Showing posts with label xbox wireless controller. Show all posts
Showing posts with label xbox wireless controller. Show all posts

Tuesday, January 27, 2015

Buy Calvin Tucker's Redneck Jamboree - Nintendo Wii

Calvin Tucker's Redneck Jamboree - Nintendo Wii
Customer Ratings: 3 stars
List Price: $14.99
Sale Price: $9.30
Today's Bonus: 38% Off
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I purchased this game for a good laugh, and that is exactly what I got from it. It is a funny game and easy to play. There are several events to play.

1. Backyard Shooting this game was great. You shoot at bears, bottles, cans, birds, etc. A lot of fun.

2. Bottle Opening Contest this was probably my least favorite game. It's funny at first, but pretty pointless.

3. Dynamite Fishing this was the best game out of all of them. You character is in a little row boat throwing dynamite at the fish in the water. Very fun and entertaining.

4. Outhouse Hunt was hard to play at first. You have to find the outhouse in the dark and you encounter bears and skunks along the way that lower your life line.

5. Mower Racing This game was awesome and a lot of fun.

6. Quick Saw Contest (Locked) You have you unlock this game. It's a pretty basic game, you saw a log....good workout for the arms.

7. Toilet Seat Throwing just like horseshoes except you use a toilet seat and plunger.

8. Get Off My Lawn (Locked) I have not unlocked this game yet.

9. Let's Barricade (Locked) I have not unlocked this game yet.

10. Soda Brewer (Locked) I have not unlocked this game yet.

11. Sound Safari (Locked) I have not unlocked this game yet.

Overall, this was a great fun game if you enjoy redneck humor. And to comment on the review that said he/she could not beat the computer, I did.

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How do you rate something like this? Strictly for the game quality, it's probably only 2 or 3 stars. But aas a party game, it's a blast.

Basically, it's a very limited selection of simple mini-games. But the theme is really amusing, and the games are easy to understand, so it's the perfect party game. When I pulled it out at my last party, everyone got a good laugh, and even the non-gamers in the crowd were glued to the set. And the price is definitely right.

Oh, and as for the kids, are they really going to be scarred by farting cows, toilet seats as horseshoes, and an outhouse search in the dark???

Best Deals for Calvin Tucker's Redneck Jamboree - Nintendo Wii

I bought this for my husband who hates video games. How can you not want to play a game that shoots things in your backyard, toliet seat tossing(horseshoes), dynamite fishing, beer bottle opening with your teeth (try not to crack your teeth), outhouse searching (in the dark). It is kind of like My Redneck Wedding on CMT. If you like that you will probably like this game.

But like the show this game is pretty crude for children. Especially the outhouse searching, you try to hold your bladder while trying not to be scared of animals in the dark. The picture shows Rating Pending... But my case shows E+10. (Probably more like 15 and up.)

It would certainly be fun at a grown-up party.

Honest reviews on Calvin Tucker's Redneck Jamboree - Nintendo Wii

Game is a good party game. Not one that I sit down and play alone. Good for some laughs but graphics and navigation through the game is not as highly polished as some of the mainstream games.

Find helpful customer reviews and review ratings for Calvin Tucker's Redneck Jamboree - Nintendo Wii

This game is awsome. I got it as a gag gift for my wife for Christmas to go with our new WII. We have had several WII parties and it is always the hit of the evening. Some of the games may be difficult for younger kids. It just goes to show there is a redneck in all of us. Great buy!!!!

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Friday, December 5, 2014

Buy Star Ocean: The Last Hope - Xbox 360

Star Ocean: The Last Hope - Xbox 360
Customer Ratings: 4 stars
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Having never played a Star Ocean game before, I was a little iffy about picking this one up. I didn't know if it would be another Final Fantasy clone or really stand out amongst the masses of JRPG games that have been hitting the 360 lately. After checking out some pretty decent reviews, I decided to take the leap and pick up the game on a whim.

From the start of the game, I got the feeling that the combat would be a lot like Tales of Vesperia. This is a good thing, as I loved every minute of Tales and for a game to bring up memories of a favorite is definitely a plus. The combat is similar, but not exactly the same. Where Tales used a lot of one button (maybe 2 button) presses to take down most enemies, Star Ocean at least involves a little more strategy. You can whip yourself around bad guys when they least expect it (blindside move) and attack from their rear, issue orders, etc. There's a lot going on in combat, but it's not hard to manage. There are a lot of tools at your disposal, how (or if) you use them, are completely up to you. The combat through the first couple hours of the game remained fresh and exciting, and I actually looked forward to getting new skills and abilities. Where other games kind of throw them at you, I got the feeling SO eases you into them and gives them out a lot less often.

The story in this game is different that most RPGs I have played (remember, I never played the other Star Ocean games). The world suffered after World War 3 and sent explorers into the heavens to find a new home for Earthlings. You play Edge Maverick, one of the chosen explorers on the maiden voyage. That's about all you need to know to get started in the game. Like all games though, something has to go horribly wrong and it does, thus throwing you right into the action (if after a pretty long cutscene). There is a support character, named Reimi, who is your childhood bestfriend. The relationship between the two is definitely going to make for some interesting story elements. While they aren't "in love", they do have a very deep bond between the two of them. As time goes on, it looks like a love interest could form between the two given the right circumstances. And by circumstances, I mean user inputted actions. I didn't realize this was something the series does, but you control the feelings of people towards you (to a degree). For instance, in the first level, you stumble upon a flower patch. Reimi looks at the flowers and says they are beautiful. You are given 3 options to respond... "They are beautiful", "You are beautiful", "You are both beautiful". Obviously, being a chick, she want's to hear number 2 and if you choose that, you are going to increase the affinity between you and Reimi. If you chose the flowers are beautiful, Reimi may be insulted and the affinity between the two of you will decrease. With increased affinity comes increased cut scenes and pivotal moments between the characters (this doesn't just happen with Reimi, you can form bonds with all characters). When an affinity reaches a high enough level, guys and girls can share a room together...leaving the rest up to the imagination.

Graphics are a big thing for me. I love the direction current genre games are taking graphics. Tales of Vesperia was a great looking game, but I'm not too big into the anime scene. Last Remnant was a decent looking game, that had trouble performing/loading. Star Ocean on the other hand, looks great. It's nothing to write home about (a la Gears, MGS, or Killzone 2) but it's a very good looking game! Although the characters do show some anime sides to them (namely the eyes), it's easy to look past because they have normal sized features. But, anime might be your thing so that comment is just opinion. The worlds are varied and the colors are really pretty in some areas. You may not have many stop and smell the roses moments, but you will enjoy the ambiance.

Overall, I'm loving Star Ocean: The Last Hope. It's the perfect RPG to hold us fans over until FF13 comes out this year (or next). If you love collecting things, there's a ton of things for you to do. From enemy data, to battle trophies, room items, ship data, spells, it's all there. It's a collector's dream. Finishing this game is said to take around 40-60 hours, but if you want to complete it in it's entirety (all endings, all collectibles, etc.), chalk on another 30-40.

If you are a fan of games such as Tales of Vesperia, Last Remnant, and other JRPGs, you're going to love this game. If you are more of a western RPG fan (Mass Effect, Fallout 3) like myself, give this one a try. It's got the sci-fi thing going for it and the combat is very fresh. Battles are in real time and fun. Who knows, maybe it will reawaken your love for JRPGs.

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It's been a long time since I wrote a review, but after 300 hours of gameplay, I thought I would make a few points. Star Ocean is a game that, with slightly better writing and development could have been one of the best games of the decade. But it consistenly falls short.

Let's take a bit of a look.

The game is graphically beautiful. Full appreciation is due to the artists and animators. Not just for wandering around the vast multiworld universe that is the setting for the game, but fight animation is also lovingly detailed. Everything is great except for facial expressions. The characters are usually deadpan, and Reimi has a distant stare that is positively chilling.

The story is intricate. Edge and Reimi start out on Earth's attempt to find a colonizable world in order to save the human race from the ruin of a war torn planet. They meet a number of different alien races enlist characters (you wind up playing 4 out of a set of eight characters). Eventually they meet more villanous aliens, uncover a plot to end the universe and have to defeat an evil mastermind. Initially the game is linear, but gradually non-linear elements (such as quests) are introduced and you will do a lot of planet hopping. To some degree there's too much story. The worst example is the infinitely long closing sequence, which is unavoidabe and unstoppable.

Interplayer relationships are interesting as the characters are all quite different. Acting, however, is spotty. The worst example here is the crisis Edge goes through when his actions result in the destruction of a planet. Not his fault, but he spends endless hours whining and beating on himself (massively overacted) before he gets back on track

Gameplay itself is the real problem. The characters are irritatingly difficult to steer, and the precise position needed to accomplish something can be quite elusive. This can get on your nerves. For all the complicated battle options most battles are repetitious and frankly, the bosses are too easy. Or so they are until suddenly they get way to0 hard.

Battle trophy hunting is an important part of character building since you need enough trophies to remove the experience cap and get more than a small handful of things to say while killing mushrooms. Some of these are a matter of pure luck(kill an opponent with exactly the right anount of damage)or really aren't much of a challenge (run away 20 times). None of the other collectables are that hard to get, but they are easy to miss if you don't know that some place is about to be destroyed forever. Which means you will have to play the game at least twice to get the accomplishments. And while I don't mind playing the hack and slash endgame for hours on end, the last thing I want to do is live through Edge's tantrums again.

I have a number of other grumbles, but no doubt you have already figured out that this is a very playable game that simply doesn't live up to its potential. It is a pleasant pass time though so I would recommend it anyway as a good value for the money.

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"Terrible graphics!!!"

That's what stands out when I read all of these reviews. I find nobody that thinks these are great graphics. Hmm. I'll get back to this.

Anyway, Star Ocean: The Last Hope is the fourth of the series. Its roots are in space and time travel, and often takes place on faraway planets, though its protagonist is generally from Earth. The first Star Ocean (Blue Sphere) never came stateside; instead, we got Star Ocean: The Second Story. During a time when the first PlayStation was hurting for role-playing games, this was a breath of fresh air. It introduced concepts that were new to gamers but taken for granted since: synthesis, cooking, and customization. In truth, The Second Story was really a 100+ hour game if you wanted to accomplish all there was to do.

What The Second Story also brought to the table was challenge. Other games were hard, but TSS is known even to this day as having one of the worst final bosses in RPG gaming history, a man known only as Indalecio. His original form was bad enough, but when you went to a certain private action, he became "Unlimited Indalecio", a true GOD that gamers were not worthy of. Being level 99 didn't do you any good either. That's not even counting the bonus dungeon's boss, Iseria Queen, who is even worse. Bottom line the game was blatantly difficult near the end.

Star Ocean: Till The End Of Time was released on PlayStation 2, and it wasn't well received by gamers, mostly because for the most part it deviated from what made Star Ocean so good. But what gamers don't see is that the third game actually added a piece of gaming goodness to the overall series. It introduced a new character in Welch Vineyard, adored by fans, almost to cultish dimensions. It also had a lot of small "throwback" things like science centers named after famous inventors in the previous and subsequent games, and bonus dungeon battles with notable characters from the past. It wasn't a bad game really...and didn't get the fair shake it deserved.

Not too long ago came two PSP remakes: Star Ocean: The First Departure and Star Ocean: The Second Evolution, based on the first and second Star Ocean games, respectively. While the gameplay is identical, these are definitely remakes in that a number of things were changed, most notably the difficulty of the second game being toned down and the skill tree being a lot more friendly than before. For those that never played the first game, First Departure was a great opportunity to find out what the first game was about, and when you play it, you get a better sense of the overall storyline.

Enter The Last Hope. This story takes place prior to the events of the first Star Ocean (using First Departure as a reference point), so if you never played the other games, a lot of the things you'll notice won't go over with you, but if you did play the others, you'll hear music that will remind you of each game, and meet characters that you either recall from the other game or who must be related to others from the previous games. There's definitely a lot of fan service to be had here.

Your protagonist is Edge Maverick, a young crewman on the Calnus. A disaster on Earth has rendered the planet unsuitable for human life, and the SRF (the organization you belong to) has been ordered to seek out habitable planets to identify their viability as a new place to live. If that story sounds familiar, at least somewhat, it's actually quite close to the story in Star Trek III: The Wrath of Khan, and one of the Star Trek: The Next Generation episodes where terraformers are attempting to find planets that would be suitable for colonization. Unlike those however, a space "bubble" knocks you and your other ships off course, causing you to crash land on your first planet. While the plan appears to be quite like Earth, there is a darker side (this story is commonly seen on the original Star Trek). You can hopefully see where I'm going with this...there's also some instances of time travel that are quite interesting, yet infuriating at the same time. You'll end up hopping from planet to planet to achieve your objective.

Now that you have a sense of the basic storyline, let's get to the game itself. As mentioned before, it spans three full DVDs; that's over 13GB of data, for those too lazy to do the math. You can do the install to the hard drive, but be forewarned that there is a going speculation that doing so causes the game to freeze. I did experience a freeze, but I can't confirm for a fact that the install was the cause. I do installs to keep my drive from going out, and don't intend to stop anytime soon. Part of the problem with the spanned disks is that different planets are so large that they literally exist on specific discs. I know other games have the same issue. The problem is that if you wanted to go back to an older planet (and you will have to, for mining and such), you need to insert that disc. What I don't know yet is whether or not you can just install all three discs and avoid the disc swapping altogether. I assume you can, but haven't yet tested that theory. Seems though that you'd still need to swap discs, since the 360 requires the disc be in the drive in order to even access the stored data.

The music in the game is quite excellent, but for the fact that the tracks are quite short indeed. Older Star Ocean games also had short tracks, but keep in mind they were limited by the space on CDs during the PlayStation era. Either they kept the tracks short in order to emphasize the nostalgia, or they just didn't have the space left over to accommodate the music tracks in full. Of particular exception are the tracks from older planets like Roak (First Evolution) where the music from that game is playing, instantly inciting nostalgia. The extremely short, repeating nature of these beautiful tracks is the only issue here. As far as the voice acting, people are complaining about it, but I found it quite good, honestly. I mean compare this voice acting to Infinite Undiscovery or Tales of Vesperia...and you see there is no comparison. At least in this game, the personality of each character is brought to life extremely well, except for maybe Reimi (because she sounds like every other video game heroine). Part of the measure of good voice acting is whether you are emotionally moved by the character when they're speaking about something and yes, some people don't get moved at all by game characters but when someone like Lymle is expressing how sad she is, in a way a child definitely would in the same situation, you can't help but appreciate the voice acting that much more.

In terms of challenge, I found the game to be quite balanced compared to other RPGs of this style. Regular enemies for the most part are not difficult; you do get multiple difficulty settings to choose from, but even on the harder settings you can still reasonably work your way through the majority of regular enemies. They're aggressive, but your characters are even more aggressive. Once you master all of the nuances of battle, you will find yourself breezing through the majority of battles without a scratch. The challenge comes in when you encounter bosses though these behemoths (and they're always behemoths, aren't they) will almost always give you at least a slight challenge, whether it's juggling you in the air, blasting you with flames or freezing you to death. But that's how it should be, in my opinion: regular enemies are moderately challenging, bosses even more so, but neither so difficult as to throw your controller against a wall.

Speaking of battle, the gameplay engine in The Last Hope is a throwback to the older Star Ocean games who really pioneered the action battle along with the Tales series...but The Last Hope threw in just a little bit of uniqueness to break the mold. Here you control your main character as he hacks his way to victory, and yes, you can take control of your other characters as you see fit. But this game offers some flavor. You can do some short range jumps in the four directions; so to the left/right, toward or away from your enemy. This is great if you need to dodge, or cut down distance to your enemy to effectively defeat them. You can also transition from the jump into the Blindside attack, which allows you to quickly run behind your enemy. If done correctly, not only will you dodge the attack, but you will surprise the enemy and do critical hits on their backside. From there you can throw regular or special attacks; even chain special attacks together if you've got a skill that allows you to do so, racking up major damage. Rounding out the feature is the Rush attack, which can be best described as a limit break. When executed, you and another team member will unleash a flurry of blows to one enemy to multiply the damage dealt. I found myself not really using this, simply because it takes a long time to build up the gauge that drives it, and the damage wasn't all that great compared to regular attacking and special moves.

As you fight and pull of special attacks, you'll build up slots on the Bonus Board, which gives you various bonuses such as Exp and Fol. It also can give you free SP which can be used to build up your skills, or HP/MP to heal you after each battle. But be careful; the enemy can destroy part of your Bonus Board if they hit you hard or frequently enough, so you really can't just bull rush every single fight. You need to pay attention and stay on the move in order keep the advantage. The Bonus Board also apparently disappears when you save and cut the game off, which I understand, but don't care for.

Making a return in a toned down fashion is the item creation feature. In Star Ocean 1 and 2, you could create items anywhere you wanted just by having the skill active. That meant cooking, alchemy, blacksmithing, etc...could all be done on the road so you could get stuff ready for that next cheating boss. Star Ocean 3 (Till The End Of Time) did away with this and centralized Item Creation to Welch Vineyard, with some exceptions. The Last Hope forces you to go back to the Calnus whenever you want to do any Item Creation whatsoever. While this does increase the strategy, it becomes a bit of a chore, because not only do you have to do the creation back at the Calnus, but also the recipe creation (you can't just find the recipes out and about and you can't just randomly mix ingredients to make stuff like parts 1 and 2). Some characters are better than others at specific skills, and unlike the previous games, you won't have a situation where the entire team can do blacksmithing or alchemy; each character has a specialty that they stick with, and while each character might have tendencies toward one skill or another, they will never do it better than the one who owns the skill. It is good to see Welch back of course, but her "edginess" has been toned down from part 3. No more witnessing her 'special dreams' here, as she's really just a holographic projection from Earth headquarters.

The Last Hope boasts some rather massive landforms for each planet and expansive dungeons. It will take you a couple of hours AT LEAST to complete a specific area, assuming you're not rushing. This has to do with the size of the areas, but also some of the puzzles that are thrown at you, which honestly aren't bad as..say...Equinox (SNES game), but they're certain to get on your nerves. What's funny is that often the item you need or the door you need to go into is just very cleverly concealed, and when you do find it, you'll likely groan at just how hard you made stuff on yourself. That's what the game does well: force you to feel bad about yourself because it seems like something is really difficult, when it actually is dirt simple.

Okay, boys and girls...the graphics. I save the best for last. All I've seen on every review is how the graphics are poor. Quite honestly, I think people need to upgrade their TVs or they don't know how to configure their TVs properly, because on my DLP LED 61" Samsung (http://www.amazon.com/Samsung-HL61A750-61-Inch-1080p-Powered/dp/B001415FIG/ref=cm_cr-mr-title), this game is as beautiful as they come. I've heard people say Lost Odyssey looks better? Nuh uh. The individual hair strand detail of The Last Hope blows Lost Odyssey away, and at times the true 3D effect is so pronounced as to be mind blowing. The draw distance is the best yet, and looking out on some planets makes you truly feel as though you've traveled to another place; Roak is a prime example of this. I believe what people are having issue with is the bloom lighting effect; it is somewhat strong, but no more so than Gears of War, which is what this game looks like. It uses the Unreal engine, I'm told...as did Infinite Undiscovery, another beautiful game and the game is simply gorgeous, all the way around. There are some intermittent places where the blending was not done properly, most notably in some shadowed areas, but it's the exception rather than the rule. Setting contrast just below maximum, brightness at max, and sharpness midway results in just a striking game. People...upgrade your sets please.

So what are the game's issues? In a nutshell, I wasn't happy with the fact that the Blindside doesn't always execute. You'll follow the conditions explicitly, yet nothing will happen, and then you get put in a spot where you are getting pummeled. Or you'll do the Blindside, it executes, but you get cut off by another attack that didn't even touch you. Or my personal favorite, when you try to dodge enemies on the field, and get stuck behind an invisible object (hit detection issue with some of the scenery) and get attacked from behind. All issues with the engine, and not the overall game, which I find to be quite excellent. Not perfect, just excellent.

In summary: I have no idea what these other cats are talking about putting this game down. This game clearly pushes the 360's capabilities more than most of the other games that are out for the system, and hopefully KOEI and others can sit up and observe how it's done. This is a must buy, in my opinion, and I hope to see other games like this.

Honest reviews on Star Ocean: The Last Hope - Xbox 360

I was a big fan of j-rpgs in my youth. In recent years however I have become a bit melancholy. This is not because J-rpgs have gotten worse. Put simply it is akin to loving a flavor of ice cream but getting sick of it after eating too much.

So when I say Star Ocean Last Hope is a great game and addicting to play that is a testament of quality. In truth I dreaded getting this game. I was afraid I'd get tired of it after playing it a mere 3 hours and put it on my shelf where it would hence forth collect the dusts of obscurity. Imagine my glee when this mishap did not happen!

Before I go into how great star ocean last hope is I figure I will take time to warn you of its' shortcomings first. This game is guilty of having a blond idealistic youth as its' main protagonist. Almost every stereotype you can think of that inhabits sci fi japanese anime settings makes an appearance. The voice acting at times is grating. Not because the voice actors/actresses are bad but because of the lines they are made to read.

If you disdain playfully rambuncious cute nekos , adorable little girls that wave magic wands, big breasted pointy eared milfs, stoic self sacrificing cyborg scientists, the typical childhood girl friend next door, naive feather winged angel babes that come along with the baggage of prophetic nightmares, long haired brooding scythe wielding bishi-boys, and the usual sibling rivalry established between two best friends avoid last hope at all costs. It is not trying to be radically different from other J-rpgs. If anything it is proud of being what it is. Still reading? Still think Last Hope holds merit? Good, because the worst it has to throw at you ends with this paragraph!

The most rewarding aspect of star ocean is its' combat engine. When you wade into battle with enemies after charging them head first it's go time! You will be running around the battle field, jumping, side stepping attacks, stringing together combos, and strategically taking cover so you can fire off your spells without being interrupted. The fights are very much in "real time" and to me the system is much like the Tales series. (Though fans of the Tales games claim it's battle system is still better).

For a guy such as me tired of heroes getting in a perfect line to match their enemies on the other end of the court as if everyone is about to engage in a poetry slam fest or dance off this is a huge ray of sun shine. Combat is last hope is fast, furious, and in your face. It's easy to switch off + take control of each character and whether you like long range attacks or up close attacks you'll find someone that fits your style of play.

"Beats" are styles that give each protagonist different tactics and bonuses when facing their foes. You can also reconfigure everyone's battle ai if a certain series of actions are making you come up short handed. Nothing about this is truly original but it works well and getting a varied number of "battle trophies" makes you feel a sense of accomplishment.

The story in Last Hope is engaging. It will keep you playing to see what happens next BUT also be aware it is not trying to be high-brow literature. Think about any favorite Sci Fi series you have watched. Not every episode blew your mind. Not every character stuck out as memorable. However you tolerated a few lags or annoyances knowing the series would "pick up" in season two or be handed off to a better writer. Last hope is this same roller coaster. The plummeting dips are worth tolerating to get to the exhilarating high points!

To get the most out of last hope there are a few things I'd advise.

1# When you get Bacchus immediatly go to Aeos + Lemuria to mine: Mining is essential for collecting gems and metals to make good stuff when you communicate with Welch who helps you from earth. It can be a pain to neglect this and have to back track later. It may even require switching cds. The moment I got Bacchus I re-visited Aeos and Lemuria to drill for resources.

2# Have Reimi harvest: Whenever you get a chance have Reimi harvest plants and vegetables. Whereas mining is essential to create weapons and armor "plants" are used in recipes to make awesome potions and foods that replenish magic,restore health, and cure ailments.

3# Be balanced upgrading your skills: Do not just pump your combat abilities. Occasionally put points into things such as cooking,alchemy, artistry, robotics, and smithing. These trades aid you when creating new artifacts. Sometimes what you make is better than the merchandise offered in stores.

4# Switch out characters in your idea groups: When you talk to Welch you create teams to invent. Try switching off people in each team until the ideas keep flowing.

5# Do not sleep through a whole voyage...Socialize!: Right before you go to a new planet you have "free time" on your ship. Instead of sleeping until arrival see if your friends and crew mates have interesting things to say. These events sometimes occur after you take a short nap. Depending on how you respond to people will gradually effect the story.

6# It's a Japanese RPG....embrace it, don't be hating!: Lymle says "kay" a lot and some angst ridden people hate her for that reason alone. I find this ridiculous considering she has a decent back story, lovable personality, and is a useful magic user. Look, even in real life our friends have little annoying habits or weird quirks. It's true J-Rpgs capitalize on "cute" "odd" or "sexy time" at every opportunity. While these exaggerations of certain themes can be awkward also remember such things were done in our favorite J-rpgs in the past too. (Even Chrono trigger had it's dose of perverted erotic innuendo + annoying hero habits) If you knit pick enough you'll find "the bad" in every thing. Instead, weigh everything fairly and acknowledge the good as well.

Pros and cons

+Engaging story set after World War 3 in which mankind is forced to reach out to the stars.

+Is the prequel to the first Star Ocean. Fans of the series will get a lot of service!

+Fun exciting combat

+ Environments are interesting to explore. Area puzzles are not too hard to figure out. (For the most part)

+Crafting system is easy to understand.

+Good music

+Characters become more and more likable as you learn about them.

+Socializing is encouraged between planet jumping

+Boss fights are challenging but rarely escalate to being frustrating.

Cons

-Every anime stereotype you can imagine rears its' head screaming. Nothing is subtle. This IS a J-RPG.

At first many of the protagonists seem to come from cookie cutter character molds and they sometimes speak annoying dialogue.

-It's nice to be able to "dash around" enemies the only problem is there are so many of them in certain scenarios "escape" is not always an option.

-Expect to level grind....a lot.

-If you want to make the best objects and do certain side quests back tracking and cd switching become annoying obstacles.

Pro or con?

+/Overall the graphics look beautiful but the faces of some of the characters look as if the designers struggled between "anime" and "semi realism" to such a large degree the end results appear a bit off somehow.

+/Edge Maverick is a bright eyed optimist towards the beginning of the story but a mishap that happens in an alternate dimension makes him mopey for awhile. At least he eventually gets the spring back in his step later on. Personally for me it was nice to see a main protagonist express a large range of emotions. Edge is definetely a cut deeper than Cloud or the typical "silent hero" types. I suppose I can forgive him for being "emo". If I felt responsible for screwing up a whole civilization I would likely act much the same. (And hey, he does move on)

+/Some have said "blind siding" is difficult. This is a combat manuever in which you charge up, jump towards an enemy's weak spot, and do more damage by exploiting their vulnerability. I am actually able to do it once or twice per battle but admittedly when you are charging up it leaves you open to attacks. Perhaps this aspect of combat could have been done better but considering all variables it's still a nice feature.

Rent/buy? This is up to you. If you love J-rpgs and don't mind some lighthearted Saturday morning cartoon fluff mixed with a dash of melodrama and over epic cheese you should bite into this juicy morsel asap. However if you are not big on the whole "Japanese RPG" phenomenon give it a pass and conserve your cash.

Find helpful customer reviews and review ratings for Star Ocean: The Last Hope - Xbox 360

I've played Star Ocean for as long as I can remember, and RPG's are a big part of my life. I played RPG's before the first Zelda game came out and everything was just text-based and I have to say that the Star Ocean series is my favorite "get away from reality" series.

The Good:

Lasting appeal can be about 30 hours or a few hundred hours. To finish absolutely everything in the game might take you about 300-500 hours. The fighting system takes a getting used to just like any other star ocean game, but ultimately it's your choice how far you want to go. You can challenge yourself and defeat the final boss at level 40 if you dare, I've done it and it took about 3 hours to beat without counting the few times that I have died. Like other Star Ocean games, there are post-game events and tons of stuff to do. The graphics are decent as what you'd expect from a A+ title for the Xbox 360 or PS3. This game is a jRPG and like a jRPG expect the difficulty level to be rather high for novice gamers. Once you unlock the final difficulty level, you will find yourself going insane but ultimately become an unstoppable machine by the post-game dungeons. The story is decent, and gets even better if you're familiar with the ancient astronaut theory and related theories because this game is designed with similar ideas and concepts that can be appreciated for what it's worth.

The Bad:

The controls are funky, and the 360 version has upscaling issues with 1080p. Many people have experienced problems when they have 1080p enabled where the game will just crash. Changing it to 1080i or 720p will fix this issue, but you're not getting the best out of the game. As it turns out the problem may come down to one or two spells that cause this issue during battle. Another bad point is that the 360 version doesn't look as crisp nor does it contain the Japanese voices and if you're like me and can't stand the american dubs, it might be worth going with the PS3 version (if possible) just for that reason alone.

Xbox 360 or PS3?

If you have the choice between the two, go with the PS3 version, even if it's a few dollars more expensive (which it may not be). The reason for this is because there are less discs to deal with, you don't have the 1080p issues, the game looks far more amazing on the PS3, and the Japanese voices are selectable. I own the Xbox version but have seen others play the PS3 version and read a lot about it and wish that I had gone with it instead.

As good as other Star Ocean games?

Absolutely! There are some people that are anal about this game, saying it wasn't as good and some people thought that the game focused too hard on the morals (which you'll see within a few hours playing the game) but in reality, how can you beat Star Ocean 2: Director's Cut? It was the last chapter of the series, and a prequel will not be able to have as many crazy story twists like a finale. If you haven't played any other Star Ocean game, this is the perfect starter. It may not feel like the best Star Ocean game, but it's certainly a quality title worth mentioning.

Anything else?

It's quite possible that there will be a new Star Ocean game coming out. A few months ago triace demoed their new game engine with Star Ocean characters that looked next-gen for current gen consoles by utilizing an entirely new game engine and it looks amazing! Now, there's no official word at the moment but I doubt that the Star Ocean universe is over and if it is, there's likely to be similar titles in the future. Infinite Undiscovery is also another game worth mentioning. It isn't as popular as Star Ocean and the quality isn't near as good but it's worth playing if you're into jRPG's. I haven't completed that one but look into it. It's different but in a good way. If you'll excuse me I have to go back and play Skyrim

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Friday, November 21, 2014

Buy Mass Effect Sniper Shooter RPG FPS Game Vinyl Decal Skin Protector

Mass Effect Sniper Shooter RPG FPS Game Vinyl Decal Skin Protector Cover 2 for Microsoft Xbox 360 Slim
Customer Ratings: 5 stars
List Price: $18.14
Sale Price: $10.88
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I'm a HUGE fan of the series and this graffix was a nice addiction to my collection of Mass Effect paraphernalia.

My only "problem" is that the pic of Garrus is at the bottom and a little on the small side~!

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Tuesday, October 28, 2014

Jeep Thrills - Nintendo Wii Reviews

Jeep Thrills - Nintendo Wii
Customer Ratings: 3.5 stars
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I'm not sure why this game is getting such bad reviews... My husband and 2 boys (ages 3 and 5) love this game. They mastered Mario Kart and this game was a no-brainer for them. They are all Jeep enthusiasts (inspired by Dad of course) so maybe that's part of why they love the game. The kids get a kick out of picking their Jeep style and color, and particularly like when the mud flings all over the screen. My 5 year old said it's just like going on the Jeep Jamboree in Vermont. For 20 bucks, this game rocks for the Jeep lover!!

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This is a fun game, plain and simple. My son & I had a lot of enjoyment out of racing our Jeeps, and exploring the maps. The additions of side-paths, & short-cuts (along with hidden jumps, like the stairs!) lends a lot of replay to this title, along with a very approachable game-play.

Is this the best title out there? No. Is this the best racing game, even? No. Is this a fun game, that can be played by all ages? Yes.

In the end, doesn't it matter if you're having fun?

Final review: Fun for the family, probably not for the hard/medium-core gamer.

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You control your jeep with the Wii mote turned sideways. The game is Wii Wheel compatible, which is what I use. The basic gameplay is: gas pedal, brake, steering, and turbos. Steering and turbos is where this game has problems, mainly the turbos.

Firstly the steering, the jeeps don't turn well and that part won't get any better by unlocking other ones, because you can already pick a jeep at the beginning that has 100% handling and the turning isn't great at all. It can be difficult to take some corners and will always decelerate, sometimes completely and causing you to wipeout.

Bringing me to the turbos which you can use as you brake the corners and regain speed by using them. The turbos are the green bars left-side of the screen, they will refill somewhat quickly and you can use a lot or a little by clicking the trigger button. It works similar to Mario Kart's mushroom, except it refills. You must use this very often, if you don't, you miss an opportunity by just letting your turbo boosts just sit idly full. When you initiate a turbo, the camera that follows your car switches views, and makes your car smaller and the screen moves a little faster on the edges. The camera view switch is extremely annoying. It takes away from the flow of racing and it makes it a lot harder to focus on the turns and obstacles in your path. And since you must use the turbos very often, your view will go from BIG, small, BIG, small, BIG, small, etc. You can't turn it off, the option's menu is useless, you can only view the credits or change the volume for sound FX and the music. This is the biggest turn off for me. It didn't bother me too much at first, but after a while when I had to use the turbos at more frequent intervals, I literally got headaches from playing. I quit, went back to the game and still got another headache after thinking maybe it wasn't the game's fault. This is unplayable for me, I've never got a headache from a game or rollercoaster. WAY TOO MUCH camera switching.

Obstacles are easy to crash into and other jeeps can really mess you up by ramming into you. Another annoying part of the game, when you get close to other jeeps it lags like the Matrix effect. By design or flaw, its irritating and takes away from the flow of the racing as well.

The "A" button respawns your jeep and when I found this out I knew it was not a good sign, because the game creators knew that there are spots you can get stuck and it is impossible to move anywhere and whenever I had to use this it was game over, too hard to catch back up. The camera view switches when you reverse so you view backwards, it's kind of annoying since most games don't do this, but just a minor annoyance since you don't reverse too often.

The graphics of the jeeps and environment/race tracks are good, the interface and menu design look unpolished and cheap. I liked some of the shortcuts, the best one was with a tunnel in a mountain you can go through and it exits abruptly so you fly through the air till you land on the road.

Another downside is that you must unlock multiplayer before you can play it and much of the content must be unlocked.

This game had potential with some cool ideas like the refillable turbos and shortcuts. However, it is unbearable because of the turbo-camera-switch. The bad steering and easy crashing don't help either. Ever hear of DSI before? I'll give you a hint, they make lousy games.

Honest reviews on Jeep Thrills - Nintendo Wii

Contrary to what some people say I think the handling is pretty accurate for driving a Jeep on rough terrain. That said, you'd better not make mistakes while you're racing if you're interested in moving your career forward.

It took me several races to get myself in the top 3 on the first track in the game. The AI is totally unforgiving, driving just a shade below professional seemingly all the time. Once I learned some little nuances (I love using the wheel, too many people just yank it around and expect results) and got better at sliding around turns, I started enjoying myself a lot more. Still, hitting something that makes you stop means you might as well just restart, you're almost guaranteed to finish dead last. Why can't your opponents hit some stuff?

There seems to be a lack of really good racing titles for the Wii, and this one probably adds to the problem. When we get MaterNational this one will probably gather dust, but for now I'll take it.

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First let me say that I am a 55-year-old female who was racing against her (reckless) 61 year old brother and we had a blast! However, I may understand some of the negativity this game is getting regarding the handling of the Jeeps. In the beginning of the game you are only given a choice of 4 vehicles. (You earn more choices as you improve.) Directly under each selection there is information about each vehicle's speed and handling. As "we" have deciphered, it goes like this -

The Liberty is Good Steering and Good Speed. (steering diagram shows less bars Higher bars indicate looser steering)

The Renegade is Loose Steering and Good Speed. (steering diagram shows more bars)

The Commander is Fair Steering and Fair Speed.

The Gladiator is Loose Steering and Fair Speed.

(Now that is IF I wrote it all down correctly, but anyway, you get the idea.)

So, for those saying that the handling was terrible, they may have found it much more manageable with a different vehicle.

We had a lot of fun in the game "Competition/Valley of the Gods". The track will also allow you to go the wrong way which brought us more challenges by going head-on at each other and even coordinating jumps for near or mid-air crashes! Well, it's one of our favorite games however we also love the Wii Sports, Mario Cart and I am really enjoying the Wii Fitness. What can I say? Some people never grow up! (now if I just had a grandchild to play with me!!)

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Thursday, October 23, 2014

Review of Zumba Fitness - Kinect - Xbox 360

Zumba Fitness - Kinect - Xbox 360
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $32.95
Today's Bonus: 18% Off
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I was a little suprised to see so many bad reviews. I actually thought this game was pretty accurate to the classes I had been taking. It definitely gives you a work out. The menu options are a little basic and uneventful but if you are using this game for work out purposes, for me anyway, it worked amazing. I worked up a sweat just doing the 20 minute classes (on easy). Because I've taken Zumba classes before, I knew a majority of the steps. I think the people who are claiming that it doesn't pick up their body movements could be misguided. Even on easy, and with a little experience, I found the dance class to be quite fast and with little instruction. This being said, if you are not a pro, it's not going to pick up every single step you do. it's just too fast, there are too many movements from head to toe. I don't have a problem with this personally. It doens't pick up every move I make but I realize the moves are very complex so most likely it's ME who isn't getting it right and not keeping up the pace. It's a lot harder than Dance Central which I noticed a lot of people are comparing it to. If you want a good work out, this is also a good thing. The harder the dances, the harder you work to keep up, and the better workout you get. If I want to have fun with friends I play Dance Central, if I want a work out, I play Zumba.

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Zumba Fitness Kinect

First, I am a total newbie to the Zumba world. That said, I am having a great deal of fun getting in shape using this title. In trying to reach my fitness goals using my Kinect, I have currently tried out EA Sports and Xbox's Fitness Evolved (neither of which I am a fan of after using the similar title Wii Fit), Kinect Adventures (fun, but not really geared towards fitness), and Dance Central (also fun but also not really geared towards fitness).

The Zumba title comes close to meeting all of my personal high level criteria for a great fitness title:

+ Tiered Cardio Workout (*****)

+ Fun Workout (*****)

+ Multiple Activities (***)

+ Workout Calendar (****)

+ Tracks Weight and Calories Burned (0)

What I love about Zumba:

+ I'm only at the beginner level and I'm (grinning but) SERIOUSLY TIRED within 20mins!!

+ I have a lot to learn and am having fun learning it.

+ I look forward to my workouts.

+ The workouts are varied even within the workout so you don't get bored.

+ The 'trainers' and online indicators of 'success' help but don't hinder your psyche (i.e. FUN is the key factor).

+ If you slow down, the music doesn't stop, so if you get tired you can jump back in at full speed at any time.

+ It follows the overall workout rhythm of warm up, high intensity, cool down without ever sitting down.

+ The music is fantastic and so are the dance moves!!

What needs to be fixed or could be improved:

+ The menus are a catastrophe and need to be fixed, but I have learned to navigate them.

+ It would be great for a weight graph feature to be introduced.

+ An estimated calorie burning feature would also be great to see for the same purposes.

Otherwise, this is a great overall body workout and I would recommend it to anyone who likes dancing. I can't speak for those who already know the Zumba moves, but except for the belly dancing (which I already know fairly well and LOVE to do), I found it very challenging, and I love a challenge.

I know some people have complained about it not tracking body movements enough. Personally, the stuff I'm not good at yet, I can't really tell, but it seemed to be more or less on the mark with the belly dancing.

And, really, I'm looking to get a fun, high intensity dance workout, so that's what I'm really concentrating on, as opposed to being completely exacting regarding the moves of the dance instructor at every single second.

Anyway. I hope this review is helpful to Zumba newbies!! If you are ready for a challenge, you'll get one!!

And word to the wise: If you are using Dance Central as a workout, you ain't seen nothin' yet!! Get ready to SWEAT!! I still love Dance Central...but I now only use it to cool down if I still have energy after my Zumba workout (but not enough for more Zumba LOL) and also to play with friends at parties ;)

IMPORTANT NOTE: There are a lot of negative reviews about this product. I can't say for sure, but I very much suspect that those users either do not have Xbox online memberships, or that they wrote their reviews before the online product update came out. As soon as I put the disc in, Xbox Live asked me to download an update, which I did, and I haven't experienced ANY of the logout issues or serious body tracking issues mentioned in the one star reviews.

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My husband and I just bought the Kinect and Zumba Fitness game today and I have to say I love the game! I don't usually review products but I felt compelled to do so since the Kinect version of this game got so many bad reviews on Amazon and I didn't want people to get turned off by that. I didn't have the problem of the game signing me off when I did turns as other reviewers did nor did I have an issue with the game not recognizing my movements, the feedback (red circles that appear around your shoulders, knees, etc.) seemed right on. I had a blast playing this game, the dance moves are sexy and fun, the music is great and on top of it all you get a great workout (I was pretty sweaty at the end and I'm fairly athletic). There was an X-Box update on the game that took place the moment I popped it into my console so perhaps the issues others had with the game have been resolved? I skipped over the tutorial and went straight to the game, starting at the beginner party level, yes the moves start to get more challenging as you keep going through the routine but the moves are repeated and I found that I was able to catch on pretty quickly. I'm looking forward to using Zumba as my morning workout on mornings I don't go to the gym and seeing what the results are! (Plus I may even be able to get the hubbie to join in, get him learning some new dance moves!) ;-)

Honest reviews on Zumba Fitness - Kinect - Xbox 360

I would rate this lower if the scale would allow it. This game does not, I repeat does not recognize your movements. Avoid this game like the plague. I also have Fighters Uncaged and it is 100% better than this title. I am very very disappointed in this title and I can't believe they actually released it in this buggy state. The game repeatedly locked up, and then would sign you out during moves that it instructed you to do. This game did not recognize body movements, and the menu system was incredibly hard to navigate. I took this game back after only having it for 1 hour. I even argued with the pimple-faced Game store idiot to take it back. The game is too buggy to even play. For all the game studios Please create other Zumba games because we want them! Fellow consumers, trust me, this game is terrible. Please save your money as it doesn't work.

We have Kinect Adventures, Kinect Sports, Fighters Uncaged, Dance Central, and Your Shape fitness and they are all better games than this one. I will give you an example of the buggy activity.

The game will ask you to do a spin maneuver, but because you stop facing the camera for a second the game signs you out. Since it signed you out, you then have to go through 5 or 6 menus to get back to where you are.

Here is another example, you will start like we did by going through a little tutorial, but after being on turtle speed for 5 seconds she (the virtual instructor) ramps up to Dancing with the stars speed. What's worse she expects you to try to follow along without providing you any instructions besides "Let's go". To make matters worse, the game then completely stops recognizing your movement. In fact, I just started doing whatever I wanted to do (knee lifts, jumping jacks, punches, hip shakes) and the game thought it was great.

I'm sure that some people will post negative feedback about my review, but honestly avoid this game. I love Kinect and this is the crappiest title on Kinect or any other system that I have every tried. Contact me on Amazon and I can tell you about the other much better Kinect games!

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I really like the workout and the music. I had read all the bad reviews and was hoping that they were maybe just user error but the game is glitchy. I found that if anyone walked behind me or around me during play the game would sign me out. Which is difficult with young children. I could just sign in and hit continue but it was really frustrating and disappointing because the game itself seemed great. I have only played it once so far and did the 20 minute routine. I have never done Zumba but have always been interested in trying it. So far I am impressed, the music was great and the moves are so fun. They don't give instruction, it is more of a watch and learn type of thing. I read reviews for the dvds and they said pretty much the same thing and it is not as hard as I thought it would be to catch on. Plus, the game gives you a little feedback I am not sure how accurate it is since like I said the game did have some glitches. I read there might be an update coming to fix the bugs I hope it's true because then it would be a five star rating for me. I might also try to use the calibration card before my next use

Update: December 20I did the update that fixes the bugs when it came out. I put the game in and the option to download the update pop up first thing which was cool. I saw major improvement right away. I can definitely tell when I am not hitting the moves right. The instructor lights up yellow and green when your doing good. Orange and red when you are off. Also it doesn't sign me out if one of the kids walks into the sensors view anymore, sometimes it picks them up and will say Guest 2 or 3 but it doesn't affect the game play at all. The only time I get signed out now is if I leave the area for a minute, like to go get a drink of water or something. Then all I have to do it hit "Done" on the sign in screen and "Continue Game" on the next and it picks up right where it left off. Basically it takes the same amount of time as hitting pause on the remote. So all in all I think that it is a great game and fun. It's a good way to try Zumba if you already have an XBOX 360 and Kinect, since the DVDs can be pricey and this game is only about $40.

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Tuesday, October 21, 2014

Best Hauppauge HD PVR 2 Gaming Edition High Definition Game Capture Deals

Hauppauge HD PVR 2 Gaming Edition High Definition Game Capture Device with HDMI In and Out and Real Time Passthrough for Use with PC, Xbox 360 and PS3
Customer Ratings: 4 stars
List Price: $199.99
Sale Price: $166.32
Today's Bonus: 17% Off
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To start off, I'm writing this review solely from the perspective of someone using this to record footage from video game consoles (an Xbox 360, in my case), because that's why I bought it and that's all I've used it for so far.

Upon opening the box, I was pleasantly surprised to discover that there was a component cable included, a nice bonus. The first thing you'll notice is how light the device itself is. The all-plastic body and the lack of weight contribute to give it a slight cheap feeling, but this is not reflective of the overall quality of the device, as I'm about to explain.

The HD PVR has pass-through outputs, which means you can plug your console into the PVR and then the PVR into your TV (with the included component cable), eliminating the need to split the signal. I was a little bit worried about any input lag caused by the pass-through, but I was thankful to discover that there is absolutely none. The one downside of this, if any, is that the PVR has to be on for the pass-through outputs to work. It doesn't have to be recording and the software doesn't have to be open, so it's not that big of a deal, but it's just one more device that is sapping power.

After getting everything hooked up, you have to install the included software on whatever PC you're going to be using to record. The software installation was pain-free, although I recommend getting the latest driver updates from their website and the latest software updates through the software itself. Make sure that you do NOT lose the CD, as you can only download the driver from Hauppauge's website, not the included software. One of the downsides of the PVR is that only the included software and a small list of 3rd party software will work with the device. Luckily, this isn't that big of an issue as the included software works great, with minimal issues.

One of the great things about the HD PVR is that it does all of the H.264 encoding on the box itself. In other words, you won't need a high-end PC to record in HD because the HD PVR does all of the heavy processing. You will need a high-end PC to watch and edit HD video, however. Unless you're just archiving or using the PC as a storage device (and then accessing the recorded videos on your 360, for instance), you're going to want a high-end PC to edit and playback the video that you record. There's simply no getting around this: if you want to produce videos in HD, you're going to need the tools for it.

The preview window provides smooth, full-quality video. There is a significant amount of lag between the source and the software preview window, however. If you were hoping to sit at your PC and play by watching the preview window, you can forget it. The input lag will make it impossible.

Overall, the video and audio quality are excellent. This will produce video miles beyond any SDi capture card you have. The device will record in whatever format you input (1080i, 720p, etc.). I would recommend going with 720p over 1080i. The lack of interlacing outweighs the gain in resolution, in my opinion (unless you're taking a screenshot or taking video with little movement). It support frame rates up to 60fps, maybe beyond. Call of Duty: Modern Warfare 2 in 720p at 60fps looks absolutely beautiful. The device lets you change the bitrate from 1MBps to 13.5MBps, so you can increase the quality of the video and sacrifice a small file size, if you wish. I find 8MBps to be a good balance. It allows you to fit 1 1.5 hours into around 5GB, and it still provides video that's good enough for YouTube HD uploads and similar casual usage. If you're going for production-quality video with almost no compression artifacts, you can easily increase the bit rate, but you're going to pay for it in file size and the power it requires to process.

All video is encoded in H.264. The software lets you record in 3 container formats: .TS, which is a generic 'transport stream' compatible with many digital media players; .M2TS, which is compatible with the Sony Playstation 3; and .MP4, which is compatible with the Xbox 360. These are somewhat-confusingly labeled "AVCHD", "PlayStation 3", and "Xbox 360" in the software, respectively. It's important to note that *this has nothing to do with what you're recording from* it only has bearing on what device you want to play back the recorded footage. The MP4 format will play back on an Xbox 360, while the other formats will not. I recommend choosing the format that works best with whatever software you're going to use to edit the video, or whatever device you plan on using to watch the video. Note that most software will be able to open/edit an MP4 file, while I've found less compatibility with the other formats. If you plan to burn footage to Blu-Ray disk, though, go with .TS, as it's the format used on Blu-Ray disks and so your video won't require any transcoding, which is very nice (you can burn a Blu-Ray disk in just a few minutes).

If you don't want your footage encoded in H.264, there is an included converter program that can convert to variety of formats, but I haven't tried it yet, so I can't tell you how well it works.

The only two minor issues that I've had have involved the software. Sometimes the capture program will not recognize the device, requiring you to unplug it from the computer and plug it back in, at which point it should work normally. It's not that big of an issue, and it may be specific to my computer, but it's worth noting.

Secondly, the included playback application, TotalMedia Theater, causes a hard reboot whenever I try to start it. This also isn't that big of a deal because there's lots of other software that can play back the recorded files. Based on searches in which I've found only a couple of mentions about the problem it appears to be a very rare issue, but it's still worth noting. (I'm using Vista 32-bit, for reference).

Overall, the HD PVR is great for recording footage from hi-def consoles like the 360 and PS3. It's easy to use, doesn't require an insanely powerful PC, and produces good-quality video and audio in a good format at a reasonable file-size. Although the price is a bit steep, it's worth it if you really want to record high-quality, high-definition game footage from your 360 or PS3. If you have any questions, feel free to post them in a response and I'll try to answer them as best as I can.

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Here's the summary:

Not a DVR. This is a pass-thru from audio/video source to PC.

Generates H.264 at Baseline Profile 1.0 only -not the High Profile 4.1 that x264.exe-based programs generate. The Baseline H.264 quality is not as good as the High Profile quality using the same bit rate.

Generates default .M2TS files which are difficult to edit -use the .TS file output instead for easier editing.

Arcsoft software is good for capturing and that's it. The software for creating a disk always seems to re-encode -a process that takes my PC days or makes my PC hang.

After capture, I have to use third-party software to finish production.

The product is not an easy out-of-the box solution. Hookup is easy, and the Arcsoft software installation is easy, capturing is easy, but it gets tricky after that.

When you capture, you can set bitrates. I set my 720x480i broadcast to 4.1 MB/s thinking it would be fine. When I made a disk and played it on the Blu Ray player, the video had a horribly compressed look. That was a straight H.264 file from the HD-PVR 1212 unit to disk without transcoding. But when I transcode some other high-quality 480i video using an x264.exe-based application with 4.1 MB/s the video quality is fine.

Now I made the mistake of capturing my first video in .M2TS. Tried to edit it. Lots of software doesn't like .M2TS. I didn't know that then, but I know now. Fortunately I was able to use the freeware TSRemux to convert the .M2TS file to a .TS file. Now apps like H264TS_Cutter and multiAVCHD are happier. Lots of crashes and failures with .M2TS.

Editing. I use H264TS_Cutter to cut out commercials. This app is handy -you take clips you want to save and create a cut without transcoding. This is important in the H.264 video world because transcoding takes days on my PCs, but the H264TS_Cutter makes a cut in minutes. You can also join two files in this manner. H264TS_Cutter has never crashed on me with .TS files. I tried using a little more complicated app for cutting -TS Packet Editor -but I had to reboot my PC after each file edit.

Creating a video disk. I use multiAVCHD. It lets me make a simple menu for the multiple titles. To get this to generate a Blu-Ray format file structure, I had to (after clicking Start) select the button [AVCHD compatible players] -the button [For all Blu-ray players] wouldn't work in my Blu-Ray player.

The size of the output files determines what size disk I can use. I use Imgburn to burn to DVD-5, DVD-9, or BD-25 -this plays in my Blu-Ray player as long as I choose the UDF physical format and UDF 2.50.

That's the quick way of taking the output from the HD-PVR 1212 and placing it on Blu-Ray compatible disk. If all this that I've described sounds like Greek, be wary of this purchase. You'll need to do your homework on using these 3rd-party apps (though fortunately the ones I've described are free) to keep the production time to a minimum and spare yourself days of needless suffering. Had these tools been included and described in the bundled software for this purchase, it would have saved me about two weeks of trial, research, and error.

Best Deals for Hauppauge HD PVR 2 Gaming Edition High Definition Game Capture

June posting

ok I would have given this 5 stars but this comes with current problem with it, this has optical in for 5.1DD recording at this time hauppuage can not get this to work so you are stuck with PCM 2.0 or audio from the analog imputs, now to the rest, it records video at 1920x1080 at same or near Blu ray discs, you have a choice of bitrate constant from 1 to 13.5 Kb or on variable all the way up to 20.2, this records in the same codeec (AVCHD) as blu ray and HD DVD discs, it will take any component imput, I have mine through my receiver where my Dishnet PVR HD, PS3, HD DVD and Oppo DVD player runs through, just for test purposes I tried all my devices and what I test recorded from dishnet, blu ray, DVD and HD DVD the test disc looked no different than the original source, once you capture your source you can then edit or add chapters then you get to add a real cheapo menu and then put in what disc you need to burn either a DVD-R or a dual layer DVD Disc, it takes about 10 minutes to author your recording to Blu ray standard and burn on your normal DVD as a true Blu ray playable Disc, beware once you burn your DVD as a blu ray playback DVD you will not be able to read it in your computer again unless you have a Blu ray Rom or Blu Ray Burner, once and if Hauppuage ever gets the 5.1 DD fixed this could be the killer to blu ray Discs, hauppuage claims by next driver release they will include the 5.1 fix. Beware this is Xp service pack 2 or Vista operating system only, also you must have a fast computer to use this device and its programs, I have a dual core 3.4 gig Intel, 2gigs of ram, 2 500 sata HDD and had to buy a nvidia 7600 512 meg video card to get this up to speed and at the fastest bitrate 13,500 I cant do anything else on the computer, but this is the problem with Hi def, its power hungry, now I can finally put my hi def movies of all 6 star wars and 3 lord of the rings on DVD for 1080i blu ray playback, you can also convert the finished files over to movie factory 6 to burn on a normal DVD for HD DVD playback also.

August update...

Ok been doing alot of capturing, have made 40 dual layer DVDs for blu ray playback and 10 dual layers for HD DVD playback. the video qua;ity is great if you keep it above 7.8 bitrate, only major drawback is no 5.1DD audio, I am now Beta tesing the 5.1DD audio driver right now, wow this makes a huge difference with the sound. Problems still, wont work with the arch software yet, sync problems, but works with TSmuxer. There seems to be heat related issues with some boxes, mine stays on 7, 10, 15 hours at a time never gets overly warm and never locks up. I have done well over 100 captures with this device. Having an Lg blu ray burner and blanks getting below $8 each, this might be the future for capturing and buring HD content at the PVR's full 13.2 to 20.0 bitrate in the future. If hauppauge can just tweak this 5.1DD driver a bit more I think this will be a great little device.

October update,

I am now a beta tester for hauppauge and I finally got 5.1DD drivers and TME software that works, so now I got a card that finally works capturing movies the way I wanted it to, 5.1DD and can also edit with the software and no more sync issues, burn to dual layers DVD's or $4 blu ray discs.

December Update

Ok Hauppauge support finally has Drivers and software out for general public that makes this device work properly. you can capture 1080i from any component ouput using the 5.1DD and you get a great captured TS or M2TS file ready to burn to a blu ray or dual layer DVD with or without menu. since october I have captured and burned over 50 movies onto disc in 5.1DD and they look great, the ones from the 1080p sources look really great. Now I manually record all my movies, so I do not know how this works with a timer or sageTV.

Feb Posting

some here wanted me to post to let you know of known problems with this and dishnet, I find there is no exact problems per say with the PVR1212 and Dishnet, you should know that sometimes when you use this device with the dishnet you get out of sync problems and digital tears in the picture, most, if no all is the blame of dishnet or most likey the channel the show is broadcast from. Example: I have tried 7-8 times to capture and record Spaceballs from MGM HD channel every time its out of sync and every time its being played out of sync on MGM HD over dishnet before I even capture it. Please keep in mind when using this device, HD content is never perfect and they "big hollywood" does not want you to capture and record their programs. So dont be surprised if "they" are always trying anything to foil you capturing a Hi Def Digital program, be it dish, cable, PS3 or HD-DVD. so far I have captured and burned onto dual layer DVD's 130 movies from all such sources all coming out perfect, be it analog, 2DD or 5.1DD audio. yeah where else can you watch on a disc, star wars, lord of the rings, batman, star trek movies in hi def, way to go hauppauge. :)

Honest reviews on Hauppauge HD PVR 2 Gaming Edition High Definition Game Capture

(2008 HOLIDAY TEAM)As long as you know exactly what you are getting with the Hauppauge HD PVR, you won't be disappointed with the performance of this little black box. It is designed for PC Windows users only, although Mac owners can use it with some add-ons.

First, you'll need to understand and accept what this PVR does not do: without any memory or hard drive inside, it does not store video itself, making the PVR label somewhat misleading, and it does not burn video to DVD. To use it, you must hook it up to a PC or Mac (more on the Mac later) for both recording and playback. And it relies entirely on software running on your computer to record, edit, program, and burn Blu-ray format DVDs. The box itself has no controls other than a power button. It has component, composite, and S-video connections (no HDMI) for video, and optical and stereo audio inputs.

So what does it do? It takes the HD signals streaming into it and compresses them in a format that preserves the HD quality in a savable AVCHD file; you can record/save manually or on a schedule. These signals can come from a set top box, camcorder or other video source that can connect with the above inputs. The included ArcSoft Media software for Windows allows you to record on either the computer hard drive or an external one. Once the files are saved, you may use your computer's DVD-R drive to burn a Blu-Ray-compatible DVD or HD-DVD, edit, play back on your computer or television, convert to iPod-, Xbox-, or PS3-friendly format (MOV, MP4, M2TS, or WMV), or share playback within the same wireless network. The included IR blaster can change the channels on your set top box to the one you've programmed to record. Note: the blaster works with the included software and therefore only on Windows.

Chances are, you're going to have to do some thinking before you decide how to set up the PVR. The conversion box is 7.5" w by 6.5" d by 2/5 " h, so it doesn't take up much space itself. However, you will need a computer next to the HD source. For those who don't have their computer in the same room as the set top box, this may mean buying a computer specifically for video, and naturally, that increases the price of the set-up. However, if you don't plan on recording every day, you can hook up/unhook a laptop very easily just pull out the USB cable and your connection, if any, to the television. Hauppauge includes the basic component cables (HD source to PVR) and USB cable (PVR to your computer), but, if you want to play the video back on your TV, you will need to buy the necessary cables/connections for that. As of June 2009, the bundled PC software includes a program that allows your PC DVD drive to play the PVR Blu-Ray-format recordings. Depending on your set-up, you may want to add a USB hub, an external hard drive, and/or Apple TV.

Unfortunately for Mac users, Hauppauge does not support OS X, which means you'll have an additional software expense. Two software packages currently work with the Mac and the Hauppauge. The cheaper and less elegant solution is a program called HDPVR Capture, developed and sold privately by a Hauppauge engineer. The fuller featured, more versatile option is Elgato's EyeTV , but unfortunately, you can't use several of the features because it doesn't communicate with the IR Blaster to change channels. Both programs are available only online, although EyeTV 3 comes bundled with Elgato hardware products. If you can find a workaround for the blaster issue, the EyeTV 3 will be nothing short of awesome. It converts the PVR files to a wide variety of formats used by iLife programs. Hauppauge really needs to work more closely with Elgato to satisfy the rapidly growing Mac population. If you are a serious videophile and Mac user, you'll probably also want a product like Roxio Toast 10 Titanium Pro.

The minimum systems requirements for the PVR are: Intel Core Duo processor, 512 MB RAM (1 GB recommended), graphics card with at least 256 MB memory, and a sound card. Windows users need either the XP Service Pack or Vista 32. I'm using a three year old Intel Core Duo MacBook without any difficulty. I bypass the MacBook's hard drive to save all my recordings on a portable external hard drive, the Iomega eGo 320 GB USB 2.0/FireWire 400 Portable External Hard Drive 34403 (Ruby Red).

Consumers expecting a DVR with onboard memory and playback may be frustrated with the Hauppauge since it requires a computer, but for those who want to capture HD content and do something with it, you've found your equipment.

With special thanks to fellow reviewer Frank Miller.

-Debbie Lee Wesselmann

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Let me say on the record I am very experienced with Hauppauge's line of HD PVRs, having owned the original HD PVR for years. When I heard about the HD PVR 2, I was ecstatic. On to the product.

The unit comes in a slightly smaller, stout box than the HD PVR1. It came with the main unit, power adapter, 2 HDMI cables (cheap, generic kind), AV connector, PS3 Component Cable, USB cable, Install CD, and various booklets.

Installation: 3/5

I plugged the unit in immediately to my Windows 7 PC hoping the advertised pass-through would work out of the box. Nope. The unit requires being on and the driver installed. So, I installed the latest drivers from the website. I eventually reverted to the on-disc drivers because of audio being flipped on the website drivers and problems with the component recording side. I also installed the Arcsoft Showbiz application included easily.

Software: 3/5

I'll say right now I'm not a fan of the bundled software, as I was not a fan of the TotalMediaExtreme software from the HD PVR1. This software does the job, but it is sluggish to record. Before you could disable the picture of whatever you were recording, but that option is now out. Initially, the button on the top would work and simply launch the application and begin recording. However, now it no longer works and I have to manually open the application, which isn't that big of a problem since I don't use it. To get to the capture software, you have to open Showbiz which to me is a bunch of bloatware. It would be much better if the actual recording program was separate from ShowBiz, if it was, I might actually stick with their software. I actually use a command line interface which doesn't use CPU or memory at all compared to the ShowBiz software. Google rcTVCap for more information.

Tweaking the encoder overall works fine. You can adjust the bitrate and recording scaling just fine through the encoder settings. The only problem I have is that when feeding a 480p signal (HDMI or component), it doesn't come out through the recording as 16:9, but correctly through the pass-through. I've tried this with both on disc and website drivers. If for some reason you were to feed a 16:9 480p, it'll be 720x480 which isn't 16:9 (854x480 is 16:9). Oddly enough, there is aspect ratio control in the encoder settings, but they'r grayed out, most likely because it's getting the wrong source resolution. But for 720p and 1080p the unit takes 16:9 ratios just fine.

Build Quality: 4/5

The unit looks much better than the original HD PVR. It's also much smaller, I'd estimate about 30% smaller. The unit doesn't get hot, even running or recording for extended periods. The cables included were of course bare minimum. But I think it was a bonus that they included a component cable for the PS3 and 2 HDMI cables to boot. Really, as long as the HDMI cable works, it's just as good as those "high-end" and high priced HDMI calbes (looking at you Monster). As for sturdiness, it's pretty light and I would guess that if you dropped something heavy like a brick, it would break. However, it should be common sense to not load anything heavy on top of the unit. It's sturdy enough for just placing on a table for extended periods.

Pros:

-Cheaper than other HDMI capture solutions.

-HDMI Capture 1080p30 and 720p60

-"Pass-through" for lag free gameplay (i have a couple thoughts about this).

-Doesn't have very specific requirements (i.e. Blackmagic Shuttle) at least for Windows Platform.

-Comes with HDMI and Component cables

-External, no need for PCI-E slot or high-end computer for that matter.

Cons:

-Installation can be a headache for some people

-PS3 can only be recorded via component (not Hauppauge's fault, due to HDCP on PS3)

-Website support and drivers can be iffy

-Component capture doesn't work half the time (have to restart computer to correct).

-Pass-through requires unit to be on and switched to appropriate channel (hdmi or av/component)

Other thoughts:

As for the pass through. I'll just say I don't exactly believe in it providing lagless gameplay. I compared a straight connection from source to monitor to having the unit connected. The pictures differ. The picture out of the HD PVR2 is ever so slightly fuzzier or less sharp. The colors also seem slightly washed out. I also play fighting games with a passion and I can most often tell if there is some sort of input delay. Unfortunately, I haven't tested through the hdmi connection, but from just playing on the PS3 hooked up via component, it felt like there was some sort of input delay. From my understanding, when converting analog to digital, which I assume is what happens when recording through component, there is definitely delay introduced. To not worry about all this, I use a powered HDMI splitter.

Conclusion:

Overall, the HD PVR has its share of plus-es and minus-es. Normally, I would think about returning a product like this. However, it gets the job done. Right now, it's the only way I can effectively record from HDMI (1080p) without need of PCI-E slots, or ridiculous specific requirements. Plus, I'm able to record via command line which makes the unit even better. I mostly use the unit for recording PC gameplay and so far without a hitch. I won't be using this to record anything from the PS3.

PC Specs:

Windows 7

Intel i7 3.4GhZ

Nvidia GTX 670

16 GB RAM

2x 2TB RAID 0

I will try to update this review as I get more experience with the unit and tack on more hours of recording.

Update: Apparently, the delay introduced when hooking up component through the unit is 60 microseconds, which is no where near one frame delay (60fps setting). So my gut feeling about input delay is most likely wrong. Again, I don't have equipment to scientifically test input delay and can only go off conjecture.

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Tuesday, October 14, 2014

Cheap Ultimate Xbox 360 XCLAMP Repair Kit - 3 Red Light X-Clamp Fix w

Ultimate Xbox 360 XCLAMP Repair Kit - 3 Red Light X-Clamp Fix w/ Arctic Silver Alumina & Opening Unlock Toolkit
Customer Ratings: 4.5 stars
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The XCLAMP repair kit includes all the parts necessary to repair an Xbox 360 exhibiting the "red ring of death", or three flashing red lights. After installing the kit, my Xbox was repaired. However, the instructions included with the kit are very poor, and do not include sufficient pictures/diagrams to accurately depict the disassembly of the Xbox. Moreover, the kit does NOT include the following two tools that are required for disassembly:

1/4" socket driver

VERY small flathead screwdriver (I used something typically used for eyeglasses repair)

Perhaps most importantly, the instructions included with the kit actually miss a critical step for disassembly (which requires the 1/4" socket driver). If you are using this kit, I would recommend the iFixit repair guide, which offers much more detailed and accurate disassembly instructions, pictures, and videos.

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First of all I'll start out by saying that this repair kit fixed my xbox 360 like a charm. I didn't have the Rrod, but my xbox wasn't displaying video anymore, so I gave this kit a shot, and I'm glad I did.

I'll start a more in depth review by reviewing the quality of the product itself first. The kit comes with all the necessary hardware to easily take apart the 360 and reinstall the heatsinks effectivly. The "official" xbox360 opening kit fits like a glove, and it holds up pretty well (the only problem I had was that the pointy part to push down the clips on the outside casing started to bend when I was done, but it still did its job well). The kit also comes with extra washers which helped me out a ton. Finally, this particular kit comes with 3 artic silver products to reapply thermal paste to the heatsinks (you may notice several different kits when you search amazon, most contain the essentials to do the x-clamp fix like the screws and washers while some contain various thermal paste). Artic Silver is probably one of the best thermal pastes on the market, so this is why I choose this kit.

Installation...

The installation took me about 2 hours from start to finish, and for the most part the instructions were detailed and easy to follow. I was able to do the whole installation by myself, but for some parts it would help to have an extra hand or two available especially when reinstalling the heatsinks.

NOTE: I would recommend grounding yourself while you do this since you're working with the motherboard directly, and any electronic circuit board can be destroyed by static electricity. You can ground yourself by touching a metal object before working, also it's best to avoid carpet surfaces if you can.

End Result...

At first when I hooked up my 360 and turned it on it still didn't display video. I figured I'd let it run for a little bit for the thermal paste to take hold, and the heatsinks to reset onto the chips(around 10-15 minutes). I then held the power button in until it turned off. Once I turned it back on I was pleasently suprised to see the video displaying on my 360 without any errors.

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I originally picked this kit up to fix a red ring on my current original production Xbox 360. When I removed the casing of the 360, I noticed a lot of dust had accumulated in it and used an air compressor to clean it out. Before I even started messing with the heat sinks I wanted to try and see if the 360 would power up and the red ring would go away. To my surprise It booted up without red rings!

After fixing the current 360 I had an idea to fix the other original production 360 I had kept around that red ringed. I followed the same process as the first but still a red ring. I started going farther in the directions with cleaning off the old thermal paste, repaste, and reclamp using the parts in the kit. Started it up and no red rings!

Directions were easy to follow and kit was what I expected.

If I need to get another kit to fix another 360, I would choose this one.

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This kit fixed my 360 elite which had a problem where it wouldnt display video anymore. I heard the x-clamp fix would fix the problem and sure enough it did (note: the 360 also had Rrod in the past as well but was fixed and didnt get that error this time).

Thanx for the kit! :)

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The product arrived much sooner than expected. I wasn't sure at first if this was going to work. Followed the instructions and it worked as stated. ALOT cheaper than buying another 360. Much faster to repair. Trying to find all these parts at hardware and electronic stores doesn't make sense. You get it all at once. Saves time, gas and money.

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Monday, September 1, 2014

Reviews of Harry Potter & the Sorcerer's Stone

Harry Potter & the Sorcerer's Stone
Customer Ratings: 4 stars
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Many games based on movies are just bad. For example, the game of Tarzan for psx [stunk] big time, or the Emperor's New Groove, or the Fifth Element. When i heard of Harry Potter coming out for the psx, i tought it was going to be as bad as any game based on a movie. I was a bit wrong. This game is very fun...while it lasts! Check out the good and bad things about it below:

The Good Things:

-Somethings are based on the book

-The characters are just the same as in the movie

-Hogwarts is huge, there is plenty to explore

-You assist all classes including the quidditch practice

-You fight against Voldermort and Quirell

-The magic spells are amazing: Incendio, Alohamora, Wigardium Leviosa, etc.

The Bad Things:

-There are too many things that are not in the book

-Harry Potter doesn't talk

-The conversations between characters are briefly

-The battle against Voldemort is quite pathetic

-The end is very bad

-Many things are briefly described by the narrator in a book

-The forbidden forest is not scary

-Voldemort appears frequently using a green magic

-All the magic used by Harry is basically following the order of bottoms. Example: Press X then O and finally X again: very simple

-Very short and easy

Overall, the game is a worth buying game for any Harry Potter fan.

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I recieved this game about four days ago. I opened the package and began playing it for about three hours. After that time I was about 40% done with the game. The next day, I played a total of three hours, and I was about 75% done. On the third day I played about two hours and completed it. Do you catch my drift?

Now, I would classify myself as a very experienced gamer and have played a number of very difficult games. I would classify this as the easiest game I have ever played on the Playstation console(next to Ridge Racer). I will give it credit, however, the castle and the surrounding area was very well designed, the interactions with other characters is very good, and the levels are fun and interesting.

If you parents are looking for a good game for your 7-12 year old, I would suggest this game. If you are looking to buy for 13+, I would continue my search elsewhere. Overall, this was a very fun and interesting game, but it wasn't very challenging.

Best Deals for Harry Potter & the Sorcerer's Stone

I played a short demo of this game at E3, and it's a 3-D action-adventure game with its setting in Hogwarts. You enter different classrooms to learn spells, then put those spells to use to solve puzzles. I didn't see what Quidditch looks like, but it'll be in there, too. One of the developers told me the PS version has about 10 times the content of the PC version, since the latter is intended for a younger audience. The Game boy and GBA versions are also completely different games, so that should be interesting.

Honest reviews on Harry Potter & the Sorcerer's Stone

That's what I kept telling my 7-year-old ... "your turn in just one more minute!" Very good game! Downright addicting. Like it very much, at least the 50% that I've played (in our house we rent before we buy). I especially liked the graphics, very creepy! Voices are really good too. One rather irritating thing about the game was that the choices given were small ... actually there was only one choice. Only one way, one path through the game and if you can't complete the task at hand, you are stuck. And if your 7-year-old doesn't have a grown-up nearby to help and get them "unstuck", this game can frustrate him! Sometimes frustrated me! But that goes with the nature of any game ... if it was too easy, it wouldn't be any fun!

I noticed in a previous review that someone complained about the directional flying controls. I noticed the same thing, that they were reversed and it made Quidditch darn near impossible to do. Easy fix: go to control options! There's a category for "flying controls" with "normal" and "reverse" options. Makes playing whole lot easier.

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You play Harry Potter beginning his first year at Hogwarts. There is a great deal of exploring to do and its quite fun. There is the huge castle called Hogwarts, the castle grounds and Diagon Alley. The game often bends the storyline of the book. E.X. In the game Hagrid's pet dragon Norbert gets sick, in the book he does not. Also, there is plenty characters to talk to. There is Fred and George, Ron, Hermione, Hagrid, Malfoy, Snape and others. The controls are comfortable for both children and adults alike. You can also learn differant spells.

Gameplay: 7.6 Good

Control: 8.5 Great

Sound: 7.0 Good

Graphics: 5.O Not good...

Overall: 7.7 Good game

Comments: Pretty Good, you should have fun playing this game!!

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