Showing posts with label cheap xbox 360 controllers. Show all posts
Showing posts with label cheap xbox 360 controllers. Show all posts

Friday, January 9, 2015

Cheap Brunswick Pro Bowling (Requires Kinect) - Xbox 360

Brunswick Pro Bowling - Xbox 360
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $21.99
Today's Bonus: 27% Off
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I waited several months in anticipation for this games release. I had the Wii version which was really bad, but Crave promised this one would be better. Let me say it is NOT. If anything, it is worse than the Wii version. Let me explain why.

1. The Kinect controls are absolutely terrible. It is not the Kinect sensor at fault here. It is the code written to use the Kinect sensor that is bad. The controls are truly unstable. It is very difficult to lock the cursor on any control. The cursor moves away from the target without any hand movement at all.

2. There are very few options. You have to tell the game which hand the bowler will use, every time you start up a new game. If you check the bowler profile, it knows which hand the bowler uses, but still Crave makes you select which hand the bowler will use.

There should be an option to skip the NPC player / players. The way it is now, you have to select each and every time the NPC bowls whether to skip his play display. I should be able to tell the game up front which NPCs I don't want to watch bowl.

There should be a saved setup that determines which bowlers are NPC bowlers. The way it is now you have to set that at the beginning of each new play session.

3. The Wii version told you each time your bowler increased his stats. The Kinect version does not tell you anything. Each time I check the bowlers stats they are unchanged, so it appears they do not even change, which means you are doomed to bowl the same lousy way every time you bowl.

3. The targeting is just terrible. It does not seem to matter where you aim, the ball is going to roll where it will. It often will go to one side or the other, sometimes directly at the 4 pin or the 6 pin.

4. Lastly, this game is not fun. You would think the Crave devs would understand, if a game is not fun, people will not buy it.

The xbox 360 provides a method for publishers to patch their code. I certainly hope Crave reads these reviews and will attempt to fix their game. Until that happens I would recommend not buying this game. I think you will be disappointed as was I.

I will wait and see if they do patch the game to make it better. If that happens I will change this review.

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Being a former PBA member and Information technology specialist, I've played just about every computer bowling game ever devised. Some didn't even attempt to capture the essence of bowling and were just arcade games, while others tried to be realistic but failed miserably. The best bowling game in my opinion before this review was Brunswick Pro Bowling for the PC. The pin action was very realistic and there were changing oil patterns and a few balls to choose from. Then came the Kinect where you are the controller along with Kinect Sports that YES!! included bowling. I was stoked and bought it immediately. It was fun, but once again the game attempted to appeal to the masses and was more an arcade thing than a bowling simulation. It required the player to perform strange body motions to hook the ball and there were no lane conditions or ball choices; very disappointing.

Then I saw that the Brunswick Pro Bowling franchise had created a game for the Kinect. I was immediately excited and started reading reviews, and was again disappointed. Every review I read hated the game and rated it as almost unplayable. Since it was available so reasonably, I decided to purchase a copy anyway. I am so glad I did. This bowling simulation, and I do mean simulation, is probably the closest thing to actually going bowling without visiting the local alley. Five different alleys are included with very different oil patterns. True to bowling, the oil patterns vary slightly between lanes at each house. This means that you still have to adjust your shot between games even if you have figured out the pattern. There are a huge amount of ball choices and each ball does something different as far as skid, roll, and hook attributes. There are realistic leagues, tournaments, and one on one matches. The sound effects are very realistic as well as the pin action. Like I said, a person would actually have to go bowling to beat this experience, and it wouldn't be by much.

Now the down sides. If you are looking to have a quick bit of fun without any learning investment, this is not your game. Go buy Kinect Sports and play their bowling game for that. I can see why so many people have given this game a bad rating. Even I, as excited as I was and being a former professional, became a little frustrated at first trying to learn the body movements and figure out the game's control strategies. However, the more I played it, the more I came to appreciate how accurate the game really is to actual bowling. I also learned that the game is harder at first until a player invests enough time in leagues and tournaments to earn money and buy items. This was very frustrating at first, but at the same time was the real beauty of the game. It keeps you coming back for more to buy shoes, balls, hats, and wrist guards that improve your bowler's and thus your ability to hook the ball, be accurate, and throw as hard as you want.

Next, to make the game this accurate and sensitive to your body movements, they had to push the Kinect device to it's limits of sensitivity. This has a cost. Annoying things happen if you are not careful about all your body movements while anywhere near the Kinect's veiwing area. Make sure other players and pets stay away from the sensor limits of the Kinect as well or you will find yourself aiming and throwing suddenly without warning even though you did nothing. Ambient light must also be controlled. If the room is too dark or too bright the game may not function at all. If you have enough space in your room, steps can be taken just like in real bowling. This is my favorite way to play and really enhances the perception of actually bowling. However, when swinging through to throw the ball and create hook, the player must finish in a relatively small zone in relation to the Kinect sensor to get the best results. Once again, this was frustrating at first until I realized this also made one be accurate with where they started, the length and speed of the steps, and the timing of the follow through and hook motion. All these things actually enhance the bowling experience once mastered.

My last complaints are about the computer bowlers. If you are by yourself and want to bowl league or team tournaments, you can choose to have the CPU control the other players which is great. However you have to skip every single other player each frame to get to your turn. This means you will be standing still with your arm rigidly outstretched for over a minute between each frame to skip seven other computer players on the average league. This gets old in a hurry and there is no setting to change it. Finally, my last complaint is that all the computer bowlers throw straight balls down the middle with no hook at all. Every now and then a computer player will throw a hook at a spare, but 99% of the time it is just a sliding ball straight down the middle with no hook or roll. This is true all the way from beginner CPU players to the pros. In my opinion this really misses a chance to make the game even more realistic. It's fun to watch others try to figure out the lane conditions and sometimes watching helps you to figure out where to play on the lane and what ball to use. This aspect is totally absent since the CPU throws the same shot every time with the only difference being how many strikes it gives itself.

In conclusion, if you love actual bowling, would like to experience something very close without going bowling, or are just an avid computer sports fan, this game is for you. You will have to invest some hours in learning the movements and acquiring gear just like in real life and will then be rewarded with satisfaction and a bowling experience that will be increasingly realistic. There is also the opportunity to have friends over and bowl realistic leagues that could span several weeks.

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I bought this game and had issues with the screen shaking all over the place and very slow movement, I then went and read the reviews that were on this site and found that installing this game onto the hard drive eliminated all of the issues that I was having, in fact this game is very precise in the detailed way that you can control the speed, rotation and movement of your ball during approach and release. I was amazed in just how accurate this game is and would recommend it to everyone who is into precise bowling games.

Honest reviews on Brunswick Pro Bowling (Requires Kinect) - Xbox 360

I have been playing this game and have none of the issues that people have been saying they have. I have to wonder if they are tying to play from the disc and not instaling the game to the Hard Drive. I have solved almost all of my play issues with other games by installing them. Now for the review, I felt like I was really bowling. I was surprised at how much the sounds and the Kinect enhanced the experience.

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Is it for you or not? I really enjoy this game and so does my family. I played it four hours straight the first day I got it. I am currently playing in career mode which is a lot of fun. The bowling simulation is realistic and entertaining. I really do not understand the low ratings given by the other reviewers. It may be wise to rent first because of the other low reviews, but this has become a family favorite in my house.

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Tuesday, December 16, 2014

Amped: Freestyle Snowboarding Reviews

Amped: Freestyle Snowboarding
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $19.95
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I just purchased the game and I absolutely love the game. The graphics like all x-box games look like your watching a live match it looks realistic and plays realistic. The game is fun, fast, but very hard too control if you are new to the snowboarding genre. In my opinion the game has a steep learning curve. this is definitely 5 stars

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This is not a game so much as an excercise in addiction control and you will fail! The need to play this tugs at you every few minutes when your XBox is turned off. This is by far the best XBox launch title other than the magnificent Halo. But the difference between the two is that Amped has a tremendous amount of replay. Graphically this title go's far beyond anything else ever made. It's also one of the first XBox titles to take advantage of the built in Hard Drive by storing all the environmental data such as Trees and backgrounds. So there will be literally no popup or distance fogging commonly used to improve frame rates. You can literally see forever particularly on the huge mountains such as the Altibahn. There are so many different levels of bump mapping and textures on the snow alone it makes your head spin. There is plowed snow, Poweder, lined, Ice, packed, you name it.

Gameplay is where it's at though. This is the way Snowboarding should be. Total freestyle. Not some SSX clone running down unreal tracks and knocking others down along the way. This is all about choosing your own line, and pulling incredible moves.

Do yourself a favor, if you own the XBox, buy this now. This truly shows why the Xbox is the most powerfull console created.

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I've owned Amped for four weeks (over 60 hours of play), and I rented SSX Tricky for five days (over 20 hours of play). I'm a skier, not a boarder, and I love Amped. SSX Tricky has its good points too, but with that game the characters break dance on their boards and can't wander off the given path. In Amped the boarder is firmly attached to his bindings, and behaves more realistically. If you want a racing game with cartoon-like characters, go for SSX Tricky. If you want a fun single-player game get Amped. One funny addition in Amped is the taunts from the other boarders when you bite a trick: 'You dropped your pocket!'

Pros:

Fun! High replay value. Either go for high scoring tricks, or wander the mountain looking for snowmen to run over. Or ride the entire length of a ski lift cable.

More realistic physics than SSX Tricky (OK, so no one can jump 50 feet high), but you can stop anywhere on the mountain, and pick your own path down the mountain.

Beautiful graphics: whisps of snow, shadows, sparkling snow, hard ice

Customize the background music to CD's you rip to the XBox hard drive

Cons:

No simultaneous multi-player: you take turns.

No time challenges, no gate racing

Tough learning curve if you have Tony Hawk trick habits

Honest reviews on Amped: Freestyle Snowboarding

Amped: Freestyle Snowboarding is a Valium-fueled take on snowboarding. You're free to do what you want, when you feel like it, and while you're under stress in the middle of a mission. The overall experience is oddly relaxing, especially early in the game when there's no real pressure to beat every goal in order to unlock new levels. Just as in games like Tony Hawk, the only frustration comes in the repeating levels to get a specific medal but even then, you can always restart in a flash.

Match that with the open air feel of the levels, the breathtaking coolness of sliding through powder, and the breezy sound effects and in-game chatter, and you've got yourself the gaming equivalent of sitting in the hot tub after a long day on the slopes. Amped is a new way to look at snowboarding, and it's fun and large enough to keep you interested for hours and hours. Sure, there are some problems with the way the game controls, but the overall package is well designed, and most of all, totally charming. Amped manages to be simultaneously epic and down-home at the same time, thanks to the mixture of cool presentation, easy to navigate goal structure, and time-free boarding on giant mountains. You won't sweat while playing a game of Amped but then again, we're talking about snow, aren't we?

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I purchased this game after getting Halo, DoA3, and Proj. Gotham. Got a gift-certificate for the b-day and Amped seemed like the only cool loking title other than the football and nascar, which I dont get into those two types of games. When I get it home Im expecting to be able to fly right through this like another Tony Hawk title, but no...oh no, crash after crash after crash! I could hardly get down the first section of the mountain. I was so used to playing T.Hawk and SSX that it was strange switching to the new game, felt like the switch from Mat Hoffmans BMX to Dave Miras BMX 2. All the while that Im tumbling down the mountain trying to figure out the controls, all of the camera men and even the snowmen are making fun of me! It was making me a little crazy. So with ease, in the sometimes odd menu system, I turn off the camera man voiceovers and turned on some of my own music from the hard-drive. After much tinkering with this beautiful looking game, I was getting the hang of it. I soon felt like I was really snowboarding and I was getting the idea behind Amped, it is a snowboard simulator made with fun and style in mind. Now I am pulling off runs worthy of saving the replay to show friends later. The structure of the game is great, you want to be a pro so you have to work your way up. Get sponsors for new clothes, boards, and gear. Unlock then new mountains as you go along and new sections of each mountain. The levels are great and the sense of speed is really there. This game is definately fun and I highly recommend it to fans of the sport. If you just want something easy to get the hang of stick with SSX: Tricky.

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Thursday, December 11, 2014

Review of Xbox 360 Media Remote

Xbox 360 Media Remote
Customer Ratings: 4 stars
List Price: $19.99
Sale Price: $14.59
Today's Bonus: 27% Off
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I like the look and feel, but didn't realize until afterwards that there is not a media center "green button". I liked that button on the other media center remotes because pressing that one button would turn on the XBox and launch Windows Media Center. Also, once you are in Media Center watching live tv, there is no single button (that I can find) which takes me to the main landing area of media center (pressing the back button a couple of times can usually get you back there). The "LAST" button doesn't do anything, but you can still use the center "OK" button to go to the last channel. MENU doesn't do anything either. Actually, pressing the MENU button plays the "you're trying to do something that is not available" ding...so I guess it does do something. Y and B do nothing in media center and X and A changes the channel up or down? I can't tell what the intended function of the remote is? Media Center or strictly XBOX guide? Perhaps it is intended to work better for the new upcoming updates (HBO Go, etc). All that being said, I would still buy another one.

Pros:

Sleek look and feel

Can control the TV (limited but functional)

Cons:

No "green button"

The LAST, MENU, Y, and B buttons don't function in media center

No back-lit buttons

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I've had maybe a half dozen xboxes and xbox 360's, and used 2-3 of them to play movies off my home server, off my windows media center (as an extender), off netflix, and heck, even from a DVD popped straight into the drive.

Pro:

+ More compact, more solid feeling than the old remote

+ I don't have to aim as precisely to control my xbox with this one as I did with the old remote (Xbox 360 Universal Media Remote)

+ works great as a universal remote for what I need it for. I *don't* need to change channels.

+ no confusing 'TV' mode, as compared to the old remote!

Con:

no media center button. It was handy but certainly not required. Just a few more steps to start up the extender.

no back-lighting on the buttons. Better know where they are!

I used the old remote (Xbox 360 Universal Media Remote) for years. I bought this replacement it and tried it out. It took a little fiddling to get the batteries in (look for the arrow on the bottom of the case, and slide the bottom that direction. The ENTIRE bottom slides to open up the battery slot).

The buttons feel better than the old remote: they have a more solid activation feel, and are less squishy. The remote's got a nice feel to it, and I like the more compact size. It's got separate power buttons for the TV and XBox, in addition to the 'X' button, which I like. It also has a much bigger sweet spot for controlling the xbox. I used to have to aim carefully, and even then try a few times for many of my presses on the old white remotes. This one works first time, every time.

The 'search' way of programming the remote to work with my TV worked great, even though my TV is an old insignia (best-buy store brand) LCD. The new instructions are (from the xbox support site):

1. Turn on your TV and point the media remote toward it.

2. Press and hold the Mute and 5 buttons simultaneously for two seconds to enter TV programming mode.

3. Press the Channel Up button repeatedly to send one code per button press from your media remote to your TV. By pressing Channel Up, you advance the code each time.

4. When the correct code is sent from the media remote to your TV, your TV will turn off. Press the Select button to confirm your code.

Good remote! The 'con's I list above are actually consequences of the design decisions in making the remote, and I think they're the right decisions. Overall I think this remote is an improvement over the old one.

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The Good:

This is a vast step up from using the xbox controller to play movies.

This is smaller than the old remote and finally matches the color of most other accessories.

The Bad:

The channel selector doesn't work for the TV. This is used for something on the xbox instead. And since there are no longer TV and xbox modes for the remote, there is no way to use this to switch TV channels. At least the Input button works, so I can get to/from the xbox channelbut for my spare room where I have just a TV and xbox, I still need the TV remote.

The backlit buttons are gone. And now that I'm using two remotes, it is more important than before to be able to see the buttons.

The TV programming codes don't match the old remote, so you have to start from scratch to figure out which one works for your TV.

The Odd:

This isn't really a significant issue, but I've never seen a remote before that is front-heavy. The batteries in most remotes are toward the bottom, and they balance nicely in the hand. But this one has the batteries shifted slightly forward of center, and it feels like the thing wants to tumble out of my hand.

If you plan to use another remote for your TV anyway or use the TV exclusively for the xbox, this would be great. But for me, I'm probably going to go out and get another of the older remotes for my second xbox.

Honest reviews on Xbox 360 Media Remote

I owned one of the original white Xbox Media Remotes Xbox 360 Universal Media Remote for years before purchasing this upgrade to match the color of my new console and controllers (A trivial reason to upgrade, I know). I found, though, that the older remote had a better range, a more powerful transmitter, and a heavier/sturdier feel to it.

PROS:

-This matches the color of the new Xbox consoles, the new controllers, the Kinect, and virtually all other accessories. Makes everything look "pretty".

-It controls the console well, when it works (See Cons)

-The batteries seem to last quite a while

-The battery door was an interesting design that looks designed not to break

CONS:

-This remote has to be pointed almost exactly dead-center on my console to even be picked up, which makes this remote a difficult one to use if the remote is not in front of the TV (I have limited space to it stands behind the television)

-It feels slightly flimsy, and it much lighter than the original white remote

-No Media Center button: This was one of my favorite buttons on the original. It's not too much more work to get to WMC, but it would be nice to have the button back.

Summary:

It really all comes down to personal preference. This is a decent remote, but I for one prefer the original. However, if you HAVE to have every accessory match, and don't really mind the cheaper feel, this is the remote for you! If you prefer a solid-feeling, non-color-matching remote, go with the White original.

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We bought another XBOX 360 and put it on our basement TV, and purchased this remote for using it as a 2nd Windows Media Center extender. It works flawlessly, of course, but this remote is a huge downgrade from the original white-colored XBOX 360 remote control. The remote itself is built fine, and would be absolutely awesome were it to simply include a Media Center button ("the Green Button") and a stop button! These are two heavy use omissions. On top of the "missing" buttons, the play/pause button combo is very strange. When rewinding or fast forwarding in Media Center, it pauses first if you hit "play/pause" and you have to hit it again to get it to play.

I realize they are trying to take things another direction with this remote, but it is a miss. Enough of a miss that I put it away in case of emergency and found another "proper" remote. I highly recommend you hunt around for the white remote and buy it. It does everything this remote does and more. This remote is more like taking the ignition out of your car and arguing that it is an option 3 levels deep on the radio menu, so you'll be fine.

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Saturday, December 6, 2014

Purple Tiger Chrome: Drop shot, Auto-aim, Jitter Xbox 360 Modded Review

Purple Tiger Chrome: Drop shot, Auto-aim, Jitter Xbox 360 Modded Controller COD Ghosts, MW3, Black Ops 2, MW2, Rapid fire mod
Customer Ratings: 5 stars
List Price: $229.99
Sale Price: $99.99
Today's Bonus: 57% Off
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Great quality works perfect, seller offers warranty on their controllers. fast shipping on returns for warranty repair. we were not disappointed. when joysticks were stiff we sent controller back, and they were kind enough to repair, install a purple LED for us and return within the week. HIGHLY RECOMMEND THIS PRODUCT AND SELLER!!! yay genius mods!!!!

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Sunday, November 2, 2014

Review of Buzz! Quiz World (Game Only)

Buzz! Quiz World
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $13.06
Today's Bonus: 35% Off
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Buzz! Quiz TV was my introduction to Buzz Quiz. I fully enjoyed that game and found it to be perfect for parties, family events or having fun when I feel like playing a game that uses my knowledge against opponents rather than my virtual bullets. This year, Buzz! Quiz World has come along and instantly taken the place of Quiz TV.

Buzz! Quiz World

9/10

The Good:

+ Slick new presentation with improved visuals all around.

+ Player Profiles allows individual stat keeping.

+ Much improved online gameplay over Quiz TV.

+ Cimpatibe with Quiz TV Quiz Pack DLC.

+ The categories are improved and many new game types.

+ Customizeable game types allows you to pick your rounds.

+ Buzz is less repetitive in his remarks, yet every bit as cheeky.

The Bad:

Characters from Quiz Tv seem to be absent.

Still no custom character editor.

Only features English, no Spanish or French language options.

Buzz! Quiz world does what few games can do Please all ages and types of gamers and non gamers at once. I have played an 8-player game with children, teens, twenty-somethings like myself and older adults. Buzz! managed to pull everyone in so we were all crying foul as the current winner answered correctly. It is so perfect for anyone that likes socializing.

With Quiz world, many of my complaints with the Quiz TV have been addressed. For starters, you can now customize what rounds you play. Don't like the pie round? Now you can turn it off to make a custom game suitable to the group playing. Many people I play with complain about the Final Countdown round (which now plays the titular song by Europe) and you can even cut that out. Quiz World also features several new rounds such as Boilng Point, which gives the points to the first player to answer six correct questions.

Buzz now personally addresses player by asking you to pick from a list of names. It goes a long way and makes it feel more like you really are in the game and Buzz is more than just a virtual muppet. Also, this allows tracking of individual profiles, and Buzz remembers your tendencies. For example Buzz said to Kevin, one player who is frequently winning but had fallen into 4th, "Kevin, good to see you back at the top where you belong" after he had regained the lead in one round.

It's many of these small little details that really adds to the longevity and overall fun a game offers. At the end of every game, Accolades are given. It reports who was the fastest buzzer, who had the most right answers (which doesn't always equate to a win), who had the least and who got to pick the most categories just to name a few.

An 8 player game of Buzz! Quiz is a great experience, but Quiz TV had made it lite on rounds and features. Thankfully, Quiz World now allows full games for 8 players too, whereas Quiz TV only had 3 round 8 player games. This may not sound important, but it really does make the game more interesting to have it more than 3 round if you 'd like. Now you won't have 7 other people surprised the game is over already.

Another area where Quiz World shine is the online mode. You can now play with 1-4 people on the same PS3! In Quiz TV 4 people could play, but would all control the same character. Quiz World gives everyone control over their own character and allows up to 8 players to play online on multiple PS3s, or 2 if you have 4 players on each one. Of course, it still features My Buzz quizzes so you can create and share your own custom trivia packs.

The only thing I would like to see Buzz! add is more characters to choose from, or even better the ability to use PSN Home avatars or create your own character to use. There needs to be more characters for practical reasons too. In the instance that you have 5 females players or more, some will have to choose a male character. It's a minor gripe, but something they could have easily remedied by at least including all the characters from Quiz Tv. Where are Cave Girl and Disco Man?

Overall, Quiz World is much improved and a worthwhile purchase for Quiz TV owners and those new to Buzz. You will most certainly be happy with. For those like me who had a Quiz Tv, this is a nice upgrade that will be thourughly enjoyed!

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The buzzers, both wired or wireless, are required! I found out the hard way. The product description is confusing and lead me to believe they "might" work with wireless controllers. I assumed it was the PS3 wireless controllers but they are referring to the wireless buzzers. I didn't know this and now I do.

I have not played the game yet so don't know if it's fun or not.

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Note to the casual buyer: This game requires "buzz buzzers" in order to play. While I now see that the game case states this, as does the product description, it still states the fact non-obviously (buried in a myriad of colors or marketing language). I literally did not notice the message on the case until I went looking for it. Putting the disc in is what made me aware of this fact. The buzzers themselves cost more than this disc currently does, and therefore I will be returning the item.

I have heard some good things about this game. How sad then that I will never play it. Any game which requires a piece of hardware that you've probably never heard of and will likely never use again should not be made available on the console in question.

I normally deplore the kind of ranting and raving I find myself doing here. But the warning should be crystal clear to everyone who purchases. It's one thing for a game to be online only and find yourself with no internet, or require move controllers that you might not yet have. But no newcomer will purchase this game without needing the controllers. The solo disc exists strictly for those buying a second copy therefore.

And so I've a feeling that most consumers, who aren't willing to pay more than double what they expected during the initial purchase, will receive this item only to feel as though they've been had. Rather tragic; especially when considering that there appears to be no valid reason why the regular controller would not have sufficed as a functional means of controlling. And the game itself appears to be better than decent. But this reviewer is never going to pay more to find out.

Honest reviews on Buzz! Quiz World (Game Only)

This version picks up where the last leaves off. Its not perfect, but it is more difficult than the first. The questions aren't as straight forward which makes them more challenging. The end credits actually do serve a quite entertaining purpose.

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I have played the older version of buzz with my friends many times. We find this newer version of buzz to be more fun, we didn't know about the new features where the host will say your name and that there would be new types of games. I recommend this to anyone who has tried the first buzz game or anyone who has heard of buzz. It's a blast!

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Thursday, October 23, 2014

Review of Elder Scrolls IV: Oblivion Game of the Year Edition -Xbox 360

Elder Scrolls IV: Oblivion Game of the Year Edition -Xbox 360
Customer Ratings: 4.5 stars
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This game is the chief selling point for the XBOX 360, and now it's available with the two major expansions included.

If you already own Oblivion (and especially if you've already bought Knights of the Nine and Shivering Isles from XBOX Live), DO NOT BUY THIS ITEM. You will be filled with the righteous fanboy rage you see in the one star reviews below.

But if you're new to the 360, this game is a must have. Even the training mode/introduction is amazing, with Patrick Stewart as the voice of the dying King who sends you on your quest.

Highlights of the game and expansions:

OBLIVION:

+The quest story lines are well written, and the tone of guild and side quests varies and makes for a lot of fun (especially Thieves' and Assassins' Guilds)

+Great voice acting from the likes of Sean Bean (Boromir), Patrick Stewart (Jean-Luc Picard), and Terence Stamp (General Zod/Jorel).

+A more engaging combat system than turn based RPGS, and amazing graphics

+Character customization is more detailed than you could hope for.

+It's a very materialistic game. Looting is great fun, especially at higher levels.

+You get to battle demons in Hell, or whip thieves in caves. There are a lot of varieties of game play.

+The game is absolutely huge.

-You will find the leveling system infuriating about 20 hours into the game. All of your enemies level up with you; so, your best options are to avoid leveling up entirely (which limits your selection of weapons and armor), or to be obsessive about controlled leveling, which takes a lot of the fun out of the game.

-There's no clear sense of "fair play" in the game. You can create a set of chameleon armor that will let you walk through the whole game unnoticed and kill whomever you wish. Once you can do that, how much worse is duplicating items using inventory tricks? You really set your own level of difficulty in how you play, but I find that takes away more than it adds.

-There are really no branching quest lines in the game, and nothing you do affects the story line. Why can't I take control of the Mythic Dawn or Necromancers?

-There aren't really any race or gender specific quests in the game. Why isn't there some sort of elf society in the game that affects the storyline for an elf character?

While I have problems with it (comparing it to KOTOR, as I do all things), I haven't found a better 360 game yet.

KNIGHTS OF THE NINE

+A new guild! They should release more expansions like this.

+You can lower your infamy to 0 by making a pilgrimage.

+If you have a crusader fantasy, this expansion is for you.

+You get some cool items, if you're willing to stay infamy free.

-The quest line is pretty short.

Basically, this is a good early game quest line to take on, but it's not as big as the other guilds.

SHIVERING ISLES

+This takes place in the realm of the demonic prince of madness. Where Oblivion involves lush, realistic landscapes and scary forays into Hell, Shivering Isles has lots of bizarre, beautiful, surreal images. It's a much different design concept, and worth it for a change of pace.

+The quests are especially ingenious.

+The quest line is long enough to make it interesting.

-Despite what you may see advertised, there's still very little in way of branching quest lines. Really, the only things that differ are when you get certain items and what greater powers you have access to.

This is a really great expansion, and can help you build skills early in the game. And you can become the demon prince of madness, so that's cool.

In short, this is the best game for 360, and one of the best RPG's on the market. It does have its limitations and frustrations, but it will give you about 80 more hours of fun than Bioshock (which is also really cool).

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These statements are in response to previous qustions and reviews.

This pack was designed for people that can not or do not have broadband service and wanted these two huge add ons for Oblivion. there ARE only the two included here yes. two others were available for FREE from Official Xbox Magazine in early 2007. The horse armor was never given for free and is not available on here. OR of course if you do not already have this game then this is the best option available.

if you already own a copy of oblivion and purchase this, you will then have two full copies of the game. about a year ago when bethesda said they will in time release the downloadable content on disc it was known that it would be on its own disc! some hoped it would be a disc update like halo2s extra maps were, but microsoft did not like the ease of someone buying one copy and just giving it to all of their friends.

that would still be possible with disc two in this set, yea but they made sure you are buying the full game along with the extra content. that was the deal made with microsoft.

disc two WILL install all of the patches that were required to play the additional content. then it will ask you which items you want to install, all, one, or neither.

my main character in oblivion is nearing the 300 hour mark. there is no fear of the game becoming "unplayable". the reviewer "mean critic" makes no good points and gives very little facts.

the game will then be played with disc one (a normal oblivion disc) while the other information is streamed from a hard drive or memory card. that is the way the downloadable content WAS PROGRAMMED to work. the information that is stored on the drive loads very fast compared to when loading from the disc.

if you buy this and already own oblivion, you could trade it in at many video game stores if you dont want to own a second copy.

Best Deals for Elder Scrolls IV: Oblivion Game of the Year Edition -Xbox 360

I've had Oblivion scince I first got my 360 and loved every minute of it, but I felt left out when the expansions started coming out on Xbox live. I don't have the cables necessary to support XBL at my house so when I saw that Oblivion GOTY edition had hit the shelves, I grabbed it up. I know that at least one other reveiver gave the game a 1 star for its $60 price tag, but keep in mind, Oblivion just went down to $30 while Knights of the Nine is still sitting at about $10 to download, and Shivering Isles is at $24. Total, thats $64 before tax. If you don't have Oblivion yet, or are about to pick it up because you just got a 360, GET THIS VERSION. It has the 2 big expansions, plus an update patch that fixes some of the bugs in the game (like the item multiplication arrow trick). You will still have to go online to get the small stuff like wizard's tower or Vile lair, but they cast about 2 or 3 dollars in MS points. Its a good deal for Oblivion first timers, or anyone without XBL.

Honest reviews on Elder Scrolls IV: Oblivion Game of the Year Edition -Xbox 360

simply put, this game is amazing. it will consume you. it will own you. i finished the main campaign, and theres still TONS to do. even without the extra content, there are 4 guilds you can join, each with their own massive quest line. with the extra content, you're looking at 200+ hours of gameplay. im about 90 hours in now, and still feel like ive barely scratched the surface. everything is nearly perfect. the world is huge. its filled with many cities and smaller villages. countless caves and dungeons are scattered throughout the land for you to explore.

you could spend 50 hours playing this game and not even touch the main quest. when you emerge from the initial sewer area, the gloves are off. you are free to go anywhere and do anything. the world is simply beautifful, with an amazing view from some spots spanning half the continent.

there are thousands of different non-player-characters. unfortunately they only got a handful of voice actors. Patrick Steward is perfect as the emperor, they couldnt have chosen anyone better.

the graphics, while not on par with the likes of Gears of War, are still fantastic 2 years after its initial release. especially if you take the size into consideration. this is one of the biggest console games ever made, maybe second only to Morrowind. to me, Oblivion is like a slightly streamlined, much more well made version of that.

gameplay is vastly improved from Oblivion. left trigger activates shield, right trigger swings sword. there are countless magicka spells from standard fire balls and summoning monsters to invisibility and nightvision.

honestly, i cant say all that needs to be said in a single review. this is the most epic, beautiful, fully realized role playing game on the console market today. its the best game on the 360, and the plateau set by this game is not likely to be matched any time soon.

Find helpful customer reviews and review ratings for Elder Scrolls IV: Oblivion Game of the Year Edition -Xbox 360

The Elder Scrolls IV: Oblivion is an epic, wide-open 'go anywhere, do anything' action Role Playing Game (RPG), and probably one of the best RPG's on the Xbox 360. In the context of open-ended 'go anywhere, do anything' games, Oblivion certainly takes the cake. With a whole continent at your disposal, a plethora of towns, cities, villages, dungeons, caves, and the expansive wilderness and mountains Oblivion is truly a massive world. And the best part is you can explore it all.

In keeping with the 'go anywhere, do anything' mythos, developer Bethesda crafted a totally non-linear game with hundreds of quests, missions and other distrations in additon to a main plot arc. If you so desire you could put off the main story and get lost in the myriad of side quests located in the game; and believe me there are tons of side quests, missions and distractions available to you. As far as the main story arc goes, its your basic generic 'save the world' story. It would have been nice to get a truly original story line, especially since the game is so huge and you can literally do what you wish.

You start off as a basic, generic character and the emphasis on leveling up and honing your skills is very high. Like most action RPG's the more you use a skill the better you get with it, and Oblivion tracks all your stats by the typical RPG means. When you start the game out you get to do quite a bit of character customization including how you want your character to look, what stats you want to start out with, what skills you want to focus on etc. The level of customization is very high. Following the whole 'do anything' theme you can literally create any character you desire, from the epic warrior, the powerful mage, the sneaky thief, assassin, wanderer, knight, the sorcerer etc. There are so many variations on each type that the options are limitless. As such, even if you do choose one class or character type eventually you can learn the traits and skills of every other class, which pretty much destroys any replay value and kind of breaks the realism of the game.

In addition to being able to be any type of character you desire, you can literally do anything you want. If you choose you could wander the world collecting various items and weapons, be a world class thief and see how much loot you can gather, be a traveling merchant, you can be an evil character and kill everything in sight. In addition to being any character you want, you can even choose to be an outlaw (which will happen if you get caught stealing or killing innocent people). If so, you will be constantly hunted by town and city guards and any official in the game. If caught you can either pay a fine, resist arrest or go to jail (where you can literally sit there and live out your sentence or choose to serve your time and get out). This adds to the overall realism of the game world.

Virtually every NPC is killable (save for important quest giving NPCs). There are hundreds of items and weapons to find, some rare and some not so rare. You can wield any weapon you desire, however depending on your current skill with the weapon you may or may not be good with it. This can easily be remedied by either practicing with the weapon or paying of training from the various NPCs that offer the training. The same goes for all the magic stats and skills, of which there are plenty to keep you busy. Alchemy is also an option which offers up plenty of time wasting quests and options. You can spend your time hunting down various ingredients to create potions, spells, enchanted weapons etc. You can create your own recipes for these, or you can search the world and find already created recipes; the choice is yours. There are also various books and bookstores scattered about the world, and from these you can learn the history of the game world and learn some skills, recipes and hidden locations as well.

Scouring the world in search of treausre is very fun, and it can take you to some really interesting places.Everything has a stat and everything has a skill that you can level up. There is literally hours upon hours of things to do in Oblivion.

As most RPG gamers know a good chunk of time is spent interacting with the various townsfolk and non-playable characters (NPCs) scattered about the game world, and Oblivion does not deviate from this formula. You will spend a lot of time talking to NPCs, as they hold much info in regards various aspects of the game. Plus they are usually the ones who hand out the quests and side quests. All of the dialogue is spoken, so you don't have to wade through lengthy pages of text each time you talk to an NPC. There is however one major flaw in the NPCs and enemies that is worth mentioning: Their Artifical Intelligence (AI) is rather shoddy. This is really nothing new since most video games have lame AI, but in an open ended game like this it really stands out, especially since during development Bethesda promised gamers a truly unique experience called 'Radiant AI' which basically meant that every NPC character would have their own lives with their own daily routines and wants/needs. The final product is far from 'radiant' as not all the NPCs have routines and wants/needs, and the ones that do are very repetitive. It was a promise that in my opinion is not possible in the gaming world yet. Also, NPCs will randomly talk to each other as well, however their conversations are usually worthless and very repetitive. Even still it is quite fun interacting with the various NPCs and their interesting personalities. In a change from previous Elder Scrolls games all of the dialogue in the game is spoken by real voice actors, but again this feature falls a little short, as spoken dialogue gets really old, as do the character voices. It seems Bethesda only used 4 or 5 different voice actors for hundreds of NPCs, and it gets really stale to hear the same voice over and over again.

The quests you will embark on in your journey through this amazing world are plentiful, however they all fall under either a 'fetch' quest (go here and get this) or a 'kill' quest (kill x NPC etc). This is a big problem in my opinion as the quests can get very boring and sometimes tedious. Some NPCs will have you going back and forth across the continent just to talk to some other NPC or to gather some item to bring back to them. This is made easy with the 'fast travel' system (any place you been before you can easily teleport to with the click of a button), however this also breaks the immersion factor. Alternatively you can choose to walk everywhere or buy a horse and take the long route (I prefer this way because it allows you to explore at the same time). You are also given a map and a compass with which to aid you in your adventures, however the developers designed them so that they basically 'hold your hand' the whole time. Important places and NPCs are easily found via the compass, which has red and green arrows to mark where you need to go. Coupled with the fast travel things start to get very easy and simple, which can be a good thing or a bad thing depending on how you want to play.

There are a few guilds and factions available to join, from the Thieves guild, the fighters guild, the mages guild and The Dark Brotherhood (assassin guild). This is where the bulk of the quests and missions come from. In keeping with the whole freedom aspect of the game you can join every guild. While this opens up many options for gamers it breaks the replay value since you can join every guild in one playthrough. Also it breaks the realism of the game world since technically you shouldn't be able to join every guild with the same character. I personally would have enjoyed it more if you could only join one or the other. I mean, if you are in the Mages guild or the Fighters guild you shouldn't also be allowed to join the Thieves guild since their core values and goals are diametrically opposed.

In addition to all of this there are also houses and a castle that you can eventually purchase and fully furnish, giving you safe havens to store your items and places to hang out.

Oblivion is a truly next generation game, and the graphics are a testament to that, offering up some of the best looking visuals on the Xbox 360. Oblivion pushes the systems hardware to the limit and the result is some stunning graphics. Trees are wonderfully detailed and rendered, grass and weeds, flowers, rocks, water and wildlife are all wonderfully animated and living.

In keeping true to the 'go anywhere, do anything' theme of the game, anything you can see you can exlore. This includes mountains, caves, forests, towns, villages, cities...everything! You can spend hours just wandering the countryside and climbing the mountains if you so choose, and the amazing graphics will stun you the whole time. Oblivion is a true next generation experience that will please action fans, adventure and RPG fans with over 100 + hours of gaming. And with the two expansion packs available in this 'Game of the Year' edition, the hours of gameplay are extended by at least 20 + more hours or so.

One major fault worth mentioning is that, since the game allows you to do anything you should technically alter and affect the game world, however only certain quests and actions do this. For example, the main story line quests will resonate through the world, which NPCs either commenting on your feats or your failures. However other actions do not. If you rob a store owner blind (and they do not notice) they will never mention it, almost as if it never happened, and they will continue to stock their store as such. This breaks the immersion factor. A store owner should realize that they are constantly being cleaned out, right? Also if you kill NPCs without being caught, no one will miss their presence, which seems a little weird, don't you think?

Another glaring flaw is with the town and city guards. They somehow have this magic ability to hear and see what you are doing even if they are far away from you. In some instances when you are robbing a house or killing someone they will magically know you are doing this, even if they are nowhere in sight! This gets very frustrating, and shows the true flaws in the games' AI.

In Oblivion there are many enemies, wild animals and rogue NPCs that you will eventually have to fight, and the combat is very fun. The controls follow your typical action adventure game: Right Trigger attacks, Left Trigger blocks, Right Bumper is your spells, Y is jump, B opens up your menu etc. All of the combat is in real-time, which further adds to the fun of Oblivion. All of the enemies are scaled to your current level, so as you level up the creatures and enemies get harder, this can be both a good thing and a bad thing.

All in all, Oblivion is a fantastic game that truly shows off some of the next generation of video gamings best features. It offers up hundreds of hours of gameplay and will certainly keep you occupied. Oblivion allows you to live out your fantasies allowing you to do, see and explore everything. There are some faults, but these shouldn't keep you from having a blast.

The Good:

Some of the best graphics ever seen on the Xbox 360

A wide open 'do anything, go anywhere' gameplay

High level of character customization and level grinding

Hours upon hours of quests and gameplay

Virtually unlimited options. Be a hero, be a villain and everything in between.

Many things to do, many things to see, many things to kill.

Some very cool quests at times

The Bad:

Poor AI

The majority of quests are rather simple (kill this, fetch that)

The go anywhere, do anything mythos allows you to do everything in one play through thus killing much of the supposed replay-ability.

Much of your actions do not affect the game world.

NPC dialogue gets really annoying, and the lack of variety in character voices is all too lame.

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Tuesday, October 14, 2014

PlayStation 3 60GB System Review

PlayStation 3 60GB System
Customer Ratings: 4.5 stars
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We got our hands on an XBox 360, a PS3, and a Wii on launch day. Each is good at specific tasks. Here is a fully unbiased review of how the PS3 performs as a next generation console unit.

To start with, the PS3, like the XBox 360, supports full high definition. The Wii only supports a lower resolution. Since the Wii has a much lower price tag, that is a fair trade-off for people with a tighter budget. Gamers for whom a very high level of graphic detail is important will have to pony up for that ability.

Along the same lines, the XBox 360 supports the HD format of high definition DVDs for movies, while the PS3 supports the Blu-ray format. If you haven't been following the whole format war for high definition DVDs, I have several articles on the topic on my gaming site. In short it's like the VHS/Beta wars when the VCR first came out. Is one better than the other? Will one format win out as the sole survivor? There's no way to tell. People will argue vehemently that one is better than the other. From a gaming point of view, the PS3 has the Blu-ray BUILT IN meaning every game can have 50 GIGS worth of game information. Think MASSIVELY huge maps, types of characters, etc. The XBox 360 only uses "regular" DVDs as its base game holder, which is about 7 GIG. That is much smaller. You can buy an add-on HD DVD unit for about $100 (shop around they're there at that price) but the storage is still smaller than Blu-ray about 30 gig.

People will argue about graphics until they're blue :) A lot of this comes down to how a specific game company *uses* the ability of the system. Looking at graphics on a tetris-like game will be much different than viewing the graphics of Oblivion or Gears of War. I found 360 graphics amazing on Oblivion. I equally found the PS3 graphics quite impressive on Genji's cut scenes (no enemy crabs in sight). Since both are high definition, I think that both have the same potential in real life terms. Both really shine in terms of fluid motion, precise detail and realism. I've seen it on both systems, on certain games. I've also seen junky graphics on both systems. Both are much better than the Wii.

How about sound? All of these can plug into your stereo system. My boyfriend and I are both musicians. We have decibel meters and other sound-sensing tools. All three systems can create amazingly complex sounds, music, and in general a "gaming environment". Again I think it comes down to specific game makers, how they choose to use or not use that ability. It also comes down to how much you the gamer spent on your stereo system :)

Speaking of sound, I do have to comment that our 360 is quite loud when it runs, despite our many attempts to help it be quieter. The PS3 right out of the box is MUCH quieter. Score 1 point for the PS3.

On the general operating system for the units, all three consoles are going for more of a "general use entertainment system" presentation. The XBox has customizeable tabs that let you download new games, manage your environment and so on. The Wii also has channels that let you organize your gaming world. The PS3 has an interface almost exactly like that of the PSP, complete with cool drifting smoke waves in the background. You choose which area you want to work on game, music, internet connection etc., and drop down to alter whatever feature you're interested in.

So on to the on-line aspect, which most gamers are now fully interested in. Where the XBox 360 makes you buy an external connector for wireless, the PS3 has that built-in on the 60 gig model. The 20 gig model still requires an external connector (these run about $100). All will let you plug in a cable if you're still running a wired household.

[UPDATED JUNE 2007] Back during launch, people thought 20 gig was great and that 60 gig was overkill for a gaming system. After all, the XBox 360 had 20 gig as their top end. Now, only a few months later, Sony has discontinued their 20 gig as "too small". XBox has the Elite model with 120 gig. The difference is as that gamers are converting their focus from audio storage to video storage, and high def video at that. People are downloading and enjoying movies and TV shows on their consoles. It's something to consider, if you will be doing that with your console.

How does the online world work on the PS3? The XBox definitely has the advantage here. Until this generation, *only* the XBox had a thriving community in their live world. The XBox 360 connected right into that XBox Live world, and they boast a *huge* community of gamers who actively gain points, play online and form virtual worlds. The PS3 and Wii both have to play catch-up at this point. Even if they have better interfaces, it's a matter of converting over all those players who have clans, familiarity and high point collections on the XBox world. Imagine if a new MMORPG came out right now that had fantastic graphics. Sure it might be wonderful but will you really get all 800 trillion WOW players to drop their world and characters and friends to convert, especially if it costs more? It'll be a hard, slow sell.

My summary? I definitely think all three have great games and that all three are worth owning. Of course I'm in a position that I *can* afford all three, which many people are not in. For example, I *love* the Zelda series, and I *love* the Final Fantasy series. I would be hard put to tell a person "you need to get Zelda instead of Final Fantasy". I would want the person to have both, because both are great for different reasons. If you really truly can only save up for one of the three consoles, it isn't going to come down to which console is "best" for all players in some sort of a global way. It is going to come down to which console is best for YOU based on your specific gaming style.

If you're on a really tight budget and just want something better than the previous generation, go for a Wii. It's cheap, the graphics are better, and the remotes are great fun. It has Zelda :) If you have a larger budget and really want the high definition, you're now choosing between the 360 and the PS3. You really do have to look at the specifics of each, and think seriously about your gaming style, to see which matches you best. If I were to make a flip summarization, if you really love online gameplay, I'd go with the XBox 360. Its years of head-start really give it a robust environment here. If you are looking for more of a home-based one-machine media center for your MPs3, photos and huge world gameplay, I'd go with the PS3. It definitely has the advantage on large scale games.

Feel free to email me if you have more specific questions, or for screenshots, graphic descriptions, or interface information on any of the three systems.

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After months of mulling it over, I decided to go with a PS3 over an XBox 360 or a Nintendo Wii. The reasons that I did so were as follows:

First, the PS3 is technically superior and more powerful than either the 360 or the Wii. Because of that, there is nothing that the 360 or Wii can do that the PS3 cannot do. And all of the advantages for the 360 (better game lineup and networking) or for the Wii (novel game play) could be overcome by the PS3 given the right amount of time (the PS3 game lineup for next year looks impressive, the networking should improve and the EyeToy coming for PS3 should counter the Wii's advantage).

Second, the PS3 60 GB gives you more for your dollars (even though it will take 600 of them) than the other systems. It includes a BluRay player, a 60 GB hard drive, a memory card reader and WiFi networking. If you tried to build an XBox 360 with the same specifications, it would end up costing you $300 more than the PS3. And the Wii is incapable of meeting these specifications.

Third, the PS3 is reverse compatible with most PS2 games preventing my PS2 library from becoming obsolete overnight.

That said, when I bought the system, I was a bit apprehensive given all of the criticisms that I had heard here and elsewhere. I did have high hopes for the system given its specifications but was afraid of buying the next NeoGeo. After a couple of days of playing, I can say that my expectations have been exceeded and my fears have proven to be unfounded.

I have had the system set up and playing for two days (not continuously of course) on a Samsung 720p/1080i 50" plasma screen with an HDMI hook-up. (Note: There is NO need to buy an HDMI cable over $20. Sony and Monster will try to sell you HDMI cables for almost $100. HDMI relies on a digital signal either you get it or you don't. I bought a $9 cable from an online retailer and have been doing quite well with it.)

I have played Resistance, Fight Night, the Grand Turismo Demo, the Genji demo and the MotorStorm demo. I have used the WiFi connection to play online as well.

The system has its pros and cons but the pros far outweigh the cons.

Pros:

Breathtaking next-gen graphics. The Grand Turismo High Definition demo shows off the power of the PS3. When playing GTHD, you almost forget that you are watching a computer animation the cars and track look entirely lifelike (the spectators not so much). Fight Night shows off impressive flesh reconstructions, lighting and details (e.g. the sweat on a fighter's face, the skin ripples on a knockout punch).

Hassle free wireless networking. There have been some drops but for the most part, the WiFi keeps us downloading and gaming as much as we need it. It provides a web interface and easy access to the PlayStation store and other PS3 users.

Peripheral possibilities. With four USB hookups in the front, the possibilities are many including a PS3 EyeToy and SingStar game.

An impressive 2007 lineup with Tom Clancy's Vegas, Assassin's Creed, Metal Gear Solid 4, Grand Theft Auto and a variety of other games coming out, the future for the PS3 is bright.

Extensive hard drive space. There is no need to skimp on demos or downloads.

BluRay player opens up next gen DVD to our home theater system.

SIXAXIS controllers open up the possibility of a fusion of traditional gaming with motion sensitive gaming.

Cons

Surfing the web with the PS3 WiFi connection is an exercise in frustration. I don't plan to surf the web on the PS3 anyway and this is more of an annoyance than anything else because the network and PlayStation store run quite smoothly on WiFi.

The smooth, plastic casing is a fingerprint and dust magnet. (Really not a big deal at all).

Overall, the PS3 is a solid system with spectacular potential in the hands of the right software developers. It only gets 4 stars for fun (as opposed to 5 overall) right now because of the limited game lineup (which may not be fair since this is a review of the console and not the lineup but a console is nothing without its playable games) but with time, those 4 stars should become 5.

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First off let me explain my setup.

I have a Samsung DLP 50'' that supports full 1080P.

xBox connected via HQ component cables with optical and PS3 via HDMI

I have had an xBox 360 for about 3 months (my first venture away from Sony) and a PS3 for 2 days.

I consider myself well versed on technology but by no means a savant like some of the posters at AVSforums.

The only thing I won't be able to compare right now (but will add it as soon as I get my hands on one) is the 360 HD-DVD vs. Blu-Ray for video playback.

See Summary at end if you don't want a detailed review

****Overview*****

Both systems are solid next gen systems but both do come with their faults.

Overall I think the PS3 has greater potential given the undeniable advantage of built in Blu-Ray for games vs. the standard disc format the 360 is designed for. However that potential clearly hasn't been tapped yet. The fit and finish of the 360 is ahead of PS3 at this point.

Menus for 360 are much cleaner than the PSP-like PS3 menu screen.

From an actual physical appearance they are equally an eyesore.

Funny both systems want to be considered home entertainment hubs yet both deserve to be locked up in a closet. Microsoft why on Earth did you make a white box? How many people have white in their Home Theatre components? I suppose I could buy a face plate but don't feel I should have to pay extra to make something not look like a cheap piece of plastic. As for the PS3 I have to admit that I have this lying flat but this is by far the ugliest piece of my home entertainment setup. First off the base with the fan is both shorter an not as deep as the player itself giving it a very ugly boxy look which is only accentuated by the cheap silver material (everyone uses brushed chrome today).

But luckily looks are everything...

******Gameplay******

I'll start off with a review of games I have played on both systems since well that is why you buy a gaming console.

Games I have played for both would be Madden 07 and NHL 2k7

Games I have played just for PS3 Resistance.

Games I have played just for xBox Tiger Woods 07, GOW, Splinter Cell DA,

Dead Rising, Prey, WSOP, and I'm sure I'm missing a few.

I primarily play sports games and like as real to life gameplay as possible. I don't need the over the top hitting or ridiculous goal scoring. I prefer sports games that give you a true sim experience.

Madden 07 Edge graphics and gameplay PS3 / PS3 has slightly better graphics (just more realistic) and much better gameplay. Granted this is something 360 can catchup to next yr but for now a simple thing like gang tackling which has been sorely missing in football games gives PS3 a big advantage in my book. The player physics are much smoother as well, no more catching a ball and going backwards 5yds which is a huge problem in 360. All the menus or lack thereof and sound is identical to 360 which is a bit dissapointing.

NHL2K7 Graphics edge 360 gameplay big edge PS3 The graphics on 360 vs. PS3 are more detailed and crisp (for instance you can really see the jersey threading on the 360 moreso than the PS3 although you won't complain about the graphics on either.

But gameplay is another story. The PS3 version has much more realistic gameplay. You can actually turn the hitting down to a realistic level and I actually lose to the CPU on a regualar basis which is great. They also tightened up the fighting physics so that you aren't facing the wrong way half the fight. And yes the Sabres have their new uniforms (something every other console missed)

As for Resistance of Man I have to admit I'm not a huge fan of the 1st person shooters but I thought it was OK, graphics were not as good as say Splinter Cell DA or GOW and the game didn't have that WoW factor I was expecting which GOW certainly delivers.

From what I have seen thus far I would give the graphical edge to 360 and gameplay to PS3.

***Ancillary benefits***********

Where 360 has a huge edge is what it does outside of playing games.

xBox live is great (you get what you pay for) and very easy to use.

The PS3 menus are very bland but also easy to use it only took about 10 min to get up and running but the online experience just isn't there yet. I love being able to download game demos with the 360 ( Superman looks great)

One key feature of the 360 that gets little to no pub is the Windows Media Center extender technology. Just the ability to stream video from my Windows XP Media Center PC to my TV via the 360 is worth the price of admission alone. Why no one is talking about this is beyond me.

I can store dozens of movies, on my PC and access them very easily directly from my 360.

As for the Blu-Ray player itself I did watch Talledega nights (or at least as much as I could handle) And am very dissapointed with what is suppose to be 1080P. This looked only slightly better than what my DVD upscaler can produce and not nearly as sharp as regular cable HDTV programming which is only broadcast in 1080i.

Granted this is a small sample size and hopefully will improve but lets just say this won't help quell the negative pub. Blu-Ray has been receiving.

*****Summary**************

As an owner of both let me preface by saying I am satisfied with both systems. What the PS3 lacks in look and feel it makes up for in brute technology ie. built in Blu-Ray.

Both systems are clearly next Gen. I feel the PS3 is probably set up better to be the system that can carry you for the next 5-7 yrs (lets face it the PS2 had a good run) Simply because of the built in Blu-Ray.

Whereas the 360's fit and finish combined with the Media Center Extender technology give it an advantage today not to mention far superior online experience. Still without the HD-DVD drive for games I don't think this has nearly as long a shelf life not to mention the lack of HDMI will eventually catch up to them.

If you don't care about Blu-Ray and are looking for the best system as of right now, go ahead with the 360 you won't be dissapointed.

If you are looking at this as a long term solution )ie. you don't want to buy another system in 2-3 yrs. The PS3 is probably your better bet.

Now could someone kindly design a next-Gen system that physically looks next GEN!!!!!

Hope you found this review helpful, I tried to be truly unbiased in my review.

Honest reviews on PlayStation 3 60GB System

If this isn't true, amazon will definitely honor a refund. I just talked to customer support and they told me that if this is a mistake, I will be able to withdraw my order. Thank you Shehini from customer support!!!!

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Where to start.....the PS3 is an engineering masterpiece. There are so many reasons why you should upgrade from the PS2 to PS3. My main motivating factors were Blu-Ray (high-definition video) functionality, Bluetooth wireless controllers (better range and response), internal wireless (for online game-play and updates), HDMI 1.3 output with 1080p output, optical audio, and card slots for loading music, pictures, and video onto the massive 60GB hardrive. Seems expensive, but, in retrospect, its really not, there is a lot of value in the price.

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Saturday, October 11, 2014

Reviews of High Heat Major League Baseball 2004

High Heat Major League Baseball 2004
Customer Ratings: 4 stars
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I've been playing baseball games on computers and consoles for a long time. I date myself here by saying that I started with Microleague Baseball on the Atari 800XL. I still regard that as my favorite experience in the baseball genre. I recently purchased an X-Box and when I buy a new console I always buy my gaming staples. A baseball game is always one of my first priorities. There are a lot of choices out there. I picked HIGH HEAT 2004 based on what I'd read in magazines and on-line.

The game is good but flawed. It isn't the prettiest baseball game out there (particularly on the X-Box), but boasts some very strong features. If you're like me, one of your favorite things about a baseball game is the simulation aspect. The best thing this game offers is the pitcher/batter interface. It really makes you work the count to have success as a batter, or to retire your opposition.

The stats are deep in the game, but the interface is sometimes difficult. For example, when looking at your team's pitching numbers, the batters are listed as well (even though they obviously have no pitching stats). Also, league leaders only lists about the top 5 in maybe 7 different categories. The game tracks what must be about 50 different statistical categories, why can't I look at who is leading the league in doubles, or walks, or innnings pitched, or you get the picture.

The minor league system with the game is interesting, but I'm not sure I'd want to replace current major leaguers with computer generated farm-hands with names like "Chappie Gardner". The player creator is somewhat lacking details as well. You only get to choose height and weight and whether the player is muscular or "average".

I still give the game a good score though. The game has done something I have rarely seen with a baseball game of this type, eliminated the possibility of throwing runners out at first on singles from right field. You can also hit legitimate doubles and triples, something very difficult to do on most console baseball games. I recommend it to baseball fans. I'm hoping to win a World Series with my Marlins.

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High Heat Baseball is one of the most in depth baseball simulators ever created. The ammount of statistics is overwhelming. The minor leqague farm system is well incorperated in this game as well. However the actual player and team names are not used. It is a great representation of the actual game. If your looking for an in depth, statistically superior game, with the ability to draft, sign, and trade your entire team, as well as your minor leage teams, through a plethora of multipul seasons, than this game is for you.

However... the graphics leave A LOT to be desired. The player animations are generic. They don't varry from player to player. The only difference you can see is either their pitching style, if they have a unique style, or their batting stance and styles. For example Nomar Garciaparra fidgits with his gloves and taps his feet in the box. Really cool.

Along with the lacking graphics, the commentating, music, and ambiant noise is horrible. Very noticable pauses in between the announcement of teams while the commentary is "loading" is extremely annoying. "The.........Red Sox.......5.........The........Yankees........nothing........in the.......bottom of the 9th. That can get frustratring especially since there are awesome games like FIFA 2003 with superb commentary. The crowd is very unimpressed with any major event taking place in the game. Hit a HR and see NO dramatic replays or hear any excited crowd or commentary. 3DO needs to improve those things first before it can compete with MVP.

It is however a fun and addicting game to play. I got hooked. But I am still planning to buy MVP, maybe today! Stick with MVP in the long run, you'll be happier with all the extra graphical and audio features it has to offer

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A few run throughs with this game and I thought it was good.

After playing numerous games though, I have to disagree with my initial response.

After playing MVP with my friends, I have to agree that the graphics in High Heat are terribly generic. But, I can get by on lousy graphics if the gameplay was good.

These are my frustrations on..

Pitching:

you can somewhat control where the ball goes, but really all you do is angle a pitch and select ball or strike. Then it's up to the AI to either opt for good control or not.

Fielding:

it takes too long for a fielder to field the ball then crank up the throw. This makes it almost impossible to turn a double-play.

It is IMPOSSIBLE to field a ball with the first baseman and have enough time to get back to the base to tag out the runner. To complicate things, the pitchers and second basemen take forever to get to the base so by the time they get there, the other team has a cheap infield single.

when the ball gets to the outfield sometimes the camera gets stuck where the ball is and you don't know where your player is so you might be taking the wrong angle to field the ball.

BASERUNNING:

i think baserunning on any baseball sim is complicated enough, but on HIGH HEAT it's even worse. MVP has better base running. On MVP you can view the lead-offs.

Other stuff:

If you have more than one team picked as Human control, it's complicated switching through the teams one the schedule. You can't just pick the team you want to play with and play their scheduled game you have to adjust the team control. BIG WASTE OF TIME.

because it came out so early, some of the roster changes had not been adjusted yet (but that goes for a lot of baseball games)

The trading function is complicated too. Trading is easy but having to reset which team you're trading with is a nuisance. There's also numerous lists you have to run down (and i'm not talking about the different leagues) to trade. It's just monotonous and not fun.

I AGREE about the terrible AI on the commentary.

THERE ARE A LOT OF BUGS. I've struck out numerous times only having one strike prior.

OVERALL, it's just a boring game. I haven't played the other mini-games yet, but I'm not into them on any sports game.

I DO LIKE the batting in the game where you try to hit the location of the pitch with proper timing. I don't like the style of MVP where you target the area of the field you want to hit.

Honest reviews on High Heat Major League Baseball 2004

Pros: 1. High Heat is on Xbox!

2. The great simulation engine comes along with it

Cons: 1. No Improvements at all on the gameplay

2. About the worst graphics i've ever seen on the Xbox

3. Sound and announcers are humdrum and repetitive

4. Menu system is too complex to begin with

5. Market system needs tuning

6. Potential to be a great game gone to waste.

FINAL VERDICT: just a rental. Not worth the [$$$]fee to buy it. But baseball fanatics will find it interesting

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I played all 3 of the major baseball games this year(HighHeat, InsidePitch, and ASB) I liked High Heat the best because of the graphics and gameplay.Also i think it is the most realistic baseball game out this year. Graphics are awesome and the gameplay was smooth. Pitching is great but i liked Inside Pitches the best. The thing i liked best about this game is that you can now select to throw balls or pitch out a hitter. In previous baseball games it did not give you an option to throw balls or strikes it just made you throw strikes or if you got the chance to throw a ball the batter never swung and he always knew. In previous baseball games you threw 40-50 pitches a game and usually after you threw the first pitch they would hit the next one. In previous baseball games i didnt like the ability to hit a homeruns in every inning and like BarryBonds hit a homerun at every at-bat and over one hundred in the season.I did hit a homerun in the first 10 minutes i played it(Albert Pujols) i thought it was going to be just another one of those previous games. But homeruns did not come easy. i hit 2 in 3 games . this was a good game buy it over any other game. But if you like hitting hundreds of homers but allstar baseball, the games are usually won by a large margin. I beat one team 23-2 on veteran level on the 5th day i played it. Inside pitch's pitching was awesome but lost everything in its gameplay and feilding. Catching the ball in the outfield was so easy, even if it was popped not so high between the ss and outfeildser. The ball usually hung for more than 15 seconds. Buy High Heat it easily beats out the competion if you like realistic baseball games.

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Tuesday, September 16, 2014

Skylanders Giants Single Character Pack Core Series 2 Drobot Reviews

Skylanders Giants Single Character Pack Core Series 2 Drobot
Customer Ratings: 5 stars
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It is an awesome skylander to play with because he is very fast and very very strong with his laser eyes

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Drobot is really easy to use character, he is also very hard to find and amazon saves you the trouble of hunting him down its a great buy if you are able to get it from amazon

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If your child is a Spyro's Skylanders lover / fan. Then they will love this character. Has awesome powers to battle the bad guys in the video game.

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My son loved it and it was one of the last skylanders giants that he needed for the whole collection

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With this skylander, my collection is nearly complete.

I like the opportunity to order the missing figurines in the us.

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Tuesday, September 2, 2014

Reviews of Tenchu 2

Tenchu 2
Customer Ratings: 4.5 stars
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In Tenchu 2 you use many Ninja style weapons some that were in the original game, others that are new like flaming arrows. You use stealth to sneak up on your enemy and kill him/her without them knowing what hit them! The game is really bloody for some this might be great for others it might not be all that good. Tenchu 2 comes with a new feature the mission editor, in the mission editor you can create your own levels and place enemies within the levels! It's a great feature that makes an already great game even better. All together the game has 29 levels, 3 playable characters (the two Ninja characters that were in the original game and a new Ninja character),22 weapons, a mission editor, and many hours of fun. For those of you who like games that are based on stealth this is a game you can't pass up!

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I played Tenchu 1 for the first time about 3 months ago.

That got me hooked and I recently bought Tenchu 3. More great stuff.

I didn't buy Tenchu 2 at first since I heard it was inferior to Tenchu 1; and Tenchu 2 appears to be only available used.

Nevertheless, in reality Tenchu 2 is quite a bit better than Tenchu 1. Some extras that make Tenchu 2 sweet:

Build your own game levels if you use the free psx emulator you can download and play levels that other people make.

Graphics are better in tenchu 2 than tenchu 1. Graphics are significantly better if you play it on the psx emulator since it takes advantage of the full resolution of your modern PC (I can play it at 1280x1024 on my laptop!!!).

Comes with a real tutorial unlike Tenchu 1 and 3. The tutorial is weaved into the game where you first practice as an apprentice Ninja on a number of obstacles, before being tested by your master.

Ability to swim and breath under water thru a pipe is cool.

Ability to drag dead bodies to avoid having them be discovered is cool.

These last 3 elements make the ninja sim more complete than the other 2 games.

Definitely worth gettingnew or used. Don't worry if you can't get the documentation on the used versionsthe controls are well documented on the web.

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Tenchu2 itself isn't an utterly terrible game--I know I've put in a good 10 hours or more on it, but what's frustrating is how there is so much promise and so much failure both in the same package. The feel of the game is that Activision rushed this one out the door, and throughout the game you'll find bugs, glitches and all sorts of annoying problems that would lead one to believe that the game wasn't even beta tested. Here's my list of gripes:

-The controls are worse than Tenchu 1: Of course, Tenchu 1 is clunky but they are even worse here. A lot of would-be perfect kills will get ruined because what should have landed you right on top of your enemy has you rolling out in front of them or some other stupid stunt.

-Ridiculous AI: Tenchu 1 did not have the best AI but it was far superior to this. I've walked in front of guards and had them not see me. On the other hand, some guards are capable of seeing me through the back of their head. Also, guards quickly forget your presence and seem completely uninterested in pursuing you once you are out of sight. Yup, you can be one foot away from them but under water, and neither can they see through the water nor are they patient enough to wait even a minute to see if you'll resurface (nor wonder why a bamboo air-pipe is suddenly sticking out of the water.) This is really a let down given that there were reports that the AI would be vastly improved, guards noting blood running along a stream or looking for fallen bodies (blood doesn't run down stream in the game anyway.) Other guards can see you without even being present. This is a neat trick when your KI meter is in the teens or lower and you can't see anyone but they can see you.

-Graphic interface or whatever you want to call it: Graphics are just plain sloppy--my ninja is often teleported up four feet instead of actually having to climb or jump over fences anymore . In the same manner, when dragging bodies I've been able to leave them hanging in mid air, as though supported by an invisible floor of glass.

-Graphics in general: Sometimes the backgrounds go through objects (IE you can see the sun and clouds THROUGH a wall of mountains. Also, sometimes you can see guards out of your perriphrial vision but not straight ahead.

-Inconsistancy with stealth kills: Again, not only can guards see you out of the back of their head, but some -cannotbe stealth killed. PERIOD. This wasn't evident until playing Tatsumaru's 'labor shortage' level where certain guards could not be knocked unconscious even with 20 tries or so. Incidentally, this level seems nearly unbeatable and I think gives even more evidence that this was a rushed job. With 20 tries on this level, I could not beat it, and I can't say I really want to anymore.

-Difficulty level: A good friend of mine nearly sold this within the first week until we dug up the cheat code. The game is nearly unplayable without the armor, but it is almost impossible to get a grand master, so you can't get the armor. This would be different if I could start looting guards for blow darts on level 1, but even then, those are useless against bosses, and between the combination of worsened controls, bad camera angles and 'two hits and your dead' boss damage, Activision has managed to take all the fun out of Tenchu and turned it into a tedious and frustrating derision of the first game.

-Voice assignment: This is thefunniest glitch. Sometimes the voices of the guards are the wrong gender, and probably the glitch that had me laughing the hardest was when the shark started talking. C'mon folks! The shark should not talk. Please test your game before releasing it.

-Mission editor is a joke: Ok, this isn't really a glitch, but really, I can't even make roofs in this thing. The saving grace would have been being able to make an island full of cats or something, but all you get are boring people (maybe you can make a bunch of godha's samurai and evil samurai line up like some insane football game?)

My overall take on this game is that while Activision certainly added a lot of new things to make Tenchu the 5/5 it should have been, they lost it where it really counted--the outstanding game play that made Tenchu 1. Sure, Tenchu 2 has a lot of improvements, but none of this makes up for the lack of AI, a soundtrack, good controls, and an environment that reacts in a realistic way instead of one that has so many bugs in it I never know how it will react.

I sincerely hope Tenchu 3 will be the game this should have been. There are a lot of great ideas here, but they just seem so poorly executed that it makes one long for the game this should have been. It's still somewhat enjoyable (especially with the cheat codes), and its glitchyness is sometimes amusing, but all and all it isn't worth the $40 price tag--maybe you should look around your local vendors...my used copy will be showing up soon :)

Honest reviews on Tenchu 2

This game has great looking graphics and the story is captivating; however, the controls for the characters are very twitchy. You can't adjust them either. This is one of those games where you are given a selection of configuration A, B, or C, so basically there is no way of fixing the controlls. The character cannot strafe and turn at the same time, which is very important if you want to keep you eyes on you opponent. Then there is this weird, wall clinging move that the character does. the problem with it is that sometimes he will not do it when you want him to and, of course, do it when you don't. When the character gets into a battle, he always manages to turn his back on his opponent. You can try your best to keep the "bad guy" in front of you, but these "expert" ninjas always turn their backs on their opponents as if they want to die(it's very aggravating). Even with all this aggravation, the most IRRITATING thing about this game is the way "bad guys" seem to drop from the sky. You can check an area out thoughly and know for certain that the area is clear, then suddenly a "bad guy" just appears. I'm not talking about walking up on you, that does happen, but that's normal. I'm talking about characters just vaporizing right beside you. Honestly, I wonder if they even tested this game before they released it. I could program a game better than this.

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I couldn't believe Tehchu 2 did come out a week early. So, I rushed to the store to get this baby. Well, if you like the first one, you don't want to miss this one. If you don't own the first one, buy that one first (it's cheaper) :).Tenchu 2 is pretty much the same as the first one. But now, you can drag your fallen enemies into the dark or search their bodies for goodies. And there are more stealth-kill moves. The whole area map is not given before-hand, so you will get lost for some time. And there is a story with cool FMV's! Other than that, it is still the good old Tenchu. So, get it and hide-and-kill. And "I WILL SEE YOU IN HELL!" (Onikage, Tenchu 1998)

Originality: 4 Graphics: 4 Sound: 5 Game Play: 5 Replay Value: 5 (Out of 5)

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