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2034, post-apocalyptic Moscow. A year has passed since the Spartan Rangers discovered and occupied the D6 bunker, making them one of the powerhouses of the Metro. Artyom is now a respected ranger, but is haunted by his decision to nuke the mysterious 'Dark Ones'. When word arrives of a Dark One infant that survived the cataclysm, Artyom sets out to rescue the creature and atone for his actions. Along the way, he discovers that one of the other factions in the Metro has discovered a secret weapon that could turn the tide of power amongst the survivors forever.
Metro: Last Light is the sequel to Metro 2033, picking up where that game left off and building on its storylines and characters. Last Light is pretty unforgiving to those who haven't played the first game, not bothering with backstory or exposition, so I recommend that players either pick up the first game before this one, or make full use of online plot summaries to get them up to speed.
As before, this is a first-person shooter which alternates combat with exploration and survival elements. Combat is great fun and enhanced this time around by the addition of better stealth mechanics: Artyom can knife opponents from the shadows or knock them out if he can sneak up behind them. Given a fairly frugal approach to ammo in the game (although it's not as punishingly stingy as the first game), conserving firepower and resorting to stealth rapidly becomes the first choice in every situation. Stealth is even more important when fighting the game's mutated wildlife, who can't be stealth-killed but can be avoided by hugging the shadows and extinguishing light sources.
The survival element comes in the form of the handy gas mask, which is necessary to survive on the surface and exposed parts of the underground. The mask's filters need to be changed on a regular basis and it can get covered in debris, gunk from exploded enemies and water quite easily, forcing you to wipe it clean. This is fine in general exploration, but mid-combat it can add a panicky moment of blindness which adds to the chaos of combat. The survival element is tremendously enhanced by the impressive visuals and the bleak, lonely atmosphere. Metro: Last Light does atmosphere better than almost any other FPS game I've played.
The moments of bleakness are counterbalanced by the towns (former Metro stations that have been taken over as habitations for survivors), which are bright, warmer and packed with people. The towns are a good place to chill out and restock on supplies before heading out. Unfortunately, as with the first game, they are essentially just shops with only modest improvements in giving you more to do (though a couple of optional missions can be found, along with a dubious strip club and a shooting range mini-game). The towns are crying out for more development, and as with the recent BioShock Infinite there is a feeling that maybe this would have been a stronger game if it had been more of an RPG than a FPS.
Still, an FPS it is and a good one at that. Making the linear corridor FPS (which is what Last Light is, apart from a couple of enormous arena-like outdoor areas where you have more freedom to choose what approach to take next) compelling and interesting is difficult, but 4A Games has managed it by giving the game a sense of place and atmosphere that is second to none. The limited nature of the genre means that you can't explore the people and places as much as you might want to, but through overhead dialogue, some excellent art design and Artyom's own notes, they successfully engross the player in this strange world.
Voice-acting is good and characterisation is fairly strong, although a romance with another character does kind of come out of nowhere. Whilst you spend a good chunk of the game going solo, you also team up with other characters for chunks of it, and they manage to be effective aids in combat without hogging the limelight. One character 'buffs' you by providing you with intelligence on enemy positions and numbers rather than fighting outright, which is a great idea that the game executes well.
Metro: Last Light (****½) is an improvement on its predecessor in almost every department: it's slightly longer, with more impressive graphics, more satisfying combat, vastly superior stealth and a more interesting storyline. On the minus front, it does feel very reminiscent of its forebear, more the second half of the same game rather than a sequel, and arguably the game makes a few too many concessions to the mainstream, with more plentiful ammo and supplies meaning less moments of nerve-shredding terror. Still, it's a bleak, atmospheric and gripping game.
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Both Metro games have an incredible atmosphere. (Think STALKER, Cryostatis, etc.) IIRC, this game has a bit more emphasis on human enemies than the first, but there are still some strong mutant sections. The various stations are full of life and there are plenty of tidbits if you stick around and listen.This is a solid single player experience; and IMHO well worth the purchase price.
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UPDATE: There's a new patch that was released which fixes FOV and performance improvement on AMD hardware. It seems that the game is much more smoother now and I get 10+ extra fps now. So I guess it wasn't an issue with the AMD's GPUs but it was the game itself causing the low fps. I just finished beating the game and it took around 8hrs or so on hard-mode which was totally worth it. Read my review if you want to know why I recommend playing the game on hard-mode. If you guys have any specific questions about the game then just leave me a comment and I will reply as soon as possible. If you guys want customize the FOV then do this:After starting the game up, the user.cfg will be updated with the r_base_fov attribute. You can find this in %LOCALAPPDATA%\4A Games\Metro LL\. Don't change the FOV to a really high value because it can causes random crashes and character models to look awkward.
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I am a huge fan of Metro 2033 and Last Light is even better in my opinion. I haven't finished the story yet but so far it has been awesome. These are some of the things that I have noticed so far from playing the game.
If you were a fan of the atmospheric underground parts in Metro 2033 then you will love this game even more. The character models and animations are unbelievably good. The textures look great and the lighting/graphical effects are amazing. The textures in this game are crazy good and if you stare very close to the objects, you can see all the tiny details and they are not blurry like in most games that you see today. You need a pretty strong computer to run the game and make sure to wait for the beta drivers from both AMD and Nvidia to play the game. I will talk more about that.
The graphics are awesome and when I say awesome, I really mean awesome. The game looks a lot better than Metro 2033 and I am having no issues playing it on my rig: 3770K overclocked at 4.8Ghz, 16GB of ram and CF HD7970. I have the game set at maximum settings at 1920x1080 and while the game is smooth most of the time, there are still moments when my fps dips below 30 which is frustrating. From what I have read online, it seems that this game isn't very well optimized for AMD hardware at the moment. I'm hoping that the new beta drivers from AMD will fix some of slowdowns that I'm currently experiencing. I will update my review once AMD releases the beta drivers and will let you guys know if there are any improvements.
The gameplay in Metro Last Light is excellent and you have almost immediate access to a decent range of customizable weapons that suit numerous combat styles. This makes the game too easy on normal mode which is why I recommend you guys playing the game on hard mode if you want to get the most out of this game. The AI in this game is not perfect and could defiantly use a little bit of work if you ask me. There were a few times where the enemy would get stuck behind objects or not attack me at all.
So far the game feels very solid and I easily give it a 10/10 despite some issues with the game being choppy but hopefully the beta driver from AMD will fix that. Now if you'll excuse me, I will go back and finish the game and I will update my review once I'm done with it.
My full rig:
Sapphire 2xHD7970 @ 1.2 GHz
16GB of RAM
Windows 7 64bit
Intel Core i7 3770K @ 4.8 GHz
Samsung 840 Pro 256GB
Honest reviews on Metro Last Light
This game is very well done. It is quite linear but the game play and the graphics and the story are pretty solid.My biggest issue is the Hardcore setting. I got to a level where I could not complete it because I did not have the right guns, so I had to go back 4 levels and get them. This is just plain poor design.
Other than that quite fun.