just hope more people join the bandwagon, (I think everyone is playing NBA Street) If you don't have XBOX Live, the Owner mode will keep you happy for 30 years though, so don't think this game doesn't have any replay value. Enjoy it this year, it could be the last E.A. baseball game this decade. Pooh!

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MVP Baseball 2005 is the closest game currently on the market to give you the most in-depth baseball experience possible. In my opinion, the only people not liking some aspects of this game will be New York Yankees fans. It's not only Manny on the cover, but also the intro video, cracks and comments throughout the games and even a song praising Boston's first title in 86 years. Well, all I can say is, if you can't overlook those things, you're missing one fantastic game. Let's break it down:

Owner Mode:

New this year is Owner Mode where you begin with picking a stadium (not one of the existing ballparks, but a starter stadium) and making a few upgrades (seating, lights, whatever you can afford before opening day). You can add a restaurant, set ticket prices, make promotional days and on and on.

You have a financial advisor for the season, budget reports, player contracts, etc. One note: Yes, you can be the owner and play the game just like you would in Dynasty Mode. You can sim, play individual games, manage the game or sit in your luxury box and watch it all take place. There is so much to this mode that I couldn't possibly fit it into this review.

Dynasty Mode:

This mode is essentially the same as last year. Keep the owner happy, the players, do contracts and play the games. It's been updated and tweaked for more user friendly experience. And I can't leave out that this year, you even have single-A teams in addition to AA, AAA, and MLB.

Mini Games:

Instead of just a Home Run Derby, EA has included a variety of features that can teach you different aspects of the game. There is batting practice, pitching practice and also a scenario editor. To me, I found it to be an enjoyable experience especially when hitting the cars and busses over the outfield wall. This seems like a throw back to Triple-Play 2000 when you had target practice.

Graphics:

Simply amazing. Need I say more? The players faces and stances are mirrored to their real-life counterparts. Cutscenes, and animations are gorgeous. The only thing I found a proble with was the crowd...even in 2005, they are still wooden-looking. That's a sacrifice you have to make and it doesn't detract from the game experience.

Gameplay:

What a shift from last year! Pitching is now a lot more realistic with the way you use the meter. Instead on the old meter where you set power and tried to hit right spot, they have upgraded it to you having to stop it and exactly the right moment, if not, you risk and early or late breaking pitch. In rookie mode, it's not as big of a deal as it is in MVP mode. Make some mistake pitches in the higher levels and you're asking for trouble.

Batting is great! When you foul off a pitch, a little screen comes up and shows you how you hit it. Fouling off a pitch is a mistimed swing, same as a swing through. Gone is the animation where you swung, missed the ball and it popped up the crazy box to show you missing it. Instead, this year, they have the popup box, yet include the ball trail so you see how you missed it.

Fielding & baserunning is comparable to last years version with some great upgrades to visuals. There are plenty of dives, showboating grabs, wall jumps, and take-out slides.

Ok, I could go on & on with this review because, like I said, this is the most in-depth baseball game I have ever seen. If you want the best out there, MVP Baseball 2005 hits a Home Run.

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i know that there are still a bunch of loyal original Xbox people out there like myself, and i'm telling you, MVP Baseball 2005 is still one of the best overall baseball games and stands easily in competition with today's The Show and 2K baseball games.

think of The Show but much easier to player and as less high definition graphics.

the game is awesome, very simple to play, commentary is good, and the graphics are excellent.

there isn't much weather option, just day or night, that's it.

soundtrack is good, i just wish you could add custom soundtracks because it's always the same songs and after a while, you know all the words.

MVP has over 100 top prospects, many of real baseball stars but with hidden names.

my only real con against the game is no extras like long sleeves shirts, glasses (Eric Gagne) or walk off homerun celebrations.

my last con is the colors like on the redsox and braves aren't as sharp as the 2k series or The Show, but overall, GREAT game.

If they would update the entire game, rosters, ballparks, jerseys, coaches there would honestly be no reason to buy any other baseball game.

it's that GOOD.

Honest reviews on MVP Baseball 2005 - Xbox

You know what really irks me about the recent exclusivity licenses given to EA (Football) and Take Two (Baseball)? It's the fact that the licenses had been taken away from the games I liked (NFL 2K5 and MVP Baseball) and got awarded to their statistically worse opponents, Madden and MLB 2K5 (at least in my mind they are). Sigh! At least MVP doesn't give a dismal, or even a decent performance in it's final show (for at least a while anyway), MVP stole the show and then burned the stage to the ground! I will be looking forward to the ending of the exclusive licensing of the MLB, since I will have this game to come back to when it ends...

Pros: 1. Owner Mode (Choose to be a George Steinbrenner or a Bud Selig with your franchise for 30 years!)

2. Better fan sound (very loud chants of LETS GO BUCS in my stadium... and I only have a 12,000 seating capacity!)

3. The A league farm teams are added to round out the minor league system (who doesn't want to be the Lynchburg Hillcats?)

4. Oodles and oodles of Unlockables (I haven't unlocked anything yet, but I hear that is is deeper than last year)

5. You can still manage a ball club long after your grandkids are dead in Dynasty Mode (it and Owner mode are two separate modes)

6. Mini-games to give that extra boost to a prospect or star player (in Dynasty or Owner Mode)

7. Common bugs from last year are fixed (progression is less erratic and Players develop into stars and the lefty bug is gane as well)

8. Hitting and pitching are a lot harder this year (realism)

9. Allows for 720p picture on a high definiton TV (If I had my Xbox hooked up to one, i'd still be ogling right now)

10. The Hitters eye (have an easier time hitting... It hasn't helped me though...)

11. Send the manager out and argue with the umpire!

12. Filters on the managers e-mail (no more spam!)

13. Online play

Cons: 1. Hitting and Pitching are a lot harder this year (frustration)

2. Hitter's eye (too hitting-oriented?)

3. The EA Trax stink (the Trax this year are all forgettable and at many times annoying songs from who-the-heck-is-this bands)

4. No custom soundtrack options (this has always irked me about EA. They have custom soundtrack options for titles such as Madden and NASCAR, but they do not have it for some of the other titles)

5. The commentary is basically recycled from last year and with no new dialogue

6. Curse the Vortex from the hitting mini-game... it makes the ball fly back beyond the foul line

7. Online play is just so-so

Final Verdict: Definite buy. This is probably going the be the last MVP title for a long time and even with the limited online options, the single-player modes will keep you busier for most likely longer than the actual MLB Season this year. I probably wouldn't be suprised if some people actually play MVP 2005 until the exclusive license agreement has ended... that's how addictive this game is.

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This game is without a doubt the single best baseball game to ever come out. Surpassing the old All-Star baseball franchise and the Triple Play franchise. The game is rich in color, sound and deep gameplay. The graphics are excellent and all players, stadiums and rosters are accurate as of January 2005. There are several different modes, including; exhibition, dynasty, owner, mini game, homerun showdown, and manager.

The game is just amazing, and so addictive.

Buy it.

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Wednesday, July 23, 2014

Buy Karaoke Revolution Country Bundle - PlayStation 2

Karaoke Revolution Country Bundle - PlayStation 2
Customer Ratings: 5 stars
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The PS2 CMT Presents: Karaoke Revolution Country Bundle

comes with a great Microphone so you don't have to buy one unless you're interested in singing duets (to take advantage of that, you will need to buy an additional microphone). This game also utilizes the eye toy, if you have one (I also bought the Eye Toy 2 Game bundle that comes with the new Eye toy). When you use the eye toy, you can actually see yourself sing the songs or choose a character and use the eyetoy to put you in the background of the game (It's really neat)!!

The game tells you that there are 35 songs, what it doesn't explain is that you have to unlock some of those songs (Celebrity and Friends in low places are 2 that I have unlocked in just one sitting). You unlock outfits, games, characters by singing well and earning gold, platinum and diamond records. You can set the judging for easy, normal and difficult. It also has training so you can get used to it. We just jumped right on and headed for the "arcade" competition. You can choose your character and make them look like however you want, even change their outfits. You can choose the songs you want to sing, or choose random so that it chooses for you, and you can choose the arena you sing in (again, with the eyetoy, you can put yourself and/or your living room into the scene)!

I just received the game yesterday and my daughter and I couldn't stop playing, it's addictive!

If you don't want to compete and you just feel like singing, you can choose the "karaoke" option and just sing without being judged. There are also mini-games on there, but we didn't get to that yet. There is a lot you can do, I was so impressed and the song list was all the hot country music out right now. The other great thing about this is you can choose to sing along with the original artist of the song, or you can lower their voice and/or music to just sing the words by yourself. We enjoyed singing along, like you would in your car or watching their video, it makes it a little easier in my opinion.

The game is very enjoyable, even when you've already sang a song, you want to sing it again to try to improve, love hearing that crowd cheer! But if you sing badly, you will get booed off and get zero points (my daughter didn't like that!)

If you like singing, especially to tunes of artist's such as Tim McGraw, Faith Hill, Garth Brooks, Kenny Chesney, Brad Paisley, JoDee Messina, Martina McBride, Kenny Rogers, Gretchen Wilson, Toby Keith and even Patsy Cline, Buy this Bundle!!

I Highly recommend it!!

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My entire family including my 3yr old and my own parents love playing this game together. It is a lot of fun, and promotes self confidence, as my sons, ages 8 and 11, were initially embarrassed to sing in front of people, but now we compete and have a blast. I highly recommend this game. It is so much better than traditional video games. I also recommend the other Karaoke Revolution games.

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If you are one of those people that turn up the radio in the car and sing to the music, this game is for you! We had a blast with this, not just the kids, but the adults also got way into scoring against each other! I thought the variety of songs was excellent, there was something for all voice ranges and with the selection of skill levels, one player could be a medium and the other an easy so that everyone does well (this was great for the kids who don't like to lose!!) If you like to sing, even if your're not that great, you will love this, especially if you have family and friends to play with!

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Revolution country bundle was a gift to my friend. He likes the tape. I like the sound and he hasn't said anything negative.

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This is a great game. To bad the price is jacked sky high. Singstar is coming out with a country version that looks awesome, for a lot cheaper price.

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Saturday, June 28, 2014

Cheap Earthworm Jim

Earthworm Jim
Customer Ratings: 5 stars
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I rarely hand out 5 star reviews, if ever. I was in my mid-twenties when a friend showed me this. You can still see that the graphics are absolute top notch for SNES. The genius of the interactivity will seduce you to finish it, but of course some levels will be your favorite. It's quite funny too. If you like this game then you should play Conkers Bad Fur Day for the later unit: Nintendo 64.

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Probably the quirkiest platformer ever created, Earthworm Jim is a terrifically amusing title and a classic piece of video game history. Though the game has graced many other consoles, from its counterpart on the Sega Genesis to its more recent high-definition versions on the Xbox 360 and Playstation 3, I tend to favor the SNES rendition for its comprehensive controls and admittingly, slight nostalgic value. However, if you find yourself without a Super Nintendo or Sega Genesis, I would still highly recommend this game even if it doesn't come with the added tickle of a classic controller in hand.

The gameplay in Earthworm Jim is fairly straightforward, playing in a classic platformer/pseudo run-and-gun fashion. The wild and insanely bizarre worlds are filled with odd-looking and ferocious dogs, pesky birds and plenty of outlandish bosses. You will find your face stuck in a permanently confused and awkwardly giddy position the entire experience as you are constantly bombarded with one nonsensical scenario after the other. It's this peculiarity and unconventional approach that makes Earthworm Jim a unique and unmatched triumph. Get this worm before it's gone!

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i love this game. its one that i used to play when i was younger, and it takes me back. i love to whip the worm out of the suit and hit baddies. ITS ABSOLUTE INSANITY!!!!!

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I remember playing this game as a kid, so I had to get it and see if it was as good as I remembered. For the most part, it was :) However, I found that in the Earthworm Jim games, there will be a couple levels that just stray from fun and into crap. But, I still recommend this game, just look up some cheats to get through the bad levels.

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Earthworm Jim is just a bizarre and fun games! There is plenty of silly humour in it and it is a fun platformer and side scroller shooter, I cannot recommend this game enough! It is one of my favorites and a beloved series for the snes to many! If you like wacky adventures in your platform games, then here is your huckleberry! 10/10

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Cheap Phantasy Star Online, Episode I & II

Phantasy Star Online, Episode I & II
Customer Ratings: 5 stars
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Hunting down Game Cube's only online title may be a chore that some people may not be interested in, while hunting down the broadband adapter is even worse... thankfully I found both, and had a credit card handy that day, and boy am I glad I did.

I was a fan of he Dreamcast original, and so when Episode 1&2 was announced for GameCube I was very happy. Regardless of what anybody has said about graphical enhancements in the past I cannot stress enough that there has been drastic enhancements to the graphics, to the camera, and best of all to the controller sensitivity, defending you character is so much easier because the game is a lot more responsive than its previous incarnations.

There are more character types to choose from, new strengths, new weaknesses, a few new monsters, etc, and it is plenty fun on its own without going online.

Sega also included the option for four-player action offline, which is also a blast.

There is one complaint I have for this game, and only one, the lack of a keyboard, or headset for communication. Despite the addition of hotkeys, conversation online is a big pain because typing through the control pad is too slow, and by the time I finish my sentence my comrades have already left the lobby. Nintendo needs to release a keyboard for the GameCube, even if it's only for PSO.

Be aware that this game is not out of print, its just that demand is extremely high, and during the next few months it may be difficult to find, but not impossible. Some websites are reporting that the product is discontinued, but this is not the case. The game is a lot of fun, and if you don't mind doing a little hunting for it it's well worth the price of admission. Hopefully this means Nintendo will get its act together with online games and start getting serious about an online plan.

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Phantasy Star Online is one of the most addictive games I have ever played. Not only is PSO well planned and thought out, but it offers more modes of play than the original Dreamcast release.

I was very pleased to find that there are now four modes of play with PSO. There is Single player, Multiplayer Co-op, Multiplayer Challenge, and Multiplayer Online.

In single player, you can take jobs and progress through an actual story. The story is set after an apocalyptic event. You are a hunter, who travels to the planet's surface on missions. As your missions progress, you learn more about what happened to the planet. As time progresses, you become stronger, and can learn more skills. Single player mode offers the most interaction with Non-Player Characters (NPCs).

There are only slight differences between the multiplayer modes. Multiplayer Online and Multiplayer Co-op are the exact same. You go out and fight on the planet's surface, for no other reason, than to gain levels. This may not seem like much, but you have to play multiplayer to gain access to some items. Different character classes gain different items during standard play. For instance, a FOMARL (Male/Human/Force) will gain access to an Ice Saber +3, but must trade the saber with a HUMAR for a Draw Cane +1. You may also exchange money in Multiplayer modes(Except Challenge).

Challenge mode varies from the other Multiplayer modes. Challenge allows you to fight other players (online or offline) for the heck of it. You can even wager items or money in the events.

Game play takes some getting used to, but it is not difficult to learn. Movement is performed with the left analog stick. This is not the problem. The problem comes in planning ahead. In battle, you only have 6 actions that can be accessed quickly. You set these up in the customization menu. You can set attacks, items, or techniques in these slots. Often times, you'll find yourself fighting a slew of enemies, each weak to a different element, so you will equip yourself with all 3 elemental attacks. Yet, when you have more useful techniques, like raising your attack power, you quickly find yourself in need of a quick fix. PSO has no pause feature, so as soon as you hit start, you need to make sure you are moving around, while using the right analog stick to navigate through menus. This can be cumbersome for those who are not accustomed to the Mouse and Keyboard play method or have trouble multitasking. The trouble with being in the menu screen, is that you can not realign your sight. You must rely on your ability to maneuver blindly. Once you are out of the menu screen, you can use the L trigger to realign your field of vision.

I can not say I was completely impressed with the PSO's environments. They seem a little lacking. Forests are just open fields surrounded by trees. This fails to provide an accurate feeling of actually being hunted or hunting the beasts that roam the land. The creature roster is rather impressive and imaginative. Designs range from small chicken like animals to huge ogres and worse. Sonic Team really had their work cut out for them.

Character growth is presented rather well in PSO. Instead of just leveling every time you kill something, like in Final Fantasy and most other RPGs, it takes hours before you even start to grow. The downside of this is that it takes forever to learn new techniques (which is necessary if you play as a Force user). The upside is that the game remains fun and does not become too easy too quickly. Not only does your character grow, but you also have a creature that travels with you called a MAG. MAGs can be equipped. Once equipped, a MAG will increase your stats. You need to feed them items every so often. Feeding your MAG regularly will cause it to gain levels. The more levels it gains, the stronger of an ally it will be. Feeding MAGs can be anything from recovery items to revival items. MAGs also allow your character to perform overdrive attacks. The manner in which you raise your MAG, determines what overdrives your MAG will have.

PSO has an excellent character creation system. First you choose what type you want your character to be (Hunter, Ranger or Force). Then you choose the gender and species. Once this is done, you can begin to design your character. Your character is customizable in the following areas: face, hair, skin tone, outfit, and proportion. Proportioning means that you select how tall/short and skinny/fat your character will be. Androids are the only let down. With Androids, you can only choose from a few preset body and head combinations. Androids also can not use techniques, which comes as a disadvantage. But they do get interesting weapons, such as chainsaws and reapers.

PSO wasn't entirely a great game. I was disappointed that you could not go on quests in multiplayer modes. It was also a draw back that characters are hard to level. For beginners to the RPG world, this can be very frustrating.

Overall, I found PSO to be a great game. It did not require an entire Memory Card like most Game Cube games. Despite the minor problems with this title, I would give it a 9.9. I highly recommend this to other Game Cube owners. Online or Offline, this is a must own.

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When the Dreamcast first hit the shelves, many of us stared longingly for several moments at that phone jack on the back of the system. It took time, but that little port has finally seen action via the Web browser, "Chu Chu Rocket," "Quake 3," "Starlancer," and Visual Concepts' 2001 sports titles. The capstone to Sega's initial online multiplayer lineup, however, is a little SonicTeam gem called "Phantasy Star Online."

Although it incorporates many elements from the "Phantasy Star" series, "PSO" is a side story at best. The events in the game take place approximately 1,000 years after the end of "Phantasy Star 2." Seven years ago, the interstellar transport ship Pioneer 1 landed on the planet of Ragol to begin colonization. Pioneer 2 arrives to bring more colonists to the settlement, but as communication is established between Pioneer 2 and the planet's surface, a huge explosion rocks Ragol. The Central Dome of the colony is ground zero. Taking the role of an adventurer from Pioneer 2, your job is to figure out what happened on Ragol that fateful day. This premise is simply an excuse for "PSO" to exist; you don't get much more narrative than that.



Luckily, the lack of story doesn't detract from the fun of the game. Much as in "Diablo," Gameplay consists of heading into mazelike environments, clearing areas of numerous monsters, snatching up any items they may drop, and selling said items for cash back in town. As you gain experience from kills, you become stronger, progress further, and find better weapons and armor. Eventually, you can defeat the boss of the area and move on to the next area.

"PSO" differs from "Diablo" in that the game is fully 3D, with the perspective being third-person over-the-shoulder. The basic gameplay is solid, outside of some occasional camera troubles, although the battle system is a bit simplistic. Fighting boils down to "point and shoot." Strategy comes into play only when attackers swarm over your character in the higher difficulty levels. Because of this, the game can become repetitive, particularly when a character is powerful enough to make it through an area, but not quite strong enough to take on the area boss. Leveling up is tedious, but can be made relatively painless if you have online teammates with whom you enjoy playing.

You create characters by choosing one of nine character types, and then customizing the appearance of your selection to suit your taste. A variety of heads, faces, colors, and outfits are available for each type, and a proportion editor lets you use a sliding scale to change the height and weight as you please. Characters can be used exclusively online, exclusively off-line, or in a combination of both.

Of course, the heart of the game is the online multiplay, and "PSO" excels in this area. When you log on, you find yourself in a lobby area, which serves as both a chat lounge and a gateway to the actual game. From the lobby you can link up with up to three other players and jump into a quest. "PSO" uses an innovative Symbol Chat system that lets you communicate with player-designed face icons. You can also construct chat sentences from preset phrase menus. Any phrase you chose from a preset menu will automatically be translated for the other players. Japanese players will see your message in Japanese; French players will see it in French. In practice, most communication is done through old-fashioned typing, but Sega's bold attempt to break down language barriers is worthy of note.

Lag is almost non-existent. Where it does crop up, the game hides it exceedingly well. The most prominent display of lag is a delay in picking up an item or a teammate slashing at thin air but still hitting an enemy. This does not affect gameplay, and not once was lag anything more than an occasionally amusing quirk throughout the 60 or so hours I spent online with "PSO."

Indeed, the online play is so smooth that sometimes it doesn't feel like the game is being played online. The environments you hack, blast, and cast your way through are packed with gorgeous detail. The Forest where you begin the quest is one of the most visually stunning pieces of work on a console to date. Animation is excellent, and the Forest's dragon boss gives the impression of a truly fearsome creature. Yet somehow SonicTeam managed to make all of this run buttery smooth for four players on 56-Kbps modems.

Sound is less stellar than are graphics. While the music is excellent, incorporating some of the old "Phantasy Star" themes into new compositions, sound effects tend to fall flat. Granted, there can only be so much variety in sword slashes and bullet hits, but more distinct sounds would have been nice. Additionally, a number of monster sounds are taken from existing Dreamcast sound libraries. They're fine sounds for monsters to make, but it did seem a bit odd to hear the Poison Lilies laugh at me with the voice of the first boss from "House of the Dead 2."

If you are looking for an online RPG in the same vein as "Ultima Online" or "EverQuest," or if you are a "Phantasy Star" fan expecting an in-depth continuation of the classic RPG saga, then you will be sorely disappointed. "PSO" is not massively multiplayer, and the story is scant, handed out in tiny parcels in the form of a breadcrumb trail of data storage devices. Sharp-eyed "Phantasy Star" veterans will spot a number of connections and references to the previous games, though.

None of the aforementioned shortcomings ruin the game by any means. "PSO" is an attempt to move console gaming further into the realm of online play, and it has succeeded in what it was designed to do. In the process, SonicTeam created an undeniably addictive game in the great tradition of multiplayer dungeon crawling. "Gauntlet" and "Diablo" fans will feel right at home, and anyone who has a craving for hacking up Locustas with a few friends will undoubtedly find a few dozen hours of enjoyment in "Phantasy Star Online." This title is a solid gaming experience, a tremendous technical feat that overcomes the limitations of a dial-up connection, and a welcome return to a Sega franchise that has been gathering dust for far too long.

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I first played PSO way back when in the golden days of the Dreamcast. I was hooked after 2 minutes of play! Here I am, some 500 hours and Version 2 later (hey, I DO have a social life, but PSO almost claimed it) and I find myself ignoring it just because I know if I pick up the controller, even for a minute, I can say farewell to the rest of my day! With a wide range of equipment and various special abilities as well as extremely rare items and treats for the virtual pet like Mag, treasure hunting in RPGs has never been so exciting! This game is long, challenging, easy to play, and addictive. All of these are what RPG makers strive to acheive, and Sonic Team has finally done it! The game is nearly flawless, and with gorgeous graphics that were so good it took a year for me to find something comparable, how can anyone possibly go wrong with any Phantasy Star Online version for any system! Oh, did I mention players can join up with other players online to fight harder battles and test their skills using a wide variety of specialized multiplayer challenges like Deathmatch and Soccer? This is a MUST HAVE for RPG fans and anyone with a Dreamcast, Gamecube or XBox! I bought a new system just so I could have the next version! Buy it. Period.

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When the Dreamcast first hit the shelves, many of us stared longingly for several moments at that phone jack on the back of the system. It took time, but that little port has finally seen action via the Web browser, "Chu Chu Rocket," "Quake 3," "Starlancer," and Visual Concepts' 2001 sports titles. The capstone to Sega's initial online multiplayer lineup, however, is a little SonicTeam gem called "Phantasy Star Online."

Although it incorporates many elements from the "Phantasy Star" series, "PSO" is a side story at best. The events in the game take place approximately 1,000 years after the end of "Phantasy Star 2." Seven years ago, the interstellar transport ship Pioneer 1 landed on the planet of Ragol to begin colonization. Pioneer 2 arrives to bring more colonists to the settlement, but as communication is established between Pioneer 2 and the planet's surface, a huge explosion rocks Ragol. The Central Dome of the colony is ground zero. Taking the role of an adventurer from Pioneer 2, your job is to figure out what happened on Ragol that fateful day. This premise is simply an excuse for "PSO" to exist; you don't get much more narrative than that.



Luckily, the lack of story doesn't detract from the fun of the game. Much as in "Diablo," Gameplay consists of heading into mazelike environments, clearing areas of numerous monsters, snatching up any items they may drop, and selling said items for cash back in town. As you gain experience from kills, you become stronger, progress further, and find better weapons and armor. Eventually, you can defeat the boss of the area and move on to the next area.

"PSO" differs from "Diablo" in that the game is fully 3D, with the perspective being third-person over-the-shoulder. The basic gameplay is solid, outside of some occasional camera troubles, although the battle system is a bit simplistic. Fighting boils down to "point and shoot." Strategy comes into play only when attackers swarm over your character in the higher difficulty levels. Because of this, the game can become repetitive, particularly when a character is powerful enough to make it through an area, but not quite strong enough to take on the area boss. Leveling up is tedious, but can be made relatively painless if you have online teammates with whom you enjoy playing.

You create characters by choosing one of nine character types, and then customizing the appearance of your selection to suit your taste. A variety of heads, faces, colors, and outfits are available for each type, and a proportion editor lets you use a sliding scale to change the height and weight as you please. Characters can be used exclusively online, exclusively off-line, or in a combination of both.

Of course, the heart of the game is the online multiplay, and "PSO" excels in this area. When you log on, you find yourself in a lobby area, which serves as both a chat lounge and a gateway to the actual game. From the lobby you can link up with up to three other players and jump into a quest. "PSO" uses an innovative Symbol Chat system that lets you communicate with player-designed face icons. You can also construct chat sentences from preset phrase menus. Any phrase you chose from a preset menu will automatically be translated for the other players. Japanese players will see your message in Japanese; French players will see it in French. In practice, most communication is done through old-fashioned typing, but Sega's bold attempt to break down language barriers is worthy of note.

Lag is almost non-existent. Where it does crop up, the game hides it exceedingly well. The most prominent display of lag is a delay in picking up an item or a teammate slashing at thin air but still hitting an enemy. This does not affect gameplay, and not once was lag anything more than an occasionally amusing quirk throughout the 60 or so hours I spent online with "PSO."

Indeed, the online play is so smooth that sometimes it doesn't feel like the game is being played online. The environments you hack, blast, and cast your way through are packed with gorgeous detail. The Forest where you begin the quest is one of the most visually stunning pieces of work on a console to date. Animation is excellent, and the Forest's dragon boss gives the impression of a truly fearsome creature. Yet somehow SonicTeam managed to make all of this run buttery smooth for four players on 56-Kbps modems.

Sound is less stellar than are graphics. While the music is excellent, incorporating some of the old "Phantasy Star" themes into new compositions, sound effects tend to fall flat. Granted, there can only be so much variety in sword slashes and bullet hits, but more distinct sounds would have been nice. Additionally, a number of monster sounds are taken from existing Dreamcast sound libraries. They're fine sounds for monsters to make, but it did seem a bit odd to hear the Poison Lilies laugh at me with the voice of the first boss from "House of the Dead 2."

If you are looking for an online RPG in the same vein as "Ultima Online" or "EverQuest," or if you are a "Phantasy Star" fan expecting an in-depth continuation of the classic RPG saga, then you will be sorely disappointed. "PSO" is not massively multiplayer, and the story is scant, handed out in tiny parcels in the form of a breadcrumb trail of data storage devices. Sharp-eyed "Phantasy Star" veterans will spot a number of connections and references to the previous games, though.

None of the aforementioned shortcomings ruin the game by any means. "PSO" is an attempt to move console gaming further into the realm of online play, and it has succeeded in what it was designed to do. In the process, SonicTeam created an undeniably addictive game in the great tradition of multiplayer dungeon crawling. "Gauntlet" and "Diablo" fans will feel right at home, and anyone who has a craving for hacking up Locustas with a few friends will undoubtedly find a few dozen hours of enjoyment in "Phantasy Star Online." This title is a solid gaming experience, a tremendous technical feat that overcomes the limitations of a dial-up connection, and a welcome return to a Sega franchise that has been gathering dust for far too long.

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Thursday, June 5, 2014

Review of Future Cop: L.A.P.D.

Future Cop: L.A.P.D.
Customer Ratings: 4 stars
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I got the video game when I bought VGA card. It is Demo edition but deeply hooked me. Different from other fighting video game, you must fight fixed targets, moving tanks and flying Skycaptain simultaneously. You must take right strategy of attack and defence to defeat your rival. It makes you feel like to be a general to conduct a group of troop fighting in the war-field.Especially when you play "two players mode". You must response to the enemy's strategies very quickly or you will lose. That is the most fascinating part in the game. I want to purchase the formal edition ( my CD-ROM is Demo edition, only limited function). Unfortunately, I can't find it.

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I have played this game off and on an hour or more at a time over the last year, and I find it highly enjoyable! I am an older/average player who switched from Saga Genesis and their BattleTech game, and this game is a BLAST! It gives me the Mech experience and the Transformer aspect in one game, with several different weapons to pick up as you go to higher levels, all of which are Cool! It has 3 levels of play, Easy, Normal, &Hard. I play on the Normal level now and look forward to re-playing in the Hard mode. I also enjoy the shared experience of the Two Player mode in the Crime War half of this game, where you and your partner work together to beat the Bad guys. I also enjoy the Head to Head Precinct Assault mode alone or against a friend. I recommend getting a good Memory Card to save your game at the end of each level. That will cut down on the frustration of starting over when your Mech is destroyed. The game has drawbacks but all games have drawbacks. I find that this games drawbacks are something I can live with quite easily. I recommend this game to any Mech game lover! Its a different experience I think you will enjoy. I just wish Electronic Arts would do a sequal for PSX and give us new senarios or even just rework this version with new bad guys and give us a first person view to switch to. That would be a 5 star game!!!!! They could also give us a more flexable game save feature. But I have to say, This Game is a KEEPER! I know many of you out there should try it, you'll like it! If you are a super duper game player and need super hard games you may get bored, but if your like me, as I stated in the Title, get this game and give it a whirl! You may just find this is your FAVORATE GAME EVER, or at very least one you will be glad you added to your collection!!

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Future Cop L.A.P.D. rates 5 stars for the Precinct Assault mode alone (only 2 stars for Crime War mode). Test your battle skills against the Sky Captain who becomes a tougher adversary as you advance through the higher levels. What makes this game so fun is the constant battle over defensive turrets that are located throughout the battlefield. You or your enemy claim these "neutral" turrets by running or hovering next to them and pressing the "action" button. It then fires at any enemy tank, jet, or turret until it is detroyed. It then regenerates after about 15 seconds and becomes inactive until you or your opponent claim it again. Points are given for enemies destroyed and turrets claimed and are used to produce your own tanks, jets, juggernauts, or flying fortresses or to purchase an outpost. There are several weapons choices which can be used in combination. Power-ups on the battlefield should be utilized to enhance your weapons. A very fun game those who enjoy a good battle. Sure would like to see a sequel with a first-person view.

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Bought this for myself after finding an empty case for this going through my room.

This game was massively underrated and has tons of replay value for an older game. Precinct Assault is an instant hit with Sky Captain and a player at the helm.

5 stars.

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I use to play this game a lot when I was a kid. Now, as an adult it's lost it's fun especially seeings I have been playing more up to date games. It just doesn't compare, but it's nice to play around a little while for nostalgia.

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Monday, June 2, 2014

Drop shot, Auto-aim, Jitter Xbox 360 Modded Controller COD Ghosts Review

Drop shot, Auto-aim, Jitter Xbox 360 Modded Controller COD Ghosts, MW3, Black Ops 2, MW2, Rapid fire mod
Customer Ratings: 5 stars
List Price: $199.99
Sale Price: $119.99
Today's Bonus: 40% Off
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First off, I ordered this controller along with another for my roommate and I using standard shipping and received it in 3 days, great shipping time!

I am really happy with design it stands out especially with the white LED accents. The chrome really shines, if I had any problem with the product it would be that it collects fingerprints easily, but this is quickly fixable with a wipe of a tee-shirt or something.

As for the functions of the rapid fire I couldn't be happier, I mostly play COD games and this controller has really improved my game. dropshot+ rapidfire makes online play so much more fun! The controller really stands out on my console, now I gotta find somewhere to get a case for my console so it matches.

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I bought this because my old mod broke, and I'm happy that I did because this one is so much better than my old one. This has everything you could want, jitter, drop shot, rapid fire, it is awesome. I played for hours tonight because I was in love and the controller still worked great. After a long night of playing, it got a lot of fingerprints but they came right off. I thought the bumper felt a little weird but maybe its just because I'm not used to this type of controller. Definitely 5 stars all around.

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Great service. Had problem with shipping. They handled better than my expectations. I would recommend using them to anyone and would use them again for any product they have. They would be my first pick. Reasonable priced and great customer service. They follow the amazon guidelines and go beyond what amazon requires them to do. Thumbs up! Five stars!

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I was very happy with the controller I purchased for my son. The controller was everything he had hoped it would be, I would definitely shop here again Thank you for helping make my sons Christmas special

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This controller is the best out there, it applies to all games but my only complaint is the chrome color.Its starting to ware off after about 5 months of use but i dont know if you guys care, the thing will still work! you also cant use aimbot in multiplayer (xbox live) lastly, do NOT just read the title, the jitterfire and rapid fire mod works on ANY game that you shoot with the right trigger.

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Saturday, May 17, 2014

Best Midnight Club: Los Angeles - Xbox 360 Deals

Midnight Club: Los Angeles - Xbox 360
Customer Ratings: 4 stars
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GAMEPLAY:

I have only invested a small amount of time in the game so far, I have no more then one car; (1998 Nissan 240SX), but in this short time invested, I can tell you that the handling far exceeded my expectations. The cars have a serious weight to them, and its an excellent balance between an arcade and simulation feel. There are some interesting features within the game as well that really stand out. For starters, you have the ability to purchase "special abilities," these are things like "electro magnetic pulse, or EMP," that allow you to temporarily take down the oppositions cars. Its really quite a neat idea I believe, and even thou I'm far from attaining those abilities, I think it will add a certain element of strategy to the game that we've yet to see in a racing game.

Is the game difficult you ask? I've been reading a lot about people complaining that they find this game a lil difficult... Well I gotta say, it certainly isn't easy by an means. But it sure as heck ain't terribly hard or impossible like some people would have you believe either. Yes you have to know how to drive, if you can't drive in the real world, don't expect to ace this game, its a challenge, you must make sure you pay attention to where your traveling, and also watch for traffic, it's quite the intense experience I must say.

GRAPHICS:

Excellent in this department. I was surprised to find out that the developers used the "RAGE" engine that GTAIV is based off of. It runs very smoothly so far, and everything looks excellent. There's also a great sense of speed in this game, which is a must for any racing game, but especially a street racing game. Each of the games 45 or so cars and bikes are excellently detailed, and they all include INTERIOR VIEWS!!! Heck yes, I expect nothing less anymore, and I really hope the next installment of FORZA Motorsport will include dashboards for EVERY car as well. The interior view is great and it's the view I use the most. I must also point out that its a nicer seating position in the car then the latest installment of Project Gotham Racing. PGR3 had a great seating position in the car where you could clearly see the gauges, as well as where you were heading. But PGR4's quite frankly sucked, at least in my opinion.

The city of Angels looks absolutely incredible in this game, and its; almost like being there. There's a great amount of detail included in the city, and it's just a joy to look at while driving around or racing by at 180MPH! Another interesting feature is the awesome way you transition between the full city map and the game. It's very much like Test Drive Unlimited, and those that have played TDU will know exactly what I mean. Its extreamly smooth in it's transitions between the map of the city and the game, and you get wisked from a real time birds-eye view of LA right back into your car at the touch of a button, magnificent!

CUSTOMIZATION:

I gave this area of the game its own heading, because there is simply so much of it that you can do and its generally a huge aspect of the game. Everything and anything on your car can be customized, from the body panels, to the doors, to the headlights and taillights, interior features etc, and of course performance mods. Here is a quick list of what can be done:

EXTERIOR:

Body panels, front and rear, as well as side skirts

Wide body kits

Headlights

Taillights

Exhaust tip

Rims

Tires (branding and tread pattern, or tire model)

Neon

Ride Height

Paint (Pearl, Metallic, Sparkle, Gloss, Matte)

Roof and hood

Carbon fibre panels

VINYLS

INTERIOR:

Colour scheme

Seats

Neons

Gauges

Steering wheel

Floor mats

PERFORMANCE: all categories have three stages, and you may choose the brands of the parts you install..

Intake

Exhaust

Suspension

Boosted / NA (Turbocharge or Supercharge)

Engine Internals strengthened

Roll bars

Brakes

Tires

Nitrous

(there are more, I can't remember them all at the moment)

Another nice touch is that if you aren't terribly in to tuning cars, then you may choose to have the game "auto tune" your car for you. It will select the best parts for you automatically if you choose, to take the guess work out of it for you.

CONTROL:

No problem here, like I mentioned in the gameplay section, the cars handle very nicely. You are afforded a modest amount of drift control around corners via the e-brake, or just turning in hard and asjusting the accelerator appropriately. I have remapped the right joystick to allow me freedom of head movement in the cabin, so I can look left, right, up, or down. Thats something else that deserves a mention, we've come to the point in console gaming it seems, after so many years that developers are starting to allow us to customize the control scheme are selves, which is EXCELLENT!

AUDIO:

Another well done department here. The tires sound just right biting the pavement, and the engines pur at idle or scream under hard acceleration. My 240SX sounds bang on to my buddies real 240, and screams and pops like the real deal at all the right times. The music is a nice selection of songs, but I prefer to have the in game race music off so i can hear my car. Sound effects are well don, I can hear the gear changes when I'm in the interior view, little details like that really bring the game alive.

MULTIPLAYER:

I really have no input here, as I have yet to try it, but it seems like it might be awesome, you should be able to go online with some buddies and just drive around LA or race, which ever you choose. You can also race for PINKS!

REPLAY VALUE:

I'd say its probably fairly high, as you ca go back and re-run each race for another attempt at besting your score, and earn more money. Although there may be slightly less incentive to re try the whole career again once completed, which is usually a tend with racing games anyway, so no loss there.

BOTTOM LINE:

U CAN EDIT EVERY THING THAT YOU DID IN THE LAST ONE IS THIS ONE PLUS MORE.

BUY THIS GAME IF YOU HAVE AN INTEREST IN RACING AT ALL! Its really well done in my opinion, with subtle touched like interiors in every car, and damage, as well as the amazing selection of car customization options, and just generally good amount of racing, its worth every penny of the asking price.

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Well I don't know if anyone's interested, but it would have saved me some time and money knowing which version was better on either the PS3 or the XBOX 360.

HANDS DOWN...XBOX 360...it almost looks like the difference between an original PS"2" game and an XBOX 360 game. I had both systems set to the same HD settings on the console and my television(HDTV 57") channels were identically set as well. The PS3 version just simply looked blurry and bland in color. The XBOX 360 version had much more detail and was crisp. I drove to the exact spot on both systems and my kids and I sat and watched the people walk by and noticed all the texture on the cars and pedestrians. The difference was noticable instantly. I wouldn't have believed it was such a huge difference if I hadn't seen it with my own eyes.

However, I would have taken someone elses word for it. I hope this helps

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This game is pretty awesome. Took a while to get used to the handling of the cars, but once I got that downI completely dominate.

Never was a fan of the other MC games. My buddy actually put me on this one. I give it a 5 of 5 for graphics. And 5 of 5 for playability.

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ok, the first midnight clubs were cool, but this one brings it to a whole new level. the graphics first off are the best, maybe a little better than gta iv, and i am ashamed of saying that. around the city of L.A. you will see real stores and logos, such as best buy, game stop, pizza hut etc. the cars are awesome, if you just start out playing it will take a little getting used to, because you dont know the controls. this is the best midnight club game

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This is my first time playing a game from the Midnight Club series. It is a fun game that has a lot of similarites in play to the GTA series. My opinion is that if you love GTA and you are looking for a racing game, this is the one for you. I hate how some racing games make it such a pain in the rear to handle the car. You spend more time learning to deal with that than having fun racing. This game does a good job of not doing that. The cars are user friendly but still take skill to weave in and out of traffic and evade the police.

My only con to this game is that I wish there were more variety of vehicles to buy. Other than that it is a fun game.

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