Showing posts with label xbox 360 console prices. Show all posts
Showing posts with label xbox 360 console prices. Show all posts

Thursday, January 29, 2015

Review of Tiger Woods PGA Tour 2005 - Xbox

Tiger Woods PGA Tour 2005 - Xbox
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $24.99
Today's Bonus: 17% Off
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Most of the games for X-box PS2 etc are designed for YOUNG people who have great hand/ eye coordination and lightning fast reflexes. This is fine but I am 56 years old and cannot play most of these games (at least not very well). But THIS ONE I am not only playing but I'm doing very well at it. It is loads of fun. I don't even play Real Golf but I still enjoy this game a lot. It is expensive but worth it. I don't compete online in ANY Games as these young folks would kill me!

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Having bought and played the EA Sports Tiger Woods series since it came out I have a pretty good idea of what is to be expected. I loved TW 2004 and played that game until the disc starting smoking and caught on fire. For all the people who want to buy a golf game and don't have TW 2004 you should buy this game especially since you can buy 2005 for thirty bucks now. If you have 2004 and also have Xbox live you should buy 2005 since the online play is great. If you don't have Xbox live I will break down what I like and dislike about the game.

What I like about TW 2005 -

First of all the basic controls are the same and gameplay is almost exactly the same they did add Tiger vision but I will get back to that later. The graphics are similar and the courses are similar. There are more golfers to choose from and I am very excited that Natalie Gulbis is added again this year because she is beautiful and she adds alot to the LPGA tour. There are better clothes this year, and more sponsorships

are available in your PGA tour season. Also they added Tiger-proofing, I haven't really gotten really in depth into that so I can't say to much about it but it looks pretty cool.

What I dislike about TW 2005 -

There is basically one thing. The game is too easy. This is where the Tiger-vision comes into play there is no skill in putting now. They should make the Legends harder. The PGA tour season is too easy. The first tournament I finished 70 strokes ahead of the next person. Other than this I really love this game. I do have one minor complaint. Some of the "fictional" courses have illegal holes. If it is humanly impossible to reach the green in four stokes on a par five that is an illegal hole. I think there is one hole that is a par four and its impossible to reach the green in three strokes too. These are stupid complaints though.

Basically I bought this game because I love the EA Sports Tiger Woods series, if you do as well.....Hurry and buy this game!!

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Pros: the more customization of players and courses.

New courses such as Colonial, Troon North Monument, Turnberry. Edgewood at Tahoe.

Cons: Dropped great courses (unless I somehow can't find them), including Torrey Pines, Pinehurst, Bethpage, Royal Birkdale, Spyglass Hill, Sahalee, TPC Scottsdale, and Poppy Hills.

Game play is pretty much idential to preveious years.

Equipment manufacturers OK = Taylor Made, Ping, Cleveland, Callaway, Nike, and this year Dunlop. Also can buy shafts. But where is the big boy of the golf ball market Titleist?

I'm all for adding improvements in the area of customization for players, but not at the expense of courses to play on. I suggest that if you already have 2004, don't bother buying 2005. If you don't have 2004, 2005 might be a good purchase.

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Tiger Woods 2005 is a lot of fun. I had the 2003 version and this was a big upgrade. The game would be ever funner if it wasn't quite so easy.It is kind of stupid too play in a PGA Tour event and shoot 85 under par while the second place guy is at -6.

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I've enjoyed playing Tiger Woods for the last 2 years on the XBox. I've been excited for the last year knowing that we will finally be able to play online via XBox Live with the 2005 version.

I just confirmed that EA Sports has made this version so that only 2 people, that's right, only TWO can play online at a time. What happened to being able to play 3 other people (4 at a time) online???

Links (from Microsoft) has been out for a year now and one of the best things about that game is that you can have a foursome, just like regular golf.

Tiger Woods 2005 has all the bells and whistles to make a great looking game, however, one of the key selling points for me was being able to play with 4 people online. There are many of us who have been playing Links for the last year waiting for the new Tiger Woods version, and now we are not going to purchase it. It looks like we'll be staying with Links for another year.

Too bad EA Sports, you really dropped the ball on this one.

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Friday, December 19, 2014

Cheap Tom Clancy's Splinter Cell Blacklist Deluxe Edition

Tom Clancy's Splinter Cell Blacklist Deluxe Edition
Customer Ratings: 3.5 stars
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If you liked any of the Splinter Cells, you will like this game. If you like action games, you will probably like this game.

[Good]

Level Design: Much better than the old Splinter Cells. There's a lot more choice as to how you want to complete the missions. You can either take everyone on, avoid everyone, or take them out when they're not looking. In fire fights there's good emphasis on flanking. Even the final boss fight was really awesome. It just looks great and plays great.

Replayabilty: Since you have a lot of choices for completing the mission, the game has challenges for specific play styles as well as different sets of weapons and gadgets. The changes in difficulty and the semi-randomness of how enemies are placed and how they behave is nice as well.

Multiplayer: Co-op missions are awesome assuming you can find someone to join you.

Story: This is the best Splinter Cell story so far.

Weaker: Even with good armor, Sam can't take too many shots. This is good.

Performance: I only have a mid-range PC with a mid-range video card, but even with all the settings maxed out, the game still ran pretty smoothly.

[Bad]

Uplay: I really don't see any value with this. It's just another separate login that doesn't really offer anything, aside from locking up parts of my game. This should be removed. Ubisoft I'm never going to buy games from either your online store or EA's store. Just stop this and stop annoying me with Uplay.

Bugs: A lot of people are reporting bugs i.e. Game won't start or multiplayer doesn't work. My guess is the source of these bugs is Uplay. It needs to be removed.

Steam Family Share: Because of the extra DRM from Uplay, this game doesn't support Steam's Family Share feature.

Multiplayer: Maybe this will change with time, but there's no one online for PC. This is probably due to Uplay. See a pattern? I like single player better anyways so I can quit playing anytime.

Story: Like all Splinter Cell games, the story isn't very good. This time however, it's not as ridiculous and horrible as the older Splinter Cells. It's just super vague about everything. There is still some really unrealistic and ridiculous stuff in the game, but you don't play Splinter Cell games for the story. On the bright side, the story is better and makes more sense than anything from Metal Gear. Hint: to make the story better, Sam Fisher and his organization can't be the good guys all the time. Those stories are for children and yet this game is for adults. A lot of adults enjoyed the Sopranos and Breaking Bad. Why can't this type of maturity in storylines cross over to video games? One more thing. In the field during an operation, professionals use call signs instead of their real names. This franchise sorely needs a story reboot with either better script writers and advisors and / or less constraints given by Ubisoft execs for the story. Maybe Ubisoft should hire a former spook to consult?

Choice: The game does give players some choices, but I don't feel that they actually affected anything. It would have been nice if they actually changed the game or even the ending.

FPS view: I didn't like the small solo missions with FPS view. Splinter Cell to me is meant to be played in 3rd person view.

Not the best deal: Paying ten bucks more, gets you weapons you probably won't use, much better suits, and two new missions. The two new missions are nice but I didn't care much for the weapons. As for the suit, you may like if you want the game to be easier. I'd just get the normal edition and wait for the DLC to get cheaper. I just bought them all because I wanted to have them right now.

[Misc]

Not a full reboot: When you do something drastic as changing Sam's voice to someone younger sounding, you really need to change the story. A 30 year old with a college aged daughter doesnt make too much sense.

I am really thankful that Ubisoft removed their always on DRM, but they need to get rid of UPlay.

If you don't like Steam, you probably won't like this download.

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It's been awhile since I last went to bed at 3 AM because of a game. This game takes some getting used to and figuring out, but once you learn the ropes, leave all hope. I have only been through several main missions and a few side missions (those are difficult) but it is already safe to say Awesome!!! Have some patience before you master the controls and user interface, and you won't regret it...

OK, after initial infatuation I have to take one star off and here's why:

1. First, the game is rather short. It has 13 main missions (two more than Conviction) and 10 side missions (solo play, 4 more than Conviction), and all of the missions are short. I feel like I make a couple of moves and I'm done. That is not much given that this is 20 GB installation. It's true, it has many more coop and multiplayer missions and if you play those as well, you may find the length of the game satisfying, but the main story ends quickly.

2. There are considerable parts of mission maps where you just pass through, they include no hostiles, they can't be used for any action, and you cannot return there.

3. There are bunch of weapons and equipment to buy, but you only need a few of them, and money making makes no sense after you get all the plane upgrades and equipment you need (this kind of undermines replayability). Once you get a good sniper rifle and full equipment, the game gets pretty easy on normal difficulty. I will try the 'perfectionist' for replay and see if it makes a difference.

4. Overall, the story was not that interesting and it is forced a bit, it moves too quickly, and you miss most of it. They have to make the threat bigger and bigger each time.

I must say, I kind of liked the Conviction better

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Splinter Cell: Blacklist is the latest installment in the beloved series. With Splinter Cell Conviction, Ubisoft decided to make the game less about stealth and more about brute force. Sure, there was the option at times of using stealth but I never felt the need to use it. With Blacklist however, stealth plays a much bigger role. Gone are the days when it was ok to charge headlong into a room emptying clip after clip on enemies. While I enjoyed Conviction, Blacklist takes all the good parts of Conviction and adds so much more to it.

For a game bearing Tom Clancy's name, the plot line is exactly what you would expect. Terrorists are threatening to destroy something and an elite group of soldiers have been given carte blanch to stop them. In this case, terrorists are threatening to destroy the United States by systematically taking out high value targets, or what they call the Blacklist -things like energy, food; basically the backbones of the country. Sam Fisher of the elite 4th Echelon is tasked by the President to do anything necessary to stop the attacks. While the plot isn't spectacular, it serves it purposes to facilitate the missions and lead you towards the final encounter.

From the first mission it's evident that there is an enhanced fluidity to movement. It's easy to slip into the shadows, mantle over cover, climb up a pipe and drop down onto an unsuspecting enemy. There is a certain satisfaction in sitting in one spot for several minutes studying enemy movements to really plan out a route that will either let you slip by completely undetected, or to divide and conquer without raising any alarms. Each mission allows you to complete it any number of ways; some force you to remain undetected while others encourage it by sending in swarms of reinforcements. It proves beneficial to not start large scale gun battles.

One complaint I had with Splinter Cell Conviction was, while stealth was a game mechanic, there was very little true need to use it. That has completely changed with Blacklist. Sam Fisher can only take limited damage and when multiple enemies are attacking it can end very quickly. Planning before the mission is just as important. Deciding what gadgets and gear to equip before you put boots on the ground is imperative to making the mission go as smoothly as possible. There is a wide array of gadgets you can purchase with money earned during the mission such as smoke bombs, EMP grenades, sticky cameras, sleep gas grenades, etc. Depending on your play style, there is certain to be gear you will quickly fall in love with.

Graphically the game looks good. On Xbox there is an optional HD Texture pack that can be installed from disc 2. It's approximately 3 GBs of data; honestly if you have the space just download it for the full effect of the game. Lighting and shadows are well done. The lights on Sam's suit flare when you are under cover of darkness. They provide a nice indicator so you are not left guessing if you are in the shadows or not. Likewise, the sound track and effects are pretty good as well. They won't win any awards here, but they don't detract from the game either, but with one exception. I have a surround sound headset which is perfect for a stealth game like this. However, on more than one occasion the enemies footsteps did not mesh with where the enemy was on screen. This created some frustrating moments when I needed to go off enemy positions purely based on sound.

On top of the single player campaign there are two multiplayer offering as well. The first is the fan favorite Spies vs Mercs mode. Spies are elite, agile stealth-based characters who need to hack certain terminals, all done in third-person perspective. The Mercs and heavily armed, first-person based characters whose job is to stops the Spies from hacking or to kill the spy responsible for the hack before it completes. Playing as the Merc, there is always a sense of tension as you search for the spies, knowing at any moment you may be taken down by a lithe assailant. Conversely, as a Spy you know if you are caught in the open the fight will end quickly. There are a couple different modes within the Spies vs Mercs umbrella. Classic 2 vs 2, 4 vs 4, and then Uplink where there is a combination of Spies and Mercs on the same team. All three are high tension modes, but when you succeed luring an enemy into a kill spot and execute it to perfection, there are not many video game moments that can live up to it.

The other multiplayer mode is 14 Co-op based missions. These appear as side missions during the campaign, and all but 4 can technically be done solo. Yet, playing through these missions with a partner adds an entirely new level of strategy, planning, and tension. Executing double kills, having a partner distract a guard so the other can sneak up behind them and eliminate them is so rewarding. I have never hid the fact that I love co-op games, missions, or stories. While Conviction had a Co-op mode, it was a self-contained story and felt more like an add-on. The co-op in Blacklist feels and plays so well. Enemies rarely do the same thing no matter how many times you play a mission, so repeating the missions with different play styles, or partners, still offers an engaging experience.

I haven't enjoyed a Splinter Cell game this much since Splinter Cell Chaos Theory. Blacklist went back to the roots of what made it an outstanding game and added more variety and appealing gameplay. I have always been a fan of stealth-based games, a few games claim to be stealth-based but quickly become run and gun games where the only stealth is hiding when you are waiting for your health to regenerate. Blacklist is not one of those games. It's a game that forces you to plan ahead, and rewards you for good choices, and punishes you for rash decisions.

Pros

Stealth, that actually works and is beneficial

Amazing Co-op and MP modes

Fluid movement

Cons

At times audio is out of sync with events on screen, most notable enemy footsteps

At times the control scheme gets in the way of the game

Splinter Cell Blacklist is the stealth game that Conviction promised it would be. With solid gameplay, and fantastic level design, it delivers many memorable moments while not sacrificing its true vision. Allowing the player to play anyway they want through almost each mission, and still feel as though it was the way the developers intended it, is a testament to how much Ubisoft wanted to get this right. Blacklist is a deeply rewarding game for those who take their time, plan, and execute a strategy. If you are looking for a fast paced, run and gun shooter you can play like that. If you are looking for a game where you can sneak past virtually every enemy leaving nothing but a shadow behind, you can play like that. If you want something in between those you, you can do that as well. While Conviction was a decent game, Blacklist excels as a stealth -based game with loads of replayability. This is one game I will be trying to convince as many friends as I can to pick up. This one is simply too good to ignore.

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Will have additional updates in the future. Having a great time with my first night playing the game. Only played for about 90 minutes total. I was quite angry when the activation code did not work, but it started working after a few hours. I don't see any deniable ops which was the most enjoyable part of Splinter Cell Conviction, but I don't know everything about this game yet so there may be other features that are just as cool (or maybe better). Using XBOX 360 controller on my PC and it all controls seem to work fine, but still getting the hang of the controls. Experience? I have played every Splinter Cell game, it is the only game I like.

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Off the bat, I took away 2 stars for being forced to use Uplay. It doesn't add any value. I'm forced to create another user account for another service that I don't want.

The game is pretty. There is great potential there. The environments and the character models are quite polished. My PC allows me to run the game on the "Ultra" setting without hearing the fans kick in. It's great to be able to see a game how the developers meant for it to be seen. Unfortunately, the game is full of glitches that make the game unplayable. Whenever I kill an enemy, the body flies around the environment, shattering windows, alerting other enemies , etc. Tech support, if it were only a graphics glitch then it should not affect the environment or the AIs in it. It completely prevents me from being stealthy so I get gunned down quickly, or have a random dog fly through a wall and chew my arm until I die. Why are the dogs so deadly in this game?

Also, why do I have to pay to upgrade my gear? It doesn't make any sense. The government wants me to track down and stop the terrorists. Why would the government not give me the tools to perform that duty for free? Do you want equipment that's going to keep you alive? Well, you have to buy it. You buy them with in-game currency that you receive for completing missions, which doesn't make sense either. I'm guessing Ubisoft intended to sell in-game items and upgrades for real money, but I didn't explore the upgrade system deep enough to see if it was a "pay to win" model.

If I hadn't received this game free with my GTX 760, I would ask for a refund. It's not worth the aggravation.

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Thursday, December 4, 2014

Xbox 360 Refurbished 20GB LIVE Starter Pack Reviews

Xbox 360 Refurbished 20GB LIVE Starter Pack
Customer Ratings: 5 stars
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This item is a great addition to anyone's Xbox 360 Arcade. The price is set nice and low considering the amount of content that it comes packaged with. This package includes a newly factory refurbished 20GB HDD for your Xbox360. This is a decent size, it has plenty of room to store your games' saves as well as downloadable content and Arcade games. This starter pack also contains an Xbox 360 headset and 3 months of free Xbox Live Gold. This is the perfect way to transition into the full 360 experience and all at a great price. The added benefit of having a hard-drive is that the drive contains emulators which allow you to run original Xbox titles that you may have missed out on. For the price of the starter kit, and the contents that it contains, you simply cannot go wrong purchasing this nice addition to your system. I highly recommend it.

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I received an Xbox 360 Arcade for Christmas and this was great, reasonably priced item to help get me started. I'm not a hardcore gamer and I won't be using my Xbox as intensively as some folks will. I put a dozen CDs on there, downloaded a couple games and stored all of my saved games on it and I have plenty of room still left over. I don't doubt that two or three years from now that I may want a bigger HD, but it's also possible that I won't. Even if I do, this is still plenty worth it for now.

IMO, this is perfect for those casual/moderate gamers who just got or are going to get an Xbox 360 Arcade -or maybe even those who want some HD storage space but are on a bit of a budget. It does come with some pre-loaded demos on there, but you can delete all of those if you want. The 3-months of XB Live Gold is a nice bonus if you want to kick the wheels and see if Xbox Live is something that may be of interest to you.

Like I said, this package is great for Xbox 360 newbies. I know it's used, but it sure looks new and performs new. I definitely recommend this item.

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Very simply put, you cant go wrong with this. Everything in the package works perfect and purchased separately it would be much more expensive.

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I purchased a refurbished 20gb hd and it has work flawlessly for me over 6 weeks or so. It has plenty of room for me --keep one game loaded, occassionally dl a demo, that sort of thing. (Of course I did immediately remove nearly all of the stuff that was on the HD when I got it...fairly easy to do. It's a lot of demos, etc.) Caution if you are interested in downloading a lot of stuff, the 14 gb you have to work with won't last too long. But for me it is just right. By the way, installing it and getting it running is very easy.

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For what you get great deal unless you want to spend 100 at the store

and get a bigger hard drive. But this bundled with the 360 arcade and you save 50 bucks. The other reviewer complained about connections not alawys lining up not sure what hes doing with it, dont know any one who takes it on and off all the time. My hard drive has been on for three straight years never had to be taken off. Also it might be used, but your not paying a 100 bucks for it either. Dont know what that other reviewer is crying about. To me, GREAT DEAL you just saved 50 BUCKS!

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Monday, December 1, 2014

Best Xbox 360 Headset Adapter Deals

Xbox 360 Headset Adapter
Customer Ratings: 3.5 stars
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It would have cost Microsoft another 5 cents to make their headset adapter (which contains a volume and mute control) compatible with third-party headsets. But they didn't, so if you like having your volume and mute controls on the controller while using a third-party headset, then you probably need to get this adapter.

This adapter lets you use any standard 2.5mm headset with the Xbox 360, and you still get volume and mute controls (even if your headset doesn't provide that).

The bonus "two-way adapter" that's inclded is just a standard 2.5mm stereo audio splitter that you can get at Radio Shack for a few cents. I haven't tried it, but I think the purpose is to allow two players with two controllers to listen and talk on Xbox Live. Usually, when you have a "guest" player sitting next to you and playing on Xbox Live with a "guest" account (i.e. not his own Xbox Live account), he can't use a headset plugged into his controller. So he would plug his headset into your controller via this splitter.

On a side note, the company that makes this product, Intec, is sometimes known as Datel, so don't get confused by the product image.

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The Xbox Controller S communicator system was more robust and far superior to the Xbox 360 communicator system. It had a nice, heavy-duty communicator module (with great mute button/light and volume wheel) that was able to accept third-party headsets. Along comes the 360 and puts the communicator module on the end of the headset cable. That means you can't use your favorite Xbox headset with the 360 instant obsolescence. I guess Microsoft expected that would boost sales of their new 360-only headsets. Well forget that this adapter solves that problem by giving you the freedom to use any standard Xbox headset of your choosing. Since there are a lot more types on the market, and since most gamers already have an Xbox headset, this device can save you money as well as make your gaming more comfortable.

I bought two; the price is very reasonable compared to a new 360 headset. Some have complained that the fit in the controller slot is a bit loose. That was true for one of the two I bought. One time it backed out of the controller halfway. When I went to flip the mute switch, the audio plug broke off from the pressure required to move the switch. The audio plug is very small and weak (thanks for making the jack so tiny Microsoft), so if the adpater is not inserted fully into the controller, you do risk breaking off the audio plug.

The volume wheel is fine, a little stiff, but oddly the volume doesn't go down 100%. You can still hear the others players speaking even when it's turned all the way down.

Even though one unit broke, I would still buy another because the device is so versatile. I love using my favorite Xbox headset instead of any of the expensive and uncomfortable 360 sets that are on the market.

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I expected more from this adapter. Technically it does exactly what is advertised but there are some design flaws with it. It doesn't fit as tight to the controller as the original 360 headset connector. It feels loose when inserted into the controller. The volume wheel is tight just like someone else said. I also think the components might be low quality but I can't prove it. It could use some more engineering but shows good potential.

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This little device is just what I was looking for. Microsoft lack of quality on the original 360 headsets caused many gamers to go to third party headsets. The only problem with third party headsets is the location of the mute and volume switches. Almost every headset has the mute and volume controls on the cord. Even the new Microsoft headsets have the controls on the cord. This sucks! Who wants to fumble around looking for the controls on the cord while you are saving the universe or smashing the enemies scull under your feet. And if your family is anything like mine with a lot of talking and distractions in the background you probably need to use your mute switch quite often to keep from annoying fellow gamers. I was going to make my own adapter but stumbled upon this little gem. I was a bit concerned about quality due to some of the other reviews but found it be of decent quality for the price. The mute switch moves smoothly and locks into position as it should. The volume control is firm enough to hold it's position but not too hard to adjust. I normally don't have to mess with the volume much but there is always the gamer that thinks he/she needs to add their own soundtrack or music to the game. You won't have to fumble around looking for a volume dial while you turn them down long enough to find them on the players list and mute them permanently. The adapter itself fits nicely into the 360 controller although it does appear to have a small gap even when fully inserted. This may have been done on purpose due to patent laws. I have been using this for over 2 weeks solid and haven't had a bit of problem with it. My Plantronics headset works perfectly with this and keeps online gaming enjoyable. I would recommend this little gadget to anyone who is fed up with cord mounted controls. It's definitely worth the $10! You couldn't build one this cheap.

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Please be aware that this adapter does not work for PC headsets. After I received this product and discovered that it was not compatible, I had to look very hard in the description to find out why. PC headsets apparently do not qualify as "any headset" like many of the glowing reviews seem to indicate, and the splitter does nothing to help with the PC headset. I wish someone had been much more clear about this before I purchased this product.

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Sunday, October 5, 2014

Best Playseat Floor Mat Deals

Playseat Floor Mat
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $48.11
Today's Bonus: 4% Off
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I originally wanted to get something to protect the carpet while sliding the unit in and out of the way, and I thought this would look cleaner than a Home Depot DIY special. I am really glad I purchased this, as it really is a high quality item (edge Stitched, embroidered, and rubberized bottom) Because the bottom is textured rubber I can't just pull the carpet to move the whole rig, but the clean look and the fact that it protects my Berber carpet from getting picked would cause me to buy it again.

Why did I give it 4 out of 5? It's not a required toy, more a nice to have. Quality and Value is 5 out of 5

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This mat is quality made, thicker/firmer than your ordinary mat and looks really cool under the Playseat!

A Good buy, worth the monsy!

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I tried various mats and foam pads but none gave such a matching look as this mat for the Playseat (duh). I am using it to prevent scratches of moving my Playseat on the hardwood.

Previous reviews indicated this mat slides on the bottom and not good for securing on hardwood. My order came and it's made to not slide at all. So apparently improvements were made.

In my case, I actually need it to slide on the bottom. It's on hardwood, but when not using it's placed on the side. When ready to put in use, I have to slide it in position. With non-slide bottom, the seat just slide off the mat. So I got four flat head (1" diameter) screws to secure the mat to the seat, and cover the flat head with round chair pads that can slide.

There are alternatives but they are usually not perfect fit or color matched. A good mat are not cheap either. So if you are buying a good mat, this is worth serious consideration.

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I bought this mat because my Playseat Rig is in a room with a hardwood floor. I was a little apprehensive about purchasing the product because of it's price. The first thing I noticed when I unrolled the mat was that it was not cut straight it has more of a rhomboid shape rather than a rectangular shape. Other than that it does its job of damping sound and vibrations from the Playseat rig. It has the design of an oversized automotive floor mat which is quite nice and solidly put together; if only it weren't so poorly cut I might be able to make an argument for its price. If you are apprehensive because of the price, like I was, I suggest you pass on this product. A section of carpet or rubber mat will do the same job for a lot less.

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If you have a hardwood floor you need this. Even if you don't have wood floors get it anyway! The price is right

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Wednesday, September 24, 2014

Best Thomas & Friends Building the New Line - PC/Mac Deals

Thomas & Friends  Building the New Line - PC/Mac
Customer Ratings: 3 stars
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Trying to find things for my kids to do is always a challenge. That's why when Thomas the Tank Engine and Frainds have a software package like this one I had to get a copy.

With 4 engines using 3 locations and 5 possible tracks, giving you 60 different layouts there is always soemthing different. I think if they release another version they should add more engines like Henry, Gordon, Toby and Duck.

You'll find fun right around every turn including having George rip up the track and you have to replace it. You can help Cranky the Crane move boulders off the track and help the engines back on the track when they fall off.

Also there is haybales, crates and oil drums you can spill to only have to clean up after. The only thing I didn't see is Thumper, but I sure he'll show up at some time. Ther are 2 levels a junior and senior engineer, giving you different things to do at each location.

Overall this is a great experience for the kids to look and learn as well as build computer and mouse skills.

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Our kids have enjoyed all three of the previous Thomas software titles ("The Great Festival Adventure", "Trouble on the Tracks", and the "Railway Adventures Playset"), and we purchased this latest title a few weeks ago. This one seems very unimpressive in comparison. It might be an ok option if your child is 2-3, and/or if they like the idea of completing a game within 15 minutes; otherwise, you should probably choose one of the other Thomas titles.

The game designers had a good idea -design and build your own rail line -but their execution of this idea is pretty dull and disappointing. You don't get much control over the design of the line, you just select one of 5 pre-designed layouts. All 5 layouts are small (one screen) in size, and they're all pretty similar to each other. You do some inconsequential decorating of the layout by placing a few trees and rocks here and there. After that, you run an engine around the line for as long as you like (it takes just a few seconds to drive a complete lap). Along the way you can complete a couple of dull and extremely simple activities, like load a stack of boxes from one spot and unload them another. It seems silly because you only carry the load for a few seconds before it requires you to unload it all! After that, you can clean and repair the engine (something that's part of every Thomas game), and lastly you "decorate" the engine, which means you get to choose from a few pre-selected decorations. It usually takes 15 minutes or less to complete the whole game.

The game offers two different skill levels, but the ONLY difference between them occurs during the placing of tracks onto the track layout, and it's a really minor difference in difficulty -my 2 1/2 year old can do the higher level.

It's a disappoinment from Infogrames, the company that recently acquired both Hasbro Interactive (which made the previous Thomas titles) and Humongous Software (which produced a LONG list of great kids titles). I've seen a few of their other recent efforts (including "Dora's Backpack Adventure" and "Blues Clues Preschool"), and I have yet to see them produce anything that's on par with their predecessors.

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As others have mentioned, there really isnt a lot here. Despite the appeal of the Thomas characters, my 2 1/2 year-old was bored very quickly.

We also have a very well-worn copy of Thomas and the Great Festival Adventure, which actually has puzzles and seems to teach something other than just mouse skills. I was expecting something of at least that quality as was very disappointed.

Also I should mention that whilst the interminable instructions are being recited, the mouse cursor is hidden. This caused a great deal of confusion as my son couldn't work out why the mouse wasn't working all of a sudden.

In short, a regrettable purchase (I will check the reviews next time!)

Honest reviews on Thomas & Friends Building the New Line - PC/Mac

My son is also an avid Thomas Fan and we bought this since he had played the Great Festival Game several times. We run Windows XP and couldn't get the game to load properly. When we finally got into the game there wasn't much to do. The Great Festival Game is a much better deal.

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this product stinks! First of all,it only worked when it felt like it and then when I updated my computer,the tool bar told me that the operating software was too old to be compatible with my mac! They are selling software from the early 2000's around 2002 or so....don't buy it,you'll have to buy a real old computer for it to work or better yet,just return it! Its a waste of cash!

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Saturday, September 20, 2014

Review of Two Worlds 2: Game of Year: Pirates of the Flying Fortress Edition

Two Worlds 2: Game of Year: Pirates of the Flying Fortress Edition
Customer Ratings: 3.5 stars
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its an ok fantasy adventure game and for 10 bucks well worth it for game and expansion. BE WARNED, it is almost 20 gb download and DOES NOT activate on steam or origin and the process of just installing the game was a real pain for me fyi, my comp is fairly new custom made windows 7. If i had bought this thing near or at full price i would of just asked for a refund.

K so after downloading the 20 gb file, i noticed they split the languages into different FULL GAMES, 2 gb files each. Thats 2 gb for 7 or so dif languages, dont games usually have a more compact way of doing that? Anyways, after the fairly big sized download installing was kinda a bitch. First after downloading and trying to install, it said an error occurred involving the expansions pack not being copied over. I then deleted the file that the download was being installed to and tried again by installing directly in the same file. that way worked. sort of.

HERE IS HOW TO DOWNLOAD IT (worked for me atleast):

-start download from amazon, Remember where you choose to download it b/c u need to find it later!

-go to the file called something like two worlds 2 game of the year pirates of the flying fortress edition, i DID NOT click the install that the amazon downloader said to do b/c i think that could of been one of the many things that messed up my previous attempts

-once in the file click the .exe file with the corresponding language, for english click the one ending in ENG.exe

-I let it install to the default setting which is the same file where it downloaded

-i restarted my comp here

-then go to the newly created two worlds II goty setup file (in the same file where you selected to where to set the download)

-go to install then common then double click twoworlds2.exe

BE SURE to unplug an xbox 360 controller if you have one! this messes up the keyboard layout.

I noticed some glitches after doing certain steps, to fix them i always restarted. If something isn't working always restart instead of re downloading the whole 20 gb AGAIN.

Make sure you have update graphics card drivers aswell.

Also the code for the expansion pack is in the downloaded file ending in flying fortress edition keys.html

I hope this works for you! This is what i did after lookig around the internet. Now time to finally play the damn game!

editu can register the game online and they send u an email saying thanks and give u an ingame code that unlocks something, guess what the freaking code was invalid, just another great example of a good game getting messed up in retarded ways

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UPDATE It all works now 9/28/2012

Thanks to Dennis the Amazon support guy noted below, it all works fine. I was able to move into the rest of the game. Here are some additional comments.

There is a lot of questing available and a large area to discover. I have read some comments about many worlds not being available except to online players, but I have not experienced any of this yet. If I find out otherwise I will update.

I have seen some crashing of late. The fix seems to be to save the game then reload it so I would guess there is some kind of save game corruption. For example, I was in one of the Tombs and some dead dudes attacked (what else do you find in tombs), and every time I tried to attack the game would crash. So on one of the loads, I ran out of the tomb, then saved, then reloaded and went back. All was fine. I have experienced this issue multiple times and as I recall each time I did the same save/load to get around it. At first I thought it was a DX10 issue so I started the DX9 version of the game but after a short time same thing happened.

Things get easier in many ways when you start spending your skill points to update your skills and improving weapons etc. For example, I am a fighter and now have certain skills maxed and my weapon upgraded pretty well. Now many foes die in one blow, some two, a few three. This is much easier than when I had to be careful to fight them one at a time in the beginning. Pay attention and when the going gets tough update the necessary skill or spend the ability points or improve items etc.

Overall this is as good a game as most I have played. The interface still feels a bit clumsy but overall, very fun. I am upping to four stars now that I can really play it and work the more advanced features.

UPDATE Awesome Amazon Support 9/27/2012

Still no fix for the game yet, but I used the call me now support button from my Amazon digital software library page. My phone rang almost instantly, I got 10 seconds of music, and then a young gentleman answered, said hello, I am so-and-so... how can I help you (at least he sounded young). This guy was polite, and easy to talk to. He could not fix my problem yet but..., he could see the history of my account, read all my emails on the problem in question which I could tell because he was able to quote what I said in my emails, and he could see other history on the problem. Seems the issue is common to all who downloaded this game version, and suspects it is because the game version is bundled with an expansion pack (one reason why I bought it), so there might be an additional key required for the expansion. It was a guess on his part but a good one and shows he has some brains. I wish all the software support people I talk too at work could be as good as this guy. He is going to call me back tomorrow with an update. Now that is service.

OK, so this says nothing about the game itself, but WOW!, to actually have a phone number to call and get a real person I can talk about my specific issue, in just minutes, who actually understands the problem and its history etc. etc. and who has what appears to be state of the art problem management software at his disposal... now that is worth an extra star to me.

Well done Amazon. With support like this, I will be buying more games from you. I will post again soon as there is a change.

Hail Flavius!

--------------------------------------------------------

Could be a good game but gameplay has been stopped till they figure out activation. Here is my summary so far:

Like

* the introductory play is pretty good. It is clearly a "learning" demo when you start and you get a chance to try out the three basic character types. It is reasonably well done.

Dont' like:

* interface takes a lot of getting used to. This is not your DIABLO style interface. As such there is a lot of re-learning to do. I just do not understand the need to deveat from the standard interface these days. I understand the desire to offer a better experience by offering more control but doing so has a learning curve most of us don't want, so it should be optional. For example Inventory should be opened via "I" key like every other game. Not this game. How about "C" for character development? Not this game. And so on.

* game is prone to causing nausea. This has to do both with the way the screen looks overall, and some stupid idea that whenever the character turns, the screen is "tilted" slightly. Someone may have thought this offered a more realistic sensation but all it does it make me want to toss my cookies. Takes a lot of getting used to and really limits game play to less than one hour at a time (that sucks for any game).

* game manual. The one I got from the amazon download is in german (wonder if this is a clue to the activation issues). Needed to get the english manual from a third party download. Additionally so far this manual is hard to follow. I had to read pretty far in before I found the introductory info I was looking for to start playing (like where is the stupid button to open my inventory and character screens?).

REAL PROBLEMS

* but the biggest problem appears to be activiation issues. Activation seems way too complex and buggy. AMAZON itself is apparently to blame for some of it because the activation keys they are handing out are apparently bad and you have to contact them to get a good one. This is my problem apparently. Once you get so far through the game, you are asked for your key. There are in fact two keys: the amazon key you use for online registration, and the vendor key the maker gives you when you register. Neither works when the game says "demo over, enter key to continue". So now I am in wait mode to see if Amazon can get its act together. Still I can't help but blame the maker of the game as well. They just seem to slough off the issue as "someone else's mistake, don't bother us" even though the problem seems to affect more than just the amazon download. Apparently it has also been reported via Steam and other sources.

* not sure if gameplay is limited for single player. In researching the above issue I have seen comments that make me cringe like "you can only get to explore a small portion of the map in single player. You have to do multiplayer to see the rest of map". Wonder if this means additional fees?

So for now, only two stars. I will update when and if I get a working key to continue but unless things get way better, this game is not destined for historical significance.

Hail Flavius!

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Friday, August 22, 2014

Review of Walt Disney World Quest: Magical Racing Tour

Walt Disney World Quest: Magical Racing Tour
Customer Ratings: 5 stars
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This game is tons of fun. We got this after a trip to Disney World and it has all the major rides. This game is so realistic that I got a bit "sea-sick" on Pirates of the Carribean. It is great fun and challenging as well.

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Sunday, August 10, 2014

Buy My Little Pony MLP Friendship is Magic Fluttershy Twilight Sparkle

My Little Pony MLP Friendship is Magic Fluttershy Twilight Sparkle Rarity Video Game Vinyl Decal Cover Skin Protector #2 for Nintendo DSi
Customer Ratings: 4 stars
List Price: $13.30
Sale Price: $7.98
Today's Bonus: 40% Off
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i expected the graphics to be of commercial quality, rather it looked like a cheap print out, sits in a closet untouched.

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This fit perfectly and was easy to put on. My little girl Loves it. All the holes lined up and everything lays flat with no bubbles.

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I got this for my niece.She likes it a lot of her ds she got for christmas.It's very cute, thank you

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It just got shipped to me yesterday and I opened it with delight this morning. This is the first decal I've ordered from this seller.

The quality is just a little more durable than an average sticker so don't really expect more than that. But the image quality is very nice. :D

It was a bit difficult to actually put on the DSi, but the adjusting phase was also part of my OCD nature for it to be perfect. But once things got aligned it looked really great. However, the sticker is just a tiny bit big.

Seller: I do recommend getting actual DS models to put your stickers on to see the way they look rather than a digital image. The sticker is fine on the cover if you get it right (which I did~), but the top portion for the inside there is a placement issue with the speakers and the rounded edges of the DSi. I should be able to post images of my actual DSi with the stickers on them once I find my camera.

(Also, I would recommend eliminating the part that goes under the screen on the bottom portion of the DSi with the buttons and turning that into two stickers. That part is a bit too big to look right. Plus it would help with alignment issues.)

Thank you very much! It's a wonderful looking sticker on my DSi and I am very pleased with it.

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Tuesday, July 29, 2014

Cheap Yars Revenge

Yars Revenge
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $14.99
Today's Bonus: 25% Off
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The gameplay in Yars Revenge is addicting, fast paced, and very fun. This Game Boy Color version is much better then the version bundled on the Game Boy Advange with Pong and Asteroids. I know this because I had originally bought Yars Revenge for Game Boy Color used for about 2 bucks. At first, I could't figure out what to do in the game and didn't understand the goal. After I got the hang of this game I was HOOKED!!! It was the best 2 bucks I ever spent. Then, one day I popped the cartrige into my system, and it wouldn't fire up. Attempt after attempt to boot the game up failed: the game had inexplicably stopped working! I had played the game without a problem earlier in the day, too. So, since it broke I thought I'd buy the GBA version....wow, what a rip-off. For 15 bucks I got a slow paced, lower-rez graphics (yes) and much worse version of the game. Don't get me wrong, Asteroids and Pong are allright, but with no high score saves this compilation is lacking. Since the GBA Yars was such a dissapointment I hopped onto Amazon and once again purchased one of the most fun arcade style games EVER: Yars Revenge.

The storyline and main character in this game are very odd and unique. I won't spoil them for you. If you haven't heared of this game already and like arcade games or addicting games, this is a MUST BUY!!! The only downfall is that it won't work on your DS, so you have to bust out a GBA, GBC or original Game Boy to play it! And yes, this Game Boy Color software is backwards compatible with the ORIGINAL Game Boy hardware! How cool is that? I'd love to play this game on an original GB, too bad mine is gone for good :(

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This one's a classic, folks. I don't remember 'Yar's Revenge' being one of the "bigger name" games on Atari. It wasn't a 'Pac Man' or a 'Space Invaders', but it was definately a fun game. I loved it back then and I love it now. The Game Boy port of the title is excellent. The game is just as I remembered it. The only noticable difference is that the playing field is larger than the Game Boy's screen, meaning it will have to scroll in order to get to the other side. This is a minor footnote, however, and is an obstacle that will quickly be overcome. If you loved this game in the 80's and own a game boy, grab it up!

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Wednesday, June 4, 2014

Marvel Avengers: Battle For Earth - Xbox 360 Reviews

Marvel Avengers: Battle For Earth - Xbox 360
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $19.54
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I purchased the Marvel Avengers: Battle for Earth XBOX 360 KINECT game as a pre-order at full price (before there were any reviews) so that I could give it to my son as a birthday gift. I generally prefer to wait until after there are some reviews before purchasing, but decided to take a gamble since he really liked the Avengers movie.

According to my son, everything (except for the characters) is the same as the much cheaper (now) PowerUP Heroes. He said that the set-up, screen, battles, manuevers and all are exactly like Power-Up Heroes. He really likes Power-Up Heroes, but was looking for this Avengers game to be something different (since he already has Power-Up Heroes). He said that the battles are stationary in one location (in both games). He said that he would have liked if in the Avengers game there was some chasing/running so that the battles aren't merely just doing everything in one location. He probably would have liked this game more if we didn't already have Power-Up Heroes from last Christmas (because he really liked and played Power-Up Heroes a lot when he first got it).

One thing I did notice is that Power-Up Heroes has an ESRB Rating of E (10+) and Marvel Avengers: Battle for Earth has an ESRB Rating of T (Teen). My personal thought is that as a parent if you were/are ok with your child watching the PG-13 rated Marvel Avengers movie, then you will probably be ok with your child playing this game. This game is certainly not anymore violent than the movie itself.

As a side note, the game is a really good deal at half price (which it has recently been priced at on this site).

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Definitely the most fun game I've played with Kinect. But I have to say it really took on a whole new life when I started playing with the kids. There aren't a lot of games we play all together, but this one was great.

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I was surprised at how perfect this game was for my 4 year old son. He is obsessed with Avengers, specifically Captain America. This game has all of the characters and it is not too complicated for even my 3 year old to play. I notice with many of the Kinect games they have a hard time recognizing my boys because they are so small but for whatever reason this game responds to their movements almost perfectly.

My oldest son has gotten quite good.

Now, for children that are older than 3 and 4 this might be a bit boring. As a full grown man who enjoys video games I do not find this one terribly boring but it is incredibly redundant. You have a total of 4 moves that you can do for each character and the fights are essentially all the same. It does not seem like the fights become more challenging as you get progressively further in the game.

Overall its a good game for younger kids but dont expect it to be your kids new favorite game.

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Man I soo wanted to like this game, but sadly its just average.

The Good: The graphics are nice and voice acting is pretty good to. The concept is great too. Who wouldn't want to be your favorite Marvel Super hero and kick some butt. The animations are very cool when you do the Ultra moves as well. Reminds me a lot like Marvel VS Capcom when you do the Super moves. While in your Ultra move, at the right moment you make punching motions as many times as you can and the more you swing....you guessed it....the more hits you get.

The Bad: Controls are horrible and very glitchy. It also becomes frustrating at times because there were many times I had to do the motion multiple times to get off the move. I made reference to MvC in the Good, and you know in MvC there is the Easy mode which will allow you to button mash and you look like a Rock star doing all these crazy moves and combos. Battle for Earth is just like that except you can use your body. My 4 year old loved it because he was literally jumping around the living room and Hulk was going off! Well at least HE loves it and that is all that matters. :-/

In the end, great for hyper toddlers that love superheroes that you would like to get tired. A true Marvel fan MAY like it. If you are in it for Gameplay.... wait for it to go down in price. At $50 get ready to be very disappointed.

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I love Marvel, fighting games and also have a need for some fitness in my life. WOW this game, good lord my sides burn and i feel like i went to the gym but had alot of fun doing it. Simple to follow game, looking for a another with like capcom vs marvel.

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Saturday, May 10, 2014

Best Super Mario Galaxy 2 Deals

Super Mario Galaxy 2
Customer Ratings: 5 stars
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My daughter was 5-years old when we first played the original Super Mario Galaxy. She would constantly corner me every day so that we could play it over and over, and after we beat it, over and over again. In fact, I have beaten the original game a total of 10 times with my daughter as my trusty side-kick at the player 2 spot, grabbing stars, freezing bad guys, or shooting the occasional bad guy or gold dot to get me a much needed coin.

So imagine our delight when we heard on Amazon.com last June that Super Mario Galaxy 2 was available for pre-order...without a confirmed date, of course, but ready for pre-order nonetheless.

Does Super Mario Galaxy 2 hold up? Does it still manage to capture the heart of a 7-year old girl and her father? The answer is a resounding YES.

Super Mario Galaxy 2 completely operates in its own right by being a stand-alone story. The only nod to the previous Galaxy comes in the form of Rosalina who will appear if you have significant difficulty with a level so that she can actually show you how to pass a level (at the cost of getting a bronze, NOT gold star). Back to the story (or the little of it that there is, a la most Mario games), Princess Peach has been kidnapped by a GIGANTIC Bowser (surprise!). Naturally, Mario is going to rescue her with the help of star power from master luma (star-like creatures with the capability to transform).

Who is there to help Mario this time? Well, this time Luigi is a playable character later on, as opposed to the original Galaxy which forced you to take the torturous path of collecting all 120 stars before unlocking him. Yoshi is on board as well, your trusty steed who can eat red-hot peppers to move quickly and cross water no less, or become a blimp full of hot air, or glow to reveal hidden paths.

The biggest change for us as a father-daughter team is that Player 2 has more to do now. Player 2 is actually an orange luma who follows Mario around. Now, Player 2 (in addition to freezing enemies and grabbing stars) can actually spin as well to knock enemies to the ground or grab coins from remote places by flying over to them quickly and then bringing them back to Mario. Also, making Player 2 an actual, tangible entity in the game (as opposed to a mysterious P2 star that has no discernible presence) makes it even more fun for my daughter who gets caught up in the action because the game itself is usually too hard for her as Player 1. She will actually say things like, "Daddy, you get the one on the right, I'll get the one on the left." It's extremely hard to pry her away from it when it's time for a story and bed.

Has the gameplay changed much? Well, no, the same mechanics are there. It's interesting that the game starts off as a 2D sidescrolling event that leads into somewhat a 3D perspective until it's a full-blown 3D adventure. It's a subtle, baby-step transition and, as an IGN reviewer put it, it pays off in getting those unfamiliar with the original to get into the action.

Despite having the same mechanics of jumping and spinning, Mario has some new powerups. Cloud Mario can create little tufts of clouds to hop up. Rock Mario has our hero turning into a solidified boulder to roll around (and even "bowl" to hilarious effect). Drill Mario allows our hero to drill through to inaccessible areas. And, of course, there's Yoshi who is able to eat his enemies and use a couple of funny power-ups of his own as previously mentioned. Bee Mario, Fire Mario, Spring Mario, etc., make their return.

Super Mario Galaxy 2 is smooth, polished and shows the time-dedicated love and attention that was bestowed upon it during its 3-year absence. It takes the best parts of the original and makes them better while taking away what didn't work the first time. They have wisely included more for player 2 to do while acknowledging that Mario is still, front and center, the star of the show. The music is even more fully orchestrated than before. The attention to detail is phenomenal and showcases Nintendo's desire to never compromise by releasing a product too quickly without undergoing the rigorous quality control that this game clearly had.

Super Mario Galaxy 2 is a delight for children and even a delight for me as a 37-year old father. This is my "daughter and me" time, when we share a fun family night (Mommy likes to watch ;D), night-after-night and it is my modern-day Monopoly. Cheers to Nintendo for taking a winning formula, keeping it more than alive, and breathing fresh ideas into this franchise.

So what are you waiting for? Purchase the game...this is one of the flagship titles, and deservedly so.

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Mario Galaxy 2 builds on the success of Galaxy 1; the premise, controls and basic concept are the same. Mario has to navigate through different worlds, each incorporating some gravity defying, mind bending challenges. Every planet is completely new, there are no repeats in the tasks to complete, and with over 240 stars to collect that is no small feat.

This game has several additions, most notably rock Mario, cloud Mario and Yoshi, and returns some of the original game's best (bee Mario and boo Mario). One difference from the original is that while in the original there was a narrative that ran through the game, that aspect is completely gone in this installment. Of course, there is a basic story which by now you know by heart, Princess Peach is kidnapped and needs to be rescued. After this is presented the game immerses you in its 3 dimensional nature.

Gameplay:

This game is more challenging than the first. It gets you into serious platforming from early on, and while that is a welcome change in the early stages, some of the latter stages can be quite frustrating forcing you to spend quite a bit of time trying to get the one star needed to advance. There is a "play for me" option that you can use in some of these more frustrating challenges. The only difference is that you get a less lustrous bronze star as opposed to a gold one (letting everyone know that you couldn't complete that challenge on your own".

Another change is that there is more 2-dimensional gameplay, which is very well done and serves as a good change of pace from the almost schizophrenic, mind-bending 3 dimensional stages. Finally, with respect to gameplay, there is a more linear or straightforward map as opposed to the very open story-line that you could follow in the first game.

The two-player mode is more complete than in the first game, allowing the partner to attack enemies with a spin move.

Graphics and sound:

The graphics are fantastic, some of the best graphics available on the Wii. The orchestration is also very well done, adding to the action but not overbearing.

Summary:

All in all, an excellent game that takes all the good things about Mario Galaxy 1 and improves on them. With over 240 stars to collect and no repeat in the action, one of the biggest bargains in games.

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Super Mario Galaxy was an astounding achievement in video game design back in 2007, and to this day it remains an excellent and thoroughly enjoyable 3-D platformer. In fact, Galaxy was so good that when I heard that a direct sequel would be coming a mere 2 ½ years later, I had my doubts as to how the game would be a worthy successor without simply rehashing everything that made the first game so great. But while Galaxy 2 is great for almost all the same reasons as the first game was, it still stands out from its predecessor in many ways and stakes its claim as one of the greatest video games ever made.

Galaxy 2's plot is no more or less recycled and predictable as the story from the first game. It's not as though anyone can watch the opening cutscene and think, "Why is that giant turtle thing trying to kidnap the princess?!?" There are no surprises here, except perhaps the fact that this time around, Bowser is absolutely huge. But the beauty of it all is that it shows that Nintendo knows that they don't need an amazing story to make an amazing game. While it might have been nice to see something different, it's hard to ignore the fact that even if Galaxy 2 had a marvelous plot, the rest of the game's strengths would still overwhelmingly overshadow it.

Even in the midst of watching the same exact story kick off again, though, Galaxy 2 immediately states its intentions by starting off with a sidescrolling stage. Yes, Galaxy 2 is indeed a 3-D Mario game, but perhaps its greatest strength is in how it blends together the linearity and very format of many 2-D Mario titles with the open worlds of 3-D Mario games. Most of the galaxies are in full 3-D, but there is a surprising number of sidescrolling stages as well. These 2-D sections aren't just great because they resemble 2-D Mario, but what makes them stand out is how well all of Galaxy's elements translate to a 2-D format. It all works so well that it makes the 2-D areas simply fantastic.

Both the 2-D and 3-D levels alike feature phenomenal level design. The Galaxy team has produced over 50 galaxies for this game, almost all of which manage to bring something new to the table as far as design goes. There are a few new power-ups, including Rock Mario, which allows Mario to roll around at high speeds, and Cloud Mario, which gives Mario the ability to generate cloud platforms underneath himself in the air. These, coupled with most of the power-ups from the first game, offer plenty of creative design features that manage to twist the proven Galaxy formula of planet hopping and gravity-based puzzles in fresh, exciting ways.

But perhaps the most significant addition to Galaxy 2 is Yoshi. In past Mario games, Yoshi's playable appearances have always been in 2-D games, and his playtime is usually disappointingly brief. Galaxy 2, though, puts the creative opportunities that Yoshi presents to use in more ways than ever before. Yoshi can swing on floating flowers and eat enemies, and that's all good fun, but the best thing about Yoshi is that he can also get power-ups from special fruits. A red pepper will make him run at exhilarating speed, a shiny yellow fruit will make him glow and reveal invisible floors and platforms, and a yellow berry will make him float like a balloon. None of this may sound all that original but these power-ups aren't great merely because of the concept they present, but how they are put to use and how the level design forces players to get creative with how to utilize these abilities, and that is what makes Galaxy 2's level design shine.

As I mentioned earlier, Galaxy 2 hosts over 50 galaxies, which is loads more than its predecessor. There is a bit of a trade-off though, in that the galaxies have a maximum of three stars each. Most galaxies offer one main mission and two prankster comet challenges, which are unlocked by finding the comet medal in the galaxy. Those who favor the sprawling open worlds of previous 3-D Mario titles might not view this trade-off as a good thing as it makes the levels more linear, but in my opinion it is a positive change as it opened up a lot more opportunities for the game developers to make more levels and let their ingenuity shine. And this change also reflects the idea that Galaxy 2 is more in the format of a 2-D Mario game than the traditional style of the 3-D titles, and the linearity of the levels reflects the style of the 2-D games. It all works together to make a 3-D Mario title as much like a 2-D Mario game without making it entirely in 2-D; I think it's an clever and profitable touch to an excellent game.

Galaxy 2 has made significant improvements in longevity as well. In the first game, collecting all 120 stars allowed completionists to play through the game a second time as Luigi. Galaxy 2 throws this out the window, though, by making Luigi playable at random points in the game and permanently unlocked after Bowser is defeated for the last time. And once the 120th power star is collected, 120 green stars appear dispersed throughout the game's galaxies, doubling the number of stars in each galaxy and thereby doubling the number of stars in the game. These are not mission-based, though; finding the green stars is basically a massive scavenger hunt, as they are hidden within each level. The green star quest substantially extends the game's length and forces players to utilize every last inch of Mario or Luigi's jumping heights, and the best part is that players are often required to get creative with the level design and figure out how to outsmart it. It's quite challenging at times, but still very entertaining.

From a technical standpoint Galaxy 2 is still the Wii's finest. The animation is sharp and vibrant, transforming the TV screen into a constant visual treat. The frame rate is smooth as can be, and everything is simply a pleasure to look at. The graphics are essentially the same as in the first game, but there really wasn't much, if anything, that needed improvement to begin with. The game also shines with its sound, with great sound effects that are true to the theme and franchise, and even better yet, the soundtrack is simply phenomenal. It does an even better job than the first Galaxy score in bringing classic Mario tunes to life in new ways while also adding in plenty of new themes. It all sounds simply fantastic, mixing the old with the new just as the rest of the game so masterfully does.

So what's wrong with Galaxy 2? Is there a single flaw? I could definitely say that it's slightly disappointing that all three Bowser battles are essentially the same thing. I could also say that the final galaxy, the Grandmaster Galaxy, was too hard to be much fun and didn't feature any new creative twists. And yes, the story is the same old Bowser kidnaps Peach narrative we've watched over and over again. But to count those things against the game as major flaws would be extremely nitpicky. Yes, these ever so slight shortcomings are there, but they are so insignificant compared to the rest of the game's quality that it's hard to even consider them as detracting from the overall experience.

So no, Galaxy 2 isn't perfect. But since when has any game achieved perfection? God alone is perfect; nothing humans make can ever be truly perfect. But it's for games like Super Mario Galaxy 2 that "perfect" scores exist: games that are so excellent and so well crafted that they deserve top honors among their peers. And so that is why this game receives a 10 out of 10 from me. Not because it's perfect, but because it's as good as games get. So is Galaxy 2 perfect? No. Is it one of the greatest games ever to hit consoles? Why yes, I'm glad you asked. Now I highly recommend that you go pick up a copy and enjoy it for the excellent piece of entertainment it is.

Positive:

+ Fantastic blend of the best of 2-D and 3-D Mario

+ Phenomenal level design still twists the Galaxy formula

+ Yoshi adds a surprising amount of fun to the game

+ 242 stars makes a massive and expansive game

+ Graphics are every bit as good as before

+ Even better soundtrack

Negative:

Those few slight shortcomings I mentioned

10/10

Honest reviews on Super Mario Galaxy 2

There is no doubt about it that Super Mario Galaxy remains as one of the most defiant games for the Nintendo Wii. Since it came out in 2007, it has re-shaped the way Nintendo has delivered its favorite pint-sized plumber. The game really delivered in a whole new dimensiion by showcasing Mario in Zero-G with more excitement and challenges than you could definitely imagine. Now with all that hype Super Mario Galaxy 2 has finally came out and fans all over want even more of their Mario mayhem in spades, but the question is that does the sequel lose any of the formula that made Super Mario Galaxy so superb. The answer is absolutely no, it just simply adds more challenge and more mayhem to it.

Super Mario Galaxy 2 is definitely one of the must-own games of 2010 that really is worth the money that is spent on. The game takes on new challenges as Mario is again sent into space trying to rescue Peach from the clutches of Bowser, accept this time the challenges are more extreme as Mario faces new worlds from a intergalatic Giant World, to tougher foes than before like Peewee Pirhana and king-sized Bullet Bills, all the way to a even more challenging Giant-sized Bowser that is even larger and fiercer than before. But Mario isn't alone in this game to face them. He has Yoshi as well in this game, and the use of Yoshi here is well worth the effort as you control him and Mario in levels that are beautiful and bolder than before.

There are also new power-ups here too from the cloud suit, where as you jump you can make clouds become simple platforms to help you on your quest which can help you earn those extra stars, and the Rock suit that can make you Invincible as you can easily smash your way through foes and rocks to uncover hidden star bits. that'll help you earn lives as well as defeat harsher enemies. Yoshi as well has some tasty power-ups like the blimp fruit which makes hime float on air and help you get to certain platforms you couldn't do alone, the bulb fruit which helps you see certain levels that might dissapear when you're in the spooky levels of the ghouls and Boos and levels that might be spooky in the night, and the dash pepper which makes Yoshi move like a speed demon through to help you try to race your way around the extra Zero-G madness.

The graphics are absolutely amazing through the game, and picks up nicely where the original Super Mario Galaxy has left off. The control also is strong here, with the aid of Yoshi as well, as it is easy to manuver with him as he can easily swallow Bullet Bills and Pirhana plants that'll help you on your quest, and spit them out at other goombas and lakitus that won't take no for an answer. The music though does bring back at times classic melodies from past Super Mario Brothers titles like the first Super Mario Galaxy did, but remains as epic to appease the hard core Mario fan. Nevertheless, the fun here is absolutely well-worth the effort from each and every level with new challenges and mayhem that is sure to keep your Wii plugged in for days on end.

All in all, if you're a owner of the Nintendo Wii and you've loved the original Super Mario Galaxy, than I absolutely recommend Super Mario Galaxy 2 as a great addition to your Wii library. It really does the job where any Mario game really should, and is a real treat for the gamer in all of us. I really love this game from the moment I've seen it and laid eyes on the madness, and trust me you'll not even be dissapointed with it either. It is well-worth the wait and Super Mario Galaxy 2 delivers from start to finish on the fun.

Graphics: A

Sound: A 1/2-

Control: A

Fun & Enjoyment: A

Overall: A

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I really can't understand why more people don't talk about the two player mode in this game. In the first Galaxy game, two player was a needless afterthought. In this game, it's a fun tactical enhancement.

The second player can provide several services to Mario:

* Collecting star bits (like the first Galaxy game)

* Stomping low-level enemies

* Freezing larger enemies, bowling balls, etc.

* Collecting coins, even hard to reach ones

* Generally helping Mario with the tougher challenges

This is great fun. Finally Dad can help the kids through tough levels!

We also like New Super Mario Bros. Wii for its full two-player mode. In that game, up to four people play equal, independent characters (Mario, Luigi, Toad...) But frankly, my daughter is a lot better at games than I am, and in Galaxy 2, I get to play her assistant. It's a great concept.

In general, this is a solid upgrade from the first Galaxy game. The rough edges have been evened out, making it less frustrating and more fun overall. There are lots of hidden Galaxies, and periodically a character will invite you to a challenge as well. Five stars for another winning Mario title.

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Wednesday, February 19, 2014

Cheap Ninja Gaiden 3 Collector's Edition

Ninja Gaiden 3 Collector's Edition
Customer Ratings: 4 stars
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Got it brand new as advertised. Love this collectors edition, the two fighting are a great piece to look at and the art book is great

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If your do a search online you will find that Broken statues are pretty common. Along with many other broken things like game cases and soundtrack cases BUT mine only came with a broken statue so i didnt take all the stars away. Just be careful about buying this. Some people dont want to give refunds *gamestop* just because the statue is broken. Aside from that everything was in good condition.

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I thought this game would be unplayable. yes it has some cheap grabby A.I. yes the camera during one of the bosses was just awful & yes the gore is gone as far as limbs flying all over the place ( i loved that) but thats about it.

I just finished beating it on hard mode & i'm going to take star MASTER NINJA MODE tomorrow.

One of the main enemies looks like Tom Cruise in that ballroom scene with the mask on so that's pretty cool lol.

the way people were trashing this game i expected the WORST. but its pretty good.

I got this collector's edition for the x360 for $40 & i really just got it for the statue & soundtrack. yes the game being good was a surprise after i heard it was bad bad baad.

the music is really good in some scenes. graphics are niiiiice!

I've beaten both other gaiden's for the xbox & x360 ( yes the insane gaiden 2 where they just spam you with dynamite)

& the DS gaiden. so while this one is not as awesome as those, it if you're a fan play it/get it.

it has its moments.

It does lack Itagaki's polish, i will admit that. It would have been a better game with him still in charge.

Honest reviews on Ninja Gaiden 3 Collector's Edition

(This is a review of the NG3 Collectors Edition contents only, not the game itself)

The Collectors Edition of Ninja Gaiden 3 is pretty nice, the box is a little plain but is sturdy. Once you open the box you get:

1. A retail version of the game (seems to be a common thing with CE's lately)

2. A soundtrack with its own jewel case (Not a cardboard sleeve like most)

3. A softcover artbook (nice colorful pictures, would have been nice if it was a hardcover)

4. A DOA 5 Beta Demo (Which did not work when Ninja Gaiden 3 released.)

5. A separate boxed Ryu Hayabusa and Masked Figure statue fighting each other. (This second box is rather nicely detailed.)

The statue itself is nicely detailed the characters are painted and look similar to how they do in the game, there is an appropriate amount of blood and they are both pretty heavy and look amazing when displayed. The problem here is they come disassembled and can be a pain to set up (you have to slide the sword through Ryu and place Ryu's sword in the Masked figures cut)in some cases the stand was cast incorrectly and only 1 foot on Ryu's side was able to be inserted. Another flaw is that Ryu's sword in most cases is broken where the hilt and blade meet. Some are completely broken, others are only partially (in my case the sword was ripped about 70% of the way.), As soon as you move Ryu's sword to the Masked figures cut the sword will brake. (This happened to me but I was able to balance the blade between the hilt and the Masked figures cut, you cant even tell its broken and saved me from trying to crazy glue the thing.) This in my opinion kills the value of the Collectors Edition, (which is why I took the figures out of the package to display them)and is why I waited to get it at less then a fourth ($38 after tax) of its retail price.

Overall if you absolutely must have this edition, get it cheap as the sword will almost always be broken or ripped.

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Well, the game itself (Ninja Gaiden 3) is a lot faster paced than the previous titles in this series. Graphics are slightly better than before and combat feels a bit less fluid, but more manuverable. The boss fights, though not up to par of Ninja Gaiden 1, are equivalent to anything the second game could throw at you. The multiplayer mode sucks. I wish there were more playable characters, but just Ryu is perfectly okay as well.

The artbook that comes in this edition is very well made, despite the fact that it is a paperback. The designs and character information are entertaining. The statue sadly has problems, specificly Ryu's sword keeps breaking. I glued it and it broke a couple days ago. It's probably fine if you put the statue somewhere it would never be moved or touched. It is, after all, a statue. The characters depicted in the statue look identical to how they appear in the game, which is a plus.

This edition also comes with the beta demo for Dead Or Alive 5, which is cool enough that I wanted to buy it on launch day, however I decided not to.

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