Showing posts with label xbox 360 core. Show all posts
Showing posts with label xbox 360 core. Show all posts

Friday, January 9, 2015

Discount Tropico 4 - Modern Times DLC

Tropico 4 - Modern Times DLC
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $5.00
Today's Bonus: 75% Off
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Let me start out by saying that I spent a long time trying to figure out how to download this... which is a pain but I am hoping to pass on this information so no one has to go through it again. Given the lower price then the actual full copy, every Tropico fan should purchase this rather than have to wait for the disc to arrive. When you purchase this item you will get an email with the information regarding the product key but no download link. Here is what you need to do in order to get this to download (*Please note* you need the full version of Tropico 4 for this to work):

Go to the Kalypso(manufacturer of Tropico 4) download launcher in this link

**UPDATE** Amazon does not allow links so just google "Kalypso Download Launcher"

If you have an account (which you should) then login, otherwise create a new account and link the product key from the original game with that account.

Click on the "redeem code" link of the webpage

Type in the code provided to you when this is purchased

Once you see that it has gone through successfully, open up Tropico 4. The main title screen should pop up and at the bottom prompt you to download the Modern Times DLC. Once you proceed and download it, it will install and you should be able to play.

*NOTE* Make sure you have the most current updates for Tropico 4 before you install the expansion pack. I ran into the issue where when a new update came out, I had to redownload and install the expansion pack again.

Assuming that you have successfully installed it, the expansion pack is fantastic! It has great new features like new modern buildings, edicts, and scenarios that creates a whole new dimension of gameplay. You have to be a fan of Tropico 4 however, this DLC will not change your mind about Tropico if you did not like the original Tropico 4. For all the Tropico fans out there this is a great buy, and for only $19.99 you are adding a lot more hours of fun and entertainment.

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I can't decide whether this expansion deserves a 3 or a 4 star rating, so for the sake of argument I'll give it a 3.5, but Amazon won't allow that, so 3 it is.

Edit: A lot of the missions are bugged, maps are re-used during the campaign even with only 12 of them. I'm not finding the later missions to be much fun and the references to the current political problems in the world seem forced and unfunny. Between the bugged quests and disappointing missions I'm going to lower the score to a 2, there are just too many little annoyances that are ruining this expansion for me.

I pre-ordered this on Steam for $16.99, if you're thinking of buying this remember that if you own Tropico 4 on Steam you need to get Modern Times from Steam as well. The boxed version of this expansion for some reason costs $29.99, do yourself a favor and just get this one instead, it's only a small download, about 600 MBs or so, took me about 7 minutes on a mediocre connection.

So, what does this expansion offer? You get 12 new missions in a continuing story on different islands much like Tropico 4's main story line. As far as I can tell the island designs are a mix of new and old, but I'll have to comment further on that when I complete it, I'm only on the third island so far.

One of the new features is the Time Line, it's a series of historical events that will have an impact on your island. For example the Cuban Missile Crisis will force you to use the Conscription edict, and the Bird Flu Scare will increase the price of beef, and so on. You will also unlock the new buildings in the expansion at certain time intervals, so that you gradually get access to them and upgrade as new things are developed.

The new buildings are distinctly different from the Tropico 4 ones in that they lack the personality and the detail. Most of the new buildings are just gray pieces of concrete with windows that look uninspiring. Which is a shame because part of Tropico's charm is the little details added to the buildings that make them distinctly Tropican. The new buildings feel like they belong in a Sim City game and feel really out of place most of the time. Some of them are very useful and sadly some of them make the game a bit too easy. Tropico 4 was already a cakewalk compared to 3, and the Modern Times buildings such as the Bio Farm, the Organic Ranch and the Modern Apartment Building are a bit too good. I found myself just flying through the first two islands with a boat load of money and abundance of happy Tropicans. I wouldn't mind if Kalypso balanced some of these buildings out, maybe make them a bit more expensive or turn up their upkeep so that the game isn't too easy.

You also get 10 new edicts relevant to Modern Times. Some are good, some are bad, some seem a bit too good. I would have liked to see a few more interesting ones. I do think whoever put in the "Ban Social Media" edict deserves a pay raise, it's probably one of the funnier things of this expansion. The new edicts probably won't blow your mind or make you think, but at least they're somewhat useful.

Now on to my biggest complaints. First of all, it seems like there wasn't that much effort put into actually changing or adding gameplay. There is no learning curve, you can just win games the exact same way as before, the Time Line may add some extra grievances but not enough to actually change the flow of the game. The new buildings mostly function the same as the old ones. It's just trading the old charming buildings for the new, garish and soulless concrete skyscrapers and gigantic farms. Its charm and tongue-in-cheek humor are what sets Tropico apart from other building simulations and I feel like these modern Tropican islands are just dull. They could have added some flavor to the new buildings but most are eyesores and make me wish they weren't so damn good so that I wouldn't feel obliged to build them over the older ones. One thing I do really find irritating that is that you have to demolish old farms and ranches to make room for the new ones, which are gigantic I might add. Because you can't just demolish at your whim you will have to wait till all your goods are out, fire all your workers, wait for the demo guy, free up more space and then build your new things. This is bad design, you should either start with the majority of these buildings available or make them upgradeable somehow. It's not game breaking, but it's not very fun either.

One minor complaint is the voice acting. Several of the major characters, such as Sunny and Antonio Lopez, now have different voice actors, but instead of replacing all the dialogue they just added the new dialogue with the new actors to go along with the old dialogue from the old actors. It sounds weird, especially with the new Sunny having a completely different inflection and accent. I can live with it, I just found it rather odd to hear two different voices for the same character.

Still, I think the Steam version was decent value, you get some new, albeit ugly buildings, some new edicts, 12 new missions and new islands for $19.99. It's better value than the terrible DLCs they've been releasing at least. I don't think this expansion will offer much replay value, but you should be able to get a few hours out of each map at least.

It's not great, it's not terrible, it's alright. It's not a must-have unless you really love Tropico, but hardcore fans may not like the new buildings.

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I love this game and all it's upgrades. I orginally gave this a 4 star, but have upgraded my review to 5 stars after spending much more time playing the expansion. The game play still hasn't really changed, but the upgraded building are fun and well thought out. Now if I could only start the game with them....

Installation was a snap. You buy the DLC and Amazon gives you a code. You then open the game and hit the "Enter code" button and cut and paste your new code into the box and then click "Continue". The game asks if you want to download new content. You say go-for-it and the game patches itself. Mine took about 7 minutes and then it was good to good. No muss, no fuss.

Overall, I love this game and would recommend it to any wanna-be city building dictators out there.

Honest reviews on Tropico 4 - Modern Times DLC

After playing much tropico set in the 50s-70s, it's a nice touch to add the more modern buildings and challenges. I like the campaign, the storyline is full of goofy characters in typical tropico style, and the campaign is also a good challenge. I really enjoy this addition to the game.

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Modern Times is really good. My only complaint is there is a bit of deterioration in some of the frames. It's an exciting upgrade. I love the biofarms but I dunno how to get my car factories to go hybrid. All in All U will love this upgrade.

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Wednesday, December 31, 2014

Review of Wii U Deluxe Set with New Super Mario Bros U and New Super Luigi U

Wii U Deluxe Set with New Super Mario Bros U and New Super Luigi U
Customer Ratings: 4 stars
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I'm mostly writing this review to counter balance a 1-star review written by someone complaining about price. NOTE: Currently the item is overpriced, but that is because Amazon no longer sells Nintendo consoles directly. Do some research and you will see why. Basically the prices on here are being manipulated by third party sellers. The MSRP is $299.99, and if you look elsewhere and you should be able to find it at that price. Regardless of the pricing on here though, there really is no reason to bash the product itself.

Anyways, this is a great bundle, for anyone who likes Mario games and wants to step up from the previous generation. In the box you'll receive a Wii U (well, duh!) & a gamepad, both in the sleek color of black. It also includes the latest New Super Mario Bros. games + DLC on one disc, along with power/HDMI cables, and stands for standing the Wii U vertically, charging station for gamepad, a sensor bar, manuals, ect.

The value is amazing (though I wish they had thrown in a pro controller :P) I bought this for my brother for Christmas at Target. He'll love it. Hope you enjoy it too. Don't listen to the one star reviews. Wii U is awesome, I've played it many times.

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Bought this Wii U bundle at Target November 1st for $292. I had a 5% discount card from my pharmacy awards that I used on top of my 5% Red Card savings. The retail price at places like Target and Best Buy is $299.99. This is a great bundle with two great games. I waited to purchase a Wii U for a year so that more games would be out and the price be lower. Trust me, now is the time to get a Wii U. Buy it now so that you can play it with friends and family this Thanksgiving and Christmas. The new game pad with built in touch screen is awesome. One warning, it took me about 3 hours to hook everything up, download the latest software update to version 4.0, and transfer my data from my old Wii to the new Wii U. Transferring data from your Wii to the Wii U is pretty cumbersome and annoying. You will want to make sure you have at least a 512 MB SD card on hand to do the transfer. Just follow the instructions and remain patient.

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I love this so much. I honestly wouldn't buy it from Amazon, they have it for a higher price than Nintendo is selling it, through other vendors. If I were going to buy it again, I'd buy it from GameStop, like I did the first time.

Pros:

1) Nintendo exclusives are VERY well made, especially the ones that will be coming in the future.

2) This is the deluxe edition, meaning you get a larger hard drive than the regular one, stands for your Wii U and GamePad, and you get it in black!

3) You get both, New Super Mario Bros. U and New Super Luigi Bros. U with this, which is about an $80-$90 value, which is free with this bundle.

4) The GamePad is a great way to see other things without having to switch to another screen on the actual TV, like a map or an inventory.

5) You can switch from the TV to the GamePad in certain games, that way people can watch a TV show while you or your kids can continue their game.

Cons:

1) It's talked down about for the above reasons, which I like and seem to think are pros. Negative reviews almost turned me away from this, which sucks.

Please, don't let the negative reviews change your mind about this. I really like it and I think it's pretty cool for a next gen. gaming console.

Honest reviews on Wii U Deluxe Set with New Super Mario Bros U and New Super Luigi U

This set is an exceptional value. I had been holding out on the Wii U for a while, waiting for something like this to come up.

After working a few 60 hour weeks, I paid for my PS4 and decided to upgrade the old lady's Wii to a Wii U. And? Wise decision.

While I'm still not a fan of the massive Game Pad, the sheer amount of enjoyment you can get out of this package is incredible. Two (well, one and a half) games included and you can use your old Wii Remotes (even the non-Motion Plus remotes! Score!). New Super Mario Bros. U is mindless fun with friends and the addition of Luigi U means that you're set up for a sizable amount of gameplay out of the box.

The system is easy to set up (physically and software-wise), but the software setup is a chore. Nintendo still hasn't figured out networking. I have no idea why download speeds on Nintendo platforms are so slow, but the update took over an hour to download. After the update was installed, getting everything connected to various accounts was also a hassle. But after all of THAT tomfoolery, the system was really enjoyable to work with. As much as I'm not a fan of the Game Pad, it's really pretty awesome to control the menus on a tablet over using the screen interface.

I'm really happy I decided to pick this up. Anyone who has been on the fence about Wii U now has the benefit of this package (or the Zelda package... which I was going to get, but the lady likes her Mario games). I would argue that, despite the PS4 and Xbox One launching this year, Nintendo now has the most compelling system on the market. Just my opinion. But I'm probably going to go play Skyrim after writing this.

+ You can use the non-Motion Plus Wii Remotes.

+ HDMI cable included; graphics look super sharp. Finally, Nintendo!

+ Included games will keep you busy for quite some time.

+ System is small, fits easily into entertainment center.

+ Netflix and TV controls are pretty snazzy.

Game Pad is a clunky means of control; look, I get ityou can take the game with you, etc. But I don't have kids and it just gets in the way.

Setting up the system takes much more time than is necessary. Nintendo Network/Club Nintendo stuff needs to be bundled together.

We're going to get next to nothing for the old Wii.

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I bought this at bestbuy for $299. I'm not sure why the price is higher here but much cheaper than xbox and ps4 regardless. As always, Nintendo has a quality system here. Much better than other systems that recently launched from ms and sony. Getting super mario bros U and the luigi expansion makes it worth it since that is lot of wasted money if you buy it seperately. Yes I am kinda a nintendo fanboy but there are no problems I can report at this time. Saved a lot of money getting the bundle too.

Very happy with this system.

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Tuesday, December 30, 2014

Review of Tony Hawk's Pro Skater 3

Tony Hawk's Pro Skater 3
Customer Ratings: 4.5 stars
List Price: $24.95
Sale Price: $19.99
Today's Bonus: 20% Off
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Never have I seen the likes of this game. I played all the Tony Hawk games. I was really sad in Tony Hawk 2x. It was ok. I played Tony Hawk 3 on my Playstation and when I played it, I knew the X-Box version would just be something tou could never think of. With the Internet connection and Bam Margera in the mix this game would be the best skateboard game right now.

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With each new Tony Hawk release comes higher expectations. Tony Hawk 3 met and exceeded those expectations. More eye-boggling special tricks were added as well as the essential Revert trick, which, like the all powerful Manuel, allows players to link tricks together and create HUGE comboes for maximum points. Bigger, more realistic looking levels are just BEGGING to be tricked on. The variety of multiplayer modes will give you and your buds hours and hours of entertainment. Create-a-Park and Create-a-Skater are included again, and have been much improved. Not having to buy tricks or stats (stats have to be FOUND instead), and also being able to outfit your character a LOT more thoroughly makes for a much more innovative gaming experience. Being able to listen to your own music instead of being forced to listen to the game's music can make playing more enjoyable. Ollie, the Magic Bum from THPS2 is a playable character!

There were only a few aspects of the game that I didn't particularily like. The first one is the fact that most of the soundtrack for the game wasn't very good. It was just too mainstream. The other thing I didn't like was that on Create-a-Park, there was a limit to the number of gaps you could make. Something that other people may not like is the control sceme. If you think about it, it's VERY similar to how the N64 controller worked with the Tony Hawk games. It might take a little getting used to, but the controls are fine. If you still don't like the controller, I suggest for you to consider buying the new, smaller, easier button pressing controller made by Microsoft. It's called CONTROLLER S.

Avoiding ending on some bad notes I will simply say this: If you are an Xbox owner or are thinking of being one, then you NEED to get this game.

Tony Hawk's Pro Skater 3 stands tall as one of the best console games out there. Expect to see Tony Hawk 4 on all three "next-gen" platforms this holiday season!!!

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This game is really good. I am on the Tokyo level and I am trying to beat that and getting very close. The levels that I have played are very interactive and big. The controller is not to big, and I would know cuz I am thirteen but very small for my age and the controller fits MY hands perfectly. Buy this game if you have played and liked or loved the previous Tony Hawks.........

Honest reviews on Tony Hawk's Pro Skater 3

i have favored the tony hawk series in the past. it is not really fun to me as it used to be, but this is a great game, it might have its drawbacks, but despite the time it was made, the controls are pretty good.

as for the xbox 360 compatibility. it works perfect, you can save games to your hard drive, the vibration feature works too. so for those with the xbox 360 and not sure if it works or not, i am informing you it works

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Thank you, Tony Hawk, for finally forcing a game developer to create, distribute and support a good skating game. Great artwork, physics and maps are all hallmarks of this cutting edge video game.

The gameplay is excellent and the corses are challenging. The variations on the controls allow the user to be creative and still achieve the goals. I am still learning new tricks and raising my point levels.

The inclusion of the manual trick has completed changed the game and opened up tremendous new opportunities for the user.

Excellent buy.

See also: Tony Hawk 4

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Monday, December 29, 2014

Best Monster Cable PGLS 100 SV/R-6 GameLink Standard Composite/S-Video Deals

Monster Cable PGLS 100 SV/R-6 GameLink Standard Composite/S-Video A/V Cable
Customer Ratings: 4.5 stars
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I really only bought this particular cable for the S-Video connection, so I cannot say anything about the Composite output. If I were a more diligent soul I would have compared the Nintendo composite quality to the Monster composite quality to get a better comparison. But I'm not very diligent, I just want to plug and play, and I certainly did. The S-Video quality is great on my Panasonic TV. I think this cable was definitely worth it for me. I'm no A/V nut so I didn't want to spend a ton of money buying Nitrous Platinum Super Awesome cables, but I do know that Monster makes a good product, so I'm glad they had these low-end cables available.

Final thought: Worth every penny if you are looking for a cheap upgrade and not overly concerned with having the best of the best high end cables.

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by this cabel i can playing ps2 on my pc by msi fx5200 card

Monday, December 8, 2014

Review of Assassin's Creed III

Assassin's Creed III
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $20.98
Today's Bonus: 30% Off
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Assassins Creed 3 manages to live up to the hype of its runup, provided you are willing to overlook a bit too much cutscening, way too labyrinthian tutorials, and a large portion of graphical glitches. While I applaud the attempt of Ubi to push the envelope, their flagship title probably isn't where they want to do the first breakout of the "new and improved" Anvil engine.

Graphics (5-10/10): Graphics of the environments are simply stunning. Water flows like water on the sea, clouds and landscapes are pristine and crsip, and fog flows naturally and blocks just the right amount of vision. Trees and buildings feel natural and organic, and nothing is left feeling out of place.

People graphics are... very unsettling. The eyes especially always look like polished stones because of a persistent reflective effect. Clothes and weapons go through objects and people rag doll way too much when killed. Stutters from officers are the worst, with partolling officials getting trapped on railings, shimmying like they are doing the ants in the pants dance, or sinking into the floor but somehow spinning like tops to stare directly at you.

The cutscenes are fantastic, but its almost that they're too detailed. The new engine is great, but leaving it at 60% of capability would've removed a large portion of the problems but still allowed for improvements.

Characters (2-10/10): The characters can make or break a story. Alitair was distant but just involved enough that you felt something for the character. Ezio was entertaining, funny, well developed, and flowed organically from one game to the next, plot hole leaps forward in time be damned.

Desmond is like a pair of dress pants you dont like. You wear them when you have to, and they're annoying, but they do serve a purpose and you can have a quite enjoyable experience in them provided its brief. In other words, perfect. Desmond's story draws to a well deserved and entertaining close, but thankfully he's not the central character.

Haytham Kenway therefore is like slipping into a pair of your favorite jeans: broken in, comfortable, and wearable anywhere. He's erudite, cultured, polite, and willing to rip your heart out through your back after finishing his High Tea.

Connor Kenway... Connor Kenway... ... one must pause long and hard before putting words to this creation. Connor is not something that can be easily shoved into a pants based metaphor. He's frustrating, incredibly naive, stupid and brilliantly intelligent, and willing to put his money with his mouth is. All of his positive and negative aspects sum up to almost zero. He's never truly likable, but never annoyed you enough to make him a legitimate detraction. The fact that they've already leapt to a new ancestor is proof that Ubi at least picked up on that.

Audio (7/10): Audio continues to be top notch. However, while it was great that they got a dozen Mohawk to voice characters, after ten minutes, it was unnecessary in the extreme.

Gameplay (8/10): Improvements abound here, but for one place: the 6 hour "tutorial." Did you know you can choke out a guard instead of kill them if you are empty handed? I didn't, and the game never told you, or that you had a horse summoning whistle, and left you plodding throuh 4-foot deep snow.

AC1's tutorial was seven minutes, all in the Animus. Having one mission explain one new command at a time was a ghastly experience, and it still didn't cover everything that was critical.

The naval portion has to be seen to be believed. I could play a whole game like that and be content. Between bording actions and cannon warfare, its like watching a naval war movie.

New side missions are well placed and a nice addition rather than being a crucial waste of time, ala Codex pages. They help and they're useful, but the game won't screech to a halt so you can go collect them all.

Story (10/10): If you see some of the twists coming, you are probably psychic. Not much more can be said without spoilers.

Overall (8/10): Packaging and unbelievable glitches are the only spots where this game stutters. Suspension of disbelief is great, but when you ride on a horse with a musket sticking through it, it's kind of like being on a plane during takeoff that sucks in a flock of ducks. They're all small things, but you can't ignore how much bumpier the ride suddenly becomes. A few patches and this'll quickly crawl up to 9-10 range. By the time they make the War of 1812 installment for Connor, they'll have the system nailed down.

Update: The Tyranny of King Washington DLC (5/10): The alternate history DLC was very poorly thought out. The first episode is on an entirely new map, an almost nuclear winter New York, and follows a surprisingly bland and boring plot, where Washington is corrupted by the Apple of Eden. New abilities are shoe horned in pretty hard and are absolutely necessary to proceed through the plot, which is a pretty bad thing, as you're supposed to be able to get through on your wit and guile rather than your "spirit power."

The future episodes appear to hold more promise, but so far, I'm unimpressed. I've already purchased the season pass, so hopefully this will improve.

In addition, MP content continues to be added. Not just player purchased items, if you have money that you absolutely have to flush-I mean spend, but cutscenes and "glitched" cutscenes, which can be pretty entertaining. A seroius Gold star for actually adding content rather than just another ten billion prestige levels.

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It really pains me to say this, but this isn't a fun game. I love the Assassin's Creed series. It's easily one of my favorite.

This game does have some cool features. Hunting, the wilderness, etc etc, but for all of the cool new features, they forgot the features that made this series enjoyable.

One of the biggest problems is the main character is unbearable. This is something that didn't occur to me until playing this game. With Altair and Ezio, I had taken for granted an engrossing protagonist. Their stories were interesting, the cut scenes where they spoke were interesting and their story was interesting. You genuinely liked them. You wanted them to succeed and you became invested in their characters. Connor is a one dimensional schmuck. He says nothing insightful. He's not endearing in anyway. Actually, I found myself hating him. This may seem minor to someone reading this, but it isn't. It turns out it isn't fun to play a 30 hour game when you hate the main character. It becomes a bit of a chore.

Now let me get down to some of the details of why this is the least enjoyable of the AC series.

I had a bad feeling about the game at the outset. The first 1-3 hours are essentially a tutorial. Now, you might say to yourself, "If there are 1-3 hours of tutorial, then I'll be 100% ready to play the game." Well, you'd be wrong. I'm about 40% into the game and I still don't know how to do some of the tasks that should be simply. I had to go online to figure out how to do basic things like recruit other assassins.

The maps are awful and useless. While the "open" nature of this game is cool, it is nearly impossible to navigate the wilderness. The biggest problem is the map isn't topographical. Looking at a map you may see Point A and Point B. You think you can just travel in a straight line. This isn't so. There might be a mountain range in between the two. The mountain then has only one point where you can cross it or climb it, however you can't see it on the map. So you have to run the length of the mountain until you can find it. This can turn a something simple into a 20-30 minute task. Map aside, navigating the wilderness is time consuming. Horse don't really work in the wilderness. Something stops them up every 20 feet. A rock, a tree, a river, etc. Everything is impassable to a horse. So in order to travel around the wilderness, you need to run. It's time consuming. There are fast travel options that let you move from key place to key place, but most of the side games take place in the wilderness and aren't near key places.

One of the cool things about this game is the new software that makes the cities much more lively. They are filled with much more people, soldiers, animals, and goings-on than the other AC games. The downside to this? If you get you notoriety up in the city, it will take you 10-15 minutes of running before you can become anonymous. I will be mentioning time consuming aspects of this game. I'm not exaggerating. When I say 10-15 minutes, I mean it. This may not sound like a lot, but it is. You will be forced to run around the city like a chicken with your head cut off looking for a nook or cranny where there aren't British or Loyalist soldiers. They are on every corner. Also, hiding isn't as easy or available in this game. Bails of hay and wells are few and far between. This really takes away from the enjoyability of this game.

When the developers were spit balling ideas, they should have stopped about halfway through their session. This game feels like they through everything into it. A game can be too complex. A game can have too much content. Making money in the other AC games was fairly simply. You ran a business from your main hide out or bought stores and landmarks. In this game there is an extremely complex system used to make money. You need get homesteaders on your land, buy supplies, find recipes, have them make products using the recipes and supplies you have and then send convoys to places to sell you product. Sounds simple? It isn't. It's so freaking time consuming, complex and boring that I've decided to continue the game without bothering. I didn't buy Sim City, I bought Assassin's Creed. I want to spend the game going on quests, killing people, and buying/upgrading weapons. I don't want to spend hours putting together wooden barrels and then selling those to different vendors based on the highest rates I can get. If I wanted to do that, I would join a manufacturing company in real life and do that. This is a game. Let's not re-invent the wheel. Let's keep it fairly simple and enjoyable.

The Desmond missions are almost unplayable. There are no maps, no hints, nothing. You just go in one direction until something happens causing the game to dysynchronize. Then you do it again. And again. And again. It's nothing but trial and error. No skill involved. You just go into one area and maybe you get lucky. Then you move into another area and agents see you dysyncing the game. This happens over and over again.

Now for my biggest criticism of the game. The main story isn't fun. At all. It's extremely boring. Even worse, it's 10-20 seconds of game play, then saving screen, then cut scene. Those of you that have played it will know I'm not exaggerating. For example, you get locked up in prison. Game play starts. You walk down stairs, talk to a guy, then saving screen and clip scene. The next day in prison, you go downstairs and talk to a guy, then saving screen and clip scene. Then you need to walk to the gallows which is slow and takes 10 second. Then saving screen and clip scene. It's like this throughout the entire game. It may not sound bad, but when you start to get immersed in the game, it really becomes aggravating when game play stops every 20-30 seconds or when they go to game play for something that could easily have been taken care of in the clip scene. It becomes tedious.

Also, the clip scenes are terrible. There are times where you can't hear what people are saying. The sound effects of the battle in the background drowns out the main characters voices. Although, even when you can hear what they are saying, it isn't very interesting. About half way though the game I just began skipping them. Compare this to the other AC games where the clip scenes furthered the story in an interesting way.

What are the good aspects of the game? The hunting is fun. The fighting is improved, but simplified. You can essentially win every fight using two buttons. However, the best part of the game are the naval missions. One of the side games puts you as captain of a ship. You can go on missions that usually involve you sinking one or dozens of British ships. It is cool, innovative and fun. It is the only bright spot in an otherwise disappointing game.

I didn't want to write this review. I wanted this game to be good. I really did, especially after Resident Evil 6 and Resident Evil Racoon City turned out to be such horrible games. I was really looking forward to this, but I was let down.

Don't let this review stop you from buying it. I'd suggest waiting for the price to come down. I assume you can get a used one fairly soon as it has little to no replay value like it's predecessors. Instead, let this serve as a warning. When you play the game, after having read this, you can't pretend you were surprised at what an underwhelming game this was.

I'll be trading this game back, whereas I didn't trade back the other AC games. That should tell you all you need to know.

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To display here how much I have enjoyed the Creed series to date would be impossible. The franchise took a chance and ran with it, I remember how new it felt, then Ezio came into the picture, and blew everything out the water, visually, and narratively. Altair was a engaging character, and Ezio was a fun loving personality and a half, which is probably why they centered 3 games around him. Now we are at Creed 3, and just what happened? Like everyone else, I got frustrated at chases in previous itinerations, especially getting a little too close to a wall, and our hero would try to run up it, ok, what did I expect? Here in 3, I could be feet away from a wall and I teleport just to attempt to run up, or attempting to get to an objective in a time limit, mistakenly jumping on a rail/ledge, and he wont get down, no matter how many times I slam the B button, or even try to jump off in one direction, and just jumps to another rail that I cant get down from. really? This has happened more times than I can count.

Some of the mechanics have failed more times than I can describe as well. Examples include defense, blocking and countering, typically while in the Animus (not as Desmond) you have indicators that let you know an enemy is about to strike, sometimes they just don't feel like showing up. I don't have a problem using my counter button without them, but they are helpful, especially when you have a very large crowd of enemies surrounding or crowding you, and you can't tell who is going to strike from where with all the movement. Some of the mission challenges are perplexingly painful as well, without giving any story away, a challenge that stood out was to "Not take damage from firing lines", no problem, so for the first volley, I managed to grab a human shield, almost immediately a second line prepped to fire, I attempted to grab another shield, and I couldnt do it, the option showed on the screen, but Connor just would not do it, at all. Even after retying several times, it just wouldn't execute the contextual movement. After getting frustrated, I decided to bypass that area, and found another way to the target, which worked out very well until I actually killed my target, right when I got my mark, a random enemy managed to shoot me with his musket before the cutscene, failing the optional objective, not a firing line, but a random enemy I couldn't see, wow.

When causing a stir in the towns, some of these can be frustratingly bad as well, especially if trying to escape. Somehow, despite the amazingly slow reload rates of a musket, when climbing a building to run off, they turn into semi-automatic weapons, and fire repeatedly, most times they miss, but there have been times when I would be hit numerous times in a row only to fall and see...2 people standing there with muskets. To capitalize on this, I have had areas that were clear when I had no noteriety whatsoever, then Reds would start chasing me unprovoked, which, more times than I care to admit, when I took care of the few coming for me, another group shows up, then another, another, another. I stood my ground with no where to run for upwards of 30 minutes, but they kept bringing in more for the fight. I finally gave up and just allowed myself to die.

Visually, there are typical pop-ins, clipping, etc, as with any other open world style game, but for the most part, the game is beautiful. The setting is gorgeous, lush forests, populated towns, with lots of color. Aside from the occasional issue, I can never mark the Creed series for having ugly, or drab settings.

Story wise, it's a bit thin, Connor has the personality of a brick, and is very hard to connect with his struggle. But don't let that sway you at all, he is a good character, but you will be missing Ezio fast.

To sum up, everything is here for Die-hard Assassin's Creed veterans, but you may feel quite underwhelmed. If you are new to the series, you wont be lost, this is a whole new time period with all new characters, but you may be thrown off by Desmond's side by not knowing the events leading up to 3, but the opening cinematic, or looking online will catch you up real quick, but as a new player, check out Assassin's Creed II, Brotherhood, and Revelations first, which you can get for beans now, or pick up the Ezio Trilogy Box Set.

Honest reviews on Assassin's Creed III

Great game, improved from the last Assassin's Creed. Really no complaints. Worth the money. Excellent graphics and audio, I really enjoyed the historical aspect as well.

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Assassin's Creed III is the single worst AAA game I've ever purchased. The graphics are phenomenal aside from some minor shadow and texture quirks. The controls are good and generally responsive; occasionally Connor/Desmond will try to do something unintended due to the parkour trigger handling obstacles automatically. The story is flat out boring inside the Animus and only slightly more interesting outside of it. Luckily story and graphics are two of the least important parts of a fun game. Unfortunately, fun is something ACIII lacks.

What really killed the game for me was the absolute piss-poor game design choices made by the development team. Missions are pass or fail based on very black and white rules. A good example would be an early mission where you have to sneak into a stronghold and spy without being caught. If you are caught, the mission restarts at the beginning ignoring any progress you have made. Once you understand how the developers meant for you to complete the mission, it becomes very easy. A better and more logical approach would be to either loosen the rules on the mission and let users complete it in their own way or add some freaking checkpoints.

Another problem with the game is the sheer stupidity of being a one man murder machine. Last I checked, assassins were ninja-like killers who only fought face to face when they absolutely had to. When I completed my play-through I had nearly 800 kills, most obtained from fights. I don't think anyone could finish this game with less than 100 kills even if they wanted to; if they could, it would probably be a very frustrating play-through. This leads to the real problem with a game that has the word "assassin" in the title.

Ubisoft seems to have given up on stealth completely, replacing it with a mediocre "you attack, then I attack" combat focus. Enemies still attack one at a time with a random 2 man scripted attack thrown in to make you feel cool. Combat retains the same tried and true counter system as other games, though I think it requires less buttons (been a while since I played ACII). In some areas enemies re-spawn infinitely. so you can easily go on for an hour fighting, if you so desire.

Another problem with the minimal stealth system that is present is that once you get your wanted level up to 3, it's damn near impossible to go anywhere without the entire city being alerted. You can't talk to the town criers until the alarm goes away; if you are just hiding in a hay bale the second you step out, the morons are on you again. Sure, you can run around pulling down wanted posters, but those seem to be few and far between; either that or they are not marked well.

The one true redeeming quality as far as the ACIII gameplay is concerned are the awesome naval battles. Ubisoft could make an entire game based on the naval battles. Nothing is more satisfying than making ships explode with a well placed volley of cannon-ball fire. I have never seen naval warfare executed this well and I hope Ubisoft takes this ball and runs with it.

Overall, fans of the series will cream themselves playing this game. I really wanted to like ACIII because the time period is freaking awesome, but the design problems kept my frustration high. I give this game a ** instead of * for the awesome naval moments. Everything else is mostly forgettable. Anyone that thought the other games were just OK (like me) should avoid this poorly designed, pretty, mess of a game and check out Dishonored instead.

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Saturday, December 6, 2014

Rock Band 3 - Wireless Fender Stratocaster Guitar Controller Reviews

Rock Band 3 - Wireless Fender Stratocaster Guitar Controller for Wii - Blue
Customer Ratings: 4 stars
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Compared to the bundled guitar from Rock Band 2, this is an evolution, but in a positive direction. The buttons have a much softer, less clicky feel, reducing the noise, and also allowing you to use less force when playing. I can play longer before my wrists start to hurt, which is a big win. The softer touch also seems more accurate, allowing me to play more by feel and sound instead of having to look at the notes on screen.

The wireless USB dongle is included, even though it is not mentioned in the description. Everything you need is in the box, unlike the Wii Guitar Hero 5 Stand-Alone Guitar which cannibalizes a regular controller.

The main plastic case has gone to a cheaper looking, matte finish, but they've also dropped the price $20, so I'm more than willing to make that tradeoff, especially when it comes with superior control. Not worth buying as a replacement for a working guitar, but an excellent way to add a guitar to your band.

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This guitar started out very quiet compared to the Rock Band 2 predecessor, but after 2 weeks of heavy use and breaking it in it sounds just like the old one.

In function it is identical to the older Rock Band 2 Strat but the Wii version of this guitar is missing the sound effects slider (can't speak for the other consoles).

It comes with the USB dongle and is backward compatible with Rock Band 2 (and I'd assume RB1 as well but cannot verify).

All in all a decent replacement guitar, but nothing groundbreaking. If you liked the Rock Band 2 Strat you will like this one.

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The Pros:

1. Works with all Rock Band & Guitar Hero Games!

2. The strum bar is totally silent and very responsive.

3. You can feel the quality! It's like your holding a real Stratocaster.

4. Light weight.

5. Pretty much forces you to hold and strum it like a real guitar.

The Cons:

1. Takes some getting used to (actually can be frustrating) if you don't actually play the guitar.

2. Can be uncomfortable to hold the buttons if you have short fingers.

Ok, first about the cons.... They actually become Pro #5!

I bought this guitar when it first came out. When I first tried playing it I hated it. I always played with the Guitar Hero World Tour guitar, and this is definitely a Rock Band style guitar. On top of this the strum was totally silent. I never realized how much I depended on hearing the click of the strum bar until it wasn't there. I was missing bunches of notes that I was sure I was hitting. I through it back in the box, just a little more than unhappy. About 2 weeks later I decided to learn to play with this guitar or else. After all I just spent $60 on it. After about a month of frequent playing I finally got fairly comfortable with it, after I figured out what my problem really was. I have pretty short fingers. With the fret button setup on the guitar taking up the entire width my fingers would hit the bottom of the buttons causing me to hit 2 colors thus missing notes. When I figured out how to hold the guitar so I could play using only the tips of my fingers my scores steadily improved. When I got used to the silent strum and learned to up strum with my fingers instead of just down strumming with my thumb I'm consistently beating the high scores I had with my old Guitar Hero guitar.

My Verdict:

Now that I've played with this guitar for a while I'm glad I stuck with it. I now have 4 other Guitar Hero guitars just collecting dust (Including Warrior of Rock). A couple more month with this guitar and I'll be ready to shell out the $150 for the pro guitar with actual strings. It really forces you to play the right way. Simply put apart from the above mentioned pro guitar, there is no guitar that comes close to this one! Buy it and put some time and effort into it and you will not be sorry. It's a game changer!

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I just received this peripheral today and so far so good.It came with a wireless donge and no major problems with the set up and syncing. It seems to be functioning properly; the strum bar works unlike the original RB guitar. The plastic does look a little cheaper than the previous RB2 guitar but it still looks good, love the blue color and it is still sturdy. I like that this guitar works with both RB1 and RB2, so it was worth the money for me. Especially since unfortunately GH peripherals do not work with the original RB and the setlist is sweet. Though I like this guitar for a lot of reasons: i.e. no wii remote use and ease of set up, it still is not as good as GH Red Octane when you compare comfort and functionality, because it is not as ergonomic. The frets on RB guitars are square and do not provide a lot of traction, which can lead to your finger slipping and hand cramps. GH guitars have rounded fret buttons with an indention, something to consider before purchasing. All the same I'm sure this guitar will provide hours and hopefully years of playtime and fun.

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If you are looking at this guitar you probably already have the game, this is every bit the same as the one that came with Rock Band 2 for the Wii. Works great. After trying for months to get an second guitar I snatched this one up as soon as I saw it, and I was not disappointed.

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Friday, October 24, 2014

Discount Playstation 2 Console - Black

Playstation 2 Console - Black
Customer Ratings: 4 stars
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First off let me start by saying, this is NOT going to be a PS2 bashing. Though we all have our opinions on the three systems, the fact is that they are all great systems in their own right. That is to say you won't go wrong no matter which one you choose.

Let me reiterate, this is not a bad system. It has several great games (Final Fantasy X & X2, Grand Theft Auto, WWE Smackdown Series and several others). Though it must be noted that Gamecube and XBox both have great exclusive titles. The graphics are outstanding and they may not even be the best of the three, but they are great, certainly better than anything we had just a few short years ago. They definitely have more benefits than everybody else (free online gaming, the Eyetoy, and more games. As far as controllers go, I like Gamecube's a bit better, but this controller works wonderfully well too and is well laid out. (You won't be searching for the buttons like you do on XBox controllers, that is my one true complaint with that system) Anyway Playstation 2's biggest downfall is in the fragility of the system itself and though I have experienced no problems personally, I have heard of a few from close friends.

1. Disc Reading Error (You've seen this many times, I will comment no further.)

2. Malfunctioning Disc Door (It just stops opening when the button is pressed. You then have to pull it out and push it in manually which can cause it ultimately to break.)

3. The power cords tend to wear out faster than average. (Not a big deal, the cords are fairly cheap, but it could present a fire hazard.)

None of these things would be a huge deal except that the PS2 comes with a measly 90 day warranty (Do I hear 1 year anyone?)

I'm not trying to say this system is junk. It does have durability issues more than anything. I personally prefer Gamecube but only by a small margin. All of you who immaturely spout "PS2 rules, Gamecube & XBox suck" are not only lying to yourselves, you're doing a great disservice to the readers who depend on these reviews to make an important decision.

The bottom line is the Playstation 2 is a great system and definitely worth the money, but it is not gaming perfection as some make it out to be. Try Gamecube & XBox as well. All three are extremely fun!!!

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The Playstation 2 is, without a doubt, one of the best video game systems of all time. It has such a diverse library of games that you are bound to find something to apease everybody. So why am I giving it 4 stars instead of 5?

There are two factors about the current PS2 design that you won't find anywhere on the box. The first is reliability/quality of design. My first PS2 broke 2 weeks after I bought it. It started making a quiet rattling noise while the games were playing, so I would check the games when I heard the noise and they would be fine... well one day they weren't fine. In fact, Blockbuster wasn't amused when I told them my PS2 lacerated the bottom of their disc like a Cat from Pet Cemetary. That's one experience right?

My friend is on her 3rd PS2 (keep in mind the PS2 has only been out for about 4 to 5 years). Another couple I know is experiencing their first problem with their PS2 2 years after they bought it. It won't play any discs that are black on the back (Almost all PSone discs, and a lot of early PS2 discs).

A lot of people will tell you that the PS2 only has problems if you stand it upright (which Sony says is perfectly fine and even sells a stand for). That would be inconsistent with my experience because mine still malfunctioned and it was sitting horizontally. I even have a horizontal stand which is supposed to increse airflow (the horizontal stand made by Sony). Also, the friend I mentioned who is on her third PS2 console has never stood her's upright.

I'm not saying that every PS2 is going to up and die on you, but I think all consumers should be aware that the PS2 has reliability issues, and a quick browse through these reviews will confirm that. It doesn't mean it isn't still an awesome system!

The next thing you will want to consider is whether or not you want THIS model of PS2. You may have read lately that the PS2 got a major overhaul unveiled at the Tokyo Game Show. Well, that revised version of the PS2 will be available in the US on Nov. 1st 04 according to Sony. In my opinion, they may be responding to the quality problem with this new system... but that is speculation and really doesn't belong in a review so scratch that from the record books. The difference between the new and old version is sheer mass. In all ways the new design is much smaller. It can also be stood upright. It is some 75% smaller and 50% lighter. You can see it on Playstation.com. It will also be 150 bucks, no price difference. It looks a lot more solid. HOWEVER!!! If you plan on playing Final Fantasy XI get the current design before it is gone. So far the redesigned PS2 doesn't support the HDD Hard Drive necessary to play FFXI and Sony hasn't expressed any plans for that. So, the question becomes do you want the classic design or the updated version that hits in Nov. Me? I can't really wait until Nov. because MK Deception comes out in a few weeks hehehehe.

A word about accessories. As I mentioned before I have a horizontal stand for my PS2. The horizontal stand is supposed to increse airflow. Supposedly, this does good things for the system. The stand is worthless. It doesn't really connect to the system, the system just sits on top of it. It's kinda cool looking... other than that you should be aware that neither the horizontal or vertical stands are necessary because the system is designed so that it can stand or sit without a stand. The vertical stand adds a little extra balance but I recommend you never put your system on carpet or an uneven surface. The carpet causes static issues and, like uneven surfaces, can result in the system falling if shaken too hard (take note parents of energetic kids). The PS2 already has quality issues, don't give it any additional trauma to help the process along.

Third party controllers (Controllers made by a company other than Sony) just aren't as good as factory controllers. Plain and simple. They all have cool little features and they are getting better, but stick to the controllers made by Sony and avoid the headache of unresponsive controls. This is, of course, unless you absolutely need a wireless controller so people aren't tripping when they walk by, or if your hands (or your little gamer's hands) are too small for a standard controller, there are "mini" controllers available.

As far as online game play goes, the PS2 leads the pack for play features while the Xbox leads the pack for... instant messaging and lan party-esque mass multi-player gaming. Sometimes the Xbox is a little more like a computer that I approve of. NOTEif you want to play online you need to make sure the PS2 you are buying comes with the online adapter (or if you wait till Nov. for the redesign it will be intergrated). If you don't have highspeed internet, don't worry! According to Sony 40% of it's online market is tapping online gaming with dial-up. Dial-up is an option if you have an online adapter.

That's about it. Hope this was helpful. PS2 Rocks!

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I have used this for a few years now and have enjoyed my time with it. I have bought the stand to make a vertical system and have some extras like the remote control which I highly recommend if you like to watch DVDs. As a games console the PS2 is the leader and so it has a limitless choice of games, however I will say that for some reason over the past few years there has only really been a handful of solid gaming entries and everything else is mediocre and PC graphics are a way ahead of the PS2 now, so if you are a game player looking for the best gaming experience then the PS2 is not for you. What you need is a new computer and a very good graphics card with an ADSL modem or better. PS2 games can be very expensive (4 top shelf games and you have the price of a PS2 20 top shelf games and you have the price of a computer we where just talking about.) If you own a PS2 then a DVD store rental card is a bonus and really that rental store card is what the PS2 is about for you. If you do not have that card then I hope you have lots of money or friends to trade with.

I find myself using this box for mostly watching DVD movies and renting games. I buy a new game once every two months (usually a top shelf game) and that keeps me going. For the PS2 I think the type of game that suits the console best is a 3rd person survival game or something like Grand Theft Auto. Beat em' ups are good on it as well. However the PC dominates Sims, RPGs and 1st person shooters. Maybe the PS2 has some influence on sports games like SSX and Tony Hawk but everyone knows that the better experience for these games is on the PC. So what games you prefer really has an impact on if you want a PS2 or not. Maybe a PC is really what you need?

I watch lots of DVDs and with the remote control the PS2 plays like a joy including a special region-free disc that you can buy (its dirt cheap) allowing you to watch anything that comes on a DVD. I have found some incompatibility with some movies (2 in 300) but this is mostly the fault of the DVD producers and not Sony. So 99.9% of movies will play on a PS2. That is not bad. The image quality is not the best but pretty darn good all the same. You can also hook up surround sound to the PS2 no problem and play Dolby Digital or DTS. The PS2 does have one drawback in this department though. The internal fan makes a hell of a lot of noise so you need to keep the sound up to send that to the background. It can be annoying at times. As a DVD player the PS2 has really been used to the max and I have only good things to say about that.

I have also used the PS2 to play CD music through my televisions sound system. It has made my hi-fi system now redundant. So as a console it has lots of media options other than just the games console and that is what really makes it worth its while. However as a games console I must say that I have not been let down that much (games like GTA: Vice City, Silent Hill 3, Manhunt, MGS, Devil May Cry, made the console for me) but there could be a lot better first class PS2 games out there by now. I think there are less than 10 really outstanding games on the PS2 and a way more options on a PC for better games.

Anyway what you like in games is up to you. I have had the PS2 now for years and it is a workhorse that still does its job. I have no complaints about this system except maybe to hope that more developers try pushing the limits of what this box can do. I am currently looking forward to the new Resident Evil game.

Pros:

Relatively cheap console.

A wide of variety of games to choose from.

Expandable.

Great DVD player (with remote control improves this vastly).

Reliable and rugged.

A standard that will never phase out.

Cons:

Games are very expensive.

The fan makes a lot of noise.

A PC maybe really what you want.

It has taken ages for some good games to arrive.

Overall this a great evolution for the games console. If you have the money and want a portable media system that plays games, DVDs and CDs then the PS2 is really convenient and manageable.

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I've owned my PS2 for a couple of years now, and I have used it a lot primarily for sports games but also for DVD playing. I have also played X-Box and Gamecube fairly extensively.

First, unless you need Mario to live, don't waste your money on Game Cube. The controller is aweful and its has no DVD playback. Further, the graphics are good, not great, and the processor is very reliable and fast.

Between X-Box and PS2 there is not a huge difference. X-Box probably has better graphics, a faster processor, and more features, but it freezes way to often. The revised controller (ie the smaller one) is a marked improvement over the original bulky one, but it still does not compare to the perfect controller that Sony has designed. Overall, in terms of games there is not a huge difference, but it seems that X-Box has released a few better ones like Halo but the difference is marignal if at all.

In the end, I chose PS2. It is cheaper and has a better controller for sports games like Madden or TW Golf. Still you can't really go wrong with either and it comes down to personal choice.

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INTRO: Before you change your mind about buying this system, you must understand something about these reviews. Most bad reviews were written by "Fanboys". These are people who usually do not even own this system, but always put it down for no reason. The ps2, along with the Xbox and GCN, are all 5 star products, but were made 3 star ones because of these "fanboys". So, only read the unbiased reviews :).

Now.. for the real review :)

GRAPHICS: 8/10

The graphics of the Playstation 2 are amazing. Here is a misunderstanding. Just because the Xbox and Gamecube are capable of better graphics, it doesn't mean that ps2's graphics are bad. Games like Jak 2, Final Fantasy X, and Final Fantasy X-2 really show what the PS2 is capable of. Overall, they are great.

GAMES: 10/10

The playstation 2 has the biggest and greatest game selection out of the 3 current next generation consoles. Any kind of game you like, you can get. What kind of genre do you like? Fighting? RPG's? Platform? Adventure? Action? Sports? You rule the choices. It doesn't matter what games you are into. You can find anything you want :)

EXTRAS: 10/10

Again, the Playstation 2 has the most extras out of the 3 systems.

PS2 Extras:

-DVD Player

-CD Player

-Backward compability with the Playstation 1.

-Online Capabilities

Good luck choosing a system, and happy gaming :)

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Monday, October 20, 2014

Saltwater Sport Fishing Reviews

Saltwater Sport Fishing
Customer Ratings: 4.5 stars
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This is an exalent fishing game. I "caught" on really fast. A tip for the first timers, look for the yellow arrows and press them with the d-pad when reeling the fish in. If you are can't figure out how to set the hook, check the fish info (It also tells you where to find them, with temp and depth. That is also shown on your radar.). Anyways this is an suberb fishing games for game freaks (like me) or real fisherman (also like me).

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Got this game today; grandson LOVES it and he's played numerous fishing games so far. Fish are a real challenge; numerous locations so your not stuck in one or two boxed-in corners. Graphics are realistic for the most part. Also, you get a choice of numerous species of fish to hunt down....really a fun game!

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THIS IS A VERY FUN GAME TO PLAY.MY HUSBAND AND 9 YR OLD LOVE TO PLAY IT.IT'S VERY REALISTIC.

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this game is a very fun and challenging game it has pretty good graphics I thought it would be just another fishing game with square lakes and box fish but i was wrong it is awesome.

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the only problem i have with this game is setting the hook it doesn't always show the arrows

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Friday, October 10, 2014

Review of Microsoft Xbox 360 175W 100-127V 2nd Generation Power Supply

Microsoft Xbox 360 175W 100-127V 2nd Generation Power Supply w/Power Cord
Customer Ratings: 4 stars
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My XBox 360 died and I thought I was going to have to buy another one. Before I spent the $200, I figured I'd try changing the power cord. The local Game Stop had it for $40. I found this one online for $20 and couldn't be happier. Looks and works just like new.

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My son's Xbox got the red circle of death. We determined that it was a bad power supply. This one is reasonably priced and shipped much faster than I had expected. Works well to this day..

June 6, 2013 (one year later). Still works perfectly.

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This power brick looks just like the original, I really can't tell the difference(except the new one works). It has a Microsoft label. Somebody else said it was a knockoff, I don't think so. This is a great price for a great product. I would make this deal again without hesitation.

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I bought this power supply because the original power supply on my xbox 360 stopped working. After receiving this power supply I connected everything, but the power supply standby light (orange) didn't even turn on. I even switched the power cord with the old power supply, and at least the non-working power supply had the standby light on. It wasn't even a legitimate Microsoft item.

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This replacement power supply came quickly and worked perfectly. Our Xbox 360 was showing a blinking yellow light and we hoped that a new power supply was the fix. The price on this was reasonable so we took a chance and bought it. It did the job. Recommended.

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Tuesday, September 16, 2014

Best Logitech Cordless Headset for Xbox Deals

Logitech Cordless Headset for Xbox
Customer Ratings: 3 stars
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Overall, this headset is very well made. There are problems, though, and it's defintely not for everyone. For those seriously considering purchasing this, let me tell you what wont' get from this:

1)Supperior sound quality. For me it sounds good enough, but there is a noticable hit in sound quality from even the regular XBox Live headset (at least through the earpiece). If you're looking for pristine sound, you should look elsewhere.

2)Longevity. If you're the type that likes to game for hours on end, you might want to skip past this as well. The battery lasts between 6-7 hours. For some, that's more than enough. For others, this may not quite fit the bill. On the plus side, at most it only takes an hour and a half for a complete recharge.

Other than that, I have to say it's a darn near perfect XBox headset. First thing to notice when holding it is the feel of the plastic used. It almost feels a little rubbery which greatly enhances its comfort level. Second is that it's pretty light. Considering it houses a Lithium-Ion battery, I would have expected it to be a bit heavier, but it's very nicely balenced. Third is that it's very comfortable to wear. I can't say enough how good it feels compared to other headsets and, for me, it stays put. Even after hanging my head upside down the headset stayed pretty much in place. And, lastly, the wireless capability. This, for me, was what really brought me to this headset. It's very nice to finally cut the cord from the controller.

My only real gripe is that there is a constant "white noise" that will play through the headset even when nobody is talking. This again goes towards how much you want to sacrifce for the sake of a wireless headset. I don't find the noise overpowering, but it is there and for those who can't tune it out I can understand that it might become annoying.

Basically, if you're crazy about going wireless to cut the hassle and mess of cords (like myself), this headset is great with a few drawbacks that show its limitations. If you're seeking perfection in sound, stick to the cords.

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After I purchased (and fell in love with) my Logitech Wireless Controller, I realized that I HAD to purchase a wireless headset as the Controller doesn't have a place to plug a wired headset into. So, I dropped $80 into the Logitech Wireless Headset thinking that it would be as good as the Controller. Not so.

Although it is designed well ergonomically, the audio had the same white noise and static and popping that other reviewers described (I have 900 MHz headphones that sound better!!). But the thing that made me return the Headset was not MY experience it was how the unit affected the -othergamers' audio. During most of my XBOX Live games, the other players would complain that my headset would interfere with their audio. It would apparently make everyone else's headsets echo and reverberate. Eventually they would apologize (or not) and simply mute my audio and few times I was kicked from the game entirely.

$80 NOT well spent!!!

I give this a one star rating because it's flaws made it unusable for 90% of my XBOX Live sessions.

Sweet ergonomic design Logitech but technically not ready for prime time...

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This product i had doubts about with the single review, even though it was rated rather well.

I got this product today and am extremly pleased with it. The one thing that bugged me with the standard headsets and caused a few of mine to break are because i'd hit the wire going from the controller to the headset and it would break off. With this no more wires and it couldn't be a more possibly comforable headset.

Advantages

-It's light and it fits to almost any ear by the way it is able to expand wider around the ear.

-It's wireless that means no wires to mess with

-Crystal Clear sound, i've heard people comment on how clear i sound

-No big microphone, theres nothing sticking right in front of your face to speak into, it's a small little 3 inch microphone that doesn't even come close to your mouth but still picks up excellent sound

Disadvantages

-A very small kind of static noise taht i can hardly even hear when playing a game

-Has a listed 6-7 hour battery i can't confirm that yet, but it does only take about an hour and a half to fully charge it

This product truely is amazing and i couldn't be more happy with it right now. I highly recommened it if you're looking for somehting that is sturdy and very well designed.

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The liberation of being completely wireless is fantastic! The design is not only flawless in terms of practical use and comfort, but the unit is small and super sleek as well. Where things fall apart is the sound. Voices are distorted, there is intermittent radio static, and a persistent white noise in the background. The sound would have been acceptable for a $20 price, but at 80 bones you can be sure I'll be getting a refund on this one.

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I ordered this Logitech Wireless Headset thru Amazon from Dealz4Real on Aug 12, 2007. I received the item very quickly in 2 days. The product came in its original packaging and appeared to be new; however, it didn't work. There was no packing slip, return slip or any kind of paperwork in the shipping box from Dealz4Real. I e-mailed them from my order confirmation e-mail and told them the product didn't work. They e-mailed me back with the return address and a questionnaire and said it would take 7-10 days to get a replacement item. Well, I did what they said, I have confirmation that they received it on August 24th. Today is September 12th and I still don't have a product replacement, a credit to my credit card, and they won't reply by e-mail. I am not happy and do not recommend using this company. The price was right, but it wasn't worth it!

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Saturday, September 13, 2014

Review of Torino 2006 - Xbox

Torino 2006 - Xbox
Customer Ratings: 4 stars
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before i start, i have to say that before i bought this game my favorite olympic game was for sega genesis. All of the games before this one were terrible. all it was was button mashing in a couple of bad events with bad graphics. This game has very realistic graphics and courses that are actually kind of accurate to the real events. In this game you can play with up to 4 other players (why not more?) while taking turns.

The events that are available to play are also cool. You can play four different skiing events: downhill, super-g, gs, and slalom, all of which have the same controls but require different skills. You can play the large and normal hill ski jumping (both pretty much the same), luge, two and four man bobsled, three different distanced speed skating events, biathalon, cross-country skiing, and nordic combined. All of these events have unique controls that are realistic to the sport, like in ski jumping you hav to get your balance on the ramp and in the air with the left joystick, then time your jump and landing by pressing a. the best thing about these events is there is no figure skating (i hate figure skating).

You can play a competition with all 15 events, 9 events, or customize a competition with your own events. There are ten record holders for each event, and it is fun to try to break the records. There are four difficulty settings which will make the game last longer.

this game is not perfect, but 2k sports did the best job on an olympic game so far. Athlete creation and stats would add a lot to this game, but im not going to get picky. Fun game that will last for a while.

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If you like olympic sports this game is going to be fun. The graphics are excellent. Every event has it's own mechanics to dominate which makes it interesting...of course it is not a long game, to be played for hours, I mean just look to the olympics competitions: people go one or two times down a hill and that's about it! the competition is over!. That's what you're going to find in this game. They are immitating the reality. I recommend this game to be played with your family and friends.

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I absolutely love this game. From the downhill ski jumping, to bobsledding & luge its a great challenging game. The controls are easy to use and master after a little practice. The graphics are incredible even on Xbox 360, it matches up with current games. Alpine skiing event is the hardest to beat, but can be done with patience and good toggle skills. Overall, a great game that will hold you over until the 2010 Winter Olympics.

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Winter Heat for the Sega Saturn is a better game. Heck, ski jumping on that game for the Commodore64 was better than on this game. Avoid. Run away. It's not worth $20. It's not worth $5.

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This is a pretty game. This is a game with lots of events. Yeah! I have found the positive in this game. Ok, the real deal. THis game is pretty fu, but not really fun. You will not want to play it again and again. However, if you are using it to show your kids the gist of the olypics, or want the family to get into the spirit of the olympics,then jump in and enjoy yourself. Is it worth the price? No. Wait for the bargain bin, but only if you really got to have it for some reason other than playing a fun game.

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Saturday, August 30, 2014

Reviews of Shin Megami Tensei: Persona 4 - PlayStation 2

Shin Megami Tensei: Persona 4 - PlayStation 2
Customer Ratings: 5 stars
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For many of you who enjoy the Megaten series, you may already be well aware of this series. Two years ago, Persona 3 broke onto the PS2, creating an influx of newcomers and old school gamers alike. It provided a unique battle system, an intriguing dark story, a plethora amount of characters, and overall a great experience. Persona 4 is a standalone game, bringing many of the features, settings, and atmosphere from P3.

You are a silent protagonist who transfers into a rural area. Soon enough, you find something mysterious and dangerous. On one rainy night, you look into a television. Voices begin to ring, the storm seems to enrage, and the television flickers on and off. Reaching into the t.v, you are sucked into a whole new dimension.

Interesting, is it not? You'll find many mysteries held within the storyline. Unlike the city life in P3, you're in a very small town named Inaba.

The battle system holds its true colors. Although this time around, there are some tweaks. In P3, you were unable to control your allies, as they were under the influence of the AI. All you could really do was give them certain commands. This time around though, you are able to control their every move. These actions include using items, attacking, and defending. The all-out-attack is still implemented and the battle mechanics overall are ALL the same.

For those who have played P3, Tartartus was a large dungeon with many different themes and atmospheres. Instead of that, the dungeons in this game are spread out. Giving a more variety in gameplay. Each dungeon is uniquely themed based on the storyline. One night, you may be going through a steamy spa, the next you may going through an abandoned mall.

Many of the things you find in P3 and, to an extent P2, are all found in Persona 4. If you love the Persona series or you are a newcomer, pick this up, it's well worth your money.

(Side Note: For those who pre-ordered this game, the art-book is quite large (100 pages) and provides a few major spoilers. It's highly recommended you wait to look at it later. Although, the presentation of the package is wonderful, giving both the artbook and soundtrack is awesome).

Pros

+Fast-paced action.

+A great, long story. Develops quite fast.

+Interesting concept. Different from many other RPGs.

+Amazing soundtrack and character voices. It won't disappoint.

+Different endings create a twist.

+Characters have a lot of depth.

+Eerie Atmosphere accompanied with Amazing Artstyle

Cons

-Long adventure may tire some people out.

-Town is somewhat small; not many places to explore.

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Sometimes, being a good girlfriend means sitting on the couch and watching him play a game or playing a game together. I'm a moderate gamer, the new controls are generally more complicated than I'm willing to commit to. He is a hard core gamer. Some games are easier to watch than others, and some are easier to play. This review is not for the hard core gamer. This review if for the girlfriend (or boyfriend, who am I to judge?) that sits on the couch and watches.

Persona 4 is a great girlfriend game. We jokingly refer to it as "time to watch the anime". It's a single player game, so my involvement is limited to "don't say that...say this" or "I don't think that's the right answer...." The characters are interesting and the game is very story driven. With the exception of battle days, which don't happen all that often, the game is actually almost entirely story. I won't get into the plot, but if you're a fan of anime, you will enjoy this game. The game play is intuitive and you will rarely find yourself at a loss wondering what you should do next. The Persona fusing is the most complicated thing about the game, and I usually check the laundry or load the dishwasher when it comes to that point in the game. There are many games that I have sat through in defeated resignation, this is not the case with Persona 4. I'd find myself telling him that it's been 3 days, when are "we" going to play the game again! I hate to admit it, but I think I had a little crush on Rise! Great characters, great story, a great time overall.

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For years I've been playing the same, mediocre RPGs. The names change, but nothing else seems to.

The Shin Megami Tensei series, on the other hand, has been making widely original content from the beginning and hasn't looked back. I sit here and look at Persona 4, and it's predecessor, Persona 3, and I'm just amazed at the amount of content thrown into these games. The games are so deep, I've found myself easily playing 90+ hours, just on the first playthrough. However, I'll be starting my next playthrough soon, because I hadn't even begun to scratch the surface through that 90 hour journey.

Social Links: One of the main things that makes the Persona series so spectacular is it's bizarre popularity system. You make friends. Have serious (sometimes intimate) relationships. Take tests. Become more popular if you get high scores on your tests. Get more friends. And these friendships are merely the tipping point of the game. These Social Links may seem to be pointless at first, even if they do provide some deep stories and hilarious commentary, however, once you cross over to the "other world", you'll find that these mean more to you than you think. Now, remember a few minutes back, when I said it took my 90 hours to finish 1 game? I didn't even get half of the Social Links. There are a freakin ton.

Because you're ranked high socially with so and so, you're able to form stronger and more meaningful Personas, which in turn, will be the main decider in any battle you face. If you have a terrible Persona when facing a random battle, you're dead for sure. And then, just to add a bit more to the mix, as if P4 doesn't want to be like it's father, P3 (which would be fine, if it were), it decides to ALSO make a difference in your own party members. Now, if you're incredibly close to Chie personally, she'll take deadly hits for you; knock out enemies you're struggling with; heal your status ailments. And not only that, but unlike P3, you now have control of all 4 party members. Which makes things a tad easier :)

And by now, if you're still reading this, it probably sounds like these social links are the biggest amount of story this game will get. That's pretty incorrect, actually. These social links are only tiny side plots in this beautiful adventure. The main plot / theme of this game goes beyond the Social Links, and really makes a social commentary on our own world and society today.

Then add the insanely odd style (the art, the colors, the backgrounds, the music) and it somehow manages to work perfectly with the path the own game goes down. Pure genius all around. AND it's on the ps2. It's 40 bucks and it's better than almost any game out so far on the new generation consoles. Come on RPG fans. You need to get into this underrated series already.

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Shin Megami Tensei: Persona 4 is not for the faint-of-heart emotionally. No game yet created will be able to tug out as much emotion from you as a full playing here does. Moreover it is, without a doubt, an RPG made for adults. This alone is a feat of epic accomplishment -when has a game (other SMT titles not included) ever used the 'M' rating for anything more than violence, language or sexuality? It today's society, it's hard for us to remember that "adult situations" come up in a lot of other ways, as well. Sure, there are some of those more common elements here, but... no, that's not what makes this "for adults".

In short, if you're willing to open your heart to it and dedicate some of your time to it, Persona 4 will ultimately become the most immersive and emotional RPG you've ever played. The setting, characters, gameplay and its incredible story all combine in perfect harmony to give the result.

For many years, I've wanted to be able to say that a new game was worthy of a highest-possible score (an effective 10/10 instead of just saying 5 starts of 5, which I list for 9 or 10/10 on my scale)... that something else was worthy... and I'm glad it's finally happened. Persona 3 and its FES epilogue version came ever-so-close, but Atlus has taken every aspect of P3 and enhanced it. To put it another way, any excuses anyone might have had to rain some scorn upon Persona 3 are now gone and you'll find yourself hard-pressed to come up with a single criticism of this game.

It's been a long week for me. With a first clear time of 59hr 36min and having received the game 7 days ago (at time of writing this review), it's not hard to realize I've done nothing but dive into Persona 4 at times other than essential life functions. That doesn't include much sleep, naturally. Not a minute of that time was a waste.

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Alright, enough of the emotional ramblings. I suppose I should probably get to the actual content of the game itself.

The game scenario is pretty standard for an RPG, and if you wanted to simplify it into a single line, you could call it a Scooby Doo murder mystery case. The protagonist is a transfer student to a high school in a small town, events unfold, you gain friends and allies, and you work for a common cause. A serial killer seems to be on the loose, killing people in ways no one can seem to collect any evidence from-to say nothing for finding any suspects. It's not long before you realize that you have a unique but inexplicable ability to try to combat the killer, and the hunt it on. This quick summary is the end of any type of simplicity you could give to P4. ...There's one extra thing worth noting as you begin. The opening movie just can't stand up to what we saw in P3. After all, it'd be damn hard to make a more shocking opening than one where there's a simulation of someone shooting themselves in the head with a pistol.

The bare-bones start to the game lasts roughly 2 hours. It'll be another 2 before anything close to the normal flow of the game begins. It seems your town had some odd weather patterns and some urban myths to match, and the most famous being that watching a TV at midnight on a rainy night will show a picture of someone. Your soulmate, many say. This theory is quickly put to rest as people start to turn up dead. For American players, just a few murders hardly seem like something worthy of forming a such a game around. Just remember that this is Japan-ANY sort of violent crime is pretty much unheard of and a single act can put an entire city on edge. As the plot thickens, you can sense the rising tension amongst your school members and people around town.

Quite quickly, you'll see that the game is unapologetically Japanese. Name tags are used based on relation, school lessons match and general customs are followed. Incredibly off-the-wall is the introduction of a giant fuzzy teddy bear as a character, who'll be sticking around with you the remainder of the game. ...Yea, definitely Japanese. If you're willing to overlook the fluff and fuzz, you will see that he's quite a strong character and a valuable member toward your efforts. If anything you should consider the culture gap content to be a good thing, since it means that only minor adjustments (at most) were made in the translation and adaptation of a North American release.

Game flow is simple and easy to follow. You have school during days, your dungeon adventures occur in the afternoons, and your evenings are free to pursue your studies or do things with your relatives in the house. Days off and times you choose not to battle are when you'll form your "Social Links" and dive into the plethora of sub-stories, and your adventures in total will fall over a calendar year. One important difference between P3 and P4 is that each ally in your team has an individual social link, instead of just the girls. This is a lot more natural and will likely result in substantial guilt when you can't bring along certain members for certain missions... it's unlikely you'll really "hate" any of the characters since you really get to know them all at length.

When you start to have carte blanche over your time, the game seems to be able to sense what you're trying to do and scold you appropriately. After a few trips into battle the first week it was available, I received a phone call from the infamous and series-recurring Velvet Room reminding me that I should be looking to get to know people in my new town. For those not familiar, the Velvet Room is a special place only the protagonist can enter where you'll be able to manage your Personas. Though this is important, a trait of the Persona series is the need to advance your social links with friends so that your Personas can become substantially more powerful as you develop and create them. In all seriousness, a Persona that is a few levels above your main character will make difficult battles substantially easier in a lot of places and gives you access to more powerful abilities. In short, a Persona is merely a facade of yourself that allows you to reveal more of your soul, and thus changes what you can do in battle based on what you put forward.

Another awesome improvement over Persona 3 is the finer details of the plot. Not to say it wasn't complex, but there were times where you could be screaming at your TV wishing your characters would figure out something obvious. These moments are gone-actually, in almost every instance I came up with a new deduction about things it was addressed by others before my turn to speak. Shamefully, I must admit that there were times that my allies figured out some things before I did that resulted in a facepalm for me. This if far from a bad thing, of course! Just more proof of a very well-written story where it seems the authors thought through things and were able to anticipate what players were probably thinking at the time. The end result here is that plot twists are truly a surprise, yet are entirely logical once your team has a chance to sit around and discuss them.

The characters you'll find here combine to make the greatest cast ever assembled for an RPG. Each has quirks, a sense of humor, running jokes, particular matters of irritation, etc.. The cross-character chatting actually gets so intense sometimes that they make very offense remarks to others regarding very serious topics such as gender orientation. Not one of your crew feels at all "boring" and the development of all of them is quite enjoyable.

Always true to themselves, at some point everyone will probably annoy you temporarily and you'll grumble at the direction of your TV while glaring at them. Although (as you might expect in an RPG) all of the characters are dynamic in some way, their cores never change. My favorite instance of this was during a drinking game (yes, seriously) between friends where a particularly philosophical member has been forced into a situation where a lot of his-uh-"Innocence" was to be lost. On the spot and without hesitation, he spits out a haiku perfectly explaining what he has to do. It's not even an obvious thing and you have to REALIZE it's a haiku, though the fact he didn't spell it out for you makes it all the more hilarious. There are so many little moments like this and awesome lines from the whole crew that no cutscene is dull.

...

Regarding the combat system, it's simply flawless. Though a major beef with P3 was the inability to directly control your allies, you now can... though... there were but 3 instances where I actually took control of the entire party. I know it was 3 because I can remember reach time and why I changed! The ally and enemy AI alike are just phenomenal. Similar to the facepalms in the story, I found my group members performing actions to disable or knock down foes that I didn't realize or completely forgot about. It's never a bad thing when your friends help you, and not vice-versa. Combat speed is rather fast if you let characters act on their own, Persona summoning is very crisp (another improvement), and every pleasant quirk from P3 is still there with even more fun battle details added. You'll also be happy to know that you can actually find out what Persona abilities do by pressing Square on the Persona selection menu, since there's no way you'll remember what each strange spell name means on your own.

Of special note are the cross-member interactions during combat. This was already well-defined in Persona 3, but it's improved even further here and the banter between allies is almost continuous. Despite the limited number of lines they have, for some reason it never seems to get old.

Actually, developing your social links with your group members helps play into the changes to the battle system. Depending on how advanced it is, they're able to take a mortal blow for you that would have otherwise resulted in your death and a "Game Over". Better still, they're able to cure you from annoying ailments including the dreaded charm. Quite literally, someone will run up to you and slap you in the face to get your attention. Best of all, if you're willing to push through the entire story for one of your allies, they'll develop the ability to survive a single killing blow to them and this is very strategically important in boss battles. Players of Persona 3 in particular will enjoy this, since taking time to raise your allies basically crippled you in difficult fights.

Another little detail about dungeon improvements is that treasure chests will no longer spit out Yen. That was well and good of course, but also made no sense in P3. To counteract always being poor, the activities you use to increase your character statistics include part-time jobs that pay rather well. Your other primary source of income is the selling of innate materials dropped from defeated foes. Selling these off to a local shop unlocks new weapons and armor for you. Not remotely realistic, but as good of a system I've seen in a modern-era RPG nonetheless.

Oh, and it's been pretty clear from a lot of the other reviews around that you need to do a ridiculous amount of exp grind to really do well. I beg to differ. If you'd like an indication of how much "work" I did, I completed each dungeon twice... once for the storyline and another to defeat optional bosses. In a few cases I did short sorties to particular places to collect items requested by the townsfolk for quests. Do note that although the "fatigue" factor is gone from P3, you no longer recover full HP/SP after returning to the entrance.

...

Moving on to overall presentation of the game, you really can't ignore PS2 limitations anymore. Since the entire development process of Persona 4 has been after the PS3 was launched, it's unfortunate that the limited budget and resources of Atlus couldn't put this on the stronger system. Mind you, the graphics (in combat especially) are as good as you'll ever seen on the PS2, but hopping back to a game in HD will basically make your eyes bug out. Some kind of widescreen mode would have been awesome, but this is a very minor complaint and the lack of it doesn't subtract from the game in any way whatsoever.

The soundtrack is top-notch, as you'd expect from any SMT title. Each separate dungeon has its own background music, which mixes things up nicely while walking around. There are hours upon hours of voiceovers from a talented cast that anime buffs will be able to pick out a few "famous" voices from. Another intriguing thing present this time is "quazi-voiceovers", where the text of a line will appear and you'll only get a short outburst from the other character. This could be a clip of an emotional reaction, or the first few words of the phrase. To me, this shows that Atlus might have loved to have put a voiceover on everything, but could have been running out of disk space. One thing that they made a specific point of including for voiceovers, however, is the "final" cutscene with each social link that brings you up to the max rank. It feels like an extra bonus for your effort and really puts the emotion from everyone out on the table.

...

One thing I always love to talk about is details in games; it's often the little things that really make a scene stick with you or add a good memory to the game overall. The first such thing I saw in the game was when I was eating breakfast with my hosts and finished toast popped out of the toaster. It seems really tiny and insignificant, but it was so unexpected I actually jumped a little in my seat. If you're looking for a "big" example of details, naturally it would be the manga-like marks that appear above the characters quite often which explain their moods. Especially in cutscenes without voiceovers, it helps hold things together well.

I also can't help but mention how well "detail" and dialogue is used in the Persona. As a voiceless protagonist, somehow you're still turned into an incredible character and member of your group. If it weren't for the fact that you're controlling him at all times and his ability to control multiple Personas is unique, you can easily imagine him being just any other normal person at school. It's a damn good feat of writing to allow someone without a voice to be both the "main" character and the strongest in most any sense of the word.

The "mood" is also simply amazing. As you could expect, there is an eventual point in the plot where things have entirely hit the proverbial fan and things look incredibly grim. I can almost assure you that you'll be so sucked in to the game at this point that you'll literally have knots in your stomach waiting for the next horrible thing to happen. This is made all the more exciting by the fact that very few of the major events happen at times you would expect and you get a lot of short term changes you need to cope with.

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In starting a summary, it needs to be said that this game is not for everyone. It takes dedication to get the most out of this game. Although I'd like to think that anyone who has ever at any point played any type of RPG and enjoyed it would find Persona 4 to be an incredible experience, there are some players that can't handle hours without battle action, or the fact that it's hardly worth turning on your PS2 unless you have at least 1-2 full hours to play in order to make much progress.

I'll kind start to finish this by giving a testimonial of my feelings throughout playing. At 10 hours in, I felt kind of disappointed. At 20, I'd adjusted to this. By 30, I was engaged. Hours 30 to 40 were hands-down the most I've ever enjoyed in any RPG (or game in general, actually). 40-Finish had me on the edge of my seat, and my first time at [AN] ending resulted in my crying for about 10 minutes.

Oh... and as a last impression, I'd like to say that this game answers important questions in life, such as what happens when a protagonist is used as an underage male prostitute (indirectly). Perhaps you'd like to know what hints of fanservice from previous Persona titles would look like. Best of all, you might be curious to know what an 8-bit era dungeon crawling game would look like in 3D, and thankfully such a vital ponderance is answered for you. When's the last time you fought a boss that was a 16x16 block of pixels. That's what I thought.

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Conclusion-Just an incredible symphony here. At this point I'm not even sure if this truly my favorite RPG, but a somewhat objective view shows what is practically a flawless game that has corrected every imaginable critique it faced in its last release. There is still potential for great leaps forward in the Persona series, but at this time Persona 4 is worthy of the utmost praise for everything it gives you.

Dare I say, Atlus is developing enough of a fanbase around the world now that releases are anticipated at nearly the same level of Square-Enix games? Might we finally have another true powerhouse in the RPG department which is slowly evolving past niche games to things anyone can enjoy playing? We'll have to see what Atlus can put together for the PS3 and/or 360, I suppose. They might not have the budget or resources of the SE-folk, but they have 10x the heart put into their titles right now. Not impressed enough yet? Go ahead and play through again on your cleared data to unlock everything available to you.

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I love this game. I have always loved Japanese games since they have very pretty art. I don't like games that are totally fighting styled because I think that is just boring.

There are so few English games that include social interactions of any kind (Except maybe the Sims series), which is just so sad!! A lot of Japanese games have it, which is why a lot of females play Japanese games. Too bad I don't understand Japanese. I think Persona 4 is sort of a game that even female can play (too bad the main character can only be a guy!) I really do hope more games like this come out!! I was so into the game!

Plus the game is hilarious, the story is intriguing too. Usually I stop playing a game after a few days but this one I actually played for much longer than normal!!! If there is a Persona 5, I will definitely buy it!

Actually I just brought Persona 3 FES. Kind of backward but after playing Persona 4, I want to collect this series!

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