Showing posts with label best deal on xbox 360. Show all posts
Showing posts with label best deal on xbox 360. Show all posts

Sunday, January 4, 2015

Review of Just Dance Kids

Just Dance Kids
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $19.34
Today's Bonus: 3% Off
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Great fun for kids of all ages (yes, even toddlers!) and grownups too. Great variety of songs, both older and current. Easy to follow. 3 levels to choose from: younger kids, older kids and all of the songs together. The lyrics are printed at the bottom of the screen so you can sing along. So, so, so much fun...haven't had this much fun with a Wii game ever. Great exercise too. A whole roomful of people can dance together. You don't have to hold the Wiimote while dancing. Great workout! I'm feeling it.

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I was so excited for my kids to get this game. They have Just Dance 1 and 2 and LOVE THEM. So, I assumed they would love this one too, especially my 4 yr old. My biggest complaint is the choreography. If I choose the Macarena, I expect to actually do the Macarena dance not some oddly choreographed version. And come on the chicken dance is a classic don't mess with it. Some of the dance moves are the same, but most are totally different than the real songs! We are huge Wiggles fans, but none of the dances are the actual dances! My kids were so aggravated because they were ready to point their fingers and do the twist! They know those dances like nobodys business. After 3 songs that they thought they would know the moves to, they gave up. Whoever decided to re-choreograph the dances to the songs made a big mistake. Maybe my kids will give it another chance, but more than likely this one will be traded in for a different game :(

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Detection is quite like Just Dance & 2, more kid friendly, moves OK. YMCA doesn't have the YMCA moves in it; the Chicken Dance doesn't have the Chicken Dance; the Macarena song doesn't have the Macarena moves in it (each one has about half of what you would expect YMCA has Y and M and then ???). I believe the technical term is "What gives?"

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I bought this game for my kids (6 and 9). They enjoyed the original Just Dance, but I thought this might be a little more fun for our younger one. They both ended up having a lot of fun with it. Even our 1 year old was enjoying some of the songs. It goes from songs like the ABCs to Funkytown. The only thing I don't like is having kids singing many of the tracks instead of the originals. They do have some original singers like The Wiggles, and Yo Gabba Gabba. This game wasn't that fun for adults, but it still will give you a pretty good work out.

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We played this game yesterday at a friend's house with a group of 5 kids who ranged in age from 3-12. They all had a great time and burned off a lot of energy! The gameplay was easy, the team play mode was great, and the kids had lots of silly fun. It was my first time playing one of the Just Dance games, and I will definitely be purchasing the other Just Dance games for me and my older kids, because we would prefer the songs by the real artists. For people with younger kids, this game is fantastic fun.

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Saturday, December 6, 2014

Karaoke Revolution Glee: Volume 3 - Xbox 360 Review

Karaoke Revolution Glee: Volume 3 - Xbox 360
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $4.99
Today's Bonus: 83% Off
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The game is OK if you are an avid Glee fan; if you don't watch the show you won't know the arrangements so it may be a waste of time.

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I bought this online and I thought it would be okay to use it here in the middle east! I was really diappointed. Right now, I can do nothing with it!

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This is fun for the kids. Not only can they sing these great songs, but they can watch videos from the show while they do it. It is a bit limited as far as karaoke games go. Great for kids and fun to watch, but if you love to sing you might want to pass on this one.

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I really love the show and if you do too, and love to sing, get ready to get the microphone. Not everyone loves karaoke, so the karaoke Glee lovers only!

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This is a lot of fun because it shows the video of the song from the show while you are singing. I would recommend this to any Gleek.

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Friday, November 28, 2014

Best Sonic Adventure 2 Battle - GameCube Deals

Sonic Adventure 2 Battle - GameCube
Customer Ratings: 4.5 stars
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Sonic Adventure 2 Battle is one of the best Gamecube games ever. I got it about 2 months ago AND I'M HOOKED ON IT!!!! It's so good, I just broke my wrist and STILL playing it. Heck, I'm gonna go play it after I write this review. If your a gamer who likes high speed games, you'll love it. If you like a great plot, you'll love it. If you want a slow and easy game, you'll love the chao raising system. Of course you will have to go through the levels to get the items requiered (My spelling is horrible...) to do it. The Battle system isn't all it is cracked up to be. Each one lasts about 30 seconds. Unless you're doing a race battle which takes about 2 minutes. The hero and dark story is a nice twist on the gaming world. Save the world, or destroy it? (man my fingers are starting to hurt from typing...) The bottem line is...it's worth every penny. If you say this review wasn't helpful, well it should of been. If you say yes, I'll write a beginning walkthrough to get you started-and hooked-on Sonic Adventure 2 Battle.

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This game is Awesome! I never thought I'd be playing Sonic on a Nintendo console but he seems right at home on the fantastic Gamecube! I haven't played the Dreamcast version so I can't compare the two but the graphics for this version are amazing! there is so much detail and it's soooooo fast! When you start your main game you have the choice of playing the hero side with Sonic and friends or the dark side with Shadow and co. this makes the main game even more interesting. The multiplayer is also allot of fun there are seven mimi games three of which have to be unlocked (I'm still trying to get the last one) my favourite is racing down the city streets it's a blast literally!

This is one of the must have titles along with Smash Bros. Melee for the Gamecube. Like it predecessors it's a classic already.

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Who would have thought that after the long Sega Vs Nintendo feuds that Sonic the Hedgehog would finally grace the Nintendo format?

Mario, Luigi and Sonic sharing the same hardware. But does "Sonic Adventure 2: Battle" live up to the hype?

Firstly 12 playable Sonic characters are on this game. The makers of this game give you lots of sonic for all the year's they've deprived us of it. And they deliver it in story mode (1 player) and multi-player battles.

There are 2 sides that you can play on, 'Hero' or 'Dark'. One trying to save the world, the other trying to destroy it. This is an excellent feature as it gives you double the game time. And don't worry about wondering if they're the same levels just with different characters, each side has its own storyline and own levels. The Sonic team did not skimp on missions. Also when you finish both the 'Hero' and 'Dark' one last mission pops up in the middle of the two. An extra stage indeed.

The multiplayer in this game is good also. You can do 3 categories: Shooting, racing or treasure hunting. The racing levels are the best as it allows you to go through past levels Versing your friend while attacking each other. This is depending on how many rings you have, the more rings, the better the attacks. A multiplayer game you earn is that of Kart Racing. Just like Mario Kart except with Sonic characters.

But what you do when you've finished the game and there's no one to play in multi-player?

Well, The sonic team have added their own versions of Tamogotchi called 'Chao'. You feed them, nurture them, teach them and make them grow up to either be Evil Chao or Good chao. A lot of fun can be had and it passes the time very quickly as you can also make chao fight or race each other.

The sound in this game is not what I would have hoped for. It puts voices to all the characters and its not even in synch. One problem I also found with the voice overs is that the characters cut each other off.The music in the background is also tedious as its bad 80's rock with annoying repetitious choruses. This was the main con of the game.

The graphics are good, clear and precise although they could be more sharp. But you don't really notice the graphics when your running 500 miles per second down a bridge road.

The camera in this game definitely needs work as it has a habit of getting into very out of the way angles which its effect is killing you as you can not see where you're going. But it is tolerable.

The storyline itself is also divided into 3 sections. Shooting, Racing and Treasure hunting. The sonic/shadow (racing) levels are the best but only take up 30% of the entire game. The shooting levels are tolerable with Tails/Robotnik but are pretty much just button mashing. The hunting levels with Rouge/Knuckles aren't as bad as people make it out to be. I found all the emeralds pretty easy it just takes patience. Everytime you win a stage you get an emblem which adds to your tally, if you get all 180 emblems you get a level of the old sonic 2 game.

So overall, here's what the game offers.

Pros:

12 characters from the Sonic series on the Nintendo Gamecube

Can play on the 'Hero' side or the 'Dark' side

Chao (Like tamogotchi)

Multiplayer

Lots of Gameplay time

Cons:

Music

Lip synching

Not enough sonic stages

Camera angles

Overall its a good game where the good outweigh the bad. I suggest you rent it first and see if you like the gameplay. Especially if you've never played Sonic before. But this game is definitely for the Sonic fans out there.

It gets 4 out of 5 stars.

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Sonic the Hedgehog used to be a huge hit for the Sega system. Now that Sega isn't a competitor any more, the GameCube has picked up this star and expanded its gameplay.

First, for normal gameplay, you now get to choose from a good or bad team instead of just one character. Each team is made up of 3 individual characters. You can be the "good guys" Sonic, Tails, and Knuckles. Or you can choose to be the "bad guys" Dr. Eggman, Shadow, and Rouge.

Each team through stages in their own path, and the end result of each path comes together. The stages are fun to play, as the various characters have their own styles of missions and quests.

In addition, there is also a multiplayer fighting mode. You can do an Action Race battle where four sonic-like characters (each with their own strengths and weaknesses) get to race along tracks. There are treasure-hunt races, and shooting battles.

For some, the best part are the Chao parts of the game. A chao is a little creature you raise from an egg. Depending on how you raise it, the creature can turn out good and loving, or dark and evil. You can then race your Chaos or let them karate-battle each other. It's your own little GameCube Black-and-White Creature!

Definitely a game with something for everyone, whether your gaming addiction tends towards racing, fighting, or creature-rearing!

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Actually, I will give it a 4.6. There are a few detractors to this game, namely the camera angles and the fact that the BGM is so darn loud during cut scenes...

Otherwise, I don't know what to say. The game is campy and hilariously so. I'm not saying it's like the "Plan Nine from Outer Space" of games. The levels are totally rad. The controls are great and easy. The game is challenging, yet it is never stupidly hard (except for the Final stage...and Final Chase which drove me nuts because it would have been easy except for those blue blob things!!). The chao are disgustingly adorable; I could watch them for hours (castinets!). All in all, more entertaining than a Golden Girls marathon (best show ever!).

Yet, it is still campy. The storyline is cheesy and like something you would see on MST3K (starring....JOE DON BAKER as DR. EGGMAN!) but that makes it all more loveable. Doesn't Eggman have a job or a life outside of persuing Sonic and pals? Poor bloke, no wonder why he's tripped his trolley.

The voices are funny, especially Tails. He sounds like Degrassi Jr. High reject (Tails: Soonic! Have you seen my Cyclune yet? It can rilly fly, eh?) and Rouge reminds me of Sami from Days of our Lives. Also, be sure to listen to the Japanese voices!

The funniest parts come in the lyrics to the Knuckles raps. "I know that it's here, I can sense it in my feet!"--never has anyone rapped that passionately about a anthropomorphic red echidna. The "rock" songs are so cheesy and 80's, they should have been performed by Starship or Mr. Mister. Rouge's songs all sound like someone held Burt Bacharach up at gunpoint and forced him to compose video game music (not that there is anything wrong with that).

I love the two-player mode. My favorite character is thereTikal! It only really, really bugs me that you can't compete against the CPU! Oh well. The "desktop" themes are cute, too.

While not perfect, I think you get a lot for your money. I have not played a Sonic game since Genesis and I always thought the cartoon(s) was(were) wonky. It's nice to see the Sonic Team crew again. All in all, this game is cooler than the Fonz and Orko, driving down the Autobahn in a Delorean with Lawrence "Chunk" Cohen in the backseat, blaring Kraftwerk out the window.

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Sunday, November 23, 2014

Review of Logitech WingMan Formula GP Racing Wheel -USB

Logitech WingMan Formula GP Racing Wheel -USB
Customer Ratings: 4 stars
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For the price, this wheel is an easy way to make driving games more fun. It has fairly good response but don't expect it to operate like a real automobile. Neither the wheel or peddles (gas/break) are as remotely sensitive as a real car but this is after all, just a gaming device and it gets the job done. The software loads easily and works on Windows XP right off the CD. It is also recognized by older software versions like Need For Speed II.

The one caveat is that you should have a flat, fairly smooth surface on which to mount the wheel and you should fasten it on tightly because if you don't, the wheel easily dislodges during the middle of the game and ruins your run.

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Ok, everybody, this is not the force feed back wheel. (.....). This is your down to earth 10" racing wheel with gas/brake pedals that will out do any keyboard control you could ever use. It's a great computer steering wheel that works as it should. It's accurate, simple to set up, and FUN to use. The price is perfect, too.

(....) it has worked flawlessly for me well over a year and is still working perfectly, (Thought I would update this to say that it is now over 4 years old and still going strong). I truly don't believe you could find a better wheel for the price.

It has 4 programmable buttons and 2 paddles, (programmable shifters). The clamping down feature is ideal and doesn't get your legs caught up. The pedals are heavy aluminum and don't move around too much unless you just get caught up in a heated race, LOL. (Gosh, it's made by Logitech! What more could you want?)

I never installed the software, I just plugged it in, (USB), and started driving with no problems. I am also using Windows Home and Professional on two separate PCs.

If you're looking for a wheel, and on a budget, bingo, you found one here.

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Okay, so the pedals don't feel like real automobile pedals. It's a gaming device, people! I'm looking for realism plus fun, and that's what I got. True, it does take a considerable amount of practice to get used to it. Especially if, like me, you've spent years mashing keyboard buttons to play driving games. I'ts a LOT harder using the wheel and pedals, but a heck of a lot more fun! To answer Pedro Couto e Santo's question in his earlier review: 'So... what's the point to buying a steering wheel and pedals if you can actually play driving games better on your keyboard?'. The answer is you can't play driving games with the wheel and pedals the same way you play with the keyboard. You have to re-learn everything. Have fun with your re-education!

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I don't think this particular product is sold new anymore. I use it with GT Legends race simulator game. I think I paid 30 bucks for it two to three years ago. The steering wheel is pretty good and it's fairly repeatable on returning to center. There are four buttons on the wheel you program. Two are used for upshifting and downshifting. XP recognizes the device so you really don't need the software to be installed. Its clamping is not well suited for my particular computer setup but it's workable. If you have regular flat table it should work well for you. You may want to put some soft and sticky material where it grabs the bottom of the table. Hard plastic on a formica surface can slip.

I have had other gaming wheels and pedals and this is the best of the low cost variety.

INSTALLATION TIP;

The default setting ties the brake to gas. You only get to use one at a time. You want them split so you can modulate the brake and gas separately. You have to go into control panel in Windows and make the change in the advanced section of the gaming controllers. The split is better but it's not perfect, but it is better.

PEDALS

The pedals are marginal at best. They slide all over the floor. I use a drawer liner piece of material to help with that situation. I think I will have to mount these to a piece of MDF big enough to allow the computer chair to sit on the piece of MDF with my chair. It is kind of hard to race a simulated race car lap after lap when the pedals are moving all over the floor. It spoils the fun pretty quickly.

The gas pedal is workable with linear modulation. The brakes, however, act more like a on-off switch. I have had to step down the level of difficulty in the racing program to pick up the anti-locking braking feature and stability control feature to keep from spinning out. The GT Legends program let's you replay any race or a hot lap. When you watch the replays you often see two black skid marks during a hard, but typical, braking maneuver.

These simulation games are unbelievably realistic. I know because I race a full size 650 hp car in SCCA events. To go fast you have to be able to threshold brake. With these pedal it's all but impossible to do so. I now understand why regular devotees of racing simulators pay $300 for a set of good pedals. It's the brake modulation that makes it worthwhile.

Like any new controller you have to learn how to use it to get the most out of it. The steering wheel is well sized for the typical race car application. The sensitivity can be adjusted in the GT Legends program.

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First wheel we have bought; was inexpensive and for a child. Seller said it appeared to be new. When opened, the wheel had obviously been opened before and been used. Having said that the wheel was easy to install and use and works well with the driving course simulator.

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Friday, November 21, 2014

Buy Mass Effect Sniper Shooter RPG FPS Game Vinyl Decal Skin Protector

Mass Effect Sniper Shooter RPG FPS Game Vinyl Decal Skin Protector Cover 2 for Microsoft Xbox 360 Slim
Customer Ratings: 5 stars
List Price: $18.14
Sale Price: $10.88
Today's Bonus: 40% Off
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I'm a HUGE fan of the series and this graffix was a nice addiction to my collection of Mass Effect paraphernalia.

My only "problem" is that the pic of Garrus is at the bottom and a little on the small side~!

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Monday, November 17, 2014

Metal Slug Anthology - Nintendo Wii Review

Metal Slug Anthology - Nintendo Wii
Customer Ratings: 4.5 stars
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Rather than write a long review about Metal Slug Anthology for the Nintendo Wii. I decided to give a simple pros and cons review. I hope this review is easy for you to read and understand.

Pro.

* 7 Metal Slugs games in one (Metal Slug 1, 2, X, 3, 4, 5, 6).

* Metal Slugs fans finally get a chance to play Metal Slugs 6 (The arcade game was available to play in Japan but not here in the USA).

* 6 unique, odd, and interesting ways to play Metal Slug Anthology for the Nintendo Wii including the uses of the Nintendo GameCube Controller.

* You can play Metal Slug Anthology anytime you want so no more bringing a butt load of quarters to the arcade plus if you prefer a real challenge you can turn off the Unlimited Continue options and go for the Limited Continues option. (Easy-30 Credits, Normal-20 Credits, and finally Hard-10 Credits. Good luck for those who choose hard mode.)

* Rapid Fire Mode-No more button mashing (You can turn this feature off if you like in options menu or the pause menu.)

With all the good things I just wrote about Metal Slug Anthology for the Nintendo Wii now come the bad things.

Con.

* Annoying loading time between levels. (Don't worry the loading time only last for about a few seconds)

* Out of the 6 ways to play Metal Slug Anthology only 3 seem useful. The other 3 seem useless. (Nunchuk mode should be dubbed lazy mode, Tilt Wii Remote mode and Arcade mode are very difficult and almost impossible to play because you have to hold the Wii Remote up or on it side and tilt the Wii Remote Up, Down, Left, and Right.)

* Depending on which way you play Metal Slug Anthology (not counting the GameCube Controller option.) you have to flick the controller to throw grenades. (which can be a pain sometimes)

* Metal Slug Anthology won't support the Wii Classics Controller. (Come on Nintendo and SNK. A game like this has Classics Controller writing all over it.)

* If you are using the Wii Remote or Nunchuk and you have the Rapid Fire Mode on be very careful because if you are in any slug vehicles and you push the jump button while rapid fire mode is on the game will think you activated the metal slug attack thus you lose your slug vehicles easily especially when you are in a tight spot. ( In case if you are wondering the metal slug attack happen when you push the jump & fire button and the same time thus killing any enemies and enemies vehicles along the way.)

Overall I still recommend Metal Slug Anthology to anyone. Especially those who are looking for some good old 2-D shooter games.

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The Metal Slug games are arcade classics. Giving classic shooters such as Contra a run for their money, Metal Slug truly made shooters a completely different experience. These arcade classics are now available in an anthology package. The games include Metal Slug 1-5, Metal Slug X and the never before officially released Metal Slug 6.

When you begin the game you have all the Metal Slug games from the get go. So you don't have to unlock any of the games, they're all right there from the get go. It's fun to play these games for two reasons. One, it's nice to see just how each game changes from one to the next. The series really evolves as time goes on. Also, they're really tough games that even the most experienced of gamers will have trouble with.

Each game has a unique art style going for it. Each level in every game is literally littered with thousands of enemies and troops. You'll be able to get a hold of weapons like a flamethrower or shotgun to thwart your enemies. You'll also be able to throw grenades. The challenge in these games don't let up, though. It's a good thing that you can give yourself infinite continues. You'll certainly need them. The look and feel of these games hasn't really changed much. It's all still there. The blood, the explosions, the tough bosses. They're perfect emulations.

Part of the excitement with the Metal Slug Anthology, specifically for the Wii, is the immense number of control set ups you can have. There's the standard classic set up which involves you holding your wii remote horizontally (as if you were playing Excitetruck or a Classic NES title from the virtual console) and mowing through your enemies in a classic fashion. You'll flick the remote to use grenades. Another style involves you using the wii remote as a joystick. Another is the basic nunchuck for movement/wii remote to activate actions. There's even a control mode for you to use just the nunchuck. Another control mode involves you tilting your remote to do certain actions. Finally, the Gamecube controller itself can be used to play these games.

All these control set ups seem fantastic, but only two of them are really all that comforting. The wii remote being used like an NES controller and the Gamecube controller setup. Other than that, most of these controls mode are a pain. Also, it's a shame that the classic controller isn't one of the controller setups at all. Metal Slug Anthology is a classic game, yet it doesn't utilize the classic controller at all.

The extras are even more mundane. As you complete games you'll unlock some neat artwork for the art gallery, and some interviews but that's about it. Nothing really outside of that. The interviews aren't spectacular at all. No audio or video to speak of. Just text on your screen for you to read. While the art is nice, it seemed that far more extras could've been included.

To give credit to the Metal Slug Anthology, however, you are getting seven games for a relatively cheap price. To make it even more worthwhile all seven games are actually good, unlike some anthologies where there's usually one black sheep. In the Metal Slug Anthology there is no "blacksheep" in the flock, they're all marvelous games. It's just sad that there weren't enough extras to be included here, and that the majority of the six control schemes are just worthless.

They're fantastic games, but they could've done more with the package.

The Good

+For seven games, the price tag is just right

+All seven games are good games

+Intense, fast, and exhilarating gameplay

+Quite a challenge

The Bad

-What extras there are lack; there could've been more extras

-Of the six control schemes, only two of them seem particularly useful

-Of the six control schemes, the classic controller isn't one of them

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Metal Slug Anthology provides Metal Slugs 1, 2, X, 3, 4, 5 and 6 all in one package. There are a few extras as well, including artwork and text interviews.

This includes every Metal Slug game made, and includes the brand new, never seen Metal Slug 6. In Metal Slug 6, the enemies of the old games join forces with you against a new, nasty enemy. You also get new characters the Ikari Warriors Clark and Ralf from the Kingdom Fighter game.

There are varying levels of difficulty, and also a variety of controller setups to choose from. For example, in one mode you hold the Wii controller sideways, use the buttons to move and fire, but have to actually make a throwing motion with your hand to launch a grenade. Be sure to experiment with all of the different controller styles for a little while to figure out which one best suits your style. It's going to be an adjustment no matter which one you go with, compared with the old style standard controller with lots of button pressing. Yes, it'll be annoying at first. Just tough it out through that period and soon it'll start to seem second nature to do the movements.

The graphics are typical Metal Slug, which means they're not incredibly detailed close-ups of human style faces they are just flying bullets, scrolling landscapes and lots of explosions. Really, you don't play Metal Slug to ogle at finely detailed castles and flowing capes. You play it to blast away thousands of bullets at a never ending stream of enemies, alone or with a friend. These are the types of games where you have a buddy over for the afternoon, sit down for a few hours with a bowl of popcorn and rip through an entire game for fun. It's mindless, it's relaxing, and it's satisfying to win the game.

If you're a fan of the previous games, it's of course great fun to play Metal Slug 6, with its all new enemies, storyline, and levels. If you've memorized all the previous games and levels, this gives you a new challenge to take on. If you've not played the others before, you can catch up on the entire franchise all on one game disc. It's pretty amazing that you can get seven full different games on one disc, for one price.

There's still no speech, but they do provide cut scenes to give you a sense of the story that is unfolding. Easy mode gives unlimited machine gun fire but not as many reward tokens graduate up to harder mode to get the standard pistol fire as your default and to unlock secrets more quickly.

It's a little frustrating when you take on the enemies, because they do not flash to show you if you're hitting an area that can actually take damage. Still, that's a minor complaint in a game this fun. Highly recommended for old school side scrolling fans!

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The Metal Slug arcade machines are notorious for being unbelievably hard. It's not uncommon to find yourself feeding well over $10 into a machine just to finish the game. Multiply that by 7 and you might come close to even $100 if you are playing with a partner.

Instead, invest your dough in the Metal Slug Anthology. The games are perfect arcade emulations and you get infinite continues. They are still very, very hard and you'll never finish a single level with all of your stats intact, but it's a fun ride nonetheless. Some of the games can be a bit samey and you'll finish them all in about an hour. But for chaotic, button-bashing mayhem with loads of explosions and firepower, you can't go wrong with Metal Slug.

Graphics A

Sound B

Gameplay B

Lasting Appeal B-

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Classic games and motion control do not mix.

I bought the Wii version of the MSA as it was cheaper than the PS2 version. I figured since there was a GC controller option, I could hook up my PS2 controller via my controller adapter. I was disappointed to find out the D-Pad does not work. And it wasn't because the adapter isn't compatible since I also tried hooking up a GC controller and using the D-Pad on that, and it turns out that the D-Pad is just not activated in GC controller mode. So the only way to play with a D-Pad is with the Wiimote, which would've been fine, except you have to shake it to throw a grenade. They didn't even give the option for the classic controller. I like using motion controls on Wii games meant for motion control. I like thumbsticks for 3D games. For classic 2D gaming, however, I prefer to keep the controls classic; with good ol'-fashioned D-Pad and buttons.

I highly recommend Metal Slug Anthology; just not on the Wii.

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Monday, November 10, 2014

Review of Xbox 360 64MB Memory Unit

Xbox 360 64MB Memory Unit
Customer Ratings: 4 stars
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I recently purchased an Xbox 360 Core system and needed a memory unit to save my games as the Core system does not come with any memory saving hardware. I decided to purchase this memory unit because of the lower price compared to the hard drive. The unit is stated to hold 64MB worth of storage (in reality the card offers a bit less than the stated 64MB, but it is fine because this is normal).

The Xbox 360 64MB Memory Unit comes with a plastic keychain snap case, a folded instructions/warning sheet, and about a dozen glossy-white label stickers. The unit goes along well with any Xbox 360 system as the color and texture quality matches that of the Xbox 360 systems (particularly that of the original faceplates).

The unit is capable of saving a great deal of games. A massive game such as Oblivion may have a save file size of up to 1MB; using the 64MB memory unit, there will be a lot of remaining storage space for other games.

To connect to Xbox Live or Xbox Live Marketplace, any user with a 360 will need a memory unit or the detachable hard drive to setup a gamer profile. Once a gamer profile is setup, any user can connect to the Xbox Live Marketplace for downloadable content. When the Xbox 360 system is connected to Xbox Live, any updates available for the Xbox 360 system can be downloaded and applied immediately. As I recall, the system updates did not take up a lot of space (I believe they were less than 1MB).

Once connected to Xbox Live Marketplace, users can download a variety of content from movie trailers to game demos. Unfortunately due to the small amount of storage space available on the memory unit, users are limited to downloads based on file size. Xbox 360 game demos average around 700MB and HD content are often more than 100MB, making it impossible to download and view/run any type of demo or HD content with a 64MB memory unit. However, any of the non-HD, 480p content and short clips are downloadable as they require less storage space.

This memory unit is great for those who need a quick fix or require no more than bare minimal support for playing their Xbox 360 games. In the long-run I highly recommend users to skip this product and suggest the purchase of the detachable hard drive instead. The hard drive, as often cheered in the reviews, will offer a lot more function and flexibility for any Xbox 360 Core owner. For example, with a hard drive, users have the ability to play original Xbox titles, the capability of downloading larger file content such as game demos, HD movies and trailers, customizable content, and much more. So depending on which product will serve you best, you decide.

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The XBox 360 Memory Unit holds 64mb of memory in a small white unit, probably 2" x 1.5" x .5". This compares to the hard drive that holds 20 gig. This memory unit is meant to be portable and luckily for gamers, this little memory is WIDELY available so even if you can't find a hard drive for your machine, you should be able to easily find a memory unit.

The nice portability means you can bring the unit along to friends houses to play games that you've partially finished. The unit comes with a solid plastic full-surround case that is relatively sturdy. The case even has a hole cut in one corner, so that you could lock it shut or tie it to your backpack. Of course if someone REALLY wanted to get into the case to steal your memory card, it's not that hard to cut through it with a sharp knife. Still, this should at least deter the casual thief.

The cost for the memory unit is currently $39.99. The memory unit does NOT come with the XBox 360 console so you really need one if not two of them, depending on how much you like to game. In our house we usually like to have at least one memory unit per gamer. That way there aren't any arguments about "You overwrote my game file that I was working on for 1000 hours!!!" It can just take one slip of the finger to lead to sure disaster in the gaming world.

Highly recommended for every XBox 360 owner!

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Microsoft's Core Xbox 360 system does not support the saving of games. You can play the games but all progress is lost. This little memory unit plugs into one of two slots on the front of the console. It only holds 64mb, but with progress in 4 games, I still have 40MB free. The games' box says how much memory is needed to save. Use this if you can't get/afford a hard drive or you want to take your saved games with you.

Pros:

-The flash memory is very reliable -the chance of losing data is slim compared to the risks of a hard-drive.

-Its portable

-Allows you to save games

Cons:

-Small memory size

-Costly for the amount of storage space: 63c/mb vs 0.5c/mb with the hard drive

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It's a memory unit so you can store game saves, your Xbox Live Account information, and any content downloaded through Xbox Live that's "locked" to a particular account. That's all it does. You can't connect this memory card to your computer to use it as an extra storage option either, such as moving music and photos from the computer to view through the Xbox 360. It only connects to the Xbox 360, period.

The Nintendo Wii and Sony PlayStation 3 allow you to use almost *ANY* sort of USB-based storage device, such as external hard drives, or SD card to save and store content, game saves inclusive. Given the level of storage flexibility in the other two consoles, this product simply costs too much money for the extremely limited, one-task-only functionality provided. The same problems plaguing this unit infect the other Xbox 360 storage options, including the over-priced, completely proprietary, non-standard hard drives.

You can buy a multi-gigabyte thumbdrive for the price of this one 64 MB card, but you can't use that thumbdrive to save your Xbox Live Account and Xbox 360 game saves. You can use that thumbdrive to view pictures and listen to music on your Xbox 360, though. Why the disconnect? Why not use USB for game saves and the like? There's something wrong with that sort of business model.

Two stars, for lack of compatibility, no multi-tasking uses, over reliance on proprietary methods, and lack of support for accepted storage mediums and standards.

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Ok, first off just wanted to say that this is a little over priced for the amount of memory it gives you being the reason I gave it 4 instead of 5 stars. For all you people with a life out there and aren't spoiled and/or rich (meaning you didn't get the platinum system) this is perfect. You can save around 20+ games and still use Xbox live. If your a hard core gamer and download all that stuff from Xbox live this isn't what you want. I, myself bought the core system which comes with no memory unit and bought this to save myself some money. I have 12 games saved on the memory unit and Xbox live and still have 44MB left. (10 MB are used for formatting). All I do is play my games and play on Xbox live. THERE IS NO NEED FOR A 20 OR 120 GB MEMORY FOR THE CASUAL GAMER.

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Thursday, September 18, 2014

Logitech Attack 3 Joystick Review

Logitech Attack 3 Joystick
Customer Ratings: 4 stars
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I needed a joystick, nothing fancy just something simple. I bought one that was a little too simple for about $16. I needed ANOTHER one. I found this Logitech Attack 3 one, for also $16. The caliber of the LA3 in quality and use is amazing. This joystick is fantastic. The stick itself is spring loaded but feels like it's gliding. The buttons and trigger are all on hair touches making for easy presses. And the throttle is a gliding scroll button that's very smooth and never leaves where you put it. One hand works the stick while the other works the bottom buttons and throttle. If you need a joy stick for some simple flying and dog fighting, (i.e. Star Wars Galaxies: Jump to Lightspeed) then the Logitech Attack 3 is perfect for you. Low price that delivers way more than it should. If you're a "sim" kind of guy then no, don't get this because it's not a sim stick, it's a joy stick, and it will bring you joy.

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This joystick is solidly built & comforatable during long sessions. It's a pleasure to use. The 12 programmable buttons make it very adaptable ( good for MS Flight Simulator ). Plus, the reasonable price makes it easy to afford. Overall I would recommend it to anyone.

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Unit installed in seconds with no false starts or headaches of any kind. The base is wide and heavy and when placed on a mouse pad doesn't move around at all, even when I get a little too "into" my flight sim games. One can't beat the price either. For flying prop planes, I am very saisfied with the performance.

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I just purchased mine today and am quite happy with it so far. It works quite well with sp2 on xp pro and i didn't even have to reboot. Just plugged it in and away it went. The only criticism i have is it doesn't 'float' the way i thought it would. Moving the stick from one extreme to the other there is a noticable klunkyness to it. The base however is weighed enough and wide enough so it doesnt tilt.

Summary: If you are a beginner you should be thrilled with it. (It's nice not having to wrestle with a mouse to out maneuver the enemy.) But, like somebody has already said, it's not something for the seasoned stick users.

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As the title explains, this is primarily used for simple games such Microsoft's Flight Simulator Series, and I have never had a problem with it on my CPU. Most of the problems come from a CPU not being able to handle the strain of USB devices, which is why USB is not recommended for gaming devices unless there isn't anything else, but for easy going games such as simple flying games with no crazy dogfighting or anything else, this is a great buy. All calibration issues can be solved by calibrating the joystick once a week, even if it doesn't need it. Even though its not stated anywhere, I've done it out of habit and none of the joysticks I've had has been messed up.

But the joystick also lacks a rudder feature which can actually be a problem. That is the one of the two flaws I can find in it. The other is that it doesn't have a 360 degree turning so you have to use the keyboard to switch views.

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Monday, September 1, 2014

Buy Halo 3: The Official Strategy Guide (Prima Official Game Guides)

Halo 3: The Official Strategy Guide
Customer Ratings: 4.5 stars
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There isn't so much complexity, nor are there really a handful of secrets in Halo 3 which require you to actually use a guide. That shouldn't suggest a guide is bad, though. It's a great guide, just not one you'll find yourself in dire need of. However, for what you get you'll more than likely be pleased. It's a very well designed guide and is very well organized. There's a lot of content to swallow but at least the guide is organized and easy to use. Just don't be surprised if you spend a bit more time reading it instead of playing the game.

This guide actually begins with a foreward that explains what you'll find in the guide. Noting that it won't spend a lot of time on the basics and that they really did want to design a good guide. They succeed... almost too well because this is certainly an exhaustive guide. Don't let the size fool you, this is far more detailed than any guide I've ever seen.

Halo 3 doesn't exactly reinvent the wheel. In fact, it plays almost exactly like Halo 2 did. For that the basics section of this guide spends a little too much time reiterating what Halo fans already know. At least it doesn't spend too much time here and if you are new to Halo it'll get you acquainted with the game. In the basics it'll go over basic controls and how to control vehicles and such. Again, nothing veterans will need, but it is good for beginners to take a look here.

The Campaign is where this guide gets interesting. Many strategy guides out there simply focus on one difficulty level: Normal. That's not the case with Piggyback Interactive's guide. This walkthrough has been designed for all difficulty levels. The way they organized it is how it succeeds in doing this. Each section begins with a map. These maps are basically from a birds eye view of the level. They point out weapons, enemy packs etc. for you.

However, the layout is what's interesting. On the map they point out what you should do at each spot. It's brief and to the point. These call outs on the maps are for those going through Easy and Normal. On the facing page is where they give you a ton of detail for what to do on Legendary. Things to do on Legendary are also called out on the map but in the A, B, C format established in other guides. So if you see "A" on the map, look on the facing page at what to do. The walkthrough is designed to help with all the difficulty levels but written with the assumption that you'll be playing through Legendary. Needless to say you can easily use the Legendary tips for the lower difficult levels.

For the gamer who fears spoilers, the walkthrough in all its detailed glory is spoiler free. There's a lot of reading, but it makes sure not to tell you about the story. It also will debrief you after each chapter of the campaign.

The extras chapter is a different story. It doesn't spoil anything, but it is meant to be read only after you've completed the campaign. Here it'll tell you more about Legendary Mode and give you tips. It also talks about the skulls. However, Bungie would not let the authors of the guide reveal the location of the skulls. You know which mission it can be found in but not where in the mission. That doesn't stop them from revealing the effects of the skulls.

There's also a bestiary, info on vehicles and most useful of all, talking about the Score System and the list of achievements. For the score system they also provide great tips to reach the score needed to net yourself achievements.

There is then a huge section of the guide dedicated to multiplayer. Most of this is just showing you maps of the area and providing tips, but they talk briefly about co-op here and they also talk about all the different modes and all the weapons you can get as well. The last thing they mention here is about Forging. It's another section that is generally brief, only helping you to get the basic feel of it.

It's an exhaustive guide, but a good one. You might find yourself a little exhausted with information at times, but at least you know its all there.

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This is very helpful for game play.I would greatly encourage the xbox live gamer to get it because it tells the respawn times for the weapons on each multiplayer map.

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Very detailed strategy guide. The artwork is awesome and the level of explanation from the writers is incredible. A must have for any Halo fan.

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This guide is well written and put together in a fairly logical order. But allot of the higher end details that made the HALO 2 guide great are not included this time around. Bungie (I.E. Microsoft) told/gave prima only the material they wanted exposed. So for the whole story you may need to look else wheres. But for great maps and detailed level layouts that will keep you up to speed until the downloadable content comes out, then look no further.

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Artwork is fantastic and although the game does not require the guide, this is a must-have for any Halo fan.

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Monday, August 25, 2014

Velvet Assassin Reviews

Velvet Assassin
Customer Ratings: 3 stars
List Price: $4.99
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I picked this up from Steam after its initial release. The game seemed to be getting decent player reviews and that usually helps me decide to buy a game or not.

Velvet Assassin is a stealth game at heart. If you've played any of the Splinter Cell games you will be right at home here. However, unlike the PC version of Splinter Cell games this seems to be more geared toward the consoles or XBox 360.

You play as a British spy or secret agent (like James Bond) which is actually a female that has been hospitalized after a unknown tragic accident. As you play through the story you will have various tasks to complete like destroying a fuel depot. Your main task is to get to your targets without being noticed by killing anyone that gets in your way. It's a simple and effective stealth concept however the way you perform these tasks is a bit arcadish compared to many other PC stealth games of the past.

The controls are geared toward a XBox control scheme. You can not navigate the main menus with the PC mouse just the keyboard. The stealth kills are animated cut-sceens which are a bit cheesy to me. Climbing latters, going through doors or crawling under objects are not shown in real time as you will appear on the other side without actually going through the motions.

What saves this game is it's errie and surreal stealth atmosphere. The story is not bad but can get confusing sometimes especially on what happened to her and why she is in the hospital. The music is well placed as you will her creepy sounds when your inside dark hallways and buildings.

The graphics are wonderful and very vibrate. I liked how the designers use color to set the mode in various levels. One level you may have bright reds and oranges and in another level you will have dark greens and blues. This is very creative to make the atmosphere look right for the story plot.

Overall, this game is not very long and you will finish it fairly quickly if you have played these types of games before. I didn't like the console feel but it seems more PC games are just becoming XBox ports where the only difference is that it will play on a PC rather than a console system. This is sad that developers are that cheap and I feel this game is way too expensive for the quality you get. The gameplay does not warrent $50 as the publishers suggest. My advise is to wait until this game comes down to $30 or below due to the length, quality and the fact that there is no multiplayer. You can replay missions in different ways which adds little replay value.

If your looking for a WWII stealth game where you can play as a female British secret agent that stabs Nazi soldiers to death in a immersive atmosphere then Velvet Assassin is a good game. Just don't pay full price for a average steatlh game that resembles a console game to the "T".

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I was curious about this game, since it's release. When I got the opportunity to pick it up...I was pretty amazed. The Physx graphics are good. Gameplay has a bit of a learning curve, but once you figure out the moves, etc...this game is a decent challenge and worth buying. the story was based on a real life WWII British assassin. For the price...the gameplay is fun!

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First the basics:

Video 4.5; Positives include generally crisp resolution in higher settings, excellent use of light and shadow, unique coloring for mood and place. Negatives are few, but I found a couple of scenes too dark in the middle distance to see a foe, and the colors could get a little monotonous.

Sound 5; excellent sound and musical score matched the atmosphere and locations well. Sound effectively used to generate tension when hunted, reinforce atmosphere. German voices add to atmospheric effect and are correct. Screams of people caught in a burning church were appalingly realistic and made me rush to try to save them, immersing me thoroughly (though very disturbing). Music genuinely haunting, especially end theme.

Gameplay 3.5; Positives include stealth ability (similar to Splinter Cell and actually a little like the Theif games. Negatives are the "dream-like" morphine rush, which I never used beyond the first mission because it detrated from the realism and you do not have to to win, the inability to pick up dropped weapons (other than the morphine rush, perhaps the single most unrealistic element of the game), and the fact that generally you can avoid the enemy AI by using vertical movement (go up or down a stair and they lose you). They also seem to lose interest if you stay hidden for ahwile, which is not too realistic, either, but makes sense as a trade-off for gameplay.

Atmosphere 5; like the old Thief games, with their dark visuals and eery music and sound themes, I found myself quite immersed and absorbed in this experience. Teh story is interesting if a bit difficult to pull together early as it's told in falshbacks of a sort. The last missions, from escaping the hospital and then heading into the village, in which Violette is running around in her undies with a Luger, knife and StG43 (one of the first assault rifles, invented by the Germans of course :-)) stretched credulity to some extent; I mean, just where is she stashing the guns and ammo and knife anyway...? The cinematics for stealth kills are actually pretty good, though randomized (might show you using the butt of your shotgun instead of the knife in the groin). I especially liked how Violette gets much more brutal as she vents her frustration and hatred on her targets starting in the hospital escape, often killing them and then stabbing them again and again with abandon nice way of seeing her state of mind.

Replayability 2; Not much, unless you want to play it again at a differnt difficulty level or try some different tactics to maximize experience points, collectibles, etc...

Commentary: Overall, I found the game one of the more enjoyable and engaging PC stealth shooters I have played in some time, despite being an obvious console port (bummer, I pine for the good old days when the PC was king...sigh). Just so you know my bias, I really enjoyed the Thief and Splinter Cell games, and to some extent Ghost Recon Advanced Warfighter 2 (in stealth mode). If you like this type of game, even if a bit linear, appreciate the drama of WW2 espionage and well crafted, atmospheric envionments accented by solid visuals combined with excellent sound effects and music, you will like this game. Be warned as with Thief and Splinter Cell, you cannot 'run and gun' your way through this and live.

Recomended "extra": Use the flare gun for a treat screaming Nazis on fire. Or hit the tank on the flamethrower troops for a similar effect suh-weeeet. And bottom line, what can be better than killing Nazis with a knife, from behind, or roasting them alive?

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Southpeak delivered my purchase of Velvet Assassin on time and on the exact date shipping said I would receive the product. As far as I am concerned they appear to be a reliable vendor.

The game itself is very worthy of its price tag. Although, I believe Steam is selling it for slightly less at $1.99 $2.99. I think. Gameplay is exceptional yet not spectacular. If you own a console I would recommend Splinter Cell: Blacklist. In the genre of stealth video games it rates very high.

Velvet Assassin is not an easy game. I am running Windows 7 on a Dell Inspiron 570 Desktop PC, 64-bit processor with 2.00 GB RAM. As a result of my PC not being built for gaming I had to run Velvet Assassin on the lowest settings possible.

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Like many others here, I like a great stealth game. Thief comes to mind, as do the Splinter Cell games, and I liked them all. Even played Deus Ex HR through trying to be stealth.

Velvet Assassin is a good try. Its set in dreary WW2 settings, and you get to kill all sorts of nazis, so that makes it at least worth trying. Its based on a real life WW2 assassin and secret agent, as well as has cool locations, so that makes it visually appealing in general.

Its a truly austere game, where you get a knife, and a couple of bullets here and there, but there are minimal resources, and you have to make the best of what you can find. I like a good challenge, so I did in fact enjoy parts of the game.

Now for the bad news. As many people have commented, it does suffer from bad consolitis... The worst being that its a checkpoint save system, with sometimes HUGE wait times for a save. You can spend 30 minutes trying to carefully take out several opponents, and then at the last minute, find that you're dead from some minuscule thing you didn't see. Then you have to play the same 30 minute section over and over and over and over. This kills games for me every time. I'm just sick and tired of this showing up in more and more games.... are quicksaves really all that hard to code into a game? Its just lazy on the part of the game developers.

Another unfortunate thing, which I could probably overlook if there were quicksaves, is the fact that sometimes, the enemies seem to know you're there, they come after you and kill you, even though you have no idea why. So no quicksaves, with random deaths, make it just unplayable for long periods of time.

I guess if you have lots of time on your hands, then this could be a good game. Its too bad actually, as the game overall has massive potential, but was failed miserably by the awful save system, and random deaths.

Just a bit of additional balance would have made this a solid 4 star game.

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Monday, August 4, 2014

Fantastic 4: Rise of the Silver Surfer - Xbox 360 Reviews

Fantastic 4: Rise of the Silver Surfer - Xbox 360
Customer Ratings: 3 stars
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I don't know why everyone is so negative.Most games are so complicated that they are not fun.If you liked the movie buy the game.I thought the characters were very well done.Just remember its suppose to be fun.If you want complicated buy the silly war games.This game can be had for well under 10.00 and worth every penny.Its funny but people don't mind shelling out $60.00 for the same old MADDEN year after year with no complaints.I have never paid that kind of money for a game and never will especially with Amazon around.So if you pay that kind of money its your problem so don't knock the game because of the price.Highly recommended game.

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This game will let down anyone playing it on the 360 they threw this together in a few weeks and didn't take advantage of the 360's processing power. The graphics are worse than would be expected for the older XBox, the gameplay is lacking, minor bugs hamper gameplay and the game is not much fun. I rented this and beat it in a few hours, picking up a few hundred achievement points in the process, but never found it to be challenging or fun. Rent it if you must, but don't expect to spend more than 5 hours playing it.

Overall this is a huge letdown, just like most games that are tied into movies. The goal isn't to create a good game, but to have something extra to sell fans the moment the movie comes out. I wish there were some better games based off Marvel Comics... is that so much, as a fan, to ask of the publisher?

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This game is absolute poopie. Terribly developed and produced. The storyline isn't terrible, and would have made for a good game, had the game itself not been so horribly made. Everything from the graphics and presentation to the gameplay is terrifically undercooked in this game.

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Its a nice try by 2K to make a Superhero game but they did not really pull it off. A mediocre Game and a easy challenge. Not a A Grade Game But descent.

The campaign is short and easy other than the few times you have no idea what to do and considering how simple the game is thats sad. The game also has ZERO 360Live Features.

Another Movie-To-Game Disaster.

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Gameplay much like X-men or Marvel Ult. Alliance, except more repetitious and a lot less fun. Dialogue makes a few sorry attempts at humor, and characters are not drawn consistently (they actually look slightly different throughout the game). Game will take approx. 4 hrs to beat on normal mode, did not bother playing advanced mode. This game is a dud that I am sure will soon be able to be picked up around $25-$30, and really may not be worth that.

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Wednesday, July 30, 2014

Review of Operation Flashpoint Elite - Xbox

Operation Flashpoint Elite - Xbox
Customer Ratings: 3.5 stars
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Operation Flashpoint was one of the best military games ever to come out for PC, and this is pretty much just a direct port of that game over to Xbox. So, if you have already played all the missions on PC, they're all here, unchanged on the Xbox version, so you might be a little bored with it

Other than that, this game is perfect. You hear some people bitch because the graphics aren't Halo level or whatever, but they're fine and really the fact that things look a little hazy farther away adds to the realism.

If you never played Operation Flashpoint on PC, I can't recommend this game highly enough. Ghost Recon was basically just a Flashpoint rip off, and Flashpoint does it better and offers you a more open ended experience, especially when compared with Ghost Recon 2 and its add ons.

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Sometimes there is more than one enemy at 3 O'clock. ;-)

Considering the fact that the terrains included are FIVE 12 kilometer x 12 kilometer (or about 8 mile x 8 mile) completely unique islands where having skill at reading a topographical map is a distinct advantage, the graphics are excellent. HDR lighting, real-time shadows, depth-of-field effects, multiple LOD's, a completely realistic moving starfield, real-time day/night cycle and lighting, flying insects and birds with their own A.I., real tidal cycles and wave action proportionate to the state of the weather. The list goes on. Soviet soldiers have never looked so realistic in a PC game.

The developers somehow managed to take a game that ran with 256 Megs of RAM and make it work WELL on a console with 64 Megs of RAM.

A great deal of lies are being told about this game, probably because it is such an EMBARRASSMENT to all of the many watered-down titles claiming to be tactical-shooters, World War II Online and the very old "SEAL Team" by Electronic Arts probably being the only two exceptions.

In considering whether to buy this title, one might consider that Operation Flashpoint: Elite is basically the first military SIMULATION to grace the X-Box.

If you want to play a game that actually simulates real Army combined-arms operations, then this is the game for you. You cannot, however, scratch its depth in a 30-minute taste. The more you explore the gameplay and the islands, the greater your realization will be that this is the tactical shooter you've always wanted to play.

If you would rather be playing Halo or Doom, this game is not for you. For those who used to play Doom on the PC because they did not know that "SEAL Team" existed, Operation Flashpoint: Elite will feel like the tactical playground you've always wanted.

Operation Flashpoint: Elite is such a full-featured and realistic tactical-shooter that if you are planning on serving in the United States Army or United States Marine Corps any time soon, it would behoove you to get this 60+ hours of scenario training under your belt before you ship out to Iraq or Afghanistan. Chances are that you will see the game during your military service, as there is a version made just for the military called VBS1.

If you join the rest of us on the X-Box Live battlefield, be sure to ask for help. You should find the community quite willing to lend advice. You've never seen teamwork play such a heavy role in the outcome of a mission as you will in Operation Flashpoint: Elite.

Every Soldier Counts!

A.I.=Superb

Graphics=The Best You Can Find, Given the Size of the Islands

Gameplay=Realistic

Controls=Amazingly Smooth

Online=Best Cooperative Experience You'll Find

Voice-Acting=Could Use Some Work

Story=Engaging

Soundtrack=Beautifully-Scored

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Are you in to realistic military games? Have you logged over 40 hours into Ghost Recon? Have you played Socom: U.S Navy Seals at your friends house more times than he has? If you answered yes to any of these questions, you will love this game. When you start up this game, you will proboly notice that the graphics aren't that good. That is the only flaw about this game. In 2001 this game was realeased on the PC, and it was great. It was basically an offline Battlefield 1942. Now thatit is on the X-Box it carries over the awesome action of the PC version and adds nice control and x-box live functionality.(Not a lot of people play online so you might have to do some searching) This game is a dedicated military simulation that takes place near the mid 80's. So you WW2 enthusiests might want to look elsewhere. This game also features a mission creator which isn't just a level creator. You choose both teams weapons, vehicles(there are a lot to choose from), and Spawn Points.

This is a great game. If you can get past the bad graphics, you will find a deep and imersive shooter. Of corse, if you want a modern day military simulation, you might want to try America's Army. If you want a little less realism try Ghost Recon. But if you want the best military sim ever, buy this game.

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This game is marred by awkward, touchy controls and ugly visuals.

Grabbed this in hopes of having a solid military sim on console. While the game takes pride in providing a relatively hardcore experience in this respect, poor aiming more than does the job at turning your time with the game into an infuriating one. With a shooter, especially on a controller, you need the aiming to be as precise and smooth feeling as possible. It really just makes most engagements a chore to take on.

Add ugly, muddy visuals with lots of fogging and you have a product that neither plays well, nor is it anything to look at.

Sadly, I say avoid. Even with the lack of proper military sims on console, this one simply is not worth your time.

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I recommended this game for those of you who like realistic shooters and don't mind the poor graphics and cheesy audio. This game has a high replay ability if you want to complete the two campaigns that add up to 60 missions, play some short instant action missions, create your own missions with a mission editor, and you can play multiplayer with ai bots! Now I am sure you are thinking "what bots?", but I assure you that their are multiplayer bots. In order to play with bots you need to open up a system link game,but get this I figured out a way to use system link with ONLY ONE XBOX, when you open the system link game it will ask you to please connect to another xbox, but if you just simply take a Ethernet cord or xbox system link cord and plug one end into your xbox and another into your laptop or computer (i used a Mac but PC will also work)this will cause the pop up message to disapear allowing you to go to the server menu and selecting create your own game. There are a number of maps and multiplayer modes, but I have not tried them all. The mode that seems to be most fun it free for all mode. When I played capture the flag I spawned with my team of 4 or 5 and I could not find the enemy team. I was killed by them but i never saw them and I dont believe they even tried to go for my flag, but I was playing with their difficulty on recruit so maybe that explains it. Overall it can be a fun game with tanks and helicopters that are hard to control at first, but you will get the hang of it. The mission editor is probly the stongest part of the game.

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Saturday, July 19, 2014

Cheap Xbox 360 Charge Base

Xbox 360 Charge Base
Customer Ratings: 5 stars
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I bought this charger from Amazon, when I opened I was surprised with the quality that I saw from the begging.

I am a casual gamer and don't use my controller to the limit, and I was getting good times with AA batteries. But I wanted rechargeable batteries. And this was the best option out there.

The base have a great design (your controller always finish in the right position when you drop it), the batteries fit like normal ones in the controller, the charge time is good and it keeps your controller in a good place.

PROs

Price Maybe the best value of the market

2 Batteries included

Your controllers charge when you are not using them

25 hours of battery life (I am getting 30+)

Led indicators of the charge

Negative

The led are too bright, is like a flashlight. They will turn off when the charge is finished, but if you have the charger in your room, like me, it will bother you.

I recommend this charger to everyone

TIP: I normally play for 3 or 4 hours, and put the controller back in the charger. If you are like me, once a month, disconnect the charge base and play until the batteries are fully discharged. this will be helpful for your batteries life.

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I waited to write this review until I had used the product for two weeks. I had planned to order a different charging unit till I saw this one. Prviously I had used a microsoft charger, but I was unhappy with its performance and the constant swapping of batteries. So far I am in love with this unit. Sure, the battery must be attached to the charger, you can't have the headphones plugged in and the lights are bright, but the super quick cgarging time and convenience make it worth it! So far the batteries have lasted through even my longest HALO 3 sessions. I liked it so much I immediately bought another for my buddy and he reports zero issues with his as well.

If you want a new speedy charger look no further. This is the unit you need!

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Xbox 360 Charge Base

This is an awsome charge base with two charge packs. It is true that you have to use they're charge packs. It is also true that I have not had this charge base too long, but I absolutley love it. It is a great place to store your controller or controllers. The controller fits snugly in the charge base. Also, the lights in front of the charge base light up the color red when the pack is charging. When the pack is charged the light turns green. When the pack is fully charged, the light turns off.

I use my controller for the xbox 360 and the computer. When ever I set the controller down, I usually set it on the base and it continues to charge. Great Product.

Honest reviews on Xbox 360 Charge Base

I was not satisfied with the look or performance of another Nyko battery charger which you have likely seen in every single store the one where you pop in two batteries etc. It didn't fully charge anything and eventually just stopped working.

This product is wonderful! It charges VERY fast and the batteries seem to have a longer life. I have yet to have a low battery during my marathon gaming sessions. It also keeps things organized, which has been an issue for me in the past with cables and batteries getting scattered.

The charging station encourages orginization and I wish had spent the money on this thing a long time ago. Once you get in the habit of returning the controller to the station after you're done tearing it up on XBL you're be throwing any and charging related items in the trash.

I even bought one for a friend at Xmas. He was still using the USB charging cord or batteries. It was a wreck around his TV! With this product that issue has been eliminated.

Buying this product is on absolute must for anyone with two controllers. It's an investment in my opinion and well worth every penny.

I read a few one star reviews on this product and would like to comment:

One person stated to just use the MS hardware. That's fine for some, if you enjoy a mess of cables and short battery life. There was market demand, by adult console owners, for a space saving and organized approach to the gaming setup. NYKO has exceeded any expectation I could have had.

Another stated incompatiblity with other batteries. The station is made for two controllers to dock and charge without the mess of wires. It is a space saver. When you have a place of your own you'll understand. Further it comes with 2 long life batteries. Made for the station. You're not having to incur extra cost. That's voluntary, no one forced that upon you. If you have 4 controllers invest in another station.

Long and short of it if you're an adult, in your own place, and are a gamer then this a "no-brainer" purchase. Orginization is something I didn't firmly grasp until living with my fiance.

Find helpful customer reviews and review ratings for Xbox 360 Charge Base

I have four xbox 360 controllers. Two of them have the normal Microsoft play and charge batteries and cables. I wanted something else for the other two controllers. I didn't like the cables in the traffic lanes, and two of my controllers didn't show the green light when fully charged for whatever reason.

This looked like a good compromise, plus there was a spot to place the controllers to hold them.

These are truly a good product. I have only used them for a couple months, so I can't really speak to the long term point of view ion them, but so far I love them.

They have a little square on the bottom of the battery that makes contact with tabs in the bottom of each base. So no cables, no swapping batteries. Just replace the controller in the cradle, ready the next time you play.

They charge relatively fast also. I usually take one out, use it for a day or two (say 7-10 hours of game play) and it is fully charged again within say a half hour, give or take.

This plugs into a regular 110 volt household socket, not the xbox. So no extra power drain, and the associated extra heat buildup.

Now if i could just buy two extra batteries that used the charger base for the other controllers, I would be happy. But so far I have not found the batteries separately.

I am extremely pleased with this at this point.

10-FEB-2010 update

I liked the original one I had so much, I bought a second one for the second set of controllers. I have been using these for over a year now with never having a dead battery, no charging cables in the traffic lanes, just grab and play baby. When done playing, just replace in the cradle. Now all four controllers have a home. They are always charged, ready to go.

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