Showing posts with label xbox game. Show all posts
Showing posts with label xbox game. Show all posts

Sunday, February 8, 2015

Review of The Lord Of The Rings: Conquest - Xbox 360

The Lord Of The Rings: Conquest - Xbox 360
Customer Ratings: 3.5 stars
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This review is based on having completed the "War of the Ring" campaign in single and multiplayer co-op and some limited time spent on multiplayer. I have not yet completed the "Rise of Sauron" campaign so cannot comment on it, though I suspect it will very much resemble the gameplay and mechanics of the first campaign.

Overall, I rate this game a 4. It is an action/strategy game in the vein of Star Wars: Battlefront. You take on the role of a warrior, archer, scout, or mage in some of the famous battles of LOTR history. If you play well enough, you may get the opportunity to play a "hero" character, which is essentially a buffed up counterpart to the "grunts" that you normally play and can turn the tide of battle. Playable heroes include Gandalf, Aragorn, Legolas, and Gimli in the War of the Ring campaign. It has the film license and therefore uses scenes and voices from Peter Jackson's trilogy. However, it only loosely follows the story, as the focus in LOTR:C is on conquering certain areas or accomplishing objectives which may or may not jive with the original story.

It is a great improvement over the last gen contributions allowing for a little more strategy and replayability. The "alternate history" campaign is a clever addition that may irritate Tolkien purists but allows for a sense of anticipation and mystery to see how the designers have imagined a world overrun by the forces of Sauron.

Graphics = 3.5

Not top notch by any stretch, but when you consider (as other reviewers have mentioned) that the game has been designed to allow for 150 characters on-screen at once acting independently, they look pretty good. I was a little disappointed at the panoramic/overhead shots of the battlefields and fortresses leading into each mission. Although they capture the essence of the films, they seem blocky and not as detailed as I would have expected for a next-gen game. Character models look good, though I had difficulty in some missions identifying orcs/evil humans from further away. Movement and combat animations are nice but it is noticeable early on that characters of the same class always move in the same way (Grima Wormtongue is a buffed up scout, Aragorn is a buffed up warrior, etc.). In general, the battlefields are beautiful and relatively expansive, especially Pelennor Fields, and are literally full of activity, giving the impression of an epic battle happening around you.

Sound = 4

Don't spend much time appreciating sound but it seemed appropriate. The soundtrack is straight from the films which is nice. The voice of Elrond telling me the objective every 30 seconds was a little annoying at times, but actually did serve well when I got holed up the first time through the campaign and needed to redirect my efforts.

Gameplay = 4

This game is fun. Each class has its own set of strengths and weaknesses and seem to be balanced fairly well. A mage is deadly from a distance and can heal his comrades but won't last long if confronted by a warrior with a flaming sword. An archer has powerful arrows with area affects that are very useful, but become limited and quickly overwhelmed if enemies get too close. Warriors are sufficiently powered for up close combat and have several devastating moves that can eliminate multiple foes at once. They can also take more hits and are in general harder to stumble and kill. Scouts are a little more specialized. They have good melee skills and can string 8 moves together into a fairly effective combo but their real beauty is the ability to become invisible and "backstab", resulting in a one-hit kill. They are more fragile than warriors, however, and cannot take as many direct hits.

The game is essentially objective based. The player is presented with a wide open battlefield where enemies and allies will continue to respawn until objectives are completed. The player has a limited number of "lives" or respawns, before the game will register a defeat; these lives are gradually replenished as major objectives are completed. Exhausting all of your respawns is not the only way to lose a scenario, however. There are also times when a particular area needs to be "held" as a counter ticks down to the arrival of reinforcements or some other in-game event. The failure to hold this area and getting overrun will also end the scenario in defeat.

Winning a scenario involves completing objectives which may include conquests (capturing certain areas on the map), assassinations (eliminating a particularly nasty enemy hero), or sabotage (destroying enemy fortifications or siege engines). These objectives must be completed by the player, as the AI controlled allies will fight and support fairly well but do little else.

One bug that I noticed involved the siege of Isengard. At one point in the mission, you are given the opportunity to control Ents. It just so happened that my Ent was on the receiving end of a couple of flaming arrows and went down fairly quickly. I respawned as a warrior and noticed that all the Ents had been activated but only one or two were actively fighting in the battle zone. The others were either motionless or on the outskirts of the battle fighting with no apparent contribution to the objective, which was to capture a particular area. Without the Ent support, the area to capture was completely overrun. I tried through about five lives to clear the area sufficiently to capture and could never do so. This only happened once, however. Related to this, you will sometimes find that the AI will send a surge of support to the wrong area, leaving you solo to accomplish an objective. This led to my defeat more than once, but I found that the AI would behave differently when I started over and I would find repeat attempts easier to complete.

I spent little time in multiplayer but found it to be fun. It would be nice to have more than 8 vs. 8 to give the battles a more epic feel. No lag, and the battles seem fairly balanced when the characters involved are the standard picks. However, there are no ranking or matchmaking systems to speak of and I'm still at a loss as to how you can play as a hero character. I recall that my buddy and I entered a multiplayer match to find that we were only given the option to select the typical grunts but were fighting against heroes. Of course we lost badly and I couldn't figure out how the game would allow for this type of matchup. Maybe a question that another reviewer can answer.

Replay value = 3.5

The good and evil campaigns will give most gamers a total play time of 8-10 hours. I can't imagine wanting to replay the single player campaigns more than once or twice, but maybe to unlock achievements or conquer the game at a higher difficulty level. The multiplayer could definitely present additional replay value, but based on my experience there would need to be the addition of a matchmaking system and quality downloaded content to keep the game fresh and entertaining.

Bottom line: Rent it or try the demo on Live. You definitely won't regret that. If you're looking for a quality game in the LOTR franchise with some promising multiplayer potential, go ahead and pick it up. Just keep in mind that the campaigns alone are probably not worth the $60 price tag.

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I will give Evil Arts some credit. LotR is one of the very few movie licensed games that do rather well and just doesn't suck because it's a movie tie in. As far as LotR:C is concerned, it's a good winter game that came out after all the great titles came within the last 2 months.

Is it as memorable as the movie based games that came out on the last gen systems?

No.

And sadly to say, this almost has a twinge of too little too late.

Meaning that had this game had been released around the same time the movie titles had come out or around the same time when BF:1942 was popular this title would easily had been a 4 start title but now that these types of games have advanced so much in game mechanics, it's hard to play this game without feeling like you want more.

The game is pretty much a button masher with some elements of capture and defend a point.

You can change your character at will and use lots of combos.

And when you have done enough of the primary tasks, you get to use a hero like Aragorn, Gimily etc...you get the idea.

Graphically speaking the game looks pretty good, the character designs are done pretty well altho there can be some issues with the framerate when a whole lot going on onscreen. All of the backdrops are done wonderfully as if you are playing those scenes from the movies.

The control is pretty straightforward as I stated, this is a button masher so once you go thru the tutorial you should have the conrol downpat.

Soundwise, it's almost a dream...from Helm's Deep to the Pellenor Fields, with the sound of battle and Howard Shore's soundtrack, you almost feel as if you are there.

SO where does it all go wrong?

"been there done that" feel...and some of this gets repetitive after a while and when you get the Hero Character, it's a buffed up version of your grunt.

Still buggy I had to reload the Helm's Deep stage because after I killed a certain group of creatures, the game didn't move to the next objective and after killing hordes of Uruks for 15 mins I realized that I had to start over because...

Lack of clear directions the game is not all that great at always telling you when you have completed objective A or where exactly at Point B you need to be and I think this may have been a bug or something Pandemic overlooked when putting this game together which also leads to

Faulty multiplayer modes getting into a game is easy but not all games are....I was playing mode where you had to move the Ring from one side of the battle area to the other. One thing I did not like and I am not sure if this was a bug or if this was intentional (since sometimes the ring wants to get lost) if a character dies while carrying the ring, you can't find on the map where it is.

Another issue that may not be good for multiplayer is since a lot of games have hopped on to that bandwagon, there is no way (as far as I have seen) to level your character up as CoD has spoiled many gamers with being able to do this...without this mode, this game may leave some gamers wanting more.

Overall if you a fan of LotR, it's a no brainer game but playing this almost makes me wish that another RPG (and not an MMORPG) or something with more substance was released. Not that this game isn't any fun, but it may not capture mine or anyone's attention for too long besides completing it.

3 out of 5 stars.-

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The Lord of the Rings Conquest is shaping up to have the ability to be the best lord of the rings game ever. Made by the studio behind Star Wars Battlefront 1 & 2, Conquest already has a well designed system as its starting point. Four classes are playable: Mage, Warrior, Scout and Archer. Each class provides a unique fighting style that sure to fit everyone. Add in a Co-op campaign, the ability to play a evil campaign where evil reclaims the ring from frodo, and several Instant action modes and it forms a great combination with a lot of replaybility. In Single-Player modes up to 150 AI will fight alongside you. In online you face off on a wide variety of maps in intense 8 player vs 8 player battles. Playing as a troll or ent is tons of fun as you run across the battlefield slamming your foes around. You can even pick enemies up and throw them! There are quite a few heros from the books and movies that are all fun to play as. Following is the good and evil campaigns.

War of the Ring (good campaign)

1. The Last Alliance (Mount Doom)

2. Helms Deep

3. Isengard

4. The Mines of Moria

5. Minas Tirith

6. Pelennor Fields

7. Osgiliath

8. Minas Morgul

9. Black Gate

Rise of Sauron (evil campaign)

1. Mount Doom

2. Osgiliath

3. Minas Tirith

4. Weathertop

5. Moria

6. Rivendell

7. the Shire

Honest reviews on The Lord Of The Rings: Conquest - Xbox 360

Bought this game for one of my sons. He loves it and so does his older brother. They both loved the movie series, and the game plays into that interest. They are ages 14 and 15, and I would recommend it to others looking for a good game for their teenage kids if their kids like this genre of game.

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The game is very difficult to find, so what I recommend is buying an 8 GB flashdrive, and downloading the game straight to the flashdrive. It will only cost you 1200 Microsoft Points (equivalent to $15.00) instead of chancing getting a bad disc. So spend the money on a flashdrive and directly download. On the other side, the game is 100% worth the money, to lovers of the LotR series and to people who just love a fun game! So buy the flashdrive, download the game and have a great time!!! :)

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Monday, February 2, 2015

Buy Fallout Vault-Tec Modify Limited Edition Watch (Gray/Black) #/500

Fallout Vault-Tec Modify Limited Edition Watch #/500 NEW! 1 2 3
Customer Ratings: 4 stars
List Price: $1,499.99
Sale Price: $134.99
Today's Bonus: 91% Off
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Big and chunky, just what you would expect from Vault Tec! The watch face Vault Tec logo looks very sharp! The watch fits in the silicone bands neatly and securely, and is pretty comfy to wear. Just be careful, 'cause the face is NOT crystal and could get scratched. The watch face comes packed seperately in it's own little plastic box along with the two different colored bands, and a tag indicating what number your watch is in the series of 500. I was hoping for a little Fallout brochure, but none included. Everything is tidy in a Fallout tin. Ladies, this watch is biiiig, dont expect it to fit on your wrist like your Gruen or Timex. Fallout junkies should love the watch to either keep as a collector's item or to wear and make your Fallout Gamer buddies very very jealous.

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Tuesday, January 27, 2015

Buy Calvin Tucker's Redneck Jamboree - Nintendo Wii

Calvin Tucker's Redneck Jamboree - Nintendo Wii
Customer Ratings: 3 stars
List Price: $14.99
Sale Price: $9.30
Today's Bonus: 38% Off
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I purchased this game for a good laugh, and that is exactly what I got from it. It is a funny game and easy to play. There are several events to play.

1. Backyard Shooting this game was great. You shoot at bears, bottles, cans, birds, etc. A lot of fun.

2. Bottle Opening Contest this was probably my least favorite game. It's funny at first, but pretty pointless.

3. Dynamite Fishing this was the best game out of all of them. You character is in a little row boat throwing dynamite at the fish in the water. Very fun and entertaining.

4. Outhouse Hunt was hard to play at first. You have to find the outhouse in the dark and you encounter bears and skunks along the way that lower your life line.

5. Mower Racing This game was awesome and a lot of fun.

6. Quick Saw Contest (Locked) You have you unlock this game. It's a pretty basic game, you saw a log....good workout for the arms.

7. Toilet Seat Throwing just like horseshoes except you use a toilet seat and plunger.

8. Get Off My Lawn (Locked) I have not unlocked this game yet.

9. Let's Barricade (Locked) I have not unlocked this game yet.

10. Soda Brewer (Locked) I have not unlocked this game yet.

11. Sound Safari (Locked) I have not unlocked this game yet.

Overall, this was a great fun game if you enjoy redneck humor. And to comment on the review that said he/she could not beat the computer, I did.

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How do you rate something like this? Strictly for the game quality, it's probably only 2 or 3 stars. But aas a party game, it's a blast.

Basically, it's a very limited selection of simple mini-games. But the theme is really amusing, and the games are easy to understand, so it's the perfect party game. When I pulled it out at my last party, everyone got a good laugh, and even the non-gamers in the crowd were glued to the set. And the price is definitely right.

Oh, and as for the kids, are they really going to be scarred by farting cows, toilet seats as horseshoes, and an outhouse search in the dark???

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I bought this for my husband who hates video games. How can you not want to play a game that shoots things in your backyard, toliet seat tossing(horseshoes), dynamite fishing, beer bottle opening with your teeth (try not to crack your teeth), outhouse searching (in the dark). It is kind of like My Redneck Wedding on CMT. If you like that you will probably like this game.

But like the show this game is pretty crude for children. Especially the outhouse searching, you try to hold your bladder while trying not to be scared of animals in the dark. The picture shows Rating Pending... But my case shows E+10. (Probably more like 15 and up.)

It would certainly be fun at a grown-up party.

Honest reviews on Calvin Tucker's Redneck Jamboree - Nintendo Wii

Game is a good party game. Not one that I sit down and play alone. Good for some laughs but graphics and navigation through the game is not as highly polished as some of the mainstream games.

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This game is awsome. I got it as a gag gift for my wife for Christmas to go with our new WII. We have had several WII parties and it is always the hit of the evening. Some of the games may be difficult for younger kids. It just goes to show there is a redneck in all of us. Great buy!!!!

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Friday, January 23, 2015

Gioteck EX05 Wireless Multi Format Headset Reviews

Gioteck EX05 Wireless Multi Format Headset
Customer Ratings: 5 stars
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Although the description was rather vague, (the communication portion is not wireless), the headset is wirelessly connected to the Xbox for sound.

There is a slight cutoff for party chat, but the game sound is not effected too much. The sound quality is great for the price!

The one qualm I had was shipping time...it took way too long to receive the order.

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Friday, December 26, 2014

Cheap Canvas Console Messenger Bag for Xbox 360TM

Canvas Console Messenger Bag for Xbox 360TM
Customer Ratings: 5 stars
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I purchased this bag for my son in-law for Christmas. He is very happy with the bag. Thank you for making it so easy to order and it came exactly when stated.

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The console bag is great. I use it for my 15" laptop and it's magnificent.

However, I'm not sure how one would fit an xbox 360 in this bad boy.

Monday, December 15, 2014

Discount Nobunaga's Ambition: Rise to Power - PlayStation 2

Nobunaga's Ambition: Rise to Power - PlayStation 2
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $8.39
Today's Bonus: 72% Off
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I have been a fan of KOEI's Nobunaga's Ambition series. The series is like most of KOEI's games which means its either a hack'n'slash game like Dynasty Warriors or turn-based strategy like its very popular and long-running Romance of the Three Kingdoms series. Nobunaga's Ambition is more the latter. I can say that Nobunaga's Ambition was the one of the first turn-based strategy games to become popular. While Romance of the Three Kingdoms have had more entries in the series it will always be Nobunaga's Ambition which I prefer for being as detailed, engaging in its gameplay without ever becoming too complex and too micromanaging about every little detail.

Nobunaga's Ambition: Rise to Power is a port to the North American market of the same titled game which was originally released in Japan several years earlier. This long gap between Japan and North American release will show how dated the graphics and user interface in comparison to the more recent Romance of the Three Kingdoms XI. While some gamers will turn their nose up at the graphics in this game I will say that graphics have never been a strong point of the Nobunaga games. There's enough of an updated look in Rise to Power to make it look like a PS2 game instead of a PS1 title. The gameplay is where Rise to Power really shines in terms of fun.

For players who do not have the patience to deal with managing the fiefs and military assets of their kingdoms this game and all games similar to it will be quite the bore. For those who enjoy the strategy aspect of such games then Rise to Power will be a joy to play. While not as micromanaging as the Romance of the Three Kingdoms titles this game has enough options in how to build up one's own fiefs in terms of commerce, agricultural and military to not dumb down the game. The game allows for commanders who may have low military skills to be actually be of help by making their higher political stats be the main component in how to manage a fief better. In this way it makes all types of commanders usable in some way instead of just making the ones who are powerful military leaders be the top-tier leaders.

One new addition to the Nobunaga series which made the game a bit more palatable later on is the option of "Kessen". Kessen allows players deep in the game to fight another daimyo in a battle take all skirmish. If a player wins said battle then the losing daimyo will reliquish control of all his fiefs to the victor. This makes the game become less tedious once a player and their opponents have gained so much territory that trying to conquer each and everyone would be a practice in grinding it out rather than dynamic gameplay.

The real-time feature of the battles themselves is a win-lose proposition. It's a win in that battles themselves doesn't take as long as the previous type which had been turn-based. Where it fails is in how the units themselves are controlled. Too many times friendly units retreating from a fight will get in the way of a fresher unit in their attempt to charge an opposing unit. This pretty much stops whatever advantage such a charge will have. The many instances of units getting in each others way way too many times sometimes throws tactics and strategy out the window. At times its better to just let the computer play your side and let the battle take place without the player controlling anyone.

While Nobunaga's Ambition: Rise to Power is a dated North American port release for the PS2 its still has much to offer for fans of the series. It is to those fans that this game will be most enjoyable while players who usually can't be bothered by turn-based strategy games will most likely call a pass on this title.

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I got hooked on the original Nobunaga's Ambition for NES when I was a kid after watching my dad play it. This time around the newest installment is very immersive and addicting! Creating your own officers is a huge feature to the game, plus instead of only having 1 turn per fief, it is divided into different commands that allow mutliple commands to be issued. The game flow is very user friendly and understandable. I feared the game might be too complicated to get comfortable with quickly, but it flows very well. Very good atmosphere, like being in a movie :) Great game! A must for any fan of history and strategy.

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I don't have the writing skills many reviewers do,but i really enjoyed this game.You start with one country and work towards uniteing all of Japan.Alittle realism from weather,floods,and deaths to key generals adds some realism to the game.Originally I played this game on SNES,nd enjoyed it.I enjoyed this even more.Take your time,and save often.I say again......SAVE.OFTEN.

Honest reviews on Nobunaga's Ambition: Rise to Power - PlayStation 2

If you love strategy game, you will love it. I had been playing all of Dynasty Warriors & Samurai Warriors series, so pace of game is too slow for me.

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I've played Nobunaga's Ambition from the NES until now.

Remember on the NES when you could run around a mountain to avoid your enemies for 30 days? Simply hilarious... but I had so much fun playing the original for hours just like the Romance of the Three Kingdoms Series. YOu can't run around the mountain anymore being chased by cavalry units.

This Nobunaga's Ambition has come a long way from the blinking cursors on the battlefield (NES) to actual real time situations where you are controlling units simultaneously. It took awhile to get used to the controls, but I actually prefer it now over the one by one chess match of the older games.

I've beat this game with Otomo, Oda, Chosokabe, and Kenshin, and will probably unite Japan with Azai soon. I think it may be time to raise the difficulty from normal to hard. :P

I like the mini-stories / narrations that come up throughout the game. They seem to be the same throughout the different scenarios. It would have been nice to see more scenarios based on the daimyo you use.

I don't create custom officers.. I prefer to stick with the originals.

This game is my favorite of the Nobunaga Series so far, but I'm eager to play the newer one.

MP

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Friday, November 28, 2014

Order Up! Review

Order Up!
Customer Ratings: 4.5 stars
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As I've mentioned in other reviews, the Wii is not my console of choice. I bought it for my wife to keep her busy while I logged hours in front of the Xbox 360.

I bought Order Up for my wife as a birthday gift. I feel bad that three days later, she's logged about 45 minutes at the controls, and I've beaten the game at 5 hours, 59 minutes in.

The game is simply that addictive. From the first burger you make until the last visit from the food critic at "Chez Haute" restaurant, you will not want to put this game down.

Your first reaction might be to think that at 6 hours, this game is very short. This isn't untrue, but this is a game that better rewards the casual player. In my course through the game, I served less than 10 "non-perfect" dishes. I refused to serve "good" food, and instead would throw food away multiple times until earning a "perfect" score. Also, by mastering the art of spicing (which is clearly defined within the game) I was able to generate upwards of $200 per table served, and would end a "work day" with over $800 in the bank. Because of this I was easily able to keep my spices stocked, hire the best employees, and upgrade my kitchen very quickly. As a result I made money very fast, and progressed through the game with lightning speed. My wife on the other hand is not nearly as perfectionist, and is satisfied with serving Good or OK dishes. This can end up making for a longer play through the game. I say this as a good thing though this game will entertain her much longer than it did myself.

Many reviews from gaming sites gave less than satisfactory remarks on the controls, saying that everything except folding burritos or omelettes worked well. This is simply not true. Every motion with the Wii control can be easily learned and skillfully mastered. From flipping steaks to cutting swordfish to tearing lettuce to folding crepes I could earn perfect every time. Speed is the key, and some careful precision "aiming" with the remote helps. Also, note that in the instruction manual it states that the "nunchuk" attachment is not needed, but adds some redundant controls to ease gameplay. THIS IS VERY TRUE!! The control stick on the nunchuck offers quicker ability to scroll through your cooking stations instead of having to leave the 'A' button on the remote and reaching the D-pad. With the nunchuk connected, I drastically reduced my meal prep times. I could serve a four-guest table in less than 2 minutes.

What makes this game so much more fun is that you are responsible for running a business. At the start of every day it's up to you on how to spend the wares of the previous day. You may want to unlock some new dishes, hire a new assistant cook (you have a limit of two,) purchase the recipe for exclusive "chef's specials," or and this was always important stock up on spices. You could also upgrade various aspects of your kitchen, making appliances work quicker, making grills and stoves cook faster, or even make you knives sharper. In some regards this made the game more challenging because it's harder to juggle three cooking stations when they all cook faster! In the end, you spent nearly as much time outside of the restaurant as you did inside, and both areas were equally entertaining.

I will agree with others that the game could have used more depth and length. Another restaurant or two would have been nice. A two-player mode would have been fantastic. I personally would have liked to see more "mature" patrons at the nicer resturants I got tired of the guy wearing a soup-can hat and farting on my surf-and-turf dinner... The only real dissapointing part I felt was the "delivery guy" who could bring you super fresh meat or seafood, or fresh, "organic" vegetables. The downside was you had to pay $1 to call the delivery guy, then when he showed up, had to pay upwards of $10 to pull a slot-machine handle built into his delivery truck, only to not win anything at all for your troubles!! After this happened 5 times in a row, I never called the guy again. There should have been a better reward system implemented to make this work. But obviously it wasn't needed to enjoy or complete the game. Lastly, I could not earn a perfect score on my pizza because the game wanted you to place pepperoni in some perfect pattern without any clear explanation. That, as a perfectionist, simply drove me crazy. Luckily I cooked all of 4 or 5 pizzas through the entire game.

Order Up was a very enjoyable experience that I look forward to continue playing even after I have beaten the game. I think that in itself says all that needs to be said. Serve me up another!

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This game was a great and new approach to added cooking genre of games. Although fun, I feel it was somehow rushed as well.

Story in a nutshell:

You start the game working at a basic restaurant,and as you get more stars you get to upgrade to the next level restaurant to become the ultimate cook in the end.

Pros:

Different variety of restaurants to own

Many different recipes that pertain to the restaurant (Italian,

Mexican,etc.)

Cook with spices

Ability to buy items (Spices, Upgrade you equipment, etc)

Hire help each with different abilities

Great and wonderful design style

Little mini-games (Health Inspector,flicking rats, etc.)

A little shopping place to buy your spices or special recipes

Meet the needs of certain customers by putting in spices they like

Has a humor aspect

Cons:

WAY TOO SHORT! Took me only 7 hours to beat, but I played the game on easy and still did not unlock the other special recipes so you could possibly be looking at 10-12 hours of game play. Still it would have been nice to have two more restaurants to at least fill the void possibly a Japanese, Chinese or Indian restaurant.

Repetitive at times, although there were many recipes it seemed you always did the same things with the Wii remote, nothing new or inventive many times when preparing the food.

The market only had two places to explore. It would have been nice to have a variety of markets each with it's own type of spices (Italian, Asian, etc.). It also would have been nice to walk around the market square or explore the island

Not able to improve your hired help or have them level up to become better chefs. It was a pain liking the characters personality, but having to fire them due to just getting "good" many times and not "perfect"

I don't appreciate having to see that little boy ride his bike every time and throw the paper, it would be nice to skip over that scene, the same with the customers walking in.

It would have been nice to see many more characters in the game, and they change their spice recommendations or the ingredient they like.

Better mini-games, I would have like to see different games to do. Like with the Health Inspector and the rats.

NO TWO-PLAYER MODE! That really would have added to the potential of the game. It would make it's replay value double. It's no fun having a friend just watch me play this game and not be able to play as well, or have them come in a help me when I'm in the main game.

The characters seem to be repetitive in what they say. Also, it kind of erks me that the waiters seem to be as well. Like in the Mexican restaurant we have the waiter referring to only one customer as, "Senors and Senoritas".

Overall:

I based my review towards other cooking games, and since there's only a few I know of I believe this one to be the better of them. It was fun, different ( about time we get games other then just the usual) and I did enjoy it in the little time it lasted, still you can not help to see that this game was rushed. There's many things in the game play that prove just that. This game could have had so much more potential if released a little later and those things worked out.

ZOO your in the right direction, this game has a lot of potential, just keep at it! I'm hoping to see a 2nd one sooner or later.

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I am fairly new to wii, and I am a casual gamer. I enjoyed this game quite a bit. I did try Cooking Mama, and I liked this game more. You had more things to do than just to cook. You could control your chefs, earn new upgrades, and you had some control in the restaurant itself, and I liked these challenges.

For me the learning curve on this game hasn't been too much, I can see that if you are a more serious gamer or if you are looking for a lot of game play out of this game, it may be lacking, as the story line doesn't last too long. The graphics are decent, but the limited vocals can get a little annoying, but many are very clever.

All in all I think this is a good game. I liked that it wasn't too hard, I don't play everday. If you are a serious gamer this may not be your best option or you may want to wait until the price on this game goes down. I am definately hopeful they will make a 2nd edition, because I will definately be picking it up.

Honest reviews on Order Up!

This game is tons of fun! It is a great cooking title, and will keep you busy and entertained for hours. You will have so much fun creating and cooking a huge variety of dishes, and also ordering your staff to do certain cooking tasks! It will excite you to earn money and buy new ingredients, spices, cooking tools, and restaurants. Great game all-around. With loads of fun minigames, you'll never get bored. I compare this (favorably) to Cooking Mama, because you don't just cook, you get to manage an entire restaurant!

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This is a great, somewhat addicting game with a very humorous overtone to what happens during the game. I'd give the game five stars!

However, the controls for the wii are terrible! It's like the creators really tried to work in the functionality of the wii remote (moving it, turning it, etc.) but did a poor job as such. I find myself quitting the game out of frustration of not being able to perform the simplest of tasks.

For example, soon into the game you have to buy spices, and visit the spice man at the farmers market. He eventually tests you, which you have to move your controller in a specific pattern in order to be accepted to buy his spices. Try as I might, I could only get 2 out of 10 correct. Mind you I'm an avid gamer, and not at all uncomfortable with handling the wii remote, or winning, what not.

Another frustration is peeling lettuce, yes sounds simple doesn't it! You have to get the wii cursor just right, and keep your hand orientated, or else you'll fail and get "poor". It doesn't feel like natural motions whatsoever.

Lastly something as simple as flipping a burger isn't easy. You must perform the full flipping action, then the game "accepts" what you do, and you see an on-screen result. There is a split second where you don't even know if you did it correct, and you start to try again. Same goes with flipping pancakes, or omelets, etc.

I find to get the best control in the game, I have to be right in front of my tv (not off to one side or the other on the sofa), and very much concentrating on the task at hand.

Good luck with the game, but know the controls need a little work to be on par with some of the nicer wii games out there.

*** Update ***

I still give this game 3-stars for terrible controls, but if you have enough patience, you can figure out strategies that work with foods. For example, Lettuce is easy now, you click, HOLD, and just move your control rapidly left/right. I still have the most trouble with carving, and haven't found a good reliable way to do this quickly.

As for the spice chop game, you have to be directly in front of your tv, then imagine a 2foot x 2foot square in front of you. When you go to chop chop, look at this area (not the screen), and perform the movement watching your wii remote. I can usually get 10/10 with this

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Friday, November 21, 2014

Reviews of Lord of the Rings: War in the North - Xbox 360

Lord of the Rings: War in the North - Xbox 360
Customer Ratings: 4 stars
List Price: $19.99
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I have just finished my first play through of this in solo mode and it's a pretty solid game. It's a linear hack 'n' slash that is done pretty well. The mechanics are simple enough, no big combo buttons to hit. I played as the Ranger and he ended up pretty well balanced as we killed our way through Aganduar's minions.

The Graphics are pretty darn good and the atmospheric music works well.

Contrary to many reports, you do need to think a bit in combat as just charging in will have you down and out pretty quick.

There is plenty of loot to sell and swap around your team and it's easy to manage that part.

For those of you who are looking for RPG elements, then this really doesn't contain them, the plot is linear and the interaction with the NPC's either furthers this plot or provides background info on LoTR, but does not allow you to change the storyline.

Neither is this a 'free world' roam, you go in a line as guided by the game.

There has been a lot of concern about the AI not levelling the other characters. It actually does so automatically, neither it, nor you need to apply the points they gain unless you wish to switch to that character, I found my companions quite smart and capable of looking after themselves and me. The AI is also smart enough to gather it's own loot for these characters and equips the best equipment for them, so if you can't remember what they have and give them an inferior 'gift' the AI won't equip it :-)

Overall, I enjoyed my 14 hours in Middle Earth (familiar characters and the law made it quite plausible).

This is not and never was intended to be a 'Skyrim', but it is, none the less fun.

Once you 'beat' the game, you can play through again with the same character and continue levelling on the next difficulty or select a new character and start again, or even select a new character and start again with all their equipment they had as AI in the first play through.

If you like a simple game, that passes the time, come wage 'War in the North'.

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Hello and thanks for checking out my review of this game by Snowblind Studios.. This game has people split down the middle. Is it worth a play through if you are on the fence about this game? Maybe this will help a bit. Think Baldurs gate (with bigger enemies of course) mixed with some dynasty warriors, then throw in a little horde mode (ala GOW) for the challenge missions (which you try to last through multiple waves of enemies including boss characters.

The Lord of the Rings : War in the North is set as a companion piece beside the Lord of the Rings trilogy. It overlaps the plot of the movies at many points and allows you to mingle with most of the main characters from the movies and books. This is an UNTOLD story within the LOTR universe and as such should have a special attraction to those who are big fans of the original story. You will choose between 3 playable characters, a dwarf, a magician elf, or a Ranger (archer). Each character has their own skill tree associated with building up special skills and or improving base ones. All three of your characters are participating in the loot gathering and leveling process. You can ONLY play with one of them at any given time and are NOT allowed to switch between them throughout the levels. Therefore you will have to wait until the end of each level to assign points and to decide which character to use. This can be a bad mix as you will have to take EACH CHARACTER INDIVIDUALLY to the shops to sell, and buy new items. The same poor design applys to the skill tree. You would have thought the developers would have allowed for an easier way to manage the party. It is important that you continue to develop these secondary characters even if you focus on one (as I did with the Ranger). The reason is that you will need the powers of the other characters beefed up for specific boss fights. So this is A MAJOR deduction for me. You will be wizzing along with the story and then realize that it's time to take care of the party which slows the pacing down. But I did like the skill trees as well as the loot options found throughout the towns you visit.

I thought the character development was important as this may be a game saver to those who care (like i do) but for those who don't care about the story.. and are looking for the next technological marvel... Pass on this game like the black plague. It is buggy and you will likely get ticked off at your party members as they are not the best teammates in terms of strategy or efficiency you will scream for them to get out of your way at least 10 times). But the game is not apologetic about what it is or what it attempts to do. If it was released 5 years ago it would be considered a top tier title but is shadowed by some pretty impressive competition this holiday. And despite its rather poor technology it is a fun and satisfying dungeon crawler. But it is far from perfect. I liked the damage system which allows you to see the combos you are pulling off and rewards you for stringing more of them together. I also felt that the combat was simple AND YET SATISFYING. I disagree with the reviews on acuracy of hits. It is accurate enough for this type of game.

Graphics in the game are good.. NOt great. But you will enjoy the larger Boss battles as well as some of the extremely satisfying environments. There will be some points you will be impressed and others you will feel like a different development team was subbing in at some point. But the title is one of VERY FEW LICENSED LOTR GAMES THAT SUCCEEDS IN MAKING THE GAME FUN AND WORTHWHILE. I am 10 hours in already and have opened up several towns as well as some challenges that change up the flavor. I found myself playing these "challenges" several times and was having fun. It reminded me of some of the Borderlands DLC maxies

*****It is a violent game and the action can offer decapitations as well as arms and legs being serated.. I would not allow a child to play the game if you want to avoid this.. BUT IF YOU CHANGE OPTIONS SETTINGS YOU CAN TURN OFF THE GORE and there are little other concerns from a language/conceptual angle *****

So to summarize... I am not verified because I rented it.. And am keeping it out for an exptended time. I feel it is worthy of a purchase but not at it's current price. Maybe on the first couple of price drops snag it or do as I have and try it out first. I think it's dated feel hurts it as a top tier title worthy of release date spending. The game is worth a playthrough for ANYONE looking for a good CO OP dungeon crawler. It does the license justice and stays true to the LOTR mythos. It is a blast to combo up 5 or 6 enemies (think batman arkham) and then use a quick finishing move to finish off an orc. AS A CO OP GAME THIS GAME IS FANTASTIC TO PLAY WITH FRIENDS!!!!! That should be enough for some to try it out as the co op is done very well indeed. I would bump up the fun factor a ton when playing with buddies.

best LOTR property I can remember on a CONSOLE.. Enjoy!

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This is a pretty basic game, it's a hack and slash RPG. It's fun, challenging and the loot keeps things pretty interesting. I bought this specifically for the co-op option, there is a good chance I won't be playing this at all on single layer (not to say that wouldn't be fun). My wife and I had a blast with Baulder's Gate on the PS2 and we've never really been able to find anything that was close enough to that game since then (well, SHE hasn't).

The fighting is quick and fluid, the conversations with the villagers are not tedious. Getting in and out of the leveling menus is easy and.from what I can tell the re-playability on this will be decent because the skill tree looks like it can't be filled in one game. The game is not an open world style, but there are side quests that you can pick up in the towns you visit and you'll find these items along your path.

The game is challenging as well, despite my protests we are playing this first round on easy and I've still died a few times. But still, I'm not exactly sweating the battles with the big guys either.

If I were rating this for a single player I'd probably put it at 4 stars, still a great game but I'd want a little more depth in a single player campaign.

Oddly enough the cut scenes remind me of last gen graphics but the game play graphics are beautiful. One of the first times I've seen something like that happen.

I'm actually thinking about getting this game as a gift for someone for Christmas so we can play the three player co-op.

Honest reviews on Lord of the Rings: War in the North - Xbox 360

First off i do not for the life of me know what the reviewers of this game were playin when they reviewed this game. This is some of the most fun me and my brother have had in a while. The review complains of dying to much, ok that is true if you just charge in and start swingin a la Dynasty Warrior but as for my game i used the ranger, my brother used the Mage and the AI the warrior and the (AI does a pretty good job i might add). Anyway the dwarf would tank while i hung back in the corner and sniped while the mage split time between throughin a healing shield on the dwarf and backing away to use spells. It promoted an tactical battle that wasn't just a free for all brawl. Also the reviews complain of your abilities taking to much mana, well as for me that also promoted a tactical edge because you can't just run into a battle spam'n special moves. You must pick when and where to throw out an ability and our mage had a ton of will enhancing runes on the equipment so my brothers mage had an healthy mana pool. It just seems the more i play the more baseless the reviews i have read are. I'm having a hell of a time and if anybody has any friends or family that likes these sort of games, it is some of the best co-op i have played since baldurs gate: dark alliance for ps2. This is why i base my opionion on my experience and not critics. You are doing yourself an injustice if you do not give this game a shot.

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As a Lord of the Rings fan, I pretty much assumed that most games would be movie spin off rubbish or past it's prime MMO games. So, I was a little hesitant about picking up LOTR: War in the North. After spending a solid night playing the game, the following are my initial impressions on the game.

For starters, the game is mature in nature, which is awesome. You hack and slash enemies arms off their bodies and blood is spilling everywhere. You can turn this off, but in a universe that this rarely occurs in, I love it. This isn't a movie rehash where everything is toned down to get a certain rating, you'll see blood in your travels, and that's a good thing in a world that is certainly violent by design.

At the onset of the game, you'll be tasked with picking one of three characters. A human Ranger, Elf caster, and a dwarf axe wielder. Each class is similar in that they can do melee and range but they all have their own specialties. I chose to go with the ranger. While the game gives you a default look for your character, you can change it early in the game when you are in Bree. I really liked this addition to the game since you can make the character your own. My ranger has jet black hair and a square jaw. Kind of reminds me Madmartigan from Willow (props if you remember that classic movie.)

The gameplay in War in the North is typical hack and slash. On medium difficulty, enemies take a good deal to bring down early in the game but after each level you will be putting points into stats that will help you bring down enemies faster (or to complement whatever play style you have. The gameplay is indeed fun but by the end of the night I was getting a little tired of it. There wasn't much in the way of variety to change things up. But, I'm still very early in the game and this shouldn't be a huge criticism against it since the world is still being fleshed out and the characters introduced.

If you are a Lord of the Rings fan, you'll really enjoy this game. Being able to play as someone besides the main characters from the books/movies is a welcome way to enjoy the universe and you'll see things happening in the world from a different perspective. New enemies I've never heard of pop up and all are involved in the story we all know and love in same way. If you aren't too hot on the LOTR series though, your mileage may vary with this game. Hack and slash fans will enjoy it but there are certainly better games out there to play. Being a fan of LOTR gives the game the extra "oomph" needed to push the player along in the world.

So, final though Lord of the Rings: War in the North really good game that can get tiring if you aren't a LOTR fan. Hack and Slash fans will enjoy the game, but their mileage will vary depending on interest in this beloved series.

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Monday, November 10, 2014

Discount Pokemon Pinball

Pokemon Pinball
Customer Ratings: 4.5 stars
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This is an excellent pinball game. You get two different tables (red and blue) and a nice variety of targets, lanes, and other special shots.

The small size of the Gameboy screen is compensated for by having the pinball table be twice as high as the screen. The screen automatically moves from one half to the other of the table in order to follow the ball. I found this a little bit confusing at first, but very quickly adapted to it. The tables are designed so that this doesn't really get in the way of gameplay. The ability to "nudge" or shake the table to change where the ball is going is well done; you'll need to build up skill in when and how much to nudge if you want to get good at the game.

I was dubious about the rumble feature, but I found it to be kind of fun you feel many of the bounces that the ball makes with your gameboy buzzing and vibrating in your hand. I didn't find that it distracted me from the game; if you don't like it or aren't in the mood, just remove the battery from the game cartridge.

And, oh, yeah, there's Pokemon in the game! If you don't know anything about Pokemon, don't worry, knowledge of pokemon is not important for playing the game. If you are into Pokemon, during the game you get chances to capture various different ones; over time, you build up a collection of them. You don't really use the collection for anything, but it is fun to keep track of which you do and don't have, and it's exciting when you manage to capture a rare one.

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Wednesday, October 8, 2014

Discount Lord of the Rings: The Fellowship of the Ring

Lord of the Rings: The Fellowship of the Ring
Customer Ratings: 3.5 stars
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I had the pleasure of play-testing this game in its final weeks of development.

For starters, the game is based on the book and not on the New Line movie. As a consequence, you will find a number of story elements in the game that were not in the movie, such as the Old Forest, Tom Bombadil, and the Barrow Downs. The novel has been expertly translated into a 3rd-person action adventure, and there is a lot more action in the game than actually occurs in the book.

In this game, Middle Earth has been faithfully rendered (under the watchful eye of Tolkien's estate) by the talented 3D modelers, graphic designers, animators, game designers, and developers at The Whole Experience. The first thing that really struck me was the sheer beauty of the game -the score, the environmental details (run through a pile of leaves just for fun), the textures, the fluid character animation. Some of the more interesting elements of the book also shine in the game. For example, the sense of foreboding, fear, and deadly seriousness constrasted with the light-hearted nature of the hobbits. The Black Riders are quite intimidating, especially at first. And there are climactic moments in the Barrow Downs that made the hair on the back of my neck stand up. The One Ring, of course, plays a large role in the game. When used, the world changes, becoming shadowy and revealing secret areas of the game. The tension between the advantages and cost of using the ring creates interesting tradeoffs.

The gameplay is 3rd-person, similar to the Tomb Raider series. When you are targeting something with a ranged weapon (like a rock or a bow and arrow), it switches temporarily to first person. In each section of the game, you play as either Frodo, Aragorn, or Gandolf. The three characters are substantially different in their capabilities. Frodo is presented as an agile hobbit with plenty of jumping, leaping, climbing, etc. He's not great in melee combat, but excels at thrown projectiles. Aragorn is an impressive warrior, as well he should be. Playing Aragorn is empowering, with a thrilling and deadly sequence of sword strokes that makes him the best at melee combat. Gandolf can also fight well with a sword, but his primary weapon is magic, and he's got a cool set of spells he can cast to vanquish his enemies.

Of course, the game is not only (or even primarily) combat. In addition to general exploration and adversaries, there are a number of well-designed puzzles to be solved. Some of them are potential stumpers, I suspect.

In short, there is nothing earth-shatteringly new from a gameplay perspective. Nevertheless, the game excels as a wonderful and emotive adaptation of a much beloved book.

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JRR Tolkiens "Lord of the Rings Book 1 'The Fellowship of the Ring' storyline is closely followed in this Xbox adaptation (allows some Xbox magic with great sound track, music & above average graphics). The animation sequences between scenario runs are delightful with audio dialogue. The whimsical artwork used was nice, aimed at the younger audiences to reduce the blood/gore, slash/gash & the frightening darken minions of the Dark Lord.

That ends this great attempt to make a great game from the greatest fantasy trilogy of all time. Peter Jackson's movie trio lives up to JRR Tolkiens work with a few film adaptations to make each film a stand alone art form.

Summary; This game is best reviewed in the PROS vs CONS format to best describe the game players expectations of this XBOX game.

PROS The background music is awesome. The animation sequences of the characters is quite good (great transition between scenarios). The characters voices & dialoque are very effective to the story being told. The games storyline is true to the author. You can SAVE OFTEN (and you must!!!!).

CONS LONG & FREQUENT Game BOOT (loading) between scenarios. NO Middle Earth Maps to be used. NO mapping or auto mapping features (as in MORROWIND) (you must memorize quickly or die). This means NO REFERENCING for location. NO GOING BACK or EXPLORING. Limited Inventory features. THIS IS ONLY A CONTINUOUS SLASH/GASH GAME. You only play FRODO, STRIDER & GANDALF at specific check points (NO OPTIONS). (for example; Frodo from start to BREE. STRIDER from BREE to RIVENDELL etc. no other choices) LIMITED path advance (NO ROAMING as in MORROWIND). ONLY FRODO USES STEALTH. STRIDER & GANDALF MUST FIGHT or RUN or be KILL by EVERYONE (this is NON-STOP). Almost everything is resolved by killing, destroying or dying. (again only FRODO can use stealth). You must move quickly or die!! You must CONSTANTLY search for food, health & magic potions (this distracts the game player from reaching specific scenario goals). VERY FEW rest points to enjoy the game. CANNOT STOP or GO BACK AND EXPLORE MIDDLE EARTH!!

These are only the most frequent perks & annoyances while playing this game. It is to bad so much effort went in, the basic game is there, but the features are to limited to make this a [current price] must have Xbox library game. If you want detail, free roaming, the ability to be cunning, a great investment would be "MORROWIND".

I am truly disappointed in this Xbox games attempt to tell the "CLASSIC" JRR Tolkien "Fellowship of the Ring" story. See the movie, skip or rent the game. ENJOY.

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To begin, this game is not for those who cannot problemsolve, by themselves. This is not a puzzle game, but you do need to explore in order to get to the next level. Unlike the second two movie-like games, this isn't a rambo style 'kill'em all game' but a true hobbit's game.

If you can get to this point in the review, you will probably like this game. It sticks to through the original chapters of the story, such as the Old forest, Tom Bombadil, Barrow Wights, and many othe small intricasies of the original Tolkien novel.

The warning, I say once again, is you need to figure things out on your own. Watch out for the shadow of the black riders!

Honest reviews on Lord of the Rings: The Fellowship of the Ring

This is the most miserable excuse for a video game I have ever played in my life. If you expect it to be anything like the movie your going to be let down terribly. Saying it follows the movie at all is a bit of a stretch. I beat the game in about 6 hours time. The loading time is too long and too frequent the only thing I found even slightly entertaining about this game was plugging a bad adaptation of the Cave Troll with arrows. The graphics were acceptable but with so many great games out it's not about the graphics as much anymore. The game play is slow and the character control is clumsy and annoying. There are no cool features or great weapons just a ton of mushrooms (life restoration) that you don't even need. I read some of the other reviews on this game and I swear those people must be getting paid hype it up because I laughed through there reviews. This is truely a testament to why you should always rent a game before buying it... I'm out to try Two Towers next but anything would be better than this game.

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I recently had a chance to see the Xbox version of this game next to the PS2 and PC versions. All I can say is -the Xbox Fellowship of the Ring blows the other ones away. The environments are huge and on the Xbox there is no fog to prevent you from seeing all the way to the horizon. The graphics are sharper, the effects are more dazzling, even the in-game sound effects work in full Dolby Digital surround sound.

As for the gameplay, the Xbox version seems to have all the action of the PS2 and PC versions, but also adds some additional quest and puzzle-solving elements. This breaks up the gameplay and really fits the mood of the books.

For example, as Gandalf you will go from blasting Orcs with your powerful spells to deciphering a clever puzzle involving beams of light and rotating crystals.

Frodo can also fight, but has more of a platform style of gameplay -you can jump, push, pull, lift, carry, hang, shimmy, etc. Playing Frodo feels a lot like the Zelda games on the Nintendo 64.

And of course, with Aragorn it's all about kicking ... His devastating sword attacks combined with ranged bow attacks (with multiple arrow types -even flaming arrows!) make him the most satisfying character to play.

Definitely a good purchase for fans of the original books, as this version of the game has material that is not in the movie-licensed game from EA, including several levels in the Old Forest that include Old Man Willow and Tom Bombadil!

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Saturday, October 4, 2014

Buy Might & Magic Clash Of Heroes

Might & Magic Clash Of Heroes
Customer Ratings: 4.5 stars
List Price: $9.99
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Today's Bonus: 35% Off
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It's a combination that does not seem like it should work, but puzzle game play as a combat system for a RPG makes for a very entertaining game if you like puzzle games like Bejeweled. Puzzle Quest [Download] is the pioneer of this kind of RPG puzzle game (as far as I know) and a hallmark title that you should play. Clash of Heroes has a very similar feel but the puzzle gameplay is slightly more complex than a "match 3" game. You still match rows and columns of pieces, but instead of swapping or rotating them in a grid you slide them in and out of columns. Matching 3 or more in a row creates a wall (defensive structure) while matching 3 in a column creates an attack formation. At its core it is that simple, but there are advanced elements that enhance the gameplay: linking like-colored formations together to enhance their power, forming multiple walls/formations in a single move to gain additional moves, and so on.

You command 5 different heroes, each with his/her own special power and unique set of creatures to command. The game is paced quite well. Higher strength creatures are meted out over the course of each character's story arc, giving you something to look forward to as you progress. You switch between characters throughout the campaign, which keeps things fresh. I have not played any of the multiplayer games, but the single player campaign is very entertaining.

Clash of Heroes is an great casual game that you can play in short 15 minutes intervals, or for extended sessions. It was originally designed for the Nintendo DS and it shows in how the user interface is designed, but it plays just fine on the PC using a mouse. I highly recommend it if you like puzzle games. The addition of role-playing elements adds a fun purpose to the puzzle gameplay and provides a rewarding story arc that gives you a sense of accomplishment.

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really nice, activated over steam. Reminds me of bejewel and puzzle quest.

File size 1.6gb though, hehe long download.

Thanks amazon for yet another cheap game!

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This is a decently fun puzzle game and offers a good challenge (at least for me). I got hooked on RPG-esq puzzle games with Puzzle Quest and am now a sucker for picking up any I see.

The gameplay is completely turn-based, and with no time limit so you are free to think out your moves with all the time you need. That doesn't mean it is easy though, I often feel like the AI has the deck stacked in their favor.

It's mostly a 'match three' type game; however you cannot 'swap' pieces to make matches like you do in games like Bejeweled. A vertical match of 3 will attack your opponent, while a horizontal match of 3 will form a wall that can block some or all of your opponent's attacks. So how do you form matches without being able to `swap' pieces? You can grab the last piece on any column, and move it to a different column. This uses up one of your 3 moves per turn. The other option is you can remove any single piece from the board, no matter where it is. So if in a column you had blue, green, blue, and blue you could remove the green to form a match of 3 blues. If when you remove a piece a match forms, it does not use a move. If you remove a piece and no match forms, it consumes one of your three moves per turn. If you create multiple matches you will get bonus moves. You get a set number of pieces per game, and you can spend a move to replace any pieces you have used previously, this replenishes your side of the board with new pieces to make more matches. This continues until you deal enough damage to your opponent.

There are some additional factors to the game like elite and champion units, but that's the gist of it. As I've mentioned earlier, I find the AI tends to get pretty stacked odds, or I'm just not lucky. I often find the AI getting to start each combat with several opportunities to delete a unit and create a match, which often results in them getting several free moves during their turn and they can easily create 3 or more matches right at the start. That aside, the game is still winnable and keeps a challenge to the player by limiting the amount you can `level up' and not offering any kind of difficulty setting (it is what it is).

There is a main storyline that's pretty mediocre and not at all good, but none of these games tend to have a good story so that's par for the course I guess. There are side quests and mini-games however that give you something a bit extra to do if you wish.

The game does feature multiplayer, but I haven't touched it. I play all my games single player.

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Excellent game, quick download through Steam code. Always look out for Amazon deals, they are sometimes better than Steam sales!

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I really enjoyed this game it took 30 hrs. Well worth what I payed for it. It maybe repetitive to some people, but I found the gameplay pretty enjoyable.

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Thursday, September 18, 2014

Reviews of Unreal Tournament III - Xbox 360

Unreal Tournament III - Xbox 360
Customer Ratings: 4.5 stars
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UT3 is probably the fastest FPS on the consoles at this time. With lightning fast gameplay and stunning visuals. I only noticed very minor texture pop ins and the occasional framerate dips but really I'm being nitpicky here, UT3 looks and plays fantastic, near perfection for it's style of gameplay and probably the best looking,best performing game currently on the 360 to date.

With the addition of 5 New Maps for the 360 version, 3 of which are wholly new and 2 are reinvisioned versions of the PS3/PC version with Necris themes. All of the maps look quite good and some are fantastic looking.

I've noticed that they improved the 360's version , by tweaking the core controls with a 'minor' aim assist , I noticed that the bullets track a little better and behave more realisticly. I don't prefer aim assist myself ,BUT , I will say the 360 version is the most refined version yet ,aside from the HUGE GAP ,of not supporting user created mods, it is the most polished port.

The split-screen is fun,if your into that, UT3 360 supports split-screen online multi,co-op,local,and System Link. (no split-screen ranked matches though)

All DLC that's available for the PS3 is included in the 360 version (ASIDE FROM USER created mods)

(If your still into UT 'fast twitch'style gameplay)

The multiplayer is liquid fast and fun, with Game Modes DeathMatch ,Team DeathMatch,CTF,Vehicle CTF,Duel, and last but not least Warfare which is a team based mode involving Capturing and linking together 'nodes' with your orbs ,so you can destroy the enemies core. Warfare adds a little strategy to the twitch gameplay mechanics of UT3.

UT3 is so fast,so frenetic , you'll barely have time to come up for air .

I was playing UT3 for about 7 hours and didn't even realize it, there's definitely no down times in UT3.

The single player campaign ,is little more than glorified BOT matches, but that's not such a bad thing as the enemy AI are really about as close as you can get to real humans, (sometimes better) especially on the harder settings.

There isn't much of a story in the campaign,but that's ok I don't wanna watch a bunch of mini-movies anyways. But It would've been nice to have a deeper 'in-game' story mode,instead you get the occasional little cutscenes in between matches. AT least you have access to all online matches offline as well. Some of the MAPS are absolutley stunning as you progress into the game,these maps by far look superior to just about any game on the 360. There were quite a few 'jaw dropping' moments in the maps. When EPIC said in there early interviews with various magazines that UT3 'makes Gears look ugly' , They weren't kidding. But the comparison ends there,don't expect a Gears style cover system. UT3 is pure unadulterated lightning fast gameplay. I can't get over how fast this game performs. Other games like Gears,RSV, move at snails pace compared to this game,its insanely fast. You know some games slow down your player to help the graphics perform better, BUT UT3 , turns the dial past 11 and it still looks smooth as butter.

Switching weapons are mapped to the RB and LB respectively and of course all have some form of alternate fire (LT),

at first I would've preferred a quicker layout of weapon toggle, BUT , the controls are really easy for any 360 FPS veteran ,you shouldn't have any problems jumping right in and playing.

The vehicles all drive and perform closely to Halo's Warthog ,there quite easy and intuitive as well ,with a little learning curve ,that's a perfect time to check out the campaign's offline BOT matches to hone up your skills for online.Especially sharpening your skills for capturing nodes and learning the best routes in the maps.There's also tons of unique flying vehicles .

UT3 is a fantastic game on the 360 ,with the only real downside to the 360 version is the lack of 'user created mods' and the lack of a 'real' story in the campaign , BUT THERE IS TONS of game content offline with the BOTS.

I've seen from interviews from EPIC you can expect some solution for user created mods most likely in the form of DLC ? who knows? . But the 360 is so meaty ,so full of game content it really is an exciting game and the lack of user created mods should'nt detour you from picking up a copy for yourself. If your looking for a deep single player story campaign and don't have LIVE access I would suggest renting it first, as there's no real deep story here ,BUT , even offline the BOT matches can be fun. There's just no match though for human counterparts online,UT3 true shining feature is the Multi-player and it's one of the best looking ,best performing games on the 360 to date, if not THE BEST.

I got through the camapaign's single player in about 17 hours. I gotta admit the BOTS are extremely impressive on the harder settings and you get (8) difficulty settings from Novice to Godlike. Trust me these BOTS will test even the most skilled players. You can even play 'instant action' offline ,and manually set Bot skill levels,number of combatants,Goal Score,Time Limit,Opposing Bot Faction,and Force Respawn toggle. WOW what can I say ,stuff usually reserved for online play only is ALL available to the non-LIVE players. Very nice indeed.

Overall UT3 is much better than I had expected. EPIC really knows what there doing when it comes to Unreal Tournament style gameplay and they tweaked the 360 to its maxium limits and to my surprise ,the game is exceptionally smooth,clean,and fast paced with out so much as a hiccup or a very rare framedrop on the 360. Definitley pick this game up a very,very solid FPS.

PEACE

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Ahhh! Finally a 360 game that measures up to the original PC version of Unreal Tournament. It's lightening fast, gorgeous, and like greeting an old friend.

All the UT favorite weapons are here, the nuclear redeemer, sniper rifle, shock rifle, flak cannon, and bio gun. Sadly the only one that's missing is The Ripper, which used to shoot saw blades and had an alternate fire option that would let you bounce them off walls and around corners. As in the PC version the Redeemer can be fired guided or unguided, and you bet you can use the alt fire on a shock rifle to launch a ball of plasma that you can then shoot to cause an explosion.

The game includes many multiplayer maps to choose from including an updated version of the classic Deck 16! You can play these via system link or on Xbox Live. Maps are beautiful in HD and play like greased lightening on Live. No more tactical sorts of slow moving action or rechargeable shields. Its a welcome return to old school twitch gaming previously only seen on the PC. You need to earn your armor and fight for health packs to stay alive. There's many game types to have hours and hours of fun which including Deathmatch, Team Deathmatch, CTF and a couple of new variations like "Warfare" and a one on one "Duel" mode.

The interface for multipayer hosting is very much like the original Unreal Tournament where you can make a subset of the list of maps and arrange them in any order you'd like to play them in and the game will automatically queue them up. The manual also mentions being able to add "Mutators" to the game, like the original, though I've not played with that option yet.

UT3 also includes a single player campaign that can be played either as a single player or in a co-op format with friends. For the most part the campaign mode is designed as a collection of the different multiplayer game formats and more like a tutorial on how to play the different game types simulating online play with bots. It's fun but it's not where the real action in UT3 is, which is online multiplayer playing against real thinking people. You will, however, learn about many of the new game types and features like the numerous new vehicles that are available. There are flying craft, tanks, and even war of the worlds style tripod walkers.

Graphically the game has a similar look to Gears of War, but is much cleaner and sharper. Depth of picture on a 1080i HDTV is amazing. I've played on Live with my settings all set to max and encountered no issues with frame rates or slowing. Like the original PC version it runs like greased lightening but also looks amazing.

If you're into old school, high action, fast paced, online multiplayer fragfests THIS is the game for you. If you're into slower paced duck and cover strategy gameplay this probably won't be for you. Fans of the original Unreal Tournament will enjoy it.

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Recieved this yeasterday and spent 6 straight hours playing it.I have the pC version and have been a UT fan for years but I just enjoy XBOX/360 more and im more comfortable with controler.The graphics in this version are absolutely stunning in 1080P glory and excellnt 5.1 Dolby Digital audio.In multiplay I was given a choice of join a match or hosting.All the maps are here plus 5 exclusive to 360.No modding capabilities but who cares?Some do but I don't.The online multiplay was smooth and lag free.Buy this with no regrets.9 out of 10.

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It seems that most people I've talked too are/were very familiar with all of the old computer versions of Unreal. But my review is for the Xbox 360, which, like many of us, had never played any version up until buying this one for the 360.

This game will have you hooked. It is super fun, and the gameplay on plasmas and lcd screens is amazing. There are LOTS of things to do, including the main campaign, and random fun instant action levels.

NOTE: The best part about this game is that the initial campaign is basically just a training mode to get you online (great idea!). The game is designed for online play. So, by just going through the campaign and having fun, you are now ready to hook up Xbox live and you'll fit right in.

The 1up.com review of a "C" grade is absurd, and I've read it. If only because every reviewer is comparing it to all the other releases dating back years and years. As a new player to this great xbox 360 game, I was very impressed.

IMO, this beats Halo 3 in a heartbeat. Why? Because there are, among others, two specific 'mutators' (which modify the game play) that you can turn on together. One is Speed Freak, and the other in Low Gravity. Now, imagine this. Playing the fastest Xbox 360 character ever made, and then being able to jump the equivalent of about 300 feet in the air while looking down at flying machines, tanks, other aliens and firing your crazy alien gun at everything! THAT is what I call fun. I put Halo 3 away, and simply love hosting matches with these mutators on.

This is by far one of the years most underrated games, without a doubt. The 'maps' that you can play are beautiful. There's something for everybody here, trust me.

Kids LOVE it! (Forget the M rating, it's ridiculous, and based on a few bad words ONLY in the campaign) And older dads will love this too. Plus, the best part is that there are no Halo 3 GODS for the most part. Meaning that when you join Halo 3 online, you usually get clobbered. With Unreal Tournament 3, I've met some of the nicer people online, and there is plenty of space for the average gamer to grow his/her talent, including the BOTS that you can set up in "Novice" mode to help you along.

This is a GREAT game, and I only wish the gamer magazines would've reviewed this with fresh eyes specifically for the Xbox 360.

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I'll admit I was waiting for the Xbox 360 verson because all my friends have Live. Of course, this game is optimal on PC, but it is still pretty darn awesome on Xbox.

I've been a big Unreal fan since the first game, and this one doesn't disappoint. As the previous reviewer said, the graphics are stunning in 1080p and I have noticed no texture pop-in or frame rate hiccups in the single player campaign. Online, I've found a few games that lag a bit, but the great thing is that Epic hosts dedicated servers for this game. Those don't lag at all, and that's just friggin' sweet.

I adjusted the turn sensitivity all the way up and this game is smokin' fast. The action is nonstop and plays out at a breakneck pace online. This is the fastest FPS you'll ever play on a console and the whole thing runs without a single hiccup. Epic did an awesome job optimizing this for 360.

The controls are almost flawless. The only things I don't like are that (1) you have to hold the D-pad right to voice chat. That's a pain when the pace is so fast, and (2) you can only cycle weapons forward (using RB). The LB brings up a radial menu that you can select weapons from, but again, with the pace as fast as it is, this will get you fragged over and over again. You'll just be mashing the RB as you cycle through weapons. Let's just hope that you don't miss that Flak cannon because if you do, you'll be cycling through them all again.

Online is the way to play, as the single player campaign is dry and little more than a series of tutorials. The warfare mode is totally awesome online. This is the mode to play. Also Vehicle Capture the Flag is freakin' sweet too. Team deathmatch is my favorite. Matches go to 300 kills and when you've got 16 people fragging each other on a small map the action is literally non-stop.

Sucks that there's no Modding or User Generated Content, but I'm sure there will be DLC on the marketplace. Epic even said they might develop and release the most popular maps that users have generated. I'm not holding my breath for that, but I'm sure there will be at least some DLC, and there are alread tons of maps to play.

Final words: Buy it, and meet me online.

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Friday, August 1, 2014

Ear Force X31 Digital RF Wireless Game Audio + Xbox Live Chat Reviews

Ear Force X31 Digital RF Wireless Game Audio + Xbox Live Chat
Customer Ratings: 4 stars
List Price: $99.99
Sale Price: $96.99
Today's Bonus: 3% Off
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I waited to write my review until a week after receiving my headset. I have owned two sets of Turtle Beach headsets, I have an audio background, and I wanted to write a definitive review from somebody who has used multiple sets of their products and had knowledge in the audio field. The Turtle Beach X31's are a repackaging/redesign of the popular Turtle Beach X3 headset. I've owned the Turtle Beach X1's and now the X31's.

I'll start with the good. The X31's have some great features! Here is a list of basic features and improvements:

-Almost everything is updated! The X31's improve on everything that was decent in previous Turtle Beach headsets and you can tell Turtle Beach is definitely ironing out some of the complaints from previous model headsets and starting to get it "right."

-Newly redesigned 40mm drivers/speakers. You can hear a difference in the quality! Upper mids and highs/treble frequencies are a lot better represented, providing more clarity to the game sound.

-Chat boost. When the game audio gets louder, it slightly increases chat volume to match it so the game audio doesn't drown out chat voices.

-Effects. Bass boost button. Stereo widening button. Stereo widening + bass boost button. (each are all on the same button, you click it a number of times and hear an audible beep in your headset each step of the way)

-Power. Runs on two AAA's. I recommend Duracell rechargeable NiMh batteries. Battery life is what the package claims from my personal testing. It has a circuit in the headphones that helps use up every bit of power from the batteries. Typical battery life is around 20 hours in regular use with Bass Boost engaged. Also, the headset will shut off automatically if no signal is detected for five minutes, which is nice.

-Comfort. They redesigned the headphone cups to go around your ears better. The material on the cups is also softer and less plastic like. It's fabric mesh that is more breathable.

-Wireless. Truly wireless. Wires all plug in near your TV then you only have one wire to your controller to pick up the chat. The wire is redesigned as well, there is no "puck," it's a straight shot into your controller so that you can use the chatpad if you have it as well. =)

-Technology. 2.4ghz RF that is no longer "line-of-sight." In testing, the unit worked anywhere around my TV from within about 15 feet of the sender unit.

-Basic functions. Boom mic that bends out of your way easily. Being able to mix the chat/audio on separate controls. You can actually hear in older emulated games like Halo 2! (emulation makes the voice really soft in a game like Halo 2 if you're running it on a 360)

-Audio quality. This is a very nice headset compared to Turtle Beach's older models. I really enjoyed my X1's, but they were overly bassy, especially in the chat. This time around, it seems like the chat and audio go through separate processing. There's more mids and highs, not "bass all the time only with a bit of highs sprinkled in." The dynamic range is a lot clearer, there's more frequencies represented and better separation at loud volumes.

-Online advantage. I play mostly first person shooters online. I would say this headset has saved me at least 2-3 times PER MATCH that I've tried it out in. The better audio quality makes footsteps stand out better than with previous Turtle Beach models. The games I tested were: Doom, Halo 2, Halo 3, Battlefield: Bad Company, Battlefield: 1943, Call of Duty 4, Ghost Recon, and some other non-FPS games. In each game, I could clearly hear when there were footsteps around me. Also, even though the headset is only stereo (no 5.1 Dolby Digital), you can hear a distinct direction each sound is coming from with this headset. I could even hear when there were snipers around me, I could hear the bolt cycling on their sniper rifle! (even if they were upstairs...play Bad Company with this headset, it's a real treat!)

-Mic monitoring. Mixes in a bit of your own voice so you don't talk too loudly with the headset on.

Now here's a list of the negatives/improvements I think Turtle Beach could make:

-Price. Still a bit rough at $99.95. They are worth it, but a $79.99 tag seems a bit more realistic to me for Turtle Beach going forward.

-Mic monitoring. It mixes in your voice and you can hear yourself in pre-game lobbies, but let's get realistic here, as soon as all the game audio comes in, you can't hear yourself AT ALL. You still end up talking too loudly with the headset on.

-Material on earcups. The headphones are way more comfortable, but I noticed all around my ears you'll get some kind of black ink wear-off. The material they used rubs off on your skin and leaves black marks all around your ears? I can't believe somebody didn't notice this when playtesting the headphones before the company gave the green light to ship them?

-Chat. I know it's hard to take a low-level, noisy chat signal that is using really small bandwidth from Xbox Live and increase it real loud and make it sound good. The chat is a HUGE improvement, don't get me wrong. I still think they could make it better. They mention that there is no "hiss" from game audio. There isn't. The game audio itself sounds uncompressed and great. The problem is, you get a noisy chat signal, plus if you're using a wireless controller with batteries, you get an annoying hiss from that with the chat signal. I do not know for the life of me why Turtle Beach (an audio company, mind you) could not implement a "noise gate" into the chat processing so low level hiss could be eliminated and the gate would open up when speaking or voice comes through. That could be a simple button you could use to turn the noise gate on or off.

Also, with the chat, they took ALL the bass out of chat. It would be nice to have a little bass in there. Games like Halo 3 have the chat so loud that it starts to break up and distort, it's almost too much treble all the time in your ears! (and yes, I have the chat set up correctly, it's not boosted too much and my sender unit is set correctly as well along with dashboard/guide chat volume)

-Audio levels. A big one for me. It seems like you don't get audio out of the headset until it's up 1/3 of the way, then it starts increasing. You wish there was just a bit more audio that you could push the volume level to. You wish there was just a bit more bass that was added in as well. You still get a full bass sound, but it's not close to the X1's. I know it's wireless and they made them a bit quieter and with a little less bass to conserve battery life since low frequencies take more energy to reproduce notes, but you still wish there was a bit more, especially after using the X1's that get LOOOOUD and have a ton of bass! I was expecting the bass boost button to do a tad bit more...

-Battery life. Great at around 20 hours. I wanted to point out once again to buy rechargeables, because you will definitely go through batteries!

-Effects. I found the "stereo widening" function absolutely useless. It's not something they needed to add in and they could have made some other better effect or maybe another click to the bass boost instead.

Over all, I gave this headset a 4 our of 5. It's a great headset and a nice step up in features from the X1's and X3's. I think if Turtle Beach does one more headset, they will get everything right and put out an even better product. Worth the money, I would buy this headset again and recommend it to friends.

Thanks for reading my review!

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Ok first of all, to all those who are trying to scare off potential buyers with the "popping/ crackling" noise, you don't know how to read instructions. The popping noise isn't a problem if you know where to correctly place your headphone equipment. These headphones offer quality you can't get with most t.vs. I can hear footsteps of the enemy as they try to sneak up on me, gunshots off in the distance, the action sounds like its right there.

The headphones are a comfortable fit with a decent mic. I can whisper into the mic and my friends can hear me no problem. This is an excellent alternative for gaming at night. I highly recommend this to anybody who wants to hear everything, including the chat of your friends or foe. With chat boost, chat is not drowned out with explosions.

I am purposely keeping this review short because I saw so many good reviews. I was worried about buying this because of the "noise popping" comments, and I am writing this to clear any concerns potential buyers may have. I have a wireless internet router in the same room as my gaming system and headphones. As long as you READ THE INSTRUCTIONS about placement, you can game effortlessly without any distractions. Haven't had any problem at all with these headphones. Best accessory purchase I've made.

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I bought this product after mulling over the other Turtle Beach headsets for my Xbox 360 gaming. I am very impressed with these headphones. I had no idea that there were that many sounds going on in the game until I put these on. It's amazing what I was missing just listening through my TV set. The reason I bought these is for late night gaming session where I need it quiet for the rest of the sleeping house. And, it does this perfect. The chat is also very clear. The setup is very simple. All in all a great product for my needs and wants.

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The X31s are great! Good audio, comfortable, and lightweight. But the headset has its problems. To begin, it has a low battery life. I suggest investing in rechargeable AAA batteries if you're going to get this headset. Also, the cord connecting the headset to the 360 controller breaks and/or often causes other people's voices to echo. I found unplugging it and plugging it back in works, but it is an annoyance. Lastly, the RF signal that provides the headset audio has great quality but interferes with WiFi and visa-versa. If you have an ethernet connection and are a good distance away from a WiFi router you should be fine. Otherwise this headset is great! I hope someday Turtle Beach can fix these problems (maybe an X32...)!

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I bought these after a lot of debate. I wanted to be able to play late at night and not disturb anyone else in the house. I read a lot of the reviews and the most constant problem that I read was that you got a loud cracking and popping sound now and then. I decided to try my luck. Well wouldn't you know it, sure enough I was getting that loud popping sound also. Man was I pissed. I went to turtle beach website, not really any help. So I was packing it back up to send back and came across the instructions (no one ever reads those anyway). In them it says that if you get this cracking and popping sound to remove the RF receiver away from anything electrical. I had it sitting on top of my 360 right next to my 50 inch plasma. Well the cord on the receiver is very long. I moved it about 2 feet away from those and guess what... no more popping sound, not once. These are totally worth every penny. The sounds you can hear are amazing! Hope you enjoy them as much as I do.

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