Showing posts with label xbox prices. Show all posts
Showing posts with label xbox prices. Show all posts

Thursday, February 5, 2015

Grand Theft Auto: The Trilogy (Grand Theft Auto III/ Grand Theft Review

Grand Theft Auto: The Trilogy
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $17.86
Today's Bonus: 11% Off
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If you're considering getting one of the great Grand Theft Auto games, just buy this one! For $10 a game in its original case with manual/map and all, why not get it? Grand Theft Auto games have always been bestsellers. Why? Well, here are some common features that these games share:

*brilliantly, realistically designed cities, country, and oceans

*free roam across miles of terrain

*combination of a shooter, role-playing game, free roam, and movie!

*intricate, realistic, twisting, dramatic storylines (Grand Theft Auto: Vice City's dialogue script is over 1,000 pages long!)

*beautiful graphics

You'll easily notice how these cities are designed after real ones (GTA IIINew York, GTAVCMiami, GTASACalifornia). With many different weapons, missions, just things to do, you can be entertained for ages with these plantinum hits. However, note that all Grand Theft Auto games have blood, violence, and language. Vice City also has nudity and gore, and San Andreas also has sexual content and gore.

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I won't go into detail about the games themselves here since there are likely much better reviews under the individual listings of the games. What I would like to say is that the packaging is very nice. Each game comes in it's own case as originally sold, and the set is packaged as a box set. The games include manuals, maps, etc.

If you liked any of the 3 games and haven't tried them all, this is a great deal. Under $30 for 3 great, open-ended, high-replay-value games is hard to beat. If you were to buy all 3 games at PS2 Greatest Hits prices, you would likely pay $40-60 for all three.

Great games, great price, great packaging.

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If you haven't yet experienced the Grand Theft Auto series for the PlayStation 2, this is a magnificent set. There is simply no other game that endows your avatar with this range of experiences and achievements.

In every year of their release, these games placed first in U.S. video game sales. So yes, there are plenty of used copies floating around the GameStops and EBGames of the world, but typically in dismal shape... plunk down less than $10 apiece for brand-new discs and instruction manuals, and give yourself (or someone you care for) the absolute king of open-ended action gaming.

Honest reviews on Grand Theft Auto: The Trilogy (Grand Theft Auto III/ Grand Theft

This is the best pack I've bought from Amazon although I only wanted San Andreas but why not try the ancestors? Found out, every one in the pack is AWESOME!

GTA III: Set in liberty city with a new york city-like background as the FIRST 3-D Grand Theft Auto game.With cars,motorbikes,trucks,vans,boats and helicopters(not sure about helicopters), Go for it!

GTA Vice City: In mid 1980s, this story takes place after Victor Vance was killed and you play as Tommy Vercetti, sent by his boss Forelli from Liberty City. If you like places not too big and places with a Miami background which is GLAMOUROUS. This should be it

GTA San Andreas: 1992, Carl "CJ" Johnson returned from Liberty City to Los Santos for his mother's funeral. This game is AMAZING & AWESOME like hell man you get the biggest area: A STATE with three cities which have the backgrounds of: Los Santos( Los Angeles), Las Venturas(Las Vegas) and San Fierro(San Fransisco) with jetpacks planes boats cars fast cars,you can't go wrong with this one.

Final Message: Buy this pack ASAP and you will never let a SINGLE stain or dirt on it!

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getting three great games for under 30 bucks is great...its better than today's gas prices lol...the only knock is GTA III is so-so when compared to the other two games which deters some from playing that one on this disc

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Thursday, December 4, 2014

Best Injustice: Gods Among Us - Collector's Edition -Xbox 360 Deals

Injustice: Gods Among Us - Collector's Edition -Xbox 360
Customer Ratings: 4.5 stars
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I had extremely high expectations for injustice: gods among us, and I'm glad to say that this game surpassed them all easily. this is a true five star can't miss game.the controls are tight and responsive, the story mode is coherent, and there is an extreme degree of replayability.I would recommend this game to anyone who enjoys fighting games or video games for that matter.

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I'm a big fan of the DC Universe and of fighting games (Mortal Combat). I'm also a big Aquaman fan, and this game makes him awesome. I enjoyed the story but I really like the gameplay with friends over Xbox Live. I went with the Collector's edition for the statue and it's awesome. Would do so again in a heartbeat.

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This edition came with the collector's statue of Wonder Woman locked in battle with Batman. The detail is amazing down to the paint on Wonder Woman's fingernails. The expressions on their faces everything. Though if you're not into something like this then the extra price point is not worth the money. But the statue looks fine along side my other gaming related swag. The game is awesome! New fighting engine it's not just Mortal Kombat with a DC Universe skin on it. I have greatly enjoyed both statue and game and would definitely recommend this to someone who want's a little more with their game.

Honest reviews on Injustice: Gods Among Us - Collector's Edition -Xbox 360

This package comes with a copy of Justice League: Doom, the first comic book of the injustice series, a statue of Regime Wonder Woman fighting Main Universe Batman, and the New 52 comics skins for Batman, Superman, and Wonder Woman. For $90 when I got it, it still was the best deal out of all the collectors edition's I've bought, and I've bought a lot.

As for the game, the story is very well written, and has lots of in game content. Multiplayer is hit or miss, with a lot of spammers and glitchers as was with MK9, but Netherealm has awesome community support, offering tons of patches and bug fixes on their game. Would reccomend this Collector's Edition to die hard DC fans, and the game to anyone fighting game/Mortal Kombat fan.

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This is not Mortal Kombat but the pillars are still there and even though the animations are different the mechanics are still pretty much intact from the new MK which is really a very good thing. But be warned this is not MK!

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Saturday, November 22, 2014

New - Xbox 360 Slim (120 GB) Hard Disk Drive HDD for Microsoft Xbox Reviews

New - Xbox 360 Slim Hard Disk Drive HDD for Microsoft Xbox 360 Console
Customer Ratings: 5 stars
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NEXTEK's HDD was the only choice for a less expensive hard drive for the XBox 360 Slim for me. As a PC gamer, and not knowing much about the XBox, I spent hours researching for the best hard drive to get. I took a chance on one with ZERO reviews, and I am happy I did. Took it right from the package, and after a quick inspection, right into the game console. The XBox recognized it immediately and was able to load Battlefield 4 onto my son's XBox 360 Slim with no problems. Western Digital Hard Drive ensures that I will be able to play all the old basic XBox games. Even comes in a XBox 360, labeled "Authentic Product". I was expecting a generic box, so this was a nice surprise.

Word of advice to Amazon, as this came from your warehouse, you just might want to start marking these electronic component packages as "fragile". Nothing like hearing the UPS driver open the door to my front porch and then the THUD! as my hard drive hit the floor. F'n morons.

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Saturday, October 4, 2014

Cheap *New* Custom Xbox 360 Metal Red 9mm ABXY/Guide bullet buttons

*New* Custom Xbox 360 Metal Red 9mm ABXY/Guide bullet buttons and Metal thumbsticks Mod Kit
Customer Ratings: 4.5 stars
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These buttons and stick are both all metal. I was not disapointed!!! They are the best and coolest one I have ever bought!! They got here WAAYYYYY ahead of schedule, within two days I mean that's awesome. So for sure get there If you like them you will not be disapointed.

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They arrived as promised in the shipping details. The only thing I can say about them is my 13 year old son assembled them in his game controller and likes them way more than the originals.

Best Deals for *New* Custom Xbox 360 Metal Red 9mm ABXY/Guide bullet buttons

I love these buttons! I would have rated five stars if the analog sticks weren't all metal. But I still like the buttons. They're so awesome!

Honest reviews on *New* Custom Xbox 360 Metal Red 9mm ABXY/Guide bullet buttons

The buttons were cool looking and arrived promptly, I just still haven't been able to replace them yet. I thought it was going to be an easier process. I see now that other buttons come with a T8 Security driver. I thought with all the tools my husband owns, we surely had something that would unscrew the screws of the controller. We didn't. Home depot didn't. I forgot where my husband finally did find one, but then the head was still too short to fit in 2 of the deep holes to completely unscrew the controller.

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Buttons look all good but the Y didn't really fit look and was really tight and I never got a B and got 2 A buttons

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Sunday, August 31, 2014

Discount Assassin's Creed Revelations

Assassin's Creed Revelations
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $20.95
Today's Bonus: 48% Off
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First things first -

If you haven't played the first Assassin's Creed and subsequent releases (or at LEAST starting with II, and going forward) go no further. Do yourself a service and start with II as a bare minimum and work yourself forward to this, the 3rd in the Ezio Auditore trilogy. Otherwise, you'll be completely lost.

For those of you familiar with the story, you're going to find Ezio Auditore in his twilight years on a quest to find Altair's legendary, yet quite well-protected, library. The Templars have caught wind of it and Ezio is also trying to find his way in to thwart their attempts at worldwide control. This is hardly a spoiler as you're quickly brought into this within minutes of beginning to play Ezio no further spoilers here.

From the standpoint of playing all of the previous Assassin's Creed entries, how does this one fare? Well, I finally played it tonight and I must say that it is really quite remarkable. There's a major change in the way that combat is handled you select a primary and then a secondary weapon so that you can enter a sword fight and then throw knives at will, for example (no longer do you have to constantly "weapon wheel" between sword and throwing knives constantly). Graphic engine has been updated and it's quite smooth; I don't find it stuttering nearly as often as it used to. Even the story itself has been given a facelift now there's more of a cohesive, unified story rather than a series of seemingly disjointed events culminating in your goal in the first place of killing "x" person because he did "y". "Eagle vision" also has some significant improvements, some subtle and some not. For example, in addition to identifying enemies, you'll actually see faint red lines indicating a guard's patrol route. This enhances the formulation of tactics. In other cases, where smoke bombs are even more effective at obscuring your enemies' ability to attack you, "eagle vision" will actually allow you to pierce the cloud and attack your enemies at will. In addition, you will be collecting materials to craft a variety of different bombs (lethal and non-lethal). The animations of Ezio kill moves are superb and some of his abilities show that Ezio, in his twilight years, is deadlier than ever. The music, as always, is very well-done and the voice acting is even better than usual. The beginning of the game reminds me of Matrix Revolutions, but I do mean this in a good way.

The environments are breathtakingly beautiful. The game has departed from Italy and finds itself in Constantinople, once the true crossroads of the world between Europe and Asia when the United States was still a mere 264 years away from declaring its own independence. Ezio finds himself with new equipment (the hook blade is fun opening a variety of attacks as well as an ability to zip line around your environment fantastic!), friends (including a romantic interest), and actually enters into the conflict politically it's no longer a mere Templar/Assassin conflict. There are layers to appreciate here as Ezio makes an ally and as I am starting to delve into it, I truly appreciate what Ubisoft has created here.

If there is one thing that I have to complain about, it's the mode where you have to defend your own Assassin's Keeps in addition to creating them for those of you familiar with Brotherhood. It becomes a "tower defense" game at this point...and I don't mean that in a flattering way. It's one thing that Ubisoft could have omitted (or seriously improved upon) without impacting the story whatsoever. It comes off as a silly gimmick that didn't appear to have been given a significant amount of thought in terms of how it flows with the rest of the interlocking parts. This is an oprhan 301st piece in a 300-piece puzzle; it doesn't fit and, quite honestly, you don't really need it to complete the experience.

I haven't had a chance to explore multiplayer too much, but what I've seen so far seems to indicate that Ubisoft has taken the best parts of Brotherhood and have added both modes and additional customization not seen before. I'm more into the story then the multiplayer, but Revelations has shown me enough to convince me to give it a try...later. Assassin's Creed is still, first and foremost, about continuing a quite fascinating story. And the final chapter to the overall story arc (with Ezio's presumably ending here, if rumors are believed) is to come in yet a single year, although how Ubisoft plans to bring this epic to a conclusion in the absence of such a strong character like Ezio has my curiosity piqued.

Despite the fault of "tower defense", everything else is so vastly improved that I still have to give it a solid 4.75 stars (5 stars on the Amazon scale don't think it deserves a 4). Enough said get it and enjoy!

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I received the Assassin's Creed Revelations Signature Edition, it comes with a bunch of extras (including the original Assassin's Creed) but I haven't checked those out yet.

I've only been playing for a few hours and without spoiling any of it, I think Ubisoft has done a fine job producing another installment of the Assassin's Creed series. The graphics are great, the story line is engaging and leaves you wondering "where is the apple?" I'm very pleased with the improvements made in combat scenarios and weaponry (which was already pretty good to start with). However, with all these additions it means the controls have changed slightly, but I haven't found it to be too much of a nuisance or hassle as the quick introductory tutorials were helpful.

Assassin's Creed Revelations in my opinion is a solid 4 out of 5 stars, the only thing holding it back from that extra star is that it still feels a bit recycled from previous AC games. However, I would still recommend this game to a friend and especially someone who already enjoys the Assassin's Creed game series.

UPDATE:

It's somewhat difficult to lower Ezio's infamy because of a lack of heralds to bribe and officials to assassinate (I haven't seen any wanted posters). Because of this I don't really care for Ezio's infamy going up when I renovate a shop. It doesn't bother me as much when the infamy goes up because I've recruited another assassin or taken a Templar den, as these are more infrequent than renovations. But since the Templar's don't attack unless Ezio's infamy is extremely high, this is only a small nuisance so far.

The game is significantly more interactive than its predecessors, which I think makes it even more engaging than I initially thought. The weaponry is exceptional, Ubisoft really went above and beyond with crafting very unique and innovative weaponry (and combat techniques) which weren't seen in previous games. I also really enjoy how polished and fluid Ezio's movements are during free running and combat.

PROS

Great graphics

Engaging story line

Improved combat and weaponry

More developed and interactive game play than its predecessors

CONS

Some of the story line feels a bit recycled from previous AC's

Controls have changed slightly

Infamy increases when renovating shops, as well as recruiting assassins and taking over a Templar den; lack heralds, officials and NO wanted posters

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Visuals, Gameplay, and Story what more can you ask of a game?

After I sat out the previous Assassin's Creed games, I was not so sure if it would be a good idea to start playing from the middle of the series. Well after about 9 straight game playing hours, I can safely say that tomorrow is shot, and I have had a blast with this game!

What works well?

1. The visuals are gorgeous -

Whether it is Ezio's motion-cap as he climbs up and down walls; or the smooth cinematic swordplay; or the sights and sounds of medieval Constantinople; or the haunting melodic soundtrack; this feels so much more than just a game. The reflection from the pool of water in the Yerebatan Cistern is to be experienced. The graphics are beyond awesome!

2. Gameplay is excellent

This is a fast paced action game, with deep elements of strategy. This definitely isn't a button masher, as it is important to maintain stealth through many missions.

Voice acting is wonderful with authentic-sounding Italian accents (at least to my ears). The characters are also well fleshed out and you certainly meet some intriguing ones in your travels, including Yusuf Tazim who teaches Ezio bomb crafting and the use of the hook blade.

In addition, the gameplay is extremely varied with many mini-games such as a Benhur style chariot race and a tower defense sequence where you must protect your den from waves of incoming enemy troops.

There's also an eagle vision mode which works much like Detective mode in Arkham Asylum, and helps identify your foes and discover clues in the environment (mostly treasure).

3. Absorbing story

Once I started, I literally could not stop. Being new to this series, I probably should have begun by playing the first few games. Not being familiar with Desmond, Altair, and Ezio, it was much harder to get invested in their problems. Likewise, not knowing what the Animus is, can really put a crimp in your enjoyment. Despite that I still managed to enjoy the game.

What doesn't work well?

The climbing mechanics are nowhere as forgiving as you would encounter in games like Infamous or Uncharted. Every wrong move you make is penalized with a long slow drop, often to your death.

In addition, the crowds keep getting in your way and while it is realistic, crowd behavior can be annoying when they constantly complain as you try to get through them.

Finally, for those new to the franchise, I would note that the combat system is quite complex. In addition to the standard Primary and Secondary Attack buttons, there are moves to disarm your opponent (R1+square); to perform a hook and throw combination (R1 + tap O); to throw a heavy weapon (Hold Square and release); etc. There's even a X to kick the opponent to throw off his defense. All in all this was a bit too complex for me, personally so I tended to stay within a smaller subset of the combos.

Did I enjoy this game? Without a doubt yes. This is motion-cap based gaming at its best you can almost swear that it is a human rather than a CG generated image at times.

Definitely a winner from Ubisoft!

Happy Playing!

Honest reviews on Assassin's Creed Revelations

The day before release, I decided to take a peek at the reviews for Assassin's Creed: Revelations, just to get a better idea of what I was getting myself into. I was somewhat disappointed with that I had found. Reviewers made the game feel glitchy, incomplete, and rushed. At midnight that same day, I was eager to get my hands on the game to see just what everybody was complaining about.

What I found was a game with an interesting, engaging story coupled with the fun gameplay from past iterations. Needless to say I breathed a sigh of relief.

My completion time for the game was somewhere around 10 hours (which was roughly the same as Brotherhood) over the course of two day. One might think that completing the main story in a game would leave a player feeling cheated, but it was exactly the opposite. Everything having to do with the story was so interesting that I just couldn't wait to zipline over to the next exclamation point to see what happened next. I don't want to do into any spoilers, but know that the story is much richer than Brotherhood's, and more filling than the first two games as well.

It wasn't the story alone that kept me playing, it was the gameplay.

The hookblade is a fantastic addition to Ezio's arsenal. He can vault over guards, perform zipline assassinations, collapse scaffoldings with it, execute a wide variety of combat moves, as well as catch himself on a building while free running.

One point I saw reviewers bring up was their total and complete hatred for Den Defense. I'm not sure how you can develop such a serious dislike for it though, since if you keep your Templar Awareness in check, you hardly have to deal with it at all! In my entire time playing, I have only done it one time outside of the tutorial. Just bribe heralds and kill the witnesses and you'll be fine. It really isn't that bad though to be honest. It just takes some getting used to.

Altair's missions were a bit longer than the Christina missions from Brotherhood. I don't want to spoil the actual missions, but despite being short they were an absolute delight to experience.

Desmond's time in the game consists of five first person puzzles detailing his time before his capture by Abstergo. You simply walk forward, using simple block pieces to create a platform in front of you, and listen to Desmond remember his past. It really is quite interesting and while completely optional, provides insight into the character we know very little about.

Well, that's it! I hope you guys don't pass up on this incredible experience! It really was a fantastic game, from beginning to end.

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Ezio is getting old, and so is AC. As usual, the graphics and cut scenes are pretty good, the story is decent, and the mechanics have improved. The problem is that is the exact same game as AC, AC II, AC Brotherhood. Minor tweaks to the gameplay and new cities to explore weren't enough for me to really enjoy it this time around.

If this is the first time you have played an Assassin's Creed game, you will love it. It's great (as long as you don't mind missing a lot of back story). If you've played the previous games, you've played this one.

The multiplayer component is fresh and fun, but doesn't have a ton of replay value.

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Friday, May 16, 2014

Review of Unreal Tournament 2004

Unreal Tournament 2004
Customer Ratings: 5 stars
List Price: $29.99
Sale Price: $19.95
Today's Bonus: 33% Off
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UT 2003 was a pretty good game, I played the demo for hours and hours, did the same with the full game and the same with Unreal Championship for Xbox. So when I got the UT 2004 demo for PC, I was pretty excited. But nothing could have prepared me for what I was about to experience. I immediately felt at home with the game, considering many of the weapons were the same, and much of the gameplay. But there was sooooo much more. So I played the demo everyday from the time it was released up to the time I received the full game. Believe it or not, playing that one stage in Onslaught for an entire month never got boring, that is just how great the game is. The full game however, is simply AMAZING!! The graphics are absolutely jaw-dropping, especially with the highest settings enabled (you need a powerful system to run this though). I don't think I've even seen graphics this great on any of the nexgen consoles. Also the stages are massive (mainly the Assault and Onsalught stages), its amazing to think of how much detail and creation when into the design of the stages. The sound in my opinion is also great. You can hear every little minute detail, and much of the music is good and suits the stage. The control is perfect, with the default settings being totally comfortable, allowing for maximum gameplay. Ahh yess, the gameplay. You thought Quake was good, you thought Halo was good, well they're pretty crappy compared to this game. The vehicles, the weapons, the bots, the entire style of the game, is simply outstanding. There is not enough to say about the vehicles. They put Halo's vehicles to shame. There is a perfect gun for every moment, each completely different from the other. The single player is exceptional for a multiplayer type game, and obviously the multiplayer aspect is fantastic, with up to 32 player online deathmatch, and no lag (with a proper connection). There are 10 modes of play, and about 100 levels. Then there's still the Unreal Editor which will allow you to create your own. There is also way too much that I cannot list here that you would just have to play and find out for yourself. I would actually go as far as to say this game is PERFECT. There is actually NOTHING wrong with it and EVERYTHING good. If you can overlook the extremely minor 'problem' of the 5.5 gig install, you'd be absolutely happy with your purchase. And at $40 retail, you cannot find a better videogame experience, period.

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This game is awesome right out of the box but if you really want to see this thibg take off.do this------

1. download the latest patch from gamespot.com (search for unreal2004) their is also the editors choice edition bonus pack which has extra vehicles and extra players on this website too!

2. after that go to this website

to get the community bonus packs and unpack the files to their specific folders.

3 go to this website to get the skins you like for unreal 2004 and unpack them to their specific folders

4.Enjoy the game!!! it has lots of levels which are just awesome to look at. I hope this helps---cheers!!

Best Deals for Unreal Tournament 2004

As someone who was a major addict of the original UT, and somewhat put off by the 2003 edition, I have to say that I have found that chemistry again with UT 2004. For whatever reason, "it" is back, and this game recaptures a lot of the great fun of the original.

While I personally thrilled to see the return of Assault, my favorite mode of gameplay, I must agree with many of the reviewers that Onslaught is the real star here. Onslaught provides for a long, agressive and surprisingly focused battle, which uses its vehicles well on the massive boards. In particular, the vehicle designs feel like a tremendous amount of refinement has been put into balancing their strengths, which was one of the things that truly brought a lot of fun into the original as well. This allows any person who is good enough with their favorite vehicle/weapon to excel, and that is really what makes these games fun. Unlike some games, where the person who got whatever weapon was the best could just devastate the world, UT2004 has created a setup which favors skill over resources as well as any game out there.

Of course, Unreal is also known for its graphics, and UT2004 delivers here as well. Surprisingly smooth for the level of detail delivered, UT2004 is a treat to look at. Audio is basic and boomy, with the biggest change being the return of the original announcer's voice. The top end is VERY high, though. I own a fairly substantial 2.5 GHz P4, 512 MB RAM, and a ATI Radeon 9700 Pro, and find that the middle settings on most of the many, many adjustable graphical effects are the best for relatively skip-free gameplay.

Which does bring us to the major weakness of the game: You need a fairly beefy system to play. While it certainly work surprisingly well on the minimum requirements, the 5.5 GB install is staggering, and the largest I have seen for ANY product, not just entertainment. With all of that data, load times for levels are gratingly long (sometimes in the 3-5 minute range for some of the really enormous Onslaught levels).

But Epic also maintains the other leg of the Unreal tradition: user mods. UT has kept a massive fanbase that constantly produces a long stream of fun and creative levels to play, and UT2004 does nothing to discourage this. In fact, a lot of the new graphical features, and the vehicles, have thrown even more arrows in the quiver of the internet world.

And speaking of which, the integration of Voice Over IP (VOIP) into the game is a major plus, especially in the popular and team-oriented Onslaught, Capture the Flag, Bombing Run, and Assault modes. Strategy and organization can be vastly improved with the ability to actually TALK to your mates.

Given all of the above, I would give UT2004 five stars for gameplay and value (mainly because of the added value of the massive internet modand map-making community), but I have to take one away for the heavy requirements and long load times. But still something I see myself playing a lot, warts and all, because the multiplayer aspect is just too much fun, all over again.

Honest reviews on Unreal Tournament 2004

Unreal 2004 combines UT 2003 and Halo together. I played the demo online and I must say the graphics are just beautiful. I have an ati radeon 8500 128mb, 1GB of corsair pc2700, and a p4 2ghz and I handeled the game at MAX settings at 1024x768 -the engine is really something. For those of you who say that 2003 was better, thats impossible, because if you don't like the cars and "complicated" missions, there are good ol' deathmatch, team deathmatch, FFA and capture the flag matches without vehicles. Sound deserves 5 stars. If you have an audigy and a nice sound system (like logitech z560) this game is gonna rock your house. The ONLY thing I didn't like was the lagginess on big public servers (im talkin 32 ppl). Sometimes it gets outa hand and you cant even aim straight. But if its a LAN party thats another story.

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If you liked UT2003,then UT2004 will be off-the-hook!!

The graphics is phenomenal,also the AI isnot bad either.

I have 256mb Video,512mb ram,P4,DSL.

Over 100 levels of play,and new Maps.

My favorite game is the invasion board,you and your teammates (real or bots) must fight off a wave on monsters for 3minutes.

IF you are fragged you will respawn,if atleast 1 teammate survives,on the next wave,you will then respawn.

Each consecutive wave gets harder,as the monsters get tougher,and new monster appear,with deadlier weapontry.

I also like Onslaught,a sort on capture the flag game,but better. You must secure power-nodes,for you team. As you secure these nodes,you eventually get to the opposite teams base,and you can now destory there power-core to win.

Also,when playing the single player game,you win credits for every game you win against your opponent. You must pay your teammates,and also pay their injury bills. You can manage you team,sort of like XBOX's Madden 2004.

After installing your game,goto the website,and download the 12mb upgrade. This will allow you to play game,with out inserting the Play Disc.

enjoy...

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Saturday, April 19, 2014

Best Links 2004 Deals

Links 2004
Customer Ratings: 4 stars
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If you are deciding between Tiger Woods 2004 or Links 2004, I will tell you the differences.

GAMEPLAY:

Both games are set up very nicely. Both have the great analog swing. The only problem with Tiger Woods is once you have your player stats maxed out it becomes unrealistic because your drives go 370 yards consistently, which makes the game too easy. Links, it takes awhile to max your stats, and once you do its still realistic, meaning you'll need a good drive and good second shot to make it on the Green in 2 on a par 5. As far as putting, Links has Tiger beat by a huge margain. On Links you get a nice chart layout and the analog putting feels so real. On Tiger it gives you a caddy tip and the grid really stinks. To spin the ball, Tiger still has the arcade feel where you spin the ball after its hit. On Links you choose the spin before you hit it, just like in real life.

ADVANTAGE: LINKS 2004

COURSES/GOLFERS/ITEMS(UNLOCKABLES):

Tiger Woods has a ton more courses, compared to only 9 on Links. Tiger also has a lot more PGA Golfers on the game, like Tiger, Vijay, Daly, Furyk, and more compared to Links 3 golfers. Tiger Woods has THE BEST create a golfer ever!!!! Links you choose a player model and change his clothes. In Tiger you can create your player (identical to you!) and have all kinds of unlockables to fit to him including clubs, shoes, gloves, hats, etc. There is just so much.

ADVANTAGE: TIGER WOODS by far!!

CAREER MODE:

In Links you play in a series of Tournaments to earn cash to buy attributes. In Tiger you can play through an entire "almost real" PGA Tour season with the real events, like at Kapalua (the Merceds Championship) starting in January in Hawaii. Also included are the 4 majors, just named something different. This gives Tiger a major advantage as far as replay value.

ADVANTAGE: TIGER

OVERALL:

Tiger Woods has a ton more options, courses, golfers, unlockables. The gameplay is a little more unrealistic (not like Mario Golf or Hot Shots Golf though) and the putting is not as good as Links. The create a player and career mode is awesome.

Links has the better gameplay but lacks the options and unlockables cool stuff found in Tiger. The gameplay is so much more realistic than Tigers though, and the graphics are better.

If you are looking for a game with better gameplay and don't care about the options, get Links. If you are someone who loves the all the good unlockables and true PGA Tour season play, get Tiger.

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Yep, I'm one of those people that likes Links 2004 better than the Tiger Woods games. Thats not to say that I don't like the Tiger Woods games at all but I think that on the Xbox, Links is the way to go. I prefer the sim approach as opposed to Tigers more arcade style although I think both are great games. I really like the graphics in Links as well as the sound effects and music. Links also has online play which is fun but I have actually spent most of my time building up the stats of my created guy. You can also download several courses over Xbox live although I have yet to do that so I can't say if they are worth it or not. Overall, both series have their pros and cons, however Links 2004 is one golf game that will entertain you for quite a while.

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I am a PC golf fanatic and was a little hesitant to play on a console. Links 2004 exceeded my expectations. The physics are as good as it gets and the graphics are untouchable. You really need to play it on an HDTV with surround sound to get the full effect. I gave this game 5 stars because my kids don't play golf but this game has lit a fire and they will start this coming spring. I wish they would make a Links 2007 although I don't know what they could add.

Honest reviews on Links 2004

I've found this game to be a blast. Not so hard that it becomes frustrating and not too easy so as to be meaningless. You learn a lot about golf too. I'd like to see more courses and more relevant commentary, but nevertheless, I'm having a lot of fun. I also noticed that some who really enjoyed the game erroneously gave it 0 stars instead of the 5 stars they intended.

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This is one the best golf games I have ever owned. You can create your charatures and then follow them thru their career. The graphics are really realistic, and you can upload your own soundtrack to listen to while you golf. I personally uploaded Tim McGraw's greatest hits, and that is great to listen to while I golf. This game is really fun to play with your friends.

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Thursday, April 17, 2014

New Xbox360 Slim Ac Adapter Led Indicator Light Ac 100-245v 50/60hz Review

New Xbox360 Slim Ac Adapter Led Indicator Light Ac 100-245v 50/60hz Auto Voltage Feature
Customer Ratings: 3.5 stars
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The item that arrived was the wrong product. I ordered this especially because the picture and name are what I needed. I posted a review of the vendor saying the wrong product was sent. They contacted me quickly asking me to remove the negative comment and they would send a return package and the correct item. That was a couple weeks ago and nothing yet. I removed the negative review as asked. Would not buy anything from nor recommend them to friends.

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I had the original power pack damaged by flooding in my barracks and found this replacement online. After having issues before with finding outlet space on 120v converters, I tried this one. I love the fact that it is auto voltage from 120-240 and but still maintained the US plug, that way I can still use it when I get home to the states and not have to buy another power pack, which you have to do if you get the 240v pack from Microsoft. Looks just like the original, same dimensions and has the 2 prong connector that are on the new XBOX 360 Slim.

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The bottom line is I regret buying this, true it works with 220, but it is so loud I can hear the fan during any point in a movie or playing a game. It's a high pitch very fast noise coming from an internal fan.

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The adapter works great, used it at 110 and 220. Its really load, loader than my proyector, xbox, ps3. No use with new XBOX 360 slim as it will make more noise than the original xbox (Has a fan inside it.)

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I just got this today as soon as I picked it up, something rattled inside like a loose fan and a screw. Being crazy, I decided to give it a chance and plug it into my xbox to give it a fair test. Strangely enough it did work, but after a couple of seconds a loud death rattle started and I instantly turned it off. I am horribly disappointed and will be returning this product immediately!

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Thursday, March 27, 2014

Discount Battlefield 4 - PS3

Battlefield 4 - PS3
Customer Ratings: 4 stars
List Price: $59.99
Sale Price: $48.99
Today's Bonus: 18% Off
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It's a good game, but as it is it still needs some improvements that will come in patches most likely.

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Battlefield 4 is one of those games that is truly amazing. Now the time of writing this review BF4 on the PS4 is having major issues but they will eventually get ironed out I can assure you. But battlefield is a game that when things happen your mind will be blown away. I will be the first time I saw building collapse and just the rubble in the wreckage it was awesome and worth the price of admission. Another thing that Battlefield does amazingly well is the sounds the sounds of distant gunfire your team communication and callouts it's just incredible to hear and adds a depth of realism that other first-person shooters do not have. And I bought Battlefield 4 for the PS3 because it was only $10 to upgrade to the PS4 version (a deal which is going on I think until February 2014). And I spent 30+ hours in the multiplayer and do enjoy it a lot.

Battlefield 4 to me has some serious issues in relation to partying up with friends as is not very intuitive and easy to do. Nothing against me is why can't you customize your soldiers loadout or gear when you're not in a game (in call of duty you can do this before you even start looking for match but not in Battlefield). But with these two complaints aside the rest is pretty amazing.

Now want to write this review to let you know that for a limited time I think until January or February 2014, you can upgrade to Battlefield 4 on PS4 for only $10. and really on the next-gen systems is really where you see what battlefield 4 can truly accomplish. And I recommend it highly even if you just want to see some of the most amazing first-person shooter graphics you've ever seen. And for only $10 it's a great price for an upgrade to an amazing game even on an older generation of consoles.

Thanks for reading!

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Wednesday, March 19, 2014

Discount Harry Potter and The Deathly Hallows Part 2 - Xbox 360

Harry Potter and The Deathly Hallows Part 2 - Xbox 360
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $18.60
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I loathed Part 1 with a passion. The controls were clunky and largely unresponsive, the graphics, save for a few character models, were muddy and poorly textured, and the gameplay was rudimentary at best with ridiculous and repetitious side missions that did nothing more than to give the player the illusion it was more varied than it really was. Well a year has passed since that last disaster and I have to say that EA has largely corrected the nagging issues I had with the first game.

One major gripe I had with Part 1 was the unresponsiveness of the controls when trying to take cover and how I would sometimes get hit with spells regardless if I was behind cover. The controls in Part 2 overall feel tighter. If you see an object you want to duck behind, you're most likely going to be able to without issue. The spell cast system has also been updated. Gone is the cumbersome weapon wheel. Not only did it distract from the action, it was overall pointless given that Stupefy was the only practical spell to use against enemies. Now you can switch in between spells with the click of a button which really opens up combat since it allows you to easily cast one-two combos at your foes. The game also encourages you to try different spells given the situation. For instance, Stupefy is good for short ranged enemies while horrible for enemies that are across the map. Expelliarmus helps to break an enemy's Protego shield so you can then finish him or her off with an Expulso spell which shoots rapid fire orbs. The aiming reticule has also been polished. In Part 1, it tended not to stick on enemies in crucial moments. In Part 2, not only does it stick, it forces you not to spam the trigger button as doing so leads to erratic shooting. It's best to measure your shots so you'll know they're going to hit. Overall, I liked the combat. The fights were hectic with spells shooting over my head from all directions. At moments, I had to remind myself that there was no reload button as I took out Death Eaters coming from my right and my left while dug deep behind a wall.

Gameplay has also improved. There are no more pointless side quests or stealth missions that took away from the focus of the main narrative. Part 2 is strictly a linear affair with you plodding from checkpoint to checkpoint to progress the story along. The graphics seem much crisper this time around with more open and varied environments and impressive lighting. I liked how the game allowed you to play as different characters during the second half of the game. Granted, the mechanics are the same, yet it was a nice and welcomed variation. As a fan of the book, I was happy to be playing from different perspectives during the Battle of Hogwarts. The battle was a team affair with many heroes, not just Harry.

Now with the good, comes some of the bad. As much as I enjoyed the combat, it's basically the equivalent of whack-a-mole: Duck behind cover, wait till the enemy pokes out his or her head, and then shoot. There is very little variation to it as well. You either walk into a section of the map which triggers a slew of enemies to come charging out or you have to protect Hermione's backside as she tries to open a door. Not until the ending chapters which includes a fun chase sequence involving Harry and Professor McGonagall fighting a giant, etc., does the monotony break up a little bit. The game is also mercilessly short, about 4 hours and some change, for a $50 game with little replay value other than to boost your online rankings in some challenges which can be found in the main menu.

I'll never know why the last game of such a fantastic series of books and movies was more of a whimper than a grandiose send off. Part 2 is a lot better than Part 1, yet it still feels like a budget title. Though the movies have exceeded expectations, the last four or five games released by EA have been nothing more than decent to poor. Was this due to budgetary cuts or is it really as they say, difficult to produce a quality game based on a movie? Regardless, this may very well be the last Harry Potter game that we will see for quite some time (save Lego Harry Potter Years 5-7) and despite not living up to the source material, they have been a part of my Harry Potter universe as much as the movies, cups, t-shirts, key chains and action figures were. In the end, we can hope that a different developer can give this property the imagination and care it deserves.

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This game is good overall, but whether is comes to the graphics and the repetitive gameplay, the game gets 3 stars. The graphics are as if someone rubbed mud textured paint on the faces of the characters. Though, the game closely resembles the movie. The game is a mix of Call of Duty and The Harry Potter Franchise. Every turn there is spells coming your way, it got quite annoying. You should look forward to Ginny's level, very Fun. Possibly the best part in this game.

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I was not a fan of the Deathly Hallows Part 1 game and its awkward "spell wheel" and side missions, that maybe were somewhat true to the original story made it seem like it was just there to aggravate the player. But this game makes up for it with quick and easy spell selection which is good considering every time you turn around there are dark wizards shooting junk at you. The play is kind of the same; get shot at, find cover, shoot back, repeat, but if you are a fan of the movie and story you'll have a good time playing through it. The game doesn't take long to finish so that's a little bit of a gripe but a small one for me. Neville's and Ginny's levels were fun.

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Here's the deal--Harry Potter and the Deathly Hallows Part 2 is a movie game. That means you should be skeptical. I was, but fortunately, I was pleasantly surprised. At its core, this is a first-person shooter dressed up like Harry Potter (or vice versa), with a pinch of Gears of War thrown in. Here's the rundown of the game's highs and lows.

Pros:

-Great graphics; the dark and brooding atmosphere of the latter HP movies is captured quite well here. Textures are usually crisp and clear, lighting is fluid and ambient, and character models and movements seem natural and realistic.

-Combat/spell-casting is fun. You're given a pretty wide variety of spells, and while you can stick with just one throughout the game, I thought it was genuinely (and surprisingly) fun to mix and match them during combat. You have the Harry Potter-equivalents of machine gun, sniper rifle, grenade launcher, bubble shield, etc.

-The HUD (heads-up display) is...well...nonexistent. There's nothing on the screen except the gameplay--no life bar, points, etc. I thought this was great, making the game more immersive, and it allowed more room to enjoy the view.

-WIDE variety of characters. You get to play as pretty much every significant character from the film, though some segments are very short, and the controls/spells are identical among everyone.

Cons:

-Length. It's not the longest game (about 12 levels, with each level taking less than 30 minutes), but you do have challenge modes for some replayability, though these are just repeats of the levels from story mode. You're also given the option of a new "expert" difficulty once you've completed the game. I played through on the hardest pre-expert difficulty, and it was a good challenge.

-The game can be a bit repetitive at times; basically, the rhythm is "find cover, throw spells, rinse, repeat." Playing as different characters does change things up a bit, but the concept is usually still the same. This is a combat-centric game, with a few "escape ___ while it's falling apart or you're being chased," though those are few and far between. There's no potion-making, quidditch matches, or any of the other gameplay concepts found in earlier HP games.

-Linear storyline--it's as linear as it gets. This might be expected though, since the game follows the movie quite closely; this may not necessarily be a con, depending on what you're looking for. On the bright side, all the levels are very pleasing to the eye, with an epic feel, at least.

The game does a great job of allowing you to relive the movie as a video game, and it looks and plays quite nicely. Overall, if you enjoyed the HP movies, particularly the last one, I think you'll really enjoy this game as well. It's not something you'll likely be playing for weeks--more like days--but it's a fun playthrough for anyone looking for a quick jaunt through the darker days of Hogwarts.

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Great Christmas present for my son. It is a great upgrade from the Lego Harry Potter games he was used to playing on the wii. Kept him entertained even after he beat the game. He is playing it through again for all the extras.

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Saturday, March 8, 2014

Discount Time Crisis 4 (Includes Guncon 3) - Playstation 3

Time Crisis 4 - Playstation 3
Customer Ratings: 4 stars
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Time Crisis has never been known for its deep gameplay and complex strategies, but it's still a darn fun series and TC4 is the best one so far.

Time Crisis is basically a target game built around a lightgun, which was/is its major draw at the arcades. The name comes from the limited amount of time you're given to complete each stage; usually you feel like you're running behind the clock.

Sure, you're shooting "people," but there's no blood, dead bodies, exploding body parts, or other gratuitous violence found in many other FPSes. Honestly, I'm thankful for this.

Graphically it looks great, as can be expected of most PS3 games.

The classic arcade version runs "on rails"--your character is moved from position to position by the game, all you do is point, shoot, and RELOAD! (The announcer always screams "reload" for some reason.) TC4 adds the ability to look left and right in some scenes, a gun flashlight, and some interesting new opponents, but otherwise is pretty much the same formula as the earlier games--make it through each chapter without getting shot too many times and fight the boss at the end.

TC4 includes an FPS mode where you can move around using the Guncon's builtin joystick, but I found this frustrating and not nearly as fun as the classic arcade version.

TC4's Guncon is based on the "LED marker" technology used by the Wii and several other new controllers. Older Guncons used a video-sensing lightgun, but that method doesn't work with LCD/LED/plasma/projection TVs. The new design works with any TV, but I've found it is harder to calibrate and it really doesn't feel as accurate as the previous Guncons.

(Note that the new Guncon can't be used with previous TC versions, and old Guncons will not work with TC4.)

Time Crisis can be played with a gamepad, but it's a pain and I don't recommend it--moving the targeting cursor around the screen with a joystick is slow and awkward. The game's sole basis is really the Guncon; believe me, I've tried playing it without (as the old Guncons didn't work with my rear-projection TV....)

Should you buy TC4? For fans of the series it's an easy purchase, especially at the new low prices. If you're unfamiliar with the series, keep in mind there isn't much depth to it as there's no real strategy involved--it's just shoot, shoot, shoot. But for mindless fun and excitement it's hard to beat.

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Duck Hunt to Lethal Enforcers to Time Crisis 4...to be honest, not much has changed. TC4 includes a Van Damme made for TV movie plot of a special forces team trying to take down an organization with secret bio-weapons...good enough justification for a game that includes nothing but you shooting at bad guys and insects and dodging their bullets.

Down to the nitty-gritty: the feel of the game. Replacing the arcade pedal, which allowed you to dodge and go into firing mode, is a B1 button, located just above your thumb on the shooting hand. To dodge and reload, you have to lift your shooting hand thumb (righties) and press down just behind the hammer. Easy enough, but you'll find your hand getting a bit sore from extended play. You have two analog-toggle controllers where the hammer is and in the section that juts out abruptly from the side of the gun. The first-person free movement is nothing special for experienced gamers, and is a moderate learning curve for beginners.

Accuracy: the game's setup includes two sensors that you manually hang from above the monitor; they're about an inch square and have a non-intrusive rubber-weight system to hold them into place. You'll spend a significant amount of time calibrating the gun to get just the right feel; it's a bit shaky to start, and for a 42" monitor, you have to stand at least about five feet away from the screen. But that's what the mini-games are for.

The mini games are, by far, the funnest part so far. If you've ever played the Point Blank arcade series, you'll enjoy approximately 15 shoot-the-moving-target type games in this section. You can play alternating competitively and also with a second GunCon. Simple fun, which, in essense, sums up the entire game.

The release of more thinker-oriented, patience required games such as Assassin's Creed, Bioshock, Mass Effect, etc., will definitely be a load for gamers...TC4 provides that well-needed break. The free movement merely adds a non-revolutionary variation to the arcade game. It's a true-to-the arcade translation for the home; what you get at Dave And Buster's is what you get at home, plus the mini-games.

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i just recieved time crisis and my accuracy is fine. if you run through the 5 point calibration correctly it should be pin point accurate. in fact i was able to snipe people really far away with a pistol. also to comment on the problem of it being to complicated. for me it felt good. of course it took a few minutes to get adjusted to it but i like the controls. as for the price issue. this is only 20 more dollars than a regular ps3 game. so you are basically paying 20 dollars for the gun.they are planning to release more games for the gun so this is a good deal. i recomend this game to anyone. i give huge credit to the creators of this gun as it operates very well for shooting and moving at the same time. and the controls are simple after a little practice. i have ordered the wii zapper and can only pray it functions as well as the guncon.

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Despite horrid reviews and people bashing this game for bad accuracy and a cheap gun, it's really not as bad as they say. In fact, it's not bad at all, it's great.

Starting with the gun itself. It very accurate. You can do a standard or 5 point calibration which works very well. You can make the gun as accurate ( or inaccurate as you like). One thing i've found though that may lead people to think it has poor calibration is the tv, not the game. Look at the screen used in the arcade. It's small and square. When you take into account a 40 plus inch widescreen tv, you've got more screen space to shoot at which means you must move the gun to a greater degree that in the arcade. If you unintentionally just move your wrists to aim the gun like i do sometimes, the accurracy is horrible ( so it seems) But it you were to look down the sights of the gun while you had your wrist flex over, you'll realize that it's shooting exactly where your pointing. SO you have to shoot the way you calibrated it. If you hold it like a cop does and shoot the five targets looking straight down the sights, you need to play the game like that. If you lax your grip and lower your gun, then yes, it's not going to be accurate because that's not the way it's calibrated. I believe this is where the whole "horrible accuracy gun" claims derive from.

As for gun quality. It's great. It's definatly not like the arcade, but then again if it was, you would be paying a whole lot more that $75 for it. The bright orange color is the main reason it seems cheap. The plastic casing on it is quite well, the seems are quite smooth and the texture of the plastic is unison. It doesn't have the platic swirls that cheap plastic toys do. The buttons are fine and very functional. the only thing I don't really like is the joysticks. The knobs that pop out are small and they aren't rubberized so my thumbs slip A LOT. But overall, the guns fine.

The game itself is fun too. For all those that complain about bad storylines...well, you don't play a light gun game for the story. It's basically a straight port from the arcade. So if you like the arcade version, you'll really love this because you don't need to constantly feed it quarters.

The FPS mode is unique. It's nothing to write home about. But it's definetly fun to try out. But it gets tiring quickly though because unlike something like Resistance, you have to constantly hold both arms up to shoot.

Overall, if you like TC. This is a no brainer. If your interested in this, you'll definetly find something to like. But if you have no interest in light gun games or TC.....then why are you reading this? =P

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The Time Crisis series has been an Arcade and Playstation hit for years. With the evolution of the Guncon we now have a PS3 version. Now some of you may be wondering is an $80+ game worth the price. For me it's a resounding no. Of course on the outside this game has quite a bit of potential. Two versions of the game and even some mini games to keep you busy. It sounds like quite the deal but sadly isn't.

Setting up this game is not easy either. When you open the large box you get the new Gun Con 3 with an 8 foot usb cord. The game also comes with two infared devices that go above the t.v. These also connect via usb. For those of you who have a 40 gig PS3 you have just used both your usb ports. Setting up for calibration is not very easy and seems to be rather inaccurate.

The biggest shining light for this game comes from the exciting arcade edition of Time Crisis which still looks good on the PS3. The arcade edition is a lot of fun and feels exactly like the arcade game with all the action. Point down and the gun reloads. Simple controls for an overall good game. This was my first experience with this game and it was really quite an enjoyment.

The major downfall of this game was the PS3 edition of Time Crisis that was made especially for the PS3. Unfortunately where this game lacks is in it's complexity. What really hurts is the several functioning buttons on the Guncon 3. When I say several buttons I mean as many as a normal PS3 controller. I couldn't make up my mind whether I was playing a first person shooter or a gun game. From the beginning you not only go thru the normal shooting but the movement. Trying to get the calibration to work correctly was not very easy. I noticed several times that my shooting was off because of this. I was beginning to feel this would be done much better on the Wii. Having to worry about moving your character in every direction and shooting several enemies is no easy task. I played long enough to realize I didn't want to have to deal with remember the functions of a half dozen buttons.

I have played several Time Crisis games and this one fails on being too complex. Nothing felt natural about having to use a gun to move my character. In all this game had a lot of potential but tried to go way to far. If anything they would have made a simpler game for people who just want to shoot. I would not advise this to anyone unless they are a die hard Time Crisis fan and even then it would be ill advised.

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Thursday, March 6, 2014

Best Brutal Legend Deals

Brutal Legend
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $12.49
Today's Bonus: 38% Off
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Let me start this review by saying I really wanted to like this game. Being a huge fan of previous Tim Schafer games and a long time metal aficionado I had high hopes. I even pre-ordered the game from Amazon which is rare for me. I give the preface since someone without the same expectations might enjoy it more.

The Good:

Story, Soundtrack, Voice Acting, Artwork, Humor, Metal References and Credits

All of the above are incredibly good. From the introduction through the credits the production values and choices the team made were excellent, within character, and true to intent. I liked the credits which is usually a pet peeve of mine. Rather than drag them out and force you to watch for 10+ minutes (and tempting you to quit out), they went along at a good clip. The soundtrack is well balanced with old and new, major (Ozzy, Scorpions, Black Sabbath, Judas Priest) and less well known but excellent (Ministry) artists, and styles from melodic to death growls (not a fan personally). The Legends and overall storyline are quite entertaining and well thought out.

The Bad:

Length, Flow, Gameplay, and Achievements

The game is very short. Unless you want to spend lots of time after the main story on either hunting through the environment for missed objects (without any map indication or "object finder") or want to play the pseudo-RTS online multi-player, you will be lucky to get more than 10 hours of gameplay out of this game. For a next gen price of $60, the entertainment/price ratio doesn't work out (and is one of the reasons for the 3 stars.) The flow of the game is somewhat disappointing as the major story points are somewhat disjoint and don't always flow smoothly together. The achievements frustrate me as >60% of them are from either the endless object search or the multi-player component. I don't have a problem with some tedium for attaining a full 1000 points, but I really feel a majority of the points should be achievable in playing the main game reasonably carefully. This is one of those games where the achievements feel set up to force the game to be artificially longer rather than to add to your enjoyment. Finally there is the gameplay itself. Another review (sorry I don't remember the reference) stated it best. In having the open-world/action/driving/RTS game models, the game is really a "Jack (Black) of all trade and master of none". None of the modes are bad but none of them are good. Taken together the whole isn't greater than the sum of the parts. The enjoyment in the game is from the story, the world, the soundtrack, the humor, the metal, and the artwork. The mechanics don't add to the game.

Bottom Line:

Worth a rent or buying a used copy, but with all the holiday games there is better value out there. I hope TS continues to make games though and the next one has the publicity/plish of Brutal Legend but is more like Psychonauts/Grim Fandago in fun.

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First off, this game pokes fun at current "metal" trends while attempting to tell a story worthy of the 70s metal bands that meshed mythology and modern culture. The game succeeds, in my opinion, in just about everything it sets out to do, and does it so well that it makes the endeavor of this mixed-genre game look natural and easy to accomplish.

You can't discuss this game without the tongue-in-cheek-yet-serious storyline. The quirky characters and the fact that this is all being done in over-the-top fashion makes it hard to take seriously, but that hint of humor is what lends the game's story its sense of urgency. If the game took itself seriously and didn't play these over-the-top characters for laughs, it would become tedious and overwrought. The fact that they copped to their own camp value is what keeps it from being pretentious.

The game itself is actually a realization of Action games, Exploration/Free Roam games, and Real-Time Strategy. Fans of one or two should have no problem with this game (though people who dislike RTS will find this game least agreeable as most major plot points revolve around RTS battles.) You drive around the landscape in your upgradeable car, doing open-world missions and races. If you upgrade your car for weapons, you can also shoot things instead of hopping out of the car to fight people (which, oddly enough, my axe kills things faster than lighting something on fire, shooting it with a chaingun, running it over, then backing up over it.) Some of the missions will see you fighting things solo, but this is rare. You will usually have minions helping you out (similar to Dynasty Warriors.)

Finally, the big thing is the RTS element. While it couches it as a "battle of the bands" kind of rockshow, it is a serious (if a little bare-bones) strategy battle. In true Rock-God fashion, you have to play some epic riffs and get your hands dirty leading your troops for the most part, and you can either fly around the battlefield or take your car (which is a bit of a disappointment, as stated above, for the damage it does compared to a few whacks with your axe.) to explore your options and set waypoints. Each unit can also be "teamed" with to create a different or enhanced effect and, later, you can upgrade your main base and your basic units as well.

For all the wonderful setting and awesome music (which, admittedly, should appeal to anyone who is considering this game,) all the quirky characters and cool cinemas and events and so-on and so-forth ... the game is depressingly short (figure 8-10hrs at most for the core story.) Like most free-roaming explorers, the game depends on your desire to "catch 'em all!" to keep you playing, either looking at all the cool setting or finding all the collectibles. Admittedly, I'm interested in the fascinating metal-style mythology of this epic world, so I'm hunting for that now.

The game's brevity would seem to be an unfortunate decision to include RTS multiplayer in the game. This has very little interest to me, and I would've much rather seen them incorporate the coding into additional story missions rather than saving it all for multiplayer (with no way to familiarize yourself with the other factions' units and abilities other than playing against a typical AI which substitutes higher resource and production rates for actual skill.) I would have loved to, instead of playing multiplayer RTS, had to play a mission or three as the goth faction or the demon faction, especially because it would've fleshed out these adversaries just a little bit more and made it a little more satisfying to beat them.

Other minor gripes include the often-used mechanic of "water is deadly," in that if you end up driving your car into the ocean or off a cliff, rather than just have a quick cinematic of your character crawling, annoyed, out of the surf, you go back to the last mission you accomplished after a brief death sequence. Another minor issue is that I found it hard to give intricate commands to my troops (though I suppose that kind of fits given my troops.) Also, re-used voice-clips during the missions and RTS tend to get a little old.

In all, this game is definitely a rental, but metalheads on a mission to relive the days of epic albums should probably pick this up ...

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To best describe this game, you have to imagine a time before the internet and when MTV and radio played no metal music at all. I would bring my allowance to a Camelot records shop every Friday and look at the covers of tapes in the metal section then buy the one looked the coolest. Ah metal in the eighties... takes me back to when coping a tape from a friend or a Metal Edge magazine was the only way to discover new bands.

This game is like taking a romp through my favorite metal covers come to life. A world of grossly distorted large engines and god like effigies all in the name of metal.

The game play itself is a miss mash of modes that mostly feels like Grand Theft Awesome. You drive around a large sandbox environment doing things like helping to ambush enemies, save friends in trouble, doing special jumps in you car, hacking up enemies with your axe etc... The main thing that separates this game is a real time strategy mode that is involved with all of the games major plot points. You become the on battlefield general for you army of headbangers. This means that you are hacking enemies and commanding troops at the same time. This is a little tough to get used to at first, but none of these parts kept me from progress for more than 2 to 3 tries on the hardest difficulty.

With a sound track of over 100 great songs and Ozzy, Lita Ford, Lemmy, and Rob Halford doing voice over, Brutal Legend is a unashamed tribute and celebration of all things metal.

If you like metal you'll love it.

Honest reviews on Brutal Legend

I really enjoyed this game. I found the gameplay quite memorable. Next to "Pure", this is quite possibly one of the most unappreciated games of all time! The multiplayer is very sloppy, but the campaign is very very fun! I played it and got every trophy on the 360 version as well as the PS3 version. At a price under $10, you'd be nuts not to play it! It's many hours of gameplay for a super low price.

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This is one of the best action RTS games I've ever played, I'm not even into RTS games that much aside from starcraft, but this one snagged me and made me play it for a total of somewhere between 10-15 hrs of game-play! Its defining points are the soundtrack, the humor, Jack Black, and the combat system. The soundtrack consists of metal, metal, and MORE METAL!!! It ranges from Led Zeppelin's "Rock of Ages" to Dethklok's "Murmaider". The story's decent, near the 3/4 mark, you'll probably choke up a bit, but KEEP PLAYING, THE SHOW MUST GO ON!!!

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Tuesday, February 11, 2014

Best Saint Seiya Sanctuary Battle (Playstation 3) Deals

Saint Seiya Sanctuary Battle
Customer Ratings: 5 stars
List Price: $159.99
Sale Price: $41.99
Today's Bonus: 74% Off
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If you loved this series growing up, You'll love the game, tons of time to power-up your character, easy and amazing gameplay, one hell of a game for the PS3!!!!

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I grew up in Europe being a fan of the series in the late 80's / early 90's would still catch episodes when i can. i have always wished for this game and it was finally a reality. Being able to play with beautifully rendered childhood heroes is priceless...

yes the game can be repetitive but true fans will never get enough using their special moves and exploding their cosmos! i have already spend some 30 hours on it in the first 2 weeks.

The soundtrack is Japanese and adds to the realism of this game. there are subtitles and menus are in English.

a must must have for fans of the series.

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Got this for my boyfriend who grew up watching the series. He loves it, it's an instant classic if you love Saint Seiya. Beautiful to watch.

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Got this for my fiancé. And he loves it. Got here in great time and good price too. He can't stop playing and I think he already finished and is now playing the other parts within the game. It's pretty fun.

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If you grew up watching this show as a kid like myself you will love this game. It has tons of replay values with power ups and a mission mode where you can play as individual characters. It plays on PS3 consoles for the U.S grab it dude!

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