Showing posts with label xbox one internal. Show all posts
Showing posts with label xbox one internal. Show all posts

Thursday, February 12, 2015

Reviews of GLOSS PINK/BLACK Xbox 360 Modded Controller (Rapid Fire) COD MW3

GLOSS PINK/BLACK Xbox 360 Modded Controller COD MW3, Black Ops, MW2, MOD GAMEPAD
Customer Ratings: 3.5 stars
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I received the wrong order in the mail. Not only is it the wrong color, it doesn't even work properly. I've contacted the company multiple times to have the problem resolved and haven't received any kind of response yet. I've since gone to a different company in order to get the controller I ordered from GeniusMods in the first place. GeniusMods not only needs to work on verifying their shipments against the orders before they send them. They should also work on their Customer Service. At this point I will never use this company again and will recommend against them in the future.

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Barely passable as a usable controller, it has had more problems than any other controller I have ever had, short of just not working.

Pros:

Custom look

Operable as the regular Xbox 360 Controller

Cons:

Light ring only works on occasion

Rapid fire only works 25% of the time (I had purchased another controller along side this one and it has worked fine)

Gloss resembles the Microsoft attempt at Chrome controllers with the same result, it becomes too warm and is uncomfortable to hold after a short period of time

Absolutely DESTROYS batteries (Luckily I have 2500mA rechargeable batteries, but I still have to charge them nearly every three days. Again, the other controller I purchased from GeniusMods does not do this)

Buttons are too resistant and noisy (This becomes increasing frustrating when you are in a high intensity moment and you have to make sure you are HITTING the buttons)

Bottom Line:

Even though it has its flaws, it has a nice custom look and will play similar to the regular Xbox 360 Controller, with exception to battery life. This is a good controller for a girl/woman who seldom plays and is not expecting performance.

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I bought it for my daughter (4), and she loves it. However, the A B X Y buttons aren't labeled. It only came with the controller and the AA batter holder. Not bad really, but not quite what i was expecting.

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Exactly as described.

Would like to get another, so people won't "shotgun" my cute pink and black controller. Peace out.

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Bpught this for my son. Yes it is pink but who cares about color it was less money because of the color and it works great he loves it. Fast shipping too.

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Friday, February 6, 2015

Review of Just Dance 4 - Xbox 360

Just Dance 4 - Xbox 360
Customer Ratings: 4.5 stars
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I'm a 57 year old male with no kids at home and bought the Xbox mainly for exercise. I have a sense of humor and the exercise my wife does with DVDs led by mean girls is drudgery. This is a blastI can dance around like a madman for 20 minutes and work up more of a sweat than doing anything else. Plus, it's hilarious and entertaining. They have done a great job appealing to everybodyincluding me. Whether dancing on a flatcar in Arizona, in an elevator or on a wrestling mat to great tunes it is really fun. Many of the other dances are pop songs geared toward tween girls of course but they have a great selection of classics and goofy tunes/dances that are fun for everybody. The graphics are great too. As opposed to other reviewers I find the controls better and easier to use than on Just Dance 3. It takes some getting used to but that is just part of the game for me. Motion tracking seems better on this version too so racking up points is easier and there is more incentive to get the moves right. I am much more flexible, have better balance and lighter on my feet now when not playing the game and it has been a big help keeping me young. Great job, Ubisoft and I'm looking forward to more add-on tunes.

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There is a very important update to this review at the bottom--make sure you read it.

Everyone is of course talking about the different interface that this game uses, so I thought I should address that. First of all, they have done away with the option to use the controller, so you have to use the Kinect. That's a little annoying for me, because now I have to select the song for my three-year-old, since she can't possibly figure out how to point to everything. So here's how this new interface works: instead of going up and down with your hand and swiping across your body to select the song, you now have to "point" to the song you want. You keep your hand close to your body in order to hover the game's hand over a song, and then you point your finger (by extending your arm towards the screen) to select it. One point will preview a song, and then you point again to pick it. It takes a little getting used to, but I just got this thing and am already getting the hang of it after 25 minutes of play. One thing I LOVE about the new interface is that you have to raise your hand in order to be in control of the Kinect. As long as no one else raises their hand, you will stay in control. It is endlessly annoying when my two-year-old jumps in front of me while I'm trying to control things on other games, so I really appreciate this aspect of this game.

Someone said it really bothered them that the game asks if you want to share your pictures after every song. It does indeed do this, and it's a little stupid, but it takes me about 5 seconds to get past it, so I think I can deal with that.

Now for the actual game: I love it! The songs are fresh and new, and they're totally fun to dance to. I love Good Feeling because it seems to have some true hip-hop moves, and I feel like a bit of a bad a** when I dance to it. The first one my daughter and I danced to was Love You Like a Love Song, and it was awesome to look at. The graphics are very vibrant and pretty, and they seem to be much clearer than the last game's. Also, in Just Dance 3, I seem to get screwed in the gameplay a lot. For instance, I know I just did a move perfectly, but it'll only give me a "Good." (I swear I know when I hit a move or not.) It seemed to be stingy with its "Perfects." Just Dance 4 has gotten better with this aspect. I feel like I'm being judged fairly, and that makes me REALLY happy. I should mention that raising your hand in the screen before the song starts does not change difficulty levels. I'm not sure if you can change that sort of thing in the options or something, but you can't do it there.

I haven't been playing this long enough to comment on all the extra features of this game, but there do seem to be a lot more than in Just Dance 3. There are several challenges for each song, so that'll keep us busy for a while. I'm really happy I bought this, and it'll provide hours of fun for me and my daughter especially (my son's a little disappointed that there isn't a robot song in this game). I recommend it, if you feel confident in your Kinect abilities.

UPDATE 11-17-12

If you look at the comments on this review, you'll see that Ubisoft has now made this game compatible with the controller. It works great, and now my daughter can pick the songs herself, which is awesome. Thanks, Ubisoft!

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Introduction :3

I have been wanting this game since the beautiful day it was announced and I saved up every penny to pre-order! At first I had problems using the kinect and now they have made a controller update! I still use both either way! This game is packed with Sweat breaking dancing! I have collected all the mojo I could and unlocked everything! Now my new conquest is to beat all of the Dance quests provided to help with earning mojo!

Problem and Solution(*****)

After every flippin song they will ask you if you would like to share horribly unnatractive photos and videos of you dancing. In order to disable that and make it never come on is to go to XBOX preferences and select sign in offline it will appear you are offline but still on the account just without XBOX LIVE or go to the Settings menu on JD4 and click the camera to disable it!

Cool and Interesting Rewards!

After dancing and having a blast you earn Mojo! Mojo was introduced in Just Dance 3! As all of us know after earning a Fruit load of Mojo you unlock random items but these items aren't so random at all! With the kinect feature you can spin around a roulette and fairly get your reward! Rewards end at level 32

Song List (*****)

The song list contains a unique interesting blend that creates Just Dance 4. There are recent songs and old songs! The list seems like a compilation of songs that use to be at the peak of fame during a certain Music Generation. Elvis Presley's Jailhouse Rock is a fun and interesting dance for all of ages to come. Asereje the ketchup song was very popular when I was much younger! So if you have a palette of interesting friends then this song list will be enjoyable!

Song List Part 2: Just Sweat and Join in! (*****)

You may be like what does he mean "To Have fun" Well what I mean is to enjoy yourself while dancing! If you are struggling with being overweight then go on to Just Sweat and It will sure to help! Just Sweat includes I think 5 plans and unlockable plans for you to get funky and down with! If you hate Justin or One Direction brush it off your shoulder and just join and and have fun there is no need to be negative!

Dance Central?!

As all may know this little fan war Just Dance vs Dance central has been going on since the release of JD3. For my opinion the Just Dance Series lives with simplicity, their game is designed for all ages to play! All of their moves are easy to understand and uses a cute grading system. As for Dance central its title lives up for Extreme dancers, ones who wants a challenge in dancing not suitable for younger children to play. People who want to pursue their life want to feel all the colors of dance so they would prefer Dance Central. Just Dance lives with simplicity anybody can get the moves down fast and easy! And thats what I have to say on the discussion!

Overall I think Just Dance 4 makes up for JD3. Just Dance 3 gave a bad impression on just dance but since I played JD 1 & 2 I just wanted to keep playing more! I dont really understand why most people hated JD3. JD3 was an opening to all the motion consoles! I was so happy when I heard the news! The day when I ordered JD3 and when it came in I lost 10 pounds playing it in a week because It was suck a fun and enjoyable game to play! And then when Thanksgiving came in me and my cousins all joined in and Just Danced for 6 hours straight!!!! We all had the time of our lives!

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Been a huge fan of jd series.. But I have to say, the interface is awful and there is no option of being able to use the controller.. I hate it! It does take forever to get to a song you want! Jd 3 were able to use the controller.. That's the only negative in my opinion. Now onto the positive, the scoring in my opinion got better, you actually have to use your whole body! I wasn't moving my legs and i was getting ok and goods but once i started using my legs and really getting into it, i was getting perfects. The game still has golden notes.. Mojo.. Where you can unlock things.. The songs are awesome, played for two hours tonite, haven't tried out the just sweat yet.. I honestly don't bother with it because it doesn't keep track of all calories burnt. After session is over you lost them, and on the wii i loved to rack up sweat points and check my total. Also the best thing they did was move your silhouettes above each of your names. A lot of songs your really moving around and changing spots with one another and spinning around one another and you get scored still and it doesn't change you to a different color... When playing just dance 3 or just dance greatest hits.. We noticed after some red exes that our silhouettes were different colors.. I would start out blue and end up red..that was pretty annoying! so, that got upgraded in my opinion..

Some of the songs are ridiculously hard to dance to. Example final count down, several parts of the song one character jumps and the other rolls under neath.. I told my hubby no way am i rolling under him while he's jumping lol.

One of our favs is I've had the time of my life and you definitely feel the dirty dancing aspect of the song! Awesome dance and song.. I also love the the fact you can unlock songs with different versions.. Like Rhianna umbrella.. One was just with the dancer and the other was the dancer and she used an umbrella prop (which I thought was VERY hard btw).. And there was a extreme dance version of one direction.. After you fill the mojo bar you get a chance to spin with different things on the board.. New songs, dance cards, mash ups etc..

Basically, this game has a high replay value! Its still got the awesome back grounds and colorful people with some cute and quirky costumes! I have heard a lot of people tell me to get wii version (i do like the wii) but I decided against it because it's MUCH better to play a dancing song and not have to hold a wiimote! Yes the interface and getting around to pick a song really does STINK but it's not enough for me to buy the wii version.. Once song is selected and we're playing it is MUCH fun and hours of it! I would not trade my kinect version EVER for the wii version! Plus being able to record yourselfs dancing and playing it back is REALLY hilarious! We've had tons of fun with the game and it's the best one in the series, I LOVE all the songs and I feel like they went above and beyond on this game and the only reason they get 4 stars is because of the interface other wise it would definitely be 5 stars!

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I have owned all the dancing games on the kinect and have loved them. The interface on this is horrible and does not work well. Tried to dance and could only do about three dance in 45 minutes because the interface does not let you select and play in the game.

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Wednesday, December 31, 2014

Call of Duty 4: Modern Warfare - Xbox 360 Reviews

Call of Duty 4: Modern Warfare - Xbox 360
Customer Ratings: 5 stars
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When it comes to FPS's, and any other shooter for that matter, you have your current kings, namely: Halo, Rainbow Six (and all of it's "spawns", like GRAW) and Gears of War (still). Throw BioShock in there if you want... whatever. You get the point. Now take from each of those games the best aspects... throw them together, and you have Call of Duty 4: Modern Warfare.

Simply put you'll love this game, even if you don't like military or first-person shooters. If you're the type that strictly plays the single-player mode, then I'd rent first, just to be sure it's for you. For me, even the story mode keeps me coming back. This game is a BEAST, and it's a BEAST on every platform it's on 360, PS3 and PC.

Infinity Ward understands FPS's their absence was noticed immediately in Call of Duty 3, which sucked. They're back. This game is a few MINOR elements away from absolute perfection, in my opinion. And you don't get better than perfection.

I'll get the little gripes out of the way:

1. No Co-Op campaign. As frantic as every stage is, coupled with the fact that there's really no point on the game where you're not at least with ONE other player usually more I thought this should be available. It's pretty much standard now in the next-gen FPS's, but surprisingly absent here. Hmmm...

2. The whole 'friendly-fire' thing... I realize that this is realistic, but it's pretty frustrating sometimes moreso here than in a game like Rainbow Six, simply because there's no easily identifiable icon or marker. I don't need THAT level of realism in a game just my opinion. Yes, your recticle is red if it's on an enemy and green for a friendly, but during all of the fighting, that's really hard to see. Coupled with the fact that a lot of the enemies are wearing uniforms pretty similar to YOURS, you may end up accidentally shooting your squad more than you'd care to admit, especially on the Veteran difficulty level.

(That's really it for the 'gripes' the other is more of an personal preference for me. I'd rather have more gameplay modes available in the multiplayer right off the bat, but I can also see how starting off with just the initial two works.

You may notice that I haven't complained about the duration of the story mode... while short, I doubt that any of the other reviewers that are slamming it have "breezed through in a few hours" on any difficulty higher than Sick Infant that's before Rookie, if you're wondering. The story is compelling; there are actual moments where your chest and heart actually POUND tell me the "All Ghillied Up" stage didn't have you holding your breath in real life, I dare you. Other games, while significantly longer, don't always fill their time with substance. A game like BioShock doesn't have an online mode, so it's story HAS to carry it entirely. Halo 3 is longer, sure... but most of it is retracing your steps back through previously played boards. No thank you. Apart from an effective story mode, this game's "bread and butter" is in the online multiplayer. Just like Halo 3. Just like RB6: Vegas. Just like Gears of War. Online play is what will keep this game, and others, being played for years to come.)

...and that's it, folks. Nothing else bad here. AT ALL. Period.

Gameplay the game is phenomenal. Even if the campaign is rather on the short side (took about 6 or so hours playing on Normal Veteran or Hardened will probably double that time, plus some) it is undeniably entertaining. While it may not necessarily be breaking new ground as far as plot, it STILL is far more engaging that Rainbow Six: Vegas's campaign mode, which is great, as well as Gears of War and even the mighty Halo 3. (just my opinion) (A+)

Graphics arguably the best on any console, period. I give it the nod over Gears of War and BioShock this is the best looking game I have ever played, and it runs (with all the chaos going on) at a smooth 60 frames per second is 1080P HD glory. The word gets thrown around alot with these newer systems, but this game is truly Photo-Realistic. The only thing I've seen comparable would be Crysis, another military shooter -and that's (not surprisingly) a PC-only game at the moment. It absolutely does not get any better than COD4. (A++)

Sound as good as anything out now. The musical numbers are all spot-on, and the dialogue and combat chatter is phenomenal. Top notch all the way around no "forced" sounding acting here. This games sounds like it was recorded during actual combat. (A+)

Multiplayer time will tell if it will stand up to the insanely deep Halo Multiplayer mode, or the ridiculously addictive multiplayer modes on GoW or RB6, but even in this early stage COD4 is more than holding it's own. Choose from a preset variety of classes sniper, assault, heavy gunner, etc. and get to killing. Kill enough and eventually unlock the ability to create your OWN class and that's where the fun really gets going. There's a rank structure, but with there being absolutly ZERO offical multiplayer achievements, hopefully this will minimize people's tendency to cheat. (big problem on RB6) Ranking up does have it's privileges, however... different weapons, customizations for those weapons (scopes, skins, etc.) How new players feel about playing months from now when the majority of their combatants have superior equipment remains to be seen... balancing could be an issue there. The way it's set up though, if you're good at FPS's (and you know who you are), you will be alright. There's some work to be done with the team balancing... and I would prefer the ability to choose which maps I play on during ranked matches, but all in all, pretty solid. (A)

Replay Value extremely high, even with a relatively short campaign. All of the achievements for the game come from the Campaign mode, yet over half of them require you to beat the game on one of the two harder difficulty levels. (not recommended for first-timers frustration WILL ensue... as well as bullets, grenades and dog bites) Hell, even the TRAINING MODULE is fun and gets replay Halo can't say that. This game is ridiculous. Even as varied as multiplayer is by nature, the Prestige Mode adds a new level to it. Make it all the way to Level 55, then you have "a tough decision" to make... (A+)

Overall Dangerously Good. I give it an A+, or a solid 9.9998 out of 10 (I stand by the fact that a co-op campaign would render a potential Call of Duty 5 pointless) This is one of the best games ever. After playing the Beta earlier this year, I proclaimed that this could be a sleeper for Game of the Year, while everyone else was obviously sold on Halo... maybe a few for BioShock. This has them both, hands down. The only surprising part is how convincingly better this game is than the other GOTY frontrunners. All other FPS's (particularly military FPS's) need to take notice this is BY FAR the best ever. (Note to Tom Clancy and the folks at UbiSoft: you have work to do for that next Rainbow Six. The bar is WAY up there now... don't disappoint)

A definite must own, especially for XBox Live subscribers this is the best for this year. No not Halo Call of Duty 4. Period. The only thing I see that could pull people away from this even for a moment would potentially be Grand Theft Auto 4.

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I was one of the Lucky ones to be part of the beta of this game. Ever since then I was totally addicted to the realism of this game. In this game you don't "get owned" as in halo. You always have a chance to have a good game because of all the options that make each player unique. Combining the right perks with the right weapons will be the key to this game. The graphics are just JAW DROPPING! The frame rate is FLAWLESS! You will not feel dizzy after playing this game, guaranteed! Most importantly this game is PURE FUN! Easy to pick up and just play without any previous experience. This is a MUST HAVE for Xbox 360 0wners!!! I promise YOU!

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For the fourth installment of the series once set in World War II, the Call of Duty series moves to the present day (thankfully), and what results is by far the best Call of Duty game to see the light of day yet. Call of Duty 4: Modern Warfare may very well be one of the best first person shooter's you'll ever play on any system, as it features astounding production values and brilliant multiplayer modes on XBox Live. The graphics and visual presentation are simply gorgeous, as are the spectacular sound effects, which is something the series has always done particularly well. Controls are sharp and the multiplayer elements make Call of Duty 4 worth picking up alone, but there is one glaring flaw that is unavoidable to notice. The single player campaign is short, quite short in fact. You could probably finish the game's single player campaign in an afternoon if you so desired, which is a big time drawback if multiplayer gaming isn't your thing. If it is your thing though, you'll find it a blast here, and even though the single player campaign is lacking, Call of Duty 4 is still definitely worth picking up. All in all, Call of Duty 4 is by far the best game in the series yet, and if you're leary of the change of scenery, fear not, war shooters don't get any better than this.

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(Multiplayer Details and highlights)Exciting Top notch well balanced online play,lag is nonexistent .There's a Party System plus a ton of game modes like Deathmatch,Search & Destroy,Domination,one-on-one duel, a one-shot/one-kill hardcore mode,Heaquarters,Oldschool mode,etc.Also Matchmaking playlists, 16 multiplayer maps right out of the box,Four player split screen.Also your online player will get 'upgrade' perks like faster re-load,detect claymores through walls,asorb more damage,all this is gained through playing and gaining experience points which is a part of the fantastic online leveling system in which everything you do while playing gains experience points that leads to new ranks. And once your promoted to new ranks you'll get added player bonuses like calling in air-strikes,temporary radar,new weapons and attachments,matchmaking playlists,and create-a-class. You MAX out at level 55 but your able to create-a-class at level 4 ,which includes,primary-secondary weapons-grenade type-etc,With 5 slots total to customize. You can tweak your custom class between rounds,according to your tastes for each map and gametype,things like radar jammer-steady aim-sleight of hand/juggernaut-quiet footsteps,etc.All In All Multiplayer is awesome ,COD4 is a must own if your a XboxLive FPS fan.Onto the single player portion ,wow what can I say its beautiful and each mission looks better than the last. There's the standard intense COD action that you'd expect as well as some new 'stealth' type missions (with newly introduced night vision)that makes the game all that much more immersive. The weather,lighting,and textures all look fantastic, and all at an impressive 60fps. The only negative (if there is even just one) is that the campaign is only 10 hours give or take depending on difficulty and how much you explore the levels. But that being said this game hits it on all levels ,fantastic gameplay,stunning graphics,excellent multiplayer,COD4 has all the right things a FPS fan needs and wants. There are some kool 'cheats' too after you collect the (30) laptops scattered throughout the campaign that have the usual cheats like infinite ammo and a wierd but funny cheat that when an enemy gets killed they explode into a pile of car tires..lol..and with the same cheat if you shoot down a chopper the sky rains Goodyears..lol. Also another perk, after beating the campaign 'Arcade' mode opens up , you now get scored on the camapaign based on performance like headshots-blowing up cars-string togeter kills,like mutiple headshots etc. You'll see a score meter that tracks your progress in 'Arcade' mode.What an awesome game the campaign alone really is worthy but its the multiplayer that seals the deal as COD4 is one of the best FPS to hit the consoles in a long time. Definitely 'do not miss' this stellar game.PEACE

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you come home from work everyday and play it just as much as you did when it came out over a year ago....I love this game. Its addictive, the graphics are insane, the story mode is excellent, and multiplayer is incredible. When you die in MP, you know its because of what you did/didnt do. This isnt Halo where you can 'nade someone, empty a clip into them, and then they turn around and 1 shot you. You kill, its because you were better. You die, its because you weren't.....Absolutely incredible game and worth every penny.....

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Sunday, October 12, 2014

Review of Kingdom Hearts II - PlayStation 2

Kingdom Hearts II - PlayStation 2
Customer Ratings: 4.5 stars
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A sequel that everyone's been waiting for, for nearly four years.

When the original Kingdom Hearts was released, many gamers initially dismissed it as "childish." Upon actually playing it though, many of the naysayers were turned around, and realized that the game was actually pretty good. I was one of the group who actually was looking forward to the game from the start back since 2001, and was incredibly pleased with the results. I've been looking forward to the sequel for some time now, and needless to say, was not disappointed.

The story involves Sora, Donald, and Goofy finally returning after the events of the GBA's Kingdom Hearts: Chain of Memories. It seems as if the quest of finding King Mickey and Riku is nearing, which means that so is our trio's journey. However, it isn't long before they're sent on another journey, this time to not only defeat the Heartless, but also mysterious creatures called the Nobodies, led by a group called Organization XIII. It all gets crazy from there.

And how can I descripe the sound? The music for example, is once again incredibly fun to listen to, and still retains the Disney spirit like the first game. There's even a few returning themes from KH1. And the voices? Well, they're just as topnotch as always. Everyone is great, from returning regulars such as Haley Joel Osment as Sora, to new additions such as Jesse McCartney as newcomer Roxas. And let's forget the well-established cast of Disney voices, who are once again spot on.

And the battle system... hoo boy. The first one was a fairly simple one with attacks, jumps, and quick magic spells. This one ups it all with tons of more combat options. There are new reaction commands that'll help you out, for example, knocking the blast of an enemy back into them, combination attacks with other characters, and the ability to fuse into one warrior with Donald or Goofy that turns Sora into an all-out powerhouse. It makes combat become frantic and incredibly fun.

Kingdom Hearts 2 is an excellent video game, a worthy sequel, and more than worth buying. Get it! Get it now!

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Let's be honest. On paper, the idea behind Kingdom Hearts sounds like Square-Enix's money wet dream. Take Final Fantasy, a franchise that has more otaku's than most out there, and add in Disney, another franchise that has a ton of fans and followers. Meld them together and bam. Insta-money. Well, it worked for them. They raked in a ton of money. But, it worked for gamers like me.

There's a moment early on in the game where the Blue Fairy from Sleeping Beauty gives the main character something new (I'm purposefully being nebulous) then says "You'll need it because your adventure will be twice as difficult" as the last. If only that were true. Kingdom Hearts II is a mix of great and not-so-great. And I know my review is going to be pounded into the ground with so many unhelpful votes but I have to be the dissenting opinion in this case.

The game begins by force-feeding you mini-games. Uninspired, boring, repetitive mini-games that you HAVE to play. You are required to gain 800 munny (the currency) and, in order to do so, you have to take jobs (read: mini games) and you will get paid upon your skill. There are three levels of payment, 10, 30 and 50. Do the math and you'll see that, depending on your ability, you will do these mini-games 16-80 times in order to gain the required munny. They aren't necessarily difficult by any means, but it comes off as needless filler.

Speaking of filler, while I think the prologue is necessary and probably has a very important relevance to the plot of the series, I was so ready for the prologue (which is a meaty 3 hours or so) to finally get out of the way so I could actually begin to play the main plot of the story. I'm happy to say, that once you leave Twilight Town the story finally picks up. I haven't finished the game, not even close I don't think, but the story is finally getting interesting. And much more enjoyable than the first.

Going back to the difficulty comment, the game is not difficult at all. In fact, I have been able to set the controller down, keep hitting "X" and not pay attention to what's happening on screen. The result? All of the enemies dead, and me with full life. This is accomplished by the fact that enemies drop a ton of health refills and the game is just too easy. And, I have the difficult set up to the max (there's 3 levels). I can only imagine the lower difficulties. Now, I do know that this game is made to be enjoyed by kids and adults alike. I perfectly understand that and the need for having a very easy difficulty so that Square-Enix can maximize their audience. But, when the highest level difficulty results to me just hitting down X...I'm disappointed.

Which is too bad. Like some reviewers have said, KH2 utilizes a much much better battle system than the previous titles. The most important change is complete control over the camera with the Right stick. No more shoulder button pressing. But now, also, the summons are different and better, the new abilities to meld with one of your teammates to do amazing amounts of damage, and other similar upgrades. The AI is also much better this time around and your teammates won't waste as many of your items as before. All of these make the game easier but more fun. Unfortunately, with the difficulty already set to a very low standard, problems arise.

There are some cool additions though. They definitely stole from games like God of War and Resident Evil 4 with the triangle button presses. Some areas are like interactive cutscenes ala the boss fights in God of War. They are cool and fun. Not as awesome as some in God of War, but still quite exciting. And they throw some change into the mix. The gummi ship has also been muchly improved, thankfully.

I also wish we were exploring more new territories. Sure, some of the territories here are really awesome, Tron and Steamboat Willy come directly to mind, but why must we continue to tread through repeats of the first game? Yes, I know the story is set to do that. But there are so many different disney zones that could have been used. Where is The Black Cauldron? Also, after you've revisted the places...you're going back to them again! Yes, there are changes, but you're going back to them. It seems awfully lazy.

One thing I'm always amazed in is Square's ability to maximize their console to create the best product they can graphically. While if you compare the game to the next Gen systems, the aliasing problems are through the roof at times, the animation style is terrific. Everyone moves so fluid that you can easily forget at times you are watching polygons not a hand drawn animation. Its absolutely beautiful to look at. But the one thought going through my mind is, man what will they be able to do on the next gen systems?

The sound is also really well orchestrated and utilized. The voice actors range from Haley Joel Osment to Ron Perlman to Christopher Lee to Sean Astin to just a ton of voice actors. Its really amazing. Its disappointing that some of the cast from Pirate of the Carribean didn't contribute ("scheduling conflicts") except, most notably, Geoffrey Rush.

I haven't beaten the game yet. My review could possibly change as I progess. I just wanted to get some of the important things out there to help people decide. Honestly, most of these reviews are going to be pointless. The majority of those who played the first one will undoubtably be right back on board with this one, reviews be damned. I know I was. I really like the game. Don't get me wrong. The story is absolutely excellent (once we got past the boring prologue) and I love what I'm playing and its fun to see the Disney franchise used in this way (by the way, you might want to pick up chain of Memories and play it (if you can) before playing this game. The plot directly relates to some events of that game). I do think that there are some problems, most notably in terms of the difficulty range that can reduce the game to button mashing without thought. But, really, I'm in it for the story and the remembrances of childhood.

Not a 4 star game, but not a 5 star. If I could, it would be 4.5. Kingdom Hearts II is a good game that will delight most, if not all, of its fans. Its detractors will still fume about the problem. But, if you played the first one, you're doing yourself a great disservice by not picking this up.

Best Deals for Kingdom Hearts II - PlayStation 2

Very rarely does a sequel out do the original, but Kingdom Hearts II manages to do it. Not only does this improve on many aspects of the original, but it utilizes the same formula that worked very well in the first game.

Once again you'll play as Sora visiting different sets of Disney worlds. Each Disney world has its own plot that is very similar to that of the movies. Some lines are even ripped straight from the movies. That's not such a bad thing, of course. At least for Disney fanatics.

There's no doubt Kingdom Hearts II definitely improves on the gameplay. Yes, it is still the same old hack and slash battle system of the original. And yes, when you go into a world you'll go with Donald and Goofy, and be given a character to substitute. There have been a few additions, however, and they're welcome. These tweaks have obviously been tuned up by Square-Enix. Aside from being able to cast numerous spells and summon other disney characters, Kingdom Hearts II introduces limit breaks. Where your entire party will perform a devastating attack. It drains all your MP (of every character) but it's pretty darn powerful, and helps out. The game also introduces drives which will have you combining with other characters to perform some devastating attacks. These additions are welcome to the universe of Kingdom Hearts, despite the fact that the game is so easy you probably won't need them. However, whenever there are small tweaks made to the gameplay they're welcome so long as it keeps the game interesting.

There is a whole new set of Disney worlds introduced in Kingdom Hearts II. Including the first Disney cartoon Steamboat Willie and Pirates of the Caribbean. Each world, as I've noted has a smiliar plot and voice over to the movies. This isn't so bad because the disney characters actually sound like their disney characters. This is another strength of Kingdom Hearts II. There's an all star voice-over cast. You'll recognize the voices of characters and they're spot on. For a game with as many voices as Kingdom Hearts, it's certainly nice to see that not a single voice is lackluster. Some of the dialogue comes directly from the movies, and this probably won't bother Disney fanatics either.

Although, for Square-Enix fans, I can't say the same for the Final Fantasy aspect of the game. Final Fantasy characters aren't nearly as well fleshed out as Disney characters. It's great that they're here and all, but they don't play an integral part in the storyline, and they're often given bad dialogue. It's the only moment where you'll question Kingdom Hearts II.

Graphically the game is solid. Being one of the best looking on the Playstation 2. Everything is vibrant and colorful and definitely has a great appeal. Especially to people who enjoy Disney. They've got the big feet, gloves and everything. The final fantasy characters also look really good. Even though some may not like that some of them look a little kiddie, it isn't really anything to be too upset about. It's only keeping with the style of the game.

Musically Kingdom Hearts II sounds great. Most tunes you'll instantly recognize from your favorite Disney movie, and it'll be no surprise if you find yourself humming these tunes. If you love Disney music, you'll love the music of this game. The outside tunes also sound really great.

Rarely is a second installment better than the first. Kingdom Hearts II succeeds by improving the gameplay, and fixing a few things that kept the first one down such as the horrible camera angles. While it could've used a bit more Final Fantasy influence, Kingdom Hearts II is a solid game. Those who loved the first one will fall in love all over again with the second one.

The Good

+Outstanding graphics

+Great Gameplay

+Music is great

+All-Star Voice Acting cast

+A longer more fleshed out game than the first one

+Several different worlds

+New summon spells

The Bad

-The game is a little too easy. Even though they've got these new, cool additions, you most likely won't need them. You can easily hack and slash through everything

-The Final Fantasy characters could've been put to better use

The game is fantastic. Fans of the first one will absolutely love it.

Honest reviews on Kingdom Hearts II - PlayStation 2

Kingdom Hearts was one of the all-time best video games ever created, thus creating Kingdom Hearts 2.

This game continues Sora's quest from Kingdom Hearts, and Kingdom Hearts Chain of Memories. Sora, Donald, and Goofy, attempt to find King Mickey, and during their journey, they come across may worlds in which they explore. These worlds include some old favorites, such as Holloween Town, Agrabah, and Atlantica. New levels include Port Royal (Pirates of the Carribean), Tron, Land of the Dragons (Mulan), Steamboat Willie, Deep Dive City, and Twilight Town.

In the beginning of the game, KH2 introduces a new playable character know as Roxas. His little story mode only lasts for about 3 hours however, and is basically a toturial for newer players to learn to play. After that, you play as Sora for the remainder of the game.

As Sora, you meet mysterious Hooded people called the Organization 13, who are up to something for you to find out :)

Time to get technical. Kingdom Hearts has many new improvements. Here are a few that I'd like to point out.

PROS

1) The camera is much improved from the first game. The main change was the buttons used. The first KH used the R2 and L2 buttons, which were slow and not very helpful at most times. Now, the layer controls the camera with the right analog stick, which is much more accurate. It isn't perfect however. When you are fighting a fast enemy, or near a wall, the camera may not work. Don't get me wrong though, it's an awesome improvement.

2) Sora now knows drive bar moves, which are very powerful combos. With it, you can deal lots of damage to a spacious area. You can also fuse with Donald and/or Goofy to power up even more!

3) The game graphics are perfect. It really pushes the old PS2 system to it's limits. YOur game play should not be disruptted from this though. The worlds are awesome 3D worlds with nice colorful enemies.

4) The Gummiship is a lot better too!!! For KH fans, many hated the Gummiship. Now it's much faster paced. You fight tons of enemies from all directions, all at the same time, making for a better challenge and loads more fun! There are many upgrades to choose from too, so there are endless ways to customize your ship. Also, for people not big in making their own ship, KH2 has premade blueprints to use. During the gummiship flight, you can also fight bosses. There is also multiple ways to reach a destination, not just a straight path. Lastly, you can keep track of your Gummiship high scores! This is a great thing to do if you find yourself a little board with the main story.

5) Another big thing that bugged people in KH was the cutscenes. If you've seen them already or don't care to watch them, or if you are in a rush to find a save point, too bad. You had to watch the cut scenes. KH2 changed that too. To skip a cutscene, just hit start and go down to "skip cutscene." I loved that change.

6) Jiminy's Journel is extened and more detailed.

7) The game has great replay value (about 100 hours if beaten 100%) to keep you busy for awhile.

Too good to be true, right? Right. KH2 isn't perfect.

Cons

1) KH2 seems much easier that KH. I mean much easier. As you level up and learn nice combos and magic, the Heartless/Nobodies surrounding you never really increase their stats. Therefor, one can eliminate his enemies with ease and taking the challenge out. If are/were a huge KH fan and played KH before, I reccomend trying "Proud mode," which is "hard mode."

2) KH2 is an action RPG, but it may have too much action. In KH, magic was required for certain fights. That's not the case with KH2. No magic is neccesary, and neither are the special power combos. All you need to do to get through the game is do some "X mashing."

3) This isn't really important to the plot or gameplay. I did notice though that KH2 had very little scenes with Final Fantasy characters and a little too many scenes with Disney characters.

4) This isn't really reated to plot or gameplay. The characters in KH2 still have "robotic movements." In other words, before a computer character in a cutscene could run, he had to turn. The movement just didn't seem natural. But hey, maybe I'm just being too picky.

5) The story line was a little too tied into the first two Kingdom Hearts games. If you havn't beaten them, or at least played them, you may not get the story.

6) There is little exploring in KH2. In fact, there is very little strategy (except boss fights). The game is fairly straight forward, so if you are looking for an in depth, "I gotta think" game, this isn't the best choice.

7) There are lesson summons and magic abilities than the first KH.

All in all, KH2 is a great gaming experience. I should warn people however, that it is recommended only if you have background of the first two KH games. I few tweaks here and there and KH2 would be perfect. I think anybody could enjoy it, and expect something great. I'd give it 4.5 stars.

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This game was amazing. I've played the first game, and this game has many improvements. It has new worlds, new characters, better gameplay, better graphics, length, and one of the best storylines ever to be seen in a videogame.

First of all, I suggest you play Kingdom Hearts 1 before you play this game, because you might not understand everything's that's going on. However, you don't have to play Chain of Memories to understand it. Take it from me, I've only played the first game, not Chain of Memories.

Anyway, the game starts out with you playing as a young boy named Roxas(don't worry, you play as Sora later). He has been having weird dreams and flashbacks that don't appear to be his own. He goes on a quest to find out about the weird stuff that's happening to him, and in the end he finds Sora, Donald and Goofy. Their memories are still returning to them (from the end of Chain of Memories, when they were in those flower pods), and then they wake up, and go on another auest to defeat darkness. Of course, the storyline gets much more complicated and interesting later in the game.

The game does have a few drawbacks, though. First of all, there isn't any platforming in this game. There are still a lot of action, adventure, and RPG elements in the game, but there isn't much platforming. Sure, you do get to jump on a few ledges and stuff like that, but there aren't any long plaforming sequences like in the first game. This didn't really other me, but harcore platforming fans might be disappointed. Also, the difficulty modes are pretty easy, so unless you want to pick the hardest difficulty mode which makes the game very tough in a lot of spots, you might find it as a problem. People have also been complaining that the game is too button-mashy, and that you can get through all the buttons by simply hitting the normal attack button. However, this is not a problem, because all of the magic, reaction commands, drives, special attacks, and other things you get in the game help to distract you from simply hitting the attack button over and over again, so I don't understand why people are complaining about this.

Now, on to the good things in the game. First of all, the graphics are splendid. They have improved over the first game, and they look really great. All of the environments are very detailed, and they look awesome. Every environment has its own special theme. For example, the Tron world is one big computerized world, the steamboat willy world is black-and-white, The atlantic world is one big sea level, etc. Also, the character designs of your party members change according to the world you're in. For example, in the Tron world, everyone will look like robots, in the steamboat willy world, everyone will be black and white and cartoony, etc. Overall, everything looks really great.

The gameplay also improved over the last game. The combat is much better, and you get a lot of new combat abilities. Also, a big difference from the previous game are the reaction commands. At many specific parts in the game, a display of the triangle button on your controller will appear on the screen. If you hit the triangle button at that time, Sora will execute some really cool moves. Some can be simple moves, like spinning around and appearing behind the enemy so you can attack him, but a lot of times you will have to hit the triangle button in a certain sequence to do a very powerful and important action(mostly in boss fights). For example, in one battle, an giant enemy will try to hit you. You then press the triangle button to dodge his attack. Then he grabs you and throws you in the air. You press the button again to dodge his attack and hit him. He then tries to drop you off a ledge, so you hit the button again to save yourself. These sort of things are simple, yet very fun.

Other than the physical combat, you also get magic. Some of the spells you get are Blizzard, which shoots a bolt of ice, Thunder, ehich shoots down a bolt of thunder on your enemies, fire, which spins flames around you in a circle, and more. They're all fun to use, and they can be easily accessed through a shortcut menu in which you map your spells to buttons on your controller. There are also limit attacks in this game. These attacks consume all of your Magic Points(which, by the way, start replenishing by themselves when all of your magic drains), and in these attacks, you and another member of your party execute a very powerful attack which is very useful. You have to use the reaction commands(triangle presses)to execute these attacks, and they're very useful and fun. You also get summoning spells like in the last game, and you can summon one out of four different characters. I'll only tell you about one of them, because I don't want to spoil the rest. Anyway, this summon is Chicken Little. He can stun the enemies by using firecrackers, or go into an FPS mode in which you and him can throw baseballs at the enemies while looking through Chicken Little's eyes. All of these summons are fun, but they're pretty much useless. Another more important and fun feature are the drives. In this mode, Sora combines with one of the other members in your group, and he gets special powers temporarily. You have to keep fighting or collect special orbs in order to replenish your drive meter. There are five drive forms overall. One form is the Valor form, which lets sora wield two Keyblades(weapons) at once, makes him much stronger, lets him run faster, lets him jump higher, and gives him new abilities. There's also another form, wisdom form, which lets you shoot magic bolts out of your keyblade, improves your magic, and lets you hover around instead of walking. Another from is the Anti-From. Sora basically turns into a Heartless. His attacks are weaker but MUCH faster, and he is able to jump higher and walk faster. No one is actually sure how you get it, but there are two theories:

1.You get it from driving too much while in battle

2.You get it from being hit by heartless while in a drive, then driving again when you get the chance.

I personally go with the first theory, but that's just me.

The AI of your partners is also very good. They will heal you when you get hurt, help you defeat enemies, etc. and they feel like a big help, instead of just a distraction for the enemies to not hit you. You also get to switch Donal or Goofy with a character specific to the world you're in (for example: Mulan in her world, Tron in his world, etc.) You can also customize the way they fight, and when to use their special abilities.

By the way, if you haven't already known, the worlds in this game are worlds based on Disney movies. They're very well done, and you see characters from the movies in the game. Some of the worlds are:

Pirates of the Caribbean

Mulan

Lion King world

Tron world

Steamboat willy

and many more.

If you like Disney movies, you'll really love these worlds, and even if you don't like Disney, you'll still enjoy these worlds.

There are also many characters from Final Fantasy games like Seifer, Sephiroth, Leon, Cloud, Yuna, Rikku, Paine, Auron, and many more. They're also very cool, and the voice acting is wonderful for everyone. There are some people who didn't voice the original characters, but they imitate them extremley good. I swear, you won't know that Will Turner and Jack Sparrow aren't actually voiced by Orlando Bloom and Jhony Depp. You won't be able to tell the difference!

All of these things make the game wonderful, but the two best things in the game are its length and storyline. This game is very long, and it will probably take you about 40-50 hours to finish it. There are also a lot of distactions from the main gameplay, like the Gaummi ships, which are much better than in the first game, and the olympus coliseum, which lets you fight in many tournaments for prizes. You can also go back to worlds you already visited in order to level up. Now, the storyline is absolutely great! It's very complicated, and there are tons of twists and things that will surprise you(something very interesting about Ansem too...).

Overall, this is a great game for anyone who liked the first Kingdom Hearts, Disney, Final Fantasy, or anyone who has never played any of those. Yous should definitely buy this game if you own a PS2, and you shouldn't be discouraged by the Disney theme to the game. A lot of people complain that this is a "kiddie game", and that's just not true, so don't listen to these complaints.

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Wednesday, September 24, 2014

Reviews of Gen RCA Audio Cable Adapter for XBOX 360 + Slim

Gen RCA Audio Cable Adapter for XBOX 360 + Slim
Customer Ratings: 4.5 stars
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I have a perfectly functional cable, which works great when used with an HDMI cable, but it took about 5 minutes of soldering. If you aren't comfortable with this, don't buy this product, as it likely won't work correctly out of the box. If you do purchase, you can fix it by following the steps below.

NOTE: If you break your Xbox, it's your fault and only your fault. If you burn your house down or your finger with a soldering iron, it's your fault and only your fault. Proceed at your own risk.

1) Check the cable... there is a chance it will be wired correctly when you get it. If so, lucky you :-) Make sure you try changing the TV HDMI input to another input, then back to the XBOX. If the XBOX resets, sorry, you need to plug in your soldering gun.

2) Open the plastic on the end of the plug that goes into the Xbox. You might need to tape it closed later, as it tends to break. Not a huge deal, as this won't kill the plug, just make it a little less attractive. Set it aside.

3) Remove the copper outer casing on the plug. This is the trapezoid thin metal outer part of the plug, with no wires connected to it. Slide it off the end of the plug by inserting a blade to release the two plastic tabs in the rectangular holes. Try not to damage this part if possible. Set it aside.

4) Get lined up to which pin is which. You need to focus on pins of even numbers 18 30. I have added a customer image to the product for reference. The easiest way to find these is to look at the wire side of the plug, find the three wires in a row (the optical wires) on the wide side and look at the 7 on the narrow side on the same end.

5) Remove the hot glue from these pins gently using a razor.

6) Make sure there are no connections between or to the last three: 26, 28, and 30. If there is a connection, desolder it. Mine didn't have any, but it is important you check this.

7) Jump (place a blob of solder) pins 22 and 24.

8) Jump pins 18 and 20.

9) Check your connections. This can be done with a continuity meter. 18 and 20 should be connected, 22 and 24 should be connected, and also check for lack of connections between the two groups and 26, 28, and 30.

10) Time to check your work. Your Xbox should not reset when changing HDMI inputs away from and back to your Xbox, and the optical plug on your adapter should be glowing red. You should get sound through the cable. I did this to get 5.1 optical so that I can hear someone behind me just before they shoot me in the head in Halo: Reach.

11) If there are still problems, recheck your work and use Google. You're on your own.

12) Did you remember to unplug your soldering iron? Are the curtains on fire? Why did you think a windowsill was a good place to put a hot soldering iron?

13) If it works, time to put everything back together. Replace the hot glue if you have some to keep things from touching, slide the copper cover back in place, and replace the plastic casing. You may need some tape or glue here. Easiest thing to do is wrap it a few times with electrical tape, stretching it to keep things nice and tight.

14) Game on. Please leave a comment if this worked for you. Sorry about those curtains dude, but things could have gotten much worse. Good thing you had that fire extinguisher handy. Some Halo will take that off your mind. It's hard to think about burnt curtains when a Covenant Mothership has you pinned down.

EDIT: Looks like the seller might have removed the reference picture...

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I actually use this in conjunction with a pair of Turtle Beach X4's. I am fortunate to own an Onkyo 7.1 Surround Sound system (can be found for a great price if you dig a little online) however there are certain times, usually at night when she is asleep on the couch, that my wife just prefers I use headphones will gaming. So since my Onkyo receiver is capable of doing both HDMI Audio and Video, I use the optical connection on this adapter to go straight into the Turtle Beach receiver. So for that purpose, it works like a champ.

It will of course also work if you have a receiver that only does HDMI video but not audio as well.

The only thing I will say is when I purchased this a few months ago, I recall paying no more than $15 for it, and that included shipping, so buyer beware, it appears that some people are taking advantage of the fact that this is a somewhat hard to find item. However shop around if need be, as a $34 asking price is just absolutely uncalled for.

I've also recommended this to two people who had various different home theater setups that required the optical audio connection but they used HDMI for the video, and they both had no issues with this adapter and it worked flawlessly for them.

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This cable does the trick with one major flaw. It is not wired correctly and the xbox360 will reboot if you switch inputs on your display.

For example, if you have a cable/satellite box in tv hdmi input 1, and the xbox is on tv hdmi 2, then if you switch from the xbox to watch tv and return to the xbox the xbox will reboot.

This is a known problem on lower quality cables because they are missing a ground. This cable can be modified, but you have to crack open the casing, and solder in an additional wire. This is not a tv or setup problem. Its a known issue and you can easily find more info on it on the net.

This problem makes it very difficult to pause a game for long periods and return to it. So i have to give this a low review, because a cable either completely works, or it doesn't work at all...

Honest reviews on Gen RCA Audio Cable Adapter for XBOX 360 + Slim

I bought a turtle beach headset (wired) and wanted to keep using my HDMI hookup for my TV. Well I needed this for the job, and it does the job perfectly. Just plugged it into my xbox, plugged my turtles into the audio side, and I had sound.

A little annoying that I had to do this in the first place, but not the product's fault.

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When I bought my first Xbox I couldn't believe that it didn't come with a head phone jack. What would it have cost the manufacturer? Maybe 5 cents? Unless your monitor comes with an audio out, and what HDMI or DVI monitor does, I guess Microsoft figures you don't need sound at all. What is even sadder, Microsoft doesn't provide an add-on adapter that you can buy from them. They charge plenty of bucks to buy a pet for your avatar, but you can't buy audio for your machine! Thankfully, for the cost of a good hamburger, this adapter takes care of all the Xbox audio shortcomings. After connecting your monitor via the HDMI port, just plug this adapter into the port normally occupied by the cable that comes with your Xbox, connect your stereo headphones and you'll hear your game in all of its glory. Soon, you'll forget that there ever was a problem.

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Thursday, August 21, 2014

Best Cabela's Big Game Hunter, 2012 - Xbox 360 Deals

Cabela's Big Game Hunter, 2012 - Xbox 360
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $27.03
Today's Bonus: 10% Off
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I'm a hunter myself and most of the time love hunting games. I usually stay on top of these with the release dates but this one passed by me. Im almost a month late getting this after its out. I bought it a couple days ago and have been playing it and I have to say I wish I would have left it at the store. This one will be a play and trade ASAP. I was not a fan of the Cabela's Dangerous Hunts 2011 from last year. It was not realistic at all, and pretty annoying actually. You couldn't walk 5 feet without something jumping out on top of you, attacking you, forcing you to do a quick heart shot to kill the animal. They have pulled that element over into Big Game Hunter 2012. I guess they had a lot of success with that game so they are trying to put it in with this one and hope for the best.

I've been a firm believer that if you can't make a game challenging without making the gamer do stuff under a time limit, then you shouldn't make the game to begin with. I have had to do that quite a bit in this game. On the first or second hunt, you have 30 seconds or so to shoot 3 running Pronghorn. That is a lot like the Cabela's Trophy Bucks game. That is not hunting. There are enough shooter games out there to where Cabela's shouldn't have to put elements like that in a "hunting" game. There is a new element to this game called the "perfect shot opportunity" Where an animal runs out of the woods in slow motion and you have to shoot it running.

I'm not finished with the game, and I'm sure I'm not even halfway through with it yet, but so far I have hunted more birds, rabbits and foxes than big game.

The one good thing I can say (hopefully.....I'm looking forward to it) is getting the compound bow to hunt with. If Cabela's wants to make a GOOD hunting game. They should take something simple and great like Big Game Hunter 10 and build on it. For example when using a compound bow, Make the user move the joystick to the left like the hunter is actually drawing the bow back. Make a HUNTING game REALISTIC and stay away from this nonsense spray and pray.

Just my opinion, I would say leave this game alone and get Big Game Hunter 2010, Its 10 times better.

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Good graphics. easy to play I would recommend this game. to anyone who likes to hunt, but not actually kill an animal.

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I purchased this game from Gamestop 2 days ago, and completed the story with all gold and silver medals in less than 3 or 4 hours. Story mode is wayyy too short. Cabelas Big Game Hunter 2005 had a much longer story than this. Also, this game is quite easy, and almost feels like a non-challenging simulation. I got a medal every time, and rarely had to restart the levels. I only did at the beginning because I wasn't used to the layout. Although, that makes for easy Xbox Live scores (so that's a plus). The long range hunts and multiple target hunts are quite fun, and the animals that jump out and attack you are easy to kill. No challenge there. I was kinda worried about that at first, but it's nothing too major. The graphics and physics are alright. Big Game Hunter 2010 has wayyy better graphics and physics than 2012. It's not worth the asking price, but if you can find it for like $10 or so, it would definitely be worth it. Easy G's on Xbox Live :)

Honest reviews on Cabela's Big Game Hunter, 2012 - Xbox 360

i don't know what to say i'm going to keep this short so you can do what i think you should do and that's buying the game i hope you like it too. i can't say too much because i don't want to spoil it. the graphics are amazing but the campain is short there's also a gallery mode too. that's all i'm going to say

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Very Good Game. Unbleavible quality. The graphics were great and the story/ plot was even better. Deffinately consider buying this Game.

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Sunday, August 3, 2014

XtendPlay for Xbox 360 Review

XtendPlay for Xbox 360
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $17.25
Today's Bonus: 14% Off
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I am a 45 year old gamer. Been gaming my whole life. I suffer from severe carpal tunnel.Numb fingers and hand when gaming. From my job...To my sport.....To my gaming. I started PC gaming to help with my problem,and it did. But, I missed my xbox. I got this and I could not be happier. Works well with a play and charge, so you don't have to take it off.It has let me continue to game. I recommend it 100%.Money well spent !!!

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For the first few hours the XtendPlay felt a bit awkward. After about 10 hours it was a little better, but still awkward. At that point I took it off and started using just the controller. I immediately saw the benefit of using the XtendPlay as I could feel myself gripping the controller a lot harder. So my verdict, effective, but could be better. If they made the sides where your palms rest conform a little better to the hand I think it would improve the feel. As it is now if feels like I'm holding a block. I also tend to stand a lot while gaming so being able to rest the controller against my stomach is nice. Without the XtendPlay my shoulders would start to get sore after a while.

I'm going to continue using it, but if they improve it I'll get another one. It's a great idea, and it works.

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I am only a casual gamer with carpal tunnel in one of my wrists, but I must say that using the Xtendplay definitely helps. The green slime color is not the classiest, but you will never lose your Xbox controller because it stands out across the room. Beware of possible microphone attachment difficulties if you do not use the Microsoft headset. I have a gaming headset microphone adapter that will not work with the Xtendplay because the microphone adapter does not fit within the Xtendplay. I bought a separate adapter that fits easy fix. I find the Xtendplay material feels good in my hands. It kind of reminds me of something I've used in a swimming pool. I feel like the XtendPlay is a little pricey, but my hands and wrists feel remarkably more relaxed after playing some Halo or Gears of War. After you get over the sticker shock, I think you will find your XtendPlay a good investment.

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XtendPlay is simply awesome. I just received it in the mail today and started playing Modern Warfare 3 with the XtendPlay and I definitely noticed a difference between accuracy and aiming is more precise. It takes a while to get used to but it's extremely comfortable resting it on your stomach or however makes you feel comfortable. My KD increased and it's thanks to this bad boy. Pick it up and try it out, you'll love it! If you try it and it's not for you, within 30 days you can return it and they'll refund your money and pay for shipping to ship it back. But you won't need to because this thing is AWESOME! The best thing about this is NO MORE cramps in the hands and this gives your hands and fingers a natural feel. As stated, this won't limit your gaming time, it'll increase it.

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I'm pretty into this accessory. It makes long sessions playing your Xbox far less painful for your hands. It's big, but it's a very good design. Worth checking out if you have controller claw hand (gnurled fingers and hand discomfort) after playing your favorite games. I never thought the Xbox controller was that great of a design, and this type of product is definitely needed.

XtendPlay is made of a soft foam that is more dense and hard than Nerf material, but it is softer than high density plastic. It was a good choice of densities by the designers.

The main flaw is that there is no hole or space for your Xbox talkback cable with a puck or (obviously) for your chat pad. I would say the next production run should design in a space for your cable to go. It does work with the standard crummy Xbox Live headsets that come with your Xbox. If you have headphones with a mic built in, you will have to use a regular straight talkback cable or one with in-line volume controls, and this product works fine with straight or right angle cables for Xbox Live chat, although the fit on the controller is slightly less snug. It DOES NOT fit a controller with the puck style (my favorite) talkback cable. Basically to hook up your talkback cable or unhook it, you will have to take the controller out of the XtendPlay to do so. I drilled a hole in my Xtend Play to make it easier to remove the cable, but this doesn't help me when I want to hook it up again, I have to thread the cable through and plug it in and slide the controller back into the Xtend Play.

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Thursday, June 12, 2014

Deathsmiles Limited Edition -Xbox 360 Review

Deathsmiles Limited Edition -Xbox 360
Customer Ratings: 4.5 stars
List Price: $49.99
Sale Price: $13.30
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I can't stress enough how excellent this game is(provided you like the genre). Cave has long been known as one of the kings of bullet hell type games, but this is surprisingly the first Cave game to be localized for a US release on a console. The only other I know of to get on shore at all is Espgaluda II, which was released on iPhone and is also an excellent port.

Synopsis

There are basically 6 different versions of the game. They are split up into the original arcade port, a version 1.1 arrange version and an xbox 360 specific version. There are 2 versions of each of those, the normal and the MBL(mega black label) version. MBL versions are a special edition of sorts. In that version there is 1 extra character playable and 1 extra level.

Anyway, you are presented with a choice of 4 different girls to play and you play through an other world where you are attacked by monsters and spirits typical of a Halloween setting. You will fight flying pumpkins, ghosts, goblins and Death himself. As you progress farther the difficulty increases and you eventually reach the your goal. Don't worry about whether or not you'll make it here. There are different difficulty levels selectable per level, and you can continue after deaths. Difficulty levels range from a relative easy to blisteringly hard so you can suit that to your own tastes. There's even a "Level 999" option if you really want to hurt yourself.

As far as controls go, they are spot on. You'll never feel like you're fighting the game to do what you want. Everything is fluid and solid.

Finally, there are several nice extra features. You get online leaderboards, a score attack mode, replay saving so you can watch how you did and a practice mode for attacking a specific level until you get it right.

I really can't recommend this title enough if you enjoy these types of games. We don't often even see bullet hell shooters on US soil. It would be a shame to pass up one of the best ones.

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If you grew up playing old school 2D shoot 'em ups like I did and hate to see that Japan is getting all the new old school games then you'll be happy with this U.S. release of Deathsmiles. It features side scrolling 2D action with very tight controls. Designed by Cave, modern "bullet hell" masters. This game even on harder settings didn't feel too difficult. You'll want to play through the various game types more than once which is needed if you want to unlock the various Achievements. The bonus soundtrack and faceplate is a nice touch since this limited edition retails for less than more new releases.

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This game is fantastic. CAVE, the Japanese company known for their manic shooters, released their first U.S. game ever, Deathsmiles. Deathsmiles was released in Japan in April of 2009, but U.S. gamers without an imported Japanese Xbox were not able to play it. Luckily, Aksys Games released it here for everyone to enjoy. The game itself is instantly addictive, devilishly difficult and incredibly addictive. The crisp, colorful 2D graphics shine through the waves of bullets and enemies and even with hundreds of bullets on screen, everything is easily visible and highly detailed. The music matches the feeling and mood of each level, from pumping metal to eerie classical. The game's dark lolita theme is brilliantly captured by CAVE...each level has its own life and personality. The gameplay is where the game really shines. This is CAVE's second horizontal shooter (the other being an arcade game from the 90's--Progear) but they have really shown their versatility with it. The character can shoot both left and right. Enemies attack from both sides of the screen, a formula that is very unique and very entertaining. It's the kind of game you can play in an hour but spend a lifetime perfecting. Highly recommended for any shooter fans, vertical or horizontal.

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First off, Im not going to "whine" about the graphicsTheyre sprite based which i like anyway, and it seems for some reason nowadays the kiddies only like shiny polygons and dismiss 2d graphics.

This game isnt about shiny graphics anyway, its about GAMEPLAY.

Let me first say that Im a big fan of shmups. The original R-Type is still my favorite shooter to play,(although Gradius V comes super close) along with UN Squadron, Lifeforce, Thunderforce series, Raiden I, II and IV, and 1943/45/xx to name a few. I tend to prefer horizontal shooters to vertical ones and Im glad CAVE chose to port Deathsmiles to usa, being as its a horizontal shooter.

There's a ton of different modes available, and the achievements are what really keep me coming back for more, simply because there's some to cater to the more novice player, and others which cater to the hardcore players. Beating the game with each character (4 total)+plus picking where they go after the game is over adds replay value. On top of that each character isnt a copy/paste job-they each have slightly different speeds and have different shooting patterns. And although there are unlimited continues, there's achievements for each character that challenges you to beat the game without continuing-on any difficuly level, (1,2,or 3). I have to say, beating the game with Rosa without continuing felt very rewarding in itself.

Arcade mode has the original graphics which look a bit rough since its a direct port which is fine. On the other hand, Xbox 360 mode looks great on my 42 inch lcd tvand i have it stretched to 16:9 and i have no issues with the look of the game at all. So far Ive probably put about 5 hours of playtime in to the game on Xbox 360 mode alone and have yet to play the Mega Black Label and the Arranged Version, so theres still a lot of game left to enjoy. Online co-op is a nice touch as well, and being able to save your own replays plus save replays from top players on the leaderboards acts as a built in guide to see when and where to use your powered up shots and so forth.

You get 3 bombs per life, and as you kill enemies you get skulls, if you let them hit the ground then pick them up, theyre worth more to add to the total. Get 1000 total and you get to activate a short "power up" mode which makes your shots more powerful and cover a wider area for a short amount of time. Combine this with a point multiplier and it makes it feel rewarding when you find the perfect spot in each level that was designed for this, which maximizes your points and gets you closer to earning an extra 1-up and boast a higher score on the leaderboardsa nice touch. :)

One thing i just dont get is the whole underage lolita thing thats taken over the shmup genre. Its strange how the genre went from spaceships to underage girls shooting stuff, but whatever, a shmup is a shmup i guess. :)

And one more thing-Who cares if its short? Since when does a game have to be X number of hours to be fun? Mega Man 2 can be beat in 45 minutes, and ive beat that game probably 100 times and still enjoy playing it to this day because its FUN...Deathsmiles is the exact same way. If youre a shmup fan, would you really want to play a 10+ hour shmup? I sure wouldnt!!

All in all to me, its well worth the $50. Its a refreshing break from the constant onslaught on FPS games that come out week after week. The extra stuff is nice, but all i care about is the game so i consider that a bonus item. If you enjoy horizontal shmups like i do, do yourself a favor and pick this game up. We need more games like this here in the states and not just Japan.

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Excellent game. Cave has outdone themselves yet again.

Deathsmiles is an excellent port of the arcade game, but it also includes the Mega Black Label DLC already on the disk. This means that you get 6 game versions on one disk.

Hopefully Aksys releases more of Cave's games in the future!

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Wednesday, June 11, 2014

Review of Cannon Fodder

Cannon Fodder
Customer Ratings: 4.5 stars
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The intro is the best I have ever seen. The rotating 3-D menu is superb. The graphics and animation are amazing. The sound effects will blow your ear drums. The screen scrolls pretty smooth. This game is worth to go for. Value for money. May the Force be with you.

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If you ever played the snes version back in 1995, you know what to except from this game. This is a little war game with lots of levels and replayability. The sound is very well done, as are the cutscenes. If you want an addictive and long lasting game, try it you won't be dissappointed.

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Monday, May 5, 2014

Best Supreme Commander 2 - Xbox 360 Deals

Supreme Commander 2 - Xbox 360
Customer Ratings: 4 stars
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Overall, this is a good iteration of an RTS on a console. While the controls are not perfect, they are good, and after working with them for a half hour or so you will find them second nature. There are a few minor things in the control scheme I would like to see, but overall you can play the game without fighting the controls.

The story is not great, but few people play an RTS game for the story. The graphics are good, and the game retains the 'strategic zoom' functionality that allows you to zoom all the way in to watch individual units do battle, or zoom all the way out to a strategic level where all units are represented by icons.

Unlike the first iteration of this game on Xbox, which was basically unplayable, this version runs really well. There may be some slowdown when the battles get really large, but overall the frame rate seems acceptable.

The gameplay has been simplified somewhat from the first game, which I think is good. I know some people, particularly on the PC side, are upset over this, but I truly think it makes for a more streamlined game.

Overall, if you are looking for a good RTS to play on your console, give Supreme Commander 2 a try.

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I've always loved one rts the most and that has been Command and Conquer Generals. I feel this game comes the closest of any other rts of living up to generals for me. I played the first supreme commander and it takes a lot of playing time to learn all of the depth of that game. The sequel has really streamlined some things and made it for me a lot more fun to play. I love how you can use the research tree to keep your opponent guessing what you are going to be building or defending your base. Some others have given this game a terrible review. The bad reviews come from people who loved the first game and all of the depth and micro management that comes with it. I love this game because it is about getting your troops up and fighting and does away but not completely with the micro management. I feel this makes the game much more acessiable to most gamers and its these changes that I love the most between the first and second game. If you loved command and conquer generals give this game a try. I think you will really enjoy it. I own both the pc and xbox version and I think both versions are very enjoyable.

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I had been playing Civilization Revolution for the 360 for some time, so I went looking for a new strategy game. I searched through quite a few titles when I came across this game. I thought I would get it since it was a great price. I tell you that this is now one of the best Xbox games I own. The controls do take a little while to get used to; however, once you do the game is lots of fun. I have played almost all of the campaign at this point and I can tell you that this will take away hours of your life before you even know it. This game is very addictive. The only downside is that I like to have a lot of story, and while there is a small amount of story present, I would like more. However, I still recommend this game to anyone who likes RTS games.

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I've played a ton of RTS on the PC and on the 360. This is the only one that really nails the controls. The use of the radial dial makes it a snap to control and the team put in a 'stretch cursor' which really helps in selecting and grouping your units. I LOVE the strategic zoom and to this day wonder why other titles don't do it.

There is a free demo that you can download on Marketplace as well. Try it out and judge for yourself. It's a great game!

Thanks!

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Just like command and conquer, only a Square Enix production. I play this one with friends and family, were always doing something on this game. If your like the RTS bandwagon jump on and have some fun!

Three factions, Three stories, countless hours of gameplay.

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Saturday, May 3, 2014

No More Heroes 2: Desperate Struggle Review

No More Heroes 2: Desperate Struggle
Customer Ratings: 4.5 stars
List Price: $29.99
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I found the original NMH to be pretty likeable, but to say the sequel is just better is an understatement. Everything from the play mechanics to the visuals has been tweaked and overhauled for an overall more engrossing experience. This one oozes style and keeps the players attention from the first ranked battle to the last. I found myself spending so much time on the "retro" titles within as well, which are the new "jobs" yoy can aquire to earn money. They really are fun and remind me of the games I played on the NES back in tha day hehe. Simply put, from the end of last year till the beginning of this one, Wii's lineup is looking good. Let's hope the next titles to be released are on par with this one and Tatsunoko Vs Capcom. A+++!

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Pretty nice I got the game the day it released. Dusted off the wii and started playing,at an instant I loved it. Not only did Suda throw in a parody of Cloud (FF7), but he introduced the game very well for those who haven't played the first (Should buy it if you haven't played it).

Unlike the first one, you don't get to drive and your jobs aren't in 3-D. The jobs you have are like old arcade games that will keep you off your real task for hours.

The beam katanas are back with a couple of new ones, there's a new katana that has slow powerful slashes and gets longer the more your ki goes up. There's also dual katanas that have fast slashes and devastating combos.

If you are looking for a violent game that gives you a laugh at the same time, get this game.

PROS:

+ Graphics improved (Good for being on a Wii)

+ Longer gameplay

+ Playing arcade games to get stronger and money is loads of fun.

+ You charge the beam katana the same way :)

+ More stuff (Clothes, katanas, activities)

CONS:

Camera will SOMETIMES go against you

I can't think of any more cons

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No More Heroes returns with a vengence. Gone is the clunky free roam overworld you now just select wich location you want to travel to on a overworld map. Starting at rank #51 theres even more insane boss battles then the original. Jobs are now turned into SNES style games that are designed pretty well and will bring back some memories if your into old school gaming. Combat is essentially the same as the original with some additional power-ups and ability to interchange beam katanas on the fly. Game has an excess of sick..mature..dirty humor and style.

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Finally, a game that uses that Wii's shortcomings as a strength. I'm an older gamer and love and miss the 8 bit retro games I grew up with. I bought this game primarily for this reason. I initially plugged in my classic controller and thought to myself, another Wii hardcore game wannabe piece of garbage. 5 minutes later I used the Wiimote and nun-chuck and finally saw why all the gaming sites gave this game a 9 out of 10. I quickly learned how to power-up my katana by quickly shaking the wiimote holding down the 1 button, and loved the thrill. I also didn't have any problems with the camera, as I just pressed Z to lock onto enemies. The game is totally awesome if you play with this configuration, otherwise it really isn't so much fun in my opinion.

The minigames were hard to control, but so were the games I used to play when I played the Atari 2600 or NES. It had a nostalgic feel to it. I had a little trouble controlling the Pipe Mania clone, but once I figured the controls out, it was okay. The minigames were a lot of fun, and at the now low price (under thirty dollars), a lot of people should consider it to even just to play these mini-games.

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Is there any other reason not to buy this game?

No More Heroes 2 I long awaited for. Had the release date marked on my calender I really love this game. The first one took my buy surprise and the second one was more like desert after the main meal.

Whats improved with the second game? Well... The characters have been touched up a lot everything is more detailed this time around (not that there was anything wrong with the original look), the Game has better music this time around that gets you pretty pumped, There's a lot more sexy female bosses for some reason (no complaints here), the goons you fight are much better. There's a lot more variety as far as the types and they do have different fighting styles, but they have nothing to do with the bosses you fight like in the previous game where they actually had a theme to go along with the level you were playing.... and well it looks like they removed and added some stuff to satisfy the complainers.

I'll get into that. With the first game everyone nagged about how hard the bike was to control and nagged about riding around in the world so they took that part out the game(I never nagged it was if fun)now you just point and click on area's on your map and you go right to them. The side missions are old school 8 bit mini games. They have their charm, but since you don't have to grind on side missions to get stuff you're not exactly forced to do them. I kind of missed the old mission style because it added more to the game, but this was alright I guess...would of been more fun if it could of been an unlockable like the Bizarre Jelly game.

Also the game doesn't have all the stores you used to travel around to. Obviously with Bishop gone there's no video store, but there's no guy to train you special moves anymore! That kind of was a let down. Dr. Nayomi is still there she looks like she upgraded herself its always a pleasure to see her, even if she doesn't have anything new to buy (I'm on the last boss and there's still only 2 katanas) so I guess she's been too busy looking for a bra to build Travis new weapons.

The scary shop keeper with the mask is still there although his taste have gone down hill, because I haven't brought anything he offered yet. Compared to the first game, the new clothes and accessories look like a flee markets bargain bin.

The fighting... ah yes the fighting! Travis has been touched up a bit. He has less moves than before and controls a bit differently. To be honest I really didn't like what they did with him. It took me a while to get used to the "new" Travis because I was so used to fighting with the old style that required more effort. This time he doesn't block so well, there's few "wii-waggle" attacks if any, and playing the other characters makes you regret going back to him. Travis is my dude, but they did him wrong with the controls and his skills. I guess he forgot everything he learned from the last game.

The other characters.... you can play as Travis's older brother but who cares about him, lets talk about my baby SHINOBU! oh yeah! She's the reason I brought this game. When I heard you could play the baddest boss from the last game I had to pick it up. Shinobu was no disappointment matter of fact she made the game for me! she is just as fun to play as she was to fight. All of her moves are there except "Sonic sword" or at least she forgot to call it that. She's grown up in the past 3 years since her uniform is replaced for a dress and high heels. She's a fast fighter with both long range and aerial attacks. You can actually fight an entire mob with her and not be hit once. It's hard to play her and not say that she is a better fighter than Travis in the game, because she has such a wider variety of attacks and power moves. Sadly she's only there for a couple of levels then she breaks your heart by leaving.

The bosses... there's a mixture of them although this time around you don't get to glimpse into their minds like you did in the first game (they said so much in their fighting styles very few words needed to be spoken about them). In this game there's no so much emphasis placed on what assassin your fighting they are just there so Travis can push them aside to get revenge. There's really not much mystery about them like who they are and what they are like in the first game. Their levels have nothing to do with them (excluding like 1 or 2), and they honestly are pretty easy. Much much easier than the first game you can pretty much get them on the first try. They don't seem to make you think as much about your attacks and defenses like the first game made you do.

Overall...

No more Heroes 2 is still a lot of fun. Me I brought it because I enjoy the style of the game and knowing your getting something that's different from all the other games out there. Although it doesn't offer as much as the last game it still offers a lot in its own way. Between the two games I can't say which is best. I like being able to play as Shinobu like in 2 but I also like fighting against her as a boss. NMH1 and NMH2 are just too awsome games to pick up they don't need a comparison!

GET IT! PLAY IT! LOVE IT!

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