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Ah yes...LJN. That company is notorious for making bunch of the worst NES games ever in history. I do not believe a single game from them has been a good one. And The Karate Kid is no exception. The first reason is the controls. They are pretty bad. If you had played Double Dragon and made a transition to The Karate Kid, you'll find it a weird one. The Up button is for jump, and doing that makes the gaming experience during stage 3 very annoying. The second reason is that there is no variation nor creativity during all of the stages. And third reason, a lot of times, you had no idea what to do. Now, let's go to each stage of The Karate Kid:Stage 1: The tournament. Believe it or not, I beat everybody without getting hurt by simply kicking. As a matter of fact, I do not believe that I ever punched in the entire game. It's been kick...kick...kick...kick...and kick. Don't waste the Crane Kicks in this one. All you have to do is push Forward + B to conserve the Cs.
Stage 2: Same thing as before. Kick, kick, kick, kick, and more kick. Every time I go to a bonus room, I feel like LJN has a fetish for swinging hammers. A lot of times, I don't even bother going into the bonus rooms. Now, this is the point where you can make the game easy or hard on you, and I will tell you how to beat the game so painlessly. Find a spot where you can do back and forth without a problem. Now, stay there for a while without advancing to the next screen scroll-wise. Keep killing all the enemies that come to you. Grab the C every 4 kills. Continue until you got like at least 60 of them. It can be boring...yeah, but it's a surefire way to win the game. Also, it helps you to gain lives (what the hell with the chances??) per 20,000 points. The best part of the Cs is that they boost the health by a couple of points. When you get bored of farming for Cs, continue to the right and kick your way out of the *blows raspberries* final boss.
Stage 3: This stage is the hardest of the game because it's a lot of work. Same tactics as before: find a spot and work for more Cs. Then, go forward. Every time you see a gap, I recommend not drive forward as you can because as soon as you do that, the enemy tends to jump from right side and kick you, being forced to fall about 10 feet away into the gap. So, time the movements well and jump over the gaps without being interfered with. There is a series of gaps in the middle of the game which can be mastered. As soon as you get to the bottom and you clear the enemies out, start going forward as fast as you can. Eventually, you will finally get out of it. This stage is a lot of work, but with some simple adjustments, you will find this part not so bad at all. Finally, you will meet the final boss, but forget him...just jump up the tree and reach for the girl. Stage over, no fight, easy peasy.
Stage 4: Now, you will finally understand why I said that you need to farm for many Cs and accumulate them as much as you can without spending them in the past three stages. The enemies are much harder to take out with simple kicks; however, by landing a crane kick on them, they disappear right away. Keep doing that all the way to the right; forget the bonus rooms. Just keep moving forward to the right as fast as you can. Finally, the final boss, if you have some Cs left, waste them on him, and the game is over. You won!
Despite what people think, The Karate Kid is an ultra easy game. All in all, The Karate Kid is a terrible game with no replayability value, and I actually hated the movie more.
Best Deals for The Karate Kid
LJN,I hate you. Take the best movies of all time (Back to the Future,Friday the 13th,Jaws) and make them into the worst NES games. This is a good example. YOU PRESS UP TO JUMP,WAY TOO DIFFICULT, AND VERY,VERY,REPEDITIVE AND STUPID!FIRST STAGE:Karate Tornament.JUST MASH THE B BUTTON AND YOU WILL NEVER GET HARMED.Pathetic.
SECOND STAGE: Moves from fighter to platforming beat um up. REPETITIVE. BOSS: Again,mash B.
THIRD STAGE: Gets very hard. Never passed. MANY PITS,AND ENIMIES,BIRDS,FLYING TWIGS AND THE WIND ITSELF KNOCKS YOU INTO THEM.
There are also 3 minigames and a Vs.mode.
CATCH THE FLIES:BORING
HAMMER SWING:EXTREMELY HARD
ICE BLOCK BREAK: EXTREMLY EASY
VS. MODE:ALSO BORING AND REPEDITIVE
DO NOT BUY, EVEN FOR 2.99,LIKE ME. HATE IT DUE TO UNFUN DIFFICULTY AND EASINESS,POOR MUSIC, BELOW AVRAGE GRAPHICS,BORINGNESS,AND CAUSES CANCER,BRAIN TRAUMA, AND MORE DUE TO OVERALL AWEFULNESS. That is my review,goodbye.
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