Showing posts with label homefront xbox 360. Show all posts
Showing posts with label homefront xbox 360. Show all posts

Sunday, February 15, 2015

Review of Armored Core 2

Armored Core 2
Customer Ratings: 4.5 stars
List Price: $29.95
Sale Price: $18.98
Today's Bonus: 37% Off
Buy Now

When we got a Playstation 2, the first PS2 game we put into it was Armored Core 2, by Agetec. This game style is definitely one we enjoy a great deal. Unfortunately, it appears they rushed this game out the door a bit too quickly.

The game design is really neat. Like most mech games, you start out slowly, getting money to customize your mech as you go. There are 50 'ranked' robots for you to fight your way through, as well as 35 missions to undertake to earn fame and fortune. There are hundreds of parts to choose from to customize your bot.

You can also go head-to-head by linking your PS2 to a friend's with the cable. Unfortunately the PS2 doesn't currently support modem play, so someone has to carry the unit to someone else's house to do this.

The plots are interesting with three factions trying to get control of Mars, the missions you choose help influence the fate of these companies. The customization is almost overwhelming. You can custom-design your own logo with their built in paint program, buy parts for a huge variety of systems on your mech, and then test it out in various arenas against various foes.

Why the disappointment, then? The learning curve on this is VERY steep the screens and layout could have been done much more intuitively. The game also runs extremely slowly. Sounds lock up, visuals will stick on the screen, etc. If you've spent hours and hours (if not weeks and weeks) working on designing the perfect mech, the last thing you want is for system failures to cause you to lose missions and die in battles.

A true mech fan might overlook these problems and enjoy the game, but those out to test the true power of their PS2 might want to look at other options.

Click Here For Most Helpful Customer Reviews >>

I bought this game because I was looking for a non-sports title for my PS2 and wanted something with a little more combat than SSX (excellent game see reviews). I'm glad I read reviews of it before I bought it! Armored Core 2 is a very good game, but it does have its flaws, and there is a learning curve involved. Some people may not want to take the time to get past the initial phase of the game.

The premise is simple you're on Mars and own a mech, a remote-controlled, armed robot. Mars is controlled by several corporations, each with their own agenda, and they're looking for hired help to help them get what they want. That means you. You provide help by way of accepting missions. From time to time, corporations will contact your advisor with opportunities. You can review the mission, see how much it pays (sometimes you get an advance), and choose to accept or decline. Upon completion of the mission, you'll get whatever portion of the reward you're owed, as well as any bonuses you may have earned, but you have to pay to repair any damage to your mech and you have to pay for ammunition that you've used.

You can also earn credits (money) and parts by beating other mechs in head-to-head combat in the Arena. The Arena is a ladder-based challenge system as you beat each opponent, you move up one rung and receive a correspondingly larger bonus. You don't have to pay for damage or ammunition in the Arena.

Here's where the work comes in. At first, you've got a very basic mech. Especially if you're not familiar with mech combat, as I wasn't, you'll get beat in the Arena or fail to complete missions. The expense of failing a mission is usually enough to set you back too far to continue, so you'll want to restart the mission. Easy enough? Think again.

The game doesn't lend itself well to this kind of progress (intentionally so, I think). If you want to redo a mission, you have to load a saved game (save after EVERY mission!), accept the mission, and start over again. It's not a quick process. Then again, it can still be done. In Arena mode, you can simply choose to fight the battle again, and can do so over and over until you win, although the losses are kept in your record.

As you progress through the missions, you get more offers, your ranking improves (you have a completion percentage based on how far you've gone), and you learn more about Mars, the corporations, and other things that are happening. Eventually, you'll have a well-armed mech and will be more able to do what you want. Corporations will also make more parts available to you, especially if you've been working for them, so don't think you're limited to the weapons, legs, and other parts you see when you start.

After each mission and Arena battle, you can take your credits and spend them in the Shop. Here's where Agetec makes up for the missions you sell parts back for 100% of the purchase price, so you can experiment to your heart's content (well, maybe your wallet's) when you upgrade your mech. However, you can't get everything you want. Your mech has an energy limit and weight limits for the legs and the core, and you can't spend more money than you have. If you're too heavy or can't afford required parts, you can't go into battle.

The control scheme is typical for mech games, which means if you were expecting to use the analog sticks for movement, you'll be disappointed. In their defense, this system is more realistic. After all, if your mech has legs, it's not going to be able to spin around very easily! It takes a bit of getting used to (and you need to know that the L3 and R3 buttons are the analog sticks push in to use), but once you've got the controls down, you'll be ready for battle. You can even use a USB mouse to design your emblem (the logo for your mech), and if you've got skills, you can design a really cool emblem.

The gameplay itself is good, although if there are many missiles on the screen, you'll definitely see some slowdown. Aside from that, it's nice once you've become accustomed to the controls, and there's something satisfying about taking out a plane or a chopper with one well-aimed missile. It's not all brute force, though. You'd love to be able to lay waste to a facility, but when you finish the mission and get your bill for the ammo, you'll wish you were a little more conservative.

You can play head-to-head against a friend, either in split-screen mode if you've got one PS2, or if you have two PS2s, two TVs, you each have the game, and you have one i.Link cable, you can play on your own systems.

There are many different types of mechs you can build, and the missions that you accept, in theory, steer your progress through the game (I've not played more than one game, so I can't verify that). I think the replay value of the game is pretty good, if you're a mech player, and I'm looking forward to going back and replaying some missions.

I've had a lot of fun with this game, but I've also had to be patient with it. If you've got the time, and if you like mech combat, this is a good game for you. If you're considering this for a younger person, or if you're new to the mech arena, you may want to look for something else.

Best Deals for Armored Core 2

First off, this game is very hard. You have 32 difficult missions to complete, all the while trying to advance through around 50 other challengers in the Arena. The graphics are smooth and are beautifully rendered using the PlayStation 2's great processor. You didn't need to play this game's predecessors, because the storyline in this game kicks off from the beginning. It is an intertwining plot about heroism, sacrifice, betrayal, and mysteries of another race, particularly, the Martians.

Another great thing is that there are over 200 parts you can earn and find in missions, the shop, and the Arena. Customizing your mech is one of the great aspects of this game. There are thousands of combinations, insuring you that your mech is unique.

For all of you parents out there, this game has only robot violence, no "blood and guts" as in most other video games. For the kids, this game insures a challenge, so don't be afraid to lose.

Honest reviews on Armored Core 2

Dont let the title of this review turn you away from the game. But belive me, it is completely true. I loved AC 1 and PS2 I knew would deliver. It did thankfully. The graphics are smooth and there is absolutely no clipping. No pixels when your up close and only minor slow down in mission levels (this happens very seldom, usually when 10 missles are flying at you with 20 MTs shooting at you, which is only like 2 levels.) AThe game is fun, but only once you break through the begining of the game because I couldnt tell you how many times I got the ... kicked out of me and had to dig myself out of debt. Some of the first couple levels are [very] hard, as are some of the later missions. As the title reads, once you play the 4-5 mission you will hurl your Dual Shock 2 controller through your window and sit there meticulously thinkin of how you can get your self out of a -30k debt. Once you get a chance to build up your mech, this game shines through the darkness. You can create a really personalized mech, changing color, parts, weapons, speed. Everything is customizable. I am now begining to truely enjoy this game because if you have patience you will get to the point of this game which makes this a must have. Piloting your AC through Arena mode is a definite plus to get your mind off of frustrating mission battles. The story even progress fluidly with "Mail" that you get after certain missions or arena battles. The graphics are awesome, story is awesome, and after some broken controllers, gameplay is awesome and definitly warrants this a purchase.

Find helpful customer reviews and review ratings for Armored Core 2

Apples versus oranges some might shout, but to me there are several parallels between this mech-warfare game and the highly structured race game, Gran Turismo.

In both games, you begin with a basic "vehicle" (the first and Armored Core or AC, the latter a race car). Both vehicles are customizeable and upgradeable, and both require money to make your vehicles better. Both involve competitions (the former in the Arena against other ACs or on missions for assorted corporations that, upon success, pay for services rendered the latter in races) to raise money to pay for your upgrades. Both require practice to master your machines. And, in my opinion, both are great games. In other words, if you like the features of Gran Turismo the building and bettering of a vehicles the challenge of mastering its operation the thrill of victory over difficult opponents and want a break from race games, give AC2 a try!

The play control isn't too tricky, I feel, once you learn the basic important movements. However, as you upgrade and switch your AC around, factors such as defense, mobility, energy, and the like, are all affected in different ways. This leads to countless combinations that, in my opinion, add to the fun.

The graphics are beautiful and the explosions are spectacular. There are so many different types of weapons from rocket launchers to machine guns, shotguns to missle launchers to bombs all featuring differing strengths and weaknesses (and ways to blow up your enemies!) that create yet more eye candy for the MechWar fiend.

The sound is nothing special, but once again, the explosions are quite exhilerating. I don't think the sound is bad, just typical of action based games, easily left to the background. For those of you who prefer female or male computer voices for your ACs, depending on how you upgrade, this sound can change.

Artisans have the option of customizing the colors of your mechs. There are many preset colors for impatient folks like myself to change the look of your AC with one click, or you can create your own combinations of colors out of scratch. ACs can also feature emblems which can be customized or created.

Thanks to all the combinations you can formulate when it comes to machinery, and all the missions and competitions, I feel this game will keep me entertained for quite awhile. If you like strategy, customization, competition, and just blowing things up, give AC2 a try. I think you, too, will find entertainment value in this for months to come.

Buy Fom Amazon Now

Thursday, January 29, 2015

Review of Power Gig: Rise of the SixString - Xbox 360 (Game Only)

Power Gig: Rise of the SixString - Xbox 360
Customer Ratings: 3 stars
List Price: $39.99
Sale Price: $5.81
Today's Bonus: 85% Off
Buy Now

OK, the game itself isn't that bad. Despite the cheesy graphics and goofy storyline, the music is actually OK.

My bad review is on the instrument peripherals.

The airstrike drums are completely frustrating and UNfun. They don't register hits half the time. You're not actually playing drums, you're striking the air with the drumsticks. The IR sensor has to be exactly aligned with the drum sensors and you have to "shake" it to get it to register the hit. It definitely does not feel like you're really playing drums. Do yourself a favor, use a Rock Band drum kit.

And then the "real guitar." It really is technically a real guitar, that you can use to play this game. But it's mostly a gimmick-don't expect to actually learn how to play guitar. This is a rhythm game just like guitar hero, except you're using a real guitar with strings instead of a plastic guitar with buttons.

The only addition is the option to play "power chords". The game uses a whopping TWO power chords-one uses two fingers and one uses one finger-and the fingering is exactly the same no matter where it's played on the fretboard. A monkey can learn how to do that.

Actually playing the song with the power chord option, I did not find to be very much fun either.

If you want to learn real guitar skills I suggest you get Rock Band 3 and buy the pro guitar peripheral.

Click Here For Most Helpful Customer Reviews >>

I don't know if I'd call this a review, but I created this simply because the only two other current reviews I think are a bit unfair. Before moving on, do NOT buy the band version/drum set. This is probably the worst idea for a rhythm game of all time. Hitting air? Really? I haven't tried, but supposedly you're able to use a GH or RB drum set. I also have not tried the singing portion, but I can't see how it could be any better or more lacking than the other popular franchises out there.

Moving on to the guitar portion, the game opens up (WITH the six string guitar.) I am almost ashamed to say :P that I haven't even gone through the story mode (yet?). When I was playing this more, I kept doing Quick Play to up my difficulty level since Expert (Expert+ on drums) is nothing difficult on the other rhythm games out there. This being said, I'm only comfortable at the middle (3rd) difficulty with Chord mode activated. There are five difficulty levels also with the option of "Chord Mode."

Where this game excels is the element of challenge it brings as it takes some major time and practice. I can comfortably say that it would take at least months to get good scores on chord mode at the highest difficulty. There are more than two variations of "power chords" that one reviewer mentioned. An example of a note you would play (with Chord mode activated) is you with a finger on the 1st string for green and second finger on the 2nd string for red while you strum the 2nd and 3rd string simultaneously. This probably sounds a bit confusing, and it's even more so when playing. This is just challenging playing at a higher difficulty level while progressing through a song. A good note is that (at least I know of in Quick Play) you're not able to "Fail" a song where the song simply quits playing and you're forced to replay. Play bad...don't play at all...regardless you're able to complete the song without having to constantly retry like the less-recent rhythm titles.

With the combination of notes and chords, this also adds two other "colors" being utilized in play. The last color you expect on the guitar is orange which is true for a single note, but when you add chords into the picture you're forced to go even further right towards the head. This adds almost a second green and red (following to the right of orange). I have only played the songs that are unlocked by default without going through the story mode, but I am surprisingly happy with these. This game does not copy sings off of each other like the GH and RB songs. This game's soundtrack used its songs before RB/GH released them as DLC (downloadable content.) These are originals (not covers) and surprise you with how well they were selected.

The six string guitar can also be used for the Guitar Hero (GH) and Rock Band (RB) games as well which adds difficulty as finger positioning for notes is more spaced out. All in all, this game is cheap and is for people looking for a challenge or people looking for a feel of an actual guitar. This game won't teach you how to play, but will get you acquainted and a nice feel for if you ever were to move up and play the real deal. Buy this now low-priced game for a challenge and only if you're getting the six-string guitar as well. Thanks for reading my wall.

Best Deals for Power Gig: Rise of the SixString - Xbox 360 (Game Only)

I had been holding off on this game but I saw it on sale much cheaper somewhere else (sorry Amazon) so I picked it up. It's got some different songs than RB (Rock Band)/GH (Guitar Hero) so I figured I'd give it a whirl. And it said it was compatible with RB/GH controllers, so win-win right?

Pros: some good songs not available on other games. Appears to have a storyline (so far feels a little like GH: warriors of rock).

Cons: gameplay isnt that great it's different from what I'm used to. hitting the notes is touchier so it's telling me I'm missing when I don't feel like i am notes are smaller so calibration is essential, and their calibration system is lacking.

BOTTOM LINE: if you are really into music games and have patience, or you know someone who hasn't gotten into RB/GH, then this may work if its cheap enough.

Honest reviews on Power Gig: Rise of the SixString - Xbox 360 (Game Only)

Save a couple of cool songs...

The playability is horrible, the compatibility with guitars is annoying, the remainder of the songs suck...

Never again,,, just another disk for the shelf...

Find helpful customer reviews and review ratings for Power Gig: Rise of the SixString - Xbox 360 (Game Only)

its ok just sorta found it fun not really like guitar hero but fun to play that's all just ok

Buy Fom Amazon Now

Saturday, January 10, 2015

Power Gig: Rise of the SixString Band Bundle - Xbox 360 (Band Kit) Reviews

Power Gig: Rise of the SixString Band Bundle - Xbox 360
Customer Ratings: 3.5 stars
List Price: $199.99
Sale Price: $136.33
Today's Bonus: 32% Off
Buy Now

i have most all the xbox 360 guitar games. but with the air drums and guitar that comes with this for suck a low price. the guitar alone is worth more than what it sells for on here.

Click Here For Most Helpful Customer Reviews >>

I haven't played the game yet because I bought the unit for the drum kit to use with my other games. The guitar works great as long as you can remember to skip the nut and go to the first fret, which requires some knowledge of a real guitar. The drums work great with my other games once I angled it like the other drum sets instead of straight on the ground. I wish it was made to sit like this instead of me having to angle with other things but after that inconvenience they're fine.

Best Deals for Power Gig: Rise of the SixString Band Bundle - Xbox 360 (Band Kit)

OK, the game itself isn't that bad. Despite the cheesy graphics and goofy storyline, the music is actually OK.

My bad review is on the instrument peripherals.

The airstrike drums are completely frustrating and UNfun. They don't register hits half the time. You're not actually playing drums, you're striking the air with the drumsticks. The IR sensor has to be exactly aligned with the drum sensors and you have to "shake" it to get it to register the hit. It definitely does not feel like you're really playing drums. Do yourself a favor, use a Rock Band drum kit.

And then the "real guitar." It really is technically a real guitar, that you can use to play this game. But it's mostly a gimmick-don't expect to actually learn how to play guitar. This is a rhythm game just like guitar hero, except you're using a real guitar with strings instead of a plastic guitar with buttons.

The only addition is the option to play "power chords". The game uses a whopping TWO power chords-one uses two fingers and one uses one finger-and the fingering is exactly the same no matter where it's played on the fretboard. A monkey can learn how to do that.

Actually playing the song with the power chord option, I did not find to be very much fun either.

If you want to learn real guitar skills I suggest you get Rock Band 3 and buy the pro guitar peripheral.

Honest reviews on Power Gig: Rise of the SixString Band Bundle - Xbox 360 (Band Kit)

I FEEL AS THOUGH SOO..MANY PEOPLE HAVE BEEN SLEEPING ON THIS WHOLE POWER GIG GUITAR THING! THE BAND SET IS NICE! THE GUITAR IS AWESOME! I CAN USE THE GUITAR TO PLAY EITHER ROCK BAND AND GUITAR HERO GAMES! AS WELL AS THE GAME IT COMES WITH! ROCK REVOLUTION OR ANY OTHER GUITAR GAME! HECK EVEN WITH ROCK OF THE DEAD! AND ALSO...FOR ROCKSMITH!!! PEOPLE HAVE SAID THIS GUITAR WOULDN'T BE GOOD FOR ROCKSMITH BECAUSE IT'S CONSTANTLY GOING OUT OF TUNE! HAVE THEY TRIED!? BECAUSE IF THEY DID THEN THEY'D KNOW THAT IT STAYS IN TUNE PERFECTLY FINE WITH THE GAME! I KNOW! I'VE PLAYED THIS GUITAR WITH BOTH THE GUITAR AND BASS INSTRUMENTS ON THE GAME! DAYS AND DAYS AND HOURS ON END WITH NO PROBLEMS AT ALL! IT ALWAYS STATES THAT,"YOUR GUITAR IS IN TUNE"! NOW I'LL ADMIT,I'M NO GUITAR PLAYING PRO! BUT THIS GUITAR WORKS JUST FINE FOR ME,A BEGINNER WANTING TO LEARN HOW TO PLAY GUITAR! TO HAVE A REAL ELECTRIC GUITAR,THE PRICE IS WORTH IT FOR THE THAT ALONE! I DIDN'T HAVE TO PAY HUNDREDS OF DOLLARS FOR THE ROCKSMITH GUITAR BUNDLE! JUST $35.00 FOR THIS BAND SET AND THE ROCKSMITH GUITAR AND BASS GAME SOLD SEPERATELY AT $36.00! FOR A TOAL OF $71.00 WITH SHIPPING AND HANDLING!(ALL HERE ON AMAZON) I REALLY REALLY REALLY LIKE MY POWER GIG SET! AND I THINK IF YOU WERE TO GIVE IT A TRY...AND DON'T BASE YOUR JUDGEMENT AND OPINION ON WHAT OTHERS HAVE SAID! BE OPEN MINDED AND HAVE YOUR OWN JUDGEMENTS AND OPINONS! RESPONDING LIKE THAT, I THINK YOU'D REALLY REALLY REALLY LIKE IT TOO!!!

Find helpful customer reviews and review ratings for Power Gig: Rise of the SixString Band Bundle - Xbox 360 (Band Kit)

Power gig sucks. Who played air strike drums and its the same as guitar hero with the buttons. I only like the fact that its a real guitar. Thats it

Buy Fom Amazon Now

Thursday, January 1, 2015

Cheap Kung Fu Chaos

Kung Fu Chaos
Customer Ratings: 4.5 stars
Buy Now
Not many good reviews of this game, but I don't think the reviews are being fair. OK. This game does have bad moments such as the multiplayer, but I think the single player mode is interesting and fun. For example, they have some mini games in between levels such as throwing the princess at other players to knock them down. Other mini games include catching as many stuntmens from the roof as possible while trying to avoid being hit by falling cows, tables, and chairs. There is some replay value because you need to complete some levels with 5 stars to unlock hidden levels or characters. If you don't believe me, just rent the game and find out for yourself.

Click Here For Most Helpful Customer Reviews >>

As a huge fan of Kung Fu movies and just movies in general I found this game to be very amusing. First off the fighting in the game is solid. It is also great for those button mashers out there when you are playing in Battle game, but when in the ninja challenge it pays to know the combos. The game play is very straight forward and offers a good break from your standard fighting game. The closest game I could compare this too is super smash brothers on the gamecube. The game has a lot of depth and many unlockable modes of game play. The miniseries are great and when you unlock them it adds for some great diversion from ninja challenge. In battle mode you have team challenge or free for all and within those modes there are five different ways to play them.

You must first play through ninja challenge to unlock many of the play modes and battle modes as you earn 3 stars or more you can unlock the next level in ninja challenge. The levels are huge and very fun to play through. Though most people will be able to obtain 3 stars in ninja challenge you don't unlock much unless you obtain a perfect 5 stars on levels. This is a challenge and will put you to the test on most levels (though there are a few that you can easily do 5). The single player mode offers a lot but it is the multiplayer mode that really offers up the most fun. Pick up some friends and start saying "I know kung fu" .... This is especially fun to do if you don't want to listen to the games sound track. The game allows the use of the custom soundtrack feature so you can rip your own soundtrack to this wild and wacky kung fu movie. When you are done kickn' your friends trash sit back and watch a great edit of the scene you just made. These are hillarious and I will say it is one of the first games that make you want to watch the replay. So if you love Kung Fu and great lines like "There you are minding your own business when suddenly, ninja clan attack!" This is for you.

Best Deals for Kung Fu Chaos

When I first saw article reviews for Kung Fu Chaos, I was almost certain that it was a stupid game. One day, a friend brought along with two others, this title over to my room to play on my xbox. I almost wanted to smack him senseless for such imprudence. However, after playing this game for five minutes with four players, I was hooked! The game moves at lightning fast speed is extremely laughable along with entertaining. Gameplay never seems to slow down, and the game almost never grows boring. Even playing a 1 player game is a blast, given the fact that the computer A.I. is so clever the player will be challenged to their limits. By the way, the custom soundtracks system is excellent!! The game takes full advantage of the custom soundtracks system, so the player never really needs to worry about hearing the same-old boring dull tunes. After borrowing this game, I quickly ran out and grabbed a copy of it for myself! Anyone looking for gameplay debt similar to "Powerstone," needs to look no further. Kung Fu Chaos has come to save the day!! I can hardly wait for the sequel.

Honest reviews on Kung Fu Chaos

I am serious. This game never should have sold. Not because its a bad game; far from it, this game is just about the ultimate ideal in video gaming history. Create your own martial arts flick while playing a video game. Nay good sir, the reason this game should never have sold is because it seems as if it was created specifically for me.

I mean, this is the game that I have been waiting my whole life for. A game where I am more than just a ninja on the screen, I'm an actor/ninja movie star! Okay, that sounds really stupid. And yet its true. And this is more than a ninja game alone. Want to be an aging but still lethal martial arts master? Done. Want to play as a "Lone Wolf and Cub" inspired samurai, also done. Want to play as a deity from Chinese myth, fairy tale and feature film? Equally done. Should you desire to be a gaseous Mexican wrestler, well, that comes later in the game. I was, of course, Ninja Fu Hiya, star of such films as "Did Somebody Order a Ninja," and "Ninja Cry Too."

The point of this game is to create a martial arts masterpiece called, Kung Fu Chaos: Face Full of Fists. You first play through the long movie production in order to unlock characters and sets and such, then you can use these to create your own kung fu films. The problems on set range from members of a clan of bloodthirsty ninjas trying to kill you, to difficulties trying to extend your bathroom/coffee breaks. This is, oddly enough, classified as a "party game."

I say that this game is almost catered to my interests and mine alone (which I know isn't true, but poetic license and all that allows me to continue) because there are many things which will ultimately turn many others off. The controls are overly simple. I found this somewhat refreshing from all the complicated combos out there, but that's me.

Also, the director of the movie you're starring in, a little fat man named Shao Ting, is constantly assaulting you with a barrage of insults. Some people, amazingly enough, find being insulting, um, insulting.

But these aside, this is just about as neat as it gets. I do wish you had a little more control over how your finished movie products look, but this game can be the first step in a new kind of ninja movie making. This is best summed up in the immortal words of Ninja Fu Hiya: "No! Ninja taste bad!"

Find helpful customer reviews and review ratings for Kung Fu Chaos

It's a great group game for those that still play on the original Xbox. There is unlockable content, a championship mode, minigames, and singleplayer. Note that it does not work on the Xbox 360.

Buy Fom Amazon Now

Thursday, December 25, 2014

Razer Razer Mass Effects 3 Chimaera 5.1 Gaming Headset - Xbox 360 Review

Razer Razer Mass Effects 3 Chimaera 5.1 Gaming Headset - Xbox 360
Customer Ratings: 3.5 stars
Buy Now
To preface: I've never owned a headset for my TV or XBox. After enjoying my roommate's Tritons for an hour, I decided to purchase my own game console headset. (I already owned a Logitech for my computer.)

I purchased my Razer Chimaeras last year in anticipation of MW3 and ESV: Skyrim. After using a Razer mouse for a year, I looked into their selection. The Chimaera's looked cool, had several features, and most importantly, offer 5.1 surround sound in a Wireless option, something which other companies did not have at the time. I pre-ordered it and waited.

When they arrived, I immediately hooked them up and inserted CoD: Black Ops. I had to hook up the required Optical connection to my TV, since my XBox 360 was first-gen, but it was a minor oversight. The Surround Sound functioned all the same. This is my total, flat review:

+ Sound=9/10: Arguably the most important aspect of the headset, the Chimaera does little to disappoint in this area. It has a smooth consistency and doesn't apply any limiters, so sounds that are supposed to be loud, are loud, and soft, soft. I was expecting the headphone bass to be jacked up in order to appeal to the current market, but the Normal Sound setting (more on that later) is very equalizer-neutral and allows the actual game sound to come through without changing it. My only complaint in this area is the very slight signal hum that the headphones emit. While playing Skyrim, I came upon a particularly quiet area, and turned the game sound to 0% to check. It's extremely low, but still exists, and shouldn't.

+ Comfort:=7/10: When I first donned the headset, it was quite tight around my ears and the foam within the top (cranial) pads was also quite stiff. I expected such, since it was a brand-new headset and would become looser over time. Well, five months later, it's still fairly tight around the ears, and the top foam is still just as stiff. I do not consider my head to be "wide," but I would have hoped that the band would loosen over time. A perfect headset rests on your head, and gently keeps the ear cuffs on top of your ears. The Chimaera's feel pressed. And the ear muffs themselves are not uncomfortable, just not padded enough to relieve the amount of pressure the headband forces on them. You can easily wear the Chimaera for extended periods (kinda, more on that later), but you will always be aware that you're wearing them, unlike some more-comfortable headsets on the market.

+ Voicechat=2/10: This is where the Chimaera tanked hard, and tanked fast. From my very first Call of Duty game, gamers asked me to turn down my volume (at %30 in the XBox menu) and joked that I was using a paper cup. I thought this couldn't be possible, on a brand-new $200 headset, so I recorded a voice message to playback and test....... It sounded ATROCIOUS. I could barely understand what I was saying in my own voice, the room tone was overwhelmingly obvious, and it almost sounded as if a robot filter had been pulled over it. However, I didn't even have to worry about that for long, since after three days, the microphone boom broke off. I was folding it down by boom, and the fragile plastic joint connecting it to the boom arm snapped. It was simply dangling by a wire, which eventually fell out too. As stated before, the Chimaera does require you to plug the XBox controller into the headset in order for Voicechat to function.

+ Features=9/10: Feature-wise, the Chimaera shines. The headset itself hosts four buttons and two levers to adjust Game volume, and Microphone volume separately. The two left buttons control Power and Microphone mute. The two right buttons control Game Sound mute and channel selection (for multiple Chimaera stations). The base station controls the Base Station power, Equalizer settings (Normal, More Bass, Less Bass), Stereo(2.0) / Surround(5.1) Sound modes, and Headset Sync. The Base station also has ports for Optical(5.1), Stereo RCA, and 3.5mm Mini-jack(MP3 Players). This means it can be used for XBox 360, PS3, PC(with separate cable), anything with a 3.5mm Mini-jack, and plain old TV. A fairly great amount of options for a wireless 5.1 headset. The only problem here is related to the Voicechat issues; it appears that the microphone has no noise-canceling power. Apart from being annoying, it's also a bad deal, considering headsets for half the Chimaera's price have it.

+ Quality=2/10: I expected Razer's infamous low-quality to show here, but I was still surprised at just how bad it is. First, the Chimaera's construction is all-plastic, and it's VERY apparent. You can feel and hear the plastic creak and bend when you open the band to cover your head. My Logitech headset cost was $55 less than the Chimaera's, yet it uses flippin' AIRCRAFT ALUMINUM. Second, the Chimaera uses rechargeable batteries.......that last barely five hours on a full charge. To any gamer dedicated enough to buy a $200 headset, five hours is a scam. I replaced the provided batteries with some "better" ones, yet on a full charge, I still started getting low battery warnings at five hours. Unacceptable. There is also the above-mentioned malfunction of the microphone boom arm. Double Unacceptable.

+ Overall=3/5 Stars: Razer's decreasing quality shows plainly in the 5.1 Chimaera Headset. Low Comfort, poor Construction, poor Battery life and very poor Voice quality, are three inexcusable offenses for a gaming headset, much less a $200 one. If you MUST HAVE a wireless 5.1 Surround headset for your game console, I could recommend the Chimaera. But if you would be happy with a corded Headset, you can find much better and more solid headsets for less price. I would look into the Triton AX series, in 5.1/7.1 and Dolby Digital flavors.

Thanks for reading this entire thing, and if you found it helpful, please click the button so others will see it.

-Evangeli

Click Here For Most Helpful Customer Reviews >>

I'm both and Xbox 360 and PC gamer so I needed a headset that would work for both. After a disappointing attempt with the Turtle Beach XP400s, I figured I'd give the Razer Chimaera 5.1 a try. In short, it does the job well but I needed some extra accessories and there were some quirks and cons to deal with. I'm giving it a 4/5 because of that. Below are the details:

Feature Highlights:

AAA Rechargable Batteries. It can charge them through the base on which it sits, so I never need to take them out and if they die I can get an industry-standard replacement. Love it! I use Eneloop brand and get several hours of game time, but I'm sure the runtime will vary depending on what batteries you use (duh!).

Wireless. No more running over the cord with your chair or tripping over it and sending the headset flying. The range is very good too, even going 20' through one wall or ceiling with no trouble. No clicking or hiss as in other headsets.

Surround Sound. Technically not "real" 5.1 surround, but it does take clear optical audio and make a very decent imitation using Dolby Headphone. I'm not kidding: the room ambiance effect when listening to music made it sound like I was listening to my speakers, not my headset. Very happy with the quality, but I'm sure there are audiophiles that may not agree with me.

Buttons. Easy to find without looking and the physical click gives you feedback that they registered.

Mic Quality: Picks-up well and decent clarity for what it is. It's not a pro mic by any stretch, but it's a step up from the "average" PC mic. Xbox live chat worked well. Sensitivity was reasonable since it didn't register when I wasn't speaking even with some low background noise.

Annoyances:

RCA Quality: These jacks don't provide the cleanest sound due to the limitations of the technology. This headset has noticable hiss when using them with the volume turned up to a reasonable level. Zero hiss on optical though.

No Mic in Optical Mode: This is my biggest beef with Razer. You can't go truly wireless with both mic and audio on PC or LAN chat unless you use the RCA ports. With Xbox online you need to use a cable between the controller and the headset anyway, which is not such a big deal and it can work with optical. But the voice output from the headset being sent via wireless to the base station can only be processed when using RCA. A stupid limitation. See my further notes on this below.

Tightness. For my average head size, the band is unusually tight which puts pressure on the sides of your head. It loosens over time and takes getting used to. Bigger heads would have trouble.

Loose Optical Ports: If you use the supplied cord, it fits just fine. But the cords from other online suppliers don't have enough friction to keep them in place when the base is moved.

Initial Drop Outs: If you have a router nearby and/or a lot of 2.4 ghz interference, the audio may cut in and out for a minute after turning it on before it finds an unused channel presumably in the cleaner 5 ghz range in my case. It's rock solid after that.

Possible Quality Issues: I had to RMA my set to Razer after the right-side buttons stopped working 35 days after purchase. The RMA was about a 8 business days there and back, and the replacement has being working fine since.

To Get Optical + Mic On A PC:

Essentially what you need to do is hook up the headset to the computer in the same way you hook up the xbox controller. You'll need a "Turtle Beach PC Chat Adapter Cable" (ironic I know) or something similar. One end is a 2.5mm two channel xbox-controller-style plug (mic + mono audio) that goes into the headset, and the other end splits those channels apart into two 3.5mm ends. The mic plug goes into the mic input on the back of your PC and the other is unused. The TB cable has the nice benefit of a slide mute button on it too. You'll need to fiddle with the mic input level a bit to get the right volume that doesn't distort, but it sounds decent after that. That's the same caution I would give with xbox users you need to adjust the input level. Is it completely wireless? No, and that stinks, but it is a compromise that works for the 20% of the time that I need a mic in a PC game.

Best Deals for Razer Razer Mass Effects 3 Chimaera 5.1 Gaming Headset - Xbox 360

build: it is made with mostly hard plastic matte plastic like 4gb xbox + glossy plastic like the 250 gb, plastic seems durable looks like it could take a beating but i wouldn't give it a drop test lol...but at the same time the plastic is kind of creaky like when picking it up by one cup or putting it on if you stretch them out to them out ull hear some creaks...it seems to have gotten better and less creaky the more i use it though.

fit: the headset is big, and opens up 10 notches...i wear glasses and have a semi big head i have them opened to 3 comfortably and i could take off my glasses without taking the headset off, thats a big plus for me because with other headphones ive owned they have seemed to be tight and uncomfortable on my glasses...the padding is thick on the ears and the head it has the form fitting feel if they make mesh ear cups available i would purchase them, the headset has some weight to it but as soon as they go on my head with the padding it seems to form to my head i dont feel them one bit and have wore them for 3 hours at once without taking them of or adjusting them it was like i didn't have anything on

buttons: theres 2 buttons on the outside of each cup power and mic mute on the left mode and sync on the left...if your like me and only play online and are not going to be around other razer chimaera 5.1 then you'll use the sync button 1 time...there is mic volume up and down buttons on the headset too and headset volume...i feel the placement of them is ok i pick up my headsets/phones from the cups and put them on my head, if you do that your most likely going to be raising the volume its not a big deal ive learned to not do it.

setup : setup is very easy...plug in dock, plug optical cable to dock then to xbox or tv and turn on dock then headphones and sync and your done...took about 3 mins couldn't get any easier...yes you need to put the cable into the xbox controller to talk...but if your just gonna sound ****** you dont have too...there is Dolby surround setting with normal, bass, treble also non dolby normal bass and treble

sound: this headset uses 5.8 frequency and wow was i surprised how clear sound they are, there is no hiss or white noise in the background its like your @ the movies playing a game...i played mw2 mk mass effect and black ops...im going to not count black ops because that games sound is terrible footstep sound is horrible in that game...but in mw2 on the other hand they work perfectly you can hear directional footsteps air support and gun fire easily playing mw2 i use the non dolby settings the dolby settings were too rich for me to hear directional footsteps and gun fire, one thing about this headset compared to others it gets loud but its never gotten to that scary loud, you know that loud where u think your ears are gonna explode and you rip the headset off these dont do that and thats a plus...i watched zombie land on netflix with the headset and it was great i used dolby normal and it you can hear the blood splatter and every little gushy sound really felt like i had surround sound going on

mic: hearing players voices is great its clear, the mic says flexible but its not it goes up and down but doesn't flex towards or away from you...if you put the mic up it automatically mutes...i personally felt like i had to talk a little bit louder than i normally do to get sound from the mic i havent had that much feedback from the mic i didn't tell no one i had a new mic so i guess no said anything

battery: it does take 3 hours to charge and i get about 7 hours and half of use from them...on razers site it states that you can use other rechargeable batteries and charge them with the dock so im gonna buy some extras just incase

i emailed razer asking them about daisy chaining with the astros mixamp they said "It depends on the functionality of the Mixamp. What connection are you trying to use 3.5 mm? It does sound possible, but it would depend on the connections you are trying to make and for what reasons."

if your in the market for a wireless headset for xbox i think these are the best that money can buy TODAY not being astros

i was going to get the px5 when they were 200$ but i seen these and took a chance...although the px5 have dual bluetooth and eq settings i think these are the better wireless headset FOR XBOX users your getting 5.1 sound 5.8 frequency rechargeable batteries that charge on the dock

Honest reviews on Razer Razer Mass Effects 3 Chimaera 5.1 Gaming Headset - Xbox 360

The Chimaera 5.1 was purchased to enjoy 5.1 sound and not bothering anyone in the vicinity (wife :)). While it worked I enjoyed the sound and construction, I usually got 4-5 hours on a full charge, communicating with friends also worked fine crisp and controllable. However, lately (~10 months after purchase) for some reason it started to turn the volume down till it gets mute by itself which makes it impossible to use if you are not willing to push volume up button every 2 seconds. Currently I am unable to use the product. Still waiting for response of support team.

Find helpful customer reviews and review ratings for Razer Razer Mass Effects 3 Chimaera 5.1 Gaming Headset - Xbox 360

Here are a few excerpts from my full review. The full review, along with pictures and video, can be found at ()

Build Quality and Aesthetics

Razer products generally have a good reputation for good build quality, and the Chimaera 5.1 is no exception. The headset feels solid and sturdy and the choice of materials is excellent. The headset is mostly a matte soft-touch black, but there are contrasting areas of high-gloss black. The only moving part on the headset is the mic boom, and it doesn't feel fragile at all. The mic boom is also flexible, so it won't break if you drop it with the boom folded out. The base station also has a decent weight to it and feels solid, although it really shouldn't see any abuse or wear. The included cables are also completely adequate, though I did notice that the 2.5mm cable for Xbox Live chat fit a little loosely in my controller. This hasn't been a problem and the audio connection is still solid.

Sound Quality

Sound quality is where this headset really shines. I did not expect the surround sound effect to be so clear and accurate, so I was pleasantly surprised to hear how well it worked. As a gamer who is used to a full surround-sound setup on my PC, I now feel like I am not missing anything when playing on my Xbox. Not only can you easily tell the direction of the sound, but it's also much easier to discern the distance of the sound. This is great for both multiplayer games, such as Call of Duty, and atmospheric single player games, such as Alan Wake. The surround sound provides greater immersion in your games, along with a competitive advantage. The Chimaera 5.1 uses 50mm drivers, so they can reproduce a wide range of frequencies and can do so without distortion. The sound is clear, sharp, and isn't lacking any punch or impact. If I had to make a complaint, it would be that they are lacking in extremely low frequencies. For comparison, my studio monitor headphones (Audio Techinca M50) are able to reproduce sound from 15 hz to 28,000 hz. The Chimaera 5.1 have a frequency range of 130 hz to 10,000 hz. My guess is that Razer limits the frequency range slightly to help extend battery life. As a musician, I can hear the difference in frequency ranges, but I don't see this as an issue at all for gaming and movies. I wouldn't use the Chimaera 5.1s for critical music listening, but that's not what they're designed for. They sound exactly how they should for a high-end gaming and multimedia headset.

Charging

My favorite feature of the Chimaera 5.1 is how it charges. A set of rechargeable AAA batteries are included, and you simply set the headset back on the base station to begin recharging. The whole setup looks really slick and it provides a nice place to store the headset when you're not using it. Battery life is listed at 8 hours, but I usually only play for an hour or two at a time, so I have never tested that number. A fully drained battery will be charged in 3 hours. I don't believe any other headsets on the market use this charging dock solution; instead, they either use normal batteries, or you have to use a USB cable to recharge a battery pack. The advantage of the Chimaera 5.1s are that they are extremely easy to recharge, but if you do need to swap batteries during a super long gaming session, you can just use a standard set of AAA batteries (rechargeable or disposable).

Connectivity

The Chimeara 5.1 is designed for Xbox and PC, so the connections are centered around those applications. On the back of the base station, you'll find an optical input and output, 3.5mm input and output, and an RCA input. In order to take advantage of the Dolby Headphone surround sound processing, you'll need to use the optical input. You can plug it directly into your Xbox if it is the newer "slim" model, or you can use an adapter for older models. Some TVs also have an optical output, so if you are using an HDMI output to your TV, you can use the optical output from the TV to connect to the base station. The optical output lets you also send the audio signal to your TV or receiver, so you can use either a headset or speakers without swapping cables. You can also hook up a basic stereo source using the RCA input, but you won't get surround sound.

Conclusion

Overall, I have been extremely pleased with Chimaera 5.1 headset. The sound quality is fantastic and the surround sound can literally be a game changer. I also feel that Razer made all of the right decisions when it came to designing the headset, by opting for 5.8ghz wireless and a really nice charging solution. On top of all of that, the whole setup looks fantastic, feels comfortable, and performs extremely well.

Buy Fom Amazon Now

Tuesday, November 4, 2014

Sesame Street: Once Upon A Monster - Xbox 360 Reviews

Sesame Street: Once Upon A Monster - Xbox 360
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $15.13
Today's Bonus: 24% Off
Buy Now

Every once in a while, a game comes along that transports you to a magical destination. These types of games are full of adventure, charm, and whimsical fun. Sometimes a game can lift the burden of every day life and let you be a kid again. Sometimes a game can let your kids be the decision maker. And sometimes there are games that blend both perfectly.

If you have small kids in the house and are looking for something fun and educational, then "Sesame Street: Once Upon a Monster" may be the perfect thing for them. Once upon a monster is a kid-friendly Kinect game that brings to life the same show that has been watched by kids around the globe. All the favorite characters, and even some new ones, stop by and help teach some great life lessons.

The free demo is available on the Xbox marketplace and is a fairly good representation of what the game is about. Although there is a huge market for people seeking nostalgia, adults probably will not be playing this game solo. While there are some kid themed games on the Kinect that adults may enjoy, Once Upon a Monster really comes to life with a younger audience in the room. Playing side-by-side with a younger participant can yield great rewards. This is perhaps the best game on the Kinect where the parent can play with the child at the same time. This is perhaps also the best game on the Kienct where two siblings can be playing at the same time. Having a shuffling living room is no problem, because Once Upon a Monster follows whomever is playing without any hitch. Players can jump in and out as they please, at any point in the game.

There are six chapters in this living story, with the ability to add content through possible future downloadable expansions. There are a set number of activities in this game, but they don't become boring or repetitive thanks to the changing story. Some of the activities include: posing, dress up, flying, drumming, tossing, and much more. All of the activities are fairly simple, but those trickier tasks can be aided with the help of parents. Each activity page of the chapter is given a star rating and each activity can be played over to achieve up to a 5 stars.

As chapters are unlocked, they are then made accessible for returning at any time. This game doesn't have free play areas, like some other Kinect kids games, but again all the activities can be played as many times and whenever the player desires. The story seems like it takes about 6-8 hours to complete, with a little over an hour to go through each chapter.

There are some areas that may be a little frustrating for little ones, but all is made fixable by the incredibly easy partner assist and/or tag team approach to playing. The only problem with jumping in and out of the game so easily is earning achievements. The Kinect does a really good job of spotting who is playing and who is earning the achievements, but doesn't like to give them out for playing as a family affair. In other words, if you are sitting down when your kid earns an achievement, don't expect it to show up in your profile. You have to earn it yourself.

The graphics, sounds, and presentation are all totally on par with what you would expect from a Sesame Street show. This game really feels like the show, but made more interactive. I was hoping to see more of Double Fine's fingerprint here, but Sesame Street is clearly the main theme in this game. This is actually a great design choice, because it really encourages kids to play along. I was amazed at how active my kids were in each activity. They picked it up and were carried away to a whole different world. They were literally in Sesame Street's universe.

In reviewing games, I like to look for the five f's: fitness, fun, family, functionality, and firsts. This game is not billed as a fitness game, but will definitely get your kids moving (and you too). They will be jumping, flapping, dancing and more. There is definite fun to be had by kids who are of the Sesame Street watching age. The older fans of Sesame Street may have some fun, but nothing is like playing the game with or as a child. The game is very family friendly and has a lot of great life lessons to share. As for functionality, the game is technically great. There are a couple of places young kids could get hung up on, but nothing an able-bodied parent wouldn't be able to fix. And as for firsts, this is the first story themed game for Kinect and one of the first games to absolutely nail the in and out ability of different players.

In summary, if you have kids in the house of the Sesame Street watching age, this is a true gem to add to your Kinect collection. The game is easy to pick up and lots of fun to go through. While there aren't really any free play areas, each activity and story section can be played over. Once Upon a Monster may be a bit repetitive for the older crowd playing solo, but will bring a golden smile to anyone who plays with kids.

Click Here For Most Helpful Customer Reviews >>

At its simplest core, Once Upon A Monster is an incredibly well done collection of mini-games suited for children; however, this game has both the quality and whimsical tone that many adults will find heartwarming. In the same way Pixar films can be viewed and appreciated by everyone, I believe Once Upon A Monster is very much the same. Granted, it's still something that's more geared towards kids, but many will find Double Fine's work on this title admirable regardless of age. Hey, kids deserve quality games, as well as adults, and this game is a perfect buy for those out there with kids of their own, as it's a good time for any family.

There are a bunch of different mini-games in Once Upon A Monster, all with very intuitive and well done Kinect controls. Sadly, outside of the main dish, there's no other additional game modes, which makes the package a bit slim when it comes to content. However, while it's not packed with a ton of features, what's here is good and quality gameplay, nice graphics, and some enjoyable scenes with your favorite Sesame Street characters.

Once Upon A Monster is right up there with The Gunstringer as one of the best examples of what the Kinect can do if developers take their time and make something good.

4.5/5 Docked a little because it's on the short side, but I do believe it's a very replayable game.

Best Deals for Sesame Street: Once Upon A Monster - Xbox 360

Absolutely love this game for my 3 year old daughter... she can do most activities on her own but when she needs help i can just go stand next to her and it turns into a two player team activity. Love the stories music and graphics too

Honest reviews on Sesame Street: Once Upon A Monster - Xbox 360

The ideas here are really neat, and the kids *desperately* want to like this game. I just don't think the Kinect is designed for very young kids. My 3-year-old can play Cosmic Family on the Wii with only a little help, but getting the sensor to actually recognize her and let her play this has been an uphill battle of frustration and disappointment. Sometimes it sees her without incident, but a lot of the time it just doesn't even notice that she's there.

Like most Kinect games, some of the gestures don't get picked up right away, or are misinterpreted, but at least this is designed to be really forgiving. The animation is very well done, though, and of course she loves the familiar characters. I'd gladly give it 5 stars if it worked as well for the target audience (my daughter) as it does for me.

Find helpful customer reviews and review ratings for Sesame Street: Once Upon A Monster - Xbox 360

After wanting to throw it in the garbage, we just gave the game another try. Can someone please explain why my 3 and 5 y/o can easily navigate Kinect "Adventures" and "Sports" but can not even open the first chapter of this game without extensive help from us? SAVE YOUR TIME AND MONEY! Watch the real Sesame Street and buy your kids a different game; you will spare yourself and your family frustration.

Buy Fom Amazon Now

Saturday, October 25, 2014

Reviews of X-box 360 Backpack By Planet 21

X-box 360 Backpack By Planet 21
Customer Ratings: 5 stars
Buy Now
I bought this backpack recently, and it suits my needs. It is big enough to carry 4 controllers, 360 console, all wires, and if you put your games in some sort of sleeve, it will fit. Overall the appearance is decent, although i did wish that they had an actual pocket for putting controllers, i had to place 3 in the outer most pocket, and 1 in the main pocket, which im sure is an improvisation.

Click Here For Most Helpful Customer Reviews >>

This backpack is a very well made convieniance. It holds the original xbox and the 360 (with a seprate paded case for the 360 consol) its made very durable, and holds controllers and games, along with the cords and gizmos you may need for excellent gameplay.

Best Deals for X-box 360 Backpack By Planet 21

El bolos es muy resistente y con muchos compartimientos, ademas se puede utilizar para otras cosas

Buy Fom Amazon Now

Tuesday, September 23, 2014

Reviews of Limited Edition Xbox 360 Wireless Controller wtih Play & Charge Kit

Limited Edition Xbox 360 Wireless Controller wtih Play & Charge Kit
Customer Ratings: 4.5 stars
Buy Now
This controller is awesome! A very unique controller for people who want to stand out! There's no losing or confusing this bad boy as the bright red radiation symbol is plastered across the face plate. Not shown in detail is the carbon-fiber-esc print on the black areas, giving it just the perfect subtlety.

In the past I had purchased the limited edition red controller, and had to return it because the triggers would squeak, very annoying, and not normal for a brand new controller. I was hesitant at first, fearing that this one would have the same problem, but it doesn't!! No annoying squeak = Happy gamer. Hope this helps someone, Enjoy!

Click Here For Most Helpful Customer Reviews >>

This controller runs a little cheaper than the standard microsoft Xbox 360 controllers with the play and charge kits. I wasn't really a fan of the design on the controller, but for the price, I was willing to overlook the design, especially since this was bought as an extra for other people to use when they come over to play! Since this controller is made by Microsoft, you really do know what to expect, and your expectations are met! Other than the design that I wasn't a fan of, this product is great!

Buy Fom Amazon Now

Sunday, September 7, 2014

Discount Ceton InfiniTV 4 PCIe - 4-channel Internal Cable TV Tuner Card

Ceton InfiniTV 4 PCIe - 4-channel Internal Cable TV Tuner Card for CableCARD
Customer Ratings: 4.5 stars
Buy Now
I was an early adopter of HTPC technology. Windows Media Center and I go all the way back to the original version in Windows XP. Since then, Windows Media Center has matured nicely in Windows 7 and is finally ready for Prime Time. Even if you're not a techy, I strongly suggest looking at this technology, especially if you're fed up with the substandard DVRs the CableCo's charge too much buck for too little bang.

DVR v1.0 used an ATI TV Wonder Digital Cable Tuner. Since there are multiple people in my house, and the ATI tuner can handle only one channel at a time, the Ceton card was a welcome upgrade for DVR v2.0. The installation and configuration is straightforward and will take about 1 hour depending on your level of expertise. Here's a rough outline of the steps you'll need to follow.

1. Pickup a CableCard from your CableCo. (They may tell you a home visit is mandatory, violating an FCC directive. Read on below.)

2. Open up the PC and insert the Ceton InfiniTV card in an empty PCIx slot.

3. Insert the CableCard into the Ceton InfiniTV slot.

4. Visit the Ceton website to install the latest drivers and firmware.

5. Connect your coax cable and reboot.

6. Start Windows Media Center and follow the setup wizards. The first wizard certifies your PC as Cable Ready. The second establishes your channel lineup. Typical configuration time is about 30 minutes.

During your journey to build the perfect HTPC, there are three possible hurdles you may encounter, which are surmountable given some time, patience, and tenacity.

1. Faulty card

2. Poor signal strength

3. Reluctance from CableCo to support CableCard technology

I experienced two of these hurdles, which I'll share with you in the hopes it will bring you to a speedier resolution.

The first card I received from Ceton had a faulty OOB (Out of Band) tuner, which has been documented on several websites devoted to Windows HTPC enthusiasts. To make matters worse, when I initially explained the issue to their tech support department, they ignored my detailed analysis of the issue and sent a canned reply requesting that I jump though a bunch of time-consuming hoops that they would have realized were unnecessary had they actually read my email. After I became more assertive regarding the situation, they apologized, and overnighted a replacement card, which has been running without issue for a month. Since Ceton is a new company, I expect missteps such as these. In the end, they did the right thing and made me a happy customer. I can now record up to 4 programs simultaneously and stream those programs to any XBOX 360 in the house or any Windows 7 PC in the world. (Try doing that with the CableCo DVR!) The recorded programs look and sound great and so does live TV. The diagnostic software is useful and well organized.

As people here and elsewhere have pointed out, the CableCo's are very reluctant to support this technology, even though the FCC has directed them to. Since they will lose substantial income from your DVR rental cancellation, the sales staff will do everything in their power to talk you out of using a CableCard. Then the technician who visits your home will most likely not understand CableCard technology and know even less about Windows Media Center. In other words... they are going to make the whole process as frustrating as humanly possible and you're pretty much on your own. For example, Comcast/xFinity insisted that they had to send out a technician (even though the FCC rules say that they must allow customer self-installs). Once the technician arrived, he had no idea how to set anything up. And to add insult to injury, they wanted to charge me for the visit!

Bottom line is: Why am I paying for an untrained technician to make a home visit that according to the FCC shouldn't be necessary in the first place?

So if your CableCo tries to bully you into submission, ask to speak with a supervisor and refer the supervisor to the rules listed below:

* CableCARD fees have to be the same for everyone, no matter which package you have.

* If your cable company allows any self installs, they must allow CableCARD self-installs.

* Cable companies must support SDV for CableCARD users -this was implied before, now it is black and white.

* By default, all new deployments must be M-Cards (unless you actually request a S-Card).

* Cable companies can include an IP interface in set-top-boxes lieu of a 1394 port.

* One way HD boxes without CableCARDs are no longer forbidden and they don't require IP interfaces.

The irony of course is that DVRs will be obsolete in 5-10 years thanks to advances in on-demand services (Internet TV in Windows Media Center, Hulu, iTunes, Netflix, etc) combined with faster broadband and cellular data speeds. But for now, despite the hurdles I described, this is truly the best DVR option out there. Yes, it's a little pricey, but the money you save in DVR rental fees will pay for the card. If you can get past possible equipment failure and your CableCo's frustrating reluctance to support technology the FCC directed them to, it's all worth it in the end.

My HTPC Specs: goo.gl/dHBKr

I give the InfiniTV 4/5 since the first card was faulty and because the repair process wasn't as smooth as it could have been.

Click Here For Most Helpful Customer Reviews >>

The Ceton 4 tuner cablecard tuner is a marvelous piece of hardware that can solve a long standing problem of how to have High Defintion Cable TV throughout your home without paying $17 a month for each cable box for each screen in each room.

First a warning, your cable provider can really turn an install into a pain if they are imcompetent, not an unusual occurence.

I had no problem installing and getting my Ceton up and running within an hour of it being delivered. I had gone to my local Comcast store earlier in the day and picked up a cablecard. My Ceton was delivered around 2 PM. I had the tuner and cablecard paired up and activated by 3 PM, the big 82" in the living room was looking good.. Wasn't long before it was working in the bedroom on the plasma, then in my den on my work PC and finally the Notebook as well.

Comcast ufortunately managed to completely farkle my account setup details when I returned the original cablecard I had been using in my Tivo a few days later... The Tivo HD is a great device which the Ceton has sent to the showers by the way.

After returning my old cablecard to the Comcast store, the rep there had through total incompetence ended up disabling my cablecard in the Ceton at the house. Drove all the way home only to find that cable TV had stopped working properly. I had to to make another tirp back to the Comcast office again to straighten out the serial number issue. I had no idea what was going on but the phone techs at Comcast support were able to see her mistake but were not allowed/empowered to fix. So back I go to the Comcast store to argue with them for awhile before they would even consider they screwed up. Even after the billing mistake was correctd (wrong cablecard serial number, a typo by the rep supposedly, makes you wonder what is the point of using the bar code scanner to check them in and out). I drove back home thinking she had corrected the information but when I got home and reinstalled the cablecard it still would not work correctly.

This whole sequence of events was so suprising as everything had been fine just 30 mintues before I left the house yesterday to return the Tivo's old cablecard. Heck the Ceton had been running several days already. The tech I now spoke to assured me getting the serial numbers fixed on the account was all I needed to get my Ceton up and running again. I hate to beat a dead horse but the customer service rep that scanned the cards with a bar code scanner so it still eludes me how she could make a mistake on the serial numbers. The only thing I can figure is that it is Comcast I was dealing with after all.

Back home again and back on the phone again, the local Comcast tech support group could not fix the next issue, a duplicate Host ID problem, one that resulted from the mistake made on cablecard serial numbers in the Comcast store, a mistake supposedly fixed. I was about to lose it. My issue had to be escalated, the local office tried but they either did not know what they were doing or lacked the empowerment to make the necessary changes, they tried by gosh, they tried. Thank goodness I have a speakerphone.

Another team took over my case and resolved the problem the next day. Pure imcompetence on the part of the employee at the Comcast store led to all that touble, arghh! Anyway, after many phone calls, a lot of driving back and forth and a lot of standing in line at the Comcast Store I was nearly at my wits end. It is probably a good thing I am not writing a review of Comcast Customer Service as it would be scathing. There are two points I am making here, cable companies just don't seem to be able to do things right and when it comes to cablecards they are sort of deer in headlights and what is so simple in theory, can be a nighmare in practice. The Ceton is great! Good luck with that cable company of yours!

Anyway, assuming your cable company doesn't make your life completely miserable, the Ceton is a great solution, especially if you have the infrastructure to fully support it. It takes a good bit of equipment besides the PC it will reside in before the Ceton's 4 tuners are going to be taken full advantage of. Whole house video is what the Ceton really offers that is new. First you need a very good cable signal going to the Ceton otherwise the picture is going to pixelate and it will ramdomaly drop channels. Ceton provides tools for you to view your signal strenght and quality. I bought one of the Motorola Broadband Distribution Amps offered here on Amazon to bring my cable signal up to snuff. You can't run splitters willy nilly, and if you are doing it right the Ceton does the job of several boxes and you shouldn't need all those splitters reducing the signal to zero.

For reference, the same signal that made my Tivo happy was not sufficient for the Ceton with the latest firmware. Give the Ceton a top flight signal and it will lock to your cable provider's programming very well. Perhaps future firmware will allow the Ceton to work with weaker less clean signals, it really needs a good line, seriously! Tivo has had years to refine their firmware so it is not surpsing that what was good enough to make the Tivo happy is not good enough for the Ceton.

So now that you have gotten a cablecard paired up in the Ceton and solved your signal strength issues...

Okay, what do I mean by infrastructure?

Well 4 tuners is a lot, and unless you are recording every program on the dial you will probably want to share some of those tuners with either other Windows 7 PCs or with some Windows Media Extenders or maybe even a healthy mix of both. You will need to be going through HDMI to your displays big or small.

I used the Ceton Network Tuner Utility to reserve two tuners for my main HTPC, one for my main desktop pc and one for my main notebook. I also have an older HP Windows Media Extender plugged in for good measure. All of them are nicely playing any and all of the channels available though my Comcast service tier. I already had cat 5 ethernet running through my house . I also have a 1gb D-link router and plenty of 1gb switches. Gigabit (1000 mbps) is the only way to go if you are steaming lots of content around your network at the same time. That stuff is really cheap these days.

What does all this give me? I pretty much have HD cable TV in every room that matters with just a single cablecard running in the Ceton. No cable boxes, no eqipment rentals, in case you don't know the first cablecard is free. I hate paying the cable company to rent anything, I even own my cable mode, bought a Motorola right here on Amazon .. and who could ever justify putting HD Cable DVRs in every room?

With the Ceton it is not only possible to have HD Cable in every room,it is practical and if you have the infrastucture you can recoup the Ceton price in 2 years easily. I confess I had all the gear needed to make this work up and running for sometime as I had the local broadcast HD channels running into every room for a couple of years now. If it was not for Comcast, the Ceton install would have been a drop in, no muss, no fuss, cakewalk of an install for me.

Since we mentioned HD Cable boxes, let me also confess I can't stand them and that is why I have been using a Tivo HD for HD cable in my living room since 2007. The Windows Media Center Interface for DVR is much better than what is in any cable company box, better in a number of ways than even the Tivo and you can add more storage for recording whenever the fancy strikes you.

I have a very new Dell Notebook with the latest wireless technology from Intel in it. It is 802.11n but with triple streams, that means it delivers speeds up to 450mbs.. what that gives you is a notebook that handles HD Cable pretty darn well over wireless. I can be out on the patio watching HD cable TV without a network cord, if I ever get a router with the features to match the Intel Nic in the Dell,I could probably stream HD cable to more wireless devices, maybe even watch HD Cable TV streamed to my neighbor's house.

Your individual results using wireless are hard to predict, every house is different and wireless routers vary in quality immensely as do wireless nics. The newest latest Netgear top of the line router, has the hardware to fully support the speed you can get with triple steams, that new technology provides for uninterrupted rock solid HD streaming in most normal environments. But, in your house and with your existing equipment, succes in streaming HD can be stated this way, in some homes with the existing wireless gear, streaming HD works just fine, in others using even fairly new gear will only drive you crazy.

So again your mileage will vary and no promises when it comes to HD TV over wireless.

Wireless HD did not work in my house before the new Dell it worked but it needs to be close to perfect or it is really annoying. I have other notebooks with older nics, I won't even bother with them for HD wireless streaming. The Intel nic in my new Dell notebook is the latest and probably the best PC notebook wireless nic in existence today. It is only now that wirless routers are starting to catch up and support the full wireless speed and bandwith of this amazing Intel Nic. So wireless HD cable can definitely be done if you have the enviroment and your gear is good enough.

The Ceton is not cheap, but nothing else will allow me to watch HD cable in a Media Center Window in one corner of the PC's monitor I am using it to type this review on. This is happening while at the very same time my wfie is watching HD Cable in the master bedroom on the plasma. Not enough HD Cable, the HTPC is also playing a basketball game on the big set in the living room. Someone else could be watching another channel on the patio with the Dell notebook and if I had another Media Center extender (I will shortly) someone else could be sinulataneouwly watching TV in yet another bedroom all from a single Ceton InfiniTV 4 installed in my HTPC.

The Ceton is also coexisting nicely with my HD Homerun dual ATSC tuner grabbing free HDTV from the rooftop antenna. Actually the two tuners (Ceton and HD Homerun) complement each other and the integration is seamless in the Media Center Guide. If the same program is available via OTA I will always watch it from the rooftop antenna, the picture is frankly better. Now that is not due to some limitation of the Ceton. It is just because the cable companies compress the signal to run more channels over the wire, they sacrifice piture quality to do this. Theorectically, there could be six different HDTV shows in action at my houese at the same time using the Ceton and HD Homerun dual ATSC tuners I have on tap. I actually have another HD Homerun sitting on the table over here. I just don't need that many tuners going at the same time.

So if you have the PCs, have the network wiring in place, verified the cable signal strength and maybe even have some Media Center Extender(s) then you can do with the Ceton what has been a practical impossiblity until now, which is HD cable TV viewed throughout your house with just a free cablecard and no cableboxes, sure you still have a cable bill but no rentals and no sluggish hot piles of iron sitting on top of your TV to curse at. Bigger houses with more rooms and more TVs, just add more Cetons and more Win 7 PCs and or Win Media Center Extenders, one Windows Media Center PC supports a bunch of Media Cetner Extenders, I think the number is like 10 extenders for each Win 7 PC. Most people are using Xbox 360s as their Media Center Extenders, the new slim ones are nice and word is the price is going to drop shortly.

If you don't want to use the Ceton at full capacity, you could choose to use the Ceton to watch and record shows for only one TV/display. But to me that is like somebody commuting all by himself to work in a big yellow school bus.

Best Deals for Ceton InfiniTV 4 PCIe - 4-channel Internal Cable TV Tuner Card

I've had this tuner about 3 months now (wasn't on Amazon at that time), and I can say, it just works and it works well It's really what Cablecards should have done 7 years ago. Had some minor concerns about the Comcast cablecard installer, but the Ceton Diag tools even made the installation fairly painless. Running Win7 on an i3, homebuilt HTPC, and things are FINALLY the way MCE should have been years ago the card doesn't seem particularly problematic with incoming signals (I have mine sitting on a 7 way splitter but that includes an internal AMP) and my signal and SNR both look good Card is quick to tuner to other stations, and it even goes to sleep and resumes correctly (YEA!) There is a slight 30 sec pause on system resume while it seems to "sort of CC encryption stuff", but MCE displays the "spinning wheel" for a few seconds, and then your getting all the HD you want. I have this internal turner next to an analog PCI turner (Hauppage) as well as an HDHomeRun on the network Everything seems to co-exist nicely (although setting the guide up the 1st time took some effort). Finally, I was also waiting for the SD HDPrime, as I thought 4 tuners was overkill and pricy but in the end, I'm glad I have the 4th tuner and the extra $100 was worth it We now watch basically all the TV in the house on extenders, and between recording shows, we've had all 4 tuners busy several times Support has been good from Ceton (read the GB forums), and all it all, while pricey, this card is WELL WORTH IT, if you want HD in your W7MC box It's almost enough to make one forget about the pain of the OEM boxes with ATI tuners... Long awaited, and an excellent product!!

Honest reviews on Ceton InfiniTV 4 PCIe - 4-channel Internal Cable TV Tuner Card

I couldn't rate customer support because quite frankly I've never needed any customer support with this, and I've had it about 8 months. But everything else is definitely 5 stars. If you are in the market for a CableCARD tuner, this should be one of the products you consider. It might be expensive, but it's worth every penny....plus you get your money back anyway since you avoid renting a cable box or paying DVR fees. The monthly savings add up, and before you know it, this card is actually free.

Cost aside, I really enjoy not having to use the cable box the cable company has. With the InfiniTV4, I can record 4 HD cable channels at once...something my old cable box couldn't do. I can also add as much storage space as I want, so I don't have to worry about running out of space. And believe me, with 4 tuners, I am recording much more than I used to. I hardly ever watch live TV anymore. I just record everything and watch it when I want to.

Find helpful customer reviews and review ratings for Ceton InfiniTV 4 PCIe - 4-channel Internal Cable TV Tuner Card

I built an HTPC four years ago. At the time, the only option to get HDTV in Windows Media Center was use an HDHomerun tuner. Yes, CableCard was available for HTPCs in 2007, but you had to purchase a system from an OEM manufacturer and it cost way too much money.

Fast forward to 2010. I was one of the first people to receive one of these cards. I must say, the only thing that hurt my experience was Comcast. Without question, this card is unbelievable! It is SIMPLE to install the card. Further, assuming you have a cable technician who has any experience, it is easy to set up in Windows Media Center.

Simply put, this card works. No, I do not get On Demand or Pay Per View (maybe if I call the cable co., but not via my remote). However, what I do get is a tuner that records 4 shows at one time without any problems.

Ceton's customer service is unparalleled. When I told them the trouble Comcast was causing, they contacted a Comcast engineer in New Jersey who fixed everything. All of this was done without question and without fail. They also have fast response times.

Yes, the card is not cheap. However, look at it as an investment. It's an investment in sanity as there are no more battles over what gets recorded. It's an investment in technology because my system can do things that a standard cable box could never accomplish.

I NEVER submit product reviews. Period. This product, however, is awesome.

Buy Fom Amazon Now

Saturday, August 30, 2014

Reviews of Shin Megami Tensei: Persona 4 - PlayStation 2

Shin Megami Tensei: Persona 4 - PlayStation 2
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $16.19
Today's Bonus: 19% Off
Buy Now

For many of you who enjoy the Megaten series, you may already be well aware of this series. Two years ago, Persona 3 broke onto the PS2, creating an influx of newcomers and old school gamers alike. It provided a unique battle system, an intriguing dark story, a plethora amount of characters, and overall a great experience. Persona 4 is a standalone game, bringing many of the features, settings, and atmosphere from P3.

You are a silent protagonist who transfers into a rural area. Soon enough, you find something mysterious and dangerous. On one rainy night, you look into a television. Voices begin to ring, the storm seems to enrage, and the television flickers on and off. Reaching into the t.v, you are sucked into a whole new dimension.

Interesting, is it not? You'll find many mysteries held within the storyline. Unlike the city life in P3, you're in a very small town named Inaba.

The battle system holds its true colors. Although this time around, there are some tweaks. In P3, you were unable to control your allies, as they were under the influence of the AI. All you could really do was give them certain commands. This time around though, you are able to control their every move. These actions include using items, attacking, and defending. The all-out-attack is still implemented and the battle mechanics overall are ALL the same.

For those who have played P3, Tartartus was a large dungeon with many different themes and atmospheres. Instead of that, the dungeons in this game are spread out. Giving a more variety in gameplay. Each dungeon is uniquely themed based on the storyline. One night, you may be going through a steamy spa, the next you may going through an abandoned mall.

Many of the things you find in P3 and, to an extent P2, are all found in Persona 4. If you love the Persona series or you are a newcomer, pick this up, it's well worth your money.

(Side Note: For those who pre-ordered this game, the art-book is quite large (100 pages) and provides a few major spoilers. It's highly recommended you wait to look at it later. Although, the presentation of the package is wonderful, giving both the artbook and soundtrack is awesome).

Pros

+Fast-paced action.

+A great, long story. Develops quite fast.

+Interesting concept. Different from many other RPGs.

+Amazing soundtrack and character voices. It won't disappoint.

+Different endings create a twist.

+Characters have a lot of depth.

+Eerie Atmosphere accompanied with Amazing Artstyle

Cons

-Long adventure may tire some people out.

-Town is somewhat small; not many places to explore.

Click Here For Most Helpful Customer Reviews >>

Sometimes, being a good girlfriend means sitting on the couch and watching him play a game or playing a game together. I'm a moderate gamer, the new controls are generally more complicated than I'm willing to commit to. He is a hard core gamer. Some games are easier to watch than others, and some are easier to play. This review is not for the hard core gamer. This review if for the girlfriend (or boyfriend, who am I to judge?) that sits on the couch and watches.

Persona 4 is a great girlfriend game. We jokingly refer to it as "time to watch the anime". It's a single player game, so my involvement is limited to "don't say that...say this" or "I don't think that's the right answer...." The characters are interesting and the game is very story driven. With the exception of battle days, which don't happen all that often, the game is actually almost entirely story. I won't get into the plot, but if you're a fan of anime, you will enjoy this game. The game play is intuitive and you will rarely find yourself at a loss wondering what you should do next. The Persona fusing is the most complicated thing about the game, and I usually check the laundry or load the dishwasher when it comes to that point in the game. There are many games that I have sat through in defeated resignation, this is not the case with Persona 4. I'd find myself telling him that it's been 3 days, when are "we" going to play the game again! I hate to admit it, but I think I had a little crush on Rise! Great characters, great story, a great time overall.

Best Deals for Shin Megami Tensei: Persona 4 - PlayStation 2

For years I've been playing the same, mediocre RPGs. The names change, but nothing else seems to.

The Shin Megami Tensei series, on the other hand, has been making widely original content from the beginning and hasn't looked back. I sit here and look at Persona 4, and it's predecessor, Persona 3, and I'm just amazed at the amount of content thrown into these games. The games are so deep, I've found myself easily playing 90+ hours, just on the first playthrough. However, I'll be starting my next playthrough soon, because I hadn't even begun to scratch the surface through that 90 hour journey.

Social Links: One of the main things that makes the Persona series so spectacular is it's bizarre popularity system. You make friends. Have serious (sometimes intimate) relationships. Take tests. Become more popular if you get high scores on your tests. Get more friends. And these friendships are merely the tipping point of the game. These Social Links may seem to be pointless at first, even if they do provide some deep stories and hilarious commentary, however, once you cross over to the "other world", you'll find that these mean more to you than you think. Now, remember a few minutes back, when I said it took my 90 hours to finish 1 game? I didn't even get half of the Social Links. There are a freakin ton.

Because you're ranked high socially with so and so, you're able to form stronger and more meaningful Personas, which in turn, will be the main decider in any battle you face. If you have a terrible Persona when facing a random battle, you're dead for sure. And then, just to add a bit more to the mix, as if P4 doesn't want to be like it's father, P3 (which would be fine, if it were), it decides to ALSO make a difference in your own party members. Now, if you're incredibly close to Chie personally, she'll take deadly hits for you; knock out enemies you're struggling with; heal your status ailments. And not only that, but unlike P3, you now have control of all 4 party members. Which makes things a tad easier :)

And by now, if you're still reading this, it probably sounds like these social links are the biggest amount of story this game will get. That's pretty incorrect, actually. These social links are only tiny side plots in this beautiful adventure. The main plot / theme of this game goes beyond the Social Links, and really makes a social commentary on our own world and society today.

Then add the insanely odd style (the art, the colors, the backgrounds, the music) and it somehow manages to work perfectly with the path the own game goes down. Pure genius all around. AND it's on the ps2. It's 40 bucks and it's better than almost any game out so far on the new generation consoles. Come on RPG fans. You need to get into this underrated series already.

Honest reviews on Shin Megami Tensei: Persona 4 - PlayStation 2

Shin Megami Tensei: Persona 4 is not for the faint-of-heart emotionally. No game yet created will be able to tug out as much emotion from you as a full playing here does. Moreover it is, without a doubt, an RPG made for adults. This alone is a feat of epic accomplishment -when has a game (other SMT titles not included) ever used the 'M' rating for anything more than violence, language or sexuality? It today's society, it's hard for us to remember that "adult situations" come up in a lot of other ways, as well. Sure, there are some of those more common elements here, but... no, that's not what makes this "for adults".

In short, if you're willing to open your heart to it and dedicate some of your time to it, Persona 4 will ultimately become the most immersive and emotional RPG you've ever played. The setting, characters, gameplay and its incredible story all combine in perfect harmony to give the result.

For many years, I've wanted to be able to say that a new game was worthy of a highest-possible score (an effective 10/10 instead of just saying 5 starts of 5, which I list for 9 or 10/10 on my scale)... that something else was worthy... and I'm glad it's finally happened. Persona 3 and its FES epilogue version came ever-so-close, but Atlus has taken every aspect of P3 and enhanced it. To put it another way, any excuses anyone might have had to rain some scorn upon Persona 3 are now gone and you'll find yourself hard-pressed to come up with a single criticism of this game.

It's been a long week for me. With a first clear time of 59hr 36min and having received the game 7 days ago (at time of writing this review), it's not hard to realize I've done nothing but dive into Persona 4 at times other than essential life functions. That doesn't include much sleep, naturally. Not a minute of that time was a waste.

...

Alright, enough of the emotional ramblings. I suppose I should probably get to the actual content of the game itself.

The game scenario is pretty standard for an RPG, and if you wanted to simplify it into a single line, you could call it a Scooby Doo murder mystery case. The protagonist is a transfer student to a high school in a small town, events unfold, you gain friends and allies, and you work for a common cause. A serial killer seems to be on the loose, killing people in ways no one can seem to collect any evidence from-to say nothing for finding any suspects. It's not long before you realize that you have a unique but inexplicable ability to try to combat the killer, and the hunt it on. This quick summary is the end of any type of simplicity you could give to P4. ...There's one extra thing worth noting as you begin. The opening movie just can't stand up to what we saw in P3. After all, it'd be damn hard to make a more shocking opening than one where there's a simulation of someone shooting themselves in the head with a pistol.

The bare-bones start to the game lasts roughly 2 hours. It'll be another 2 before anything close to the normal flow of the game begins. It seems your town had some odd weather patterns and some urban myths to match, and the most famous being that watching a TV at midnight on a rainy night will show a picture of someone. Your soulmate, many say. This theory is quickly put to rest as people start to turn up dead. For American players, just a few murders hardly seem like something worthy of forming a such a game around. Just remember that this is Japan-ANY sort of violent crime is pretty much unheard of and a single act can put an entire city on edge. As the plot thickens, you can sense the rising tension amongst your school members and people around town.

Quite quickly, you'll see that the game is unapologetically Japanese. Name tags are used based on relation, school lessons match and general customs are followed. Incredibly off-the-wall is the introduction of a giant fuzzy teddy bear as a character, who'll be sticking around with you the remainder of the game. ...Yea, definitely Japanese. If you're willing to overlook the fluff and fuzz, you will see that he's quite a strong character and a valuable member toward your efforts. If anything you should consider the culture gap content to be a good thing, since it means that only minor adjustments (at most) were made in the translation and adaptation of a North American release.

Game flow is simple and easy to follow. You have school during days, your dungeon adventures occur in the afternoons, and your evenings are free to pursue your studies or do things with your relatives in the house. Days off and times you choose not to battle are when you'll form your "Social Links" and dive into the plethora of sub-stories, and your adventures in total will fall over a calendar year. One important difference between P3 and P4 is that each ally in your team has an individual social link, instead of just the girls. This is a lot more natural and will likely result in substantial guilt when you can't bring along certain members for certain missions... it's unlikely you'll really "hate" any of the characters since you really get to know them all at length.

When you start to have carte blanche over your time, the game seems to be able to sense what you're trying to do and scold you appropriately. After a few trips into battle the first week it was available, I received a phone call from the infamous and series-recurring Velvet Room reminding me that I should be looking to get to know people in my new town. For those not familiar, the Velvet Room is a special place only the protagonist can enter where you'll be able to manage your Personas. Though this is important, a trait of the Persona series is the need to advance your social links with friends so that your Personas can become substantially more powerful as you develop and create them. In all seriousness, a Persona that is a few levels above your main character will make difficult battles substantially easier in a lot of places and gives you access to more powerful abilities. In short, a Persona is merely a facade of yourself that allows you to reveal more of your soul, and thus changes what you can do in battle based on what you put forward.

Another awesome improvement over Persona 3 is the finer details of the plot. Not to say it wasn't complex, but there were times where you could be screaming at your TV wishing your characters would figure out something obvious. These moments are gone-actually, in almost every instance I came up with a new deduction about things it was addressed by others before my turn to speak. Shamefully, I must admit that there were times that my allies figured out some things before I did that resulted in a facepalm for me. This if far from a bad thing, of course! Just more proof of a very well-written story where it seems the authors thought through things and were able to anticipate what players were probably thinking at the time. The end result here is that plot twists are truly a surprise, yet are entirely logical once your team has a chance to sit around and discuss them.

The characters you'll find here combine to make the greatest cast ever assembled for an RPG. Each has quirks, a sense of humor, running jokes, particular matters of irritation, etc.. The cross-character chatting actually gets so intense sometimes that they make very offense remarks to others regarding very serious topics such as gender orientation. Not one of your crew feels at all "boring" and the development of all of them is quite enjoyable.

Always true to themselves, at some point everyone will probably annoy you temporarily and you'll grumble at the direction of your TV while glaring at them. Although (as you might expect in an RPG) all of the characters are dynamic in some way, their cores never change. My favorite instance of this was during a drinking game (yes, seriously) between friends where a particularly philosophical member has been forced into a situation where a lot of his-uh-"Innocence" was to be lost. On the spot and without hesitation, he spits out a haiku perfectly explaining what he has to do. It's not even an obvious thing and you have to REALIZE it's a haiku, though the fact he didn't spell it out for you makes it all the more hilarious. There are so many little moments like this and awesome lines from the whole crew that no cutscene is dull.

...

Regarding the combat system, it's simply flawless. Though a major beef with P3 was the inability to directly control your allies, you now can... though... there were but 3 instances where I actually took control of the entire party. I know it was 3 because I can remember reach time and why I changed! The ally and enemy AI alike are just phenomenal. Similar to the facepalms in the story, I found my group members performing actions to disable or knock down foes that I didn't realize or completely forgot about. It's never a bad thing when your friends help you, and not vice-versa. Combat speed is rather fast if you let characters act on their own, Persona summoning is very crisp (another improvement), and every pleasant quirk from P3 is still there with even more fun battle details added. You'll also be happy to know that you can actually find out what Persona abilities do by pressing Square on the Persona selection menu, since there's no way you'll remember what each strange spell name means on your own.

Of special note are the cross-member interactions during combat. This was already well-defined in Persona 3, but it's improved even further here and the banter between allies is almost continuous. Despite the limited number of lines they have, for some reason it never seems to get old.

Actually, developing your social links with your group members helps play into the changes to the battle system. Depending on how advanced it is, they're able to take a mortal blow for you that would have otherwise resulted in your death and a "Game Over". Better still, they're able to cure you from annoying ailments including the dreaded charm. Quite literally, someone will run up to you and slap you in the face to get your attention. Best of all, if you're willing to push through the entire story for one of your allies, they'll develop the ability to survive a single killing blow to them and this is very strategically important in boss battles. Players of Persona 3 in particular will enjoy this, since taking time to raise your allies basically crippled you in difficult fights.

Another little detail about dungeon improvements is that treasure chests will no longer spit out Yen. That was well and good of course, but also made no sense in P3. To counteract always being poor, the activities you use to increase your character statistics include part-time jobs that pay rather well. Your other primary source of income is the selling of innate materials dropped from defeated foes. Selling these off to a local shop unlocks new weapons and armor for you. Not remotely realistic, but as good of a system I've seen in a modern-era RPG nonetheless.

Oh, and it's been pretty clear from a lot of the other reviews around that you need to do a ridiculous amount of exp grind to really do well. I beg to differ. If you'd like an indication of how much "work" I did, I completed each dungeon twice... once for the storyline and another to defeat optional bosses. In a few cases I did short sorties to particular places to collect items requested by the townsfolk for quests. Do note that although the "fatigue" factor is gone from P3, you no longer recover full HP/SP after returning to the entrance.

...

Moving on to overall presentation of the game, you really can't ignore PS2 limitations anymore. Since the entire development process of Persona 4 has been after the PS3 was launched, it's unfortunate that the limited budget and resources of Atlus couldn't put this on the stronger system. Mind you, the graphics (in combat especially) are as good as you'll ever seen on the PS2, but hopping back to a game in HD will basically make your eyes bug out. Some kind of widescreen mode would have been awesome, but this is a very minor complaint and the lack of it doesn't subtract from the game in any way whatsoever.

The soundtrack is top-notch, as you'd expect from any SMT title. Each separate dungeon has its own background music, which mixes things up nicely while walking around. There are hours upon hours of voiceovers from a talented cast that anime buffs will be able to pick out a few "famous" voices from. Another intriguing thing present this time is "quazi-voiceovers", where the text of a line will appear and you'll only get a short outburst from the other character. This could be a clip of an emotional reaction, or the first few words of the phrase. To me, this shows that Atlus might have loved to have put a voiceover on everything, but could have been running out of disk space. One thing that they made a specific point of including for voiceovers, however, is the "final" cutscene with each social link that brings you up to the max rank. It feels like an extra bonus for your effort and really puts the emotion from everyone out on the table.

...

One thing I always love to talk about is details in games; it's often the little things that really make a scene stick with you or add a good memory to the game overall. The first such thing I saw in the game was when I was eating breakfast with my hosts and finished toast popped out of the toaster. It seems really tiny and insignificant, but it was so unexpected I actually jumped a little in my seat. If you're looking for a "big" example of details, naturally it would be the manga-like marks that appear above the characters quite often which explain their moods. Especially in cutscenes without voiceovers, it helps hold things together well.

I also can't help but mention how well "detail" and dialogue is used in the Persona. As a voiceless protagonist, somehow you're still turned into an incredible character and member of your group. If it weren't for the fact that you're controlling him at all times and his ability to control multiple Personas is unique, you can easily imagine him being just any other normal person at school. It's a damn good feat of writing to allow someone without a voice to be both the "main" character and the strongest in most any sense of the word.

The "mood" is also simply amazing. As you could expect, there is an eventual point in the plot where things have entirely hit the proverbial fan and things look incredibly grim. I can almost assure you that you'll be so sucked in to the game at this point that you'll literally have knots in your stomach waiting for the next horrible thing to happen. This is made all the more exciting by the fact that very few of the major events happen at times you would expect and you get a lot of short term changes you need to cope with.

...

In starting a summary, it needs to be said that this game is not for everyone. It takes dedication to get the most out of this game. Although I'd like to think that anyone who has ever at any point played any type of RPG and enjoyed it would find Persona 4 to be an incredible experience, there are some players that can't handle hours without battle action, or the fact that it's hardly worth turning on your PS2 unless you have at least 1-2 full hours to play in order to make much progress.

I'll kind start to finish this by giving a testimonial of my feelings throughout playing. At 10 hours in, I felt kind of disappointed. At 20, I'd adjusted to this. By 30, I was engaged. Hours 30 to 40 were hands-down the most I've ever enjoyed in any RPG (or game in general, actually). 40-Finish had me on the edge of my seat, and my first time at [AN] ending resulted in my crying for about 10 minutes.

Oh... and as a last impression, I'd like to say that this game answers important questions in life, such as what happens when a protagonist is used as an underage male prostitute (indirectly). Perhaps you'd like to know what hints of fanservice from previous Persona titles would look like. Best of all, you might be curious to know what an 8-bit era dungeon crawling game would look like in 3D, and thankfully such a vital ponderance is answered for you. When's the last time you fought a boss that was a 16x16 block of pixels. That's what I thought.

...

Conclusion-Just an incredible symphony here. At this point I'm not even sure if this truly my favorite RPG, but a somewhat objective view shows what is practically a flawless game that has corrected every imaginable critique it faced in its last release. There is still potential for great leaps forward in the Persona series, but at this time Persona 4 is worthy of the utmost praise for everything it gives you.

Dare I say, Atlus is developing enough of a fanbase around the world now that releases are anticipated at nearly the same level of Square-Enix games? Might we finally have another true powerhouse in the RPG department which is slowly evolving past niche games to things anyone can enjoy playing? We'll have to see what Atlus can put together for the PS3 and/or 360, I suppose. They might not have the budget or resources of the SE-folk, but they have 10x the heart put into their titles right now. Not impressed enough yet? Go ahead and play through again on your cleared data to unlock everything available to you.

Find helpful customer reviews and review ratings for Shin Megami Tensei: Persona 4 - PlayStation 2

I love this game. I have always loved Japanese games since they have very pretty art. I don't like games that are totally fighting styled because I think that is just boring.

There are so few English games that include social interactions of any kind (Except maybe the Sims series), which is just so sad!! A lot of Japanese games have it, which is why a lot of females play Japanese games. Too bad I don't understand Japanese. I think Persona 4 is sort of a game that even female can play (too bad the main character can only be a guy!) I really do hope more games like this come out!! I was so into the game!

Plus the game is hilarious, the story is intriguing too. Usually I stop playing a game after a few days but this one I actually played for much longer than normal!!! If there is a Persona 5, I will definitely buy it!

Actually I just brought Persona 3 FES. Kind of backward but after playing Persona 4, I want to collect this series!

Buy Fom Amazon Now