Showing posts with label buy xbox 360 online. Show all posts
Showing posts with label buy xbox 360 online. Show all posts

Saturday, February 14, 2015

Best Saint's Row 2 - Playstation 3 (Platinum) Deals

Saint's Row 2 - Playstation 3
Customer Ratings: 3.5 stars
Buy Now
Wow, I can't believe the most useful review in Amazon for this game is plagiarized from Gamespot. I mean, it's not even the complete review, but at least it's one of the few that actually talked about the game. There's one guy who says he had a problem being sent the regular version instead of the Platinum one, another one complaining about a scratched disk and another one saying the game is too violent for his grandson.

Those three dimwits have lowered the score of a fantastic game for personal problems they've had that have absolutely nothing to do with it, so, even though I've acquired this game through the PSN and not on Amazon, I'm here to write a factual review about this game. But first, a little history.

I have never played the first Saint's Row because I only recently acquired a PS3 and I used to game on PCs, where that game has never been released. I purchased this game on the PC on a sale on Steam, but back then my PC wasn't good enough to handle it, and I hear the PC version is buggy anyway. So, anyway, having now a good PC, on a whim I decided to purchase the then-recently released Saint's Row: The Third. I absolutely LOVED that game. It was fun personified. Well, if the game was a person, so I guess it was fun gamified.

So later I had the chance to get the PS3 version of THIS game thanks to Playstation Plus, which I did. I thought: "I loved the third game, so I think the second one must be almost as good". I was wrong. This game is EVEN BETTER. I won't talk about the differences between both games, but let it be known that if you enjoy one, you're bound to enjoy the other, even though your mileage may vary.

You see, the gist of Saint's Row is that it's GTA done right. Yes, yes, GTA is, in its own right, a good game and all, but it's guilty of some terrible problems that people have overlooked because of the great publicity that franchise has had. I mean, it wasn't the first game that allowed all the things it did, but so many people thought it that now games like Saint's Row are called GTA clones. And it's OK that they are, when they deserve it. Saint's Row is not a GTA clone, it just belongs on the same genre, but it's quite different.

If you've played GTA you know the basic gameplay mechanics, and if you haven't, it's an open world game. The city is completely open since the beginning of the game for you to travel anywhere you like. The game is third person, and you can walk, drive every vehicle you can find (either buying or stealing) and attack every person in sight (or even help them if you can and feel like), enemies or not, with your fists, or with melee/fire weapons. You have a story, and missions within it, but you can leave them aside and set yourself to roam the world at your leisure, either in pursuit of side-missions or just to have fun.

The most important part, and this is one of the things that make Saint's Row 2 more enjoyable than GTA III-IV is that it doesn't take itself seriously. This game is made with humor, and that makes it much easier to like the main characters and root for them. Sure, the game is violent and you end up making here things that might make a GTA character wince, but the context of this game makes things funny instead of terrifying, specially if you like dark humor.

Another great thing is the gameplay. One of the main problem I had with GTA was that, for a game that boasted about freedom, they had exactly one way for you to do the missions and you couldn't deviate from the set path. In SR2, you are given an objective and then you're free to achieve it as you please. You are not forced to use a particular vehicle or way unless, of course, it's an important part of your mission. For instance, if you want to pretend to be a policeman, it's quite logical you'll need a police car.

Another thing that SR2 has that GTA doesn't is personalization. You can make your own main character, male or female, and you have a great set of options for customization. And you can change your looks afterwards thanks to the magic of plastic surgery. You can buy different outfits too in stores you find in the city. Either entire costumes or different parts to personalize

The side missions are another great thing. You have from the simple, like playing hitman and killing certain targets to the bizarre, like smearing waste on buildings to lower their property value to the hard, like using a helicopter to rescue people from gunfights and transport them hanging from the landing skids with their hands. Or, if you feel in the mood, take all your clothes off and go streaking (this is censored for the benefit of the people on the ESRB, who are sensitive to the sight of the human body, but absolutely desensitized to the gory dismemberment of people).

The main missions also add some variety to the genre and, again, some very valuable humor. The roughly resumed storyline is that you, the main character, are in charge of The Saints, a gang who wants to reclaim rule over the city. In order to do that, you need to get rid of the other gangs. Doing this gives you access to more stuff or missions. Pretty much everything you do in the game helps you accomplish or unlock something, which makes the game feel more rewarding than others in which you have to repeat the same unfun task over and over in order to unlock one simple thing.

So, bottom line: do yourself a favor and buy this game. And then do the game a favor and put a favorable review of it here on Amazon, so it gets the score it rightfully deserves.

Click Here For Most Helpful Customer Reviews >>

this game is okay for being a couple years old game. graphics are okay and game play is good. i like this game better than saint rows 4

Best Deals for Saint's Row 2 - Playstation 3 (Platinum)

This game is full of glitches and bugs. It freezes up and crashes the PS3 all the time. I stopped playing just because of this. The game play was fun buy the amount of crashes was unreasonable, I did have all the latest game patches applied.

Honest reviews on Saint's Row 2 - Playstation 3 (Platinum)

This game picks up five years after the events of the first game. Your character is in prison, and has just awoken from a coma. At this point, you get to fully customize your character. Male or female, skin color, voice, hair style, etc. After customization is done, you meet another former Saint named Carlos who helps you break out of jail. He informs you that the Third Street Saints are virtually a thing of the past. The former leader disappeared, Johnny Gat is facing death row, and everyone else is dead or left. To make matters worse, a large corporation named Ultor has taken the Saints neighborhood and turned it into a new downtown private sector, with the old church you ran the gang from being used as a monument to the "gang problems of the past."

You start out having to find a new hideout and round up your gang leaders (your lackies). This is where you rescue Johnny Gat (who is easily the best character in the series), meet a woman named Shaundi and a man named Pearce. You assign each person to a different gang to get info from, and then you can start working on the missions to clear out the rest of the gangs.

The gangs you deal with are the Ronin, led by Shogo Akuji. They are kind of like the Yakuza, and are recognizable by their yellow clothes and yellow vehicles.. The Brotherhood is a gang of tattooed thugs led by Maero, who is a very large and intimidating man, The Brotherhood are recognized by their red clothes, red vehicles, and excessive tattoos. And the Sons of Samedi, which is a gang of voodoo weirdos led by a man known simply as The General, The Sons are recognized by green clothes and green vehicles.

Once you clear out the other gangs and take out their leaders, the corporation Ultor decides to move against the Saints, virtually using the Saints to take out the other gangs, leaving the Saints as the last bastion of gang violence in the city. The leader of Ultor is planning on launching a political career by "single-handedly" cleaning up the gang problem in Stillwater. You fight against the Ultor army, and take out the leader. Effectively making the leader of the Third Street Saints the new "boss" of Stillwater.

You also get the option to play many different mini-games. Insurance fraud, pimping, drug dealing, body guard for celebrities, etc. All are optional, and aren't required. But they are a lot of fun, and a quick way to make cash for customization purposes or to buy properties.

The game is a lot of fun, and while called a GTA clone is anything but. In fact, while GTA is taking a more serious approach with their past few games and leaning away from the goofiness they used to be known for, Saints Row 2 ups the laughs. The game is a lot of fun, the missions are awesome, and the characters are memorable. Buy this game. Or at least rent it.

Find helpful customer reviews and review ratings for Saint's Row 2 - Playstation 3 (Platinum)

i think it is way better than any grand theft auto you well have fun playing it i got some good laughs from it 5 out of 5 stars

Buy Fom Amazon Now

Tuesday, January 13, 2015

Cheap Kinect Sports Ultimate Collection

Kinect Sports Ultimate Collection
Customer Ratings: 5 stars
Buy Now
"Finally, you don't have to choose!" Actually, you DO still have to choose. I mistakenly assumed that Kinect Sports 1 and 2 would be on the same disc and was disappointed to see that they just put the 2 original discs inside the same box. If you don't own the games, this is still a good package to pick up and is way better than Wii Sports. But if you already own one of the two Kinect Sports titles, you're better off just buying the one you're missing, instead of getting this.

Click Here For Most Helpful Customer Reviews >>

My husband and 11 and 8 year old sons have had fun with the games but can't play the basketball game without Microsoft Award points which doesn't seem fair since we paid for the game. We're kind of new to the Kinect system so maybe we're missing something but the games have been fun.

Best Deals for Kinect Sports Ultimate Collection

Fun to play lots of fun games...only drawback is that there are two disks, so you can only play half the games before changing the disk.

Honest reviews on Kinect Sports Ultimate Collection

2 Great disks with this. Lots of fun and exercise! I highly recommend it to people looking to get some simple exercise within their home and have fun at the same time!

Find helpful customer reviews and review ratings for Kinect Sports Ultimate Collection

I received this game in 4 days after I ordered it from Amazon. You'll be playing this game for hours and lose track of time. The boxing, tennis and football are awesome. There are many games on here to play with the Kinect.

Buy Fom Amazon Now

Monday, December 8, 2014

Buy Universal Adapter for XBOX360/PS3/PS2/PC USB

Universal Adapter for XBOX360/PS3/PS2/PC USB
Customer Ratings: 3.5 stars
Buy Now
I bought this for 2 purposes: so I could use my PS2 pad on PS3 as well as use my XBOX 360 Madcatz TE stick on PS3.

The good news is that the PS2 pad works really well. I haven't noticed a single problem yet.

The bad news is that my TE works but has problems. It seemed to be working fine at first with no detectable input lag. Then after about 5 minutes in training mode I noticed that sometimes my directional inputs (using the stick) didn't register at all. It happens infrequently but seems to occur at least once every 15 minutes. What's even worse is that sometimes when pressing right on the stick my character will get 'stuck' running to the right even after I take my hand off the stick and I have to press the opposite direction to get him to stop. Obviously, this is a problem if you intend to play in tournaments as a single missed block can cost you your life in fighting games.

The stick's USB connector doesn't fit snugly into the adapter either, so it kind of hangs loose which makes the slightest movement disconnect the cord.

For reference, I'm using an OEM original PS2 pad and the stick is a Madcatz Tournament Edition S, SSF4 edition. From what I've read on various forums this adapter prefers 'Brand Name' controllers, meaning products by Sony or Microsoft as opposed to Madcatz or Hori. I plan to test it with a few other sticks and I'll report my findings here in the future.

**UPDATE: I tried the adapter with a generic Gamestop brand Xbox 360 Controller (actually made by Madcatz). It worked well aside from the analog seeming a bit over-sensitive. No dropped inputs or detectable lag.

Click Here For Most Helpful Customer Reviews >>

I was hoping I could use a PS3 Hori fighting stick on an Xbox 360. That didn't work. Using a PS3 controller on an Xbox or vice versa seems to work just fine.

Best Deals for Universal Adapter for XBOX360/PS3/PS2/PC USB

Great 3 in 1 tool for any gamer. Allows for the excuse "oh I can't play because of the controller to be a thing of the past.

Honest reviews on Universal Adapter for XBOX360/PS3/PS2/PC USB

I purchased this for the specific purpose of using my Xbox 360 Madcatz SF4 TE control stick on my PS3, for fighting games...

...basically so I would only need to buy one expensive set of joysticks instead of two and be out $300 more.

At first, this convertor worked great. I plugged in my stick and had marvelous response, perhaps only being off by 0.01 of a frame if at all (not that I could approximate it, just trying to convey a feeling using a number).

However, after a few weeks, the response became HORRIBLE.

I don't know why, or if there's some kind of accidental order in process I pulled off the first time and not thereafter, but now it just sucks.

I push a button and a second later at least, I get a response. A real disappointment.

Find helpful customer reviews and review ratings for Universal Adapter for XBOX360/PS3/PS2/PC USB

You need an Xbox 360 controller if your going to connect a PS3 controller to a Xbox 360. It may have been clarified in the description but it needs to be put out more boldly so buyers don't waste their money on this since they'll need a WIRED Xbox 360 controller.

Buy Fom Amazon Now

Friday, October 10, 2014

Cheap Enemy Territory: Quake Wars - Xbox 360

Enemy Territory: Quake Wars - Xbox 360
Customer Ratings: 3.5 stars
Buy Now
Ok so first things first, the overall review. It is a good game but is not worth the $60 dollars i paid. I would pay $20-$30 dollars for it. It is surely not compareable with cod4 or 5.

PROS

>Online is great. It is fun for sniping or just shotguns.

> There are so many vehichle you can use which is very fun. There are 1,2,3, and 4 person vehicles. There is Atv's, Buggies, hummers, Armadilos, different sorts of tanks and different sorts of helicopters and boats.

> Lots of different sorts of maps.

> Choice to be two different speciseach with it own perks and disadvantages. There is the Strogg and the humans. For the strogg there is also lots of different futuristic guns and vehicles.

> You can choose to be different classes like medics, mechanics, snipers, field soldiers and others.

> You can build stuff like anti personel turrets or build bridges across ditches for tanks to get by.

Cons

> AI turn straight away and start shooting you even if you are 700 feet away.

> You can't customize guns.

> Can't switch controls around so there is always set controls

> Not the great of graphics

> Not as great as other gams like cod4 and 5

If you like online First person shooters you should get this. There are many different sort of gameplay.

Click Here For Most Helpful Customer Reviews >>

This is a great shooter, and is vy easy to pick up and play. While the campaign is lacking, it makes its greatest showing in large online battles, with a vast amount of vehicles and maps its a very good game to own and enjoy with friends.

Best Deals for Enemy Territory: Quake Wars - Xbox 360

I bought a used copy of "Enemy Territory: Quake Wars" for less than the cost of shipping and handling. I can't pretend that this didn't go far in excusing the weaknesses of the title, but let's pretend I was hyped out of my mind for its release and pre-ordered it because I just couldn't wait to pay full price for a low-bar FPS.

Disclaimer: I have not played any of the other Quake titles. However, I got the sense that this really didn't matter at all. Anyway, if you're into games that don't waste time with pesky things like "plot" and "character development," you'll be into this. The game begins with a very brief summary of The Strogg, a space-faring people hooked on a glowing, orange resource called Stroyent. They want it, Earth inexplicably has a ton of it, and only the most generic organization we can muster is capable of defending our all-important supply of the resource we didn't even know we had.

The EDF (Earth Defense Force) are the sort of international peacekeepers always allied against a larger threat like giant invisible chainsaw laser beasts from beyond Glaxar IX. They're used to wave after wave of bio-mechanical invaders, right? Sure, I guess.

The gameplay is class-based, which, for the uninitiated, means that getting killed is less of a bummer and more of a chance to switch up your tactics when you redeploy. Both sides have their versions of five character classes: Field Ops, Engineer, Soldier, Covert Ops, and Medic.

All five classes possess different weapons and abilities, making them useful in their own ways but without the ability to win an entire mission by themselves. This is the point of a class-based game; you attempt to be as effective as possible using the class you've chosen, earning more XP (experience points) whenever you participate as only your chosen class can. Example: If you're a Medic, you earn more XP for reviving/healing your buddies. The challenge of class-based games is always to find that twitchy balance between offense and defense, neutralizing newly-spawned enemies while not forgetting to focus on objectives like planting a key explosive or building a small bridge that will help your forces flank theirs.

The collection of vehicles in "Quake Wars" range from the foolhardy ATV and Strogg jump-craft to menacing air support on both sides. Coordinating them with your infantry and "lone wolf" types can be fun with friends online, but the A.I. bots in single player mode won't provide the level of support that you'd like. If anything, they tend to show up to complete your objective only after you've fought your way into the enemy compound alone, expended all of your ammunition, and died foolishly at the hands of the only remaining enemy that was too far away to slash at awkwardly with your melee weapon.

Then again, maybe the A.I. is exactly like playing with friends online.

The point is that this game works if you aren't expecting lovingly-rendered cutscenes (there are none) and unique characters on either side (there are none). Its strengths hover around the fact that it's about as straightforward as class-based first-person shooters come. I'd compare it to "Brink," and it is quite similar in some ways, but "Brink" is the better game of the two. If you just like shooting bad guys and you never really need a great excuse, then go for it. Especially if you can buy it for less than the cost of shipping and handling.

Honest reviews on Enemy Territory: Quake Wars - Xbox 360

I like most people was starting to get bored of COD4, I went to gamestop on a whim and picked this up. This game really shocked me in terms of fun. Its a Combination of Star wars battlefront, and Frontlines fuel of war. It has the frontlines aspect of frontlines, and the action, of battlefront, it contains many, many vehicles. The graphics are decent, nothing out of the ordinary, however if you cant wait for BF Bad company, then pick this up, it'll give you hours of fun

Find helpful customer reviews and review ratings for Enemy Territory: Quake Wars - Xbox 360

Very fun game with many possibilitys, each race human or strogg has there own classes which can do many different things ie hacking into your body and walking around as the other team mate to assasinate, or building turrents so you can sit back and repair vehicles and defend your base with that. theres also many vehicles that are avalible that are fun to use, jetpacks and mech robots are very fun. i'd say 5/5 gives you a good break from halo or somthing its not so competitive because even if your not a good shooter you can be a medic and heal your team or a constructor and build or repair things very fun imo!

Buy Fom Amazon Now

Sunday, September 28, 2014

Supreme Commander: Forged Alliance - PC Review

Supreme Commander: Forged Alliance - PC
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $5.87
Today's Bonus: 71% Off
Buy Now

Supreme Commander (SC) was an exceptional game, and highly engrossing for myself and others who grew up with Total Annihilation. SC had its flaws, though nothing I'd consider game-breaking.

Forged Alliance (FA) is the "kinda" expansion to SC. It does, indeed, stand alone as a game, however many of the options are locked out unless you own SC. This could easily be a bit of a disappointment to those picking it up and not knowing the half-truth.

With that out of the way, should you own SC and FA, you are in for a treat. FA fixes many of the issues experienced with SC. Many of these issues come down to balance. The new faction is a nice addition to LAN games, and the extra units helps the distinction between the existing factions. One thing you'll notice, though, it the new faction's units are less numerous than the old faction's bolstered ranks. Perhaps not being a story-mode available faction was the reason, but it's rather silly. It makes the new faction, already functionally generic, even less identifiable to tactics and strategy.

Regardless of one faction's unit count, the other features of the game are an exciting addition, though players of SC may find the new interface a tad bit odd at first. It quickly becomes apparent the new interface is vastly superior.

If you own SC, I can easily recommend picking up FA. If you don't own SC and are an RTS fan, I highly recommend picking up both.

Click Here For Most Helpful Customer Reviews >>

I've thus far played through the campaign with the UEF side. A list of changes I've noticed from the original supcom:

-Cleaned up UI. It's much more streamlined. The construction tab seemed a little too simplified at first, but it grew on me.

-Some major unit balances. Nukes have a slightly smaller blast radius and take WAY longer to build (engineer assistance does very little to aid), other end-game options have been balanced to be more employable (ex: Mavor cannon much shorter build time, nuke-sub only takes 8 minutes, all experimentals build a touch faster, amongst other things), mass fabricators have a much lower output, etc. Overall, I like the new balancing more.

-The game handles 2000 units being on screen better than the original in terms of processing speed.

-New units. A brand new alien side and each original side gets a new experimental along with 9 or 10 new units. These new units are unique to each side (ex: UEF is the only side to get a new Tech3 point defense while the other sides get other unique advantages) so it adds to the new balancing.

-Some new multiplayer maps. These maps are nicely polished and as playable as the originals.

-And of course, a new campaign. The campaign is only a mere six missions long (for each side), but these few missions last quite a while due to their difficulty and extensive objectives. On average, each mission took me about 2-2.5 hours to complete on the normal difficulty. The campaign may not be a work of genius in terms of story, but it definetely is sufficient to set a do-or-die tone on humanity's bleak outlook should you fail your objectives. (Then again, it doesn't require too much of a grand story to build up a massive army and bring the pain to the opposition.)

These are top-notch changes and additions, and all quite welcome. However, I don't think they are sufficient to qualify a forty-dollar price tag for this expansion. (Just a few dollars more and you've got a brand new game.) Hence, I am rating this game only four stars. As an expansion, it is one of the best, but priced as a brand new game it doesn't quite deliver the value.

If you find this game for less and you already own the original supcom, consider it a must-buy hands down.

Best Deals for Supreme Commander: Forged Alliance - PC

As of 2/23/12 The CD Key you get for purchasing the DL version or this game gives you SC1 AND SC:FA when activated on Steam. The key you get for buying SC1 on Amazon does not activate on steam at all.

EDIT: APPARENTLY THEY REMOVED THIS DOUBLE-BUY STARTING IN APRIL 2012

However, in my personal opinion, SC2 is a better game. I got SC1 hoping the hardware requirements would be lower for large skirmishes, but they really aren't. SC2 is often on sale on Steam for under $4 as well.

Honest reviews on Supreme Commander: Forged Alliance - PC

The original SupCom was another excellent example of a good game that got too over-hyped for its own good. When it eventually hit the stores, the impression it made did not live up to the expectations (feel free to browse my review on the original game as well).

Its main flows were unpractical graphics (great looking yet unplayable when zoomed-in whereas, the zoomed-out warfare views were bland and generic), as well as strategically irrelevant ground characteristics. Luckily, SupCom-FORGED ALLIANCE is a standalone expansion that THQ obviously worked on improving.

As with the original, SupCom-FA demonstrates its strengths when a great number of units is deployed. After all, war is big and ruthless and this is SUPREME COMMANDER and not...PRETTY BIG Commander; on the other hand, there is no free lunch in this universe.

This expansion sports improved graphics (on both units, shadows and terrain) but this also means higher system requirements that include the effective need for a Dual-core processor.

Just like the original game, SupCom-FA requires a lot of resources to calculate the physics and ballistics in a way that other RTS games would not even touch with a pole.

So, when the number of units increases make sure that your system *surpasses* even the RECOMMENDED requirements (provided below):

· 3GHz Intel (or AMD equivalent)

· 1024MB of RAM

· nVidia 7600 (256MB) (or ATI equivalent)

· 6GB of HDD space

Now, even meeting the above, you canNOT rule out stuttering and freezing. A Dual-core processor is, in my experience, essential and this is a requirement NOT justified by the quality of on-screen graphics. Today, there are many games that do wonders with much lower requirements and this is where SupCom-FA looses its 5th star.

The 4th star was withheld because of the ...cunning marketing locking of the game options although this is sold as a "standalone expansion": hence the pricing at about $40.

Supposedly, one is buying all three factions of the original SupCom as well as the new Seraphim faction. At $40 that would have been a good deal; after all, the original SupCom is barely a year old game.

However, this Seraphim faction is only available in Skirmishes and Multiplayer, and does NOT have a campaign of its own! And, to add insult to injury, the other three original factions are LOCKED and not available in a Multiplayer unless one has the original SupCom!

So, since SupCom:FA is much more enjoyable as a multiplayer, these lockouts effectively cancel out its standalone status and make its pricing exorbitant.

All in all: a good effort but wait for the price to get market-corrected.

Find helpful customer reviews and review ratings for Supreme Commander: Forged Alliance - PC

As of 2/26/2012 buy this one as download version and use the key to activate on steam. You will get a Supreme Commander 1 and Forged Alliance, which means you can get 2 games. Yes is 2 games

Buy Fom Amazon Now

Saturday, September 13, 2014

Nintendo 3DS XL Gold/Black - Limited Edition Bundle with The Legend Review

Nintendo 3DS XL Gold/Black - Limited Edition Bundle with The Legend of Zelda: A Link Between Worlds
Customer Ratings: 5 stars
List Price: $317.14
Sale Price: $258.79
Today's Bonus: 18% Off
Buy Now

[Just to let fans know THIS IS STILL AVAILABLE from retail stores! Don't waste your money on marketplace sellers just yet. Stores currently stocked: Game$top, BestBud, Wally World, Toyz R Us, Target]

It's a 3DS XL and it's Zelda does anything else matter? Every piece of Zelda merchandise I've ever owned has been top quality, and I don't expect this to be any different. With that said, I have seen the hands-on video of the unit making the rounds, and it looks fantastic! I really like that the inside is gold instead of just black (a la that stupid black "Zelda" Wii U), and the gold lettering on the buttons is a nice touch. The way they did the light Triforce on the front and the dark Triforce on the back is so clever. They even moved the informational text on the bottom to the side so it doesn't interfere with the Triforce. Good job, Nintendo!

But alas, it looks like the stylus isn't gold :(

The gold finish is matte, not shiny :)

Also, the bundle comes with a digital copy of the game, not a physical copy.

Click Here For Most Helpful Customer Reviews >>

Just as others have stated dont buy the one from the marketplace. This is still available for preorder and they will have them in stock on black friday save yourself hundreds of dollars. This comes with a digital copy of the game and looks sweet.

Best Deals for Nintendo 3DS XL Gold/Black - Limited Edition Bundle with The Legend

Do not order this for $488, it is still available for $219!!!!!

Pro Sell are a bunch of rip offs for offering this.

Honest reviews on Nintendo 3DS XL Gold/Black - Limited Edition Bundle with The Legend

This 3DS is not worth nearly this much! Its only worth $220 dollars everywhere! I don't know how they think they can get away with raising the price double of what its worth.

Find helpful customer reviews and review ratings for Nintendo 3DS XL Gold/Black - Limited Edition Bundle with The Legend

don't order this through the amazon marketplace. you can preorder this at gamestop for $219. totally not worth overpaying for this item

Buy Fom Amazon Now

Friday, September 12, 2014

Buy WWE All Stars - Xbox 360

WWE All Stars - Xbox 360
Customer Ratings: 4.5 stars
Buy Now
IF you remember the old wrestling arcade games that quarter after quarter was pumped into when you was a kid/teenager this is an exact equal to that experience.

This is an arcade wrestling game. Over the top moves with nonstop action.

Controls take alittle getting use to but within 30 minutes you are laying the smackdown like it has never been laid down before.

This is an equal to the Nintendo64 wrestler we loved back in the day.

Controls 8/10

Presentation 9/10

Sounds 8/10

Fun Factor 10/10

Fantasy Warfare

The buildup for each match in Fantasy Warfare is nothing short of awesome. Its sinks you into the moment of the match

Nothing like whoopin CM Punk with Stone Cold!!

Path Of Champions

You have three roads to take on this one Battle Undertaker, Randy Orton or DX...But before you get to them you must win 10 matches to prove your mighty skills. Wait until you start the DX road. Classic DX Humor to get you on your way. Use Hogan and Macho man and pop an achievement after your first win for using them two as your tag team.

Online Play

So Far So Good. No lag for me. 4 player slobber knocker fun.

If your still on the fence about this game go rent it. But it will be money wasted you could have used to buy it.

Im Off to lay down some Latino Heat!!!

Click Here For Most Helpful Customer Reviews >>

Let me start by saying I've been playing wrestling games since I was about 6 years old, beginning with the NES games like WWF Wrestlemania and Steel Cage Challenge. I've owned nearly every console since then and have also purchased almost every WWF/WWE game ever released (exceptions being WWF In Your House, King of the Ring, Crush Hour, and the Game Boy Advance titles). Like many other fans, I felt that THQ's N64 wrestling games (WCW vs NWO, Wrestlemania 2000, No Mercy) were the most fun to play overall, and will always be considered classics.

I enjoy Smackdown vs Raw for what it is, and I think they've made a decent amount of progress since the PSOne Smackdown games, but the recent titles just haven't been that much FUN to play. The moves are mostly accurate, but many feel weak and lack hard-hitting impact. There are STILL things, over 10 years later, that the N64 titles did better (including submissions, location-specific damage, weight detection, momentum shifts, and overall pacing), and I honestly feel that SvR has become more of a yearly roster update and cheap cash-in, similar to what EA does with their annual sports titles. Remember the amount of progress made between Smackdown: Just Bring It and SD: Shut Your Mouth? And the equal amount of progress made with Here Comes the Pain? We never see that anymore. Yeah, we have more match types, features, and modes than ever before, but the in-ring gameplay has become an afterthought.

Enter WWE All-Stars. Gameplay is the focal point of this title. Sal Divita, formerly of Midway Studios and creative mind behind titles like NBA Jam, NFL Blitz, and WWF Wrestlemania: The Arcade Game, has given us something completely new and fresh. Yes, the character models look like action figures on steroids, but they're some of the most beautiful graphics I've ever seen. Yes, many of the moves are completely over the top and ridiculous, but they're also so much fun to watch. There aren't very many game modes or match types (1 vs 1, 2 vs 2, Handicap, Elimination, Extreme Rules, Steel Cage), but this type of game doesn't necassarily need them. I rarely even leave the ring to grab weapons or climb the turnbuckles, because I'm too busy pulling off crazy combos and defending myself from my opponents attacks. Yes, the entrances are very short, but this is an arcade-style game and isn't trying to be a simulation.

Beneath the cartoony style and crazy moves is a surprisingly complex and VERY responsive grappling engine. If you played TNA Impact, they based this game on the same engine, but seriously tweaked and expanded on it. You have 2 buttons for weak and strong strikes, and various combos that can be performed by entering different sequences. You also have weak and strong grapples, then each face button will perform a different move. You can also tap the right analog stick while in a weak or strong grapple transition into a headlock, go-behind, or other positions and perform alternate moves w/ the face buttons. Also, you can irish whip by holding the right trigger after you lock up, then perform a number of moves out of the irish whip position. There are a number of turnbuckle moves, flying moves, springboard moves, and so much more. I was shocked by the hidden depth, and it reminded me of Day of Reckoning with much better animations and a great reversal system.

Each character class (acrobats, brawlers, etc) plays differently, but the thing I was most impressed with was the difference between individual wrestlers. I expected more generic movesets and repeated moves (similar to TNA Impact) and was pleasantly surprised by THQ San Diego's attention to detail. For example, when you play as Rey Mysterio, he does a lot of his signature lucha-libre style moves. Although John Morrison is also in the "acrobat" class, his moveset is much different and includes moves that you'd expect Morrison to perform. Randy Savage has his signature punches and taunts, Randy Orton has his signature stomps, kneedrop, and other moves. Each wrestler has a number of signature moves than can be performed from various positions (Orton has his punt as a ground signature, his neckbreaker as a standing signature, etc), and of course one finisher, which has to be activated and then performed. Many times you'll activate it, then get attacked and have to rebuild your momentum. This makes for some amazing back and forth endings to matches. The best thing is that most wretlers have moves that they don't use anymore. HBK has his old side suplex finisher as a signature move. Sheamus has the Fiery Red Hand, which he hasn't used since his days on the independent circuit. Orton has his old standing neck-drop move that I haven't seen him use in at least 5 years. The developers paid very close attention to the wrestlers movesets and mannerisms, and clearly are passionate about their product.

The steel cage match is my favorite match type, by a long shot. During this match, your signature moves include crazy slams and throws into the cage wall, and you can perform multiple diving moves from the cage wall and the top. I can't describe in words how awesome this is. There's also a challenging mini-game for escaping the cage (similar to TNA Impact's Ultimate X mini-game), but it's not frustrating and makes sense for this particular match.

In future All-Stars games (if they continue this series), I think they have the potential to really expand on what they've done here. The grappling engine, while deep, could be much deeper. They could have twice as many grapples if they would assign different moves to different directions on the analog stick. Right now, if I grapple and press A, for example, I'll do the exact same move if I press a direction + A. I remember the old wrestling games had different moves for Up + A, Down + A, etc, etc. This could really open up the moveset and make the game feel less repetitive. They also need to place more emphasis on submissions and have the wrestlers stay down longer and sell the moves a little more. They could give us tables and ladders, and definitely Hell in a Cell. I'm sure they could find a way to make those match types insanely fun. The surrounding environments could be more interactive (i.e. announcer tables, ringside barricades, backstage areas, parking lot brawls, the stage itself could be used to toss opponents off of, etc). I'm sure THQ SD is one step ahead of me, and they're probably working on implementing new match types.

Even if the gameplay was garbage, the roster is clearly the game's best feature. When I began watching WWF programming in 1990, Hulk Hogan, Ultimate Warrior, and Randy Savage were the biggest stars. Then came Bret Hart, Undertaker, and HBK, followed by Rock and Austin, and now Cena, Edge, Orton and The Miz are the top guys. So I basically get all my favorites in one game, and it's actually a GOOD game. I do have a few gripes about the roster (Drew McIntyre?), particularly the upcoming DLC. Mark Henry? R-Truth? Michael Hayes?? Where's Batista, Evan Bourne, and Rick Rude? Why do we have to wait for guys like Chris Jericho, Big Boss Man, Road Warriors, and "Million Dollar Man" Ted DiBiase??

Bottom line This game is the polar opposite of Smackdown vs Raw, and that's a very good thing for fans who are growing tired of the same old thing. Don't expect a wrestling simulation, and don't expect the huge number of wrestlers, modes, and match types that you would get from SvR. If you're simply looking for a fun, solid WWE game that doesn't take itself too seriously, pick this one up.

Best Deals for WWE All Stars - Xbox 360

So my little brother got this game as a gift from my sister, I couldn't help but think how stupid it looked when I would walk by and see him playing it. I eventually picked up the control and played an exhibition match. My initial impression was it was too damn hard as many people have said. It is a bit challenging, it's not your typical arcade style game, but you adapt to it the more you play so don't give up on it right away. It has 3 different path of champions mode featuring DX, Randy Orton, and The Undertaker. I haven't watched wrestling in quite a few years due to it being awful, so seeing Paul Bearer in the story with the Undertaker was really cool. There are unique wrestler classifications, (Brawlers, Big Men, Acrobats and Grapplers) that all come with their own unique abilities. There are also 15 Legend/Superstar matches that are battle for a specific title such as The Undertaker vs HBK for the honor of holding the title "Mr.Wrestlemania".

There's a nice intro video showing the wrestlers greatest moments before the match. I thought that was a nice touch. I like the nice stylish cartoon graphics, but I feel they go a bit overboard. I wish they would have gone for the Legends Of Wrestlemania look instead. It's odd seeing Randy Orton with a Jay Leno chin, but to each his own. Overall they're nice. The entrances are cut short. They fade as you walk down the aisle. Think No Mercy. The only time I went online it was a bit laggy, but I was connected wirelessly. A good game overall, but I'd be a bit weary of the 60 dollar price tag. If you can wait, get it when there's a price drop.

Honest reviews on WWE All Stars - Xbox 360

This game is great fun to play, but I feel the roster is lacking. If you add a few more 70's, 80's, and 90's stars to the mix,this game would have been the ULTIMATE.

Find helpful customer reviews and review ratings for WWE All Stars - Xbox 360

I remember hearing how good it was a few months back when it came out, and I planned to check it out and forgot about it. I just played it for 6 hours strait with my friends and I had to force myself to stop after "just one more match" turned into just 20 more matches. I am trying to think of something about it I DON'T like, I guess I wish it had a few more modes. That is about it.

Honestly, this is the most fun I can recall having with a video game in possibly this entire console genre. I never once got frustrated, in fact I spent the majority of the time laughing until tears rolled down my face at some of the outrageous things that happened. This is THE local multiplayer game I have been searching for since.... a long time.

I can not praise WWE All Stars enough, it is just that good. I can say without a doubt this will be a title played in my house for years to come. I feel sorry for people who don't know what a great game they are missing out on, I was one of them until a couple days ago.

Buy Fom Amazon Now

Tuesday, August 12, 2014

Reviews of The Grinch

The Grinch
Customer Ratings: 3.5 stars
Buy Now
The grinch is definately a fun game. It contains outstanding graphics and numerous capabilities, yet it is a little hard to figure out. Definately not a game for someone under 14-15. Anyone younger may need the help of an adult to figure out some of the tricks

Click Here For Most Helpful Customer Reviews >>

This game is great, but it is directed towards the wrong audience. This game will not be very simple for the children which are the target of the grinch movie, and it will turn away teenagers and older gamers because it is called the grinch. THis game is great and people jsut need to give it a chance.

Best Deals for The Grinch

Grinch is a great game. My husband and I are both hooked on it. We are, however, stuck right now. We can't find the last part of the climbing gear. Anyone have any advice? I would not purchase this game for kids, it is just too hard. There are a lot of puzzles to figure out. You really have to think in this game. Overall, I would recommend this game.

Honest reviews on The Grinch

and I finally beat it. Some people may think it's impossible to beat. There are easier games, but that's besides the point. The graphics are just like any other PS1 game. There's so many tasks in this game. That is what makes it cool.

The Grinch loses all his blueprints for his gadgets while planning to steal Whoville's christmas. He has to search in 4 environments to obliterate everything to complete several tasks in Whoville, the Whoforest, the dump, and Who Lake. and retrieve these blueprints to create his Rotten Egg Launcher, Slime Gun, Rocket Spring, Octopus-climbing device, Marine Mobile and Grinch Copter. That's the basic object of the whole game. If you complete enough tasks and destroy enough gifts, you can open up 3 "sup-a-dows" which are doors that lead to cool games inside the Grinch's lair up on Mount Crumpit. The first one has a bunch of poles that you swing from to get to the finish line in the limited time. The second one is where you just smash as many pumpkins as you can and try to beat your time. The third one is where you just fly with the Grinch Copter through rings to the finish line in the limited time. All 3 of them have limited times. Later on, you can take a sleigh ride to stop Santa! I got 100 percent. Games like "Charlie and The Chocolate Factory" for PS2 was much easier and I only beat that in a couple of days. "The Grinch" will take a lot longer, but it's worth playing for the fun of it.

Find helpful customer reviews and review ratings for The Grinch

I love this game 'cause im just one of those people who sing jingle bells in the middle of the summer cause i love the christmas spirit. when i saw this i thought, hmmmm, ITS MINE but there are a few downs like its really hard to do something but while you are doing it it is fun! Its not that good when it comes to following the story line but other than that you can be the grinch, max, and.... well the grinch and max. I give it 5 stars because its just a christmas..ie kind of game!

Buy Fom Amazon Now

Thursday, July 31, 2014

Reviews of Final Fantasy VIII

Final Fantasy VIII
Customer Ratings: 4.5 stars
Buy Now
This is where it begins. Watch closely, people. If you are wise, you are (or will be) playing a game that trancends almost every idea to grace the human mind on creating a videogame masterpiece. Final Fantasy VIII is as such a classic, that if possible, should be displayed in the most important museums in the world. I'm pretty sure most reviewers 'greatly' disagree with me, but then isn't everyone entitled to share their opinion? I respect theirs as I expect mine will be.

What I cannot fathom are the intensely negative reviews coming from the people! How can a game of such caliber, genius, beauty and artisty be seen as "the worst FF ever...and so on"? I simply don't comprehend. Ive heard others like "I like all FF games, 'cept 8", or "It just doesn't belong in the Squaresoft catalogue....". Why? Upon critical analysis, I think it's because people fear change. It's part of human nature. If you adapt to something, why would you want it to change?

I have almost always noticed that some of the 'hardcore fans' proclaim that Square's old style is what should have been on this game that they miss the old style. NONSENSE! Squaresoft wanted to do something different, temporarily. They wanted to exercise their minds a bit to stray away from the typical RPG standards. Even possibilities of 'harsh criticism' wasn't going to stop them.....they were going to experiment. You see, even though we have an inner instinct to fear change, the human will to experiment and 'move on' conquers all (look at where experimentation has gotten us: our technology is advancing). There is no such thing as 'the way things (RPGs) ought to be'. There's nothing wrong with prefering things to remain the same, but at least, people should keep their right to experiment.

You can actually see where Squaresoft wants to take their work. FF8 houses the most significant changes ever to grace the Final Fantasy series so far. Everything from the different "Junction" system, to the "realism" of the characters (not just the models, but also the humanism), to the "science fiction-themed" dramatic love story, is proof of things yet to come. Where FFIX represents all Final Fantasy as a whole by blending the old and new Squaresoft ideas, FFVIII begins a revolution. The future of Final Fantasy (as has been presented in FFX) is hinted in FFVIII.

To sum up, FFVIII is a marvel to behold. Don't dismiss this game because of negative reviews, as I did. If you do want to go by the reviews, take into consideration that some of them are written by hardcore fans who don't appreciate change....who want the same redundant ideas in their videogames. Don't let them fool you. Take it from someone who appreciates good art, and knows a good videogame when he sees one. I am usually a harsh critic when it comes to most things....and I truly do mean it when I say this game gets 5 stars. A classic!

Click Here For Most Helpful Customer Reviews >>

As a girl obsessed with the likes of Zelda: The Ocarina Of Time, I was completely unfamiliar with turn based RPGs. When I recieved Final Fantasy 7 and 8 for Christmas, I naturally tried 7 first. I was horrified when I saw that you were unable to run around in a free roaming enviornment hacking and slashing at your leisure. Waiting my turn to deliver one blow was not my idea of a good time. Disgusted, I removed the game and inserted FF8. I was floored by the opening cinema. When the game started, I was confused by all the new terms. SeeD? Balamb Gatrden? Junction system? What the hell? But something compelled me to push onward. I was instantly hooked on the characters, which to me are much more appealing than the lego characters of the previous Final Fantasy games.

You play as the quiet lone wolf, 17 year old Squall Leonheart, a member of a group of mercenaries for hire known as SeeD. SeeDs reside in academys known as Gardens. When an evil sorceress gains the trust of President Deling and the people of Galbadia, Squall along with fellow SeeDs the perky Selphie Tilmitt, the loudmouthed Zell Dincht, the ladies' man Irvine, and the recently fired 18 year old instructer Quistis Trepe set out to assasinate her. Along the way, the lively and beautiful Rinoa Heartilly, a member of a resistance faction known as The Forest Owls teams up with them. Along the way, she struggles to bring down Squall's icy exterior and help him voice his feelings. The plot soon throws many curveballs, eventually bringing forth issues such as romance, possesion, time compression, prison abuse and escape, and traveling into the future.

I will admit that this game is extremely ambitious and has its flaws. The very different reviews serve to prove one thing: it depends wholly on the person whether or not you'll enjoy this game. Some people enjoy the game enough to get by its flaws and appreciate its differences, while others simply don't have the time or patience for it. It depends on your personality. Before buying, you must understand that:

-This is a love story

-The junction system (attatching magic to stats such as strength and HP to raise or lower the stat depending on magic type and quantity) takes a long time to understand and get fully confortable with. No other FF has had a system like this, and you may not like it

-You need to play through FOUR discs and have the time to put in upwards of 70 hours in order to get through everything the game has to offer. Patience is important.

While I am an impatient person who gets put to sleep by other RPGs, I enjoyed Final Fantasy 8 a lot. The characters meant something to me because they were realistic looking and typical teens rather than lego people with absent mouths. This is the black sheep of the series, and not everyone will appreciate it. In my case, it will always remain a favorite. For its time, no game was more gorgeous looking and emotional, and no final battle was as long and intense. The stunning ending clocks in at around a half hour. But some people aren't bothered by the long frequent GF summons, and some are extremely bothered by them. I can understand it. As I said, it all depends what kind of person you are.

Best Deals for Final Fantasy VIII

It's eye opening to turn back the clock and play the old Final Fantasy games in the light of the remarkable production values of FF X. Each game in the series set a standard for console and computer games that has changed the way today's player sees the RPG genre.

I originally played FF8 in the PC version, so I was interested in how the PS2 version would compare. Even with a my leaky memory, my impression is that the PS2 version is a bit solider graphically. And, of course, the use of a game controller makes everything seem smoother, even if it really isn't.

FF8 follows in the classic Final Fantasy mode a team of characters headed by a serious minded leader, with a bunch of slightly wacky, but dedicated companions, take on an evil that seems to keep getting stronger and more capable with each advance of the plot. No villain ever really seems to die, the keep coming back in new and deadlier forms. And then there are the Guardian Forces, who provide all kinds of spectacle for the battles.

This time it is Squall, his fellow SeeDs, and the beautiful Rinoa. The story starts as a revolution, and then the characters discover that events are really being manipulated by a series of sorceresses who want to destroy the world so that they can rule it unchecked (I know that doesn't make any sense). All of this on a giant world make full of monsters convenient for leveling up.

And leveling up is certainly what a Final Fantasy game is about. Various side quests and challenges are provided so that reaching the levels needed to kill the final bosses doesn't become tedious, and an incredibly complex character building system makes sure that everyone's playing experience is different.

FF8 set a standard that is still higher than some games being written for the PS2 today, and managed to accomplish that on a more primitive platform. Graphics and character design are amazing, the plot complex, and the action satisfying. Proving that the best isn't always the newest and the loudest.

Honest reviews on Final Fantasy VIII

There are few series I consider to even be on the same level as the twelve official games in the Final Fantasy legacy, and of those I consider chapter eight to be the undeniable pinnacle. Which, considering its predecessor, the nearly omnipotent fanboy wet dream that was FFVII, says one hell of a lot. This title had every reason to underwhelm, from the groundbreaking success that preceded it (and the enormous shadow of expectations it had cast) to the wildly different path it chose to tread in terms of storyline themes and visual direction... yet it succeeds all the same.

As is the case with any RPG, the best place to start with FFVIII is its storyline. While chapter seven was focused on a maniacal egomaniac and his plans to destroy the world through the use of magic and spirituality alone, chapter eight concerns itself more with the political and technological necessities of performing such a feat. Not quite as exciting material at a glance, but twice as realistic. Sorceress Edea, the main protagonist of the story, sets about on her aspirations by overthrowing the government of the largest military power in the world, brainwashing its citizens through the use of the media, invading and obliterating everyone in her path, and manipulating her underlings to the point where she has their complete support without even expanding upon her motivations. Where the glam and glitter of Cloud and Sephiroth's tale has become legendary, the struggles of Squall and Rinoa against their oppressors feel much more weighty and, god help me, believable.

Likewise, the central characters in and around your party are much more relatable and varied than those in VII. Where Cloud, Tifa and Aerith, the previous leads, were generally one-dimensional and cartoony, spitting incredible dialog despite their shortcomings, VIII's characters each have elaborate personalities, perks, downfalls and tendencies. Though he's initially far less charismatic and appealing than Cloud, his immediate predecessor, Squall is a tremendously complex, well-rounded lead character with an established psychological excuse for his aggrivatingly anti-social nature. The villains are similarly developed, with an equal amount of redeemable qualities tossed in to keep their more prominent negative characteristics in check. You're never faced with a simple, black and white boss fight, as you were in previous chapters... there's always something about the person you're battling that you can relate to. You form such an incredible bond to the characters in your party that the final cinema is a truly emotional experience, one of the most rewarding and worthwhile conclusions I've ever experienced in gaming.

Where every previous chapter in the Final Fantasy story had basically opened with the lead characters already trained and experienced in their professions, FF8 is the first to tell the story of how these characters were first educated as super-soldiers, which natural reservations they had with their chosen role, and just how awkward their first steps as pros really were. In a way, this story is half Platoon and half Breakfast Club. The characters form a bond under extreme circumstances, both with each other and with the player, and develop into skilled fighters before they're even comfortable talking openly about their feelings.

Visually, FF8 was and still is an unbelievable sight. The photorealistic characters, settings and effects all but set the stage for the picturesque beauty of Final Fantasy X, the cutscenes remain an almost speechless affair, and the character designs and overall visual theme of the game itself are just breathtaking. This is a game I'd die to see simply reproduced in high definition at some point in the near future, as it pushed the old PSone above and beyond the limits of its hardware. The cinemas are occasionally marred by some artifacts caused by the necessary compression to fit this onto four discs, and the in-game visuals just scream for the power to deliver what they're so obviously capable of. The visual accomplishments of this game are just staggering, and the final cinematic caught me off-guard yet again by just blowing away the modern competition. This game was produced in 1999, and for its opening and closing cutscenes to tear apart their modern contemporaries more than a half decade later should say more than a few things about how awe-inspiring these graphics truly are.

And, equally complimenting the humongous strides in the visual department is what I'd loudly proclaim to be the best soundtrack of the series. As was becoming the norm by this point, each character, vehicle, town and dungeon has its own accompanying theme song, but never before had the tunes been so closely intertwined and related as they are here. The softly plucked strings of the Balamb Garden, your base of operations for the majority of the game, are touched upon and mentioned throughout nearly the entire soundtrack, bringing the entire experience full-circle and tethering it to what's quickly identified by both story and player alike as your home. Even the overly sappy J-Pop love ballad, "Eyes on You," which is possibly one of the more annoying things I've ever heard on its own, fits in amazingly when surrounded by the rest of this impressive score. Nobuo Uematsu has never produced finer, nor more immediately recognizable and emotional work.

No matter what I say, I can never feel as though I'm doing this game justice. It's a masterwork, the greatest end product to ever emerge from the renowned studios of Squaresoft. Its concentration on the organization, application and implementation of magic into each character's physical attributes appealed to the anal-retentive librarian in me, while the epic storyline, unimaginably cool cutscenes and untouchable characters swept me off my feet. I have my doubts about Square's ability to recapture this past glory, considering the slow downward slope they've presented with each new chapter of the Final Fantasy series since the turn of the millennium, but that can't drag down my utter devotion to the perfection of this title.

Find helpful customer reviews and review ratings for Final Fantasy VIII

I hate to admit it, but I used to think Final Fantasy was just a hack-and-slash series. I finally did some research into the series, and was amazed by what I read about FF8. I went out and bought a copy right away to see what it had to offer.

I was extremely impressed. Usually games offer something to adults, or to kids, but rarely do they get a combination that intrigues both. This has a training system that makes you figure out which kind of fighter you wish to be, what you want to earn points towards, how you want to talk to people, and which of your friends make the best allies against a certain situation.

In addition, an embedded card game series is quite complex, almost chess like. Often we were hard pressed to beat some of their masters, but winning the games brought great advantages going forward.

The combat and movement wasn't arcade like, where you had to hit the joystick just right in Spot A to hit the enemy in Spot B. It mostly was figuring out the right combination of healing, attacking, and defensive spells to cast to keep your party alive while taking out the enemy. There was little if any blood and gore. The aim of the fights was to outsmart your enemy, not to hack ribbons of flesh off of it.

And did I mention the cinematics? The dance scene in particular stands out in my mind as completely amazing. I would restart there on purpose to see the detail they put into the movements. If you love good animation, you could buy the game just to go from scene to scene.

If you enjoy role playing and graphic adventure games at all, I'd highly recommend this one. It does truly have something for everyone.

Buy Fom Amazon Now

Thursday, June 26, 2014

Reviews of eForCity Compatible with MICROSOFT XBOX 360 Xbox One Sony PS4

eForCity Compatible with MICROSOFT XBOX 360 Xbox One Sony PS4/ PlayStation 4, PS3 ELITE GAME SYSTEM CONSOLE High Speed HDMI Cable
Customer Ratings: 4.5 stars
Buy Now
It's a cable that works. What else can I say? Lovely black color motif. Plugs exquisely manufactured in a robotic factory somewhere. Halo Reach never looked so good.

Click Here For Most Helpful Customer Reviews >>

some places try to get $40+ out of your pocket for the same thing. I bought one of these and use it for my 360, I've used it for other devices to and it works great, looks great and sounds great on our 42'' 1080p LCD.

other thoughts: Could be longer. but is good enough

Best Deals for eForCity Compatible with MICROSOFT XBOX 360 Xbox One Sony PS4

I was refusing the pay the ridiculous price for the HDMI cables that they sell in stores, so I turned to Amazon. This cable was extremely cheap to pay for and ship, and already had good reviews. It was also labeled to work exclusively with my 360 (although, I'm sure it would work with other HDMI hardware). It took a bit for it to arrive, but I'm glad I bought it. It was cheap, works well, and seems like a sturdy cable. I highly recommend it!

Honest reviews on eForCity Compatible with MICROSOFT XBOX 360 Xbox One Sony PS4

I bought this for my Xbox 360 a while back. When it arrived, i plugged it in (correctly!) and as expected, it worked perfectly. Until 15 minutes later. All of a sudden, the screen blacked out. I didn't understand what was going on, and i took it out and plugged it back in. 10 minutes later, the screen blacked out again. It never came back on no matter what i did (switched the ends of the plugs from the tv to the xbox and vise versa, blew on the slots to clear possible dust, etc.). A few weeks later, one of the kids i babysit was messing with it because I told him it didn't work. Expecting nothing to happen, I just sat back. I was shocked to see my game pop up, and I asked him what he did. He said he actually placed the two plastic covers of the plugs under neath the plug that connected with the xbox, causing it to be forced up while plugged in. The feed was perfect then, which concluded to me that the cord was built poorly. It stopped working a few weeks later, so i bought a cord from best buy and it worked instantly when i plugged it in. I don't know if I was just the unlucky customer who got the faulty one or if they are all poorly built, but thats what happened to me.

Find helpful customer reviews and review ratings for eForCity Compatible with MICROSOFT XBOX 360 Xbox One Sony PS4

The HDMI cable is so great because all you have to do is set it up and it will configure its self.

Buy Fom Amazon Now

Wednesday, June 4, 2014

Reviews of Captain America: Super Soldier - Xbox 360

Captain America: Super Soldier - Xbox 360
Customer Ratings: 4 stars
List Price: $49.99
Sale Price: $29.99
Today's Bonus: 40% Off
Buy Now

Batman: Arkham Asylum is one of the best if not the best super hero game ever made so its only logical that developers would attempt to copy it and that is exactly what the devs of Captain America: Super Soldier have done, the question then is did they succeed? Well, yes and no.

Let me start by saying that I am absolutley loving Super Soldier! When it comes to combat the developers have done a fantastic job, anyone that has played Arkham Asylum will feel right at home. Cap controls great, combat is fast and brutal, it uses the exact same counter attacking that was found in AA as well as the slow motion zoom in for that final bone breaking punch or kick. Cap of course does not have all of Batman's gadgets he does have his trusty shield which can be thrown, block enemy bullets right back at them and used to melee the enemy into submisson. It's so satisfing to be surounded by 10 enemies and to effortlessly dispatch them without a scratch on you. Boss fights have been a lot of fun, i'm really enjoying the story which is all contained within one giant compound and the voice acting is solid with Chris Evans and several other actors from the film providing their voices.

Now Super Soldier is a movie tie in which means a shorter development time because they have to have it out in time for the film which is a shame because with a little more time and polish Captain America could have been a truly great game rather than just a really solid one. Obviously it is a little rough around the edges graphics wise. Cap himself looks really good and is really well animated but environments don't fare quite so well, however I don't have as much of a problem with this as others, you actually visit several distinct locations throughout the game, large open courtyards, a prison, hedge maze, Barron Zemo's mansion, underground labs, a sewer system for accessing every area of the game, ect. it isn't just the same looking place over and over again the problem is that they just lack detail. Platforming can be a pain, its pretty much automated by just taping the A button at the right time Cap will fly through the platforming and gain large amounts of focus for pulling off special moves however the problem is that the timing can be really hard to get down, there is no penalty for messing up your timing though, you can't fail, Cap just traverses the invironment a little slower.

With all that said Captain America: Super Soldier is still awesome! There are tons of collectibles to collect my favorite being Zemo's diary entries, lots of off the beaten paths to explore in order to complete side objectives like taking out AA guns and even some challenge rooms to complete. So if you are a Cap fan or an Arkham Asylum fan then Captain America: Super Soldier should make you very happy.

Click Here For Most Helpful Customer Reviews >>

Apparently I'm one of the few people who are actually enjoying this game. While Captain America: Super Soldier falls short of the mark set by Arkham Asylum I don't think it's near as bad as people have been making it out to be. Just because it's not the best doesn't mean it's terrible.

Sure, the environmental details could have been better, but they aren't bad enough to actually ruin your experience...not anywhere close. And as for the fighting, I actually quite enjoy it. The shield adds a welcome change to what I feel was a little monotonous in Arkham Asylum. For my "run & gun" style playing, having a shield to reflect bullets works quite well. My only complaint about the combat would be that it is not as fluid changing between targets during combat.

As for game length, for not being an RPG, it's really about standard length.

Is it the best game out there? No...but it's a lot better than it's being given credit for.

And let's not forget it RELEASED at under $40!!!

Best Deals for Captain America: Super Soldier - Xbox 360

I have no idea why some people are complaining so bad. One person marked the game lower because they said it ripped off the fighting style from Arkham Asylum. First off, even if they did--so what. That was an awesome game. That is the way this industry works. If you're going to mark every game down because they rip something off, you may as well stop writing reviews.

The game is a blast. Im about halfway finished and I think it is much better than some of these folks are giving it credit for. The fighting is great, the challenges are fun and frankly I'm glad I bought it. Well worth the 40 bucks, period.

Honest reviews on Captain America: Super Soldier - Xbox 360

After playing through Sega's Thor movie game, which was on the verge of embarrassingly bad, I had extremely low expectations for this. To my delighted surprise, CA: Super Soldier was actually a very enjoyable play-through. The combat is definitely the highlight here, and very much like Batman: Arkham Asylum--fluid, a big variety of moves and attacks, weighty, and fun to watch. The graphics stand head and shoulders (several times over) above Sega's Thor, and are on par with what's expected in a 2011 release. Sure, there are things that could have been improved (platforming seems undeveloped, and the game isn't incredibly long), but this is a good, solid third-person action/adventure game with a good story (nothing fancy), and a fair amount of replayability with the "challenge" modes. I think this game has been getting a bad rap simply due to the fact that it's a movie game and it was released by Sega--two characteristics that have rarely resulted in anything worth purchasing. While it's not game of the year by any means, if you can pick this up for under $40 like I did, I think it's a good buy, especially for Marvel fans who've been looking for a solo adventure with the good Captain. If a sequel materializes for the same studio, after this solid first go-around, I think they have a chance at developing something that can compete with Rocksteady's Batman franchise.

Find helpful customer reviews and review ratings for Captain America: Super Soldier - Xbox 360

Didn't even know they made a game for this movie. Saw the movie and thought they should make one. It could make a good game. Turns out, they shouldn't have. I pictured a Captain America game as a cross between Batman (city or asylum) with Assassin's creed (any but the first). There are parts in the game where you get to jump around, but it's extremely linear. The ironic thing is, half the time I don't realize which ledge the intend for me to jump on. I haven't finished the game yet, mostly cause I can't get into it. The voice acting is ok, but the characters don't always move their mouths the way they should. I thought we solved this problem like two years ago? The combat is easy until you need to press a specific button to finish of a 'boss'. they give you only a second or two to do this and usually it's a repeated button press. Sometimes my finger slips and I press the wrong button. I get knocked down, lose hp and the 'boss' regains about 15% back of his. This is what I've found most frustrating. Overall not a great game, but if you buy it for $13 like I did and you like Gamer Score, then maybe it's for you.

Buy Fom Amazon Now

Sunday, May 18, 2014

Discount Turtle Beach Ear Force Z11 PC Gaming Headset

Turtle Beach Ear Force Z11 PC Gaming Headset
Customer Ratings: 4 stars
List Price: $39.95
Sale Price: $30.01
Today's Bonus: 25% Off
Buy Now

This headset is actually not bad at all. What impressed me was the 50mm diameter speakers, while playing a game you will have no problem hearing little sounds like footsteps. Another thing I noticed is that these are actually not bad when it comes to noise cancellation. The build quality is not the best but don't forget this headset is under $40. If you somewhat are a gamer and you need an above average headset, these are for you. Trust me you will not regret buying these.

Click Here For Most Helpful Customer Reviews >>

I previously had an $180 pair of headphones that were really comfortable, but the mic kept cutting in and out. GameComPro1 PC Gaming Headset A friend I play games with recommended Turtle Beach, and I saw this cheaper pair that had not yet released. I preordered and got it earlier than I expected, so I was pleased on the response time.

With the actual headphones, I've found two problems. One, I'm worried that the mic moves TOO much, but with the design, I'm not worried about the wires getting messed up with the dynamic link-type of movement. So it's plastic, but very protected. Then, the cups of the actual headphones clasp completely around my ears. At first it was painful to wear, but they've morphed to my large head since then, and fit wonderfully. So just the mic one is a really big deal, but that just means don't wrap and unwrap the mic and twist it every which way for long periods like any other mic.

But the sound quality is amazing, and the volume and mute buttons on the cord are higher up, compared to my last set which was at my feet pretty much. The cord is also not that long, so my chair isn't on the cord all the time. The plastic itself is pretty indestructible, my roommate stepped on it and it was fine. A bit big to take for handheld devices, especially with the mic, but wonderful for online gaming. The sound quality of my voice sounds great, better than my last pair. I would recommend this to anyone.

Best Deals for Turtle Beach Ear Force Z11 PC Gaming Headset

This is an excellent headset for its price, the best I have used for its price bracket. I have used extensivley the Turtle Beach X12, the Logitech Clearchat Premium, the Microsoft Lifechat lx-3000, and this Z11.

Why is it the best?

The second best are the X12's which are similar. The x12s are designed mainly for console gaming, but they work great on the PC too. The main issue I had with the X12's were that they were amplified which I personally do not like. There is a constant quiet hissing noise in the background due to the amplifier, which may not bother other people. The Z11's get louder then my ears can handle so amplification is not needed.

The Microsoft Lifechat lx-3000's were ok. They hurt my ears after about an hour on my head and the earcups did not breathe very good. The earcups like to popoff the headband sometimes too, but it was never an issue popping them back on. Also they had a very strange issue. They had a strange limited volume range. If I moved the volume slider all the way down (doesn't matter the computer or operating system I tried this on) a normal headset would be completely quiet, but these seemed like all the way down was around %33 volume which is strange.

The Logitech Clearchat Premiums were crap and I do not reccomend them. One of the earcups snapped off. They sounded worse then the other headsets, and they made my ears feel terrible. I do not reccomend these. The price was right however.

The Z11s are the best I have used for cheap headsets. They are the most comfortable by far (same as x12's). More importantly they are not amplified, so there is no hisssssss in the background constantly (and I think they sound a little more pure for some reason). They also use a 3.5mm jack instead of USB which I personally prefer. There is a handly volume dial on the cord. USB headsets have a similar volume dial, but it just controls the windows volume slider via software. This gives ultimatley the same effect, but the hardware dial on the z11's is faster, more accurate, and can be fine tuned better. These also have the 4-conductor 3.5mm that can be used it laptops and Ipads that use it. The mic sounds great, no issue there. It has excellent sound quality with great bass, better then the others I have mentioned.

These are not 100+ dollar premium headsets. They are built cheaply to reduce costs. However I do not ever feel like I will break these. The build quality is perfectly sufficient. Overall these are the best bang for your buck if you want a good set of headphones for gaming, don't want to spend a lot, and don't want to worry a nice set getting destroyed on accident.

Honest reviews on Turtle Beach Ear Force Z11 PC Gaming Headset

I have had this headset for well over a month now and have had absolutely no technical problems with it. The sound quality on this is very good, it's extremely crisp and its mic quality is also very good as I have not had any audibility issues with any friends over Skype. Comfort wise the headset fits my head well and where with other headsets I have had to get used to them for a couple hours this one felt very natural the minute I put it on. The swiveling ears should allow it to adjust to just about every head size so no gripes there. Finally, what kept me from giving this item 5 stars was its lacking bass capabilities. If having bass on your headsets is a must for you I would recommend giving this second thoughts because unless you have some other bass source to plug it into like a set of speakers or the such you will be disappointed. Something else worth mentioning is that the cord for it is rather short even with its adapter so take that however you will.

Pros

Good audio and mic quality

Extremely comfortable

Great price

Short cord

Cons

Lacking in bass

Short cord

Find helpful customer reviews and review ratings for Turtle Beach Ear Force Z11 PC Gaming Headset

I purchased the Z11 with high expectations, based on everyone elses review of course not based on price. However, the z11 is just an average headset. The sound quality is adequate, nothing great whatsoever, but nothing bad. The mic is alright, it's not the worst thing, I don't get what everybody's saying that the quality is so clear? It has this annoying background noise, almost like a fan blowing in the background.

Overall, I'm satisfied with what I got because I just needed this so i'm able to play games, and or talk to my friends without bothering my roommates. If that's all you're looking for then look no further, but if you're looking for a mic that does all of that and kicks your ear drums in everytime you play, it might be worth forking up the extra $20-30.

Buy Fom Amazon Now

Saturday, May 17, 2014

Earth Defense Force 2017 - Xbox 360 Review

Earth Defense Force 2017 - Xbox 360
Customer Ratings: 4 stars
Buy Now
It's rare that a game gets panned and, upon reading about it, I realize it's the perfect game for me. Earth Defense Force (EDF) 2017 is a bit of a clunker, with unrealistic physics, repetitive enemies, and a terrible vehicle mechanic. Folks accustomed to the first-person smoothness of Halo or the gritty action of Gears of War would most certainly turn up their nose at EDF.

But I loved every single level of it.

You've probably guessed what the plot is: flying saucers invade and deposit hordes of giant ants, spiders, robots, and Godzillas--sorry, "Dino-mechs"--onto the Earth's surface in an attempt to take over the word, Independence Day-style. You are Storm 1, EDF's premiere ground soldier. You and a bunch of your hapless fellow soldiers are tasked with repelling alien invaders several times your size with nothing but handheld weapons. Remember Starship Troopers? It's like that.

With apologies to Winston Churchill: You fight on the seas and oceans, you fight in the air, you defend your planet, whatever the cost may be. You fight on the beaches, you fight on the landing grounds, you fight in the fields and in the streets, you fight in the hills...and you never, ever surrender. From Aliens-style bug hunts in cramped tunnels to bitter Children of Men-style warfare in ruined cities, EDF drops you into every environment imaginable, puts a gun in your hands, points you at a giant monster and asks you to take it on mano-a-giant monstero.

The enemies are glorious to behold. The giant robots are 1950s style automatons reminiscent of the Iron Giant, clunking their way through city streets with gigantic beam weapons, one eye, and weird rope-like limbs. The giant dinosaurs breathe atomic fire and smash through buildings and troops.

And then there are the bugs. Lots and lots and lots of bugs. The giant ants squirt acid or bite, swarming in an erratic pattern just like their tiny brethren. The giant spiders, a combination of tarantula and wolf spider, jump AND spit webs. As if this weren't bad enough, sometimes EDF throws all of these types of enemies at you at once.

The other major part of the game are the weapons. There are intelligent miniguns that track monsters just like in the extended cut of Aliens, bullets that ricochet off of the walls, flame throwers, grenade launchers, sniper rifles, acid sprayers, time release mines, rocket launchers, guided missiles, and of course shotguns. Each has a reload time, although you rarely run out of ammo, and a range and damage, so there's plenty of variety. The more enemies you kill, the more weapons and armor you pick up. There are also vehicles, including tanks, helicopters, hoverbikes, and mechs, but the controls are clunky.

EDF revels in its size. Everything is destructible, from bikes and cars on the street to skyscrapers. And they can all be taken out with one well-placed (or poorly placed) missile. Bugs run up the buildings and attack from above--but if you shoot one of the buildings down, the bugs just float to the ground without a scratch. In fact, there's really no penalty for falling (including blowing up the building you're standing on). I destroyed quite a few buildings and struggled to run out of the falling shadow, only to watch the rubble fall right through Storm 1.

On the other hand, the UFOs that fly overhead are also a destructible part of the scenery. As a result, there's a massive sense of scale as you fire rockets at the giant spaceships floating above you; it's exhilarating to watch one of the UFOs crash to the ground after several well-placed shots. And since the things are so darned big, they often fall on TOP of you.

The AI is dumb as rocks, of course. While there are occasional bosses, this game is mostly about blowing up the entire scenery. Sure, Storm 1 leads the EDF troops once their captain dies. And the dialogue really is hilarious: it's been structured so that they talk in vague terms about the enemy to increase the applicability of spoken phrases. Here's a typical snippet of dialogue:

"Where's the enemy?"

"The enemy is out of range!"

"Are you scared?"

"Shut up!"

This silliness adds up to the perfect B-movie dialogue. Even better, the troops are almost of no help whatsoever and actually a threat--though buildings fall through them, your troops can be hit by friendly fire. I killed off the entire platoon several times when an idiot EDF soldier ran in front of my rocket launcher.

About the only unforgivable flaw is that the game's difficulty levels are widely variable. I beat some levels with ease on hard while others were impossible. Unfortunately, EDF does not count beating a level on hard difficulty as beating it on normal difficulty. Since EDF awards points on Xbox live only upon completing every level on one difficulty, switching back and forth between normal and hard levels meant I ended up with no credit for beating the game at all.

You have to be a certain kind of person to appreciate EDF. If you've ever enjoyed THEM!, Tarantula, Sky Captain and the World of Tomorrow, Godzilla, Starship Troopers, Aliens, Independence Day, War of the Worlds, or if you just happen to like blowing things up but suck at games like Gears of War and Halo...then grab your rocket launcher, soldier, because the EDF needs you!

Click Here For Most Helpful Customer Reviews >>

Bought this based upon reviews on Amazon and thought what the hell $20. Yes, it seems to be brainless shoot-em up in the mode of Serious Sam somewhat which I'm a fan of but damn is this thing addictive. It starts out sort of Starship Troopers corny and seems damn is this easy but damn does it build level by level. The intensity of the Hardest/Inferno levels are amazing and the vibrations on the controller so extreme the controller is about to pop out of my hands.

As others have noted this doesn't pretend to be an RPG beauty combat game but you best use some strategy as the game progresses the intensity levels are extreme. In some levels the difference between Hardest and Inferno are quite dramatic. Also, the destructibility of the surroundings is amazing while you battle and the scope and vastness of enemies are. Oh well, if you need safe escapism for a cheap $20 this is the ticket IMO.

I finished Halo3 on Legendary several times but this is a totally different creature again in the mode of the Serious Sam series IMO. Fun as hell in it's own way. I've bought so many games that sucked it's wonderful when you come across sleepers you've never heard of before.

As a follow-up --Completed at 100% levels three times and 100% weapons (171) and no second controller cheating.

TIPS ---

Do your harvesting of stamina on Level 52 "Inferno" at "normal" which is easy but the quickest way to farm stamina follow-up TIP if you don't do second controller cheating.

Farm this level without destroying either overhead ship in part two of the level once you have a high level of stamina and higher grade weapons as I accidentally discovered that you about triple the armor drops and so much health drops you can't be destroyed (on NORMAL Difficulty) you can farm stamina in a few hours that would take you a week to do with the other levels. However, don't try this tactic on Hardest or Inferno Top skill levels as there is no way to survive the onslaught use normal to harvest Armor for stamina and remember there are a finite number of drops so pick-up everything you can since it can eventually limit the number of armor drops. I completed this level on Inferno using the rotation of XEXR Turret and the Top Rocket Launcher and a ton of drop and rolls and seeking health while turrets repeatedly reload it seemed next to impossible since you cannot be close to the UFO's and need the EDF Laser rifles to help destroy the onslaught of the second part of the level or your SOL. There are 53 levels btw at 5 levels of difficulty.

Easily the most fun for $20 ever --I've been playing so long that it's amazing the details and areas to explore and different ways to win or lose. Climb up certain buildings staircases to the rooftop to snipe from a distance or go crimson level or sweeping and fight from the under the mountain road tunnel instead of the beach or hillsides it takes awhile to defeat this way but it makes some seemingly impossible levels as doable surviving strategy. I went weeks until I noticed the Tunnel and started using it as a retreat/refresh battle area.

Most posted walkthroughs are useless on Inferno difficulty level though You can throw the Walkthrough rec's out the window at Hardest and Inferno Level it becomes more of a chess match strategy and a lot of luck and stamina at times and huge timing since you'll be sapped and cannot see any health drops and it's almost as if the AI cheats from time to time. Some levels just seem impossible at Inferno and I have no desire to redo once complete like the underground segments and don't go back after once finished. Personally I find them creepy even though I've beaten them several times because you have to.

The vehicles are the worst part of the game except for the airbike for quick retreats and planting of turrets and getaways but they get destroyed extremely easy. Chopper is interesting but nearly impossible to effectively aim and destroy anything and they all get destroyed within seconds of any contact so you'll avoid them if you want to survive at the harder levels.

Anyone that fails to play this game through in Inferno difficulty just try and complete level 43 Spearhead without harvesting the Top weapons you are toast since spawning never stops while your fighting the spawned and must work your way over to the spider hidden nest and defending and use of EDF Troopers is paramount in this level as they can save your butt while working your way to destroy the spider nest.

Learning to drop and roll doubles speed of motion and one of the few survival methods against spidery webs which even drain stamina after killing the spider spiders can cheat and send webs through cavern walls at times or through a bridge underneath you or over a hillside or boulder out of firing range.

Use Airbike to leave weapons and retreat Level 23 is a favorite to use this bike throughout. The forward Spider Nest is one of the most important nests to destroy as the spiders are the most deadly here's a tip and I wish I had a map I could post.

First Jump in that Airbike quick and go forward and jump out and immediately attack the black ant nest and place turrets to defend spiders and drop and roll to the forward to the next spider nest to drop one turret and fire at the nest until it explodes DO NOT ATTACK anything forward at this point (four more nests). Refresh weapons and get back to airbike and go to the rear street so if any EDF survived follow and then go down a few streets where you can look to the other end and see the Red Ants nest. Bike forward within a block so you don't trigger the reds and leave turrets and then hop back on the bike and retreat all the way back and use rocket launchers or sniper rifles to take out the reds and trigger the turrets to defend all that get released and by the time they get back to where your at you'll refresh al weapons and work with EDF to get rid off them before attacking another nest.

NEXT it's imperative to take out the Spider nest -If you go to the far rear end street and travel to the end of it and turn left go forward until you see a building with a brick base and turn left at that street and it will lead you into a playground area go through the playground to where the overpass is and hop off the airbike and look beyond through the buildings toward where the tallest bldg was/is and you see part of the spider nest do not go forward through the bldgs or you'll trigger them and everything else instead plant turrets around you as a defense and use a sniper or rocket launcher between those buildings and take out the spider nests and when you see it blast upwards get on the airbike to escape to an opposite end and let turrets refresh. I usually take out the red spider nest near it first from the end of that road since the onslaught of four nests with the spiders can be damn hard to survive. When you get advanced weapons it's fun strategically taking out certain areas by going up skyscrapers to the rooftops to take nests out and then escape on the airbike the airbike can be used like this on a few other areas IMO the tank and the chopper are next to useless. Most missiles become useless from a distant since the homing where you aims shuts off after four seconds and they go willy nilly until you get the final one which can be awesome to use from atop a skyscraper at the rear to clear out buildings and then the spider nest at the far end before you get killed and use the airbike to escape.

Common Rule in about every level with multiple nests or UFO's Never challenge more than one at a time since you can and usually will triger all of them.

Surrounded Level on Inferno --Use Lysander Z if you have it and XEXR turret take out the ship at the far right which is the Spider and rotate left using sniper and as you exhaust your 8 shots move forward and drop a triangle of turrets to semi protect the EDF and yourself and then let sniper recharge and start roatation going left and as the turrets are running out starting running to your right via drop and roll since the ships the the right are gone nothing is dropping in that region let the turret refresh while doing this and the EDF follow you and protecting you until you can set one turret at a time and then start taking out one ship at a time until you have one left and fight them off and harvest armour rotating turret and the sniper rifle and you'll get pretty good with the sniper rifle on this level to the point you could keep battling that one ship since it seems it cannot drop more than 4-5 enemy at a time and they become easy to cleanup but once harvest is done take out the ship since there aren't enough drops to waste your time after this but this strategy works perfectly on the most difficult level where it can seem impossible just randomly shooting.

Level 40 is great for harvesting weapons setup up defenseive turrets and then fight with EDF in the ravine and they can survive even at Inferno with turrets and assault weapons as long as you don't place them behind EDF as they destroy your EDF. Great Weapons to harvest until you need the top weapons which I got on Level 51 and 52.

Level 43 can be a PITA. At Inferno Level if you have the Lysander Z Attack first black spider nest forward dropping a turret for defense in that zone and then retreat to the right side hills where there on no enemies and let the EDF fight the onslaught and as you get to the hillsides and start taking out the nests of the black and then red ants and drop turrets to protect you if EDF gets destroyed since the entire onslaught will be after you then as you retreat over the hills toward the beachside it gives you time to refresh turrets and then you can take out at least one of the Robots and the second if you have time but keep retreating to that beachside and use the entire beach as a defense area and if a robot has survived take him out as it's tough to survive them plus the spiders keep dropping and rolling right across beach until you reach the underground tunnel taking out spiders with turrets and your sniper rifle and work your way inside the tunnel where you can recharge all turrets and sniper rifle and walk to the other end to the ravine be careful here since the spiders can send webs through the bridge from an area you can't shoot and suck you dry of stamina pronto I drop as fast as I can and drop a turret layout triangle quickly and drop and roll in view of the nest and use the sniper rifle to take it out and once the nest is gone it's a matter of turrets and sniper work of what's left always dropping and rolling and watching the radar if you stand still and the web hits it can be tough to get away spiders have sneaky AI where they can position themselves in areas you may not be able to shoot and you can drain of stamina even after killing them.

Fight Level 51 Convergence retreating to the rear and dropping turrets defensively and attack one ship at a time and then fight off its drops with turrets and the robots that release also. Like Surprise Level -Don't rush into battle here. Patiently take out segments so as to not trigger multiple attacks or it's SOL time at Inferno difficulty.

Take out the Spider UFO first to the front Right it'll take them longer to reach where you are and provide more chance to survive. Strategically take out one set at a time and all their drops since if they release their cargo in multiples forget about it man on the hardest and Inferno level. The EDF will help defend but won't last long on this level. Before attacking any UFO double check ammo and make sure you are full on both accounts and the turrets are your defense items and about the only way to use two weapons at a time.

SURPRISE Level on Inferno Skill --OK when starting do not think in terms of shooting anyone for the first few minutes visually think of the map and your goal is to get to the diagonal opposite of where you are and boy it takes a long time to get their drop and roll to left as far as you can go and then take that street forward to it's very end and let the EDF fight these guys. That far diagonal end becomes you defense fight zone and it's importance on Inferno Level is the triggering that Monster Size Robot with Lasers it can be next to impossible to survive on Inferno once he's triggered yet when you start your battle from that end and he gets triggered he follows a pattern where he turns forward left and then walks to the diagonal other end where his lasers rarely touch and drain you and it gives you more time to refresh turrets since he's dropping enemies from further away also. If you get sucked into fighting with the EDF and stay to that right forward side you'll find yourself cussing up a storm on Inferno level. As you destroy that UFOs 2-3 drops of spiders and ships then you can take on the overhead ships from a distance with a sniper or rocket launcher and it becomes easy. On easier levels this can be done many ways but IMO this is the best solution on Inferno and Hardest to beat this. On easier levels one may be able to work a quicker way but on Inferno it's next to impossible to make your way going forward over the nests much like real combat often fighting while retreating and strategically is far smarter than trying to be John Wayne it's one of the ways to survive Inferno Levels as head on rarely works.

MARCH --Inferno Level Double XEXR Turrets strategically placed to defend the EDFs while you retreat and watch the radar and refresh turrets while three zones send spiders. There is an airbike that can used for quick retreat to refresh turrets if needed not much time to harvest here since everything is a spider.

WRATH --All Levels but especially Inferno/Hardest. Learn the onslaught types and if you can make it to the final wave try and make sure your far forward diagonal end and when that third wave released view straight down that street (east) and it's imperative that you have a rocket launcher and take these spiders out first from that long distance since they will hide behind other enemies your fighting and throw their webs and you may not be able to hit them and they drain you quick spiders first is a rule.

The AI is amazing on Inferno and can get you really ticked --the spiders will attach to things under you or even the kings will hide from your weapons. Spiders always go first in this game or else you will. The EDF forces are Starship Trooper Corny and Stupid though they come in handy as a sacrifice when needed. Once you master the game it then becomes a challenge using EDF and helping they survive and they can help you defeat somewhat impossible areas if used properly Inferno Level especially on the second part with their Laser rifles if your back with them If your to forward they cannot help much.

Final Level --Two Lysander Z's have worked for me each time but still not easy for sure at times it's impossible to even see the target but constant drop and roll away from the onslaught is about the only way and peeking at the opening and making sure you have ammo refreshed when it does stand still and your SOL.

These will be the superstar weapons that lead to 100% and the Genocide Weapon

ZEXR Launcher (Turrets enable dual weapons but one must drop and roll to time long reloads and avoid being killed)

ZEXR-GUN (MVP Weapon for many levels Use two sets for the "MARCH" level of Inferno)

Stingray MF Rocket Launcher

MEX Emerald is quite Fun until Inferno Levels

Lysander Z Sniper (Use two and rotate on level 53 Starship for quicker damage and have high stamina to get 100%) Perhaps the most difficult weapon to harvest I've gotten it on Inferno Level and Convergence Levels

AF99St AF100 Assault Weapons

Prominence M2 Missle Launcher

Stampede XM Grenade Launcher

All Levels gets you the Genocide weapon which is like carrying a hand held NUKE and often will kill you if you aren't aiming at a distance but damn it's amazing except for the fact it does nothing to the Nests or the UFO's for whatever reason. You'll find yourself using perhaps only 10% of the weapons as 90% of them are useless once you get to the hardest and Inferno level.

Enjoy!

Best Deals for Earth Defense Force 2017 - Xbox 360

Recently purchased this game, and for a $20 B-rated game it is quite fun actually! Best played co-op for maximum damage on the enormous bugs and robots. Pretty addicting game, worth the buy.

Honest reviews on Earth Defense Force 2017 - Xbox 360

When I popped this game in my 360, I thought the characters looked goofy and it seemed like a basic first gen XBOX shooter. Then the perfectly short missions began to dazzle me with memories of ancient B grade horror movies, fantastic fight scenes and addictive gameplay. This is not only the least expensive 360 game out right now, it is the most fun. No question.

Find helpful customer reviews and review ratings for Earth Defense Force 2017 - Xbox 360

Very fun game...spent 8hrs in a row with buddies on split-screen co-op...its been way too long since a game has compelled all the guys to get together for a fun night of gaming...EDF 2017 was that game to do it!!!

Buy Fom Amazon Now