Showing posts with label xbox 360 bundle with kinect. Show all posts
Showing posts with label xbox 360 bundle with kinect. Show all posts

Saturday, February 14, 2015

Discount Mushihimesama Futari Ver 1.5 (Platinum Collection) for Xbox 360

Mushihimesama Futari Ver 1.5 for Xbox 360
Customer Ratings: 5 stars
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I got this game in and although I don't usually play imported games or bullet hell games, I decided to give this game a shot----now I'm glad I did. This game is the sequel to Mushihime-sama {Insect Princess} and it WILL play on America 360's so give it a shot if you can also the some of the option menus are in english so you should be able to navagate with ease. Anyway the story goes like this The plot revolves around the death of the antagonist from the first game, Aki, and his mother, Larsa, going insane and seeking revenge on Reco for allegedly killing him. Her younger son Palm goes in search of Reco to learn the truth about his brother on his own. Eventually Reco finds Palm lost far from home and the two become friends, with Palm learning what happened to Aki was not her fault. Together, they aim to travel back to Palm's home and stop the madness of Larsa.

This game is a bullet hell game like none other and features what is probably the hardest end game boss of all time. This is the 1.5 ver. so you have access to the Ultra mode from the start, also if you check the game's information on the 360's dashbord and press x when you have the game high lighted, go to Extras and you'll find the Black Lable {in this case Black Laval} download, this will add God Mode and also gives you the True Last Boss fight with Spirit Larsa {the hardest boss in video game history} for about 1500 MS points. This is truly a wonderful game and honestly isn't as hard as it looks but it is a heck of a challange.

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I heard about this game from a friend who had also purchased the game. He told me it was definitely worth the money and that he has fun playing it. So I decided to get it myself.

After getting the game and playing it for myself, I was hooked.

It's a shoot 'em up that's very fun to me. I'm not all big on vertical shoot em' ups, but I enjoyed this one a lot.

The colors are nice and the music is beautiful.

Even if you don't know Japanese, it's not that hard to start playing.

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Games pretty fun for anyone who enjoys shooting games, Has lots of modes to pick from. (Region Free) just like it says so you should be able to play it on just about any Xbox 360. =)

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Wednesday, February 11, 2015

The Legend of Zelda: A Link to the Past Review

The Legend of Zelda: A Link to the Past
Customer Ratings: 5 stars
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This game was released in the early 90's, a time in which video game makers still focused more on fun gameplay rather than graphics and sound. These days it seems more and more video game makers just want bragging rights for the best graphics and sound, therefore abandoning the most important aspect of the game; rushing out games that are clearly not finished and very little regard to actual gameplay.

With that being said, at the time Zelda:Link to the past had very good graphics and sound to boot. But what kept me playing this game over and over again was the fun gameplay! I originally got this game when I got a replacement SNES and this game was bundled with it. It took me over a year to play it, because I thought to myself, there is no way it could be better than the original Zelda on the NES. One day I decided to pop this game in and realized that I was WRONG! This was the most fun game I had ever played on the SNES even better than Super Metroid in many aspects. It was very easy to pick up and play and easy to learn. Once I started playing, I just could not stop. It took all the aspects I loved from the original Zelda on the NES and multiplied them!

This game was very succesful in capturing the nostagalistic feel of the original game while at the same time allowing me to enjoy a brand new one. Absolutely fantastic.

You still have to search for heart pieces, weapons, upgrades etc, but this game like the original makes it fun rather than tedious and boring. I got a real sense of accomplishment when I found a new item and a even greater feeling when I finally beat the game. This game was fun from start to finish and was never once bored, when I stopped playing this game after a long sitting, it was because I physically couldn't continue, not because I was bored or tired of playing the game. In fact if I picked this game up today, I know that I will STILL enjoy it as much as I did back then!

Its too bad that these days, I am finding myself rushing through a game just to finish it because other than the great graphics the gameplay is subpar and it gets boring after a while. Rushing through a game causes one not to really appreciate the game and it tells me that the gameplay is lacking and the developers did not do enough to keep the player involved.

Honestly, if I had to choose between a game with superior gameplay and OK graphics or a game with superior graphics and OK gameplay, I would choose the gameplay over the graphics everytime. While you get your occasional blockbuster on today's systems, for the most part the games are just all fluff and no substance!

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What can I say that hasn't been said already? I have an old Super NES system that I play for the nostaglia value. However, I acquired Legend of Zelda: A Link to the Past only recently.

While I had played Zelda I and II on the original NES system, I wasn't sure what to expect from this game. I was hoping it would have the fun factor of the original, while having the difficulty of Zelda II (a reputation well deserved, believe me) without the boring "battle scenes" with enemies, which I found quite annoying.

Although this game was released in the US only five years after the original Legend of Zelda, Nintendo made leaps and bounds in graphics and sound quality when they made this game. You can tell this game was a labor of love for the developers. From the minute you begin playing, you become engrossed in an entire mythology...the original Legend of Zelda story is expanded x 10...in fact, this game serves as a prequel to that one.

There are two huge worlds (the Light World and the Dark World) for you to explore. In fact, you will have to explore every nook and cranny in order to beat this game. This game retains the heart containers that were featured in the original. Some you win in the dungeons after beating the bosses. Others you must earn in pieces...either in secret locations or out in plain sight (though not always easy to get to). Your path between these two worlds is the Magic Mirror, a quite invaluable tool that you'll only need to use about 1,000 times to finish the game.

One feature that this game introduced (appearing in later incarnations of Zelda) is the multi-level dungeon. You'll climb/descend stairs, fall into holes, even use a magic cane to create platforms to ride over gaping chasms! There are twenty items for you to find that can be used at will. Other treasures (like flippers, the Moon Pearl, Titan's Mitt, etc) work automatically. Every treasure save one (the totally useless Cane of Byrna) is vital to your progress.

Some enemies will be familiar (Stalfos, Moblins, Armos Knights, and Ganon of course) and others will be brand new. Some of the boss fights in the beginning of the game are a little too easy, but I promise you will fight for your life when you face the bosses of the Dark World dungeons. I found myself swearing a little when I played the Ice Palace, Turtle Rock, and Ganon's Tower near the end of the game just because of the sheer difficulty.

This is a great game because it is literally impossible to beat it in a single sitting. You will become physically exhausted before you are ready to quit...I did, many times.

A nice feature is that once you beat Ganon (provided that you have enough rupees to buy the Water of Life again), you can hit reset, go back, and fight him all over again! Magic is "free" once you can access the Mysterious Pond. The battle of Ganon will truly test your nerve and your wits. However, finally beating the game is well worth the wait. You meet the Essence of the Triforce, then a very cool animation (dated, like the other graphics in the game, but still great) showing the restoration of the people and places in the Light World. The music in the final sequence (when the end credits roll) is quite stirring. If it doesn't move you to tears...well...you're not human.

I know this is a game I will play and treasure over the years. I have not played the newer versions of Zelda yet (such as Twilight Princess), but I am seriously considering it after being wowed by the experience of this game.

Sorry for such a glowing review, but this game is well worth it. Snap up a copy of this game before the last ones get gone. You won't regret it.

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Wow! A Zelda on a 16 bit system? That's what I said at first when I found out that a new game in the series was coming to the SNES, and what a surprise it was! Those of us who have been with Link since the old school days of "The Legend of Zelda" really appreciated this one when it came out. The graphics were intense the plot was deep, and there were so many new things to find. A person could immerse themselves in this game for hours and even days on end without stopping to eat, sleep, or use the bathroom (yes that was me, well almost). I remeber the countless hours I spent finding heart containers, weapons, and other things in this game, along with all of the good memories that it brought as well. The dungeons seemed immense and endless with the multiple floors that were introduced in this game, and continued throughout the series. I highly recommend this game, and as with everyone else that fell in love with the Zelda series this game is one of my most prized games and I will hold in my collection as long as I live.

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My favorite thing about the Zelda games is they take so darn long to finish. In this way, playing a good video game is like reading a good book. It takes a long time, but it's worth it. This game tells a great story, and it really immerses you into another universe. You're placed in a different world with different limits, and it's like you live a whole other life in a few months (or days, if you're a hardcore gamer). You follow Link through trials and tribulations on the quest of a lifetime, and fighting them ugly video game monsters is a nice way to have a bit of fun after a long day.

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This IS certainly the best Zelda game. The graphics are how they should be in any game like that. Well, OoT/MM/WW graphics' were very good (especialy WW with cartoon-like graphics), but ALttP graphs are better. Theres a LOT of dungeons (= lot of fun)

1 : Hyrule Castle (part 1)

2 : 1st pendant

3 : 2nd pendant

4 : 3rd pendant

5 : Hyrule Castle (part 2)

6 : Stones temple

7 : Water temple

8 : Forest temple

9 : Shadow temple

10 : Ice temple

11 : Sand temple

12 : Mountain temple

13 : Ganon Tower

the music is very good, maybe a little bit repetitive but it fits very good with the game (and it sticks in the head)

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Sunday, February 1, 2015

Best Skylanders Giants Single Character Hot Head Deals

Skylanders Giants Single Character Hot Head
Customer Ratings: 5 stars
List Price: $14.99
Sale Price: $14.96
Today's Bonus: $0.03 Off
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MAKE NO MISTAKE..HOT HEAD IS ONE OF THE GIANT FIGURES WITHIN THE NEW "SKYLANDERS GIANTS" VERSION OF THE VIDEO GAME WHICH IS THE SEQUEL TO "SKYLANDERS SPYRO'S ADVENTURE". We have all of the current giant figures available and Hot Head is the coolest Giant currently available.

SUMMARY:

Hot Head is the Giant that belongs to the powerful fire element and is immediately a lot of fun to play with. The four available giants at this time are Crusher, Swarm, Tree Rex(comes with the game), and Bouncer. Hot Head begins with shooting a burst of flames out of his hands on his enemies. If you press and hold this attack the flames shoot longer, but slow him down a little more too. Eventually he can shoot oil blobs on his opponents and set them on fire (this combo inflicts a lot of damage to your enemies). His last attack is a rain shower of fire falling from the sky which gives a broad range of damage. If you prefer to enhance his wide ranged attack pick "Oil Baron" for his fire shower. It's a weak attack in the beginning that becomes very powerful over a wide range if you choose this path. The other path turns him into a strong "Burninator" which increases the strength of his hands shooting fire and the oil blobs eventually turn into "oil blob monsters" that help attack his foes. Setting these "oily monsters" on fire will help increase their critical hit abilities. After acquiring his soul gem, he turns into a fire blazing motorcycle, which increases his speed and makes it harder for his enemies to attack him.

STRATEGY:

Hot Head and most of the Giants are relatively slow. They all begin with a speed of 20, except for Bouncer and Ninjini who begin with a speed of 60. Hot Head and Ninjini's starting strengths are their critical hit ability which starts at a level of 80, while the other Giants begin with a 40 or 50 in comparison. Hot Heads beginning weakness is his armor at a level 12 which is equal to Swarm. The other Giants begin at Level 24, 30, and 48 with their armor.

PLAYING NOTES:

When you play with two players the Giants can be a frustrating ally if you are a normal size figure because they are big enough to hide you completely, make it impossible to see what's going on in front of you and where you need to aim. They are unique in that they can perform "Feats of Strength" where they pick up boulders to throw at the enemies, push huge rocks aside to stack and they can pull islands on chains closer for access.

HOT HEAD'S beginning profile stats (actual game console play numbers, not what you'll see on their trading cards which applies to online game-play):

Max Health:430

Speed:20

Armor:12

Critical Hit:80

Elemental Power:25

FYI FOR GIFT BUYERS: There are two other Giants available now that function basically the same in the game but have different color schemes(or Skins). They are Granite Crusher, exclusive to Target and Legendary Bouncer that's exclusive to Toys R Us. If you want your child to be able to access all the levels of the game they will need a figure of each of the 8 elements: Fire, Water, Tech, Undead, Life, Earth, Air, and Magic. If they got the Starter Pack WITH THE PORTAL, they have Life, Air, and Undead already. If they got the other pack without the portal (The Portal Owner's Pack) they have the new Life Giant "Tree Rex" and probably a lot of the older figures that can still be played on this game. There are 8 new Giant figures, 8 totally new regular sized figures and 8 Light-Core Figures (of which 4 are totally new and 4 are re-poses that light up). There are 24 Series 2, or re-poses of the previous Spyro's Adventure figure's available in Giant's. I am sure most kids or kids at heart, would love to have any of those newer figures for a gift and the avid collector would be happy with any of the Skylander's Giants figures. This isn't an all inclusive list of all the variants, but you'll have an idea of what you're in for. The cost can add up. The good news is that there are plenty of ways to have replay value with these figures. Skylanders Giants' figures can be played online, there's a new App Version of the game called "Battlegrounds" that can be played on the iPad, iPod or iPhones, and on their gaming consoles too. But for the basics, they need only 8 figures or one of each element.

RETAIL COST FOR THE GIANTS: $14.99 ANYTHING HIGHER IS THIRD PARTY SELLER, NOT AMAZON!

LIGHT-CORE FIGURES:(different aspects light up from within each of the 8 figures) RETAIL FOR $11.99

REGULAR SIZE FIGURES RETAIL:$9.99

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It happens every Christmas. The popular toys get snatched up by soulless leeches as soon as Amazon gets them in stock. Then these toys are immediately re-listed on Amazon Marketplace for 3 or even 4 times retail. It's ridiculous that a parent has to decide between disappointing their kids on Christmas morning or spending forty bucks on a toy that retails for fifteen. Amazon should limit the amount above retail that an item can be listed on their site!

As for the product itself, I got lucky. I got it for retail cost and it is what my little girl wanted. I can't wait to play Skylanders with her and I'll do a more in depth review after Christmas!

Best Deals for Skylanders Giants Single Character Hot Head

Another Giant, another way to BLAST through the baddies in Skylanders GIANTS! Hot Head is similar to the other giants in that he is slow, extremely powerful and can take a beating like no normal Skylander can. As his name implies, he is a fire element Skylander and dishes out devastating attacks on those unfortunate enough to get in his path. I prefer to pair him with an Air Sklylander like Lightening Rod on 3DS for the increased jumping ability. I personally prefer Crusher overall out of the Giants available for additional purchase. He seems to be the most dominant overall character.

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Happy with this purchase....purchased it for my grandson for Christmas and he loves the hot head character. Would recommend for children.

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great character gives added depth to the game and my little one loves it he tells me stories and uses the characters outside the game

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Saturday, November 15, 2014

Cheap Skylanders SWAP Force Hoot Loop Character (SWAP-able)

Skylanders SWAP Force Hoot Loop Character
Customer Ratings: 5 stars
List Price: $14.99
Sale Price: $14.96
Today's Bonus: $0.03 Off
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I love Free Ranger Swap Force character. I changed his name to "Fried Chicken". You can change the top half and also the bottom half's name. Named "fried" because he can fry his enimies with blast of lightning either through his blade swipes, lightning eyes, or his tornado that also produce lightning blasts. He utilizes his tornado for picking up enemies and twirling them around at the same time as using his other attacks, he also uses his tornado legs for a speed boost. He's a very strong, effecient character, my favorite swapping character so far.

**Update**

You cannot necessarily do two attacks at once with Free Ranger. Unless you switch his top half to Rattle Shake's or Grilla Drilla's. You can send out the auto fire snake with "Rattle" or send out the monkeys with "Grilla" and they WILL attack the bad guys as they are spinning around in a tornado. Therefore two attacks at once. This is very, very effective. :-)

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Great product, very expensive. Kids loved it but should have waited so we could have gotten more for our money.

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MY GRANDSON IS GOING TO LOVE THIS. HE HAS ALL OF THE OLD SKYLANDERS. BUT HE WANTED THE SWAP-ABLE NEW ONES.SO I AM GETTING HIM THE STARTERS GAME AND A FEW SWAP-ABLES.

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I like Magna Charge, he works good in the game. Works nicely, and it is a Swappable, good character. Strong attacks. First buy as swap force figure, good choice. Also, only avabile at Target, nitro Magna Charge with Rattle Shake or Free Ranger.

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Rattle shake is awesome!if you upgrade his bottom path you can hold x to shoot a snake that bounces between enemies and he can also through a skull that a snake pops out and shoot venom!His bottom is awesome but I won't talk about it!

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Monday, September 29, 2014

Cheap Medal of Honor Warfighter Project Honor Edition (Xbox 360) Plus

Medal of Honor Warfighter Project Honor Edition Plus Walmart Exclusive Documentary Battlefield 4 Beta
Customer Ratings: 4.5 stars
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Awesome game you will want to buy this game from anyone in the world. If you don't, I don't know what to tell you.

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MoH Warfighter reminded me of BF3, obviously since it was made by the same developers. Overall, I like the way the game was designed and the way it plays. Not too many people play this online, but I enjoyed that experience, too. I think this was an 'in between' game to keep people buying from EA & Frostbite. It delivered for me, and I would recommend it to anyone.

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My review of this game is this is better then cod I highly recommend this.. also join my platoon black hawk soldiers

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I played the beta and thought it was fun enough to give it a try again plus I love Battlefield so who doesn't want access to the Battlefield 4 beta. The game seems like a mix of CoD and BF to me.

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Pretty cool game.I thought it was kind of a short game though,I finished it in about 10-12 hours.That was kind of disappointing since I was sent the game but it was for xbox,when I ordered the version for PS3,so I had to wait for the correct version to arrive.

If you like FPS,youll probably like it.

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Sunday, September 14, 2014

Fatal Fury Battle Archives Vol 1 - PlayStation 2 Reviews

Fatal Fury Battle Archives Vol 1 - PlayStation 2
Customer Ratings: 4 stars
List Price: $12.99
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Today's Bonus: 15% Off
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It's about time that this collection comes to the US. This has the first 4 Fatal Fury games (the Real Bout Fatal Fury games are in Fatal Fury Battle Archives Vol 2 which is currently out only in Japan).

Like the Art of Fighting Anthology, these 4 games are 100% versions of the arcade games. However for the first Fatal Fury game, the issue of controls still comes up. FF 2 improves on this, with FF Special being the best game in the collection. FF 3 is the best looking game, but the new multi-line system is a little confusing at first. It's still a fun game needlesstosay

This collection will keep you playing as it's tough even on Easy mode. My main issue is the lack of a real 2 player vs mode like they have in the Art of Fighting series. 2 people can play, but the victor can't pick someone else for the next match.

Despite the shortfalls, this is a solid collection of old school fighting games. Hopefully Fatal Fury Battle Archives Vol 2 & the upcoming Japanese release of World Heroes Gorgeous will make it to North American soon.

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Works great. Not much to say about it except that it's a very fun game. If you love NeoGeo this is a must have.

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If anyone is a fan of SNK, than they remember Fatal Fury from way back when. Either having played it in the arcades, or playing the sometimes watered down (although still fun) ports on the old consoles like the Genesis or Super Nintendo. Fatal Fury Battle Archives Volume 1 brings the first 4 games from the Fatal Fury series to the Playstation 2, faithfully ported from the original arcade versions respectively on each title.

You have Fatal Fury, Fatal Fury 2, Fatal Fury Special, and Fatal Fury 3. this series could be considered, like Art of Fighting, a precursor to the King of Fighters series, as it features a lot of regulars in the series, including faces like Mai Shirunai, Andy and Terry Bogard, Geese, and plenty of others. One cool thing about the series, not seen in hardly any other fighting games is the ability to jump back and forth between foregrounds and backgrounds, adding another plane to fight on.

Other than that, Fatal Fury offers all the fun 2D style fighting you can find in games like Street Fighter, Samurai Shodown, and others. It's fun, its old school, and its always to be remembered.

It's a shame though that SNK did not add any new features to this collection. You have the ability to color edit characters, and also adjust difficulties, but that's about it. Pretty bare bones in presentation.

If you're a fan of old school fighting and SNK, this is a title not to be missed.

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Ah, these games are old gems. This is the first time that a few of them have been made available in the U.S. on a home system besides the Neo-Geo.

Anyone getting in to this game should know right off the bat that this is pretty old school. The original Fatal Fury was released around the same time as SFII, so you will certainly notice it's age. The gameplay does not feel very modern in the first three games (you can barely even combo at all in the FF1), but then again, why would anyone buy a classic game compilation trying to expect modern gameplay?

If you're an old school SNKer then heck, you probably have this game already. If you don't get it ASAP. The games are recreated faithfully, the music is still great (even today) and, most importantly, all of these games are fun.

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Great for memories of days gone by. Not really for the new generation. They would not appreciate the early graphics or the simple gameplay. But for us who grew up on these, it provided a much needed option in the then emerging fighting game genre.

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Sunday, September 7, 2014

Buy The Legend of Zelda: The Wind Waker

The Legend of Zelda: The Wind Waker
Customer Ratings: 4.5 stars
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The Legend of Zelda: The Wind Waker...It was in development for 3 long years and it basically maxes out Gamecube's hardware capabilities (cel-shading is an extremely difficult effect for processors/graphic engines to handle).

AWARDS + REVIEWS

Zelda: The Wind Waker came out in Japan in December and is considered one of the greatest games of all time there. Famitsu magazine in Japan (the most reliable gaming magazine in the world..and every game is reviewed by 4 different critics) gave Zelda: The Wind Waker a perfect 40/40. Only three other games have ever gotten a score that high (Zelda: Ocarina of Time, Vagrant Story, and Soul Calibur). Famitsu says "Any pangs of anxiety you may have with the cartoon-shading look will instantly vanish once you play the game." Two of the reviewers actually said the game was so good that they cried in delight. In fact, Zelda has recieved only one non-perfect review in Japan and that was by Dengeki magazine (it got a 9.5/10) ..and Dengeki scores games so harshly that Zelda: The Wind Waker became the first game in over 3 months to get above an 8/10. In the US, PlanetGamecube imported the Japanese version and gave it a 10/10. Zelda: The Wind Waker also won Best Console Game of E3 (Gamespot and the Official Awards).

THE "NEW" ZELDA

The main difference between this Zelda and past Zelda's is that Miyamoto is no longer designing/directing it, and thus, the new director is giving it a much more epic feel. Everyone who has played the Japanese version has said that it definatly has the deepest story out of any of the Zelda's ever made in fact, it is the first Zelda to have a true emphasis on plotline. Not only this, but this is also the first Zelda to have multiple continents and islands that you can sail to with a ship. The world is so huge that on a quick ship it can take as much as 15 minutes to sail from one location to the other (in Final Fantasy for comparison sailing from one end of the world to the other only takes about 2 minutes).

LENGTH

PlanetGamecube themselves gave the game a 10/10 and said the only problem the game had was that the world was TOO huge. This game will take you 40 hours to complete (if you are very fast and direct) but is filled with well over 100 hours of sidequests and other things to do. In fact, this game is probably packed with more sidequests than any game ever made.

CEL SHADING

Anyone who shys away from this game because of the graphics are definatly missing out. Those graphics are actually more difficult for a console to render and more difficult for developers to make than the great polygonal graphics we are all used to. Not only this, but I, having witnessed the game myself at a Nintendo Cube Club, have noticed that up close this game is beautiful. Do not be fooled by screenshots, they do not do the game justice. The animation in this game is amazing and at the Cube Club (a club containing over 20 gamecube games), Zelda definatly stood out as the one with the most impressive and flawless art design and graphics.

GAMEPLAY

The gameplay itself is very similar to Zelda: Ocarina of Time although with many enhancements and improvisations. Plenty of fighting, exploring, and puzzle solving. This time, however, the gimmick is wind rather than time (in Ocarina of times case). Wind is constantly blowing at a specific velocity and direction at any moment in the game. It effects everything from how your boat sails and in what direction to which way Link's cap swings in the air. Many puzzles will also use the wind and there are items to manipulate it.

MUSIC

And then there is the music..the music of the new Zelda definatly makes one of the greatest gaming soundtracks in history. Classical Zelda tunes remade in orchestral glory and plenty of new songs as well. The music is completly orchestrated and if you have a surround sound setup..drools.

IMMERSIVE WORLD ARTIFICIAL INTELLIGENCE

Perhaps the number 1 thing that people who have played the new Zelda comment on is that it is perhaps the most immersive game ever made. Link has about 20 facial expressions which all convey what he is feeling at any given time. All characters in towns have artificial intelligence (they dont just stand there or run around in circles like in most Zelda/RPG's)..rather..they have minds of their owns. If you (Link) walk around town with a sword..some little kids will follow you. If you go into a house and break pots the owner will get angry and chase after you. If you do something silly in front of people, they will laugh at you. And if you draw attention, people will look at you. Even the enemies have AI that makes the world immersive. Take out a bomb in front of a Moblin and they will run away it makes you feel like the world is real. Seagulls follow your boat as it travels betweens islands. Zelda: The Wind Waker is the definative reason to own a Gamecube.

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(NOTE: I imported and currently own the Japanese version of the game and have played through it).

Words fail me to describe just how wonderful this game is.

As a continuation of Nintendo's most polished series, you know without even the slightest bit of doubt that they've done the visuals and audio right; the graphics really have to be seen in action to be appreciated. It's like controlling your own little cartoon world. The facial expressions and the way the characters can interact with the environment is superb. The soundtrack is phenomenal as well, with plenty of new music and a return of some classic tunes (including the one we all know from the original Zelda).

Graphics and sound are important, but they alone don't make a game fun; what really sets this game apart from anything else I've ever played is the gameplay. From the intro to the last battle, every moment of Wind Waker shines of quality. The overworld is bigger than you can imagine, and each creatively designed dungeon gets progressively better and more challenging than the last. The camera is very similar to that found in Super Mario Sunshineyou have full control, and it goes where you tell it to go.

Though the game doesn't come out in the US for another 3 months, I guarantee you that it'll be worth the wait. This game is perfectI can't think of a single thing that I would change.

And the fact that I can't read a word of Japanese absolutely blows my mind.

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In some ways, a classic video game series is both a blessing and a curse. On one hand, developers are carrying on a tradition, a legacy. They've earned thousands (dare I say millions?) of devoted fans, and their names will almost assuredly be carved deep into the halls of video game history. Their work will go out into a remarkable number of homes, almost immediately after release. But, by that same token, each individual follow-up title is met with ridiculous scrutiny and astronomical expectations. No longer are these developers and programmers merely entertaining the public, they're toying with electronic mythology. It's all black and white, they're either delivering "the best title since.." or they're raping their own legacy. Rarely will a highly anticipated sequel be met by a lukewarm response from fans of the series, they'll either love it or they'll hate it. And, for the most part, a major change to the status quo is viewed as a bad thing.

So it should come as no surprise that many long time fans of the series were immediately turned off when early screens of Link on the GameCube, digitally rendered in all his glory, were replaced by a childlike, cartoony new appearance. When Miyamoto and the rest of the team trashed those old renders and went in an entirely new direction, fans felt alienated. Betrayed. I should know, I counted myself among them.

Within the first three minutes, my worries were washed aside. Graphically, this is as much of a leap forward from "The Ocarina of Time" and "Majora's Mask" as those revolutionary titles were from "A Link to the Past." It's still filled with the same great gameplay experience you grew to love on the NES, SNES and N64, yet it's pleasantly a beast unto itself. Truly, this was the right step for the masters behind the Zelda series to have taken.

The gameplay is a near-flawless translation of the system broken in by the N64 titles, at the same time benefiting from the modifications made to the GameCube's controller. Where the N64 controller offered four directional "C" buttons (which were used to activate items in your inventory), the GameCube offers a second analog stick, labeled the "C stick", which is used to control the camera angle. Items are now activated through the use of the X, Y and Z buttons, a layout which requires some minor adjustment due to the "Z" button's location, away from the other two. Assaults are performed with the "B" button, and various actions are all done with "A". Players may lock onto enemies with "L", and the "R" buttons gets Link down on his belly and enables him to parry attacks with his shield.

Though the system remains magnificent, there remain two fairly glaring problems with this layout. For one, the player still cannot control if and when Link jumps or climbs. This particular flaw becomes critical when navigating small ledges or attempting to scale relatively short walls, as the little man on the screen will occasionally choose to plummet to his doom without a moment's notice. I've nearly lost my mind, standing in front of a three foot wall that my character simply refused to climb. The second problem I had was with the camera control. In "The Wind Waker," pulling back the camera also lifts it skyward. So, if I want a wider view of my surroundings, I also lose a lot of my range of vision and must maneuver Link from above. Needless to say, this is not ideal.

My largest gripe with this new Zelda lies in its sound. As a next-gen system running custom DVDs, the GameCube has more than enough room to allow for high quality, dolby-style audio tracks. This system should be pumping out better sounding tracks than your average CD, as evidenced by the tight ambient soundtrack of Metroid Prime. Instead, Zelda falls back on the same old MIDI-sounding synth score we endured on the N64. Many of the songs are exactly the same as heard on "Ocarina", with only a few slight tweaks and modifications, which is an undeniable no-no for a title of this magnitude. Imagine if the Ocarina of Time had shipped with the same screeches and dings heard on the NES original.

As far as graphics are concerned... I've seen cel shading done well in the past, but absolutely nothing can hold a torch to what's been accomplished with "The Wind Waker." Everything has been accounted for, from the big picture to the tiny details. Afterthoughts such as the water bursting off the front of your boat and tiny clouds of dust kicking up beneath your feet on a beach are attended to with uncanny attention to detail. When your character climbs from the water, he'll drip dry for the next few minutes. A monstrous enemy resembling a warthog marches through several dungeons on his hind legs. His lower lip juts out, flapping in the wind, and individual bits of saliva sail through the air with his every move. It's incredible. There are more frames of animation in that enemy's lip than in all of the original Zelda. Taking this game in is more than just an experience. It's a revelation.

As one package, this is an unbelievable game. If it weren't for the mild, yet necessary tweaks required of the controls and the sore lack of acceptable music and audio, I might be tempted to call this perfect. As is, the remainder of the game is good enough to account for the inexcusable audio and then some. The storyline is utterly enveloping, while the gameplay is everything you'd expect. The Wind Waker is a tremendous step for the GameCube, reaffirming Nintendo's place in the industry and capturing the imaginations of anyone willing to give it a chance. Don't let your preconceived notions about the shift in visual style fool you, this belongs in your collection right alongside the other titles in the legendary series.

Honest reviews on The Legend of Zelda: The Wind Waker

(Import Review-Spoiler Free)

I've been a long time fan of the series; ever since the beginning, when they release the original Zelda on the NES. The Legend of Zelda is one of the most enjoyable game series of all time, and is easily my favorite by Nintendo. A Link to the Past has always been my favorite, with Ocarina of Time coming in second. Wind Waker is better than both of these in my opinion, although not by much because the other two were such amazing games.

Gameplay: 10/10

It takes the exellent gameplay of the N64 games, and makes it almost flawless; the control is tighter and more responsive than ever. Attack is assigned to B, while A does the lock-on jumping sword attack, rolling, and many other uses. Y, X, and Z work exactly the same as the C-Buttons on the N64 controller did, which assigns items to those buttons.

The camera is really good in this game as well; it uses the Manual Camera found in Super Mario Sunshine, which works exellent for those who want full control of the camera(like me), and it has the traditional camera where it follows Link around by itself; it works really well too.

The Dungeons are great! We've seen some awesome work done by Nintendo in the past, but the ones in this game are just flat-out amazing. The puzzles, the level design, it's all just very nicely done. It uses the same formula from past games; find Keys, open Treasure Chests, obtain a new Weapon, and defeat the boss. Speaking of bosses, they are just as creative, and cool as they were in past games. As for the weapons, there's a couple of new ones, and some of the previous are used in new ways. For example the Boomerange has a lock-on device;(lock on upto 5 targets)it locks onto all of them, and hits them in the exact order you locked onto them in. It's much improved. I won't go into this area too much, but the weapons are a lot of fun to use, and never fail to impress. As for the new main item; the Wand. You use this to change the direction of the wind and many other cool things. It works exactly like the Ocarina, it's just that you use a Wand instead. The last thing I will touch on is one of the biggest changes in the game; instead of the normal land, this world is mostly water. You get around by sailing on a boat. The sailing gets a little tedious at some points, but that only lasts for a while because you get a device that makes traveling much quicker pretty early on in the game. The seas are full of nasty enemies, and some awesome weather which changes from thunder-storms, to hot and sunny skies while you sail around. Overall, I prefer land, but the water is definitly a nice change of pace and will not disappoint anyone.

Graphics: 10/10

This game might not impress people who prefer the realistic look, but if you like a good artistic style(like me), then you will be wowed big time through out the game. The weather effects, the boss', the dungeons, the character designs, it's all amazing. It's definitly good to see something different from the normal look.

Sound: 10/10

What do you expect from Nintendo? Every Zelda game they make has top-notch music and it's no different this time around. From happy music, to serious tunes; it's all here, and it never fails to impress.

Overall: 10/10 or 5 stars

This is not only the best game released on the Gamecube, but it is the best Zelda game of all time. It may not have the new feel that Ocarina of Time did, but it improves on the Zelda64 formula big time and will be a non-stop thrill ride for all who buy this game.

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Is it the best Zelda franchise ever?

Yes, if you take the challenge size, the variety of actions Link can perform, and of course, the biggest quality made possible by Nintendo Game Cube console.

No, if you look for an original feeling. That original feeling in Zelda series happen in Ocarina of Time, and will be hard to occur again.

I've heard that it uses a cartoon graphic style. Isn't it terrible?

No. In fact, Link expressions are much better now. He is wiser, his look help you solving some puzzles, and i am sure Myamoto's option in graphics matches perfectly with game playability. I think some players will like it at first sight, while others will get used and will like it after some minutes playing.

Is it hard?

Yes, if you think about new tricks avaiable now. New puzzles, new challenges at the sea (sailing a boat, seeking sunked treasure chests, looking for sea chart)

No, if you are used to Zelda Games. The way of solving the puzzles is almost the same as in Ocarina and Majora's. Look carefully to each dungeon, light some fire, use the hook, grab/push some blocks, aim for enemie's eye and you will going far.

How much time I need to finish the game?

If you are a great gamer, 2 weekends are enough to end it, giving attention only to main quest. Solving all side quests may take you 2 or 3 more weekends. (There are a lot of side quests)

Will I get bored quickly with this game?

Every Zelda franchise combine unique RPG challenge with amazing moments of adventure and battle, so, you just get bored with it if your don't like this style. The big variety of scenarios and things to do will put you with a big glass of water and some cookies at the sofa.

Which items can I use?

The same as in last games: sword, bottles, grappling hook, boomerang.

Plus: sail, telescope, wind waker and deku leaf (which make you fly if you drop from high places)

What about the story? What is the core concept of this game?

Long time after last adventure (100 years, the creators say), Link is living at Outset Island, with Aryll, his little sister, and his grandma. After a long-living period of peace, a wind of evil is being spreaded again in the world. A big bird is flying over the islands and capturing girls with long ears. Link's sister, Aryll (check by yourself her ears) is surrounded by that bird, and stay prisioned at Forsaken Fortress, where Ganon (Big Boss in every Zelda) takes place now. When Aryll is caught, some pirates, who were at Outset Island, give a hide and a big help to Link start the adventure. Later he will find a sailing boat, that will help him a lot.

So, I must buy it?

Yes. I would define Wind Waker as the Ocarina of Time at the sea.

With the same fun and challenge of speaking to different people, get lost in dungeons, be frightned at first sight with big bosses, etc. etc. etc.

Plus, you can control the wind with your Wind Waker (it has the same mechanic as the ocarina, playing tunes), you sail a boat, and other great factor: the characters who interact with you are smarter. The dialogue has some sorts of jokes with a bit of irony.

I am truly a Zelda fan, and I think this is still the best way to spend money if you have a Nintendo Game Cube.

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I will try to answer more questions about this game as soon as I can.

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Monday, August 11, 2014

Lego Star Wars: The Complete Saga - Xbox 360 Reviews

Lego Star Wars: The Complete Saga - Xbox 360
Customer Ratings: 5 stars
List Price: $19.99
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This is a new edition of the previous Star Wars Lego games. They have been repackaged and some extras have been added. The biggest difference is the improvement in graphics and continuity. You can play the game by yourself, with a partner or on-line. And, after you have completed everything, you can do it all in one fell swoop! That is what the game claims, I haven't reached that point yet!

I was introduced to the Star Wars Lego series with the last installment, Star Wars Lego II: The Original Trilogy and I must admit I was a bit disappointed the first time I played this game. There is a significant difference between the difficulty of the games as well as the playability. But, once I realized that it was unreasonable to expect the entire set to be 2007 X-Box 360 quality, I started having a lot of fun.

Now, I should add that my daughter has loved this game from day one. She had played some of the older games at her friend's and was extremely excited to get the game (she made me pre-order it!)

Short and sweet: the game is a lot of fun. It is not too difficult, but that doesn't really matter. There are so many hidden items and very funny scenes that the game is a joy to play. You don't find yourself laughing out loud too often playing video games, but you will be in this one. Storm Troopers in speedos, enough said......

The game is good for children and adults. This is also a game you can play with your children. The two player mode works very well. The two player mode is also good for helping children (and adults) understand the concepts of cooperation and sharing---a definite plus in the world of gaming! There isn't anything too bad in any of the games. Characters explode into a pile of legos and you can shoot buildings apart---that is about it on the violence scale. It is definitely a fun game and you will not be disappointed!

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The original Lego Star Wars was an unprecedented success. Who'd have thought that a game where the you played through the prequel episodes entirely made of Legos would've been such a huge success? Lego Star Wars II: The Original Trilogy soon followed and was overall a better game because they were based off better movies (and some of the gameplay had been refined to be better). The Complete Saga now sees both games put together in one package. You can now play through all six episodes without any interruption. There are new levels to explore, the refined gameplay of the second game is used all throughout and that also means there are more characters.

You'll play through the saga's best lived moments, and there's a multiplayer aspect thrown in for good measure. You and a friend will conquer all six episodes by solving puzzles and using the force. The game is filled to brim with a great sense of humor and you'll be drowned in nostalgia as you play through episodes IV, V and VI. There's nothing to difficult about the gameplay either. You'll take down the bad guys and solve puzzles to open doors. You'll build things to help you out and pilot vehicles like the Pod Racer from Episode I and the X-Wing. You'll also collect studs to by many of the games unlockables including characters and vehicles. Then, of course, there's the customization that'll let you make a custom character. And with well over 100 characters, there are literally thousands of possibilities.

The only real big problem with Lego Star Wars is simply that the game is way too easy. There's no such thing as a game over. Should you die, the only bad thing that happens to you is you lose some studs. At least the game is so much fun that you really don't care. Also, while cooperating with a friend, you can both battle each other and to the victor go the spoils. Its great fun even if you can't die permanently.

This is great for someone who has never played the Lego Star Wars games before, but what about if you have? There's really not a whole lot of new content here for those who played the first two games to begin with. Some levels have been altered, but for the most part, it's all the same stuff. True there are a bunch of new levels, but if you've already got the first two games... the list price just isn't worth it to play what will virtually be the same two games all over again. Even if there are some extras, it's just too much of the same thing.

This then, brings about the question as to whether or not it would just be better to find used copies of the first two games. That really depends. The XBOX360 version has better graphics. It's smoother and runs better. If you buy the original games separate and used, you'll have to downgrade to the PS2, Gamecube or XBOX to have both (since the first game didn't come to 360 at all). The simple solution is this: If you have one, but not the other, it's easier (and cheaper) just to go pick up the game you don't have. If you have neither of them then by all means pick up The Complete Saga.

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I owned both Lego Star Wars for the xbox and Lego Star Wars II for the 360. When this came out, I traded them both in and bought this new. It might not be worth it for everyone to do this, but it was for me. If you're already familiar with LSW, here's the differences I've noticed between having this edition vs. having the original two games:

Episodes I, II, and III (the first Lego Star Wars game) are now fully 360 compatible, so they're in HD and you can earn achievements

There's a new Cantina menu, so you can access all six episodes from one place

The improvements made for LSW2 have been retroactively applied to LSW1, like being able to use vehicles

Twice as many power bricks, which means twice as many special powers (consistently, many of them are funny and useless)

The levels are the same, however there are several additions such as "power-up" bubbles (which make you briefly invincible and I think increase your weapons power) and blue minikit canisters

A two-player section was added with a variety of arcade-style games.

The points where the game was notoriously prone to crashing (crossing the river in Ep. VI superstory, for instance) seem to have been fixed. These problems didn't seem to affect everyone, but they did happen to a lot of people, and prevented me from finishing LSW2.

For me, it was worth buying just to get everything in HD and for the possibility of actually finishing the game this time!

If you haven't played the LSW games before, they're awesome. It's redundant for me to give all the reasons the games are awesome, so I'll just mention that one of my favorite things about it is that it's pretty easy. I can play it and unwind without worrying about dying over and over, and I still get through a level even if I'm distracted or not 100% sober. However, if you're a hardcore gamer, you may find the game to be too easy. The changes for The Complete Saga have made the game even easier. On the other hand, if you go for all the achievements, like undefeated on some of the vehicle levels, you will be challenged.

Honest reviews on Lego Star Wars: The Complete Saga - Xbox 360

The Complete Saga improves over LEGO Star Wars II.

Load time is faster especially for character based levels.

The local co-op camera push bug (first AT-ST floating forward in Battle of Endor, and TIE Fighter turrets popping one player out every 30 seconds) was fixed. One player (in local at least) still needs to drop out sometimes to grab some minikits. (Still get stuck at the farthest, last Death Star Escape platform; don't go there.)

True Jedi only needs to be accomplished in Story or Free Play mode. I sort of miss having to get True Jedi in both modes. They replace that gold brick with a Challenge mode where they take away all extras enabled and give you a time limit to find 10 different (blue) minikits. I'd rather take the old trade since time based levels suck in general.

The lobby is better overall. While the outdoor area is smaller than ever, they make up for it by having two cars available! They also added "Beep-Beep" Extra for honking the horns while in the car. My girlfriend thinks that's the best thing ever. They add the band characters in the bar this time. The mini-kits are no longer in the way. They have a gallery for them which you scroll through. There is nothing for bounty hunters/super ewoks in the lobby.

The Jedi glow detection remains the same. Wish they improved it (needed some work -should prioritize to items and characters over your own buddy). Some NPCs get stuck randomly (but rarely) and twitch in place like crazy. I think it's a new bug.

The grass areas have added lush. It's a nice touch.

There is a new LEGO City: "New Town". It's an improved version of LEGO City with dumber stuff removed and cooler stuff added (boat in water and power lines). Easier to unlock (just 50 gold bricks). They also kept LEGO City as an option too.

There is an alternative New Hope level where you play as Darth Vader and Stormtrooper.

All the stuff from LEGO Star Wars I is definitely improved to at least LSWII standards or better.

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My 8 year old son loves this game. With the complete saga you get quite a bit of gaming here for a very reasonable price. My favorite feature of the game is that a second player can jump in and play or leave at any time, even when the game is in progress. This is nice for a Dad who can't quite keep up with his son's video game habits.

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Saturday, July 12, 2014

Cheap Wings of War - PC

Wings of War - PC
Customer Ratings: 4 stars
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World War 1 is back and shunning the actual historical impact of the bi-planes of old, it is your duty as Benjamin, (you're always Benjamin regardless of your pilot name) British Ace supreme, to rid the world of the evil Triple Alliance. WoW (false moniker mind you) takes the misery of trench warfare to the skies where you shoot down generic plane after generic plane after generic plane in a series of unconnected missions spread throughout thirteen unconnected levels which each greatly resemble each other.

The game boasts a number of planes for both the Germans and the British, each with listed Speed, Maneuverability, Firepower, and Endurance levels. Unfortunately, the planes are so similar that these numbers are largely meaningless. Instead, the only thing to look at is whether the plane you're flying falls within the fighter, scout, or bomber classifications. Those really translate to fast, slower, and slower still when it comes to comparisons. As you play through campaign levels, which are all British, you can unlock these planes, but due to their great similarity, there is no real sense of accomplishment even after finishing the entire game and unlocking the supposedly uber fighters.

Within each campaign mission you have no control over which plane you get to fly. You're given one in the beginning, and unless you decide to take on one of the many bonus missions strewn throughout the level, odds are it will be the only plane you get to fly. Unless, of course, you go through one of the many rail-shooter sub-missions where you get put in back seat of the mysteriously appearing bomber and you have to keep German fighters off your tail while dropping bombs on enemy installations.

The flight controls for the game have been dumbed down, even for an arcade flight sim. They would be very well suited for mouse control, but unfortunately that is not possible. You can turn off the arcade controls, effectively separating your rudder from your ailerons. Still, it's impossible to stall and your ability to bounce off obstacles is laughable. If you combine this mindless control with the mindless turkey-shoot set-up of the levels, you find yourself with a game that becomes tedious after the first few levels.

That's not to say that everything is just blah. If the game can redeem itself, it's on the graphics end of the spectrum. It has a nearly limitless horizon and the weather effects are amazingly well done. Starting with the second half of the campaign, you find yourself in well crafted levels with gulleys and ravines that just beg to be flown through. These are a great departure from the standard flat levels found before and after this little slice of heaven.

The sound effects aren't bad though the engine power-up makes your fighter sound like a shop-class Honda with straight pipes. The voice-acting is amazingly well done, the entire pre-mission briefing is read out-loud and there are a number of in-flight voices as well. Anything from mission briefings, personal comments, and the taunts of an approaching Ace will pop up from time-to-time to disrupt the incessant engine drone. Unfortunately, there's not enough variety and you'll hear everything there is to hear within the first mission.

This game is a steal though, it started on the bargain list and can only go cheaper. If you're looking for something that doesn't require much effort or skill then this would be a nice buy. It's great for a couple hours of stick time, but don't expect any great replay value. Try the demo, if you can play that through a couple times, then you won't be seeing anything new if you buy the game.

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I found this WW I flying game very fun to play. The graphics are outstanding and I would strongly suggest your computer meet the minimums for graphics, memory and processor speed. Just going through "flying school" presented a real challenge. Much detail was programmed into this flight game and it presents a very realistic presentation. I would recommend it for anyone who enjoys well detailed and challenging air war games.

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This is TRULY grand!

I've been waiting for 5 years, for Microsoft to get their butts in gear & stroke this original xbox game for the XBOX360...and I was just about to buy a used console to be able to play it. BUT, I took this chance on this PC version. Got a fright when, after installing this on my Windows 7 rig, I did get an error message telling me that it wouldn't be compatible...BUT that it would tweak itself a tad. Viola!, it instantly began-to-work...even recognizing the joy-stick and calibrating it!

The game is hugely entertaining and vivid, in an arcade way...although you CAN adjust the experience to a more realistic handling environment. I'll have to "grow a few", first, before I do so. And THAT will not be easy as I am a gal.

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This review is for the single player option only. A joystick was used. I can't imagine playing it with keyboard and mouse.

You can play a quick action game where you can set various options: location, time of day, weather, number of combatants, etc. You get to pick your plane (several different color schemes available). The model of your plane is limited at first since most are "locked". You have to progress through the campaign game to unlock more models.

The campaign game is a set of about a dozen missions. Each one has about a dozen objectives. You must complete them in a set order so the game can be called linear even though you are flying around in the sky. Some of the objectives are timed, fail and you have to start over. The save system was horrible. It basically saves the game after each completed objective IF you continue playing. Exit the game and return later you have to start over at the start of the mission. Confused? Say you quit after completing objective 6 of mission 4. When you restart the game you start at objective 1 of mission 4. When you play make sure you have enough time to get through the whole mission.

You have an option to choose between "arcade" and "classic" but there was not much difference between the two. Classic is harder as the plane does not handle so precisely. Turns are wider, etc. Both are basically arcade though. You have unlimited fuel and machine gun ammo. You carry up to 50 bombs AND 50 rockets!

(I don't remember reading about air-to-air and air-to-ground rockets in WWI) You also apparently have radios as you receive updated instructions as you proceed through the missions. Many times you will jump out of your plane and land in a different plane, complete an objective, then jump out again (in mid air mind you) and land back in your original plane which was apparently flying along by itself. There are also floating colored orbs in the sky. Fly through them and you get power-ups like a faster engine, more bombs, machine guns, etc. Sometimes they are colored flags attached to planes, vehicles, or buildings. In that case you have to destroy it to get the power up.

Overall, it is a fun game for what it is. The planes look nice as does the terrain. It is in no way a simulation though.

Note to designers: What I would have liked for a campaign game pick your nationality (British, French, American, or German) Name your character. Go to flight school. Be assigned to a squadron and given a plane. You would generally start off with an unarmed reconnaissance model. From what I remember (of what I have read) the missions were not so specific as in the game. The front lines were very static for much of the time. Pilots would usually just fly over the enemy lines and note any activity. They would engage enemy planes as encountered and maybe harass ground forces. They certainly didn't shoot down dozens of planes on every flight. Fuel and ammo should be limited. See how many missions you could survive. Encounters would be randomly generated so it would not be linear. Live long enough, get promoted, have access to the newest planes. The game could proceed along a historical timeline. I guess some people would find that boring but to me it would have been a much better game.

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Sunday, July 6, 2014

CTA Digital The Premium Starter Kit for XBox 360 Kinect (Kinect Reviews

CTA Digital The Premium Starter Kit for XBox 360 Kinect
Customer Ratings: 4.5 stars
List Price: $14.99
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must say a beautiful kit and a money saver ,I was looking for the TV holder and for a little extra got this kit, has the extension cable ,which was very useful plus the holder which I must say at first I was a bit skeptic, price too good to be true, but I must say I am very happy with the quality and value

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The mounting kit was well packaged and instructions to install were good. I had no problem putting my Kinect onto the mounting provided. I had an older LCD which was a bit "thicker" then the new ones that are out, and the bracket was adjustable enough to accommodate the larger thickness of my screen. Once installed, the rotation and movement of the Kinect was automatic and worked flawlessly. Enjoyed my first experience with Kinect. Total installation time was less the 1/2 hour after I read the instruction manual carefully.

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Excellent starter kit that gives you extra space when playing. Product shipped quickly and was easy to put together. Would definitely reccomend this product and will purchase another in a few weeks for my boyfriends xbox.

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I tend to keep my things nice and new in order to use "forever", so I've bought everything good could keep my expensive electronics perfect. This product meets my expectations. Nicely fit and comes in black. However, I still hesitate to screw the base on my expensive 3D TV though. :(

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PERFECT.. 9.5-10.00 !!!!!

PERFECT EVERYTHING YOU NEED IF YOU HAVE BUY A KINECT

CTA DIGITAL MAKES GREAT PRODUCT !!!!

GREAT BAG IF YOUR ON A BUDGET

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Friday, May 2, 2014

Buy Tom Clancy's Rainbow Six 3: Athena Sword - PC

Tom Clancy's Rainbow Six 3: Athena Sword - PC
Customer Ratings: 3.5 stars
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Despite the rave reviews by UbiSoft employees posing as customers, Athena Sword, like Raven Shield, is substandard and buggy.

UbiSoft has a tendency to buy companies with hit titles, and then have their own development teams produce lower quality sequels, hoping to make sales on the strength of the original games' reputations. Ever since UbiSoft bought Red Storm Entertainment and started producing the Rainbow Six games themselves the gameplay has changed for the worse, the story lines have become increasingly contrived and obviously written with more concern for political correctness than realism, and the bugs have been out of control.

There have been over a dozen patches released for Rainbow Six 3: Raven Shield since it's release, and Athena Sword has even more bugs. I have never owned a game which required so many patches.

The online play is nowhere near as good as Rogue Spear (although better than Counter Strike, if you prefer realistic tactical shooters to the run-and-gun arcade style games) and the single player campaigns aren't challenging enough to provide more than a few hours of entertainment.

If you've already bought Raven Shield and are considering buying Athena Sword, my suggestion would be to wait until the price drops, which is closer to it's actual worth. In the meanwhile, there are plenty of better designed user-made levels for single player and multiplayer play available for free download all over the internet if you're looking for more content for Raven Shield.

Here are a couple of the problems and bugs found so far:

While prone with the M240G Heavy Machine Gun, there is no animation of the belt being fed through the receiver

While using an Athena Sword weapon the hand and arm models in first person view have holes in the geometry

The SM4 CQB Machine Gun points around a 15ยบ angle up

All of the Athena Sword weapons have the same firing sound with small tweeking, and not the awesome new sounds Ubi promised

The G3A3 and the G3KA4 appear to be identical to the player except for color

There are areas where textures which are supposed to be Flagged as false backdrop are not, and the skybox does not show through like it is supposed to

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Back 12 patches ago I swore I wouldn't give UBI more money. Well, I lied and I purchased Athena Sword for $29.99 two days ago from EB Games. After playing for 2 days here's my 2 cents.

The new maps are poorly optimized. The strongest of computers will yield you such poor FPS in many spots you wonder why you paid $30 for the game. The new game play modes are kind of interesting, but that's it. "Kind of" interesting.

Basically, Athena Sword is a $30 map pack. You can find equal to or better maps made by the modding community and play them on Raven Shield that not only run better, but are free.

If you MUST HAVE Athena Sword wait until the price drops to $10 or $15. It won't take long for the price to drop.

Raven Shield (full version) is selling for $15 at Best Buy in the US, so I can't imagine Athena Sword lasting at $29.99 for very long.

It's just not worth $30. Hang tight until it's cheaper. Die hard Rainbow Six fans may feel driven to buy it out of loyalty to the game like me. To all you hard core Clancy fans... try to resist the urge and wait if you purchase it at all.

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Some nice new features and everything. But for a Map Pack, these maps were horribly optimized. People with the best computers get 10 FPS with everything on low on alot of the maps. Good maps and nice layouts, but horrible horrible optimization.

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What you get for online multiplayer with this expansion are 3 things: New weapons, new maps and new play modes. While the expansion is good, it has a 'rushed out the door' feel. For example, there is a problem in multiplayer in which both sides are wearing the same color clothing on some maps. One will be solid blue, the other will be blue camo. This should have been picked up on.

The maps are very attractive and of high quality, however there are odd spots in which you have to use ladders and open doors differently than in RS (you have to back away or aim at a specific spot on the door). Not a good thing to have when you are trying to hurry to a choke point. Hopefully these gets fixed.

The new weapons are interesting, but as mentioned before, one points at an odd angle, and many firing sounds seem to be muted.

The new game play modes are what really carry this expansion. While initially I was not interested in these at all, the capture the enemy game mode have my friends and I addicted. It was nice to get a positive surprise, especially with some of the minor let downs concerning the other areas of the game. Still, this mode is not without its problems as well. If you get handcuffed and are subsequently flashbanged, get used to the ringing sound, because it won't end until the round does.

I bought this only for the online play. I have no idea what the single player campaign offers.

If the patches that have been promised fix the problems present, RS:AS is a 4 star expansion. As is, the expansion rates a 3.

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Yes I a big fan of the Rainbow 6 series, so I waited in anticipation to play this game. Well I was able to complete it in less than one day the 8 new missions, that was to have my team wiped out once or twice and then completing the level without so much as a scratch. Graphics, Sounds were fantastic, but this add on is miles to easy. Folks save your money and forget this offering.

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Saturday, April 12, 2014

Buy Stealth 8 Mode Rapid Fire Wireless Controller for Xbox 360 By Mods

Stealth 8 Mode Rapid Fire Wireless Controller for Xbox 360 By Mods That Last
Customer Ratings: 3.5 stars
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This product was well worth the money. The controller looks just like any other (no special buttons or extra garbage to futz with). It comes with 8 modes that generally affect the right trigger, but I think 1 or 2 modes affect both. It is very simple to use. Press the sync button and the 4th led will flash to tell you what mode you're on. You can quickly disable/standby the rapid fire mode by pressing the left trigger and then the sync button. Plus, the company offers a lifetime warranty on their products. I haven't played CoD5 online, so I cannot comment on what others are saying, but it has been a great controller for me so far!

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I got this half expecting it to not work as it was said to. BOY WAS I SURPRISED! it not only works for the games it says but for every game ever! It simply has 6 different types or rapid fire. I used it for left for dead and with duel pistols you basicly have unlimited ammo for soemthign that shoots like an UZI! and for and gam that has a gun that overheats if you shoot it for too long you jsut set it on 5 rounds bust mode and your gun will never overheat! There is literally no game this woudl not be good for except maybe a football or racing game!

My only complaints are very trivial but you may want to know them anyway.

There are no marking of any kind defining it as different from another white xbox controller. The pictures show buttons on the back to activate turbo function but its all done simply with the sync button! very cool but i lose track in my mess of controllers!

Another thing is that its hard to switch quickly from mode 1 all the way back to mode 0 (regular operating mode) which sucks when you get a needler in halo and its completely useless as a rapid fire weapon so you have to switch or just not pick it up. You have to "scroll throug" the other modes requiring one second for each mode before it moves on. This is rearely a problem for any game other than a game with weapons that charge up using the triggers. I am trying to convince my brother to get one because we play allot of co-op.

One thing is that i never use this online although i tried it once and it works the smae but it takes the fun away from it and makes it too easy to get kills and i dont play that way. but its up to your descretion.

happy gaming!!

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I recently bought a controller for me and my dad, and it works pretty well on MW2 because that's all we really play, The FAL is a beast and the FAMAS is pretty good in free for all.

Now that I have a mod I can actually notice a lot of the people that use them aswell.

All in all this is a pretty good controller and it's worth the money. :)

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I ordered this for my ten year old son. Came with a one page cheat sheet on how to activate the modes. He read the sheet once and has been using it every since with no problems.

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When I ordered this controller I was expecting it to have negative results based on the reviews other people had left but man was I surprised. First off the controller it self was in brand new condition and the modes of rapid fire was fantastic. The controller works with no flaws what's so ever and is great for the asking price, This controller works great on the new black ops 2 game as well and I highly recommend this controller to all video game consumers.

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Monday, March 24, 2014

Discount Fruit Ninja Kinect Full Game Download

Fruit Ninja Kinect Full Game Download
Customer Ratings: 4.5 stars
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This is game is awesome! You can add it to your game night and invite your friends and family to play. This game can be played with the kids and the adults. You also get a real arm workout to! My arms were sore for a few days after playing. Watch out for the bombs it knocks 10 points off your score every time you hit one. You can also play dual player side by side and one by one and try and beat the high score of the last player. Each game is about 1 min long so you don't have to worry about waiting forever to get your turn to play. This is one game I love to play!!!!!!

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We have played this game on demo, found it at an arcade place, and now bought the full download. My husband, me and 6 year old kids all love it! So much fun and worth buying and playing! Good workout and makes you act silly at the same time. Loads of fun :)

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Could have purchased this game 3x compared to what I paid for this copy. I paid $30 for it here, but saw it on Xbox 360 for $10. Check Xbox prices before purchase. Great game though.

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I bought top 20 xbox360 games for my kids 6 year and 4 year (daughters) at EID. This is the top best game so far in all these 20 games. Me and my wife although 30 year old, but still love to play this game. if you have xbox, this should be your first game.

This is the biased comment I can said about this product. If you have daughters 4 ~ 10 year old, you must also buy Fantastic Pets as well..

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I had to return this product right before x-mas. I thought it was an actual game but turns out you have to download it onto your game console. I was told even if I scratched off the back of the card to get the numbers needed to download it and still couldn't get it to work I wouldn't be able to return it. So I did nothing and returned it! I was one less gift for the holidays!

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