Showing posts with label xbox used. Show all posts
Showing posts with label xbox used. Show all posts

Saturday, January 10, 2015

Reviews of Farscape - PC

Farscape - PC
Customer Ratings: 3 stars
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I am a fan of the T.V. show and I have to admit that someone who is unfamiliar with Farscape will likely find themselves wondering what the allure of this game is. This game has really been geared towards fans of the show and seems to cater specifically to them.

Game play is good. The AI's for your team mates was a lot better than I expected. If you keep track of their behavioral settings, (run, fight, stay, follow, etc.) then they really serve to assist in fulfilling mission objectives. I have yet to have a computer-controlled teammate die on me. The missions are pretty linear since you're basically playing an [unmade] episode. A few players wrote about having trouble with the camera angles, but if you actually take the time to read the instructions, they are really very simple to use and are actually useful to the game play.

The use of the original actor's voices really makes this game stand out. It really makes the game feel like an interactive Farscape episode. It's a lot of fun to hear the way the characters interact and react to events in the game. (There's an Easter Egg I found in the first level involving Crichton finding "Winona" for the first time.)

If you're not a Farscape fan you probably won't find this game as enjoyable as someone who is a fan. However, if you are a fan of the show and also enjoy video games then you MUST buy this game.

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I have to disagree with the other reviewer. Yes, some of the situations are difficult, but his criticism of the camera angles was unfounded because the game player controls the camera angels. I made it all the way through all the levels and had a blast, but it took me over a week to do it. I enjoyed the setup of the game, the characters' voices and one has to be knowledgeable about the strengths and weaknesses of the characters in order to make them work for you. The most fun I had was going to the town and buying the weapons and ammo. The first time through the game is mostly trial and error. I can't wait to do it again with some knowledge and the ability to make different decisions that will make the characters even more powerful. Sometimes I had to get away from it for awhile and think about my strategy. Then when I got back to it I could go on to the next level. Hours and hours of pure frustrating fun.

I love it!

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I own all of the released Farscape DVDs, love the show, could'nt wait for the game to come out. Big mistake...

This game has the absolute worst interface I have ever seen. The camera angle never lets you see more than a few feet at a time, allowing you to get blasted before you even see what's shooting at you. The radar's O.K. if you're in a dark environment but step thru some light and you're snowblind. I think they tried to do the Tomb Raider camera but instead of it following you it has to be manually adjusted.

Credit system: picking up animal hides or items dropped from enemies yields credits from traders( about as much as a pawn shop) and credits are few & far between. To purchase the better weapons you pretty much have to sell everything you have. And some enemies dissentigrate when you kill them leaving nothing.

weapons: low to mid-level weapons aren't much better than throwing rocks, not to mention when you're being attacked you can't fire back, your character just acts stunned for a couple of seconds.

enemies: a few levels are like playing Quake on the Nightmare setting, 'nuff said

levels: some levels you shuttle from the town to reach a certain goal. I made the mistake of killing all the creatures that were in the way, went back to town to buy more ammo, came back to find all the creatures alive again. Apparently going back to town resets the level so if you run out of ammo, put up your fists. Needless to say, sometimes you have to avoid creatures to conserve ammo thus passing up credits you badly need. catch-22.

Sad to say, this game was a great idea gone wrong, it was probably rushed to cash in on Farscape while it's still hot.

Honest reviews on Farscape - PC

Farscape: The Game has to be one of the best looking games of this genre since Diablo. I really enjoyed playing this game and the character's are exactly like the show.

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ollder graphics but still cool to play

has moya and other main characters

shooter and quest based interesting game play

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Wednesday, December 24, 2014

Best Victorious: Time to Shine - Xbox 360 Deals

Victorious: Time to Shine - Xbox 360
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $7.98
Today's Bonus: 60% Off
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My daughter loves this game, so she says, I think only because "Victorious" is her favorite show. But the game seem to lack energy and not challenging enough. May work for a lot younger kids. My daughter is 5 1/2 and she finds it very easy. She loves to sing so her favorite is the Karaoke.

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If your goal is to give your child a birthday present that leaves her sobbing in frustration, buy her this game. The controls for the game SUCK. As you're selecting an option, you swipe your arm across your body. Well, most of the time it changes what you've selected right as you select it,and then you're forced to re-play a part of the game you've just done, because it has no "back" option once you've selected something. Nearly impossible for kids to navigate on their own, so you end up doing it for them. Also sometimes it just flips around wildly highlighting options for no apparent reason, even when you're holding perfectly still. Damn game is apparently possessed. We love the TV show but the game is impossible to play. My daughter mainly wants to dress up Tori, but in order to do costume changes you have to unlock all the options and guess what is too difficult for a seven year old to unlock? Oh, that's right. Game is practically worthless for kids, but if you're an adult fan of the show and a professional singer/dancer, then you might have fun with this game.

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Bascially the game has no storyline or anything. You dance, sing, play air guitar, and act out certain movements to the songs all played in the show. Everything's repetitive....they just change the songs.

Sing: You just stand there and sing and you can dance (your little avatar person will move with you), but for the most part it's boring.

Dance: The dancing routines are actually good! But there's no practicing them; you just pretty much go with the flow and some moves can actually be hard.

Guitar: You mimic (with air guitar) what the person is doing with their guitar. So in another way like the dancing.

Acting: You just do poses with your body....For ex., Sikowitz (right name?) will tell you to act like a tea pot. So you do. And so on.

You can make a "music video" which is just doing all of this together (singing, dancing, air guitar, and acting) but you can't even watch the video afterwards. So it's kind of pointless.

Overall the game is ok. The graphics look cool and actually look like the students! The voices are actually their voices. You can make your own person and unlock more clothes as you go on, but truthfully I think you will only enjoy this if you like the songs. And since no dance game like Just Dance, Dance Central, etc have Victorious songs I like this game. The music is the only thing keeping me from returning it.

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The kids are having a lot of fun with this one. The graffics are terrific and it's very active. Two can play at the same time which makes it even more fun.

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My daughter is 8 and she loves playing this game. She'll spend hours doing so! Have some issues with the Kinect reacting to the dance moves but probbaly is on our end and now the game. Buy it if you have a young girl in the household

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Tuesday, December 16, 2014

Buy Gauntlet: Dark Legacy

Gauntlet: Dark Legacy
Customer Ratings: 4.5 stars
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First off, let me apologize for the three preceding reviews, two of them are talking about the wrong product and one isn't telling you anything that helps. The reviewers have no business posting.

For those who are on the fence about whether or not they want to order this game or not, let me help a little. First off, I own the PS2 version of this game. Now, as we've seen so far, either the Gamecube release is exactly the same or improved over the PS2 version. With that in mind, either way this is a five-star game. The game that the misguided reviewers are discussing is Gauntlet Legends. Now, Gauntlet: Dark Legacy basically took Legends, doubled the number of boards and characters, and improved the graphics. There is no need to own Legends, I would just purchase this one, since everything that appears in Legends is encompassed within Dark Legacy.

As far as gameplay goes, if you like hack'n'slash type games, where you can pick up items and build your character, then this is for you. One improvement in this game is that initially there are eight characters that fall under four classes (warrior, archer, wizard, and valkyrie). As you collect the bonus coins on the different levels, you can unlock a few more (four or five, don't remember the exact number). Each class has a dominant trait (strength, armor, speed, and magic) and a special magical ability that grows more powerful at certain level-ups (wizards can use magic to change poison into food).

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You can increase each characters traits by leveling up or with gold that you collect. On the PS2 version, once one of your traits maxed out at 999, you wouldn't gain any more for the remaining three traits at level-up. From there on, you would have to increase those with gold. The one thing that upset me, since I didn't know, was that when one trait maxed out, the others reverted back to number they would have reached on their own, therefore wiping out any extra points you purchased for those traits. In essence, you should allow your character to level-up on their own and then once they max out the dominant trait, buy the rest. Basically, you should sit on your gold until one trait reads 999, otherwise you will waste gold. That was my only complaint but once I figured that out, it was a moot point and did not take away from gameplay. One of the other improvements was that one character took up a file on Legends. On the PS2, one file will hold all 12+ characters under one name.

The boards are expansive and very detailed. The enemies are relentless, varying and plentiful. One of the other great things is that the number of enemies and items is dependent upon the number of players. The more the merrier and the more chaotic. Every time I thought I had beaten the game, another board opened up. It's a fairly straight-forward game, kill everything, collect items and gold, buy items, increase character traits at level up, defeat mini-bosses and stage bosses. It's truly an adventure game, the only RPG element is the character traits, but that is the extent. This game is a lot of fun if you just want to fight and not have to do a whole lot of thinking. It's more challenging with multiple players but definitely worthwhile as a single player. There is a certain strategy to some boards to minimize the damage that your character takes.

Basically, if Nintendo changes nothing from the PS2 version, it would still be worth it. Somehow, I feel that they will add or change some things for the better. Either way, it's worth buying. One warning, if you want a true RPG, look elsewhere. This requires minor puzzle solving and very little battle strategy.

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This game has been hounded by many reviewers for its less than spectacular graphics and how the gameplay is not intuitive. But Gauntlet delivers exactly what it is supposed to: A hack-and-slash adventure with some new improvements. This is mainly a multiplayer game, but I can tell you that I played it for hours in singleplayer mode and have had a great time. I have two single player games going right now, one with the Warrior and one with a Falconess (secret character). I also have two multiplayer games going with my brother, and we are having a blast. The game requires hours of fighting your way through levels, collecting treasure and items, hitting switches, and raising your experience level (which is highly addictive, by the way). If you are looking for a game with revolutionary gameplay and graphics, then this is not up your alley. But if you simply want a game to sit down and enjoy either by yourself or with a friend, then Gauntlet: Dark Legacy definitely delivers.

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In the arcades, this game fed an addiction inside me I didn't know I had. It's over the top fantasy elements (the sorceress is a perfect characature of the overly volumptuous damsiel in distress) and wonderfully slash-happy game play (envision your character standing on a ledge, hundreds of feet above boiling lava, surrounded on all sides by knife wielding mutants, crazed orcs, and kamikaze bomb carriers, all lusting after your untimely and greusome demise) both combine to create a fun and highly addictive gaming experience that's worth the 50 bucks this game will cost you.

This game features 8 starting characters, 20 some odd secret characters, 60 totally different levels, 10 different boss battles (that you can replay for more treasure and experience) 30 power-ups, and more collectibles than you can shake a stick at. This alone is enough replay to make any gamer's head explode, but the maker's also decided to include countless costumes for you character(s) to wear (The dwarf's S&M outfit had me rolling on the floor).

My one gripe with this game is that Midway decided not to update the graphics to take advatage of the gamecube's graphical power. Bad for some, but I enjoyed those old school graphics that made me feel as if I had the arcade coin-op in my own home. (for those of you who are wondering, the feature that made your charater's health deplete over time is thankfully absent in the home version).

The best 4-player game I've owned since super smash bros. melee, and with the ability to save multiple characters on one file, Gauntlet the ultimite pick-up-and-play party in a box.

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I didn't know about the Arcade version of gauntlet

but now that I've played I see why many people say it's great

This game is not ment to played alone because If you play it alone all the demons etc will finish you up.

It's so cool because you can be speaking to you friend and saying

:" Help, me use your magic". cool uh

If you buy games for there graphics you better not buy this

Because the graphics are pretty poor but the gameplay is exelent

The more you play with the character the more powerfull It becomes for exemple I like the blue wizard so I only use him

at level twenty he became the blue mage

that's pretty cool

Thank you for reading my review

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Having been a fan of the old arcade gauntlet years ago, my eyes almost bugged out of my head when I saw this title. And though I may, for that reason, be a little biased, I am extremely happy with my purchase.

Although this is not, by any stretch, an RPG (which is where I spend most of my time) the mindless mayhem is a bit of pleasant nostalgia for me. You start with 8 character classes in the beginning and can open up new upgraded versions as you play. Each has four color based skins that change slightly at certain levels.

One of the main drawbacks, in my opinion, is the linear design of the different boards. In each one you are forced to wade through every single monster the designer thought to throw at you, pretty much in a predetermined order.

Overall the game is a lot of fun to play and has pretty good replay value. I have 4 different characters going simultaneously, 3 for me to play alone and one I play with a friend. (Two player combos are great!) I am sure that I will log a lot of hours on this game.

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Monday, December 1, 2014

Best Fight Night Round 4 - Xbox 360 Deals

Fight Night Round 4 - Xbox 360
Customer Ratings: 3.5 stars
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I was excited for this game after enjoying FN round 3 so much.

First of all this is a video game. You cannot replicate the complexities of boxing with two hands and a controller, that being said. I understand this but expected more.... as a video game...this one sucks.

The positive:

graphics..... that's about it

The negative:

the controlsI dont care whether you use buttons or the stick, but when I command a punch or a bob and weave, I could really go without the half second delay. In real boxing it doesnt work like that, you puch/move when you need to. (Yes, I box) In Gran Tourismo or Forza motorsport the reaction isnt like that; hence, they are good games. You can't do that to boxing, timing and reaction time are critical. This game is missing this.

online the douchebags with no skill that costantly punch and win. I am trying to figure out how to counter them. Oh wait, if I could actually block or weave or punch when I commanded it to, I may have a chance. This game due to the control delay will allow those who sick/button mash randomly do well since the other guy can't time his blocks and counters due the delay in the control.

Counterpunch if boxer A punches and simply misses, and you hit back you are not credited a counterpunch "bonus". If you block a punch from boxer A and counter, you get a little bounus. If you lean/weave away you get the bounus too. Why not the first too?

Boxer Movement One speed. What the hell? if you are getting pummelled by some reject you should be able to flee or more than 1mph. Foot/hip movement in this game, which is half of boxing, is a joke.

Also, the counterpunch system is ridiculous in this game. That is basically the premise of winning. Normal non-counter punches dont do anything to harm the other guay, but you block/parry a jab and you put a straight to his face he's practically on the ground. This is ridiculous.

I could smash my opponents face with a 5 left/right hook combo to the face and it's like nothing happened. Oh wait, It all has to be a counter, that's right.

Overall, EA really screwed this one up. Shame on them. I hope a lot of people get fired. FN R3 is better. I am really really close to taking this game to gamestop to get some beer money.

Also, this online update to add the button pushing won't do squat to this game unless the delays go away.

This game is too pretty for itself.

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very good game, im a veteran at playing fight night round 3 and getting use to 4th was highly anticipating but took a while to get used too.HAD to download patch to play with the button config.not to mention they want you to PAY to UNLOCK BOXERS,what kind of bull is that, u buy the game u expect it to be in it already with the main purchase? other than that great game,but here are sum tips ea add more BOXERS,Fix that gay lame getting knock down should take at least two knockdowns,but sum where 1 knockdown was sufficient.and stop TAXING US please

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I've played the previous Fight Nights and they've each made improvements upon the previous ones and built upon what was successful and implemented changes which generally made sense and felt as though they were refining their fight system. However, with Fight Night Round 4 they've changed the fight dynamics to an extent where even a Fight Night veteran is easily lost wondering what the developers intended and what is the rhythm they are looking for in the ring. They claim that style makes fights in this game but honestly there is only one style that dominates and wins and that is counter-punching after slipping or performing "perfect" blocks. On one level it makes sense as you're effectively capitalizing on your opponent's mistakes and making your own opportunities but the problem is that nothing else is really effective. You can be an aggressive fighter and successfully unload 3-4-5 punch combinations round after round but you'll somehow do less damage than someone who can pull off a half dozen counter punches. In a boxing match, if you were to catch someone in the middle of his punch and counter it with a nice power shot you'd probably would do some heavy damage but in this game anything that is parried correctly leaves you open to a punch that does 5 times damage than the same punch if you pulled it off in a normal exchange. It's pretty ridiculous to parry a jab or cross and have the chance to unload some Rocky Balboa hay-maker but that's exactly what you have in FNR4.

Overall, the developers wanted to create a game that was somehow truer to the challenges you'd face as a boxer but under the restraints and controls of a videogame. Unfortunately, it didn't really work and you're left with a game wondering what the heck they were thinking when they change the game dynamics so much. I mean the previous Fight Night was perhaps less realistic but it was still ultimately a fun video game which unfortunately FNR4 is not. I'm lucky that I never came around to buying the game until Christmas 09 when it was selling for $15-20 as opposed to paying full price when it came out because it's left a bad taste as it is and I think I'm going to hang up my gloves with the Fight Night series after this one.

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This game is an awesome addition to the series. I've played all the games and this one is the best by far. Superior graphics and physics make it a real experience.

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The game got really repetitive and the majority of the achievements take a long time to get, I'm very glad i didn't spend the full 60 dollars for this game when it came out.

Its graphics and fighting mechanics work well and its a blast to play against your friends for a few hours, But the campaign is lacking and its training you do in-between fights to get better stats, i found myself just letting the computer do it for me because they were normally too difficult and REALLY boring for me, which then makes the fights harder... If i were to do it again i still wouldn't train my skills myself, its THAT bad.

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Friday, November 28, 2014

Best Red Faction Guerrilla - Xbox 360 Deals

Red Faction Guerrilla - Xbox 360
Customer Ratings: 4.5 stars
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I do not normally write reviews, but I want to mention this game to help its sales since I know it it not as heavily covered as some other game releases this year.

In short I agree with the other positive reviewers so far. I do not usually like open world games. I thought Grand Theft Auto IV was ok, but this seems superior. The mission types are more varied (to me), the weapons are more interesting (the sledgehammer alone is great!) and the ability to interact and demolish buildings is much more "real." Also the mech vehicles are well done.

The physics engine for the building is simply amazing. It makes games that do not have their buildings take damage now seem "off."

I like that the multiplayer has the standard fare, but also some newer approaches involving destroying or defending buildings. This certainly should help people get longer value.

I have not played the previous Red Faction titles so cannot compare. I will say the story is not amazing, but it is good enough. You can read other reviews about the story. And if I had to choose between gameplay and story, I would choose gameplay.

Cons: As mentioned, sometimes missions can be a bit repetitive. Also, sometimes there are way too many enemies that spawn. But you can still come out victorious.

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The third title from Volition's Red Faction can be summed up in one word, phenominal. Volition paced themselves and it paid off. They paid attention to every little detail of the game; the environment, the character movements, the weapon reactions and the automobiles.

A brief review of the game shows that it comes to terms with what gamers want now-a-days; destruction. Whats more fun that making your own door into a building? Tearing the building down afterwards, of course!

The game is set on Mars, thankfully. Volition has returned to its roots with this one, even including a glimpse of the Ultor mines. You get to return to Capek's lair and retrive something called a Nano Forge. For those who have played the first one may notice something, and I am sure they agree with me on this; The best part of Red Faction Guerilla, is that they incorprated the same infrastructure as in the first Red Faction. Upon returning to Capek's lair, yuo begin to notice this, as it is set the same exact way the original was. In my opinion, that is amazing. You begin to pick out the similarities as you progress further into the game. You return to the badlands, and even travel through the canyons where you first run into the merc's.

The story is not so much cliche in the beginning, but it starts to get a little repetative after the first territoy. But hey, you get over that as soon as you start smashing buildings down.

All in all, thisis Volitions best game yet. The set forth their real potential and it shows. This game is sure to go down, in my book, as one of the best games for the XBox.

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Red Faction remains on top of the massive destruction sandbox genre with Guerrilla. Mars is under iron fisted control by the once liberating EDF, who has now become a openly genocidal tyranny, because covering up mass civilian slaughters is apparently not worth the effort. You are Alex Mercer, demolitions expert and new found point man for the Red Faction, a underground resistance that you've been a member of for 11 seconds... wait, what?

Your missions are the basic story driven resistance on the run until you become the revolutionary juggernaut. Weapons are the basic plethora, either plundered from enemy dead or cobbled together from scrap materials, which are your basic monetary funding. The story however really, truly, desperately needed a runup, as you arrive on mars, brother dead, you, resistance, join, lead demolition missions. That story is rammed into your gullet in about as much time as it took me to write that sentence. At least doom had you on a boring seeming hunt for a lost technician before dropping you in the soup.

Prepare to destroy anything and everything in sight. Entertaining propaganda and spin stories from the controlling forces are hilarious, and background chatter takes a while to become repetitive, giving it a good feel of gritty, downtrodden rebels. Despite being instantly promoted to point man, you are treated with some disdain and contempt, and are sent off with sanctions to not screw up by just about everyone. Sabotage and insurrection actions actually make sense, and rather than send you against strongholds first, you can cut power, destroy fuel reserves and checkpoints, and generally cause mass chaos rather than charge headlong into heavily guarded meat grinders.

Graphics and audio are entertaining, though some buildings look pretty pathetic when they're collapsing, giving the feel of watching a scale model rather than a real building. Voices are well acted and appropriately emoted, though the blatant love interest side arc is about as subtle as a hammer to the face.

Nits are widespread, and cause enough teeth grinding to cost this a full five stars. Your sledgehammer is your best weapon by far, and theres not even a halfhearted explanation as to how you manage to plow through meter thick rebar enforced concrete walls with a lazy swing. You need scrap to get more pockets to carry more demolition charges. Hills with more than a 5% incline are unclimbable, and you can't exactly be sneaky when you have to plow through every wall rather than climb over them. Physics of building collapses are nice, but momentum physics are godawful. You can knock soldiers over the horizon with a well timed hammer blow, and an atv can knock a twelve ton dump truck out of the way like its a tinker toy. Alarm levels don't go down with finding good hiding places or killing off small patrols, but reentering a hideout with a small army on your butt drops it to zero. For a game that tries to be as serious as your basic medal of honor, it fails horribly in some portions of suspension of disbelief. There's no briefing on the main bad guys in your codex, or even on your sudden new found allies or superiors outside of loading screens.

Regardless of some major gameplay and story issues, the game is fun, which is what matters. Charging into HW without any backup or preparatory work will instantly get you killed, and while you definitely have superhero level endurance and amazing combat skills for a technician, this manages to be a game that will always make you giggle as you tear through buildings and army battalions like a wrecking ball. I'd still make this a rent first, as there are enough issues that can rub certain gamer types the wrong way.

As an aside, seeing as how almost every one of my reviews now reads 0 of 1 helpful votes, please comment why if you don't find this review worthwhile. Thanks.

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take an open world thrid person shooter set on mars with the most advanced destruction engine to date, throw in some highly addictive multiplayer, and you have yourself the best shooter so far this year(as of June 2009).

forget everything you thought new about in-game environmental destruction. the first time you play Red Faction:Guerilla you will see the new age of destruction. see buildings break apart piece by piece as you tear down the walls of oppression.

in the time since the last red faction, mars has become victim to another tyrannical organization, called the EDF. you came to mars looking for peace and quiet, trying to settle down with a regular mining job. then a tragety comes about that causes you to stand up against the EDF and rain down all kind of destruction, they never bargained for.

controls handle great on the Saints Row 2 engine, whether your switching weapons, fighting, tearing down a building, driving a truck or mech (oh yeah.. theres mechs!!) they also added a cover system similar to GTA IV. theres very little to complain about in this game.

the story of one man fighting for not only his own freedom, but the freedom of an entire planet is inspiring to say the least. it truly is an evil government, and they simply cant be left to continue.

as you take the role of a terrorizing freedom fighter (think Gordon Freeman) you have a nice variety of missions to complete, from specific target buildings that need to be destroyed, to defending worker caps/invading EDF camps, various story missions, timed vehicle deliveries (ew), chase/tailing missions, ect.

overall its a great game. its got the most ambitious/advanced destruction engine to date with a good story, smooth controls, and a wealth of areas and weaponry to unlock.

gameplay 9.5/10

graphics 8.5/10 (considering the interactivity)

controls 9.25/10

sound 7.75/10

story 8.75/10

*destrucion 10/10

overall 9.25/10

replay value = high

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THIS REVIEW AND VIDEO ORIGINATED FROM:

When you think of interstellar tyranny and galactic civil war, Red Faction isn't the first game that comes to mind. But when you replace those two things with Mars and unprecedented destruction, you have a different story entirely. Red Faction: Guerrilla is Volition's third entry in the series and brings with it the most unmeasured, gratuitous destruction this generation has seen.

The story isn't going to win any awards, but it does what it needs to do. For what it's worth it follows Alec Mason as he arrives on Mars to work with his brother. Shortly after, the Earth Defense Force (EDF) kills his brother and targets Alec for being part of the resistance, part of the Red Faction. From here Alec is assimilated into the rebel ranks and must help them push the oppressive EDF back. The only problem is, well, the EDF has an entire army. Guerrilla warfare anyone?

Unlike its predecessors, Guerrilla deviates from the conventional first-person viewpoint by going third-person. Along with this change comes the shift to a free-roaming, mission based environment ala Grand Theft Auto. If that sounds strange you're not alone. But surprisingly, the change works incredibly well and, if anything, infuses the game with explosive variety that many open-ended games lack.

Mars is setup into six distinct zones that must be liberated from EDF control. Each activity you undertake will earn you salvage (the game's currency and means of purchasing new equipment) and/or lower the gauge of control for the EDF. Lowering control allows you to gain access to the story-based Red Faction missions that will progress the game and unlock other zones. These missions are all very fun and in case you misstep, the checkpoint system is very forgiving. This setup works extremely well as you're given the choice of just running rampant, destroying EDF structures or partaking in the various activities around Mars.

It wouldn't be a Red Faction game unless it put a tremendous amount of effort into destruction and Guerrilla is no different. Every single building on Mars can be brought to the ground in glorious fashion. It looks great, feels satisfying, and simply never gets old. The only problem I have is when you're trying to destroy a building it sometimes is kept standing by just one or two supports. In that regard, the destruction physics can be a bit off, but for the majority of the time it's a blast to swing through obstacles and watch the debris fly.

If you're not one to constantly follow activities, Guerrilla rewards for taking out important EDF structures. These targets range from small, less important buildings to heavily fortified, high importance structures. Destroying targets is a quick way to unlock Red Faction missions and is quite fun at that. There's nothing like collapsing a power planet surrounded by EDF troops and making a quick getaway. If running off the beaten-path doesn't appeal to you as much, activities like Demolitions Master, Heavy Metal, and the rail-shooting rides with Jenkins are among the greatest in the entire game. Demolitions Master is probably the best activity since it's so unique. It's basically a puzzle that requires the annihilation of a building in a certain way.

There are also a couple different multiplayer components worth noting. One is called Wrecking Crew which is more of a pass the controller, party mode. It has various modes such as limited ammo or simply blowing up barrels, but they all deal with blowing buildings apart. It's a good time with multiple people but not something you'll be spending most of your time on. The other component deals with the competitive side of things. You'd think meshing destructibility with the diverse range of weaponry available would be something unbelievable. And it is it's unbelievably ridiculous and broken. It's setup like Halo and in that respect it works well. It also uses various unique backpacks, like the Rhino which can charge a short distance through buildings. But it all goes to hell once the games begin. For instance, on certain maps teams can spawn-kill the entire time. Weapons are completely unbalanced and make otherwise close matches into blow-outs. While I found the different gametypes very unique, the gameplay online was simply too chaotic and unrefined to be anything worthwhile.

The destruction and campaign in Red Faction: Guerrilla is unquestionable great and something definitely worth experiencing. Unfortunately, full retail price isn't justifiable as once you're 15 hour romp is done, there's little reason to revisit Mars.

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Tuesday, October 28, 2014

Cheap Iron Man - Xbox 360

Iron Man - Xbox 360
Customer Ratings: 3 stars
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7/10

the good-

big levels

good replay value

good powers

the bad-

sub par graphics(terrible at times)

bad sound quality on the battlefield

no lock on system

bad enemy ai

-(you can hide behind a rock and they seem to forget they even saw you)

----------------------------------------------

they really get the feel of iron man down in this game, probably better than any other superhero game, besides of course Spiderman 1-3 and Incredible Hulk Ulitmate Destruction. you can hover, fly, use turbo thrusters for high-speed flight. you have various long range attacks from small lazers to the uni-beam. to those of you who arent familiar, its a huge beam that shoots from the circle on his chest, usually obliterating all in its path. you can also take great advantage of Iron Man's strength, ripping helicopters and tanks in half. you can also upgrade and customize all abilities.

the controls could've been a little more solid, but they're far beyond those of Superman the game, which is really the only base for comparison. there are very few games out there utilizing such an epic powerset. Marvel Ultimate Alliance(as amazing as it is) doesnt really count, its more of a dungeon crawler. a lock on system would've made combat a lot more headache-free. especially against the fighter jets.

in the end, its the only game that truly makes you feel like Iron Man. its honestly epic in every way, there were just a few bad design choices and a rushed release, which would explain the poor enviromental graphics(iron man himself looks good)

so any fan of Iron Man, or super heroes in general should try it. DEFFINITELY RENT before buying. just dont set your hopes too high.

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The demo of IronMan was quite entertaining and fun. It didn't take long to get the hang of the flying controlls and the action was implemented quite well. The graphics were not the most impressive I have seen but the demo got me excited enough to buy the game. The opening sequence of the game where Stark builds his first nonflyable suit was good, but after that it went into a "training sequence" to aquaint you with flying and your "super powers" and everything was going so so till I was to grab hold of drones and shown a red button, well I did it but it kept doing the same thing over and over and over and over and over. Basically this has taken a lot of oomph out the game and made me wonder if Sega used playtesters or beta testers to critique repeitive parts like this. I had hopes that IronMan would be the exception to movie tie in games and I think I was wrong. So if you want to avoid frustation you may want to rent it before plunking down the full monty. If the game experience was at least as good as the demo it might have been a different story for me. I don't like to pay to be frustrated

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This game has been getting a lot of flak lately. Some of it is deserved (the environmental graphics do leave a little to desire, especially since Iron man himself is so well rendered) but there is fun to be had here. To be sure, there are times when the game gets frustrating because it's so hard (I played through the first time on medium difficulty) but as time goes by you realize you have to use your brain in a lot of levels and not just try to blast through them. This involves a lot of dodging and ducking and hiding between objects and choosing your shots. Once you master this the game gets much easier. I suggest using the easy mode if you're looking for a more casual experience.

I've completed the whole game and really have to say it's fun in a fairly mindless way. Sure, the missions do become a bit repetitive in that you're usually going to point A to blow something up and then point B to blow up something else, but the locales are varied. And the actual act of flying around and blowing stuff up in various ways is very fun. In a way, it's not that different from a game like Katamari, where you're basically performing the same task in different places. In this way, it harkens back to some of the more old-school games and is probably best appreciated this way, as the story is somewhat negligible.

The ability to unlock suits is fun, however be warned if you go through a second run of the game be sure to unlock any suits you didn't get to the first time before restarting! If you don't, all the suits in the One Man Army games go back to their original, unmodified versions and it makes it much harder. I learned this the hard way.

This will never win any awards, but it can be vicarious fun.

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Whenever there's a big budget movie on the horizon, especially one adapted from a comic book, you can almost always bet on a video game tie-in being somewhere in the distance as well. Well, here's Iron Man, and yes, it is nothing else but another lame cash-in attempt that fails to do its comic and movie counterparts any kind of justice. Playing as 'ol shellhead, you take down wave after wave of baddies, with an occasional boss battle thrown in now and then for good measure. Naturally, what kills Iron Man is the fact that the game as a whole is a tedious bore. You have objectives, you take down the bad guys, etc, etc. The whole game is just so repetitive that it pretty much kills anything good about it. Combine this with some frustrating controls and disappointing graphics (and some just plain awful cut-scenes), and you get what we have here. There are some good points to be found, including the fact that the moments of flying around are pretty okay, there's unlockable extra armors, and film stars Robert Downey Jr. and Terrance Howard provide their own voices as well. All in all, whether you are a fan of the comic or the film, the Iron Man video game may be worth a look, but in the end, the game is best left on the shelf.

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Bought this since I liked the movie and was very dissapointed in the game...barely follows it at all and plays horribly.

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Thursday, October 9, 2014

Review of NHL 10 - Xbox 360

NHL 10 - Xbox 360
Customer Ratings: 4.5 stars
List Price: $24.99
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That title sounds like hyperbole, but it's true from my perspective. I love sports video games and hockey most of all, and I thought NHL 09 was the best hockey game ever...until NHL 10 came around. I have probably played hundreds of hours of NHL 09 over the past year, and this game does an excellent job of taking everything that was good about that game and making it even better. I don't see myself getting sick of it anytime soon.

As a caveat, I do not play online. This is a review based on my single-player experience, which is my preferred way to play.

While the changes in NHL 10 are in large part subtle refinements of NHL 09, this isn't just a roster update. The "Be a GM" mode formerly franchise mode has been completely overhauled to give you GM-specific challenges and rewards as you play through the seasons. A few other new game modes single playoff and single season modes, basically have been added as well.

The main improvements in my opinion are found in the on-ice gameplay, which has been enriched by the ability to control the aim on passes, board play, the new fighting engine, scuffles after the whistle, better goalie animations, and better AI. The game experience is completely customizable and there are slider pre-sets for arcade-like, simulation-like, and intermediate gameplay (intermediate is the default).

Professional reviews will be able to tell you a lot more about this game than I will, so let me just say that everything you love about NHL 09 has only been improved. It's rare to see an EA Sports development team that really delivers and works hard year-after-year, and this team does exactly that. You can tell that there is a real passion and desire among the developers to make the best hockey game possible. They did it last year, and they did it again.

I have not encountered the AI problems that the other reviewer did in playing this game in single-player mode. Perhaps I am just used to the way the game plays, or perhaps that reviewer needs to explore the create a play option to get better performance from his AI teammates.

If you like hockey, buy this game. If you love sports games (and don't HATE hockey), buy this game. I've been let down by EA Sports many, many times in the past (most recently with Madden 10). This game is nothing short of triumphant.

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nothing in this game has changed to much..only real different game play is fighting along the boards for the puck, (which you dont use to to much) and an actual fighting system which had many people scratching there heads in NHL 09 on how to fight. other then that gameplays seems about the same, i noticed shots from the point give more realistic chances for rebound goals then in 09.

another really great upgrade is the GM mode. wow...this almost gets complex. players have trade values, buyouts, teams have rumors of whos on the chopping block, you can put 3 players you want traded into the rumor mill, you can tell other teams what your looking for ex. offensive defense athelitic or draft picks.

its such an upgrade over last years, your general manager actually has a reputation,

anyway this is a good game, my review kinda rambled and went on longer then i wanted but if your a fan of the NHL EA series i would suggest buying this, no turn offs that i can see nothing drastic has changed. enjoy

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NHL 10 is a fantastic game, and it's amazing to see how far hockey games have come over the years. The gameplay and controls take a bit of time to get used to, but once you do the NHL10 experience really is a lot of fun. The graphics are great, there are tons of teams to choose from, and the whole experience is a decent step forward from NHL 09.

One of the major gameplay upgrades I've noticed is that in NHL 09 interference penalties in front of your opponent's net were very common. Since 'check' and 'shoot' are both mapped to the right analog stick, if you were positioned in front of your opponent's goal trying to jam the puck in you would often end up getting an interference penalty for shoving a guy off the puck. This was VERY frustrating, but thankfully the problem is solved in NHL 10.

I play a decent amount of games online with one of my buddies, and it works great except for one situation. When we play in person, we like to play with the two of us against one CPU-controlled team. Unfortunately this isn't possible online. You can play against each other, or against another team of humans but there is no way to team up cooperatively against a CPU-controlled team. This is pretty much my biggest problem with an otherwise fantastic game.

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Let's start this review with this tip: If you ignore me and buy the game anyway, IMMEDIATELY turn off the in-game music. Thank me later.

Now, if you do have it and your game hasn't frozen by now just give it some time you've very likely noticed that some of the problems of NHL 09 still reside in NHL 10, and this iteration created a few of its own.

Offline Gameplay:

Essentially every game I play is like this: I drive the wing hard, look for someone to pass to heading to the net, don't find anyone, have to curl and pass it to the point. At the point, usually the other forwards are hanging out at the side of the net, on a smoke break and of no help when I blast a shot low for rebounds. Playing that way for a few games is as dull as reading this paragraph again. Go ahead, try it.

There's a double standard to this game. The defense AI (on superstar, anyway) is always covering my guys and it's not simple to get a pass through, whereas my defensive AI leaves people alone in front of the net. My offensive AI is rarely near the net, there AI is ALWAYS near the net (regardless of settings--the best I've found is to choose collapse).

The best setting I can come up with is crash the net and full attack, and even with this they are not as aggressive as the opponents AI.

Be A Pro Mode:

Be a Pro mode suffers from the same problem, although my impression is that your teammates were far more useful in that mode this year. In NHL 09, you had to dictate every pass and shot, otherwise you'd never get anything done in Be a Pro. However, based on more games played in this mode, it's darn near unplayable, except for as a goalie.

Let's Pause for A Second:

To reply to the user about create a play: I know all about it. And unfortunately it's a must. You have to go to these pre-assigned circles in order to get your team to do what they should do when you tell them to "crash the net." It's a problem to me when the opponent's AI does it automatically, and I have to sit around making plays and it's of little use on the rush, as your teammates are always 3-5 strides behind.

Further Gameplay Discussion:

Sometimes, for added frustration in the game, before even getting the zone, when I lead my passes as I'm heading to the blueline, my teammate AI just stops. They are letting me know they've got better things to do. Or they are afraid of the blue line?

Moving on to other problems, we have a faulty neutral zone AI. The computer will pass the puck for sometimes 1015 seconds back and forth through the neutral zone looking for a hole to open up. When they finally cross the blue line, they are apt to pass the puck indefinitely wing to D, D to wing, wing back to D, D back to wing, wing back to D unless you get out of position to attack. Once you do that, since your defense AI is lacking and likes to guard spaces instead of players, you'll get scored on with a wide open one-timer, because their forwards are always around the net. Must be nice.

Other problems, so far, include pucks sliding through my body and stick when I dive, nearly every poke check is a tripping penalty for me (solution to this is holding down the left trigger forces your player to face opposition better), and near perfect stick-lift abilities from the AI (Superstar-Normal mode).

What's "new?":

Talking about the new features: On the plus side, the board play adds a little to this game. Instead of either checking someone along the boards or sliding off, now you can pin someone for a few moments either in a fight for the puck or to keep them out of the play (don't hold on too long, or you'll get called for interference). There is a problem with this feature though, because even if you are past someone, they can still pin you to the boards. Most refer to that as a "magnet" effect, and it needs fixing (a perfect excuse for NHL 11!).

Also, on the good side, it's more enjoyable to play as a goalie, as you can now make a "spread eagle" move and a "windmill move" (stacked pads on one side, then you throw your legs in the air and stack pads on the other). Also, you don't automatically hug the posts anymore when you are pressed to either side, which was a nuisance to me last year.

So, What Should You Do?

For me, this is an online game only, as a forward, just as NHL 09 was. The EASHL (EA Sports Hockey League) is where you get to play with a character you create, along with up to 11 other people (each playing a position). So, all of the problems with the AI (not going to the net, passing in the neutral zone forever) are gone. Only to be replaced by people who really don't know where they are suppose to be if you don't join a good team -so join a good team!

My hope is that this update of NHL 09 has removed most of the cheats that were around in 09's online play (curve shot, wrap around, so on) without adding new ones of its own. Time will tell on that and I have my doubts, but what I can say immediately about online play is EA's desire to take every dollar you have will very soon turn me off as a customer. I paid for the game. Give me the whole game.

This season, EA has introduced special equipment "booster packs" you can buy for your Be a Pro player. These "booster packs" make your player better than the other people on line, by increasing your speed or other attributes. In other words, you are getting better not because you are improving (when you did well in NHL 09, you would get player cards that would let you increase your skills this is still in NHL 10) but because you paid to be better.

If You Only Have Time, Read This!:

For now, NHL 10 is fun for me only as an online game. But, as I fight against more people with these artificially better players, if this is the path EA wants to tread, I'm not sure how much longer I'll be playing.

So, should you buy NHL 10? If you are going to play this in a season mode on your own, offline, I'd say no. If you are going to play online, I say rent it, see how much fun you have, and go from there. If you don't get around to buying it, it's not as though there won't be an NHL 11 or an NHL 110 down the road. And since it looks like the NHL2K series is done for now (rumored to be no NHL2K11), it's either this or bust.

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No hockey video game seems to be as memorable as the ones I played on Sega Genesis. Still, this one is fun for a while.

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Tom Clancy's Rainbow Six Rogue Spear - PC Review

Tom Clancy's Rainbow Six Rogue Spear - PC
Customer Ratings: 5 stars
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I loved Rainbow Six, but it definitely lacked some major points. First of all, I read the book, and I was dissapointed that the game didn't have snipers. Also, there weren't many guns at your disposal, and the repetitive use of one gun was common. But, Rougue Spear fixes both of these problems, giving a sniper and many more guns. Also, In the original, I really wanted a snow mission, but there was none offered. But, there are three snow missions in this game, and there are even foot prints in the snow, and you can see your mens' breath. Multiplayer is geat, but guns still poke out of doors, defeating a bit of the realism the game has. But, the game is super realistic, and I would tell anyone who thought that the first one was fun, to buy this game for themselves for Christmass!

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This game is the best real life simulation combat game I've played (well not 100% realistic but it's as close as it gets, i guess). Actually it's the best game I've played, period. I tried Rainbow 6 once but didn't like it: too complex and took too much time to plan and set up a mission. This one is awesome: missions are already planned and all you have to do (if you want) is just plunge in the action. On the other hand if you like you can reject the default plan and come up with your own. Moving around is soooo much easier than with rainbow 6: you can move crouched and peek around corners and these are both great enhancements. I use them a lot and saved my posterior in more than one risky occasion. And of course there's "terrorist hunt": you can replay a mission with thirty baddies around and no hostages: it's the ultimate shootout-hunting match. It's worth every penny it costs! GOOD JOB GUYS!

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The enchancements R6 Rogue Spear, over the first, make this sequel a winner. The graphics are superb, the sounds are spectacular and the upgraded AI isn't gonna make it easy for anyone to just waltz by blazing their guns. It's not another "shoot-em-up" a-la Quake genre - not even close.

Here you have to seriously plan out your mission to be able to survive and accomplish your objectives. The settings are nicely rendered and really are a treat. Throw in the ability for free Internet Multiplayer +PLUS+ all the (free) add-on's (Weapon Mods, Modified Maps, etc) and you've got yourself a sweet game that'll have you sitting in front of your PC for hours. For those who are considering purchasing, visit (no affiliation) for up-to-date news, mods, screenshots and other stuff if your still not convinced.

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what can i say about this amazing game, not much because i am writing from a school computer. this game has changed my life and it has changed the way i look at the quality of computer games. i just got the game a couple days ago and i already have a clan for multiplayer mode on the internet. this is just easily the best game i have ever owned and have ever played and i've had almost every game system ever made, believe me. this game just takes the cake. you gotta experience it for yourself. that's all i have time for, but i love this game and it rules and VCSO forever!

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I don't play a lot of games. I normally get bored with the ones I do play in about a week. In my 18+ years of playing computer games, this is the first exception. I am honestly addicted. Last night I dreamed I was on the RAINBOW team, no lie. I need help!

I played Syphon Filter for the first time last week and loved it for its "James Bond" atmosphere. Naturally, being the computer geek that I am, I wanted to find a similar game for the PC. I heard some of the reviews for Rogue Spear and it sounded OK. Boy, was *I* misinformed. Not only OK, but incredible.

1. Great graphics attractive and detailed. 2. Great opposition The enemy actually thinks. The AI (Artificial Intelligence) is astounding. Only after you've played the game for WEEKS without end, you MIGHT think the computer is predictable. The bad guys are always positioned randomly. This add immensely to the playability. What's fun about playing a board and always knowing exactly where the bad dudes are gonna be? 3. Great strategy. A flawless attack will entail 10 minutes for the attack and an hour of planning. This is NOT Quake. However, for those who like to jump right in, it is often advantageous to actually play the mission a few times right away to get a better mental image of the map before hitting the drawing board. After this, you can plan your assault down to minute details. 4. Great weapons and equipment:

Frag grenades (great for those places where you simply CAN'T get an angle on Mr. Terrorist) Flashbangs for blinding the enemy. Watch out, though, because they'll blind YOU too if you're not careful to look away or get behind a wall. The retinal "artifact" is really cool, as is the ringing in your ears after detonation if you're too close. (They call them flashbangs for a reason!) Heartbeat sensors are immensely useful and often necessary. However, juggling HBS and primary weapon is difficult to master. Sniper rifles. While very cool, they're not as useful in as many missions as I'd like.

Now, I'm no professional terrorist killer, but I can only assume that this has got to be the closest to the real thing you can get. You can (and, no doubt, WILL) get capped by a single shot. And it's darn scary--and, not to mention, frustrating--to be sneaking around, 30 seconds from mission success, only to be dropped by some camping terrorist jerk! But, that's the way it goes; you'll just have to be more careful next time. And you'll ALWAYS want to try again, even though it may get frustrating.

The only negative aspect I could find with this game is that the enemy are WAY too accurate. I've often been dropped by a shot to the head from 100 yards by a Hawaiian-shirted drug dealer with a 9mm pistol, and then only a second after he's rounded a corner and spotted me. However, I've heard their are MODs available that will curb this "over-accuracy."

Do your self a favor. In fact, do us ALL a favor and buy this game. Buy it for yourself because it's an amazing game that's cheap at twice the price. But also buy it for all of us so that Redstorm Entertainment can continue to make software of this caliber.

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Saturday, September 20, 2014

Reviews of Panzer Elite - PC

Panzer Elite - PC
Customer Ratings: 4 stars
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Panzer Elite is the game I have been searching for years. I have been playing tank games on paper and on computers for years. I admit to having had some flight simulator envy with their great first person perspective. Now I need not envy anymore. I can hop into my trusty Sherman (or Tiger) and let the lead fly. This game is very immersive. It gets all the essentials of tank combat right. The terrain is modeled in great detail with trees, hills, nooks and crannies great for hiding behind. Tanks are modeled in appearance (insides too), but also in how they respond to damage. Damage to can range from a catastrophic 'brewing up' to a damaged radio. The player can command an American or German platoon in combat from Tunisia to France, by way of Sicily and Italy. The learning curve is steep, but is mostly developing situational awareness and learning to deal in real time with hairy situations. The game ran great for me out of the box. There is great support on the web for any that encounter problems. There is an active user's community growing for Internet play and user enhancement. Panzer Elite has become the new standard that all tank sims will be judged by.

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I bought this game with the premise that Wings Simulations web site was correct, a minimum requirement was P166 with a 3D board; on the box, the minimum is a PII and a board. On my system [pentium pro 200 with Voodoo], it runs, but slowly. After tweaking the setup, it is acceptable, but lacking since the graphics move slowly and jerky. The game itself is well done, and the play-time is fun and seems to be pretty realistic. It is a 3 star overall, 4 to 5 with a power system.

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Panzer Elite is one of the best sims I have ever played. I have been computing for the last 15 years with a background in studying military history, specifically armor combat of WW2 for the past 20 years. Panzer Elite models all the details of armor combat and it truly gives you the flavor of WW2 tanking.

I had zero problems installing and running the SIM, most users who experience problems do so because they do not have updated drivers necessary for running Panzer Elite proper. I have followed Wings Simulations tech support board for sometime now and to see how they support their clients. Wings has developed patches for those experiencing problems that need addressing a common practice for software publishers patches are part of life for software users. The developer of Panzer Elite has done so with blinding speed and support second to none. In short they are the best company I have ever dealt with. The graphics are gorgeous and immerse you in combat. Enemy AI is top notch and a challenge. Multiplayer support, 80 missions. Varied campaigns make this a must have for anyone who enjoys sims and armor. They are also expanding the product and will enhance Panzer Elite further with addons. Varied realism options help beginners as well as hardcore sim options for those wanting utmost realism.

To sum it up if you want a quake or doom experience of shoot the bad guys, Panzer Elite is not for you. If you want a quality product, the most realistic tank sim on the market, a company who cares about putting out excellent product then Panzer Elite is for you! Buy it, learn it, live it!

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The best WWII tank battle simulation ever produced. It includes very accurately reproduced Battlefields with a stunning texture, Panzers and Tanks that actually look and feel like the real thing, devious infantry who actually pops up whenever you less expect it to destroy your tank.

Finally, tanks can destroy trees and buildings and make their way through valleys, hills and rivers. You may even get stuck in mud if you're not too careful, especially in Russia. When it rains, it really pours and your tank will have a harder time to travel across prairies drenched with water.

Gun muzzle blasts are as real as you can get them. You have original crew voices (all in the Nations' respective languages) telling you what they are doing and orders from the High Command you better follow , unless you want to end a loser. Strategies and tactics are up to you and it is also your task to command and protect you platoon from enemy fire.

It is not "as if" you were in WWII, but rather as if you "are" in WWII.

Every mission is based on accurately researched historical events, with historical settings, vehicles and soldiers. Even the camouflage patterns on your tanks change during the course of war and according to the terrain in which you do battle.

You can drive almost any tank imaginable in that period: from a Valentine to a Firefly, from PzKpfw II to a King's Tiger and from StuG III to a Hunting Tiger! Each tank comes with its own realistic set of fuel, armament and equipment and you better make sure you fuel it up before a mission, otherwise you're stuck like a lame duck.

The only downside to this game is that you won't have any aerial cover nor having Allied aircraft attacking you. This is though, compensated by an ever-present heavy Artillery attack which can happen at any moment and wherever you may be...

The interiors of the tanks are as accurate and minutely researched as their exteriors (most of the documentation comes from Tank Museums). You are able to sit in the tank as well as seeing it from an exterior view which you can swing like a camera filming it (at every angle, except from below, but who would like to see his own tank from underneath it?).

The weight of the vehicles you drive is also there. The feeling of driving an M-8 might be exhilarating, especially due to its speed, but when you face a Tiger you better duck, or it will blast you off in thousand pieces. If you command a Tiger instead, you will be much slower, but you wouldn't have to worry too much about a Lee or a Sherman. You just stop the heavy beast, aim, fire and move forward. One shot with an 88mm caliber gun will send a Sherman's turret fly as if it were made of Aluminum.

The main attractivity of this game though, is that it keeps expanding. More and more scenarios can be added almost monthly.

From Africa to Italy and from the vast steppes of Russia to the shores of Normandy and beyond, you will have to survive through the entire conflict.

Moreover, its system of MODs, or additional functionality modules, allow it to have it a different feel with every single one enabled. You want to fight in Normandy in Winter, instead of in the Summer? Fine, you just enable the Night and Winter MOD and you have it. You want to drive more vehicles in the African Desert than those that came with the game? Enable the Full-Monty MOD and you will have that too.

The description could go on forever. Suffice it to say that this is a unique simulation that cannot compare to any other similar one ever produced. The people who have worked and still work at it are passionate artists, programmers and above all, historians. They know perfectly what they are doing and do it extremely well.

A warning though! Since this game is meant to be played directly from your Hard Drive, because you have to completely install it there, including all the additions and scenarios (just to make the game smoother) it is only recommended to those of you who have large HDs and a very performing Graphic Card with lots of memory included.

To conclude, until someone will come up with a photo-realistic game, based on WWII, that actually shows the true villages, towns and cities as well as the actually filmed vehicles, this will remain the jewel in the crown of any other similar simulation.

I would nominate it the best WWII simulation of all times and also of times to come...

Up to you now, to make up your minds, but if you don't buy it, you will never know what you have missed.

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This is the quintissential WWII tank simulation; the vehicles are painstakingly crafted in exquisite detail, terrain is detailed and complex both closeup and at a distance, the artificial intelligence is well-developed, crafty and tactically skilled, and the player is confronted with much the same challenges that faced a WWII tank platoon leader. Perhaps best of all, the scenarios and campaign game are logical, believable, and challenging. The simulation also includes artillery, infantry, weather, logistics. With such attention to detail in the design, one can easily becomes totally immersed in the simulation experience. With up-to-date sound and video drivers Panzer Elite has run flawlessly with no crashes from day one. Finally, support is superb -twice I have emailed questions to customer support... both questions were answered within two hours -by the leader of the game design team himself! Anyone interested in learning about and experiencing what armor combat was like in the Second World War would do well to acquire Panzer Elite.

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Saturday, July 26, 2014

Reviews of Tomba!

Tomba!
Customer Ratings: 5 stars
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First, I have to say that I love this game. My little brother (he is 7, I'm 21) discovered the game on a demo disk that came with our Playstation. As soon as we got it we both had to start a game. The game is simplistic enough that he could play on his own but challenging enough that I never lost interest in the game. The individual "events" that you have to clear can sometimes be a little difficult to figure out, but usually the supporting characters that you "talk" to in the game give you enough hints to work out the solution.

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I play a lot of games, and it seems like since I've played Tomba, nothing compares to it. It's an extreme strategy game that takes some brains to figure out. It's an absolutely incredible game, and now that it's so hard to find, it really stinks. My cd's keep wearing out from playing so much and I have to buy the game over and over again at $20 a pop cause it's so rare. Play Tomba! and love it!

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Ive like tomba for about three years. I have beaten every event (hardest one being gold metal) I must of played this game about 6 time but i never owned it i just rented it from a videostore. Now its getting rarer i wanna own it!But it is hard and Challenging i sometimes had to go online and get the cheats. I own tomba 2. Thats a great game also.

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I bought this game for my younger, 10 year old brother. The graphics were very simplistic and colorfull, obviously designed for children. However, after watching him play for a few days, I decided to begin my own game. And what I discovered was one of the most adictive, and difficult games I have ever played. It seems like a simple, childish game at first; however it progresses into much more. Like a 2-D zelda game, it gives the player the ability to explore a multitude of worlds. Yet it is far more challenging than any zelda game that i have ever played. It gives the player that great feeling of discovery, be it of a new level or weapon, that continues throught the gameplay. I am disapointed that I am only the first review of this game. Please, buy this game. It is truely one of the unknown gems of the gaming world.

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what do you get when you get the best aspects of RPGs, Platformers, and adventure games? you get Tomba, an open ended masterpiece. its filled with dozens of unique areas to explore and creatures to deal with. Packed with 130 quests, you'll be busy for hours, and they arent all necessary to finish the main game, many side quests and activities to keep you busy long after finishing the main story line.

Basically you play a wild cave-boy with pink hair, and you're trying to stop the evil pigs and their plot. yeah. pretty random = ].. theres tons of lore and backstory behind the world you explore, but in many cases you need to discover that for yourself, by talking to various friendly characters in towns and other areas you learn about them and pick up a quest or two along the way, this is where the open ended adventure comes in, the entire game world is streamlined and fully explorable, with only a short load time between certain areas, and more areas become available are you finish the quests. you can upgrade your health multiple times throughout the game, and you find new abilities and weapons very frequently.

as crisp, detailed, and colorful as a 32-bit platformer could be, Tomba looks and plays great for its time, its pure fun. this is the Mario of the 32-bit era. and thats saying a lot. a classic in the strongest sense of the word. its a shame how much you have to pay for a copy of this fantastic game anymore, but its worth every penny. 5/5

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Thursday, July 24, 2014

Tuesday, July 1, 2014

Xray for Xbox 360 Reviews

Xray for Xbox 360
Customer Ratings: 3.5 stars
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Make sure you only put this in once because if you're not carefully you will brake the tabs off that hold it in. If you get it right the first time it looks nice.

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Very difficult to install unless you have jig to place your cover in to cut out whole placement. Product is made out of very hard plactic. Clips will break off if you try and force them. If you plan on doing this your self take your time. If you install it correctly it looks Great with the Max whisper fans and Aurora light kit....

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First of all, this talismoon window would be a whole lot better if the clips where stronger, unfortunately that is not the case as I got a few broken while trying to fit it on the cut plastic. But I do got to say that I was able to save most clips from braking off and fit it with no gaps. You can see the pics of my Gears of War theme. So take your time cutting and filing away the edges before you try to press on the window so that you dont break any clips.

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I had a terrible time with this. The plastic tabs that hold this in place do not flex and are very brittle. I ended up buying another window after the first try left me with a window with no tabs to hold it in. I thought the second time would be better because I adjusted my cut, but after a couple tries I broke more tabs and now it is in place but there are gaps on both sides where there is no tab to hold it in place. You're are better off using some sort of power tool, like jig saw and buying thin plexiglass and glueing it in place.

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If you are considering this as an option to insert a clear window into your xbox 360 consider lexan plexiglass. It comes with directions to install. When you go to cut,score, or dremel this around the edge of the piece of paper that you stick on you are left with a gap that renders this ineffective. If you are to purchase this dremel or cut exactly on the edge of the paper to get the cut right.

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Friday, May 30, 2014

Buy Rock Band: Country Track Pack - Xbox 360

Rock Band: Country Track Pack - Xbox 360
Customer Ratings: 4 stars
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Yes, there are songs that already been released. But if you don't have the songs (I only had one or two), the bang for the buck is tremendous. Twenty-one songs at $2 per song would be $42. This pack saves you $12. There are also a dozen songs not out yet, which is a perk not seen in previous packs.

PLUS you get "The Gambler." How can you go wrong?

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There are some good songs in this track pack. Please don't pick it up if you are going to complain about some songs being DLC or in guitar hero. Guitar Hero is not run by the same company that runs Rock Band. 21 songs divided by 30 dollars = $1.43 per song. I usually download the tracks to my Hard Drive and then give/sell the Game Disc. The achievements on this one are also a little trickier to get (but more enjoyable).

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NOTE: As of this review I have played through all the song on Expert Guitar but have not done any on vocals of drums.

I like country music, but was a little wary of this track pack because I did not know all the songs on it. After playing with them, it is definitely worth buying. The expert guitar is interesting on majority of the songs. There are many nice hammer-on songs like Mud on the Tires, The Gambler, and Satellite Radio. There are also numerous songs that require some moderate chord hopping like Suds in the Bucket and Any Man of Mine. Also the Banjo solos in Sin Wagon are very difficult. It is a five star in terms of how the songs play. They could have made some better selections from a musical standpoint (She Thinks My Tractor's Sexy), but none of them are unlistenable. If you like some of the songs on the disk or are looking for a decently hard selection of new guitar songs, consider buying this set.

One thing to note from a technical standpoint. The note charts appear as they would in Rock Band 1 when you play the songs directly from the disk. This means none of the hammer-on chord that you see when playing these from the hard drive using Rock Band 2 will appear.

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I am not a fan of country music, but I'll be damned if these songs aren't a lot of fun to play. I only play drums, but I know many of the songs have very challenging guitar riffs.

If you don't have this load of DLC yet, then the price is absolutely worth it. If you have everything but the exclusives, it's still right around $2 a track, which is what they are likely to cost when they are available for download a couple months from now. If you are an impatient person who doesn't want to wait months for the exclusives to become DLC, like myself, it is easy to justify the purchase. There are achievements to earn, but other than those and the export code on the manual, there is probably little incentive to hold onto the disc for long after purchase.

Don't forget, if you already have the Going Country 01 track pack from the Rock Band Music Store, you can delete that when you import this disc to save some space. (It doesn't have all the songs from the Alt Country pack, though, so you will need to keep that installed.)

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The music in this game is all country so don't expect anything else. The songs in here are relatively easier to play than other genres such as the metal track pack.

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