Showing posts with label best xbox system. Show all posts
Showing posts with label best xbox system. Show all posts

Thursday, January 15, 2015

Buy DuckTales: Remastered

DuckTales: Remastered
Customer Ratings: 5 stars
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In my rush to order this game, I missed the barely visible reference to needing a steam account under the "DRM" section of the description. I already have and like Steam, so no big deal. The product page should be a little clearer though. The download referenced is merely a STEAM authentication code. If I had known this, probably would have just bought it directly through Steam, which would've been easier.

For those that may not know, this game is based on the popular Ducktales afternoon cartoon show of the Disney Afternoon series of the eighties/early nineties.

This game is great, a nostalgic look back at one of the greatest 8 bit NES games ever. I have had a blast with the couple hours I've spent with it. When this game was mentioned at Wayforward's (the game developer) comic con panel, they said they brought back many of the show's original voice talents, one of which was Alan Young, who is now 93, who voices Scrooge McDuck. The music has also been totally re-vamped, still has those shreds of 8 bit midi awesomeness weaved in there though: AMAZING. It has a ton of unlockables that allow you to open up the original 8 bit theme music and play the game to that instead! It also has Steam achievements, which I love.

If you don't know what DuckTales is as either the show or the 8 bit videogame, you should skip this. This is not the greatest game ever as I've seen lots of critics pounce on it for design choices (it is a 2D platformer after all.) They are missing the point. This game immediately took me back to coming home from school to an empty house (mom and dad both worked) and feeling that awesome anticipation for watching this show (along with the rest of the Disney Afternoon). A couple of the original show's writers referenced that viewers had told them that the Disney Afternoon had actually raised them, that those years spawned a lot of latchkey kids, who had to fend for their selves, due to both parents working to make ends meet.

I found the gameplay to be excellent, maybe not quite as tight as the original 8 bit, but close. The visuals are jaw dropping: after playing this, I watched a play through of the NES version on youtube. You can see how much effort these guys put in to this. Really, really beautiful painted backgrounds, new character animations, and the already mentioned soundtrack. (Many panel-goers at comic con reportedly got misty eyed when the devs played the re-imagined "Moon Theme" soundtrack. I know I would've.)

This is more than a game, it's a piece of history/nostalgia. Ducktales gave me a sense of hope and adventure as a kid, which was something I sorely needed.

If you were like me, and looked forward to the Disney Afternoon after a heinous day at school, this game is for you. It's worth your $15.

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This is actually my favorite Wii U game. I remember playing DuckTales back in 1989. It's still a fun platformer and this remake does it right.

THE GOOD

WayForward treated the game with respect. It added beautiful 3D backgrounds, bold 2D character sprites, and adorable cutscenes. The platforming isn't Mario, but the unique mechanic of the pogo stick makes it fun. Some people have complained about the cutscenes, but guess what? You can skip them very easily! In fact, I'd say the game is generally very good about letting you skip cutscenes and scoreboards at the end when compared to Mario.

THE BAD

The only bad thing about the game is that the jumping mechanic from ropes doesn't work all that well. This is usually not a problem except for the last stage (which I am sure was not in the original game), which requires a lot of ripe-jumping.

THE VERDICT

I love that WayForward remade this game. I only hope we get more like this (Darwking Duck and Chip & Dale deserve remakes too).

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When I was a kid, this Disney show was one of my most favorite. Not only did I not know that the show ran for only 100 episodes, or that it inspired a Darkwing Duck spin-off, but I didn't even know that they had their own video games, including a sequel, both which were made by Capcom, the same company that made Mega-Man games, and the VS Calvin games.

Scripts McDuck, his nephews, Huey, Duey and Louie, His niece, Webbigail, Webby for short, go on a treasure hunt when they discover a treasure map hidden away inside Scrooge' s painting, after saving it from Scrooge' s enemies, the Be able Boys.

With help from his friends, including Launch pad McQuack, Duckworth, Mrs. Beakly, Buba Duck, and even Gizmo-Duck, Scrooge begins his hunt for the treasures that are revealed on the treasure map. Along the way, although he gets help from his friends, and his nephews, he gets a run-in from his two old foes; a lady witch-like duck named Magica DeSpell and his foe, a Scotland duck named Flint-Heart Clompgold, who will stop at nothing to get the treasure before HE does..., unless Scrooge beats them to it first.

The fun thing about this "Remastered" version is the fact that you can jump into, and swim around in Scrooge' s money bin. The downside? Well, even though you get jewels that get you money, they have background art, concept art, even TV art that you can WASTE that money on. As far as I'm concerned, I may not be Scrooge McDuck myself..., but I don't have to be to know that that would actually be breast thing that he himself would ever waste HIS money on.

Despite all of that, this isn't that bad of a game. If the original game, which I myself haven't played, was good, than this version... is the best. If you're a DuckTales fan, like me and anyone else out there who is a Fan of the show, and their movie, Treasure of the Lost Lamp, and weather you have played the original, or not, give this one a try. You might be surprised.

5 stars out of 5, and a 10 out of 10 for DuckTales Remastered: The Video Game.

You feel the luck..., Duck? ;)

Honest reviews on DuckTales: Remastered

This game is incredible on all accounts. Not only did they improve on the video and the sound effects, but the music is stellar as well. This remastered version takes a filet mignon that is Ducktales on the NES and turns into a 10 course fancy feast. Every stage is lengthened with extra play scenes with cinematic scenes throughout. All the missing pieces that were never explained in the NES are explained here.

Be prepared to have a very fast computer as this game is a CPU and video memory hog. The video is that good that it needs all that power. This game is worth every penny. I highly recommend it if you are from the 8-bit or even 16-bit era.

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Some of the big game review sites like IGN and Gamespot have been giving this title a bad wrap. I'm here to tell you to IGNORE the haters!

As a fan of the original DuckTales for the Nintendo Entertainment System, I found myself feeling skeptical about this "Remastered" version of the game. Why would you want to mess with something so great? Did the game really need to be updated with the latest graphics and audio? The answer is YES!

Aside from the updated graphics and music (the soundtrack is amazing!) Disney tracked down the original voice actors from the DuckTales cartoon series (1987 1990) even Alan Young (voice of Scrooge McDuck) at 93 years old was down for some Duckberg shenanigans!

Disney added animated cut scenes into the game a nice touch! Makes it feel more cinematic like the TV show!

In short, this game rocks. It's a great tribute to a fantastic game and is totally worth every penny!

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Wednesday, January 7, 2015

Skylanders Giants Single Character Eye Brawl Review

Skylanders Giants Single Character Eye Brawl
Customer Ratings: 5 stars
List Price: $14.99
Sale Price: $14.80
Today's Bonus: 1% Off
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Please do not pay more then 14.99 for this product. You are able to find it at Gamestop for 14.99 like other reviews. It took me a little time, maybe a week, but I did get both Eye-Braw and Thumpback. Just have to check back with the stores, they are more then Welcome to help you out.

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My husband and I are avid Skylanders players, and he asked for "Eye Brawl" for our anniversary. I couldn't find it in the stores anywhere. I was very happy to find it on Amazon. Apparently it's a rare figure and hard to find, so you may have to pay a little bit more to get it. But with the way the eyeball lights up, it's well worth the money.

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For all the parents out there hang in there I just found him locally at a major video game retailer along with thumpback

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Got mine at Gamestop for 14.99 :P Look for them. They will be sold out because they are new. They will restock and not stop making them for a while. Just think of everyone looking at the same websites for these items. And with these people trying to rob people, they will buy them all up.

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I found these 2 on gamestop.com for $14.99 each with S/H comes to about $20 each-sure beats paying crazy prices and wasting expensive gas driving around trying to hunt these 2 down.

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Wednesday, December 31, 2014

Review of Custom Xbox 360 Controller Abxy&guide Bullet Buttons 9mm Metal Mod

Custom Xbox 360 Controller Abxy&guide Bullet Buttons 9mm Metal Mod Kit for Xbox-bronze
Customer Ratings: 3 stars
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why are these things $132.99 i mean what the heck are they made of gold? they look great and all but is this a typo or are they really $133 thats insane.

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one button was a little tight and the controller hole had to be opened up a little, otherwise good product

Monday, December 15, 2014

Buy Madden NFL 2003

Madden NFL 2003
Customer Ratings: 4.5 stars
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Madden 2003 is the best football game out there in every aspect except possibly one; Graphics. Sega's NFL 2K3 takes that category, but not bu much. However, Madden takes everything else. Gameplay is tight, so when you press a button, it corresponds instantly. Realism is amazing. Players act and move like actual NFL players. The 'Ask Madden' feature is great, and it actually relates to the game. So if it's 3rd and 18, Madden will tell you to pass.



No one comes close to touching Madden in Game Modes. Mini-camp mode is very fun and addictive. Football 101 explains how to play the game, Create-a-Playbook is a great way to learn how to set up plays, and various other modes will keep you playing for hours on end.

Game sounds are realistic, and really help the game. The music is awesome. There are 11 songs, not just one, so you don't get one annoying song stuck in your head.

Overall, Madden is the best football game for any system right now in existence. There are so many ways to enjoy this game, so go buy it and try to find them all.

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Madden NFL 2003 is a definite improvement over last year's offering but a few minor flaws will keep the game from earning five stars.

I'll discuss what I don't like about the game first. There are three main problems: the music, the graphics, and your profile manager. For some reason EA has decided to drop standard menu music and use a host of tracks all straight from the latest beer comercials. Non-standard menu music is potentially a good thing, but a poor selection of songs is not. Don't get me wrong, not all of the music is terrible and you can skip over songs you don't like, but the feature is screaming out for the ability to play songs from the hard drive.

Graphically speaking, 2003 is sharper and clearer than 2002 with much better and more varied player animations. The crowd looks much better as well (before it was so bad it was distracting). Unfortunately though, the graphics engine is optimized to the lowest common denominator of the multiplatform world and doesn't take advantage of the immense power of the Xbox.

A final complaint is that in last year's edition of the game you could save your playbook choice to your profile. Now you can't and have to choose your playbooks before every game.

Of course, what makes that such a problem is the absolutely fantastic new playbook editing features. You can completely customize your playbooks for offense and defense, drawing from any of the playbooks in the game and you can create your own plays and even entirely new formations. Of course you can also edit any existing play or formation. I believe it is this feature and its astounding depth that will keep fans of franchise style simulation football playing this game until the 2004 edition is released. There is so much room for creativity on the offensive side of the ball that is just unbelievable. It is much harder to design a new defensive formation that really works well against the computer beyond the standard 4-3, 3-4, 46, Nickel, Dime, and Quarter formations, but trying to do so will teach you why those formations work and help you to design new plays for them. Overall, the editable playbooks will really reward you for understanding your team on its deepest levels. You will need to change it constantly as your team changes and you face different opponents with different styles. On offense, if you have a multi-dimensional talent like Marshall Faulk, you can design formations that exploit the mismatches he creates. On defense you can design plays that optimize the talents of your different players. So, for example, if you have a great coverage linebacker who tackles poorly and a fast, hard-hitting safety who covers poorly, you can design a few plays that allow them to switch responsibilites and catch an unwary offense off guard. Of course, where the editable playbooks will really shine is in head to head confrontation with a friend as the better prepared will have a huge advantage. I really can't say enough about how cool this feature is and how much it adds to the simulator experience.

Another new feature to the game is the Minicamp. There are 30 camps (although only about ten or so totally different drills) that try and teach basic football skills through drills and applied game situations. The feature is nice and finally provides a good way to learn how to play defense effectively.

The franchise mode is where a Madden fan will likely spend most of his or her time and it has been improved as well. You now get four preseason games that you can use to evaluate and even improve your players. So if you've got a hot new rookie you can actually make him a lot better if you're willing to risk injury by exposing him in all the games. The only annoying part of the preseason is that the computer will keep starters in for unrealistically long periods early in the preseason. Another new feature to the franchise mode is the Scouting Combine which goes a long way towards making the draft more of a game within the game. However, they still haven't quite gotten the true feel of a draft...you will basically never find sixth or seventh round gems. The talent is mostly gone by the end of the third round.

Finally, the gameplay in 2003 is much improved. It is fairly obvious the folks at EA listened to our complaints because the defenses are, overall, much tougher and smarter. You can no longer rush for 200 yards and throw for 400 yards on any difficulty in every game at will anymore. You have to work for your yards. Fifty yard field goals are not automatic. The end result of this is a much more realistic game of football, with more realistic scores, stats, 3rd down percentages, and so on. The audio commentary is definitely improved even though they recycled way to many lines from last year. Al Michaels is a nice change of pace and does a fine job in his debut here.

So, in the final analysis, if you liked last year's Madden, you're going to love this one.

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Another year, another Madden. One really can't go wrong this year, as both Sega and EA sports have put out 2 great games. Here is my take on Madden:

PROS: Very deep gameplay, multiple modes (great new Mini-camp option lets you work on specific aspects of football), realistic football simulation. Graphics are quite good, although a good bit of clipping happens, especially during replays. Game sounds are pretty good, too. Overall, a lot of fun.

CONS: Computer can still pick you apart with the passing game. QB's are hard to sack, even with the best D-line you can have, and average receivers will routinely make spectacular grabs while triple covered by pro bowl defensive backs. CPU clock management is better, but the computer will still call a play and line up with only 2 seconds to go before the 2 mnts warning. The control is good, but a bit jerky and unrealistic when tackling. The voice commentary gets old FAST. The good folks at EASports recycled at least half of Madden's "unique" sayings from last year's game, which is ... cheesy.

Overall the positives outweigh the negatives, but I just wish someone could get pass coverage right for a change...

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NFL Fever has prettier graphics, but neither Fever nor Sega NFL 2k3 can beat Madden 2003 for its gameplay, options, and ability to control the abilities of both individual players and entire groups of players.

Graphics: The quarterbacks look a little malnourished compared to Fever and NFL 2k3; otherwise the graphics are excellent. In contrast, I was not as impressed with Sega's version of the game. In Madden, the crowds and the stadiums were drawn with more detail than Sega's game. The crowd really gets into the game and is very vocal.

Gameplay: The AI is superb. It adapts to your style of play including your tendency to throw to a particular receiver or use a certain play. In addition, the officials on the field actually spot the ball after each play. This makes the two minute drill much more fun and realistic. The guys holding the yard markers are an outstanding touch. They actually run out of the way or get knocked down when a ball carrier runs at or into them. In pass coverage, the secondary is very good at keeping receivers in front of them.

A huge plus is the ability to downgrade or upgrade a particular skill of the players such as passing accuracy, tackling, blocking, or running the ball. You use sliders on one of the menu screens without having to go through EVERY running back, quarterback, or receiver and change each player's attributes. By the way, you can do that too if you choose.

Playbook: The playbook is excellent and is tailored for each team. Customer playbooks and plays can also be made. Plays can be set in a predefined formation. Custom formations can also be made. Player routes can be precisely drawn on a gridsquare, and a variety of moves such as breaking in and out of a turn at a certain angle can be added.

Computer simulation of league games: The computer also accurately simulates all games that you choose not to play based on the player attributes that you assign each team. I don't see quarterbacks throwing 55 TD's in a season with only 4 int's or running backs averaging 8 yards a carry and over 2500 yards a season like I used to on Sega's game. By the way, in Sega's game, you can't alter all of the players' attributes. It also doesn't have as many choices for changing different skill sets as Madden does. If you can only buy one game or have time to play one, Madden is the one to get.

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PROS:

The mini-camp games are fun and addictive. They basically consist of passing, running, tackling and kicking skills. Depending on your performance during these drills, you will either earn a bronze, silver, or gold trophy. Earning a gold trophy will unlock certain cheats which makes the replay value of these games very high.

Better tackling animations including gang tackles.

Running plays are more challenging. On Madden 2002, I would always gain huge chunks of yards by running around my tackles and guards rather than going through the holes that are created at the line of scrimmage. Now, the linebackers are more smarter and intuitive and will more than likely stuff me for a no gain or loss unless I mix up the type of running plays.

Passing remains just as callenging as ever. Corner backs will stick to recievers like glue. I've also noticed that when controlling the defense, my defensive backs are more likely to snag an interception when the ball is thrown right to them. Gone are the days that a ball would bounce off my defender's helmet.

I liked the game presentations included at the beginning of a contest. Al Michaels and John Madden now give their thoughts as to key matchups and what both teams should be looking for to win.

CONS:

The player models are very cartoonish. Heads and hands are bigger in proportion the the body and the uniforms give the appearance that they are made of plastic due to the shiny reflections that are given off. I get the impression that the Xbox version is a direct port from the PS2 version. Players lack much detail and seem a little jagged and blurry.

The franchise mode is basically the same, with the exception of a combine mode that allows a gamer to assign 15 players he or she wants to scout. Once you have chosen these 15 players, more detailed information will be provided such as individual ratings and potential. Given NFL 2k3's total and awesome makeover of their "franchise" mode, Madden 2003 seemed a little underwhelming.

The real question to football fanatics that own an Xbox is which game to buy? Personally, I would have to go with Madden since they cater to the true football connosieur. The gameplay is tight and smooth. The presentation is exciting and awesome. Additions such as the mini-camp games make the game more addicting as it is. I didn't even mention the further addition of a playbook creator since I have yet to try it out. But the idea of having six recievers going downfield seems pretty inviting. NFL 2k3 is amost there. In my opinion, another year of seasoning for that franchise might just completely snatch the crown away from EA Sports.

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Saturday, November 15, 2014

Cheap Muchi Muchi Pork! & Pink Sweets - Region Free

Muchi Muchi Pork! & Pink Sweets - Region Free
Customer Ratings: 4.5 stars
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Yes, this does work on North American Xbox 360.

I'm so glad that Cave decided to re-package and print these, because before this came out, it used to cost $120+ on Amazon / eBay. Now you can get the exact same game, except for slightly crappier box art but hey, you just saved enough money to buy another CAVE shmup.

How good is the game? Well, how did you even get to this product page? You probably know what it is.

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Great games and region free. It takes a bit of setup to get working with vertical monitors, slightly harder than Espgaluda II or Dodonpachi resurrection. Other than that, no complaints.

Thursday, September 18, 2014

Logitech Attack 3 Joystick Review

Logitech Attack 3 Joystick
Customer Ratings: 4 stars
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I needed a joystick, nothing fancy just something simple. I bought one that was a little too simple for about $16. I needed ANOTHER one. I found this Logitech Attack 3 one, for also $16. The caliber of the LA3 in quality and use is amazing. This joystick is fantastic. The stick itself is spring loaded but feels like it's gliding. The buttons and trigger are all on hair touches making for easy presses. And the throttle is a gliding scroll button that's very smooth and never leaves where you put it. One hand works the stick while the other works the bottom buttons and throttle. If you need a joy stick for some simple flying and dog fighting, (i.e. Star Wars Galaxies: Jump to Lightspeed) then the Logitech Attack 3 is perfect for you. Low price that delivers way more than it should. If you're a "sim" kind of guy then no, don't get this because it's not a sim stick, it's a joy stick, and it will bring you joy.

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This joystick is solidly built & comforatable during long sessions. It's a pleasure to use. The 12 programmable buttons make it very adaptable ( good for MS Flight Simulator ). Plus, the reasonable price makes it easy to afford. Overall I would recommend it to anyone.

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Unit installed in seconds with no false starts or headaches of any kind. The base is wide and heavy and when placed on a mouse pad doesn't move around at all, even when I get a little too "into" my flight sim games. One can't beat the price either. For flying prop planes, I am very saisfied with the performance.

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I just purchased mine today and am quite happy with it so far. It works quite well with sp2 on xp pro and i didn't even have to reboot. Just plugged it in and away it went. The only criticism i have is it doesn't 'float' the way i thought it would. Moving the stick from one extreme to the other there is a noticable klunkyness to it. The base however is weighed enough and wide enough so it doesnt tilt.

Summary: If you are a beginner you should be thrilled with it. (It's nice not having to wrestle with a mouse to out maneuver the enemy.) But, like somebody has already said, it's not something for the seasoned stick users.

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As the title explains, this is primarily used for simple games such Microsoft's Flight Simulator Series, and I have never had a problem with it on my CPU. Most of the problems come from a CPU not being able to handle the strain of USB devices, which is why USB is not recommended for gaming devices unless there isn't anything else, but for easy going games such as simple flying games with no crazy dogfighting or anything else, this is a great buy. All calibration issues can be solved by calibrating the joystick once a week, even if it doesn't need it. Even though its not stated anywhere, I've done it out of habit and none of the joysticks I've had has been messed up.

But the joystick also lacks a rudder feature which can actually be a problem. That is the one of the two flaws I can find in it. The other is that it doesn't have a 360 degree turning so you have to use the keyboard to switch views.

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Thursday, September 4, 2014

Best Family Game Night 4: The Game Show - Nintendo Wii Deals

Family Game Night 4: The Game Show - Nintendo Wii
Customer Ratings: 3.5 stars
List Price: $39.95
Sale Price: $22.29
Today's Bonus: 44% Off
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When the new Family Game Night Nintendo Wii game came out, I knew I'd want to try it. I have the other three games and love them, EA and Hasbro definitely make a good combination. That being said, "Family Game Night 4: The Game Show" is good, but its not my favorite in the bunch.

Family Game Night 4 contains the games: Scrabble Flash, Connect 4 Basketball, Bop It Boptagon, Sorry Sliders, and Yahtzee Bowling. Each game features its own game plus another version of it. Playing these games on the Wii definitely give the original board games a twist and make for great family fun. The controls are a little funky, they take a few turns getting used to but then its okay. Connect 4 is neat because you shoot chips like a basketball hoping to make a Connect 4! Yahtzee Bowling is just like it sounds but it a lot faster as you roll three times. Sorry Sliders has you sliding Sorry tokens to a center ring, with the second version including Sumo guys! Bop It has you pushing different buttons to make different noises.

Finally, Scrabble Flash is my favorite. I love word games so moving titles around to match up letters is right up my alley. You compete against another player to make words from a set of five letters.

The best part of the game is silly Mr. Potato Head. He wears funny clothes and is a great game show host. Oh and rather than playing each game individually you can also play a Game Show version where you compete for cards by playing the different games.

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I purchased this game thinking it would be fun for the FAMILY but was furious to find out it only supports TWO-PLAYERs!!!! I do not recommend this game in any way! This is not a FAMILY game night game! Hasbro you really blew it with this decision!

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I highly recommend this version of Hasboro Family Game Night to anyone with small children who have a love of games. It is set up like a game show and is easy for wee ones to navigate. We played with a 6yr old and a 4 1/2 yr old and they got to complete most of the task with very little assistance. The Scrabble was challenging for the younger one but seems to be a great spelling exercise for Kindergarten and up.

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The games are okay, but it doesn't let more than one person play at a time. you have to let each person play out the entire game before the second person has a chance.

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Awesome game, a lot of games in one. The kids love to play it, with friends or on a saturday evening real family time haha!!

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Sunday, August 31, 2014

Discount Assassin's Creed Revelations

Assassin's Creed Revelations
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $20.95
Today's Bonus: 48% Off
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First things first -

If you haven't played the first Assassin's Creed and subsequent releases (or at LEAST starting with II, and going forward) go no further. Do yourself a service and start with II as a bare minimum and work yourself forward to this, the 3rd in the Ezio Auditore trilogy. Otherwise, you'll be completely lost.

For those of you familiar with the story, you're going to find Ezio Auditore in his twilight years on a quest to find Altair's legendary, yet quite well-protected, library. The Templars have caught wind of it and Ezio is also trying to find his way in to thwart their attempts at worldwide control. This is hardly a spoiler as you're quickly brought into this within minutes of beginning to play Ezio no further spoilers here.

From the standpoint of playing all of the previous Assassin's Creed entries, how does this one fare? Well, I finally played it tonight and I must say that it is really quite remarkable. There's a major change in the way that combat is handled you select a primary and then a secondary weapon so that you can enter a sword fight and then throw knives at will, for example (no longer do you have to constantly "weapon wheel" between sword and throwing knives constantly). Graphic engine has been updated and it's quite smooth; I don't find it stuttering nearly as often as it used to. Even the story itself has been given a facelift now there's more of a cohesive, unified story rather than a series of seemingly disjointed events culminating in your goal in the first place of killing "x" person because he did "y". "Eagle vision" also has some significant improvements, some subtle and some not. For example, in addition to identifying enemies, you'll actually see faint red lines indicating a guard's patrol route. This enhances the formulation of tactics. In other cases, where smoke bombs are even more effective at obscuring your enemies' ability to attack you, "eagle vision" will actually allow you to pierce the cloud and attack your enemies at will. In addition, you will be collecting materials to craft a variety of different bombs (lethal and non-lethal). The animations of Ezio kill moves are superb and some of his abilities show that Ezio, in his twilight years, is deadlier than ever. The music, as always, is very well-done and the voice acting is even better than usual. The beginning of the game reminds me of Matrix Revolutions, but I do mean this in a good way.

The environments are breathtakingly beautiful. The game has departed from Italy and finds itself in Constantinople, once the true crossroads of the world between Europe and Asia when the United States was still a mere 264 years away from declaring its own independence. Ezio finds himself with new equipment (the hook blade is fun opening a variety of attacks as well as an ability to zip line around your environment fantastic!), friends (including a romantic interest), and actually enters into the conflict politically it's no longer a mere Templar/Assassin conflict. There are layers to appreciate here as Ezio makes an ally and as I am starting to delve into it, I truly appreciate what Ubisoft has created here.

If there is one thing that I have to complain about, it's the mode where you have to defend your own Assassin's Keeps in addition to creating them for those of you familiar with Brotherhood. It becomes a "tower defense" game at this point...and I don't mean that in a flattering way. It's one thing that Ubisoft could have omitted (or seriously improved upon) without impacting the story whatsoever. It comes off as a silly gimmick that didn't appear to have been given a significant amount of thought in terms of how it flows with the rest of the interlocking parts. This is an oprhan 301st piece in a 300-piece puzzle; it doesn't fit and, quite honestly, you don't really need it to complete the experience.

I haven't had a chance to explore multiplayer too much, but what I've seen so far seems to indicate that Ubisoft has taken the best parts of Brotherhood and have added both modes and additional customization not seen before. I'm more into the story then the multiplayer, but Revelations has shown me enough to convince me to give it a try...later. Assassin's Creed is still, first and foremost, about continuing a quite fascinating story. And the final chapter to the overall story arc (with Ezio's presumably ending here, if rumors are believed) is to come in yet a single year, although how Ubisoft plans to bring this epic to a conclusion in the absence of such a strong character like Ezio has my curiosity piqued.

Despite the fault of "tower defense", everything else is so vastly improved that I still have to give it a solid 4.75 stars (5 stars on the Amazon scale don't think it deserves a 4). Enough said get it and enjoy!

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I received the Assassin's Creed Revelations Signature Edition, it comes with a bunch of extras (including the original Assassin's Creed) but I haven't checked those out yet.

I've only been playing for a few hours and without spoiling any of it, I think Ubisoft has done a fine job producing another installment of the Assassin's Creed series. The graphics are great, the story line is engaging and leaves you wondering "where is the apple?" I'm very pleased with the improvements made in combat scenarios and weaponry (which was already pretty good to start with). However, with all these additions it means the controls have changed slightly, but I haven't found it to be too much of a nuisance or hassle as the quick introductory tutorials were helpful.

Assassin's Creed Revelations in my opinion is a solid 4 out of 5 stars, the only thing holding it back from that extra star is that it still feels a bit recycled from previous AC games. However, I would still recommend this game to a friend and especially someone who already enjoys the Assassin's Creed game series.

UPDATE:

It's somewhat difficult to lower Ezio's infamy because of a lack of heralds to bribe and officials to assassinate (I haven't seen any wanted posters). Because of this I don't really care for Ezio's infamy going up when I renovate a shop. It doesn't bother me as much when the infamy goes up because I've recruited another assassin or taken a Templar den, as these are more infrequent than renovations. But since the Templar's don't attack unless Ezio's infamy is extremely high, this is only a small nuisance so far.

The game is significantly more interactive than its predecessors, which I think makes it even more engaging than I initially thought. The weaponry is exceptional, Ubisoft really went above and beyond with crafting very unique and innovative weaponry (and combat techniques) which weren't seen in previous games. I also really enjoy how polished and fluid Ezio's movements are during free running and combat.

PROS

Great graphics

Engaging story line

Improved combat and weaponry

More developed and interactive game play than its predecessors

CONS

Some of the story line feels a bit recycled from previous AC's

Controls have changed slightly

Infamy increases when renovating shops, as well as recruiting assassins and taking over a Templar den; lack heralds, officials and NO wanted posters

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Visuals, Gameplay, and Story what more can you ask of a game?

After I sat out the previous Assassin's Creed games, I was not so sure if it would be a good idea to start playing from the middle of the series. Well after about 9 straight game playing hours, I can safely say that tomorrow is shot, and I have had a blast with this game!

What works well?

1. The visuals are gorgeous -

Whether it is Ezio's motion-cap as he climbs up and down walls; or the smooth cinematic swordplay; or the sights and sounds of medieval Constantinople; or the haunting melodic soundtrack; this feels so much more than just a game. The reflection from the pool of water in the Yerebatan Cistern is to be experienced. The graphics are beyond awesome!

2. Gameplay is excellent

This is a fast paced action game, with deep elements of strategy. This definitely isn't a button masher, as it is important to maintain stealth through many missions.

Voice acting is wonderful with authentic-sounding Italian accents (at least to my ears). The characters are also well fleshed out and you certainly meet some intriguing ones in your travels, including Yusuf Tazim who teaches Ezio bomb crafting and the use of the hook blade.

In addition, the gameplay is extremely varied with many mini-games such as a Benhur style chariot race and a tower defense sequence where you must protect your den from waves of incoming enemy troops.

There's also an eagle vision mode which works much like Detective mode in Arkham Asylum, and helps identify your foes and discover clues in the environment (mostly treasure).

3. Absorbing story

Once I started, I literally could not stop. Being new to this series, I probably should have begun by playing the first few games. Not being familiar with Desmond, Altair, and Ezio, it was much harder to get invested in their problems. Likewise, not knowing what the Animus is, can really put a crimp in your enjoyment. Despite that I still managed to enjoy the game.

What doesn't work well?

The climbing mechanics are nowhere as forgiving as you would encounter in games like Infamous or Uncharted. Every wrong move you make is penalized with a long slow drop, often to your death.

In addition, the crowds keep getting in your way and while it is realistic, crowd behavior can be annoying when they constantly complain as you try to get through them.

Finally, for those new to the franchise, I would note that the combat system is quite complex. In addition to the standard Primary and Secondary Attack buttons, there are moves to disarm your opponent (R1+square); to perform a hook and throw combination (R1 + tap O); to throw a heavy weapon (Hold Square and release); etc. There's even a X to kick the opponent to throw off his defense. All in all this was a bit too complex for me, personally so I tended to stay within a smaller subset of the combos.

Did I enjoy this game? Without a doubt yes. This is motion-cap based gaming at its best you can almost swear that it is a human rather than a CG generated image at times.

Definitely a winner from Ubisoft!

Happy Playing!

Honest reviews on Assassin's Creed Revelations

The day before release, I decided to take a peek at the reviews for Assassin's Creed: Revelations, just to get a better idea of what I was getting myself into. I was somewhat disappointed with that I had found. Reviewers made the game feel glitchy, incomplete, and rushed. At midnight that same day, I was eager to get my hands on the game to see just what everybody was complaining about.

What I found was a game with an interesting, engaging story coupled with the fun gameplay from past iterations. Needless to say I breathed a sigh of relief.

My completion time for the game was somewhere around 10 hours (which was roughly the same as Brotherhood) over the course of two day. One might think that completing the main story in a game would leave a player feeling cheated, but it was exactly the opposite. Everything having to do with the story was so interesting that I just couldn't wait to zipline over to the next exclamation point to see what happened next. I don't want to do into any spoilers, but know that the story is much richer than Brotherhood's, and more filling than the first two games as well.

It wasn't the story alone that kept me playing, it was the gameplay.

The hookblade is a fantastic addition to Ezio's arsenal. He can vault over guards, perform zipline assassinations, collapse scaffoldings with it, execute a wide variety of combat moves, as well as catch himself on a building while free running.

One point I saw reviewers bring up was their total and complete hatred for Den Defense. I'm not sure how you can develop such a serious dislike for it though, since if you keep your Templar Awareness in check, you hardly have to deal with it at all! In my entire time playing, I have only done it one time outside of the tutorial. Just bribe heralds and kill the witnesses and you'll be fine. It really isn't that bad though to be honest. It just takes some getting used to.

Altair's missions were a bit longer than the Christina missions from Brotherhood. I don't want to spoil the actual missions, but despite being short they were an absolute delight to experience.

Desmond's time in the game consists of five first person puzzles detailing his time before his capture by Abstergo. You simply walk forward, using simple block pieces to create a platform in front of you, and listen to Desmond remember his past. It really is quite interesting and while completely optional, provides insight into the character we know very little about.

Well, that's it! I hope you guys don't pass up on this incredible experience! It really was a fantastic game, from beginning to end.

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Ezio is getting old, and so is AC. As usual, the graphics and cut scenes are pretty good, the story is decent, and the mechanics have improved. The problem is that is the exact same game as AC, AC II, AC Brotherhood. Minor tweaks to the gameplay and new cities to explore weren't enough for me to really enjoy it this time around.

If this is the first time you have played an Assassin's Creed game, you will love it. It's great (as long as you don't mind missing a lot of back story). If you've played the previous games, you've played this one.

The multiplayer component is fresh and fun, but doesn't have a ton of replay value.

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Tuesday, August 26, 2014

Cheap Tomb Raider Survival/Collector's Edition -Xbox 360

Tomb Raider Survival/Collector's Edition -Xbox 360
Customer Ratings: 5 stars
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I GOT IT! Sorry I had to get that out of the way. So, back in 2012 I was entralled by the trailer for the new Tomb Raider. The graphics, the story and even the new lara were amazing. I have done this review in a few parts. Each item will be discussed in what I hope will be a fair amount of detail. Here goes!

The Play Arts Kai figure!

http://www.amazon.com/Square-Enix-Tomb-Raider-Action/product-reviews/B00A8ZD6HQ/ref=dp_top_cm_cr_acr_txt?ie=UTF8&showViewpoints=1 (I have reviewed the figure on amazon already. (I made sure to keep it detailed and nice)

The Box, Endurance Tin.

Great qaulity, great paint and some pretty cool little details. The hinges for teh tin are broken(NEVER ACTUALLY THERE)

Its about ten to eleven inches in length, and maybe six to seven inches in width. the same for its height and depth.

The game figure and everything else fits in there nicely.

The Sound-track.

Ten songs from the game. Most are pretty great, Warning, they rip as unknown artist and song name. Everytime.

It comes in a simple, albeit pretty card-board casing. Eh.

I need to point out that the sound-track is a SCORE. All instruments.

Little Art Book.

Great pictures, thirty eight pages total. All in colour. It covers mainly just concept art of enviroments. There is a minor bio on Lara and Enixs new version of her origens. Also, there are a few concepts of the other crew members.

Poster.

Cool picture of Lara. Seen on the steel casing cover. Its pretty big. Not much else to say though.

The back comes with a map that wont help in-game. Maybe for a general idea as to what area has what type of enviroment.

Lara Picture Card.

Again its a piece of paper with Laras face. Feels very Hunger Games-y. I love the picture.

The Game(SO FAR)

The story starts you out as a ship-wrecked Lara. You are taken hostege by crazy cave people and hung upside down. After a pretty intense fight to escape the cave Lara is free(ISH).

You will go through a VERY strict pathway that will act as your basic walkthrough. Its fine enough.

After a little bit you meet the cast again. Not much there, Sam is sweet, the others are pretty untrustworthy. To me at least.

A heap ton of action will happen right in the begininnig. It will hook you pretty quickly. Great!

I will update this review as I go through the game.

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I've never spent much time playing the "Tomb Raider" series, but this reboot did all the right things, and it drew me right in. This modern take on the famous franchise takes inspiration from many great sourcesmy first impression, oddly enough, was of "Resident Evil 4" (a classic so significant, it's still influencing the gaming landscape). The early goings of "Tomb Raider" have a distinctly "survival horror" vibe that is masterfully conveyed, interspersed with just the right amounts of Quick Time Events, cinematic showpieces, character development, story telling, and gameplay tutorials. Additionally, it reminded me of the fantastic island of the TV show, "Lost" (complete with freaky natives and bunkers!).

The most striking comparison, of course, is that of the "Uncharted" series. "Tomb Raider" obviously existed long before "Uncharted", but it's equally obvious that it drew inspiration from the mechanics of climbing, combat, and cinematic storytelling of one of this generation's most successful series. And I'm not complaining at allI wish there were more games like "Uncharted"! For the most part, "Tomb Raider" does a fantastic job implementing these elements, resulting in a game that is a blast to play and easy to pick up. Everything is very responsive, the settings are visually vibrant and interesting, and the island is begging for more thorough searching. The inclusion of TONS of unlockables is a genius notion, including documents (which help to further unfurl the mystery of the island), artifacts, and salvage (for weapon and gear upgrades), and it means crazy amounts of replay value... plus the online multiplayer aspect, if that strikes your fancy.

The only thing holding "Tomb Raider" back from five stars is that when pitted up against the unrivaled production values of "Uncharted", it falls a shade short. The characters are noticeably lacking compared to the likes of Nathan, Sully, and Elena, and the presentation just seems a bit "off". There's such an emphasis placed on (literal and figurative) darkness and grittiness, I oftentimes had difficulty seeing what was going on around my character, and it actually had something of a demoralizing effect (particlarly when compared to the bright, tropical locales of "Uncharted"). That's not to say that "Tomb Raider" is a bad gameit's not. In reality, it's a very good gameit's just not among my top favorites.

Final note (MINOR spoilers follow): The producers of this game must be huge fans of the movie "The Descent", for there are many nods to the horror film, including Lara's affinity for the climbing axe, the "bone scramble" toward daylight in the opening moments, and the slow emergence from the red pool of ichor in "the pit". Additionally, Lara's psychological transformation closely mirrors that of "The Descent"'s protagonist. It was an excellent source to draw inspiration from, and the developers of "Tomb Raider" did a fine job of subtly paying homage to it.

Best Deals for Tomb Raider Survival/Collector's Edition -Xbox 360

I've loved Tomb Raider ever since the first one came out and I love this one just the same! It has a deep and rich story that keeps you engaged constantly. The graphics are fantastic, however there are a few low res items that sometimes stick out. Overall, I came for the story and the nostalgia and I was very happy with the game!

Honest reviews on Tomb Raider Survival/Collector's Edition -Xbox 360

im enjoying every second of this game ,its everything i hoped it would be and so much more.

its got a nice flow and the controls are a dream,super smooth ,laras adventure is very gripping and the graphics are one if not the best ive seen. this game is a must even if your new to tomb raider .

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I have been a fan since 1996 when it first released on playstation. Lara Croft has been my childhood crush since then. I've bought and played every game, and each one shines brightly as its own, but that's not what we're here to honor, now is it?

TOMB RAIDER, the rebirth of a survivor is possibly the most cinematic game I've played in a while. Lara Croft is a young college grad, full of wonder, when the Endurance Ship crashes in the Dragon's Triangle and your journey begins.

Within the first hour, Lara is captured, tied upside down, forced to hunt deer to feed herself, and yes, the controversial scene in which Lara makes her first kill.

The game is very fast paced, be ready to fight your way out completley.

The puzzles aren't that hard, but still gives the game the old Tomb Raider feel.

It took me a day and a half to complete, not including multiplayer which I don't enjoy as much as the single player, however it is still a refreshing approach for late nights with friends.

I definetly recommend this game.

A++

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Friday, August 1, 2014

Michael Jackson: The Experience Sequined Glove Reviews

Michael Jackson: The Experience Sequined Glove
Customer Ratings: 4 stars
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The glove is great visually with its sequins details. If you have petite hands, it's not going to give you a snug fit and will fall from your hand when dancing as you're doing your best Michael Jackon impersonation. I recommend to the maker of this product offering it in varying sizes for women, men, and children and/or making the material from something that will hug the hand for a secure fit.

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bought this product from a pawn shop in LA. I orginally bought it as a driving glove. it eventually turned into a self pleasure tool. the glitter dots started falling off, and quickly wore a tear into the palm area. I would buy again.

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Wednesday, July 30, 2014

Cheap eForCity Ultra Series - HDMI-M to DVI-M Cable ( 15 FT / 4.6 M )

eForCity Ultra Series - HDMI-M to DVI-M Cable - Gold Plated Compatible with Microsoft Xbox 360 Xbox One Sony PS4/ PlayStation 4/ PS3, Black
Customer Ratings: 3 stars
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well i wanted a cable where i could do console gaming on a pc monitor or laptop, im no tech junkie tho. This cable works but doesn't display with audio, only video. soooo... pretty much useless cable for me, but over all during the two minutes of usage i had with it the quality looked top-notch and would recommend it to any one who does not mind not hearing anything... cheers.

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Monday, July 7, 2014

Discount GameOn Video Gaming Console Storage - Yellow

GameOn Video Gaming Console Storage - Green
Customer Ratings: 3.5 stars
List Price: $59.99
Sale Price: $43.95
Today's Bonus: 27% Off
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Great concept, and more similar products should be designed. HOWEVER, I would not recommend setting up your Xbox in a vertical position during use. It looks fancy to sit your Xbox up like that, but over time it takes a toll on the disc reader due to the unnatural strain of a vertical spinning disc. If you would like to preserve your hardware, I would set it up in the traditional horizontal position with the Xbox words facing up.

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Everyone that says this has no airflow, you did not purchase this product, the back is open and the bottom has holes and the curves do allow really good airflow. It is extremely sturdy and comes with very sturdy bolts to connect each peace and contrary to the picture it is not plastic. Additionally it looks very nice and stylish looking.

Best Deals for GameOn Video Gaming Console Storage - Yellow

S.Der, you have no idea what you are talking about. I've had this product for months now, and I have never had an overheating issue. Not once. There are plenty of holes and open space in the back, on the sides, and all around my Xbox 360 Slim to allow for ideal airflow. Obviously you have never actually tried this product, or you'd know what I meant. Shame on you for trying to scare people away from this product.

This product does everything it says it will. I'm even going to get the storage blocks for underneath it because I have more games than will fit on the top shelf! The only thing they could use is to include the cord covers as well. But the product itself is very sturdy, while still providing plenty of airflow for the console. You can even store extra controllers on it. I have uploaded my own personal pictures of the system for your viewing pleasure. See, S.Der? No RROD after 3 months.

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The shelf is so nice and does exactly what I want it to do. The only thing is the directions weren't very good. But its a shelf so it is kinda common sense. And the directions to put it into the studs in the wall weren't very good. But the shelf is very sturdy. It says it only supports 25 pounds but it holds more than that and its still sturdy.

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No, No, and No!!!

If you're planning to get this for your 360 FAT or slim system than don't! If you know anything about airflow, you can see that no airflow can really get into this storage unit. The system looks like it's blocked off at all sides almost. The top part is almost covered off. The sides is all blocked off. The bottem is wayyyy blocked off. Also, the back is blocked too!!!

S curves? S curves?? S curves????? What the heck?

You tell me how is the 360 going to breath in there? It won't. lol

I will say using this thing for about a month to three months will kill your system for sure. In other words, RROD!!!

The Wii will be okay for this thing. But if you're going to put a 360 or PS3 in this thing, then it's a bad idea.

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Wednesday, June 4, 2014

Best Terminator Salvation - Xbox 360 Deals

Terminator Salvation - Xbox 360
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $16.72
Today's Bonus: 16% Off
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This game was pretty good. I'll get the complaints out of the way first.

First complaint, The game should have been titled "Terminator Loading" because there was a ridiculous amount of loading screens.

Complaint number two, it only took me about 4 or 5 hours to beat on hard difficulty and the game just came out today. I'll admit though most games aren't long enough to warrant the 60 dollar price tag so I kinda expected a little let down there.

Enough complaining. The game play was fun. You can instantly see some gears of war influence. Not saying it is quite as good as gears but it's the freakin Terminator. Sorry no Arnold and John Conner doesn't look like Batman. Big deal. The weapon choice is scant. To be honest most of them only tickle the enemies but they are war machines so it adds to the intensity of some of the fire fights. If you play this game play it on hard difficulty. You might throw your controller once or twice but it will make the game last longer. Sorry no online multiplayer. Split screen co-op only. Hope this was useful.

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The economy is horrible. Money is tight, and this game isn't going to give you the bang for your buck. Simply put, it is way too short (you can beat the game in four hours). If you do plan on buying this, please rent it first. There are only 9 achievements. Load times are annoying (a trend I'm starting to see with all xbox 360 titles...sigh) and no Christian Bale in game. What a let down for a movie tie-in. The game feels rushed; there are only four types of enemies in the whole game: Some flying disc shaped things, T-600s, spider looking robots, and every once in awhile a flying HK. I don't understand why there hasn't been a single Terminator game that doesn't suck. Unfortunatly, this game carries on the legacy of bad Terminator games.

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I wish I had taken my own advice. I got it the day it came out because of the movie and for some reason I thought Christian Bale was going to be in it. Turned out he's not. :(

Anyway, back to the game itself. The game is pretty easy and when it comes to achievements there are only 11 achievements to be earned, with each achievement giving you 80 points. 9 of them you can get by just playing in the easy mode which I did with my 8 year old son and we both beat the game playing co-op in a about 3 hours. The other 2 you would have beat the entire game on medium and hard difficulty.

The story line is based on John Connor the savior of mankind going to save a few of his buddies that are behind enemy lines. Along the way you meet a couple of other agents that tag along with you. It's basically a shoot at the machines kind of game. It certainly ain't no Gears of War. Pretty tame stuff if GOW is your thing.

The graphics also could have been better. I expected better from a 360 game. The cut scenes aren't that great and the acting isn't either and the worst news is that there is no online co-op. It's a good thing Amazon has it at the price it is because it surely isn't worth the suggested retail.

Honest reviews on Terminator Salvation - Xbox 360

This game is fun -it's satisfying taking down the machines, especially the T-600s. The cover system is nearly perfect, and the gameplay forces you to use cover effectively or get killed. You have to plan your attack within an area so that your attacks are efficient.

Gameplay offers quite a few weapons, and certain weapons are more effective against certain enemies. Unfortunately, you can't carry more than two weapons at a time, in addition to grenades. Although ammo on the battlefield is somewhat scarce, whenever you need ammo, your squad-mates will offer you some, so you're never completely out of ammo for certain weapons. You will, however, need to make your way to the squad member offering the ammo. Enemy variety is limited, so you'll be able to take out most enemies without difficulty by the time you're half-way through the game.

The save system is automatic but forgiving, so you won't have to replay large sections over and over again if you die (and you will). The health system is different than anything I've seen before. Your health will deplete until the end of the current battle, then replenish completely. There's no way to manually replenish your health. It takes a while to get used to this, because you never really know when your health is going to regenerate.

The soundtrack is excellent. The voice-acting is superb, with the exception of a couple annoying voice-actors. Dialog is not stellar but it serves the story well. The CGI animations and cutscenes are really well-done -pure CGI animations are nearly life-like in quality. The camera bobs appropriately and there's a decent amount of motion blur and film grain. From a technical standpoint, the game is really well-done.

The bad? It's short. For most experienced gamers, this will take about 4-6 hours to complete. It's a game on rails, which means it's entirely scripted and you're just along for the ride, shooting at enemies and doing nothing else. I had one instance in Chapter 4 where the scripting failed and a door never opened, forcing me to quit and reload my game to get past the problem. Earlier chapters are much longer than later chapters, and the last two chapters are so short that it suggests the game was rushed. Some of the last battles, for example, take place in CGI, instead of in in-game combat, leaving you to do very little.

It's very predictable. You'll go down a hall or a road and come to an open area with cover objects (crates, barricades, etc.) which is a sure sign that a battle will take place. There are no ambushes, no surprise enemies, and no bosses. At one point, you'll encounter a harvester -but it's just an encounter and not a battle.

The achievements are uninspired. There are achievements for completing each chapter, with an additional achievement awarded for completing the game on "hard" mode. There are no achievements for numbers of enemies killed, or for collecting/using all weapons, etc.

There is a local co-op mode, but no online game modes. There are also no achievements associated with co-op. Therefore, the uninspired achievements and lack of decent multi-player provides very little replay value for this title.

If you're a fan of Terminator and have been looking forward to a Terminator game on the current generation of consoles, this is recommended. Just keep in mind that there's virtually no replay value and it is very repetitve. It could have been better, but that doesn't mean it's a bad game.

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This is the kind of game that I call a "fun" game. Bear in mind it is a movie-based game and as I have come to experience over the years, most movie-based games suck.

My gripes with the game mimic what others have said. Lots of loading and little action in the beginning. Ripping the game to your hard drive helps this a bit. The co-op is local split screen only. The package has coop in orange, suggesting you can play it over Live. Not so. It is split screen only, and the product details on Amazon reflect that accurately.

The gameplay is AWESOME. Now, if you're a die-hard shooter player you will probably HATE this game. It's much easier than most shooters even on the harder difficulties. If you've been wanting to experience a shooter game in an arena where you can suck a bit and get better, this is a good game for practice I think. The gameplay takes a lot from Gears of War style for the third person view and movement styles. I also noticed a hint of Left 4 Dead with highlighted outlines of weapons and ammo.

The combat is really cool in coop. You can use some tactics with your friend to take down the tougher enemies. The heavy weapons will kill most of the big enemies, but the ammo is scarce. So you can draw their fire while one of you flanks around behind to exploit the weak points. There's one engagement where you're in a large underground subway station and you have a couple heavy mounted machine guns, some RPGs, and a few grenades to fight off a wave of T-70s and T-600s. It was worth the price of the game for that mission alone!

The game is really quite short. It might be worth just renting because you can easily beat it over a weekend with a buddy. I got it for $20 at Wal-mart and for that price I'm keeping it. It's TERMINATOR for crying out loud!

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Monday, May 26, 2014

Discount Mad Catz Devastator Wireless Stereo Headset for Xbox 360

Mad Catz Devastator Wireless Stereo Headset for Xbox 360
Customer Ratings: 5 stars
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The tritton devastator headset is $169.99 and it is wireless strerio sound and cones with the headset and the base. The headset is like the tritton warhea and is wirless to the xbox 369 and the controller unlike any other brand

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this headset looks so cool when it comes out i want to get it but i hope the price is lower then $90 to make everyone want to buy it