Showing posts with label xbox online games. Show all posts
Showing posts with label xbox online games. Show all posts

Monday, February 2, 2015

Best Hunter The Reckoning: Wayward - PlayStation 2 Deals

Hunter The Reckoning:  Wayward - PlayStation 2
Customer Ratings: 4 stars
List Price: $49.99
Sale Price: $13.00
Today's Bonus: 74% Off
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I've always been a fan of table top rpg's, and I must say that this is one franchise that was able to make the transformation from the table to a console with ease. The game is fun, and beautiful to look at, with a variety of characters to play. Though somewhat repetitive, it has more action than you could ever get in any other zombie game (COUGHresidentevilCOUGH) and plays more like a movie than any game I have ever come across. The monsters seem to keep coming, and the levels don't drag, nor are they too short. Wayward is a pseudo-sequel, but if you didn't play the first one, you will still understand and enjoy this one.

Don't get me wrong, the original game was great, but there are a few things I like better about this one, some of them seem to be disliked by others who have reviewed this game, and I will discuss those first:

1.)Limited ammo: No, there is no longer unlimited ammo for your default weapon, but you start with max at every level, and enemies drop lots of it, so stop crying.

2.)I love the fact that you have a home base in this one, where you go back to after every level, so instead of having random glyps of info in rediculous places, you have a computer that you can check for info about your enemies, or for clues on things you've picked up along the way. In your base, you have a map of the city where you pick the level you wanna do, an entertainment area where you can see easter eggs you've unlocked during levels (music and movie clips mainly), and a trophy room that allows you to enter codes after you beat the game depending on the trophies you've earned.

3.)The combos that your charater can pull off are more effective, smoother, and much longer than in the first game, making melee attacks better to use, and just plain cooler to look at (making up for the limited ammo no doubt).

4.)A lot of the objectives in the game are optional, and unlock different things like alternate costumes. Also, you can go back to the map and re-enter parts of the city (levels) you have already cleared, and each time it becomes more difficult, and secret objectives become available.

The petpieves that I have with this game (and they are very small) are with the people who make it. It annoys me that Wayward's predecessor is on every other system except PS2. Other than that, Wayward is only 2 player. A 4 player squad of Hunters would be much more enjoyable than just 2 because it would allow you to see all the characters at once, just like you would in a movie, or in real life (towns are attacked by undead hordes all the time in real life... right?)

All-in-All, its a great game, and now that its only 20 bucks you can afford to give it a chance. So if you like good graphics, zombies, or even hot asian chicks with guns o' plenty, kicking ass, while doing cart-wheels, go get it. If you don't... then somethings wrong with you.

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"Hunter the Reckoning: Wayward" is a full-on sequel to the Xbox hit "Hunter the Reckoning," though you do not see a number 2 anywhere in the title. The storyline that developed on the Xbox game continues on this Playstation 2 follow-up, and probably won't make much sense to the uninitiated. On the other hand, those who are familiar with its predecessor will almost certainly wish that "Wayward" had a few more new tricks up its sleeve. Even so, both of the aforementioned camps should find something to enjoy despite the game's failings particularly when it goes down in price.

"Wayward" reintroduces you to the original game's cast of hunters (the tank-like Avenger, the spiritual Judge, the sleek Martyr, and the well-rounded Defender), who are contacted by a Wayward hunter who requires their assistance in the town of Ashcroft. It seems that Ashcroft has once again become a hotbed for undead and demonic activity, and it's time for the hunters to finish what they started by cleansing the place once and for all. That means hacking, slashing, and shooting the living dead right out of every walking corpse and horrid specter in the vicinity. Half-way through the game, the Wayward becomes a fourth playable character, if you should opt to take on his mantle.

Though "Wayward" has its flaws, it is certainly a step forward in terms of design. The original game was difficult to the point of absurdity (it offered the player a limited number of continues in a very antiquated fashion), but while "Wayward" is certainly challenging, it is thankfully more merciful than its Xbox counterpart. If you are running low on continues, you can always revisit a previous location in the game and rescue more innocents (who respawn even if you've rescued them before). It's helpful as well that you can revisit levels to boost your experience, or find weapons and items you might have missed before. In other words, ammunition and health packs will be considerably easier to come by! This newfound freedom is a major improvement to the series, and probably makes "Wayward" a better game than its forebear. It definitely makes it less frustrating to play.

Unfortunately, "Wayward" lacks the storytelling chops of the original game (which provided a convoluted if somewhat compelling backdrop to all the action), and no longer presents the cinematics with the in-game engine an engine, I hasten to add, that is more than capable of rendering believable movie segments, even on the less graphically intensive PS2 console. It is annoying to me that all four hunters are depicted during the cut-scenes even if you're only playing through the game with one of them. It is doubly annoying because you can't even run through the game with three friends. Only 2 players are supported, which is a shame although it's better than nothing, since going solo is not half as much fun.

If you have never played a "Hunter" game before, you probably won't be too disappointed by the levels themselves. On the other hand, if you've been through the original game, prepare to be disappointed. Many of the exact levels have been recycled in "Wayward," albeit slightly altered (different enemies roam through them, maybe, or you move through the area in reverse fashion). You will also encounter many enemies that are all too familiar though the bosses are brand new, at least. Other than that, there are perhaps three new beasties to destroy, and you will quickly grow tired of dispatching them over and over again during the later levels. Still, to be fair, this complaint is only valid if you've played the original, and that was made for another console.

The action has retained its strangely addictive quality, and is very much in the "Gauntlet" tradition (minus all those power-ups). If you've played any of the "Gauntlet" games you know that it can be mindlessly compelling for one player, but becomes far more engaging when you're playing alongside a friend. Again, this is entirely true in "Wayward." If you have friends who enjoy games like this, I recommend this game considerably more heartily than if you're a solo player looking for a solo ride. Even so, I'm not saying there's nothing to enjoy while going it alone in "Wayward," but it loses some of its appeal.

I also regret the fact that "Wayward" forces you to repeat many of the same levels you've already played through. For instance, your objective in a level might be to rescue another hunter. When you have done that and completed the level, you may be required to return to that level and collect silver so that you can kill a werewolf. The level you are repeating offers up the same monsters and the same scenery, and a whole lot of repetition. Besides, "Wayward" sends you on one too many scavenger hunts. The search for missing data CDs in the Ashcroft cemetery is particularly grating. Fortunately, these kinds of missions are not as frequent as they could have been.

All in all, "Wayward" is a good game, but severely flawed. It takes the series a few steps in the right direction while simultaneously dragging it backwards as well. I do know the series will continue (a third sequel for the Xbox arrives in stores just weeks after the series' PS2 debut), and I do think that it has the potential to achieve greatness... but it has yet to reach the potential, and is instead content with an addictive, challenging, but ultimately shallow experience. If you like mindless action garbed in a veneer of horror, "Wayward" is right for you. If you like mindless action garbed in a veneer of horror and have a friend who likes the same, "Wayward" is even more right for you. Otherwise, I suggest letting the price go down a little, since "Wayward" comes off as a glorified expansion to its Xbox cousin, and provides only so much meat for your gaming dollar. Forget all the unlockable extras it's still a little emaciated. Here's hoping the next game in the series takes a larger leap forward.

Final Score: C+

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My husband and I rented this game over the weekend. Here's my thoughts, especially compared to the original.

To start off, the storyline. It's two years after you defeated the evil spirits at Ashcroft, and your foursome catches word that there's nastiness going on again at the old stomping grounds. Two hunters have been captured and Esteban, Samantha, Kassandra, and Deuce go to investigate. Of course, there's another conspiracy afoot that your rag-tag group needs to bust open, with lots of undead to kill in the process.

Some of the pros:

You get several other characters to play in this PS2 game. Halfway through you unlock one of the Hunters you go to save, Joshua. This guy is fun to play, he's almost as strong as Deuce but has more speed and a better default ranged weapon. His crowbar melee weapon is also fun for hack and slash. After you defeat the game once, you unlock Devan, the other captured hunter as a playable character. Beat the game in Nightmare Mode, and you get Carpenter (!) to play. Fans of the Xbox game should especially like this.

More edges. Some of them really improve the game (I loved running into the middle of an attacking group with Joshua and using Spiral), but some of them are pretty lame. Kassandra has an edge called Blast, which is supposed to shoot a concentrated ray of light at enemies, but it never seemed to hurt them.

In this game, you have a headquarters and a map of each game section. This allows you to go back to previous boards and gain more experience points or save more innocents (save 2 innocents and you get another continue in the game). Don't get all the secrets on the board, though, or it'll become unavailable to play again.

Voice acting is great. The voices fit the characters perfectly. Graphics are killer, especially in the cutscenes. Music is good and creepy without being obtrusive. All very similar to the Xbox version.

Lots of easter eggs and secrets for new music, alternate costumes, models, etc. Also, you unlock cheats (i.e. unlimited health/conviction, max edge power) as you go through the levels, and can use them once you beat the game.

Cons:

The big one, it's only two player max! I shouldn't complain, since it's hard enough to find two player cooperative mission games, but having 4 players tear it up at the same time in the original was too much fun. On the flip side of that, as the original was almost impossible to beat single-player, it would definitely be possible with this game.

The hunter's default ranged weapon no longer has unlimited ammo. As killing certain bad guys gives you health or conviction, you can also get ammo now. Still, this took some getting used to, as I liked to play Kassandra and, with her speed run around and shoot everyone while my husband used Deuce to slash away. However, Vivendi seemed to know this and there aren't the mass amounts of enemies to fight in this version. There's still plenty to keep your hands full, though.

You can only choose one special weapon at the start of the board. For instance, say in a board you picked up a shotgun, a machine gun, and a flamethrower. When you go to the next board, you can only pick one of those three to take with you! During each board, you can pick up other guns that are laying around and use them, but in the original, you kept all the weapons you picked up from board to board. The only time you couldn't use them was when you ran out of ammo! This is the only feature I found to be outright annoying.

There are fewer bosses than in the original. These bosses are cool, though, with a witch and another hunter gone bad really mixing it up. But nothing beats the possessed teddy bear from the first game.

The controls take a lot of getting used to for new players, but those who played the original will find everything to be the same. Also, you still can't control the camera position. It'd be nice if Vivendi would improve this feature.

In short, it's a fun game to rent and play, especially if there's a friend around to join in the pandemonium. It makes me anxious for the October release of Hunter: Redeemer.

Honest reviews on Hunter The Reckoning: Wayward - PlayStation 2

First off,I don't own an Xbox,so I haven't played the original to compare this title to.But in this game the four from the original return to rid the same city of undeads and mutants.I figured this would be something along the lines of "pick a character and slash through the levels until you beat the game."

But actually you can play as all four,taking turns and building up levels and magic.Very nice suprise.

Now I rented this game yesterday,and although it does have some really cool aspects to it,I was a little bit annoyed because of

certain details that took away from the fun.The controls can be pretty awkward,here's an example:to side-attack you have to hold the right analog stick to fire in a certain direction,and use the left analog stick to strafe in a certain direction.This can get really complicated trying to figure out what stick you have to push where when a group of zombies pops out in a random direction.Why didn't the developers just add a semi-automatic lock-on feature?This would have made the game alot less

frustrating.

The players' attacks can also get out of control when using a melee attack.There are many times when the character keeps attacking in a single direction when you need them to stop.This leads to leaving yourself wide open for attacks from enemies in other directions.This was how I got hurt in the game about 90% of the time.

The last negative issue I have with this game is the camera. Although you are given the option to zoom in or zoom out;

really neither is that great of a choice.If you zoom out,you miss alot of detail/graphics as everything is so distant.On the other hand if you zoom in,you can't tell where the enemies are until they're right up on you.You also do NOT have the option to swivel the camera.Say you are running forward,the camera will sometimes face towards you,and not display what's coming ahead.

With the bad aside,I praise The Hunter:Wayward game for adding lots of nice "easter egg" bonuses for completing optional missions.The other good thing about this is that if you don't complete optional missons,you can keep going back until you do.

This translates into building up alot of skill and experience over and over with diffrent hunters.(Try the church level)

Voice acting was pretty good as was the music,and I thought all of the characters were cool esp. raver girl!I guess in the end,I

give this game a mixed bag of feelings with 3 and a half stars.

Rent first,then buy.

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Good games, lots of fun, more action than you can shake a stick at, and if you like zombies, and dark fantaxsy stuff like that, then this game will never get old.

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Friday, December 26, 2014

Buy Alvin and the Chipmunks: Chipwrecked - Xbox 360

Alvin and the Chipmunks: Chipwrecked - Xbox 360
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $8.99
Today's Bonus: 55% Off
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There are 3 modes of play in the Alvin and the Chipmunks: Chipwrecked Game for @Kinect: story mode, co-op dance mode and a free play mode. You have to option to select a player or answer a series of questions and let the game choose the player most like you. It was funny when I had my heart set on being selected as one of the Chipettes and the game decided I was more of a Simon. The kids loved it!

The music! Oh, the music is AWESOME! The free play mode seemed to be the fave in our home as the kids took turns dancing to their fave tunes...and a few of your faves. They're everything from the popular "All Star" to the classic "Shake Your Groove Thing" and our family fave "Witch Doctor".

The game is Rated E 10+. For those who prefer a more competitive mode of play, the Story Mode will not disappoint. You will earn points for play on the cruise ship and on land. Or challenge a friend in Co-Op Dance play and the Free Play is perfect for those of us that would rather shake our groove thing in our own kinda' way.

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haven't quite figured out the fun of this one. it does make you move around but not too much fun for a 4 yr old yet

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a great game for the whole fsmily! graphics are crisp and the chipmunks seem so real! keeps the kids active for hours! lots of interaction and the kids totally enjoy the adventure!

Honest reviews on Alvin and the Chipmunks: Chipwrecked - Xbox 360

Bought this on sale at BB for $19.99 for my girls 6, 5 and 4 years old. Not worth it. This game is extremely boring. It is supposed to be a dancing game along the lines of Just Dance and Dance Central, but for young kids. The dances are so slow. The music is from the 70's and 80's, so the kids don't know any of the songs. The co-op game means one player dances while the other waits on the side. Then they yell switch, and player two jumps in the middle while player one watches. There is a questionnaire part that asks a series of questions, and then tries to match your answers to the personality of one of the chipmunks. It's just a lame part of the game which wastes time. Save your money as this game will probably drop to about $5 in the next month. My kids played for about 10 minutes, and then begged for the Adventure game or How to Train Your Dragon.

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I bought this for my sons (age 8 and 10) that love The Chipmunks. They've now played it twice in the 4 months since I got it. The menus in the game (including the quiz) are very hard to control, which is quite frustrating for kids. Once they finally got dancing, they enjoyed it, but only for a few songs worth. You can have up to 2 players in "co-op" mode, but otherwise it's a 1 player game. Too bad I originally bought it for a birthday party.

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Wednesday, December 24, 2014

Star Wars Episode 1: The Phantom Menace - PC Reviews

Star Wars Episode 1: The Phantom Menace - PC
Customer Ratings: 4 stars
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The Phantom Menace. Sometimes this game seems like an excellent one, while at others it is downright boring and silly.

The graphics, while not the best, are certainly the best i'll ever see on my fast-approaching obsolete computer. They are still pretty impressive though, as are the reflections, particle trails, and other little graphical effects. The sounds and voices are all pretty good too.

While the first few levels and the last few levels are pretty much fun, the Tatooine levels are boring and silly. Also, after playing the jedi for half of the game, you feel immeasurably weak when you are forced to play as panaka or the queen with her wimpy "droid stunner" gun.

The first time you play this game, it is pretty fun and challenging. Most of the puzzles aren't too difficult, but then you get to those jumping puzzles like the one on level three, and due to the awkward POV and controls, it takes twenty minutes to cross that little bit of water. This becomes a constant problem later...little jumping puzzles that take a vast amount of time and get very annoying very fast. It's also annoying running around tatooine, running when people try to kill you but not allowed to kill them, and trying to trade things back and forth.

Fortunately, the darth maul fights are pretty cool.

The second time you play the game, it's extremely easy, and I don't think I died once, and I beat the game in one sitting. Boring, fast, this game is fun the first time but has no replayability value. Add to that the lack of variety in enemies (100's of battle droids with once and a while a destroyer thrown in), and the lack of multiplayer, and you get a game which is decent but not worth the original $50 price.

Now that the price has gone down, if you like these types of games, I'd recommend trying it, but if you prefer shoot-em-up action games, stear clear of this one.

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I'm not really much into top of the line graphics and all that stuff. I play a game if it sounds fun. So yeah the graphics aren't the best but the games alot of fun. Several people were complaining about Tatooine levels. If you play it the way you're supposed to then yeah its sorta boring. I don't play it the way I'm supposed to when I've finished the game once. Try attacking some random people or walking throu the dung. Make it interesting do it your way, if you want to run through the streets of Tatooine and killing every person in sight and being chased by all the guards, swinging their vibroaxes at you and yelling "You're a no good killer," and stuff like at you than do so. I've always liked padme in the movies so playing her is pretty fun, yeah when you first get her she has an extremely wimpy stun blaster, but if you look behind you or go into nearby buildings, there are grenades, blasters, and proton torpedo launchers. The level on Coruscant is my least favorite in the entire game, just because running around in the depthes of Coruscaht trying to find Queen Amidala gets annoying. The only other level I don't like is the 4th level, which takes Obi-Wan trying to get Queen Amidala out of Theed, while having to get her past AAT's and bunches of droids, and if you leave her alone too long they'll say "The Queen has been killed," when she alives you get sayings such as "YOu're stepping on my dress," and "I never knew Jedi could be so rude," from her. Overall it's a really fun game just play it your way, explore, do what you please on it, (within what the game allows of course)

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The Phantom Menace takes you on a journey through the great moments of the film. It features very sharp looking graphics with a third person view (a la Tomb Raider.) There are many puzzles within the actions scenes. Each of the levels are pretty long and will take time for you to complete. The hardest of which is when you first meet "the mysterious little boy." There isn't much to say bad about the game except that it could have benefited from being first person rather than 3rd. Some of the camera angles are weird. Other than that, this is a very solid effort.

Honest reviews on Star Wars Episode 1: The Phantom Menace - PC

There weren't enough levels in this game and the graphics where too 2D in some parts. Other than that it's a great game. The action is great and the storyline is pretty good. However Mos Espa is too confusing and Darth Maul is too easy both times you fight him. The game also needed to stay closer to the movie. Other than that it's a great game.

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The graphics weren't the best, but hey, the game was LONG. My favorite levels were the last level ones w/ the Queen(when she has weapons) and w/ Obi-Wan when he tries to reach Qui-Gon and Darth Maul. One thing that I didn't like was the Otoh-Gunga(?) level where if you kill one stupid Gungan you get attacked by all of them. Also every once in a while, you run into some bugs(the computer ones)and then you have to restart your game a lot. The Darth Maul duels were pretty easy too, once you know what you're doing. For anyone stuck on any part of this game I suggest looking up game guides on the internet.

In my opinion, this game is worth the money. So quit staring at the screen and buy it already!

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Monday, December 15, 2014

Discount Nobunaga's Ambition: Rise to Power - PlayStation 2

Nobunaga's Ambition: Rise to Power - PlayStation 2
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $8.39
Today's Bonus: 72% Off
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I have been a fan of KOEI's Nobunaga's Ambition series. The series is like most of KOEI's games which means its either a hack'n'slash game like Dynasty Warriors or turn-based strategy like its very popular and long-running Romance of the Three Kingdoms series. Nobunaga's Ambition is more the latter. I can say that Nobunaga's Ambition was the one of the first turn-based strategy games to become popular. While Romance of the Three Kingdoms have had more entries in the series it will always be Nobunaga's Ambition which I prefer for being as detailed, engaging in its gameplay without ever becoming too complex and too micromanaging about every little detail.

Nobunaga's Ambition: Rise to Power is a port to the North American market of the same titled game which was originally released in Japan several years earlier. This long gap between Japan and North American release will show how dated the graphics and user interface in comparison to the more recent Romance of the Three Kingdoms XI. While some gamers will turn their nose up at the graphics in this game I will say that graphics have never been a strong point of the Nobunaga games. There's enough of an updated look in Rise to Power to make it look like a PS2 game instead of a PS1 title. The gameplay is where Rise to Power really shines in terms of fun.

For players who do not have the patience to deal with managing the fiefs and military assets of their kingdoms this game and all games similar to it will be quite the bore. For those who enjoy the strategy aspect of such games then Rise to Power will be a joy to play. While not as micromanaging as the Romance of the Three Kingdoms titles this game has enough options in how to build up one's own fiefs in terms of commerce, agricultural and military to not dumb down the game. The game allows for commanders who may have low military skills to be actually be of help by making their higher political stats be the main component in how to manage a fief better. In this way it makes all types of commanders usable in some way instead of just making the ones who are powerful military leaders be the top-tier leaders.

One new addition to the Nobunaga series which made the game a bit more palatable later on is the option of "Kessen". Kessen allows players deep in the game to fight another daimyo in a battle take all skirmish. If a player wins said battle then the losing daimyo will reliquish control of all his fiefs to the victor. This makes the game become less tedious once a player and their opponents have gained so much territory that trying to conquer each and everyone would be a practice in grinding it out rather than dynamic gameplay.

The real-time feature of the battles themselves is a win-lose proposition. It's a win in that battles themselves doesn't take as long as the previous type which had been turn-based. Where it fails is in how the units themselves are controlled. Too many times friendly units retreating from a fight will get in the way of a fresher unit in their attempt to charge an opposing unit. This pretty much stops whatever advantage such a charge will have. The many instances of units getting in each others way way too many times sometimes throws tactics and strategy out the window. At times its better to just let the computer play your side and let the battle take place without the player controlling anyone.

While Nobunaga's Ambition: Rise to Power is a dated North American port release for the PS2 its still has much to offer for fans of the series. It is to those fans that this game will be most enjoyable while players who usually can't be bothered by turn-based strategy games will most likely call a pass on this title.

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I got hooked on the original Nobunaga's Ambition for NES when I was a kid after watching my dad play it. This time around the newest installment is very immersive and addicting! Creating your own officers is a huge feature to the game, plus instead of only having 1 turn per fief, it is divided into different commands that allow mutliple commands to be issued. The game flow is very user friendly and understandable. I feared the game might be too complicated to get comfortable with quickly, but it flows very well. Very good atmosphere, like being in a movie :) Great game! A must for any fan of history and strategy.

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I don't have the writing skills many reviewers do,but i really enjoyed this game.You start with one country and work towards uniteing all of Japan.Alittle realism from weather,floods,and deaths to key generals adds some realism to the game.Originally I played this game on SNES,nd enjoyed it.I enjoyed this even more.Take your time,and save often.I say again......SAVE.OFTEN.

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If you love strategy game, you will love it. I had been playing all of Dynasty Warriors & Samurai Warriors series, so pace of game is too slow for me.

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I've played Nobunaga's Ambition from the NES until now.

Remember on the NES when you could run around a mountain to avoid your enemies for 30 days? Simply hilarious... but I had so much fun playing the original for hours just like the Romance of the Three Kingdoms Series. YOu can't run around the mountain anymore being chased by cavalry units.

This Nobunaga's Ambition has come a long way from the blinking cursors on the battlefield (NES) to actual real time situations where you are controlling units simultaneously. It took awhile to get used to the controls, but I actually prefer it now over the one by one chess match of the older games.

I've beat this game with Otomo, Oda, Chosokabe, and Kenshin, and will probably unite Japan with Azai soon. I think it may be time to raise the difficulty from normal to hard. :P

I like the mini-stories / narrations that come up throughout the game. They seem to be the same throughout the different scenarios. It would have been nice to see more scenarios based on the daimyo you use.

I don't create custom officers.. I prefer to stick with the originals.

This game is my favorite of the Nobunaga Series so far, but I'm eager to play the newer one.

MP

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Wednesday, December 10, 2014

Reviews of Microsoft Wireless-G Xbox Adapter

Microsoft Wireless-G Xbox Adapter
Customer Ratings: 4 stars
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....Ridiculously easy to set up. Actually ,the XBOX system did most of the work for me. It detected and configured most of the network info itself from my existing 802.11g wireless network. The hardest thing was typing the 26 digit WEP code for my wireless network.I just followed the step-by-step instructions and was online within minutes. Piece of cake.

I was a little concerned about the signal strength with my Base Station being two rooms over , about 35 feet away with multiple electronic devices along the way, and no real line of sight, but my fears quickly disappeared when I checked my network speed on the XBOX and found it steady at 54 Mbps with a Very Good to Excellent signal.Fantastic.

Online gaming on the XBOX is phenomenal with the Microsoft Wireless-G Xbox Adapter.The game play is flawless. It's as if your playing with that person in your living room right next to you. There was no laggy or choppy gameplay, just really really smooth. I love this thing!!

Just take the time to read the instructions one step at a time and you'll be playing before you know it. I look forward to playing you on XBOX Live.

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**READ THIS IF YOU ARE HAVING TROUBLE CONNECTING TO XBOX LIVE**

Well, I read everything I could find on the Microsoft MN-740 Xbox Adapter and the Linksys WRT54GS Wireless-G Broadband Router w/ SpeedBooster to prepare for installation. Hours reading before I even had the units in my hands. I was a bit worried after reading this review list. So, I did what I could.

The setup of both units was near automatic and needed little in the way of help from me. I got everything in order following the instructions the Xbox adapter and the Linksys Router were talking to each other. But, when I tried to get into Xbox LIVE...'bummer' the Xbox Adapter would not connect to LIVE. I thought it might have been an SSID problem, channel junk, or ISP information missing... So, I sat and tried to find out the problem for about 4 hours. Opting not to call customer services (feeling it to be jokeful). Frustrated and sleepy, I got online and re-read something tucked away at the Xbox site that I knew was not in any of the manuals. One setting change (see excerpt below) and it was running fast and the games began to fly with no lag what-so-ever!

If you have a Linksys router try this link and fix your Xbox LIVE connection problem.(...)

Excerpt: "Note: The UPnP implementation on the Linksys WRT54g with firmware 2.02.7 has been discovered to prevent users from being able to connect to Xbox Live. If a user is unable to connect to Xbox Live with this specific router model/firmware, they may get connected by turning off UPnP in the router's settings. Microsoft is working hard with Linksys to repair this issue as soon as possible."

Other than the one setting problem that they are working to correct... I am a bit disappointed with the weaker WEP security the Microsoft Xbox Adapter needs. Not cutting edge. But, for the ease of use this unit offers I'll take what I can get to get LIVE while my wife is online.

I hope this helps. If it did help you please click the "YES" button below.

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Ridiculously quick and easy setup with the mn-740!!After having used the Linksys wgallb game adapter, this things connects and configures like a dream! It took hrs to get the linksys to work right with 128bit encrytion even though I was using a Linksys router. Linksys support is a joke! Absolutely terrible. They told me my game adapter was defective and that I need to return it. It wasn't, they just have poor troubleshooting ability. I would like to know how many thousands of non-defective linksys products have been returned because of poor tech support? I had the mn-740 Xbox adapter up and running in 2 minutes! With 128bit encrytion, I am seeing 48MBPS through 3 rooms and 80ft. My Xbox adapter is running beautifully with a D-link DI-624 with the 108G firmware upgrade. With rebates, the router and mn-740 Xbox adapter together is around 100.00. That's incredibly cheap for the quality and performance with this setup. Buy the MN-740! Stay away from Linksys, you'll thank me. Also, I have read from other reviewers that you can use the mn-740 as a wireless network adapter for any device with a ethernet jack after the initial setup. Hope this helps.

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This works wonderfully right out of the box with a modded (evoX) XBox, linked to a Linksys WRT54G. I originally tried to use the Linksys Wireless Game Adapter, which really sucked and never worked. Took a chance on this thing, worried that it would not be configurable enough with the network. Piece of cake. And 30-50 dollars cheaper than the Game Adapter. It found the network just fine and can now transfer files back and forth from the XBox from both the wireless PC and the Mac on our network via FTP. Hate to say it, but a really nice experience from MS.

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You can, too!!! This product is totally not needed if you have a laptop (which is why most people have wireless in the firstplace). From my Mac, all I did was go into system preferences > sharing > internet > and click "start" to share the internet access. Then I used ethernet cable (cat-5) and connected my laptop to the back of my xbox. Im sure you can do the same if you're running windows. Im sure this product is great, and it works right out of the box, but why spend the money if you don't have to? Hope this helps save some of you some cash.

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Thursday, November 27, 2014

Best NCAA Football 2004 Deals

NCAA Football 2004
Customer Ratings: 5 stars
List Price: $49.95
Sale Price: $18.48
Today's Bonus: 63% Off
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There is nothing like college football there is more emotion, spirit, and atmosphere than in the pros. That could be why some college football video games fall short of the ratings pro games receive, they just don't put you in the game or seem as realistic. They dont capture the intensity and emotion of the game which makes it so popular. Plain and simply this game does. The stadiums are so amazing its like ur right there you hear the fans react to plays and refere calls. The bands playing the fight songs can send chills up your spine. The players stumble and regain their feet. Bone crunching tackles. You can hear the pads crashing, that is football. And this game brings u all of that and much more. You can play the 20 greatest games of the last two decades and create players. You can also create teams and their stadiums which includes everything down to the surface u play on. The graphics are amazing the jukes and spin moves are enough to knock you out of you seat. If you are a fan of football especially college football this is the game to get.

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I thought NCAA 2003 was the pinnacle of this series, but EA Sports has outdone itself with the 2004 edition of NCAA Football!

Certainly, they have added new "goodies" like Sports Illustrated magazine covers based on your dynasty season, heritage football teams that are dressed like their era, more fun and goofy college mascots, and overall better graphics.

The biggest upgrade, and the one most important to continuing fans of the series, is to the gameplay. It's those little details the average reviewer doesn't notice but you do because you've taken your dynasty twelve years deep. It's the fact that your offensive lineman are now awarded pancakes and you can therefore win the Offensive Lineman of the Year. Or the fact that you can lead a receiver with your throw to take him away from defensive pressure. Sacks are more plentiful. Special teams is vastly improved, with members of your team forming a wedge in front of you on punts and kickoff returns. No longer can you just play "Toss Sweep" and outsprint the computer to the corner. It takes sophistication in your play to advance. In short, NCAA has taken an already impressive football simulation and made it even more realistic and authentic in its gameplay. It has all the glitz, but it also has all the important stuff: the gameplay that makes you feel that your coaching and playing has an impact on every down.

One also has to appreciate the sheer expertise EA Sports has shown in assigning attributes to the different teams and players. It is extraordinarily accurate in gauging real teams' abilities.

So the positives of this game:

-Improved Gameplay

-Tons of goodies (throwback teams, Sports Illustrated, more of everything)

-Authentic recreation of what we all love about the college game

The negatives (and you have to look really hard for these):

-Some of the commentary dialogue is new, but most is the same as last year

-The opening sequence at the start of each game is slightly changed but largely the same

-Running backs don't catch the ball coming out of the backfield very well (I'm being very nit-picky on this one!)

Tremendous game... you won't be disappointed!

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I did like NCAA 2003 with its freaky-deep Dynasty mode and all, but nothing prepared me for what NCAA 2004 had in store. Basically, it's NCAA 2003 with a facelift

Pros: 1. Its NCAA 2003... With a facelift!

2. EA Sports teams up with Sports Illustrated to make this a better game (the best moment in Sports Gaming since Sega meets ESPN!)

3. More Teams, Plays, and Mascots

4. The Best Dynasty Mode around just got even deeper

5. NCAA 101 will help newbies to the game by teaching then the basics (Offense, Defense, The Option, etc.)

Cons: 1. The game has some bugs in it (one is where the game stalls for some random reason, but dont worry, this only happens for about 5 seconds then it returns to normal. Another is the typical EA bug where it sometimes does that "this disk cannot be read" thing)

2. Loading times are a travesty

Final Verdict: Id say buy it, the bugs dont really ruin the game's image at all and with the SI contract, this game is a cant miss

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You can check sales figures to see that EA's NCAA Football ranks as one of the best selling titles of all time, or you can simply believe a long-time gamer who has lived through such games as 10 Yard Fight, 4th And Inches, and Tecmo Bowl......Please, take my word for it; this is a great football game!

I had read the reviews, talked to friends, and seen the trailers, so I decided to give NCAA 2004 a try to see what all of the fuss was about. Needless to say, I was blown away, and the game has certainly lived up to my expectations.

The spirit of the college game comes alive in NCAA 2004. The rivalries, the rankings, the bowl games, the prestige, the fans, the teams, the mascots.....it's all there. Of course, the dynasty/franchise mode is the best you will ever have the pleasure of playing. Recruiting, signing, training, scheduling, negotiating contracts.....you're in the game. The gameplay and the graphics are smooth, and the controls are tight. It is challenging, competitive, and last but not least.....FUN!

I noticed that a couple of reviews on this site mentioned some technical flaws. Well, I have played one full season of dynasty mode, and I have yet to witness any glitches that affected play. Do yourself a favor, and play this game.

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I'm not one to go out and buy the newest version of NCAA or Madden each season. I talked myself into buying this (and not Madden 2004) simply because I heard about the 20 Greatest College Games being added onto the game. Naturally, I expected to actually be able to PLAY these game. Unfortunately, they are situationalsexampleFor the 1986 Fiesta Bowl, you're Miami with 3:09 left and you're down 14-10 against Penn State. You cannot control the defense in this situation, only the offense (this might not apply to the other 19 Greatest Games, but as far as I know, you control one or the other). As for game play, its much smoother. When tackled, the players' 'falls' are more realistic. Play action passes provoke the camera to change views to fool the defense more (more effective against another user). The Sports Illustrated cover with the Preseason picks and All Americans is a nice addition. Aside from my gripe over the 20 Greatest Games, the only other issue I have is that the game is not live enabled, but no EA Sports games are for XBOX. All in all, its a good buy if you're an absolute sports junkie.

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Thursday, September 25, 2014

Review of Super Monkey Ball Deluxe - Xbox

Super Monkey Ball Deluxe - Xbox
Customer Ratings: 4.5 stars
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Super Monkeyball DX for the Xbox, is a puzzle game where you collect bannanas by rolling your monkey inside a ball. I know it sounds strange, but once you play it you'll understand. The monkeys live happily in their monkey village with with friends and family, until one day a ship hovering over, steals all the bananas in your village, leaving your tribe without food! So your mission in each stage is to retrieve as many bananas. While going through insane looking puzzle mazes, filled with hazards such as: conveyer belts, gorges, spikes, winds and more! You guide your ball (monkeyball) with out falling over the maze and reaching the finish line in time. The concept is very simple and the game very addictive! You can also play any of the twelve (12) mini-games included, such as; baseball, golf, bowling, shooting, boat racing, tennis and more! Each mini game can be played by yourself or up to three other friends and it is fully customizable. The mini games are a lot of fun and add lots of replay value. It's like you are getting several games for the price of one! The game is challenging for adults and good for kids because there is no blood or real violence in the game. Get it today!

Pros:

+unique game concept

+easy to learn

+good difficulty

+the mini-games are fun!

+excellent graphics

+excellent special effects

+fun up-beat music

+over 150 stages

+up to four players versus

+has a sense of humor

+cute characters

+good for kids

Cons:

-hard to control

-playfield tilts

-playing against the clock

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I first played this game on the Game Cube and was surprised to find out how addicting it is. Who would have thought that piloting a monkey in a plastic ball through suspended mazes would be fun? And yet, it proved to be one of those rare games that both adults and kids enjoy. Plus, the bonus party games are fun to play, either with others or by yourself. The Xbox version is great, too, because it includes all the content of Monkey Ball 1 and 2, plus extra boards.

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My son's Dad brought this back from Army training and at first I laughed at him. Then we had Margarita night (our son was on a road trip with other family) and played Monkey Golf, Monkey Mini Golf, Monkey Racing, and Monkey bowling till the next thing we knew the sun was coming up. We had four grown, responsible adults laughing and having a great (if loud) time.

When our son returned we did it all over again (just without the Margaritas).

This is a game that ANYONE can find something to play and it all makes you laugh. I like to watch the little monkey golfer hitting his golf ball that he happens to be standing inside.

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I own both of these games for gamecube, butthe xbox version has so much more. Additional boards all the boards from the first two, all the multiplayer games from the first two. All this for 30 bucks score.

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This game is a lot of fun to play, it's a good single-player game, but even more so are all the multi-player games, from tennis (singles or doubles) to baseball, bowling and others, it'll definitely be worth the money.

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Tuesday, September 23, 2014

Discount POWER A DualShock 4 Controller Charging Station for PlayStation 4

POWER A DualShock 4 Controller Charging Station for PlayStation 4
Customer Ratings: 4.5 stars
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Bought this the other day with my PS4. It looked like the officially sanctioned version, so I thought I'd go for it. I still think it is official, the boxing etc. is exactly the same as the other accessories (camera, controller etc.). A couple things I love about it:

-It comes with an AC cord to plug into the wall, so it doesn't take up a USB spot on the PS4

-It's a great place to simply hang your controllers, without charging them if you want (leave the cradle in the 'up' position)

-If you want to charge it, press the controller down, and the cradle drops a little allowing the charging bit to go in the controller and start charging.

I always hate things that charge ALL the time as it ends up conditioning the battery for shorter work sessions. With this, it allows me to have a spot to hang my controllers without worry about charging when I want, then when they are in need of some juice you can press them down.

So far, they've been doing great.

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It is pretty solid. I am very happy with this charger stand. They have made some great improvements over the PS3 DualShock Charging station. No adapters required.

This stand has two positions, so, you can just store your controller without charging it. It is very simple to use. Just click into place, then the controller light comes on and stays on till it is done charging. Once it is done, the light on the controller shuts off.

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Works as expected. I can get both controllers charged in a little under 2 hours. It's small and compact, and I love the fact that it has a push release that holds the controllers in place.

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This is nice and secure for putting the controllers into the dock and getting them charged. The power cord tucks nicely into the base so it all sits level. Overall, it does what it should and the clicking in and undocking of the controllers is very smooth. It's also compact and doesn't take up a ton of room. The controller itself tells you when it's charged, so there are no annoying blue or red lights that glow when it's on, just the controllers.

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This product is great. I purchased it along with a dualshock 4 before the PS4 came out. I was a little nervous about the spring mechanism where basically you put the controller on the charger, and to complete the connection and begin charging, you push the spring-loaded connector downwards and it locks in.

It charges my controllers quickly and displays a yellow color on the controller's lightbar to show that it's charging. As soon as the charging finishes, the light goes off. Charges my controllers quickly, takes up very little to no space, and looks great too! As soon as you realize that the controllers have to be totally vertical for them to click in, plugging them in without light or in the dark is no problem, and it's not a problem to do it one-handed either.

The only reason I didn't give this 5 stars instead of 4, is because I feel that the entire thing is a little lightweight. You want this not to move and to be a (slightly) heavy and solid piece of equipment. It's made of 100% plastic, looks great, and functions just fine, however if it had a bit more of a solid feel to it, I'd be glad to change this to a 5 star review.

Overall it's a great charger.

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Friday, September 19, 2014

Cheap OUYA Wireless Controller

OUYA Wireless Controller
Customer Ratings: 4 stars
List Price: $49.99
Sale Price: $41.68
Today's Bonus: 17% Off
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Do not believe the grossly negative reviews of this control or the OUYA itself; the hardware is all very well built. Early weaknesses in the controller have been corrected for the retail release. All the buttons and sticks feel very solid, the controller itself has a nice heft to it, and is comfortable in my hands. I'm not sure I would rank it at the same build quality as xbox and PS3, but it's very close. The $50 price feels a bit high, since the console+control is $100.

Concerning lag/glitchyness/bugs/etc... In my experience, all the control problems I have run in to have been software related. A lot of the games available on OUYA have so far been direct ports of mobile/tablet games and the developers did not take a lot of time to convert things over to a console with a tranditional controller. Some games DO have some button lag, and others do not, but it so far has been nothing I can blame on the controller itself.

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Early OUYA controllers had problems. People have said they felt cheap, the buttons got stuck or they didn't press well, and the covers fell off. Ouya promised to fix the problem, and it certainly appears as if they have. These post-public release controllers are much improved. They fit well in the hands and are neither too heavy nor too light, the buttons work perfectly, and I just don't have a single complaint about them!

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First, of the four controllers that I got one has a bad right direction button on the pad, which happened to be my first controller synced the first time I booted. I didn't know that I just had to reboot the Ouya to connect another controller as my #1.

Second, I find that the d-pad and the main (O-U-Y-A) buttons are really stiff, and sometimes the O doesn't register.

Third, the touchpad at the top is usable, but very sensitive, and would prefer games didn't use it for primary features. The one game that I've tried that used it for level selection was cumbersome, and using it for keyboard input is just painful.

It's not nearly the nicest controller feel I've used, which would probably be a tie between the later Sega controllers, or several USB Logitech controllers I've used (PS2 layout).

On the positive side, the size is much better for me than the xbox-360 controllers, which I find too small. I also think the weight/balance is nice as well. They feel really sturdy.

---

Off Topic...

For the most part, I got the Ouya because I felt it would be a great platform for retro game emulators. Most of my time so far has been with the SuperGNES (SNES Emulator), and has been fun. I've also played with a few others, and liking it a lot.

I think that there is a lot of potential for the platform, but think the "discover" section could use a little bit more work. It would be nice to be able to see say a youtube video clip of games prior to download/install. One of the most popular games is nearly a GB in size, when you have limited storage space (you can't yet install games to USB) you really need to add more tools to see what a game is like before downloading.

On that note, a "Media" category, for entertainment feeds, such as netflix, amazon video, revision 3, etc, would be nice as well.

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I have not been disappointed, at all. It works as well as a PS3 or Xbox controller. There is one weird thing, the way you install the batteries. There should have been instructions. I was afraid I was going to break it, trying to figure out how to install the batteries. I did not, but the fear was there. I would purchase another if I had the need.

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First of all, yes there were some launch issues. Yes some Kickstarters have been having trouble getting their Ouyas on time. Yes the controllers had a lot of lag before the latest firmware updates. Yes the buttons got stuck under the faceplate in early controller models.

But all these issues either have been addressed or are in the process of being addressed.

As for what I think? I love it. The controller, minus some initial launch issues, is one of the best controllers I have ever used. I like it better than the Dualshock and the Wii Classic Controller Pro. (my only two reference points) It is comfortable to hold and feels well balanced. The buttons, triggers and analog sticks are all smooth and sturdy. This is no Madcatz controller. This is what you would expect from a first party hardware dev. The only quirks I have seen is with the battery compartment being accessed through the faceplate and the touchpad which doesn't get utilized near enough.

I have plans to start using this controller for my PC rather than my Wii Classic Controller Pro. It is that good.

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Monday, September 15, 2014

NFL Fever 2002 Reviews

NFL Fever 2002
Customer Ratings: 4.5 stars
List Price: $29.95
Sale Price: $28.45
Today's Bonus: 5% Off
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Everyone wants to know "How does NFL Fever 2002 compare to Madden 2002?" The answer is that Fever compares favorably, but is ultimately a different sort of football game. If you always thought Madden was "too arcadey" then you might want to steer clear of this one, as it plants itself somewhere between the simulation efforts of Madden and Sega's NFL 2K2, and the kamikaze kinetics of the NFL Blitz series. Fever is actually a very compelling and fun game once you get over the fact that you aren't playing Madden.

Fever easily pulls off the best graphics ever in a console football game. From the integration of many different intro shots for each play, to the exacting detail which accompanies every hit, jump, and stiff-arm, it is fantastically clear that the developers went the extra mile to really draw you in to the game and create an exciting & colorful world. The players jabber at one another, celebrate successful offensive achievements, and showboat after a steller defensive effort. It really does make Madden look fairly pale and colorless as a result.

The commentary suffers from some uneven choppiness ("FIVE... yard... reception by... ENGRAM!") but does give some timely insight in certain situations ("The defense is in a 3-4, a run would be successful here.") The much-touted graphics are indeed a step-up from Madden, but are not letter-perfect. The detailed faces are a very nice addition, but disappoint when Jerome Bettis looks nothing like Jerome Bettis. He's detailed, but looks nothing like the real guy. But it sure beats Madden's cheesy Kewpie-Doll faces.

The bottom-line really comes down to gameplay, and Fever tends toward "the big play." Interceptions are more common than in Madden, big runs, big returns, long gains, freight-train tackles, all of it brings make Fever seem a little over-the-top, and really makes Madden seem slow & pensive in comparison. Which is why some won't take to this more reactive arcade style of gameplay. Traditional football playcalling & tactics still apply, but the realism factor is purposefully loosened to create a more no-holds-barred atmosphere designed to ramp up the fun-factor.

Honestly, it took me a few times before I was ready to accept this type of football (not to mention getting used to the XBox controller) but once I did, I really started to appreciate the flair and style that Fever brings. I guess the telling thing is that I tried to go back to Madden and really had to mentally shift gears to prepare for a different sort of football experience. NFL Fever 2002 is fun, easy to pick up and play, easy to like, great 2-player fun, and a lot deeper than your average console football game. And they did an admirable job of injecting some life into a stale genre by pushing the fun-factor way up while still retaining the confines of real football.

If too many years of Madden is gradually putting you to sleep, get into the Fever and see how much fun a football game can be.

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I first thought of NFL fever as a blow off game like gameday for PSx. but this game is BETTER than madden, at least this yr. 2003 may be another story. i played it at babbages and the controls are basically the same, and Fever is completely new and does show off the power of Xbox.

Ive been playing Madden since it first came out for Genesis, and im surprised to say Fever is better.

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I am one of those diehard Madden fans (aka stat-freaks) and the only reason I get video game consoles such as the Genesis, Psone, DreamCast, Ps2,and now the X-Box is for the Basketball and Football. For all except the Dreamcast, its been all about EA sports. When I finally got my hands on NFL Fever (which was the whole purpose of me getting an x box) I was drooling. I turned it on and I was just blown away by the graphics.....It was unreal....actually it was soooo real! I have the "PIP screen"(picture-in-screen) on my TV, and I put NFL FEVER in the pip screen while I watched my Bucs beat up on the Lions this Sunday, and I must tell you....it actually looked as if I was watching 2 real games. The speed of the game was as close to the real football players as I have ever seen. I started playing and I was not disappointed...well, actually I was..... If only the developers would have included a more variety of tackle animations (I have only seen 4), and include all the penalties ( I have only seen 4)--if they didn't want to include all the penalties they could have provided the option to turn specific ones off ala madden---...also if they could have made the computer AI a little better (realistic) this COULD have been the best game ever.....and that's saying alot comming from a die hard madden fan....BUT THE GAME IS FUN ...

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You want a football game? This is the one.Great graphics,fast loading time,and realistic players not those fake ones that look like zombies. You can change teames names to the Gladiators, Flowers etc. You can create your own players and set everyting to 100%. It even explains the game to you who have no clue what football is. It has traning modes which teach you how to tackel run, and throw. You can unlock teams in fantsy mode.I hope you get this game. Everyone will have it.

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After playing this game extensively in a kiosk, all I've got to say is WOW. Madden and the Nfl 2k series are in for some serious competition. This game is incredible. It plays much better then I was expecting it to. The running game is the best I have played, with holes that open up if you hit them right. The passing games is spectacular as well, but no so easy at first. You have to have your QB set, especially if your throwing into the secondary as the pass gets will get disrupted easily. Defense on this game is also top-notch. The pass rushing is incredible as is the receiver coverage.

As for the interface on choosing the plays, it is easy, straight-forward and quick. The graphics are the best amongst football games, and some of the replays are absolutely hilarious. I can't really comment on the sound as I was ata kiosk, I can't wait to hear some of the bone-crunching hits in full 5.1 SS glory.

This game gets 5 stars as it easily beats Madden for football game of the year

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Saturday, September 13, 2014

Review of Torino 2006 - Xbox

Torino 2006 - Xbox
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $8.99
Today's Bonus: 55% Off
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before i start, i have to say that before i bought this game my favorite olympic game was for sega genesis. All of the games before this one were terrible. all it was was button mashing in a couple of bad events with bad graphics. This game has very realistic graphics and courses that are actually kind of accurate to the real events. In this game you can play with up to 4 other players (why not more?) while taking turns.

The events that are available to play are also cool. You can play four different skiing events: downhill, super-g, gs, and slalom, all of which have the same controls but require different skills. You can play the large and normal hill ski jumping (both pretty much the same), luge, two and four man bobsled, three different distanced speed skating events, biathalon, cross-country skiing, and nordic combined. All of these events have unique controls that are realistic to the sport, like in ski jumping you hav to get your balance on the ramp and in the air with the left joystick, then time your jump and landing by pressing a. the best thing about these events is there is no figure skating (i hate figure skating).

You can play a competition with all 15 events, 9 events, or customize a competition with your own events. There are ten record holders for each event, and it is fun to try to break the records. There are four difficulty settings which will make the game last longer.

this game is not perfect, but 2k sports did the best job on an olympic game so far. Athlete creation and stats would add a lot to this game, but im not going to get picky. Fun game that will last for a while.

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If you like olympic sports this game is going to be fun. The graphics are excellent. Every event has it's own mechanics to dominate which makes it interesting...of course it is not a long game, to be played for hours, I mean just look to the olympics competitions: people go one or two times down a hill and that's about it! the competition is over!. That's what you're going to find in this game. They are immitating the reality. I recommend this game to be played with your family and friends.

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I absolutely love this game. From the downhill ski jumping, to bobsledding & luge its a great challenging game. The controls are easy to use and master after a little practice. The graphics are incredible even on Xbox 360, it matches up with current games. Alpine skiing event is the hardest to beat, but can be done with patience and good toggle skills. Overall, a great game that will hold you over until the 2010 Winter Olympics.

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Winter Heat for the Sega Saturn is a better game. Heck, ski jumping on that game for the Commodore64 was better than on this game. Avoid. Run away. It's not worth $20. It's not worth $5.

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This is a pretty game. This is a game with lots of events. Yeah! I have found the positive in this game. Ok, the real deal. THis game is pretty fu, but not really fun. You will not want to play it again and again. However, if you are using it to show your kids the gist of the olypics, or want the family to get into the spirit of the olympics,then jump in and enjoy yourself. Is it worth the price? No. Wait for the bargain bin, but only if you really got to have it for some reason other than playing a fun game.

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Monday, September 1, 2014

Best New Microsoft Xbox 360 Afterglow Ax.1 LED PDP Wired Controller Deals

New Microsoft Xbox 360 Afterglow Ax.1 LED PDP Wired Controller Green Ship Worldwide
Customer Ratings: 5 stars
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Only 299.99 what a deal... lol Nice controlle worth more like $20.00 works great on windows computers. I use it to play Tera online.

I think its marked wrong. ;)

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Wednesday, July 16, 2014

Xbox 360 Officially licensed F.P.S. Pro Wired GamePad Reviews

Xbox 360 Officially licensed F.P.S. Pro Wired GamePad
Customer Ratings: 4 stars
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I have been looking for a replacement for my official wired controller because it had slow turn and also the rb button stopped working. I waited for the Razer onza which I had high hopes for and was seriously let down by it due to the fact that you couldnt even press the thumbsticks down while they were fully moved in any position and that the sticks felt so inconsistent with the tightening mechanism. So I saw this nice little controller from mad catz. I have been weary of their products in the past but after owning a fight stick and the quality of it changed my mind. This controller looks simialr to the COD one from mad catz. I cannot comment on that one but this controller is awesome. Here is why.

Pros

The thumbsticks are super smooth and click with authority.

The rb and lb also click with nice feedback.

The flat top a,b,x,y buttons are great (might not be for everybody but I like them)

Soft touch coating feels amazing.

The tumbsticks light up 3 different colors! (impractical but very cool nonetheless)

Cons

The dpad could be better but it works fine.

Placement of the extra buttons makes them a little difficult to use.

If you are looking for a good wired replacement controller I would highly recommend this one.

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Everything good that people say about this is true. It's lightweight, responsive, the customizable LED lights look great. Never needs re-charging. I like that because it's an x-box controller it has a breakaway cable so my motherboard doesn't get destroyed when my dogs run bye, or anyone else for that matter. The rubber on the analog sticks and side-grips feels nice. The buttons are solid, the d-pad feels much better than a 1st party x-box controller, as do all four triggers. The analog sticks are kinda light, that's not really a gripe, but I wish they felt a but more solid, however, because of this I think it gains responsiveness. It's the best for twitch gaming. I've played a lot of games with it now including Assassin's Creed 3, Hitman: Absolution, Deadlight, and I even played in the Firefall beta (1st and 3rd person shooter/MMO). It's absolutely perfect. PLUG AND PLAY on Windows 7. Drivers download and load right up. No work whatsoever! ...Now wouldn't it be a better world if everything was the same way? I've had mine for 2 weeks and everything feels exactly like it did upon unboxing. The mappable back buttons are responsive and have a nice light click, it's good to have the ability to map those, being that a lot of PC games have more complicated or numerous control schemes. I'm not crazy about the blue color, and I wish I had black (I just think it looks nicer, personally. Especially since the LED colors are yellow, red, and lime green. They just don't look good in contrast. That's a purely aesthetic preference. It was the last one Gamestop had though, and I had to have it right then and there. The reason I agree so heavily with the positive reviews of each feature is that I checked the Amazon reviews in the store and put my faith in every positive (and negative) thing I read. The negative reviews are completely off-base. That is, except for the DOA ones...which happens to even the best of companies, even for the best computer hardware. That said...

I worked at Gamestop for years and have been an avid gamer all my life. The rule was NEVER, I mean NEVER EVER, buy MadCatz anything. By official or the Logitech(huge Logitech fan here) was always the only safe bet. Brand new MadCatz controllers, among other things, were being returned left-and-right on the same day (It was such a pain in the butt shipping those defected peripherals back to the warehouse). Well, apparently they have quality tiers and this is the Cadillac-Level tier, OR they stepped up their game in a big way. Okay, I'm off to play Xenoblade Saga on my Wii emulator with my favorite controller I've owned. Time to see how well it handles JRPGs, I'd be willing to bet anything that it will do just fine.

Hope this helped you...and Game On!

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Customer review from the Amazon Vine Program Historically, I haven't always been a fan of Mad Catz products. In the past I've found their controllers to be bulky with poor ergonomics and features I'd rarely use.

This one is an exception.

For starters, it slips into your hand as comfortably as official Xbox 360 controllers -even has non-slip grips to help them stay firmly in hand -and yet feels somehow more sturdy. One guesses this controller could take a beating. This controller feels good.

The analog sticks and buttons are all placed identically to the official controller, and each are just as responsive. The triggers have been tweaked, and for the better. They're not as large, meaning faster response when shooting, zooming, etc. The bumpers are better placed, too, putting them in easier reach and again helping improve response times.

Buttons on the back allow you to remap controller settings on the fly. A solid feature, thought not one I use often.

The LED lights under the analog sticks are pretty, but that's pure style over substance. I keep them off.

I've played through RPGs, shooters, arcade games and racing games with this controller and have been pleased all around. If you're in need of a replacement, this is recommended.

Honest reviews on Xbox 360 Officially licensed F.P.S. Pro Wired GamePad

Customer review from the Amazon Vine Program The FPS Pro for the XBOX 360 is officially licensed and is a nice, sturdy product. The plastic and rubber is high quality and has a nice feel to it. The joypad is neither to big nor too small and fits well in my medium sized hands. The contours on the back of the pad allow me to comfortably rest my pinky, ring, and middle fingers while I am playing.

The two rubberized sections on the sides has some treads(like a tire) so my palm can rest nicely without slipping during heavy gameplay. The pad itself features four shoulder buttons placed horizontally and vertically. The horizontal/vertical layout I found to be intuitive and aids during gameplay.

The two analog sticks are smooth and control well. The choice of four lighted colors below the analog sticks look cool, but also has a function. You can adjust the "Combat" button settings(LSB,RSB,Y,X,A,B) wit a corresponding color to remember the button settings.

The gamepad also comes with a USB cable adaptor to allow you to use this pad for your PC or laptop gaming, very convenient. The only drawback I found with this pad is that the directional pad is a little stiff(not an issue if you mostly use the analog sticks). Otherwise this is a great gamepad that is high quality, responsive during gameplay, and is versatile.

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Awesome grip, high comfort factor, even after long play. D-Pad is super sensitive and on-the-fly buttons a massive plus. Best wired controller I have ever used!

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