Showing posts with label xbox one price of games. Show all posts
Showing posts with label xbox one price of games. Show all posts

Tuesday, February 10, 2015

Just Dance Kids 2014 Review

Just Dance Kids 2014
Customer Ratings: 4 stars
List Price: $29.99
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We got this for my daughters 8th birthday party. The kids had a blast dancing to it. I love how a whole group can dance or they can compete. We were nervous about sexual dance moves or inappropriate songs but so far (we havent made it through all of them) we have not been disappointed. The kids have a blast and we adults do too!

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Songs are OK, Kids enjoyed it but my younger ones had trouble with using their hands to select everything, I would have thought you could have used a controller or hand motion

Wednesday, December 10, 2014

Best Dragon Age 2 - Bioware Signature Edition -Xbox 360 Deals

Dragon Age 2 - Bioware Signature Edition -Xbox 360
Customer Ratings: 3.5 stars
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I love DA's story, the first game I played at night in the dark, just like Mass Effects, and jumped at every corner.. it was great! I'm 25 somthing hours into the game, have done all of the side quests I can, but have'nt really left Kirkwall, hmmmmm. Please tell me there is an outside world?? In the first one you were out exploring and meeting different races and traveling everywhere, the world was huge! I'm feeling alittle claustraphobic here. I wish you could buy better armor for your team and that it was alittle less.."duh! you didnt want that anyway! Lets just put that in your trash." and stuff. That being said, I still love the game and will play itthrough to the end, though I may pick up the first one again and play as someone else.

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I enjoyed this game (please note, I have the Signature Edition). But I like RPGs. I like story, I like details, I like characters. I read every entry in the codex, and I do all the sidequests. I missed exactly two things in DAII one was a glitch, and for the other, I just forgot to go turn in the item before heading into the Deep Roads but didn't realize it until I was at the boss fight.

I didn't miss auto-attack, but then, I was playing a mage. My job was crowd-control and cleanup, not DPS. I didn't need to be attacking constantly. I suspect this will get annoying on my melee playthroughs, but it will still be worth it. All other aspects of gameplay are a major improvement over Dragon Age: Origins, in my opinion. My first run of the game clocked in at over 47 hours, at level 25. I did not experience any game-breaking bugs, however, I did get beaten senseless by a dragon because I was completely surprised by the (optional) fight.

The story of Dragon Age II focuses on the City of Kirkwall, which has some very serious problems, and the life of the main character. You must earn the respect and/or friendship of your companions. I lost one companion partway through the game because I had not earned their trust, and another at the end of the game because of the choices I made. Your companions are not just automatons who follow you mindlessly; they have opinions and they react to your behavior. You can even romance them, if you are so inclined. BioWare has taken a giant step in making genuine options available to all players. Based on your reactions, some of your companions will indicate interest, allowing you the player to choose your own romantic interest, instead of being forced into selecting one based strictly on your character's gender, or worse, being offered a degrading minigame of screwing every woman who crosses your path in exchange for pictures. You have the option to turn down a romance at any time, and just like in real life, your companions are slightly offended by this, but not enough to keep you from reaching 100% friendship or rivalry. Another fun feature of having a romance with one of your companions is that your other companions will comment on it, based on their relationship with you and their relationship with your love interest. Not all of your companions get along, of course. To have them all think and act the same would be boring and unrealistic.

It's clear from the small details in the storyline that Dragon Age II was written at the same time as Dragon Age: Origins. It builds on the hints given about Arlathan and the Tevinter Imperium, along with subtle hints about the nature of the Black City. I'm appalled by how many people don't realize who the Chantry Seeker is, as that means they're missing a part of the story that may turn out to be significant in DA3. I'm not sure what happened to other people, but my all of my imported choices seemed to be correctly reflected in my game. I wish that they had made mention of my Warden's race as well as my class, but it was enough that everyone knew that a mage had saved Ferelden. (Yes, I like mages. Sue me.)

The is a city campaign, unlike Dragon Age: Origins. All of the major conflicts take place inside the city. There are no armies marching across battlefields. You will spend time in a tavern, you will deal with political machinations, you will visit a brothel, all as part of the main story. You will also crawl through sewers, of course. Can't forget that. The area surrounding Kirkwall does play a part in the game, but it is not nearly as important as the city itself.

This game is not Dragon Age: Origins, nor does it aspire to be. It is its own story, and stands on its own. Many people came to this game with bizarre expectations, and were bitterly disappointed for something they had no reason to expect. This is Hawke's story, set in the same world as the Warden from Dragon Age: Origins, but with completely different goals and scope. The game expands the world of Dragon Age, but we won't fully know exactly how the two stories intersect until Dragon Age 3. I have some suspicions, of course (I hate you, Flemeth) but I can't prove anything.

There is apparently a bug with the friendship bonus of two characters I say apparently, because I did not experience it myself in all the time I played. Your mileage may vary. The only bugs that really bothered me were the unusual amount of monstrous spiders lurking in caves that my companions kept insisting that we needed to explore.

One thing that I did dislike is that the game is designed for HD and displays quite poorly on a standard TV. However, that seems to be the wave of the future for console development. I guess I should start saving my pennies.

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Let me first say I own Dragon Age: Origins on the 360 and LOVE IT! This game however is Ok but doesnt offer the flare that Dragon Are: origins offered. Immediatly when you start to play teh game you keep asking yourself, man this game is different in a weird way. I ended up buying Dragon Age: origins Ultimate Edition on Steam and playing it again and running through the premium content. Sadly Dragon Age II is gathering dust.

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I loved Dragon Age: Origins. I beat it with three characters and completed all the DLC. I was beyond excited for Dragon Age II when it was announaced.

Unfortunately it did not live up to the hype or my expectations.

Dragon Age II looks good. The graphics are solid and an improvement upon the first entry. The voice work is also good (though I find DA:O still superior) as is the music. That is where the game succeeds, it fails elsewhere.

The gameplay itself was changed to be more fast paced and actiony. For any of the warrior classes this turned it into a pure button masher, which made longer fights less then thrilling. You spend about 90% of the game within the city of Kirkwall, only venturing out for occasional side quests. The city itself is ok sized but not massive, this leads to a large amount of reused sights and scenes. Even the side quest dungeons are reused repeatedly, with certain sectons just blocked off.

Character customization has also decreased. You are always the human Hawke, though you can pick your class and develop your skill trees as you see fit. Bioware went the Mass Effect route to give their character a defined "voice".

The story is also nothing amazing. I understand it is intended to be a more "personal" story then DA:O but you really don't feel like what are you doing matters much. Events go forward and feel like they would be close to the same without your involvement. The side characters with a few exceptions (Varric) are also not as interesting or sympathetic, nor are your interactions or relationships with them.

Dragon Age II is an ok or even good game. It does not however live up to the high bar set by the series with Dragon Age: Origins or expected by a Bioware product.

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Really liked the first game, but was surprised to find how far this game strayed from that more 'old school' formula. Have to admit that combat was fun, especially when my dual wielding berzerker speed class really got rolling. Still worth a look for fans of the first game, even if it's just to keep in touch while waiting for the third game.

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Tuesday, November 25, 2014

Club Penguin: Game Day! Reviews

Club Penguin: Game Day!
Customer Ratings: 4.5 stars
List Price: $19.99
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I originally bought this for my son thats 11 years old. My daughter thats 6 also enjoys playing Club Penguin. All of us have memberships with Club Penguin. This is something we have played for years (I believe 4 or 5 years). I found Club Penguin to be one of the most kid friendly games, that is not too kiddy that the older ones wont play. We got this game on release day and the whole family is playing it. If you play story mode you can beat all 4 team colors to get coins and earn stamps. Once you have played all 4 team colors and beat each of the 4 teams, you have beat story mode. You can pick easy, normal or hard modes. Which makes it great for all ages. The coins and stamps will easily, transfer to your Club Penguin Account online. The games are challenging enough to keep you interested in the game. There are some other party type games that are just too easy or too hard for the family. This fits us perfect for the different ages. Even if you don't have a online Club Penguin membership this will be fun. The one and only complaint I have about this game is you can only transfer 2,000 coins per day to your online Club Penguin Account. I think if you earn it you should be able to transfer all of it when you want. This game is much better than the DS versions of Club Penguin.

Just a note to connect to your online account you need Wifi set up on your Wii. If you have more than one child that wants to play please make sure you have enough remotes for them. They can play all together or separately. Keep in mind if you don't have Club Penguin Online you can get a free membership. So you can transfer your stamps and coins to it too. Of course you will not be able to do all the member activities but it will still be fun to waddle around. As an adult I found this game fun to play with the kids.

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This game is probably a lot better than most of the bargain priced Wii games out there. I wouldn't recommend paying more than twenty dollars for it though. The game mostly consists of playing the same few mini games over and over again. You have to have a club penguin account on the website and your Wii connected to the internet to make full use of this game. You can create a club penguin website account for free, you don't have to be a member to use this game. Its pretty much a waste if you don't do those 2 things as there really isn't any point to playing the game if you don't have a club penguin website account. Its basically for club penguin fans only.

Also you have to get a new copy that is sealed, because the game includes a code to link your club penguin account to the game, so if you buy a used one the code will be already used up most likely, then you would be stuck with what is pretty much a worthless game. So this game is pretty much worthless as soon as you use the code that comes with the game.

Once you get all this set up its really great for club penguin fans, and probably the best club penguin Nintendo game made so far. You can play mini games and upload coins to your club penguin account. If you buy items in the game the items will sync to your club penguin account which is really cool. As you can imagine there are exclusive items you can only obtain in your club penguin online account by doing this. There are also exclusive stamps you can earn which are only available by playing this game. I have purchased one of the club penguin DS games and that game does not allow you to get items from the DS games to your online account which is kind of disappointing, this game does that.

The only mini game I have trouble with is Goal! You won't win that one or it will be extremely difficult to do so. Sometimes while playing with AI players the mini games seem largely based on luck regarding who will win regardless of which mini game you are playing. Of course you don't have to "win" every time in order to progress in the game, there are different conditions you have to meet to progress like "beat the green team in 2 out of 4 mini games". If you don't win or get 1st place there are no penalties, you just try again.

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Or so my 9 year-old tells me. Don't think he's stopped playing since Christmas. haha

If your kid likes Club Penguin he/she will love this game.

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My son is a big fan of Club Penguin online, and this game is very similar. It's great that now we can all play with him instead of just watching him play alone on the computer. He really enjoys it!

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I bought this game for myself (I'm 38)-I just like fun games that are non-violent. I only got to play a little so far, but-here's my opinion so far. Graphics are decent-cartoony, but I've come to expect that from Wii. A lot of the minigames seem similar to each other. I was really expecting a little more when I read the other reviews. I was hoping the controls were a little more intuitive. Also-it's a little hard to figure out exactly where you're supposed to go to accomplish goals-another reviewer said stumble upon & that's about right.

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Tuesday, November 11, 2014

Reviews of Dragon Age Origins: Ultimate Edition - Xbox 360

Dragon Age Origins: Ultimate Edition - Xbox 360
Customer Ratings: 4.5 stars
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DRAGON AGE: ORIGINS will probably go down as one of the best games that I've ever played. It's an RPG of a dying breed. Your character is silent, the lore is extensive, and success only comes about after trial, error, and numerous deaths. A game that all but demands that you invest yourself emotionally and fill your character's shoes as much as possible. It follows the classic D&D tradition that few games submit to these days (not even DRAGON AGE II will be in the same vein) and a masterful story that only the good writers at BioWare could deliver.

If you haven't had a chance to play this game, start with this "Ultimate Edition." No question about it. DA:O is certainly good enough as is, but BioWare released a series of add-ons since its release that aren't quite worth the price tag they were given. This collection, on the other hand, is a great deal. Buying DA:O, its "expansion," and every piece of DLC at release would have cost you a grand total of $160. Unacceptable and insulting, especially considering the quality of some of the DLC. On the other hand, the cost for the "Ultimate Edition" is a fine price for you to enjoy the heck out of DRAGON AGE: ORIGINS, and make up your own mind about the add-ons without conflict.

NOTE: The package includes two discs. The first contains only DA:O, while the second is an installation disc for the add-ons. You WILL have to install the DLC from the second disc to play them. They're not terribly big files, but people with limited HD space should take this into account.

-DRAGON AGE: ORIGINS (5/5 Stars): In my old Amazon review, I gave this game 4/5 stars because of its difficulty, but that was nearly a year ago...and I'm still playing. If the sheer amount of content doesn't keep you playing, then maybe the fact that merely playing as a character of a different gender will dramatically change the way the story progresses. You will never play the same game twice. This is fantasy fiction at its best, and one of the best fantasy RPGs in years and years.

The writing is great, the lore is perhaps TOO detailed, and the characters are extremely likable. If you love in-depth or classic RPGs that stay away from modern trappings, this is the game for you. Perhaps one of the LAST games for you.

(The DLC reviews are in the order I think they should be played for full enjoyment. The first three, you should play before you complete the game.)

-THE STONE PRISONER (3/5 Stars): The quest itself is largely uninteresting, but it unlocks a new party member, Shale. It's a well-written character to be sure and is sure handy in a fight, but don't expect to get a ton out of its backstory.

-WARDEN'S KEEP (4/5 Stars): This has a nice little storyline that's only about an hour in length (as is most of the DLC). You are tasked with helping a descendant of a Grey Warden clear his family's name. To do so, you must clear out a place called Soldier's Peak, which, afterward, will grant you a place to store your goods. For the impulsive looter, this is a gift, though I think it should have been a part of the actual game. Having a guy in your camp asking you to buy Xbox Live content doesn't do much for immersion.

-RETURN TO OSTAGAR (5/5 Stars): This one worked so well on account of its emotional significance to me. Ostagar is The Place where your adventure begins, where you become a Grey Warden, and lose quite a bit. To come back to it was a heart-wrenching experience. It won't take you very long to hack through it, but the items that you can find throughout have great meaning, and the ending brings with it a satisfying sense of closure.

-DRAGON AGE: AWAKENING (4/5 Stars): Without the outrageous $40 price tag attached to it, you can now enjoy this in full confidence. This is a 13-15 hour adventure through the Arling of Amaranthine, which will give you new locations, party members, armor, and an opportunity to rule over the land. It's definitely the best out of all the add-ons, but it probably won't sync up very well with your ending from ORIGINS, which is definitely a downer. And the ending was a bit rushed for my taste.

-GOLEMS OF AMGARRAK (3/5 Stars): I liked the idea of my Warden answering a call for help, but I DREADED going back to the Deep Roads again. AGAIN! There are other places to explore in Ferelden, BioWare...Anyway, this wasn't bad, but there just wasn't much to it. You explore an old dwarven thaig, uncover a few ancient secrets and fight a boss. If it takes you more than two hours to complete, I'd be surprised (that goes for most of the DLC).

-WITCH HUNT (4/5 Stars): The infamous Morrigan romance. If you felt it didn't end the way you'd expected in ORIGINS, here's your chance to get that feeling back again. The story takes place a little over two years after the end of ORIGINS, and your Warden is searching for Morrigan (your intentions, good or ill, are up to you). There's quite a bit of lore to be found here, some humor from your party members, and it provides you with enough foreshadowing to make you remember DRAGON AGE II is right around the corner. Beyond that, Witch Hunt is little more than a fine way to kill an hour, but I liked it. NOTE: This DLC will pretty much serve as the end of your Warden's story until DA2, so plan accordingly.

-LELIANA'S SONG (2/5 Stars): This DLC didn't serve much of a purpose to me. Leliana told her story sufficiently enough in ORIGINS; there was just no reason to play through it. It actually made her character all the more confusing because it doesn't really give you a good, meaningful reason as to why she joined the Chantry. It almost makes it sound like she joined "just because." Way to take a neat story and make it boring. Also, the almost French accents were terribly annoying and poorly done here.

-THE DARKSPAWN CHRONICLES (1/5 Stars): Another pointless piece of DLC. It basically shows what would happened if you, the Warden, had never been found. You command a Hurlock and a party of other Darkspawn through the final battle, killing all of the Warden's companions along the way. This would have been a neat little "what-if?" story, but there is absolutely no voice-work here. Not one word, so it just amounts to an hour of killing things with no real purpose. And all the locations are recycled, let's not forget that.

So, in closing, I do want to reiterate my love for this game and how much of a true RPG experience it is. BioWare might have gone a little crazy with the DLC, but this is a truly great package when everything is said and done. This is my second time buying DA:O (my copy was throughly abused and broken after my friend and I were done with it), and it was my first time playing and of the add-ons with the exception of AWAKENING. I had a lot of fun, despite the questionable quality of a few of them.

This really is as good as it gets. And judging by the current "simplified, modern, give-a-voice-to-the-main-character" trend in RPGs, this may very well be one of your last opportunities to enjoy a game inspired by the classics of the genre.

See you at the Joining, Warden.

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I have had a great deal of difficulty getting into any given game recently, and it has often taken some pretty impressive games for me to put in more than a couple of hours. I started by getting the original Dragon Age: Origins preowned, and within a week, I knew that I would be purchasing this copy. It simply offers too much downloadable content and expansions at too great a value to pass up. I will rate the game as a whole, for those of you who don't know about Dragon Age.

Graphics: I have often heard people speak ill of the graphics of Dragon Age. I suppose the graphics are only slightly better than that of Xbox 360 games that came out on release day, but definitely not as poor as PS2 graphics that some people claim it sports.

Considering what they have done with the game, I can't say I would complain about the graphics. Every single piece of armor shows on every character on every cut scene. Cut scenes change based on what you have done and who is in your party, and every dialogue piece changes depending on who is in your party. It is remarkable to see little details such as what boots a character is wearing showing accurately in every scene. I consider this to be an impressive game. And it may not be FF 13 graphics, but it does some far more impressive things than FF13 ever attempted.

Glitches: Yes the game consists of glitches, are any of them game breaking? I haven't run into any as I had with Fallout 3. The glitches are sometimes audio fails to properly trigger, some characters outfits or beards tend to fall into each other, there was one scene where my character performed the killing blow on thin air because the monster had already fallen, so glitches exist, and they can be distracting. Once again, I point to the shear magnitude that this game accomplishes, and can forgive that some dialogue doesn't match up right, or a codex is inaccurate, given how much the game possesses. Compared to shorter games like Gears of War, Halo, and Darksiders, the game has considerably more glitches, and you will run across them. However, other than being minor inconveniences, I haven't experienced anything. Just follow the rule of save frequently, especially since the games autosave feature isn't quite as frequent as you would probably prefer.

Environment: This might be some of the reason people hit so badly on the graphics. The environments are pretty bland. You aren't going to see very much in the ways of surreal, artistic, landscape. Once in a while you might see something pretty cool, like in the deeproads, but for the most part, I have found the landscape to be relatively bland.

Appropriateness: Most people are curious about the content. A lot of games are labeled M for mature, but that can go in a lot of directions. In general, there is no swearing in the game, the characters rather using the softer words like "Sodding" when they swear. With regards to nudity, there are various enemies that will be fairly bare. Desire Demons typically where nothing but a loin cloth and some "nipple covers". A certain monster shows more boobs, but there was nothing sexual about a broodmother. You can have sex in the game, but it is done fairly tactfully, and every character wears underwear, the loose, unexposing kind. Homosexuality, threesomes, foursomes, and more stuff can occur in this game as well. With regard to violence, the game revels in how it shows blood. Your characters will become covered in blood after fights, and certain items have the unique ability to be "messy" and have more blood. Enemies will have pools of blood around them too, and will quickly decay into skeletons after a kill. So violence is a yes, although you can't just attack and kill anyone like in oblivion... in this game you would have to challenge and threaten to get into fights, and even then it doesn't always work. So yes, a violent, sexual game with surprisingly decent language. The environments are typically OK, I didn't see too many scary environments or inappropriateness like in Fallout 3. In one or two areas, you might see a few people hanged from hooks, but nothing like Fallout 3 does. There was one area that freaked me out and was scary, but that was the only area in the game I found to be that way.

Difficulty: I found the game to be pretty easy, but I suppose that depends on your experience with RPGs in general. I play on normal mode and might crank it up for my second playthrough. There were some challenges, but the more I play and get used to the controls, the easier it gets.

Variety: The game offers a fair variety of gameplay. Most of the time, it is simply clicking A to kill all your enemies, but there are plenty of ways to shake things up. If you are a mage, you will need to balance and run through your spells constantly. You can lure enemies into carefully constructed traps if you would like, causing them to fail miserably as they charge you. A boss or two require unique strategies to kill. So if you want to just hit A until it is dead, you can, or you can use your abilities strategically, the choice is yours.

Other characters:

You have the ability to fully control any member of your party, so don't think you are going to be helpless like in some other games. You can create fairly complex AI controls so that your ally acts exactly how you want him to. Learning to set these up properly is essential to the game. The redial menu is your friend, and while I originally tried to get away without it, I eventual realized it is a necessary part of the game. You will quickly learn that you can't learn everything, so you are going to have to give some of the slack to your allies. One of them will need to learn herbalism/trapmaking/lockpicking ect... you can't depend on the warden to master them all, making teamwork in your party essential, something I have not felt in any game for a while.

Improvements: My only two improvements that I think would have added greatly with the game is 1) allowing a second player to take control of one of the allies, which would have been remarkably easy to set up and 2) Perhaps a few less glitches would have been nice.

Overall: Other than that, I found this game to be the best game I have played in some time. It is fun, giving you an open game feel without the "I have no idea where to go, what to do" feel oblivion sometimes gave. Most of your paths are linear, and I can't say I felt like I missed too much without a strategy guide, but it still gives you options and multiple paths in any given dungeon/city. The additions were all great, and I enjoy awakening just as much. The addons are definitely fun and worth adding on, although I don't expect many of them are worth it to buy individually, they are a great deal within this edition.

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Now before I get into the game im going to state this. To enjoy this game to its fullest there is alot of reading. The game plays like a classic rpg some what similar to that of guildwars and it requires alot of patience and if you dont have any of that you will not enjoy this game.

Now to the main review this game is simply amazing. There is so much depth in it you will spend just as many hours in this as you did in fallout 3. Alot of games you dont know a whole lot about the universe you are put into well thats not the case with dragon age. All around the game there are codex entries that you add to a journal and they describe in great detail of the world around you. You may even get so into it you feel like you are part of the game.

On my first play through I managed to beat the game in 20 to 25 hours and thats only because I didnt even come close to everything there is to do in this game. I mostly focused on the main story and ignored the codex entries. This is definitely a game that requires multiple play throughs to understand it.

The most interesting thing about dragon age is the origin story. There are 6 different origins you can chose from and each one has their own impact on the game and how people around you react to you. Like I said this game is going to take some time and if you want to see all the different ways the game can play out you are at least looking at 6 play throughs.

Whats great about this package is all the dlc you get with it. Theres probably around $80 worth of dlc that I paid and you get for free with the game. Now there are a few DLC's you that you really shouldnt touch until after you play the game. As they could spoil the main plot for you.

If you like old style Rpg's and a vast story you will fall in love with this game, it's simply a master piece. There is just so much with in this game I really dont know where to begin to sum it all up in a review but its deffinatly worthy of being in your collection.

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I hope to eventually write a real review, but for now I just need to warn you: I think it is a very bad idea to install the "feastday" DLC pack. Install all the others, but this one is game-wrecking.

One of the great things about Dragon Age is the approval system -your game choices and your dialog options and you use of various "gifts" will influence how much esteem your party members hold you in. Earn their loyalty and you'll unlock special skills, and maybe even romance. Alienate someone too much and they might outright leave.

This nuanced system replaces the literally one-dimensional morality mechanic in games like Mass Effect, Fable, KOTOR and others. I find it so much more realistic.

Here's what the feastday DLC pack does: it takes this innovative game mechanic, and completely destroys it. It gives you abundant access to cheap gifts that *hugely* pump up the loyalty ratings of everyone in your party. If you want to keep everyone at max approval, it's just too easy. It'd be really hard not to.

For each character there is one special gift that gives +50 approval, and one "prank" gift that gives -50. Here's how it went down for me. I had a character who I'd worked hard to get up to, say, 80. Not knowing what the gifts do, I gave her the "good" gift. Her approval maxed out at 100. Then I gave the prank gift. It went down to 50. I thought, "hey, I got robbed! I should get it back to 80 again." Well, this is easy: you just buy three copies of "Thoughtful Gift" from your local merchant. (I'm serious.) That's it. Only once I'd done that, I was drunk on the whole idea, long story short, five minutes later everyone in my party had max approval. Yeah, I'm weak.

Ergo, the whole interesting and motivating game mechanic of the approval system was just tossed out the window. I've never had a DLC actually ruin part of the core gameplay experience of a game before.

I cannot fathom why BioWare made and released this DLC. I say: just don't install it. If, halfway through the game, you decide that you hate the approval system and you wish the game didn't have that aspect to it at all, then go for it; this DLC pack will wipe it off the face of the map for you handily.

Sorry that this wasn't a real review. The core game is 47 kinds of awesome.

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First off, probably the only RPG I've played where I didn't want to viciously murder at least one of my companions by the end of the game (I'm talking about you, Neeshka and Qara of Neverwinter Nights 2). Every character has a great personality, and your companions will engage one another in (often hilarious) dialogue. The graphics look great, and there is a good sense of the benefits and shortcomings of each weapon style and type. Item creation is much easier than in Neverwinter Nights 2, where you have to go all over the continent to search for the required materials. Sometimes you will have to make decisions on whose word to trust without knowing who is being honest with you (ieMorrigan or her mother)

Now for the bad part. Visibility and targeting make absolutely no sense. Enemies would at time appear out of thin air. This could make sense if the enemies were being stealthy, but they're not. I once stood on a hilltop and could not even see the army of Undead that the villagers were fighting. Keep in mind that higher elevation should IMPROVE your visibility. At other times, I could clearly see an enemy but the game wouldn't let me target him until I moved the character slightly forward or to the side.

Additionally, I didn't feel like the mage class contributed enough to the game. All of the spells that end up doing damage to a large number of opponents end up screwing over your melee characters via friendly fire. Some spells such as mind blast and mass paralysis are useful, but you can stun multiple enemies simply by having an archer with scattershot or a bard use Song of Fascination.

Also, merchant stores were kind of limited in some areas, such as health potions. Although you can also get healing via spells, random health potions by looting carcasses, or making your own health potions, it was still rather irritating that I managed to buy out every health poultice on the continent.

I was kinda disappointed to find out that some of the battles prior to the final boss were tougher than the archdemon himself.

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Wednesday, October 22, 2014

Review of Scarface The World Is Yours Collector's Edition - PlayStation 2

Scarface The World Is Yours Collector's Edition - PlayStation 2
Customer Ratings: 4.5 stars
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to start off, the game picks off with tony montana at the mansion right before the gun fight that ended the first movie, the game makes tony montana come back to life by having him live past the gun fight.

you get an assortment of missions between buying drugs,meeting women,and driving trucks away from rivals.

the game has a sweet mode that you can get into when your balls meter is full.

when in a car you can aim your guns out of your car and shoot at people.

scarface is the most explosive action game ever.

if grand theft auto is a 9mm bullet, scarface is a rocket.

some missions you can enter places and shoot the hell out of it until the area is cleared and the game is explosive beginning to end.

BUY SCARFACE:THE WORLD IS YOURS NOW!!!!!!!!

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This is a great game that is meant for MA only. It is interesting, because it startes off where the movie ended (sort of). The game starts on the part of the movie where people are sent to kill Tony. However, instead of him dying, he actually makes it out alive and has to start rebuilding his empire from scratch. The game is similar to the GTA games but BETTER--there is a lot more foul language and a great amount of killing and bloodshed. If you love these type of games then you'll LOVE this game, especially if you loved the movie. You won't be sorry.

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Scarface The World Is Yours Collector's Edition it come with documentary of the game and the movie and this game is very hard to to found so it a great deal....

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Don't work on my ps2 but it works very good on my ps3... The product itself looked good no scatches

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The guy they got doing the voice of Tony Montana sounds just like Al Pacino the only hard part are the haggling scenes sometimes you make money and sometimes you don't.

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Monday, September 8, 2014

Cheap Xbox 360 Wireless Headset

Xbox 360 Wireless Headset
Customer Ratings: 3.5 stars
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I have been an xbox live subscriber for over 5 years now. I never minded the old xbox 1 headset but the plastic had a tendency to break (nothing a little duct tape couldn't fix). I was surprised when I bought the 360 as I found the new headsets actually went down in quality. They were uncomfortable to wear (reminded me of listening to my old Sony Walkman in the early 90's). The sound was terrible (full volume was about 75% of the xbox 1 headset's full volume). And worst of all is that they would continue to BREAK (only this time it was the wires, not the plastic). I actually went through 3... yes 'THREE' of the wired headsets before i had enough.

In comes the Microsoft wireless 360 headset. It was more than I wanted to spend but I figured it was cheaper than buying a new wired mic every month. First off, this thing is very comfortable. Anyone who uses blue tooth on their cellphone will feel right at home with this on. Second, the top volume is much louder, making listening much more easier. Also you can tell right away that the audio from the headset is 'crisper' and not so distorted, and from talking to others I understand that people will receive you voice as clear as a phone call. The charge will last about 6-8 hours (plenty of time for any gaming marathon) and as long as you remember to plug it in when you are done playing, you should never have a problem with the battery dying. The best part of all is that you will have to really try hard to break this sucker. The durability of this tiny device is impressive.

Now onto the negatives. There isn't much to say. I suppose for some the volume control and mute being on the unit can be awkward but you get use to it. Also, once in awhile I found that it will randomly disconnect for a moment, though it will immediately reconnect itself. Really the only bad thing to say about this is the obvious... the price. As much as I love this headset and praise it, it did not have to be priced at $60. It would have been more sensibly priced at $40 in my opinion.

Overall though, if you have the money and like to chat with friends online I highly recommend this.

Pros:

-Comfortable

-Light

-Modern Design

-Crisp audio in/out

-Rechargeable Battery (6-8 hour life)

-Surprisingly Durable

Cons:

-Awkward volume controls

-can occasionally 'cut out' for a second or two

-PRICE ($60?!)

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The 360 Wireless headset isn't crisp clear audio quality like they suggest, but is a step up from the standard shipped headset.

It serves its purpose and is quite practical as it is much smaller, but unfortunately the '8 hour charge' sometimes becomes 2 hour inconsistencies.

The headset at first is odd to put on around the ear, but after awhile it becomes habitual and comfortable. Overall the headsets durable, somewhat good audio quality, and a bit less in your way oppose to other headsets.

The price doesn't make for such a worthy buy, if found cheaper this is a keeper.

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I've had my 360 since Christmas 2007 and just went Live earlier this week. My corded headset crapped out the FIRST time I used it so I went out and bought this wireless unit.

The unit I purchased is one of the newer models that come with the USB charger. Not a bad feature, but I'd prefer an AC charger. Charge time is pretty slow, taking up to 6 hours for a complete charge. Fortunately I tend to play at night so if my headset dies, I just plug it in before I go to bed and it's ready to go when I get up.

The sound quality is pretty good. I hear everyone clearly and have had no complaints from other players about me sounding strange or about static over the connection. I would like to see future models add a quick mute function. I liked that feature in the wired headset. :)

My other little complaint is that the earpiece(s) don't fit my ears well. This could be user error, or it may be because my ears are a bit larger than average. The unit never seems to fit securely, but has yet to fall off so can I really dock it points?

All in all, despite a couple small complaints, this headset does what it sets out to do; give gamers the ability to communicate with others clearly, without the hastles of being wired to the controler. I would recommend this to any 360 Live users.

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I really like the headset. The volume is a bit low but other than that it syncs really easy and has great range, it is also very easy to change what player position it is synced to.

Mine charges via A/C adaptor but newer ones come with a nifty little USB cable instead. It fits protty nice and comes with two ear loops to give you the best fit.

The Halo 3 model is supposed to be improved.

all in all, I think it could have been better, but is worth the money none the less.

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I have had this headset for over six months now, and have only good things to say about it. The chat is clear, and the controls are well placed. I often run up a floor to grab a mid-game snack and can still participate in the voice chat with my comrades. If you are serious about taking your chat to the next level, I suggest you buy this. Its battery life runs for about eight hours, which is more than enough for all but the most serious (and socially deprived) gamers. It has a rechargeable battery which I have found recharges in about 3-4 hours. It is fairly well made, and has withstood numerous drops and even a game induced frusturated throw or two.

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Saturday, July 19, 2014

Buy Roxio Game Capture HD PRO

Roxio Game Capture HD PRO
Customer Ratings: 3.5 stars
List Price: $149.99
Sale Price: $119.99
Today's Bonus: 20% Off
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The Roxio Game Capture HD PRO is exactly what I've been looking for in a capture device for a few years now. It is small/compact and has hdmi connections. It is simple to set up and the software is easy, straightforward, and has numerous features. The only downside is that the software takes a little while (depending on your computer) to install and get going. Along those lines, make sure that your computer has the capability to record hd footage. My main computer for game capture is unable to record with optimum settings (it's a little old :/). Once everything is set up, you just click capture and it captures to the specified folder and you click stop capture when you're done and that's it pretty simple. The price I got it for, due to the special release price, made this a must have for me. The standard price is certainly lower than most HD cap devices, especially with HDMI capability. Overall, I am extremely pleased with this purchase so far. I haven't tried the streaming or direct uploading to youtube but from what I've heard/read those features are effective and convenient.

Pros:

-HDMI!!!

-1080 quality capturing

-software is great

-compact and simple

Cons:

-install time can be long if computer power is poor (mine is) as well as capture quality is dependent on PC

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Updated: 2/19/2013

Let me say this first, I am a beginner when it comes to capture cards (although I've recorded game play with a camcorder so does that count?). Anyways, the Roxio Game Capture HD PRO works great; no problems recording and no defects. I've yet to try streaming but I will do that in a future update of this review. The software installation is easy and so is the hardware setup; just plug in two HDMI/Component Cables, connect the card to your USB port and you're good to go(assuming you've installed the software already). The software that comes with it (Roxio VideoWave) is incredibly easy to use although I couldn't customize the render settings, only choose different presets but that's probably because I haven't fiddled around enough with the software. The device itself is incredibly light and compact so I wouldn't leave it someplace where it could get crushed by your foot or something else. If you're having any problems using this then you must have done something wrong(e.g. loose cables, wrong settings, etc.) so make sure if you have any problems that you DOUBLE CHECK everything. If you've done that and are absolutely sure that it isn't you, then you probably have a defective product. I really dislike the way people bash products due to their own human errors. This does NOT INCLUDE HDMI/COMPONENT CABLES so make sure you have the required cables.

Pros:

Lightweight & compact(Is this a good thing?)

Incredibly easy setup(Even a caveman could do it)

Up to 1080p capturing

Cons:

After several months of editing, VideoWave has become such a hassle to use(it will get better I hope)

Sometimes the device won't record even though it's capturing

Final Thoughts:

If you're recording in full quality, it takes about 2 megabytes a second so make sure you have a lot of hard drive space. A 1:23 minute clip took up 158mb of space. Please make sure that your computer meets the recommended system requirements otherwise you'll be an unhappy customer and bash this product because you didn't read. If you want to use your headset and record via HDMI, you will need an audio adapter("RCA / Toslink Audio Adapter for Xbox 360 and Xbox 360 Slim" from MonoPrice). I've uploaded a couple raw MW3 clips to YouTube(DolphLundgrennn)so check them out if you'd like. They don't look as nice as the original files but it's still great. I'll capture some more game play to get the quality even better once I've learned the program.

STREAMING:

I forgot to add this into my review but streaming with VideoWave works well but you need some really fast internet. I have 30 down and 5 up and I can only stream at around 800kbps before it starts to lag.

Updates: 11/1/12

As others have mentioned, Sony Vegas cannot read the audio codec for the recorded files so you'll have to convert the file or stick with VideoWave. It's not a bad program, it's just not as fluid as Vegas.

If you're having screen resolution problems, you need to disable "Auto Custom Scaling" or adjust those settings. Mines was on auto and it was messing up my resolution.

Sometimes you need to switch back to the HDMI input if you're receiving no signal(Using my Audio adapter caused the input to be on "component" instead of "HDMI").

Updates: 11/9/12

If you have a monitor that has a 1650x1050 resolution and you're using this capture card, it may be a bit blurry but not to the point where you cannot see anything. Everything is still HD and very playable, but it may turn some off.

Cannot stream at 1300 kbps with a 3mbps upload so I use around 800kbps in 480p.

A friend recommends using FFSplit(assuming you can install it) and just screen cap the gameplay in the roxio software. He's gotten some really great looking streams.

Updates: 11/18/12

Sometimes the program will freeze and stop working when I stop streaming and try to record. I cannot end the process(via task manager) which forces me to shut down my 360 and restart my PC. It hasn't happened often but it is annoying.

VideoWave doesn't allow you to add more than 2 audio tracks so make sure you save your project before trying so. Adding an audio track(such as sound effects) into the same track works however.

VideoWave is fairly slow and may be annoying to work with for people who are used to Sony Vegas.

Updates: 11/20/12

If you're having the "No Signal" issue and your TV is 1080p, switch that to 720p. Took me a while to figure it out.

Updates: 12/04/12

You can have different outputs meaning if you are capturing via Component, you can output via HDMI too and vice versa.

Sometimes when capturing, it will not actually record so you need to pay attention to the bottom left to see if it's recording(duration, file size created, etc.)

Updates: 2/19/13

Updated the review with "Streaming" info under "Final Thoughts"

VideoWave is becoming incredibly annoying to use to do some basic edits and I think I'm starting to hate it. Doing commentaries or just rendering is fine.

Still works great after about 4 months

Sometimes will record 60fps. Maybe it's my PC but sometimes it would record my CoD videos with 60fps but mostly 30fps now.

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Just got this device yesterday and I can say that this device is AMAZING, especially with the price tag. The reason why I'm giving this 5 stars even though I said the software is horrible(which it is), is that it's a fairly new device, and I want to give them some time to fix all of the bugs within the software. The device itself is great, and the quality you get is comparable/better than the HD PVR, Elgato etc. A lot of people say a downside to recording with this device, is that you can't import the clips into other NLEs(Sony Vegas) because the audio doesn't import with it. There is a quick fix on the Roxio forums for that, or you can download "Any Video Recorder" and convert the audio only, which takes about a few seconds. I haven't tried livestreaming yet, as I don't do live streams but I will probably test it out. Instead of pros and cons, I will write what's good about the device, and what's bad about the software as of now.

"What's Good About the Roxio Game Capture HD Pro"

H264 encoder within the device, does all the CPU processing for you.

Component and Hdmi passthrough. If you play in component and have the device hooked up to your PC, you can play with HDMI and record via component(great if you have a second monitor that takes HDMI!).

Great sound card, amazing sound quality.

Doesn't need a power source, just hook up via USB and that's all you need.

Great design, lightweight and sturdy(opinion).

Max bitrate is 15mbps, great for people who do multiple renders like myself.

720p 60fps, 1080p 30fps recordings.

"The Horrible Software" Note that this is MY experience, not yours. You may not have the same problems.

Slow loading times.

If you had problems during the installation, you'll have freezing problems with the software although I fixed it by re-installing.

If you set the bitrate to max(or over the middle of the slider bar), or if you're doing anything else, the screen starts glitching out and so does the recording. If you're having this problem, the only way to fix this as of now is to move the slider to the middle of the quality slider bar and close every program(don't know why) which lets you record at 8-10mbps.

If you mute the audio in the preview window, it doesn't save when you exit.

All in all, the device is outstanding, but the software definitely needs some work, but I will hold on to this device until future software updates as it has A LOT of potential.

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I saved up my Holiday money for this card, hoping to finally get into making gaming videos. Unfortunately, the card is incompatible with my current gaming setup (taking component input and outputting hdmi) and also seems to hate every hdmi-dvi cable (i.e. exactly what I need) since it always outputs a blank signal. I've spent nearly a month diagnosing everything hooked up to this thing, and cannot for the life of me figure out the problem.

And that leaves me with customer support, which they have a complete and total lack of. Well, that's not entirely accurate. You have three options:

1. Read through their brain-dead FAQ (make sure it's plugged in!).

2. Ask for help from fellow disgruntled customers on their practically-dead forums.

3. PAY FOR CUSTOMER SERVICE.

You may think I'm kidding on the last one. Feel free to go to their website, look up support for this product, and instead of finding even a phone number to call for help, or a link to click to talk to somebody, you have the option of paying for a one-time-use, customer support ticket. That's just plain insulting.

I'm not alone, either: just look up reviews for their customer support, and you'll find that the company that they outsource their support to (and of course themselves by association) are loathed for having absolutely no regard for their customers whatsoever.

If you're reading this, it's hopefully because you're doing research on what looks like an appealing product. And who knows, it might even work for you.

But don't expect a single word of real help out of Roxio. And if you're like me, you'll see no reason to support a company with such blatant disregard for its customers. And if you do happen to buy this product, for the love of god, keep the packaging handy and make sure you check the Warranty, because there's a really good reason that an HD Capture Card with these specs is so cheap.

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It records 720/1080 HD without a problem. Very easy settup, and very simple to use, i would recommend this for people who are just starting out on a gaming channel, or just want to show off their awesome gameplays to their friends.

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Sunday, July 6, 2014

KontrolFreek FPS Freek Vortex Reviews

KontrolFreek FPS Freek Vortex
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $15.99
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I absolutely love the KontrolFreek FPS Vortex. The left and right sticks are different, so I have broken down each separately.

Right stick:

The convex shape and taller design of the right stick is perfect for faster and more accurate controls. It rolls really smoothly under your thumb, which I like a lot better than the concave shape of other models. If you've never played with KFs before, you will also instantly notice a difference in the control you have, especially when you increase the sensitivity.

Left stick:

The concave and shorter design of the left is perfect for CQC, but also for general play. The tall stick is too much for me on the left stick, so this one adds just enough to be comfortable without over-compensating. I also like how my thumb fits into the concave shape.

Overall:

I've only logged a few hours so far, but I also really like the feel of the rubber. The stock PS3 sticks start to get a little slippery after a while, and these fix that entirely, plus it just feels good.

The one important note for PS3 users is that if you don't pay attention as you install the left stick, the tab underneath can get caught on the raised edge of the body of the controller as you play. It's an easy fix to make sure you position it correctly as you install it, but worth noting. The right stick can potentially do this as well, though it's unlikely you'll notice. (See pictures for a visual)

All in all, though they're a little pricey, I love these and highly recommend them. They may not be magic, but the KF FPS Vortex have all the right elements to up your game on your FPS of choice.

Pros:

Higher accuracy

Great "thumb feel"

Cons:

Expensive

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These work great on my controller. So glad I got them. I can't go back now. Using a controller with them seems archaic now.

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Amazing!!! This combo is a must have!!

The nonslip surface on these Vortex are a sure thing.. K/D ratio through the roof

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It takes a little while to get use to them but they seem to help. One is longer than the other (the left), which helps the joystick easier to reach with the thumb.

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Monday, June 9, 2014

Dragon Ball Z: Ultimate Tenkaichi Reviews

Dragon Ball Z: Ultimate Tenkaichi
Customer Ratings: 3.5 stars
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I like DBZ and I like gaming. I'm going to give it to you straight, with a review of the experience as a whole and a review of the different gaming aspects individually. Here goes;

Individual Gaming Aspects

1. GraphicsThe best of any DBZ game hands down. The character models don't look 100% anime-like, and to my surprise, I actually like it better this way. Melee and Specials(whether regular or ultimate) really capture the epicness of the series. It does this better than any before it. The way the battlefield looks after a special/ultimate is amazing, although it does revert back to the original battlefield afterwards(that is slightly disappointing).

2. StoryThe main story is the main story. You probably know it by now, and if you don't, then I suggest you watch Dragonball Kai in jap with english subtitles(easily found just google), then DBZ for the Buu saga. Don't count on the game story mode. It goes into some detail, but a good portion is told through text walls, and that's boring. Plus all games that are based off anime usually never completely follow the way the anime was presented to a T. What it actually does show through cutscenes and in-game fights is very well presented, following the storyline VERY closely, even including some redone HD anime clips of the series. You can tell that if Spike actually had decent time to develop the game(i.e. more than 1 yr) that it would've been really special. As it stands, the main story is 3.5/ 5, above average but not quite there yet.

Hero mode, however, is another story. It's an alternate storyline parallel to that of the canon, where you create your character to try and save the world. How you save the world, I will not say, as I don't want to spoil it for anyone. Just know that it's pretty damn good fun to do so. Creation options are limited at first, as you have to unlock different hair types, clothes, etc. as you play along in the mode. Throughout the mode you get to train under well known Z fighters and/or villans to learn their melee style, supers, and ultimates, leaving you the choice to mix and match which moves you want. Be forewarned, it starts out pretty easy and simple enough, but somehwere around halfway through, there's a sharp difficulty increase, so you will have to level up your character through more training, world tournaments, etc. It's really fun to create your own character and see how they develop, and is easily where you will spend most of your time outside of online. The down side is that you can only create a saiyan, a male saiyan. I can see why only a saiyan when playing through this particular story, but it could've had the option to choose male/female and not had a problem with the development. All in all, a fun mode with very solid foundation for the sequel.

3. GameplayThis is where most who are fans of the series are divided. Some prefer the way Raging Blast and tenkaichi 3 plays, where you control everything all the time. I like how DBZ:UT plays better for one reason and one reason only; It's the closest anyone has ever come to replicating DBZ fights. I don't want a standard fighter skinned with DBZ characters, I want a DBZ fighter, and that's what this delivers. The way the camera cuts when you do any super or ultimate looks like it came from the anime. You have three choices when an super/ultimate attack is fired towards you: Guard/Evade/intercept. What you can choose depends on your Ki level. The interactions look amazing, very true to the series. Of course, you may want the choice of just evading by moving the stick a little to the left or right, but I think this interaction makes for a better dramatic experience, which is what DBZ is all about. Supers/Ultimates themselves are not tied to Ki, but to a Spirit Meter, which fills as you land combos, so you can't just build up Ki, fire ultimate, build up Ki, fire ultimate. Combos/melee are what needs the most work for the sequel. Chain attacks look great, providing great camera angles and explosive blows. The combos leading up to the chain is where it can get repetitive. You combo, then it transitions to dramatic cut of you and the opponent about to clash. You guess what the other will press, ala Budokai 3 for PS2, but this time there's only two choices, so it's down to a coin toss with the added pressure to predict which button they'll press. It would've been better with 3-4 choices, and made it feel less repetitive.

Online is pretty good, with some flaws that make you go: what the hell? It's great that I can use my Hero created character online(be sure to level him up though, as in the beginning he'll be weaker than the stock characters). It's great that you can have online tournaments, but it SUCKS that you cannot watch other people's fights as they participate in the tournament. How they missed that baffles me. So yes, you have to sit there and wait for them to finish while you look at the tournament bracket screen, hoping for the character pic to move up sooner than later. Some people rage quit as well, so don't be surprised if you're kicking butt only to find the connection "time out."

Roster41 characters, but some noticeable ones are left out. Goten and Trunks aren't in the game, yet Gotenks is. SS4 Vegeta and Goku are NOT in the game yet Gogeta is(both SS and SS4). Goten and Trunks I can see, since they dont do much on their own, but they left out SS4 Goku and Vegeta? That's a big miss. This is where longer development time would've come in handy.

Overall Experience:

When it comes down to it, DBZ UT is a fun DBZ experience. It's not the deepest fighter out there, where I have to remember combos, hitboxes, etc., but if I want that, I'll go play Street Fighter. What I want when I play a DBZ game is to feel like I am in their world, following their rules, and that is exactly what this provides. While it does leave some characters out, most of the important ones are definitely in. While it does have some repetitiveness, it also has a lot of spectacle and amazing cutscenes/ camera angles. You can only do so much in 1 year, as Spike had to rebuild EVERYTHING from the bottom up for this game. It finally seems like they have decided to focus on making the best DBZ experience, and not the best fighting game, and I'm thankful for it. A fun game with a great foundation to build upon; if you like DBZ, you can't go wrong with this one.

NoteBandai has publicly stated that this will probably be Spike's last game. However, the next developer will use the assets from this game for the sequel.

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Many have said that "Dragonball Z: Ultimate Tenkaichi" was to be the sequel to "Dragonball: Raging Blast 2". I certainly hope that isn't the case, as the fighting system used for this game has done away with the fast paced, vast freedom of movement, intuitive flow and elegant complexity of the "Raging Blast" series. Instead, "Ultimate Tenkaichi" seems intent on trying to combine the "Raging Blast" and "Burst Limit" gameplay styles, but fails utterly.

For those who are fans of the last generation series "Budokai" and "Budokai Tenkaichi", the latest generation of games have their modern day equivalents in the "Burst Limit" and "Raging Blast" games. The "Burst Limit" series is similar to the "Budokai" franchise of old; the gameplay largely takes place from a more traditional 2D point of view, with opponents facing off from the left and right sides of the screen. Freedom of movement is limited to how far each character can move away or closer while still staying on screen at the same time. Fans of the last generation franchise often resoundingly agree that "Budokai 3" was the pinnacle of the "Dragonball Z" fighting games franchise, whereas the "Burst Limit" games have been less well received.

On the other hand, you have the "Raging Blast" games, which are modern day recreations of the "Budokai Tenkaichi" series. The gameplay style offers much more freedom of movement and action as you view your character from an over-the-shoulder point of view. The environments in these games are quite large, and you can freely move through them at high speed, allowing you to fly around or rush at your enemy, attacking with long-range energy blasts or short-range punches and kicks. In my opinion, these games are superior to the "Budokai" and "Burst Limit" games as "Raging Blast" does a better job of recreating the feeling of being these incredibly powerful, fast-moving characters. It's also my opinion that the "Raging Blast" games strike the perfect balance of a fighting system that's just complex enough to be fun, but not so complex as to be overwhelming.

Then we have this game; "Ultimate Tenkaichi". If it is supposed to be a member of the "Raging Blast" franchise, the fighting system's been tweaked beyond recognition. Gameplay has been simplified to the point where it doesn't even feel like a real game anymore. You have the same ability to perform long and short ranged attacks like you do in "Raging Blast", but whereas in those games you can move back and forth between the two ranges with complete, seamless freedom, "Ultimate Tenkaichi" makes you wade through transitional animations when your character moves closer or farther, then forces you to use whatever attack type is appropriate for that range, thus completely disrupting the flow and pace of the game.

Of course, it doesn't really matter whether you hit your enemy with energy blasts or punches, because the end result is the same; in either case, you simply push one button three times, watch a series of quicktime events in which you have to push another button at the right moment, then just sit and watch your characters fly around and attack each other. To me, pushing one button every 5 seconds while I watch an elaborate animated sequence unfold that I have no control over is not my idea of a real game. I suppose for very young children this might be fun because it makes you feel like a lot is happening without actually having to learn or do much. But for someone who likes to feel like he or she is actually playing a game instead of just watching it, this is a huge disappointment.

My sincere hope is that Bandai/Namco was simply experimenting when they made this game, and that we'll see a real "Raging Blast 3" that lives up to the highly dynamic, incredibly fun legacy of its predecessors. In the meantime, stay away from "Ultimate Tenkaichi".

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By now, you should know what to expect from a Dragon Ball Z game. Ever since Spike introduced "Budokai Tenkaichi" to the world, DBZ games have fundamentally not changed from entry to entry. Exceptions to that rule are the excellent handheld entries (Legacy of Goku, DB Origins, Attack of the Saiyans), as well as fun, one-off anomalies like Dragon Ball: Revenge of King Piccolo or Dragon Ball Z: Burst Limit. For the most part, however, Dragon Ball games are sort of like my own Madden: scant variation between each entry, but new little tweaks that make the series progressively stronger. So, imagine my surprise when I discover that Ultimate Tenkaichi finally held true on all of the promises made by it's ambitious developer. As a true-blue Dragon Ball fan and a dyed in wool gamer, I can say that this is the most consistently entertaining DBZ I've played out of every entry I've played since 2003.

The shtick is pretty much the same as it has been the past decade: fly around, blow stuff up, pummel a dude, rinse, repeat. But for the first time since 2007's exceptional (and now exceptionally rare) "Budokai Tenkaichi 3", the series makes a big step up from it's past few entries. It's instantly distinguishable from the rather disappointing Raging Blast entries from the get-go, with a major overhaul to it's combat system. Instead of being a blind button-mashing affair, DBZ:UT takes a unprecedented turn for the turn-based.

Let me clarify: this game's combat isn't turn-based, and it isn't button-mashing reliant. Instead, it falls somewhere comfortably in-between, with a system that opens up when a player gets a full combo on a foe. Once the player lands a certain amount of hits, the enemy will be sent flying. It is at this point that a sequence begins where the player must either quickly hit a direction on the analogue stick and the attack button, press a button to negate the attack, or be too slow and get counter-attacked by the enemy. It adds a new level of fun and strategy to the formula, which makes for a much more interesting experience than "jam on the buttons and hope for the best." The most welcome feature kept from Raging Blast, though, is the mapping of special moves to the right analogue stick instead of relying on irritating button combos. This, coupled with the new and improved combat system, makes the games fun to veterans and accessible to newcomers.

Where the DBZ games have fallen short before, though, is in the graphics department. What we've typically received are bland cutscenes, boring but destructible environments, and a decent amount of attention to detail on characters. This time around, everything has received a facelift. Cutscenes finally feel like straight-faced adaptations from classic moments in "Dragon Ball Z', and some new pieces of animation have even been drawn up for the game. Environments are top-notch, with photo-realistic skies and picture-perfect landscapes. The characters look to be ripped right from Akira Toriyama's classic manga and breathed to life via some of the most impressive cel-shading techniques I've seen in quite some time. Damage accumulation on these characters has finally been perfected as well, as their wounds and clothing tears progressively grow worse with each blow.

Just as impressive is the attention to depth in two campaign modes in UT, Story and Hero Mode. The former presents the full span of the Dragon Ball Z and GT series in a way that fans have asked for it to be for as long as I can remember: long, drawn-out, and with a large hub world sprinkled with some extra things to do. The latter is more or less the same, except for the fact that the player is guiding a custom character through an alternate reality that operates parallel to the main DBZ continuity. Honestly, Hero Mode needs a bit of work, because the brunt of it takes place in menus in which the player selects the missions they want to do, and the hub world is scarcely utilized for a while. However, the fact that Spike attempted something new is admirable, and it's definitely something they should refine and perfect for the next entry.

Other than that, there are no major changes to the formula. Standard modes are still here (Tournament, etc), and both Local and Online Multiplayer are back and fun as ever. The cheesy English dub and awesomely melodramatic Japanese voice track are both here, and the music is standard techno/rock/DBZ background music fare. A special note should made to fans of the series that Hironobu Kageyama's original "Cha-La Head Cha-la" is used as the opening, complete with totally new opening animation to compliment it. This is a big treat for longtime fans like myself.

Dragon Ball Z: Ultimate Tenkaichi is far from a game-changing, genre-defining experience. What it is, though, is a game to which all other anime-based games should aspire to be like: a perfect balance of accessibility and fan service, with a wealth of content to explore and fantastic production values to back it all up. The DBZ franchise has made it's next big change, and I'm very excited for where it's heading next.

Plot: N/A (it's so established by now, there's no point in grading it)

Gameplay: B+

Graphics: A

Sound: B-

Overall: B+ (very good)

Honest reviews on Dragon Ball Z: Ultimate Tenkaichi

Ok the new fight mechanics take 80%of the skill out of the fighting. its all button masking and reading your opponent like rock paper scissors. good idea separating melee range and blast ranges. good idea creating a character, but they limit it so constrictively! there are three sizes pf fighters to choose from, and they are all saiyan. don't even get your hopes up that you can change your hair through transforming. the absolute worst thing about this game is the damn giant boss fights. instead of fighting a larger, heavily healthed, more fortified opponent, you are resorted to dodging attacks on a restricted platform until a random mini game suddenly appears telling you to stop the marker in a certain spot with X or O, or hurry up and tap the 5 button combination all so you can deliver the same damage no matter what level you are. so frustrating!

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excelente producto lo recomiendo es muy bueno cumplió con todas mis expectativas y el envio fue rapido seguro y confiable

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Thursday, June 5, 2014

Best NBA Ballers Deals

NBA Ballers
Customer Ratings: 4 stars
List Price: $22.10
Sale Price: $21.55
Today's Bonus: 2% Off
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This game is the best basketball game ever. Rags to riches is fun same with the tv turnament. All the moves you can do, bring down the house, act a fool, ankelbreakers, and playground all cool. There is so many moves, dunks, layups, cars ect. This game will never get boring unless you playit 24/7. I hope that there is a NBA Ballers 2 in the future.

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This game is fun for about a day or two, or for a party with friends. It is infuriating if you actually keep at it and try to get better and use strategy. Because of the emphasis on offense (as in NBA Street), there is precious little strategy needed to win. Defense is a lost art and a source of utter frustration; for example you may block a shot, yet it still goes in, yet when the CPU blocks, the ball falls towards them half the time. The moves are cool, the unlockables are neat, yet ultimately it is a shallow game. The whole emphasis on consumer goods (buy a nice house, car, posse, etc) is a nice idea that is poorly implemented. Ultimately, the games are all as follows: 1)dribble towards your opponent 2)Perform the "Act a Fool" moves 3)dribble by opponent 4)Shoot 5)Get back on "defense" and watch your opponent score on you, no matter what you do. Also, the utter lack of reliability in terms of the shooting is aggravating; there is no rhyme or reason to your jumpshots. You may hit them with someone in your face, yet you may miss 4 in a row while wide open. Don't get me wrong, this isn't a bad game, it's just that those looking for a little depth may want to look elsewhere (like ESPN NBA 2K4, which has a street mode not unlike this game). The graphics are okay (both ESPN NBA 2K4 and NBA Live 2004 are better) and the sounds is good, but the loading times are TERRIBLE. Seems like half the game is spent waiting to load. Rent first!

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OK SO YOU EMBARK INTO THIS GAME TO FIND OUT THAT THE GAME AI CHEATS, THE OPPONENT ALWAYS CATCHES UP, ALWAYS GETS THE REBOUND AND MAKES IMPOSSIBLE SHOTS. AND IT IS INFURIATING. BUT IF YOU PERSIST, YOU WILL FIND A GAME THAT IS SO ADDICTING, SO SATISFYING, YOU'LL THANK GOD YOU GAVE IT IT ANOTHER CHANCE.

THE FACT THAT IT CHEATS MAKES YOU WANT TO BEAT IT MORE AND IN THE END YOU'RE CHANTING HAAAAHHAAAAAA!!!!!!!!

THIS GAME WILL EAT YOUR LIFE.

PLUS IT'S AWESOME, YOU CAN'T EVER EMBARASS SOMEONE THIS MUCH IN BASKETBALL LET ALONE IN LIFE.

BUY IT TO SEE WHAT I MEAN, OR RENT IT BUT REALLY SPEND A WHILE TO GET INTO IT.

IT IS WORTH IT.

Honest reviews on NBA Ballers

It's still the same game but remember YOU CAN'T PLAY IT ON XBOX 360. I was not aware at the time of purchase that it isn't compatible.

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hands down the best graphics for a basketball game. awesome moves and combos. There's nothing like the feeling of shaking someone and jamming from the freethrow line, especially if it was on your friend.

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Wednesday, May 14, 2014

SingStar Dance Party Pack - Playstation 3 Review

SingStar Dance Party Pack - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
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Back in 2009, Ubisoft released Just Dance for the Wii. This is the game which changed the face of dance games. Prior to this game, video game dancing pretty much consistent of pattern matching. But now, you could dance actual dance moves and have the system tell you how well you're doing.

A year later, Sony released Move for the Playstation and Microsoft released Kinect for the Xbox 360. Suddenly, motion control was much more accurate and available with high resolution graphics. And not surprisingly, Sony came out with Singstar Dance and Microsoft came out with Dance Central.

I won't comment on the relative merits of Move vs. Kinect--that's something that time and the marketplace will ultimately decide. What I can say is that for those who own a Sony Move, Singstar Dance is a solid title that still carries on the excellent singing and voice evaluation capabilities of the original, while adding new features that use the Sony Move that make it feel like the next-gen version of Just Dance.

Like the original Singstar series, Singstar Dance uses proprietary microphones. They're solid, high quality mikes that plug into a USB hub. The blue and red mikes from the original Singstar series will still work, but ordinary USB microphones will not. The "Party Pack" is pretty reasonably priced at $40, considering that it comes with both microphones.

When you get to the main menu, you have the option of viewing a tutorial on how to dance (basically the same as Just Dance, you hold the Move controller in your right hand and dance the mirror image to the onscreen silhouette). You can also start playing solo or with friends. You can also view your personal "media gallery". More on this later.

Singstar Dance allows up to four players to play together. A maximum of two can sing at a time, and a maximum of two can dance at a time. When you have four players together all going at it the same time, it's a lot of fun. As for those who want to sing and dance at the same time, you're out of luck.

As with the original Singstar, for singers a meter will appear below showing how in-tune you are. The more accurate the singing, the higher the score.

When dancing, the original artists' video will play in the background, while a silhouette figure appears to the right of the screen which you need to match the movements of. You can view a tiny video of yourself in the lower right hand corner. Or, you can switch views so that you're taking up the entire screen.

The very cool part is that after you finish dancing, you can view a video playback of either part or all of your performance, which you can save (or in my case destroy and remove all evidence of). You can also see snapshots of your performance as well as "golden moments" (which I assume are the classic poses pre-identified in each of the songs). Each of these can be saved in the aforementioned "gallery", or even uploaded to an online portal (where you can see others' performances as well).

For both singing and dancing, you can choose a difficulty level. For the most part, once you get to the more advanced levels the dance moves are authentic (meaning they're the same or very similar to the artists' own moves). This means that to really experience the game to the fullest, you'll need to practice and practice to get the steps right just like in real life. I would have liked to see a "practice" mode where they break down each of the steps for you or at least let you try it in slow motion, as trying to figure it out from the fast-moving silhouette can be difficult. But as soon as you get all the steps right, it's definitely rewarding. Motion tracking using the Sony Move was flawless, even in a dark room.

Here's a list of the tracks that come with the program. Additional ones will be available as downloadable content:

Backstreet Boys Everybody (Backstreet's Back)

Black Eyed Peas Shut Up

Blondie Heart of Glass

Chris Brown With You

Cyndi Lauper Girls Just Wanna Have Fun

Diana Ross and the Supremes Baby Love

Gloria Gaynor I Will Survive

Gossip Standing In the Way of Control

Gwen Stefani What You Waiting For?

The Jackson 5 I Want You Back

Jamiroquai Cosmic Girl

KC & The Sunshine Band That's The Way (I Like It)

Kid Cudi Day 'N' Nite

Kool and the Gang Celebration

Lady Gaga Poker Face

La Roux Bulletproof

MC Hammer U Can't Touch This

New Kids on the Block Hangin Tough

'NSYNC Bye Bye Bye

OutKast Hey Ya!

Paula Abdul Straight Up

Pitbull I Know You Want Me (Calle Ocho)

The Pussycat Dolls Don't Cha

Reel 2 Real I Like to Move It

Ricky Martin Livin' La Vida Loca

Run-DMC vs. Jason Nevins It's Like That

Salt 'N' Pepa Push It

Shaggy Bombastic

Sir Mix a Lot Baby Got Back

Soulja Boy Crank That

As you can see, most of the songs are family-friendly, although a few may be a little too suggestive to play with children (the game is rated "T" for Teen).

One cool bell-and-whistle is voice-controlled menus, where the PS3 will use voice-recognition to bring you to the right place when you say an artist's name, a genre, or a song. This was a little hit and miss when I tried it, so I kept it off. Playstation XMB navigation good enough for me.

All in all, this is a solid title that makes great use of the Playstation Move's controller and the Playstation Eye camera. With the dearth of really good launch titles for the Playstation Move, I'd say this one is a bright spot, especially if you'll be playing with friends.

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this game has great potential and would of received a 5 star from me if not for the limited dancing and music list.

pros:

1. good song, family friendly but not the lastest hits

2. new features voice commands, works great with the supplied microphone.. tried it and never had a problem.. you can't just say anything but built in commands like "browse right, browse left, stop, go right or left, select, menu songs, genre, artist, etc., they all works fine, not one hiccups.

3. move control dancing feature this on gives me mix feelings.. this is good tracking of your movements using the move but it's like a next gen of the wii's just dance. the avator is great but they only track 1 move controller per player, which means even if you miss the other movements with you hand but hit your move controller's movements, you will be getting points for it. this would have been good if they had made 2 move controller tracking for 1 dancer.

to the other person who said you can't dance and sing at the same time, that's not true, I tried it and was able to do it just fine. move controller in my right hand and mic on my left, it's hard but yeah, it's doable. and no, you can not compare this with kinect's dance central because it's not the same. if you just want dancing, i would get kinect's dance central but again, it's 1 dancer at a time. this is more of getting everone together, involve, to enjoy the game. you can play together as co-op or battle each other.

overall, great addition to the ps3 but i wish they had done better with the dancing part. maybe there's a limit to how many move controller and mic can be use at one time???

Best Deals for SingStar Dance Party Pack - Playstation 3

Overall the game package is awesome for its price. $40 bucks for a game and two microphones is just a bargain since the first Singstar bundle cost was $60.

The sing modes are the same as the las games in the franchise, nothing new was changed here; what is new is the incorporation of the dance mode (I don't know if the guitar mode is also included, at least some trophies are).

I find dancing to be very hard even if you're playing on easy, I saw videos of Dance Central for the Xbox and it looked a lot more friendlier because you just have to match poses displayed on the screen, in singstar is different though, while you watch the artist clip you will see an avatar performing the dance move in one side of the screen, the whole dancing is shown without breaks, which is hard because you can't predict which pose or move will come next unless you already know the whole dance or you have perform the song at least once (if your memory is good).

If you are planning to have a party with some drink and just to have fun, this game suits well, since you are playing just to have fun and to laught when you see the replay recorded by the camera, everyone could pick up a move controller and try them best even though the game is not as friendlier as it should.

If you are not with drinks, but you are with some friends trying to play serious and competitive with the scores, if your friends never played the game then they probably would want to pass the game or just sing because you need practice to learn the dancing of each song, the game is no friendly.

The song list is OK. Even though some of the dances from some songs are focused to be performed by just one gender (example Lady Gaga Poker Face, the dance is to girly, with too much hip and girly moves, male performers may feel unconfortable).

Let see how Sony plans DLC songs for this dance mode. Se game is good though.

Honest reviews on SingStar Dance Party Pack - Playstation 3

I remember when I was invited to a friends party & seeing this game for the first time. I was immediately excited & knew that I had to get one myself & so when I purchased my PS3 I later on got this game. Every since then so many of my friends & family can't get enough of it & a lot of the songs really do take you back which is very fun & nostalgic. Overall one of the best purchases I've made...I do wish they had more of an updated selection including on the site where you can purchase more songs but either way it's still a pretty fun & exciting game!!!

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FIRST THINGS FIRST THE DESCRIPTION IS MISLEADING, IT CLEARLY STATES THERE ARE 50 ADIO/VIDEO TITLES. THERE IS SINGSTAR's SATANDARD AMOUNT AMOUNT OF 30 TRACKS... FURTHER MORE IT IS THE BEST BANG FOR YOUR BUCK...INCLUDES DANCE FOR NO EXTRA COST, AND HAS MORE TRACKS THAT ARE WELL KNOWN, THAN ANY OTHER SINGSTAR... I ORDERED THIS GAME, ASWELL AS SINGSTAR VOL 2, And SINGSTAR vol 2 DIDNT HAVE A SINGLE TRACK I LIKED, MOST I NEVER HEARD OF... THE SINGING IS ACCURATELY CALIBRATED AS ALWAYS, AND QUITE FUN IN SOLO MODE OR DUET... I HAVE YET TO TRY THE DANCE, MY PS MOVE IS SHIPPING... OVERALL ONCE YOU PUT YOU PERSONAL FLAVOR ON IT, FROM THE SINGSTORE, IT IS THE NO. 1 singing game!!! And a must have... ( In the singstore i recommend checking out... White flag Dido... Someone like you Adele.... Lips of an angel Hinder... Yellow Cold Play... Respectively :P )Dance part of review coming soon...

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Wednesday, May 7, 2014

NFL Blitz 2003 Reviews

NFL Blitz 2003
Customer Ratings: 4 stars
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Can I say awsome. This is so much fun! I've played other Blitz games, and I think this is the debut for Xbox. What a debut it is! The graphics r incredible, the gameply is great (especially in multiplayer) I mean, wow! Here r the options for the game

Exibition, Gameply, Season, and Create A Player. I have only done exibition so far, but man, what fun. This is definantly the best game of the blitz games. First off, this game improves on previous Blitz graphics. There r more options to choose from then previous games, and again, graphics. U can throw poeple out of bounds, slam them 8 times once on the ground, and lets c, about a million other things. What else, oh yeah, fun!

U have got to get this game. Beats all other football games in terms of multiplayer gamepla (except for Madden if doin a Franchise) Gotta go, hope this was helpful. Blitz 20-03 ROCKS

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I have played several football games and blitz it always the best. I never played 20-02 so I can't tell if the mods are new to 03 or not, but their new to me and great. The addition of blitz 99 of passing to a x b or y player is great. The additional plays 20-03 offers is a huge improvement. The sound however is probably the only part of this game that I don't like. It gets a little old after a while. A customizable sound track would be awesome for future versions.

This is the most playable football game and the easiest to learn. Its not realistic in just about every fashion, but realistic doesn't always mean fun. This game is a must have in my opinion!!

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First of all, Blitz 20-03 is a really awesome game...for about an hour. Blitz is an Arcade game, so there is crazy things (late hits, no penalty, 30 yard for 1st down) going all over the place. It sounds really good, but after a while, things get really old, and you will get bored of it really fast! The graphics stayed true to the arcade, and control's perfect. There is no depth to this game, so i suggest try either NFL 2k3, or Madden 2k3. Only get Blitz 20-03 if you havent gotten tired of previous Blitz's.

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I enjoyed playing this with my nephews. The "after the play" action was fantastic and created many laughs. Griff ....

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I absolelutely hated this game. It is so unrealistic it is unbelievable. If a player lays down on the groun he measures out to be 5 yrds long! What is up with that? The graphics are also no good and the gameplay gets really boring after a while. ...because this game [is bad]!

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