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The best way to describe the Saint's Row series is if the developer's took a look at GTA: San Andreas and said "okay, that's great, but let's try for 40% more wacky" and each iteration thereafter was just that much more absurd than the last. This is a good thing. GTAIV went the more serious route with a deep, compelling crime drama and a protagonist battling his inner demons... Saint's Row had you go into ragdoll mode to commit insurance fraud. It's a nice duality for this console generation.
Anyway, enough history as I'm sure since you're onto the third edition that you have some idea what the game is about. If you enjoyed Saint's Row 2, you're going to enjoy this game. There are some really, really weird new weapons (anything having to do with Professor Genki really), a new city to wander around, a lot more character customization, and just a lot of silly crap.
The actual gameplay itself is an upgrade to Saint's Row 2. Everything feels pretty tight, the vehicles and targeting systems are good, no complaints there really. The city itself looks great, it's big with a lot of varying areas and a lot of mayhem to be had, that's for sure. The soundtrack is a little over the top, it kind of makes me feel like I'm in an 80's action montage half the time... which is a good thing.
A big standout to me is the new upgrade system. You're able to accumulate an empire as you snag properties and can use the cash to buy health upgrades, weapon upgrades, clothes, etc. The initial character model creation has a ton of variation as well. Definitely a good move on the developer's part there.
The story itself is pretty good. It's not longer a three part thing where you go after each gang individually, it's more of a cohesive thing that goes throughout the game. If you feel like ignoring it, of course, go nuts. That's what sandbox games are all about!
I have two gripes though: the character models aren't as crisp as they could be. For the amount of customization available they could have made them look a little better. They're not bad... just not great either. In addition, they took out a few of the more interesting side missions from the last game (Fuzz and the Sanitation Truck one stand out to me) and kept the more mundane ones (Escort. Always with the pimps & hoes).
Regardless, the game is a lot of crazy. It's fun to screw around with for ten minutes or a few hours. If you're a fan of the series, definitely worth picking up.
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This game is a lot of fun, no complicated setup or long hours of training to get good at playing. You'll have fun from the moment the game begins.
Overall Rating : 4 out of 5 Stars
The game, while targeted at "adult" males, is a lot of fun if you don't get bogged down the the details of killing hundreds of law enforcement officers and hookers. The game is meant to just be fun, not commentary on modern society or a discussion on politics. Start blasting everything, exploring the city, and grabbing some cash.
Graphics: 5 out of 5 stars
The graphics are great, with a lot of detail down to litter on the streets, various people walking down the street, and a random selection of vehicles traveling down the roads for you to admire and steal. There is also a great deal of detail allowed on your character, including clothes you can select, tattoo variants, etc.
Missions: 4 out of 5 stars
The missions span a wide range of types, from robbing banks to attacking other gangs scattered throughout the city. There are side missions called in via cell phone, as well as trouble you can get into while you explore the city on foot, in a car, on a motorcycle, in an airplane stolen from the airport, or even via helicopter.
Characters: 4 our of 5 stars
The character is customized by you at the start of the campaign, so almost anything goes. You will also be allowed to change the clothes, add tattoos, change the voice, talk to pedestrians, etc. Very detailed and amusing to listen to the variety and it might even teach you new profanity or insults.
** Warning: this game is truly intended for a mature audience, so do not allow your youngster to plan this game if they can't handle sex, drugs, nudity, violence, explosions, marketing of adult products and services, and other mature themes. This game really pushes the envelope on mature material, so don't think that the other mature games weren't so bad so this one might be OK. It ain't OK, and might scar the little ones. **
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I'd like to start this review stating that I am not a gamer. So if your looking for comparisons to other games this might not be the review for you. That being said. I (beeping) love this game.
Yes, there is cursing, guns, violence, assassinations, theft but it's all in fun. It's a game. It's a game for adults. So if you're thinking about getting this for your kid, make sure it's something you don't mind them seeing and hearing.
I don't play many games because I usually get stuck in places. I have various games where I'm stuck in certain places and can't get passed them. I recently played L.A. Noire and this reminded me of that in the fact that if you can't do a particular "mini game" you can exit out of that particular area and move on to something else.
I've stayed up so late playing this the two times I've turned it on and I feel like there is so much content that it will take a long time to even get through the game. It's open world so I can drive around the streets forever just exploring and checking out different areas. There are hidden objects all around that you can find and explore. For instance, you make money having your photo taken by photographers on the side of the road. You can also search for hidden nude dolls for achievements.
I think because I'm not well versed in games it takes me a few tries to get a challenge done but I'm still having so much fun that I don't mind. It is a little difficult for me in some areas. That's to be expected of my though.
I love this game. As soon as I figured heard I could customize my character I was sold. I love customizations. I love being able to be a chick. I usually look for that in a game. My husband always asks if I'd like a particular game and my first question is always "Can I be a chick?"
For a non-gamer I love this game. I don't know if it's up to par with other types of games that are like this. (Are there other games like this?) I'm having so much fun. Where does the time go when I'm playing this?
Honest reviews on Saint's Row: The Third - Xbox 360
Ok, first off this was originally a post to the official Saints Row website.
Don't get me wrong, I love the Saints Row franchise, but SR:TT left out the little details that made previous Saints Rows games EPIC. I will state 11 reasons I feel 'personally' about what Volition messed up on. Now remember, this is my opinion and don't flame my review with 8 year old comments. Let's keep this post professional please.
Let's start.
Reason number one. Customization was cut back, by alot.
With Saints Row 2 clothing, you could
-layer your clothing
-choose multiple rings
-choose multiple necklaces
-add symbols to your clothing
-change your clothing material
-change the design of your clothing (i.e. striped/plad/checkered)
With Saints Row the third, you have none of those options, and all outfits are preset and premade.
Reason number two. Cars are made of plastic.
When I saw the new car damage, I was excited. It looked a little more realistic.
However, when I got ingame my excitement dropped completely.
Apparently the cars in the game weigh nearly nothing, and the actual crashing leaves alot to be desired.
When you hit a car, it goes flying. Up, forward, backward, it's bound to go way farther than a real car would.
Reason number three. Weapon customization was lazy and very overhyped.
The weapon customization has to be the worst, and most limiting weapon customization i've ever seen.
I hated Fable 3. (Loved the other 2). But I would actually say that Fable 3's idiotic hero weapon customization was better than SRTT.
When you customize a weapon, you have 4 upgrades to it. These upgrades add scopes, stocks, foregrips, etc.
However, they cannot be reversed. In any way.
So once you buy that new shotgun with flaming rounds, you are stuck blowing up everything like a retard for your entire game.
Or if you buy dual wielding pistols, you will never be allowed to return back to single wielding.
What is made even worse, is that the flashlight is out of your control, and the scopes do not even work. (except the AR-55 which is just the default sniper scope)
Volition, if you are going to add weapon customization, at least do it right. Don't do it halfway and just throw it in.
Unlike 70% of other players, I will NOT settle for half-ass. I pay for this game, I pay for DLC's. I, as well as everyone else, deserve better.
Reason number 4. The RC gun is useless.
The RC gun was one of my biggest hypes about the game.
I love playing co-op, and I wanted to have a blast with my friends with the new weapons, ESPECIALLY the RC gun.
Sadly, the RC gun has a range of about 30 yds. And this cannot be upgraded, or affected with a cheat.
It is a pointless and useless weapon, and a huge let down.
Not just the range is terrible. For some reason the button you use to to detonate a controlled car, is also the button that forces you to jump out of a car.
So when my friend is driving me around while I rc a helicopter, I am forced out of his car when i try to detonate mine.
Why was that overlooked?
Reason number 5. Loss of side missions.
There are still some side activities. But for some reason, firefighter missions, and ambulance missions were removed completely.
I don't know about everyone else, but I enjoy replay value. Alot.
When you remove side missions that were fun in the last game, you drop alot of replay value.
Replay value is what sells your DLC's..why you would want to lower it is beyond me.
Reason number 6. Lack of immersion features.
When I say this I mean
-food
-drinks
-blunts
-beer
-props around the world that could be picked up
-for some reason every free roam decides the option to sit on chairs is just too hard to add. (even though the npcs can do it just fine)
Things like this also increase replay value for me.
I play a game to do exactly what I want in a different world.
When you remove things that were enjoyable from the last game, you screw immersion completely.
There is no reason why the grenade slots couldn't ALSO hold food/drinks.
And why exactly was there any reason to remove the option to pick up props around Steelport? The giant mutants can do it.
(Just another example of a game where the NPCS can do more than the player can. Pro.)
Reason number 7. Non multiplayer cheats.
Really? Just really Volition?
Why in the world would you take an amazing cheat like zombies, or bloody mess, and then make it single player?
I could be running around the town in a trench coat with my buddy taking down zombies, but for SOME reason, you decided multiplayer shouldn't have zombies?
I'm sorry, but that is just stupid. Incredibly stupid. Unimaginably stupid.
Tell me why I would purchase a dlc for cheats (yeah they have a paid dlc for some cheats) when i can't be sure they work in multiplayer?
Reason number 8. Loss of usefull phone operations.
Example. Calling a taxi to take you around town.
Who exactly was that option hurting in saints row 2?
No one. I loved it. It could be used in multiplayer, single player, and was wonderful to have around.
But once again, some random reason caused it to be removed.
Great.
Reason number 9. The overexaggeration.
This may be a smaller reason. But it's still one that irritates me.
The stores have gigantic shiny billboards, the police have unrealistic vehicles, and the purple dildo (which was soooo researched when created) is completely useless.
I understand you are trying to stray away from gta realism.
I completely understand that. You are supposed to be what GTA wasn't.
But was a slight bit of realism too much to ask?
This game is so silly and exaggerated it makes me sick sometimes.
Reason number 10. Removal of enterable stores.
Gas stations. Kwiki marts. Removed.
You can purchase these random properties all over the map.
But for some reason all of those gas stations and stores that were enterable, have been removed.
Why? Once again, I just don't know.
Reason number 11. Removal of cutscene/mission replay.
In SRTT especially, I would have loved to replay some of the missions.
Deckers missions would have been a blast to redo.
But for some unnapparant reason that was removed as well.
This, plus the removal of side activities and immersion, brings the replay value much lower.
11 reasons. I believe they were backed up enough to be real reasons this game was a let down.
Volition these can be fixed. With a patch, a dlc, anything.
All i'm asking is that you attempt to fix a few.
You TOOK OUT things from saints row. Something NO game company should ever do.
You half-assed some of this things in this game. Once again something no company should ever do.
Please, fix some of these.
Oh, don't forget to check out Terminator's review. It's another honest opinion from a fan of the franchise.
*UPDATE! Open your wallets guys, look at all this new DLC that should already be in the game:
Co-Op Pack
Sometimes all it takes is a friend at your back to help you through the toughest situations. With the Co-Op Pack you can do just that. Play entirely through Saints Row: The Third with your co-op partner and together help the Saints climb once more to the top.
Bloodsucker Pack
Keep the cash flowin' with the Bloodsucker Pack. You'll earn respect and get cash bonuses but it doesn't stop there! You also get payments, money drop, and the ability to regain health through your human shields with The Dracula skill.
Explosive Combat Pack
Throw on your combat gear and add a weapon to your arsenal with the Explosive Combat Pack. The M2 Grenade Launcher sends a plethora of mass explosions right at your enemy, and the Future Soldier Outfit is perfect for any battle.
Invincible Pack
More cheats than you'll know what to do with. Never worry about dying or running out of ammo! Experience the thrill of Zero Gravity and unlock the Get Down Cheat that makes you ultra limber. Super Saints gives you better guns and better health while Ultimate Clip ensures that you're always ready to fire. Get Infinite Mass for your vehicle plus Super Explosions and you'll be ready for anything!
Season Pass
Get 15% off on future DLCs! And get the ultimate collection of goods for Nyte Blayde fans for free! Look just like a Nyte Blayde star with exact replicas of the Altar Boy and Bloody Cannoness Outfits. Experience the excitement of Nyte Blayde's adventures as you get behind the wheel of the Nyte Blayde Mobile vehicle. The top off your full Nyte Blayde experience by zipping around town on the Bloody Cannoness Bike!
Shark Attack Pack
Add to your wardrobe and weapon cache with the Shark Attack Pack. The Shark-O-Matic shoots out a steady stream of slimy fish guts, attracting whatever may lurk under the streets of Steelport. And if that isn't enough, the Shark Bite Hat allows you to experience the feeling of being caught in the jaws of a great white.
Special Ops Vehicle Pack
A collection of fully equipped military vehicles for your garage. The Saints VTOL features jet and hover modes making airborne attacks easy and stylish. The Saints Tank and Saints MRAP are the ultimate in armored warfare, showing your opponents the Saints aren't to be messed with.
Steelport Gangs Pack
Get some new gangwear for your wardrobe with six new outfits. Disguise yourself as a Morningstar Solider or blend in with the Luchador Specialist crowd. You can even try out the Decker cyberpunk style and get in touch with your inner techno-goth!
Unlockable Pack
The Unlockable Pack gives access to all unlockable items, upgrades and bonuses that weren't chosen during normal gameplay. Now you can have it all!
Warrior Pack
The Warrior Pack adds four combat-ready outfits to your wardrobe. Antiques never go out of style with the Knight of Steelport Armor, or go for something a little more revealing with the Warrior Princess outfit. Bring out your inner samurai with the Kabuki Warrior Outfit or choose the Intergalactic Warrior Outfit for an out of this world look.
Z Style Pack
Live the high life of Zimos himself by adding a weapon to your arsenal and an outfit to your wardrobe with the Z Style Pack. You won't go unnoticed in the bold and pimpalicious outfit good enough to be called The "Z". Arm yourself with the super flashy Bling Shotgun and your bullets won't be the only thing that makes an impact.
****UPDATE OF DLC.
I paid 20 dollars for a so-called season pass. Worst mistake in my video game history. The 3 DLC's are the most half-assed pieces of garbage I've ever played. I don't like calling them DLC's. All of them are literally 4/5 missions long.
I thought Gangsters in Outer Space would have a deep meaningful storyline... nope. It's just a stupid corrupt director, that obsesses over you and ignores the lesser female co-star. The story is NOT about space, in fact it's about you helping the co-star grow a spine. All the alien weapons featured in the DLC, you don't even get! Wow thanks Volition... thanks alot.
The Trouble with Clones is even worse. Johnny is cloned into a mutant creature and the whole DLC you have to chase and find him. Awesome... right? Nope, you get these amazing superhero powers, super sprint, fireball attack and mega jump. Please tell me you get these powers outside the DLC? Not a chance.
I can't remember the name of the other DLC, but it's garbage, it just adds side missions. Not even complete missions!
What happened Volition? Where are all the old amazing games at? Red Faction (a first person masterpiece changed into a 3rd person super hero like shooter) Saints Row (an amazing 3rd person open world game, watered down and crapped on) and what ever happened to destroy all humans? That game was great!
AVOID the DLC, dont make my mistake. It's garbage much like Volition. THQ should be ashamed of publishing this game. I'm terribly pissed at what DLC is these days.
Find helpful customer reviews and review ratings for Saint's Row: The Third - Xbox 360
The Saint's Row series has always had a special place in my heart. So many hours of my childhood were wasted taking turns with my best friend acting a fool in the initial entry, and countless nights devoid of rest were spent pimping my character and buying up property in 2008's excellent sequel. Starting off as a Grand Theft Auto clone and soon forming it's own unique voice in the industry, Volition's franchise has morphed into a carnival of everything you've ever wanted to do in a game, but were too afraid to say aloud. With "Saint's Row: The Third", all of these things have crashed to form what may be the craziest game you'll play all year.
Picking up a while after "Saint's Row 2", "The Third" finds the Third Street Saints transformed into a brand, one that is slapped on everything from bobbleheads to energy drinks. Every single one of their exploits is a media circus, and the first mission of the game takes place during a particularly crazy heist. This heist involved breaking into a bank, shooting up droves of SWAT members and gangbangers, getting a vault airlifted from the bank, and riding on said vault while shooting off assailants. This is only the first mission, mind you, and it's a great taste of what's to come later on in the game.
Not to go into specifics, but one thing leads to another, and before you know it, your custom character is in a new city, forced to reboot the Saints from the ground up in a new locale. But as luck would have it, you've happened to royally irritate three very intimidating gangs, and all of them want you and the Saints gone. It's either you or them, and as the protagonist, it's fairly obvious how everything's going to go down.
The game takes off to an exhilarating start, featuring some of the most insane missions you've ever experienced in a game, film, or anything else for that matter. One such mission has you skydiving from an airplane into a penthouse, shooting up waves of gang members, and hurling grenades to dislodge barracades, all while Kanye West's "Power" blasts in the background. It's a rip-roaring good time, and many of the early missions have the same thrilling tone to them.
Which makes perhaps the game's only shortcoming more anger-inducing: the poor pacing of missions after the first act. Volition pulls a very cruel bait-and-switch on players, after packing every mission in the first parts of the game with over-the-top action. Once you've gotten into a groove, though, the game starts throwing on seemingly meaningless side activities on you at such a quick rate that it starts to feel like the formulaic sandbox game the first entry was. While none of these missions are particularly bad (Professor Genki's Super Ethical Reality Climax is a brutal reality show that is a blast to play through), many feel like they were best left being optional. I would even go so far as to say that some side-activities from the other entries should have been eliminated altogether, such as the intensely dull Snatch and Trafficking.
Speaking of those last two activities, they are perhaps two of the most demonstrative of the game's rare but frustrating glitches. NPCs that you're supposed to be protecting will often do the most counter-intuitive of things, such as run straight into enemy fire when they're supposed to be escaping, or simply standing around like a statue while you're getting torn apart by enemy fire. These don't happen all the time, but after a while, it starts to become noticeable that allied NPC AI could have used some last-minute fine-tuning. Other notable (but incredibly rare) bugs include enemies that will occasionally disappear into a wall and getting trapped in ragdoll form underneath certain objects. The latter is remedied by an instant respawn, but one would figure that Volition could fix a glitch that has been in the game since it's inception instead of making a quick fix like that.
Which isn't to say that the overall gameplay is bad at all. In fact, it's one of the more standout features this time around. Gunplay has finally been perfected, able to balance the freedom allowed in sandbox games and the precision shooting offered by third-person shooters. Being chased on foot through the streets by a car or helicopter is no problem, as the player seamlessly shifts between vaulting over obstacles while whipping around to pull off quick, precise headshots to their assailants. Other aspects, such as the driving and boating mechanics, work in a similar fashion to their predecessors in Saint's Row 2, with one exception: flying. Vastly improved from the last entry, flying around feels like a fully-fleshed idea instead of an exciting concept. Flight sim-esque controls allow more complex flying maneuvers to be pulled off with ease, which makes flying a more viable way to travel Steelport.
And you'll be doing a lot of travelling, because "The Third" has the most robust and exciting city I've experienced in a game of this type. This is due in no small part to the outrageous amount of customization and overpowered weaponry. Ever wanted to be a skydiving mascot wielding a bat fashioned out of a dildo? How about a punk rocker with duel pistols that shoot infinite explosive ammo, or a streaker with a penchant for jumping into cars "Dukes of Hazzard"-style and propelling your crotch into people's faces while tackling them? In this game, all of these unique possibilities are a few of the hundreds of realities you can make happen. Volition deserves a round of applause for delivering such an insanely fun overworld to explore and/or ravage, with plenty of side-missions to complete and real estate to purchase.
They also deserve praise for the sheer variety story missions pack in. Outside of the utterly disappointing manditory side-mission portions, players will experience virtually every trope from contemporary games in the campaign. I won't be the guy who spoils things, but let's just say that zombies, luchadore gangsters, pimps with autotuned voiceboxes, and trips into a Tron-style motorcycle ride are among the highlights of the game. I cannot think of another game with such sheer variety in it's narrative, with the possible exception of 2008's bland but amusing "Eat Lead: The Return of Matt Hazard." This game will routinely have players in stitches with the zaniness of the situations and the wry humor characters shoot back and forth at each other like verbal gunfights.
"Saint's Row: The Third" is the start of a new direction for Volition's fantastic franchise. While not perfect, it establishes it's identity and severs ties with it's GTA Clone past, which is a hard feat that other open-world crime games have stumbled at and failed to accomplish. Offensive, loud and outrageous, this game is one that will stick with you, for better or worse, and suck you into it's grasp without letting you go. While it certainly is not the best game I've played this year, it may very well be the most consistently entertaining.
Plot: B+
Gameplay:B+
Graphics: B+
Sound: B+
Overall: B+ (9.0)
