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I enjoyed this game (please note, I have the Signature Edition). But I like RPGs. I like story, I like details, I like characters. I read every entry in the codex, and I do all the sidequests. I missed exactly two things in DAII one was a glitch, and for the other, I just forgot to go turn in the item before heading into the Deep Roads but didn't realize it until I was at the boss fight.I didn't miss auto-attack, but then, I was playing a mage. My job was crowd-control and cleanup, not DPS. I didn't need to be attacking constantly. I suspect this will get annoying on my melee playthroughs, but it will still be worth it. All other aspects of gameplay are a major improvement over Dragon Age: Origins, in my opinion. My first run of the game clocked in at over 47 hours, at level 25. I did not experience any game-breaking bugs, however, I did get beaten senseless by a dragon because I was completely surprised by the (optional) fight.
The story of Dragon Age II focuses on the City of Kirkwall, which has some very serious problems, and the life of the main character. You must earn the respect and/or friendship of your companions. I lost one companion partway through the game because I had not earned their trust, and another at the end of the game because of the choices I made. Your companions are not just automatons who follow you mindlessly; they have opinions and they react to your behavior. You can even romance them, if you are so inclined. BioWare has taken a giant step in making genuine options available to all players. Based on your reactions, some of your companions will indicate interest, allowing you the player to choose your own romantic interest, instead of being forced into selecting one based strictly on your character's gender, or worse, being offered a degrading minigame of screwing every woman who crosses your path in exchange for pictures. You have the option to turn down a romance at any time, and just like in real life, your companions are slightly offended by this, but not enough to keep you from reaching 100% friendship or rivalry. Another fun feature of having a romance with one of your companions is that your other companions will comment on it, based on their relationship with you and their relationship with your love interest. Not all of your companions get along, of course. To have them all think and act the same would be boring and unrealistic.
It's clear from the small details in the storyline that Dragon Age II was written at the same time as Dragon Age: Origins. It builds on the hints given about Arlathan and the Tevinter Imperium, along with subtle hints about the nature of the Black City. I'm appalled by how many people don't realize who the Chantry Seeker is, as that means they're missing a part of the story that may turn out to be significant in DA3. I'm not sure what happened to other people, but my all of my imported choices seemed to be correctly reflected in my game. I wish that they had made mention of my Warden's race as well as my class, but it was enough that everyone knew that a mage had saved Ferelden. (Yes, I like mages. Sue me.)
The is a city campaign, unlike Dragon Age: Origins. All of the major conflicts take place inside the city. There are no armies marching across battlefields. You will spend time in a tavern, you will deal with political machinations, you will visit a brothel, all as part of the main story. You will also crawl through sewers, of course. Can't forget that. The area surrounding Kirkwall does play a part in the game, but it is not nearly as important as the city itself.
This game is not Dragon Age: Origins, nor does it aspire to be. It is its own story, and stands on its own. Many people came to this game with bizarre expectations, and were bitterly disappointed for something they had no reason to expect. This is Hawke's story, set in the same world as the Warden from Dragon Age: Origins, but with completely different goals and scope. The game expands the world of Dragon Age, but we won't fully know exactly how the two stories intersect until Dragon Age 3. I have some suspicions, of course (I hate you, Flemeth) but I can't prove anything.
There is apparently a bug with the friendship bonus of two characters I say apparently, because I did not experience it myself in all the time I played. Your mileage may vary. The only bugs that really bothered me were the unusual amount of monstrous spiders lurking in caves that my companions kept insisting that we needed to explore.
One thing that I did dislike is that the game is designed for HD and displays quite poorly on a standard TV. However, that seems to be the wave of the future for console development. I guess I should start saving my pennies.
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Let me first say I own Dragon Age: Origins on the 360 and LOVE IT! This game however is Ok but doesnt offer the flare that Dragon Are: origins offered. Immediatly when you start to play teh game you keep asking yourself, man this game is different in a weird way. I ended up buying Dragon Age: origins Ultimate Edition on Steam and playing it again and running through the premium content. Sadly Dragon Age II is gathering dust.Honest reviews on Dragon Age 2 - Bioware Signature Edition -Xbox 360
I loved Dragon Age: Origins. I beat it with three characters and completed all the DLC. I was beyond excited for Dragon Age II when it was announaced.Unfortunately it did not live up to the hype or my expectations.
Dragon Age II looks good. The graphics are solid and an improvement upon the first entry. The voice work is also good (though I find DA:O still superior) as is the music. That is where the game succeeds, it fails elsewhere.
The gameplay itself was changed to be more fast paced and actiony. For any of the warrior classes this turned it into a pure button masher, which made longer fights less then thrilling. You spend about 90% of the game within the city of Kirkwall, only venturing out for occasional side quests. The city itself is ok sized but not massive, this leads to a large amount of reused sights and scenes. Even the side quest dungeons are reused repeatedly, with certain sectons just blocked off.
Character customization has also decreased. You are always the human Hawke, though you can pick your class and develop your skill trees as you see fit. Bioware went the Mass Effect route to give their character a defined "voice".
The story is also nothing amazing. I understand it is intended to be a more "personal" story then DA:O but you really don't feel like what are you doing matters much. Events go forward and feel like they would be close to the same without your involvement. The side characters with a few exceptions (Varric) are also not as interesting or sympathetic, nor are your interactions or relationships with them.
Dragon Age II is an ok or even good game. It does not however live up to the high bar set by the series with Dragon Age: Origins or expected by a Bioware product.
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