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Like most of you, I was curious about a few questions with Just Dance 3. First, how does Just Dance 3 for Kinect compare to its counterpart on the Wii? Second, how does it compare to the gold standard for dance games on the Kinect, Dance Central? Third, how does it stand on its own as a game? I'll try to cover all those questions in this review.
As with the Wii version, the opening menu of Just Dance 3 is delightfully simple. You're given four choices:
* Dance
* Just Create
* Extras
* Shop
"Dance" has four options. "Songs" allows you to jump into the songs and start dancing. You scroll through a list of songs. As with the Wii version, you'll see icons signifying the difficulty level (gears) and the intensity level (drops of sweat).
If you know and love the Wii version, it'll be an easy transition to play the Kinect version. The gameplay and the graphics are virtually identical. A colorful silhouetted figure will dance on the screen and you have to dance the "mirror image" to it. The more accurately you dance, the more "stars" you'll earn. At the end of the dance, you'll see your point total and earn "Mojo Points" to unlock new songs, choreography, and playing modes (the first gift is "Jamaican Dance Mashup")
Ubisoft has wisely kept the songs and the choreography identical across the platforms, which means you can learn the dances on a Wii and know the routines inside and out when visiting a friend with an Xbox (and presumably with a PS3, once that version is finally released).
There are two important distinctions from the Wii version: first, you're not holding a remote in your hands so you have complete freedom of movement. Second, you see a little postage-sized silhouette of yourself in the upper left-hand corner which lets you easily compare how well you're performing the dance with the on-screen silhouette. Both of these things are definitely an improvement over the Wii.
One thing that is decidedly not an improvement over the Wii version is multiplayer mode. It says that up to four players can play together, but all four players have to squeeze together in a staggered pattern to fit within the Kinect camera range, and players are so tight that you invariably end up hitting and bumping into each other. The way the system tries to automatically detect players can be spotty as well. Before the song, each player has to stand in front of the silhouette whose moves they want to follow and follow it throughout the dance routine. I found that it can take several tries before getting it right, but once you get it right it's a lot of fun, especially if you have four players (You can see from the song selection icon whether the choreography is designed for one, two, or four dancers).
Before each song you can choose a "difficulty level" by raising your hand. You can choose between "Easy" and "Normal". The "Easy" setting icon shows a person whose torso is highlighted but whose lower body is white; presumably this was added to the Kinect version because some folks' Kinects (like mine) are set up in a small room where there's not enough space to capture the whole body. But to be honest, I tried dancing to the same songs on both settings and I really didn't notice a difference between either.
The motion tracking seems to be spot on, if a little lenient. The first time I danced to "California Gurls", I easily got 10,295 points and 5 stars. I started to think pretty highly of myself until I noticed that for practically every song I tried (even ones I never tried before), I'd get 4 or 5 stars. As an experiment, I tried just standing still and flailing my arms up and down through the whole song, and I still ended up getting 3,613 points and one star. I think Ubisoft learned from their experience with the original Just Dance that it's better to be a little more lenient in scoring than to be overly harsh. Some people (particularly kids or newbies dancing in a party setting) will welcome this, while others may be a little annoyed that there's not much of a challenge in racking up a high score. As for me, I've learned to ignore the score and just enjoy the game on its own merits.
The best way to sum how up Just Dance 3 deals with motion detection is that it seems that the greatest emphasis (as with the Wii version) is placed on arm movements and general body movements, more so than precise detection of where your hands and feet are at any given time.
This is probably a good way to describe the difference between Just Dance and Dance Central. Dance Central definitely is a superior title if you're looking for a much higher degree of precision or something approaching "detailed dance instruction". On the other hand, Just Dance 3 is arguably the better title if you just want to hang out with friends and have a fun time. And this is just personal preference, but I much prefer the simplicity of Just Dance's silhouetted characters over the overly stylized hipster doofus characters in Dance Central.
The other options under "Dance" include "Playlists", which lets you choose from similar types of songs grouped together (e.g. oldies, songs that make you sweat, duets, etc.); "Specials", which lets you play unlocked play modes; and "Sweat", which lets you activate "Sweat Mode" and accumulate "Sweat Points" with every song you play. Just as in the Wii version, about 4.2 sweat points = 1 calorie burned. As you hit milestones, the system will offer encouraging comments (after 1000 sweat points, it'll tell you that you just exercised the equivalent of walking across Central Park).
The "Just Create" menu is unique to the Kinect, and it is where Just Dance 3 for Kinect really shines. In it, you can record your own choreography. You can select "Coach Me", where you can create your choreography based on the existing Just Dance 3 choreography (the dancers will be dancing the standard routine behind you as you record your movements in front), or "Freestyle", where there are no background dancers and you just create your choreography from scratch. There's also "Dance Off" mode, where you'll dance most of the song to the pre-set choreography, but be able to go off and freestyle during specific parts in the song. In all these modes, you appear on screen as a grainy silhouetted figure yourself, not exactly the same as the usual on-screen characters, but close enough.
After you create your dance moves, you or your friends can play them just like any other Just Dance song, complete with scoring (not as accurate as the pre-set choreography, but you'll have so much fun you won't care). You can even share your original creation with the world in the online "Gallery", or play other peoples' creations. While no doubt there are some dancers who will use this to create intricate and professionally choreographed dance routines, I get the sense most people will use it to just goof around and have a lot of fun with friends to see who can come up with the silliest moves. The good news is, it works well for both.
Under Extras, you can view Credits, enter an Unlock Code (presumably a future feature that Ubisoft will use for promotional purposes), select a Hard Drive "for loading and saving your progression", and turn on/off Pictograms, Lyrics, How to Play Tips, Short Dance, or Short Create.
Under Shop, there are only three choices as of this writing: Fame by Irene Cara, Heart of Glass by Blondie, and U Can't Touch this by MC Hammer (these were songs that were available on the original Just Dance for the Wii; I assume over time they will port all of those over eventually).
You may notice that I give the game 5 stars for "fun" but overall 4 stars. And this is mainly because of Ubisoft's very poor execution of the Kinect user interface, which seems like a trivial point but really impacts the overall enjoyment of this title.
The first indication of a problem was when I was selecting the list of songs. It was painful to try to choose one. There's a very long list of songs to scroll through, and you have no control over the scroll speed. You just lift your arm to scroll up and lower your arm to scroll down. When you find the song you want, it takes several tries before you can pinpoint the one you want, and then you have to keep completely still to select and "swipe" it in a very precise way. The controls are so hypersensitive that the slightest body movement in the wrong way and you need to start over, which can get very annoying. This could have been executed much, much better.
The hypersensitivity of the controls is a problem throughout the menu selection process. Here is a true story: I played a few songs before sitting down to write this review in front of the TV. I then looked up at the screen and saw a purchase of downloadable content had been made. What happened was, the Kinect continued to track my body movements and had, completely on its own, selected "Shop" > "You Can't Touch This" > "Buy It", and then checked out (deducting 240 Microsoft Points from my account) all without me realizing it! So the poor execution of Just Dance 3's user interface ended up costing me in a very real sense. The irony is, while the system is horrifically hypersensitive on screens like the home screen, in other parts of the program you have to swipe and swipe at a menu option before it'll let you select anything.
At the end of the day, I turned on my Xbox Controller and stopped trying to use the Kinect to navigate the menus. That made things a thousand times better.
Poor execution of the Kinect user interface notwithstanding, Just Dance 3 is overall an extremely enjoyable game. If you're more of a dancing purist, I would hold off and see what Dance Central 2 has to offer. On the other hand, if your goal is to just have fun and get exercise, I think Just Dance 3 definitely rates just as high or higher than Dance Central on these fronts with its easy-to-master dance moves and its whimsical sense of humor and fun graphics. And the Just Create mode, unique to the Kinect for now (time will tell if and how well they incorporate it into the PS3 version) is worth the price of admission--it really expands the fun you can have with the game and ensures that it'll be one you play with friends over and over again.
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After its hugely successful predecessors, the third installment of the JUST DANCE series has arrived and this time it is also available for both the Xbox and the PS3 (you can thank UBISOFT being in financial trouble due to the overzealous DRM scheme they use in their PC releases). Anyway, JD3 comes with tons of fun and it will make you sweat while having it. If you are or feeling young, if you want to get your kids out of the couch or if you want to burn calories yourself, this is the game for you.
A MODE FOR EVERYONE
On top of the good old Classic Mode, fans of the series will be able to enjoy their favorite exergame in numerous different ways.
Duet Mode & Simon Says: Duet and group dances as well as the dance version of Simon Says make JD3 a good idea for parties and sleepovers. If, like me, you are over 35, this also offers the opportunity for numerous very humiliating experiences with your young ones.
Medley, Non-Stop Shuffle & Just Sweat: Very good for getting your heart rate up and keeping it in the aerobic range for as long as you can handle it, without interruptions. If you are really pumped, try giving the Dance Til Dawn Mode a try. unfortunately there is still no calculations for calories burned.
Just Create: a mode that is not available for the Wii. It allows the player to create his or her own dancing moves, save them and either repeat them or have his friends try to match them.
INCENTIVES
But the game is all carrot, no stick. The better you match the song's moves (and the Kinect here is veeery forgiving!), the more points you accumulate. mention getting the background to animate!). Increasing your points first allows you to animate the background and it also increases your mojo. And the more mojo you `ve got, the more dancing modes and songs become available to you.
IMPROVEMENTS
Graphics received a boost, in both details and backgrounds. You prefer singing to dancing? No problem, JD3 comes with all the lyrics showing on the screen for you to accompany your favorite group or singer (no, no points for turning this dancing game into a karaoke but who cares, right?).
NEW SONGS
If truth be told at first glance I liked the song collection of JD2 better. However, I think this will keep happening with every new installment of the series. These games just grow on you. You are having so much fun that the new songs will simply become as dear to you as your old favorites. Give it time.
So, yes, the song list may not contain the latest hits but it has some very uplifting dance songs and your list can be enriched online (although not cheaply).
This is the COMPLETE LIST of the songs contained in the game, alphabetically:
1. 2 Unlimited: No Limit
2. A-Ha: Take On Me
3. Anja: Dance All Nite
4. Aretha Franklin: Think
5. Bananarama: Venus
6. Black Eyed Peas: Pump It
7. Bollywood Dream: Kurio ko Uddah le Jana
8. Cee Lo Green: Forget You
9. Countdown Mix Masters: Beautiful Liar
10.Daft Punk: Da Funk
11.Danny Elfman: This is Halloween
12.Donna Summer: I Feel Love
13.Dr. Creole: Baby Zouk
14.Duck Sauce: Barbra Streisand
15.Girls Aloud: Jump (For My Love)
16.Groove Century: Boogie Wonderland
17.Gwen Stefani: What You Waiting For
18.Inspector Marceau: The Master Blaster
19.Janelle Monae: Tightrope (Solo Version)
20.Jessie J featuring B.o.B: Price Tag
21.Brahms by Just Dance Classical Orchestra: Hungarian Dance No.5
22.Katy Perry: E.T (BONUS only in the Special edition)
23.Katy Perry: Teenage Dream (BONUS only in the Special edition)
24.Katy Perry ft. Snoop Dogg: California Gurls
25.Kiss: I Was Made For Lovin' You
26.Konshens: Jamaican Dance
27.African Ladies: Pata Pata
28.Latino Sunset: Mamasita
29.Laura Bell Bundy: Giddy On Up (Giddy On Out)
30.Lena Meyer-Landrut: Satellite
31.Lenny Kravitz: Are You Gonna Go My Way
32.LMFAO featuring Lauren Bennett & GoonRock: Party Rock Anthem
33.Madness: Night Boat To Cairo
34.MIKA: Lollipop
35.Nelly Furtado ft. Timbaland: Promiscuous 832. Pointer Sisters: I'm So Excited
36.Pointer Sisters: I'm So Excited
37.Queen: Crazy Little Thing Called Love
38.Reggaeton Explosion: Boom
39.Rita Mitsouko: Marcia Baila
40.Robbie Williams & Nicole Kidman: Somethin' Stupid
41.Robin Sparkles: Let's Go To The Mall
42.Scissor Sisters: I Don't Feel Like Dancin'
43.Sentai Express: Spectronizer
44.Sweat Invaders: Gonna Make You Sweat (Everybody Dance Now)
45.Taio Cruz: Dynamite
46.The Buggles: Video Killed The Radio Star
47.The Chemical Brothers: Hey Boy Hey Girl
48.The Girly Team: Baby One More Time
49.The Sugarhill Gang: Apache (Jump On It)
50.Tommy Sparks: She's Got Me Dancing
51.Wilson Pickett: Land of 1000 Dances
Notice that the two extra bonus tracks by Kate Perry are only included with the Special edition. On top of that, more songs will become available online. Some of them may be free but expect most to be sold for...240 MS-Points each. So far three songs are offered online:
52.Blondie: Heart of Glass
53.Irene Cara: Fame
54.MC Hammer: U Can't Touch This
The Xbox-360 offers better graphics than the Wii, however the application of Kinect is a mixed blessing. One one hand, one does not have to hold the remote, since the camera takes care of finding you, and there is an extra mode. On the other, this also comes with the known restrictions of said camera: its range is not very wide and it requires the player to be at least 6ft/2m from the Kinect sensor. Not a problem when doing aerobics but dancing is quite another thing. I tried them both, and found that, for this exergame, the Wii to have a slight edge.
Overall, JD3 is a great game for the young of all ages.
RECOMMENDED!
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There isn't a dance game around that has had the success of the Just Dance brand. Selling over five million copies worldwide, Just Dance 2 was a dance game juggernaut on the Wii. This time, the party has returned bigger and better than ever with Just Dance 3. And this time, the party is on the Kinect for Xbox 360.
No review of Just Dance 3 would feel correct without mentioning the other giant Kinect dance title, Dance Central. Once Dance Central 2 comes out, I will do a review of the game and then do another separate article comparing the two games. Do they compete or is there room enough for both? We'll soon see.
For now, my immediate thoughts on Just Dance 3 are about a game trying to make itself accessible to a larger crowd. The playlist (found here) represents a variety of songs from various generations, genres, and ethnicity. There are no opportunities to slow things down and learn each step. The idea of Just Dance is simple, just dance.
Those familiar with Kinect's other major dancing game will feel right at home here. As soon as the game starts, move your hands up and down to find the right menu, and swipe to select. Here is where I have to give Just Dance 3 some worthy credit, because there is a lot of content to play around with.
The first mode that will draw your attention is the Just Dance mode. Hop in, pick a song, and you are off. Instead of a menu of options, everything is decided on stage. Before you start the dance, you set the difficulty and number of players. Raise your hand to pick from easy or hard. If you have multiple players, have them stand side-by-side or by staggering, where they will all show in the feedback panel.
The difference between easy and hard modes is how the Kinect tracks you. For just upper body tracking, pick easy. This is a good way to ease in players coming from the Wii version. It is also a good mode for players that don't want to jump or spin. For full body tracking, pick hard. The tracking is where I have a small problem with the game. There is nothing to tell you what you are doing wrong or right. You are given a "X", an "OK", a "good", or a "perfect". This can be a bit frustrating when trying for high scores or to earn certain achievements.
Speaking of tracking, the tracking in Just Dance 3 seems very well done. If your living room allows for it, you can have up to four people dancing and tracked at the same time. I was able to cram myself and both kids into the routine and I scored just as well as when playing solo. For added fun, Just Dance has brought back Duets and added a Dance Crew for several songs. Duets is where two players can do complementary dances during the song. Dance Crew is similar, but for four people and usually involves an orchestrated performance. For those solo artists out there, don't fret. You can still have your own one-person party by selecting whichever Dance Crew coach to follow and then square dance the night away with your invincible friends.
The routines of Just Dance 3 are what separates it from most dance games. You will either love them or hate them. You will either let loose and have fun or you will dismiss them as being a bit too corny. If you are fine with dancing as a cheerleader to Britney or acting like Mr. Pumpkin man in a Halloween themed song, you'll be fine here. As I said earlier, the main thrust of Just Dance games is accessibility. Nothing says accessibility like swinging a lasso or playing a virtual guitar. Everything is done in fun and is choreographed perfectly with the music. The dances are easy to learn and follow. Instead of the choreography changing to reflect the difficulty level, the difficulty level is set by how the game tracks you (upper versus entire body).
Each song is scored on a five-star scale. Higher points are awarded to "perfect" moves and even more points are given to players hitting several perfect moves in a row, which is also called being "on fire". There are extra points available in the song through Gold Moves and Shout Outs. Gold Moves are specially highlighted moves during the song, which are an added bonus to the score. Shout Outs are specially selected portions of the lyrics, which are sung for even more points. Earning more stars after each song will fill up the Mojo Bar, which is a currency used to unlock items in the game.
There are several nice unlocks in the game, either through the Mojo Bar or by uPlay. The Mojo Bar is simply filled up by dancing. uPlay points are earned through special feats and can be used to buy anything from Ubisoft game themes for your Xbox Dashboard to in-game unlocks. The game specific selection for uPlay is about four items, while the unlocks from the Mojo Bar are many. Just in my first time playing, I unlocked special modes and new choreography for current songs. For instance, instead of rocking out to one song, I was taken to a gym to do aerobics. This is a very nice way to keep things fresh in the game.
Just Dance 3 features downloadable songs, with three available at launch. What is nice about these songs is the ability to demo them before purchasing them. At 240 points a piece, they can get a bit pricey, even though they are pretty fun. Hopefully we will see the store exclusive songs that were made for Best Buy and Target. I'm also hoping Ubisoft follows the pattern of Just Dance 2 and makes a couple of songs free down the road.
Now for my favorite, the Just Sweat mode. Essentially, this is a switch that is turned on and follows you around whatever you are doing. Everything you do is given a `Sweat Points' score. The more you dance, the more points you earn. The points rack up pretty fast and I don't think they can be associated with calories. They do give you an idea of intensity though. An added touch to the last game is various summaries of your progress. For instance, when I earned 1,000 Sweat Points, I was told this was the same as a brisk walk across Central Park.
The best thing to do while in Sweat Mode is to use the set play lists. Unfortunately, you can't create your own play lists, but there are many to choose from. My personal favorite is the Non-Stop Shuffle and Speed Shuffle. Each of these is a non-interrupted cycle of songs in the game. I wish there was a way to skip the slow songs, which I'm not really sure why they are included in the game anyhow. The difference between Non-Stop and Speed Shuffle is the length of the song. Just like in the regular song mode, you can pick to dance to a minute and a half or to the full song.
One of the last features, which is very unique to the Kinect, is the Just Create mode. Here you are given the chance to create your own routine and challenge friends to it. You are actually recording an image very similar to Ubisoft's other Kinect games, such as Michael Jackson: The Experience (reviewed here). The dance can then be saved to your Xbox for challenging others later. Or, you can upload your video to Just Dance Planet and have it ranked and downloaded for more competition.
Speaking of competition, any song that you are about to play, that has been played by one of your friends, will show the current high score and the person with that score. This keeps the game fresh and competition heated, but a leaderboard would have been even more appreciated. Perhaps some kind of stat tracking will show up on Just Dance Planet at a later date.
The presentation of Just Dance 3 is fairly solid with nice visuals and most music being song by the original artist. My only complaint about the visuals is how similar the Xbox version is to the Wii version. Not that this is a bad thing, considering how vibrant most of the visuals are with a changing background. There just seems to be that extra level of polish missing. This by no means subtracts from the fun or usability of the game, but I can't help to wonder why the two versions look and act so similar.
In reviewing games, I look at the five f's: fitness, fun, functionality, family, and firsts. As far as fitness, you can definitely expect to see some motivational stories come out of this. Just look at what this woman and this woman did with Dance Central. Now you have Just Dance 3`s approachable dance game, added with a non-stop playlist, and you have yourself a fitness masterpiece. What will produce those future success stories is the amount of fun Just Dance gives you. There are a large number of songs with a wide variety to choose from, with each being easy to learn. The functionality is spot-on. Occasionally I had an issue where the game thought I slid, when I meant to raise, but that is pretty minor. I wish there was a feedback on my dance performance to tell me what parts I'm missing or how. As for being a family game, everything is edited for proper language. If you are fine with the occasional Britney or B.o.B song in your house, there shouldn't be a problem here. Younger kids can play along with joy, but may have trouble navigating the menus by themselves. And, as for firsts, this is the first dancing game to allow up to four people dancing at one time. This is also the first dancing game that allows you to upload videos and use them as challenges for other people to follow.
In summary, Just Dance 3 is an extremely fun and accessible dance game that anyone can enjoy. There is a huge variety of music and styles to dance to, so this may not appeal to someone looking to perfect their club dance moves. This is a pick up and play type of game, with a lot of variety and content. People playing by themselves or in a party will find something to enjoy here. The bottom line is, if you own a Kinect and you like to have fun, you should definitely pick up Just Dance 3.
Honest reviews on Just Dance 3 - Xbox 360
I originally set out to purchase the Zumba Fitness game because a friend of mine lost weight playing it. I wanted a game that would give me a workout to burn some extra calories. In my search for videos of Zumba Fitness gameplay, I came across videos of people playing Just Dance 3. The game looked so much fun, so I bought it instead. I do not regret it. The songs come from several different decades and different styles of music, which I'm very happy about because sometimes it gets old dancing to the same style of music over and over again (like on other dance games). The dances are also different styles. It has hip hop, pop, Bollywood, African, 80's style, disco, jazz, etc. It even has a Halloween-like dance to the song This Is Halloween from the movie The Nightmare Before Christmas. I also bought Dance Central 2, but I find it boring compared to Just Dance 3 and the Dance Central characters make me cringe. Just Dance 3 has better characters. They are real people put through a filter to make them almost psychedelic looking and are very entertaining. The characters have more variety in clothing/costume style and also are in costume for each song (for example: the Apache (Jump On It) dancer is dressed like an Apache). I had never danced a day in my life and was very uncoordinated, and I realized just how uncoordinated I actually was when I first played the game. It seemed so hard, but just after playing that day and the next, I already noticed I was getting better. Since I've had it, I already notice a big difference in my coordination and I actually have some rhythm and can dance better now. It has different difficulty settings if you're not feeling comfortable at first. You can put it on easy where it's only tracking your arm and top half movement, or you can put it on easy where it's tracking only your leg movement, and so on. Besides just general dancing, it also has other modes you can play. You can choreograph your own routines and dance to them as well as other choreographed routines. One mode can record yourself dancing next to one of the dancers on the screen and play it back for you to see what you were doing wrong in comparison. You can play Simon Says. During Simon Says, you do one of the normal dances, but every once in a while a random command will pop up telling you to jump, twirl, stop, etc. and you have to do it just like in the regular game Simon Says. There is also a Sweat Mode to get you sweating (even though the regular dancing gets me sweating). Every time you dance you earn Mojo points. These points unlock more dances and games (like the Simon Says game). Some of the dances that are unlocked are new and some are mixes of the old dances, which are very fun to do. There are many different songs/dances on this game, but you can also buy more individual songs later from the XBox marketplace if you get bored of these routines. I don't exercise much because I get so bored with it, but this game is so much fun that I find myself dancing for hours and still don't want to stop. It definitely gets my heart rate going and makes me drink more water and burn calories as well as getting toned muscles. One more plus, this game is multi-player so you can have partner dancing or group dancing (up to 4 people). You can even do the group dances alone. You just pick which dancer you want to mimic and follow their movements and the Kinect will track you. If Just Dance comes out with more games for the Kinect I will definitely buy them. I really love this game, and that's coming from someone who thought dance games were dorky. I didn't think I would ever play one, let alone buy one and love it.
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I really love the look of this game and the music. The problem is that it is very difficult to learn. Dance Central has "Break it Down" mode which makes it playable even for uncoordinated people like me. If there was a way to slow down or learn the moves in a different mode this game would get 4 or 5 stars. But, otherwise the moves are too fast and complicated for me. :(
