Showing posts with label xbox one games xbox 360. Show all posts
Showing posts with label xbox one games xbox 360. Show all posts

Thursday, January 22, 2015

Cheap NBA Live 14 - Xbox One

NBA Live 14 - Xbox One
Customer Ratings: 3.5 stars
List Price: $59.99
Sale Price: $49.00
Today's Bonus: 18% Off
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On a scale of 1-10, I'd give NBA Live 14 a 7. This game is not nearly as bad as everyone is making it out to be. There is room for improvement, but I think the core game is a good one.

The first thing a sports simulation needs to get right, in my opinion, is making you feel like you're part of the league. I don't mean there needs to be a good rising star mode where you put yourself in the game; I've never like those modes. What I'm talking about is your team fitting in statistically with the rest of the players and teams. If a game can't do that, then it's failing at a basic level. NBA Live 14 is perfect in this regard. After 10 games, my Cavaliers are a middling team that doesn't really stand out in any area... at the same time, I'm not a bottom dweller in any statistical category either. The one category that I was falling behind in, assists, is something I've been able to correct as I've learned the nuances of the gameplay.

On the subject of gameplay, this is a very competent simulation of basketball. Is it perfect? No, but the harsh criticism it is receiving is undeserved. The defenders and offensive players do not simply stand around. Players who move off the ball in real life move off the ball in this game. Defenders react to your movements and have their own strategies for keeping you away from the hoop. Strategies I've tried with success include driving to the hoop and then kicking out to a shooter who has intelligently moved into a spot up position, pick and rolls used to gain extra assists and using picks to get my own shots. I've been getting the fundamentals down and haven't really gone into preset plays other than to see that they do not have overlays over the court.

Some criticism that has been aimed at this game include saying your shots get blocked too frequently, the shooting is difficult, the free throw shooting is difficult. The only time I've been blocked, literally, is when I'm trying to force a shot. Otherwise, I have used pump fakes, step backs or picks to create space for my shots. If I've tried to force my way inside or shoot as time was running out, yes, I've been blocked. Each shooter seems to have their own shot animation, so it does take a couple of attempts to get it down with certain players, but, as in real life, the general rule of thumb is to release the shot at the highest point of the players jump. With this strategy, my team is shooting in the low 40s from 2 and 3 point range. Foul shooting is essentially the same except the players aren't jumping and you have to follow their arms to know when to release... It is basically the highest point of the shooting motion. As a team, I am shooting mid 70s from the free throw line. Looking at the real NBA stats for the Cavs this year, they shoot 42% from 2, 34% from 3 and 76% from the line. NBA Live 14 is about dead on accurate using that as a comparison. I must say that Kyrie Irving has my lowest shooting percentages from 2 and 3 point range, but that is because I use him in isolation and he's the one who usually has the ball when I'm forcing the issue as time winds down. Those who've had their shots created for them by Kyrie's penetration have the higher shooting percentages. My strategy to raise Kyrie's shooting percentages have been to force less shots, create for others and take his shots as they come to him. In my last two games his assists are up and his shot percentage has been around 50% while only losing a point or 2 off his average.

Bugs. The only bugs I've encountered are the crowd sound cutting out in the daily challenges and a computer controlled opponent standing still until the shot clock expired. The sound has only cut out once on me and the player standing still has only happened on two possessions in roughly 12 games played.

Graphics. Player faces are a slight letdown. I haven't seen a character model that looks nothing like the real life person, but they all do seem kind of off. They could be more realistic and the eyes need some work. Those who say the game isn't detailed must not play long enough for the players to start sweating or look at the models up close. This game has the most accurate player tattoos I've ever seen. Arenas are very accurate, right down to having different lighting in different venues. The Knicks Arena is lit much differently than that of the Thunder.

In conclusion, everything I've said here points to this being a realistic simulation. I think it's a solid 7. Areas I'd like to see improved are transitional animations, I think plays should overlay the court like they do in Madden, I think some players should have a quicker first step and I think the player faces should be more realistic. Do that and I'd rate the game in the mid 8s. To get into the 9s, the series needs a revolutionary feature, but I don't know what that would be. Maybe player creation that allowed you to use EA's Gameface tech and the ability to create your own plays for starters.

...

It's worth mentioning that I did play the demo before opening the copy I had already purchased just in case it was as bad as people were saying. I was very excited when I started playing the demo and couldn't wait to put my copy in and get started. I also got Forza 5 and Madden at launch and I've played this the most by far.

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This game is better than everyone says. I read the reviews and I ended up originally buying NBA 2K instead. I was amazed by the graphics. There were several things I was tired of with 2K but I sucked it up to get the overall good experience.

I watched a gameplay video and it actually looked really good.

Then it hit me. This game only looks good when you actually know HOW TO PLAY.

In most reviews you see people getting blocked in the post, because the reviewers didn't even bother learning how to play in the post. They didn't even use the proper controls to back down. Once I learned the controls I started scoring half my points DOMINATING with Demarcus Cousins like in real life.

I was tired of NBA 2K being super fast. The game is WAY faster than real life. This game has a good game speed to me.

Everyone acted like the commentary was horrible, but so far I've enjoyed it. NBA 2K's commentary always repeated the same thing over and over to me. So while they filled all of the "gaps" they filled it with the same thing I heard last game. Hearing new commentators is very refreshing to me.

The flaws:

Yes, when the ball bounces off of the hoop it looks funny. Some passing animations are a little funny too. Some of these things look like they were fixed with Live's original update.

While some people claim the AI will stand there and not even shoot, I haven't seen that. Again, possibly that was without the update EA pushed out.

Also as you know, the graphics on this game are subpar. NBA 2K14 has MUCH better graphics overall. However, the graphics are not HALF AS BAD as they say. On my TV NBA Live looks very good. The player models may not look "next gen" but they are definitely an upgrade over the PS3 or the 360. The court looks great, and the net looks great.

But EA has promised to push BIG updates to improve graphics AND animations. Those are the games two major issues.

I think the game is playable now and very enjoyable. It will only improve with the updates.

So if you love NBA 2K and have no issues, I wouldn't recommend getting Live, you will probably be disapointed.

But if your like me, and you got tired of:

Not having control of your player (in 2K people spam the steal button, and you lose control of your player often)

Repetitive Commentary

And if you miss the "feel" of live from the old days. This is a good game to get.

It's still a little stiff and has work to do. But it will get there. I was confident enough to sell my NBA 2K game and buy Live.

In reality it may be a 4 star game, but these 1 star reviewers who just bash and go play 2K give awful reviews, they need to be balanced out.

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This game isn't fun. The shooting stinks. There is no practice options or some thing like street ball to learn each players shot. I was a huge NBA Live fan and this was a huge let down. If i was you i would just go with 2k14 hopefully 2k15 will be better then this game.

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All I can say is wow. EA had 3 years to readjust it's self knowing it had a tough competition taking on 2K and this is what they created? This game would be mediocre at best on the original XBOX. The graphics are just plain choppy and ugly. Also the gameplay mechanics are atrocious. Don't even bother backing down in the post, you will always get blocked. I kind of had a feeling this game would be bad since in the previous months there has been no actual gameplay footage shown and they did not let any review sites get there hand on this. EA is trying to dupe you all in to thinking this is gold. Do yourself a favor and don't support this crap and get NBA 2K14

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Not as bad as everyone says it is but I guess it depends the individual. True the graphics aren't up to par with 2k but I value gameplay over seeing a guys sweat and stuff. Just hope EA keeps their end with the updates. Suggest playing demo before purchasing though.

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Friday, December 5, 2014

Beetle Adventure Racing Review

Beetle Adventure Racing
Customer Ratings: 4.5 stars
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This game is a blast. If you race someone who is at the same level as you, then you really have a challenge. You can race alone with the machine and it is alot of fun.It has great graphics and the scenery is beautiful. It has short cuts and different weather conditions and tracks. Place 3rd or better and move to the next track, eventually you will get to do space trucking and earn cars as you win races. Our family really enjoys it. We range from 8 years old to 49! This game is ageless.

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This is a racing game for anyone, and it features only the new version of the best selling car of all time, the Volkswagen Beetle. It is a great game, with different difficulty levels in the championships, challenging opponents, and progressively harder courses. This is also a great game for multiplayer, with the very original and fun "beetle battle"

Courses:

Coventry Cove: A simple course for beginners, not very hard, and many interesting shortcuts

Mount Mayhem: Significantly harder than Coventry Cove, this course takes you on a trip through a decked-out mountain, with many surprises and shortcuts and even a ski jump that you can take your car off of.

Inferno Isle: Self Explanitory. It's a course taking place on an island that is competing with a volcano, and there is also a spot where you can dive into the volcano (not into the lava, of course, but into the volcano for that matter)

Sunset Sands: Egyptian themed course, running through ruins. Unlike the other courses, this one has shortcuts that make a very significant difference in your position.

Metro Madness: also Self-Explanitory. A drive through the city streets at top speed, and an interesting shortcut that literally lets you drive through a hotel.

Wicked Woods: A "scary" drive through a Sleepy Hollow style setting. Rightfully, the hardest course in the game.

Altogether, I think that this is a game for anyone into the Volkswagen Beetle, racing games, or multiplayer. It combines the best interests of all elements of the racing game.

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When I purchased this game I didn't know what to expect. A friend had recommended the game to me and I took his word on it. When I played the game for the first time, I was amazed! This game is a step ahead of all other racing games and it has kept me entertained for hundreds of hours and counting. Reasons for you to get this game:

1. Exciting course themesFly through cources with UFO crashes, T-Rex attacks, haunted houses, abandoned castles, and much, much more!

2. Length of coursesDon't play this game expecting to finish a race in 5 minutes. These courses are 3 laps each and will take over 8 minutes to finish the race.

3. Secret shortcutsI had this game for 3 months and I was still discovering new shortcuts. These are hidden behind bushes, glass, up jumps, and hidden in tiny gaps. These entertaining shortcuts can take minutes off your race timeif you can find them...

4. The Beetles themselvesYou start with 3 cars but as you complete championships you can earn faster cars with designs like racing stripes, lightling bolts, and flowers. The final championships promise prizes such as the alien car and the best car in the gamethe police car Beetle. For amusement, beep the horns on these cool VWs.

5. Amusing itemsWhen playing in championship mode, crash through colored boxes for points, turbos, and, if you can find the flower boxes, cheat options. The point boxes can earn you continues and bonuses.

6. Multiplayer actionBreak out your other controllers and gather your friends for the muliplayer options. Compare your skills in a simple race or, for the ultimate in multiplayer entertainmentthe Beetle Battle. The object of this game is to collect all of the different-colored ladybug boxes. Fans of Mario Cart will love items like rockets, armor, and mines to help you blast your buddies. You can switch to one of the other multiple courses available when tired of one.

I can only hint at the immense entertainment this will give you. To experience it for yourself, you need to get this game. Gamers of all ages will love this zany game. Nobody can resist the fun that this game offers. Buy it yourself to buy hours of wild gaming excitement.

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Saturday, November 29, 2014

Buy K1 AC Adapter For Original Xbox 360 Kinect

K1 AC Adapter For Original Xbox 360 Kinect
Customer Ratings: 4 stars
List Price: $9.99
Sale Price: $4.00
Today's Bonus: 60% Off
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This did not work on my 360. It plugged in just fine however the 360 would not power on with this adapter. It was a total failure for me.

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Long story short, I have an older version of the xbox now and wanted to use my Kinect with it. While this does stick out a bit in the back it does what it's supposed to and at a good price!

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old 360 + new kinect = this bad boy! Totally what I needed at a sweet price. it's big but it works great

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The USB cord was too short and I received a defective one cause it wouldn't power on the Xbox BUT customer service was great and they are refunding me what I paid since I already replaced it and they did offer to replace it for me. May have not worked out for me but maybe everyone else might feel different.

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I plug this to my 360 and guess what........ My kinect smell like its burning.... yes.... this little garbage burn my kinect ..... So i lost 100 dollars in this piece of

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Wednesday, November 5, 2014

Review of Drop shot, Auto-aim, Jitter Xbox 360 Modded Controller COD Ghost

Drop shot, Auto-aim, Jitter Xbox 360 Modded Controller COD Ghost, MW3, Black Ops 2, MW2, Rapid fire mod
Customer Ratings: 5 stars
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My husband enjoys this special gaming controller for Xbox 360. He utilizes all the special buttons to make gaming easier.

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These guys are so cool I was alittle unsure on how to work all the mods so I gave them a call and they are gamers just like us. I hate other companies that I have called in the past and its like oh since I already bought their product I don't mean anything to them anymore. Not these guys they are real gamers and I had a full fledged conversation with them, they even gave me some tips on our to improve my game. 5 Stars for the controller, 5 Stars for the Price, And 5 Stars for how awesome these guys are!!

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Bullet buttons and guide orange LEDS! Such a sick color scheme. The buttons sit a little higher than normal and it has a different feel than an OEM controller, but I am getting used of it. If you want to make your friends jealous, this is the controller to get.

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if there is a one year warrenty if something is wrong or doesnt come to my house how am i going to contact you...?

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Thursday, October 30, 2014

The Elder Scrolls III: Morrowind Review

The Elder Scrolls III: Morrowind
Customer Ratings: 4.5 stars
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Okay, Okay, I'll admit it; I was reconsidering the wisdom of my Xbox purchase. I watched GTA3 (and played it), and shook my head, saying "why not us?" Well hallelujah, we've been saved!

If you've ever played a pen-and-paper RPG, you'll have an inkling about the possibilities in this game. Your character can be whomever, whatever, however you'd like him/her to be. There are four human races alone, as well as a feline race, a reptilian race, orc, and three elven races. There are dozens of character classes, including BattleMage, Assassin, Monk, Rogue, Scout, Barbarian, and Witchhunter, and a bunch more; but the best part is that you can create your OWN custom character class with its own assorted disciplines! There are also a ton of possibilities for the appearance of each gender of each race.

Once your character has been designed and you get out of the Customs Office, you are immersed in a HUGE, complex world of alliances, rivalries, and politics. You can join a number of different organizations and affiliations, make friends or enemies everywhere.

The fighting in this game is cool, easy when you're fighting single little creatures like cave rats, but challenging when you're fighting talented folks in armor while trying to cast spells and read scrolls while hacking, slashing, and blocking. And multiple humanoid enemies in armor will realistically kick your butt, unless you've been around a long time and improved your fighting abilities.

This is perhaps the best thing about this game; your advancement is not based on "XP", some accumulation of wealth and creatures killed. It is realistic; the more you practice something, the better you get at it. If you spend all of your time hacking at creatures in the wilderness, your Strength and Agility attributes and your weapon skill (ShortBlade, Axe, Long Blade, etc.) will benefit, but your Intelligence, & Personality attributes and Mercantile, Speechcraft, Security skills etc. will stay where they are. Also, your advancement in levels is customized to your character class: each class has its own mix of emphasis amongst the skills, declaring some Major, some Minor, and some Miscellaneous.

The graphics in this game are phenomenal (mostly--the faces are somewhat blocky). Trees, hills, items, and rooms look great; weather effects are fantastic. The effect most folks will appreciate, however, is the water. The water in this game looks so darn real that it's almost UNDERwhelming. You look at it and say "well, I've seen that before." The catch is, the place you've seen it before is REAL LIFE! It's amazing, and that BEFORE rain starts to fall. Oh, the sounds are cool, too -I hope you're not afraid of thunder!

This is defnitely the MOST complex and MOST open-ended game I've ever heard, seen, read about, or played. I don't mean to sound like a job interview, but it's only weakness is that it's SO open-ended. Players will find themselves accepting quest after quest before they finish their first few, and trying to flip through the character's journal to remember who wanted what! Another way this game is like life.

Go get this game, you'll never see the light of day again. lol

Mike

P.S. If you've got the time, spend all of your travelling alternating between swimming/jumping until you get fatigued, then sneaking. Like all of them, the more you use these skills, the better you get at them!

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The Elder Scrolls 3 continues the Elder Scrolls tradition of providing a true fantasy virtual world for you to create an alternate life in. Set in the exotic island of Vvarvendell, the developers have truly defined an entire culture, with such nuances as clothing, housing styles, food, and architecture being unique to each game region. You can do anything you want, from running a mercantile business to being a mass murderer. Be a powerful mage living high in your own tower, or be a shadowy thief jumping across rooftops at night. Create your own spells from scratch, concoct mysterious potions, enchant your own weapons. It's totally up to you. In addition to all this, Morrowind ships with the easiest-to-use game editor to date, allowing you to create your own game content such as quests, characters, items, spells, and sharing them over the net with your friends. You can't go wrong with Morrowind!

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The character creation system is one of the first things you will encounter in Morrowind, and it gives a glimpse at how open-ended and complex a game this is. Be sure to take time creating a character, because this character will be with you for hundreds of hours.

In my first attempt, I used one of the pre-packaged character classes. While this gave me a good base character, the problem was that I had a very specific idea of how I wanted to play this game, and the character that I'd created didn't perfectly fit this style of play. As a result, even in the beginning, the game was extremely difficult, and frustrating. Advancing levels was slow, combat was overly challenging, and I spent a good deal of time staring at loading screens rather than playing the game.

After reading a little about the character abilities and descriptions, I realized that I was missing certain features that I would need, to play the game the way I had intended (as a Rogue-Mage). By starting over again, I was able to use the knowledge I'd gained to create a new, better-suited character. The game changed dramatically.

With this new character, levelling up was easier, I could do all the things that I wanted to do, and see the character improving at them. This changed the dynamics of the game completely. I could now explore this huge world with less fear of constant death, I could advance in the guilds I'd chosen to join, because my abilities were better suited.

While Morrowind has some in-game problems (framerate jitters, an abundance of "fetch" quests), by far the biggest problem is the lack of documentation, and a lack of direction for novice players. If you know what you're getting into is a huge, open-ended role playing game, in which you can do virtually anything, from slaughter entire villages, to spend all day making healing potions, or bribing the local townsfolk, then Morrowind will *definitely* satisfy.

But be sure this is what you want, or you'll quickly find yourself in over your head.

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Well, what can be said about successor of Daggerfall, except that you should be prepared to spend another couple of hundred hours with the game no, I'm not kidding. Morrowind is significantly smaller than Daggerfall, but huge in it's own way. An island with couple of dozen villages and cities, hundreds of "personas" to talk with, unseen diversity of items, quests and side-quests (tamper one foxy noble lady with a local robber and they'll offer you to get married with most beautifull...well, she was not my race, so... :-) all this makes a cocktail which is now best Computer Role Playing Game ever. Only, but only remark goes to possiblity of getting trapped in some parts of the map like poles on bridges and so...so save regulary.

P.S. Also, be noted that the game is not easy but when you got the hand at it....

P.P.S. Morrowind is getting some 96% in my review, which makes TES3 highest scoring game which I reviewed.

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..and it's pretty early to tell, but it looks right now like a real winner. So far, I have built my character, wandered through two towns, received some instructions from some friends, joined a guild, helped a lady clear some cave rats out of her storeroom and presently I'm trying to catch some egg poachers.

The minds behind this game have undeniably done a great job of creating this game world. It is absolutely all-inclusive. The Xbox controller is used very well. Movement and camera feel like Halo when you are in first person. I prefer first person because I'm so used to the Halo control scheme. You can make the camera look at yourself if you want to admire a new piece of armor you've bought.

The graphics look real good, but not great. The human animation seems choppy and not motion captured. Creature animation looks fine though.

The combat system looks to be on the weak side with one attack button and no way to replenish health without leaving the fight and accessing the menu system. Would have been better if the Y button could trigger healing potions as well as spells.

Overall, the game looks to have a lot of promise with enormous amounts of nonlinear play and a ton of travel. A hard copy map of the island comes with the game and just looking at all the cities and points of interest is daunting.

People more used to the japanese Final Fantasy RPGs where you have groups doing turn based combat may find this a very different flavor of RPG.

This sort of RPG is much deeper, more challenging and maybe...more satisfying.

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Wednesday, September 3, 2014

Review of HKS Racing Controller - Playstation 3

HKS Racing Controller - Playstation 3
Customer Ratings: 3.5 stars
List Price: $44.99
Sale Price: $35.00
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I just received the controller and so far it's amazing. Keep in mind that these are simple first impressions, but thus far, color me impressed. Right off the bat the controller itself feels solid. Build quality is easily a 7 or 8 out of 10. The auto-centering wheel is going to be great for oval races in GT5 and the new NASCAR game. For once I can hold a fairly steady racing line, which has definitely improved my laptimes a bit. So far I've only tested the controller with Burnout Paradise and F1 2010. Burnout I noticed the tighter analog stick helped out while on F1 2010 the steering wheel was smoother. The pressurized gas and brake pedals are phenominal, specially on F1. The great thing about this controller is the ability to change setups on-the-fly. There is a little switch on the back that is labeled "NFS/GT" which swaps the Square/X with L2/R2.

For fast maneuvers like in Burnout, the steering wheel doesn't respond *quite* as fast as I would like, but it still works very well. I think the best part about this controller is how versatile it is. With F1 2010 the steering wheel really helped in the middle of turns where I usually have to put a bit more wheel into it and often spin or get really loose requiring me to get off the throttle. Speaking of which, the throttle on the controller compared to R2 on the official PS3 controller is like night and day. Everyone knows how loose the analog sticks and triggers feel on the official PS3 controller. That is all tightened up quite nicely with the HKS controller. Much more control.

With Gran Turismo 5 now out, I have been putting this controller through it's paces and am happy to report it is holding up quite nicely. The steering wheel on the controller really shines through on the license tests where the difference between Gold and Silver can .001 of a second. With the steering wheel I can hold a steady line through the turns which allows me to keep as much speed as possible. What I'm finding I like most about this controller though is how I can use the analog stick for the hard turns but I can immediately switch to the steering wheel if I come up on a turn that requires just a little more finesse.

My only complaints would be the digital led readout...it's not so much a complaint, but rather that I find it useless as I'm paying attention to the screen, not the controller. This leads me to my second complaint; the controller is wired. While InterWorks has included more than enough length in the USB cord (which is gold-plated, MAJOR props for that, excellent connections!), I'm curious to see if they could have possible removed the led and put in a bluetooth chip and small battery...perhaps gen 2?

Overall, I'm really digging this new controller. There are a few racing games coming out in the future that I look forward to more now that I have this controller. NASCAR 2011 for instance should really benefit from this controller. For anyone who can't afford a racing wheel/seat, or who just don't have enough room for a racing wheel/seat, this is a near-perfect substitution. Definitely recommended!

*UPDATE* September 1, 2011 I've had the controller for almost a year now and I still use it every week on GT5. I'm almost always in the top 3 and that's racing against guys with actual wheels. We usually race 4-5 races during our racing night and Over the past 6 months or so, my average finish is 2nd ;) I have since expanded to NASCAR The Game 2011 and the HKS controller works great. I can hold a pretty smooth line through the turns at every track, but most importantly Daytona and Talladega. You can clearly tell the difference between people using a regular controller and a wheel and this HKS could easily pass for a wheel. I've had people complain that I must be using a wheel and I simply tell them to Google "HKS Controller for PS3" and it shuts them up :)

With F1 2011 coming out in less than 3 weeks (can't wait!) I'll have yet another game I'll be using this controller on an almost daily basis. Still "definitely recommended!" :D

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Here is my small review for this racing controller.

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I've been playing Gran Turismo 5 with the HKS Racing Controller for 2 weeks. Here is a list of pro's and con's:

Pro:

Same size as a normal controller

Button layout feels natural

Well built and has a nice weight

Topside has a racecar design

Underside of controller is of a different material and doesnt get sweaty

MACRO button lets you program the controller how you want

Wheel is precise

Wheel snaps back to center

Takes hardly no time to get adjusted to the wheel

Gas and brake pedals improve throttle use through corners

Switches on the underside can easily be changed from GT to NFS

Con:

Gas pedal becomes uncomfortable during a long race (it would be nice if the pedals were made of rubber)

Center marking on wheel can become uncomfortable

LED display in middle sometimes goes crazy (displaying random h's and U's)

Triangle and Circle buttons feel like you have to reach for them (bad if you use handbrake)

These are things that I dont feel are either pro or con:

It is NOT cordless (which is fine with me)

I dont ever look at the LED display

USB plug-in is gold plated

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Note: I have only used this controller for GT5, I can't comment on how it works in Need for Speed or other racing games.

I bought this controller for GT5 and have had it for 3 months. All in all I'd say this controller is not that great and I got tricked by positive reviews. What bothers me the most is that the professional reviews (Kotaku, Gameinformer, etc.) didn't address the main problem. The LED display shows the real problem with this controller, it's extremely inaccurate. I would attribute this to the lack of support from Sony, PD, and Eagle 3 (Controller Developer). Someone needs to develop better drivers for this. As is a value of 24 is full throttle. The pedals are also made out of a hard plastic that really dig into your thumb after a few races.

I attempted to drive a F1 car with this controller and found it didn't make things any easier, compared to a normal controller. I may not be the best driver but it's impossible to get the throttle response you need while exiting corners, and the brake isn't any better. I found that even when I was gentle I'd usually end up spinning out. Going back to my previous point, the error in the pedals is exponential, as you get closer to 24, each step is equal to a bigger chunk of acceleration. So while 24 is full throttle 21 is about 3/4 throttle.

The steering wheel was a nice departure from the analog, but after using for 2 months, it isn't much better. It helps with holding constant turns, but that's about it.

Since I bought this controller I tried to like it. I am even still using it now, but that's mostly attributed to my attempt to justify this purchase. I haven't heard anything about future driver support for this so this controller, the newest update to GT5 did nothing to improve this controller's performance. If Sony, Eagle 3, or PD develop drivers for this than the controller is worth it. As is I would not recommend this controller to anyone.

In my frustration I bought a Logitech G27 Wheel, I understand that something like this isn't for everyone, but if your in the market, it's 100 times better than this controller.

I also know that Fanatec offers their own PS3 racing controller, I can't comment on how good it is but it might be worth checking out.

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Great product for racing car games at an affordable price compared to a steering wheel system. This allows you to be more precise with the turning, accelerating, and braking. Great for controlling higher power cars as you can easily control the pressure in acceleration and braking. You also have the ability to memorize different button choice options for different racing setups and change the upper buttons on the fly for different race styles.

However, there's 2 things I didn't like. This controller is not wireless so the cable can be somewhat annoying; but, its long enough to make it comfortable. Last the middle acceleration percentage meter is useless as you really can't be paying attention to that; it's just a cool little feature for cosmetic purposes.

Overall, I recommend this product if you're looking to get faster in the game and be more precise in racing and yet not spend $100s on a good steering wheel system.

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Thursday, August 14, 2014

Best XCM Cross Battle adapter plus RUMBLE Deals

XCM Cross Battle adapter plus RUMBLE
Customer Ratings: 4.5 stars
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I just picked up the XCM Cross Battle adapter PLUS and it works flawlessly with my Sony PS3 Slim. Just connect it to your PS3, connect a *wired* Xbox 360 controller and you're in business. No delays or hesitation, it's very responsive. In fact, while playing Call of Duty: Modern Warfare 2 (MW2) I'd sometimes forget I was playing on a PS3 as it felt like the same playing experience as the Xbox.

Three important things to know. First, you cannot use a wireless controller with a charge cable to connect. The charge cable simply charges the wireless controller, it doesn't establish a connection between the wireless controller and the XCM. In short, you need a WIRED controller. Second, you cannot use an XBox headset that connects to your Xbox controller the XCM doesn't handle that (not that I expected it to.) Third, if you find that you lose your connection frequently, turn OFF the Controller Auto-Off power saving option on your PS3. It's in the XMB (Cross Media Bar) under Settings > Power Save Settings > Controller Auto-Off.

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First of all, I loathe the dualshock design and have ever since it was tacked on to the original playstation controllers. I also have hand/arm "issues" (medical in nature) that make gaming on the PS3 uncomfortable to be polite.

This product is easy to use. Turn on your PS3, plug this device into the PS3, plug a wired 360 controller into the device and you're ready to go. It's that simple. If you love the 360 design, this is a wonderful thing.

There are a few drawbacks, however.

One is that you actually need the wired 360 controller.

Another is that while in use the green LEDs (that signal what player you are) all flash while in use.

Also, there is no motion sensing for any game that may require it (I recommend the Nyko Zero to solve this).

Next, this adapter will not work with PS2 games played on the PS3 (if you have a BC model of PS3).

Finally, this item would have really benefited from a way to assign controller functions. As is, you are still forced to use the bumpers for firing in some games such as first person shooters. I see this as a design flaw in the dualshock 3 design where even devlopers have tried to accomodate for the less-than-adequate, and slippage-prone L2/R2 "trigger." Unfortunately, the Cross Battle adapter cannot compensate for this unless the options are available in-game.

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Basically, this product allows you to use a wired Xbox 360 controller to play on your PS3. I used this adapter to play Resistance and MW2.

The product I received differed from the one shown in the picture. It is not labeled as "plus" and the plastic used on it is transparent. However, it is functionally the same as the "plus" version (transmits rumble).

Things to be aware of:

1. You need a wired controller. A play and charge kit is not a wired controller.

2. Rumble functionality is included.

3. The Xbox Guide button serves as the PS Home button, and the lights on it still indicate which player you are.

4. The turbo functionality works and is simple to use. When activated, holding down the button is equivalent to rapidly pressing it.

5. The adapter includes plenty of cord length, so combined with the 360 controller's cable there should be more than enough length.

6. Most shooter games on the PS3 have firing your weapon set to R1, which translates to RB on the 360 controller. It is best to make sure that there is an in-game option to switch weapon firing to R2, which translates to RT on the 360 controller (This option is included for Modern Warfare 2).

7. Obviously, motion sensing controls don't work.

After playing MW2 on my 360, and then playing MW2 on the PS3 with this adapter I didn't notice any sort of controller lag.

Overall, this is a great product that is quick and easy to use and provides all the functionality I expected with no lag at a good price. The only thing I cannot rate is durability, as I have only had mine for 4 months.

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I have the Street Fighter 4 TE and a HORI-RAP 3 arcade sticks and tried them both with the XCM Cross Battle adapter. I was able to get the joysticks to work right from the start and I was thrilled that I might be able to play SSFIV with some friends of mine that had a PS3. I went to training mode and started trying some combos. I was able to pull off basic moves just fine, but when I tried to link stuff together which required some faster joystick inputs (QCF or QCB in particular) the buttons wouldn't quite work. I opened up the input options in training mode to see what exactly was being inputted when I tried to do a fireball: I did a d,df,f+P on the joystick and it ended up inputting d,d,f,f+P. I tried it multiple times and anytime I tried to quickly pull off a fireball it wouldn't input the d/f. A simple combo like mk,fireball would almost never come out.

So, long story short the product works in that you can get your 360 controller/joystick to work on the PS3, but it is far from lag free input. Maybe it works well with shooting games but for a fighting game like SSFIV it is absolutely worthless. It makes a $125 joystick feel like you are using a $39 joystick.

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I ordered this specifically for my Razer Onza Standard Edition (I had ordered the SE and got it over a month before my TE finally shipped, when my TE arrived my SE was set aside to collect dust... until now). I can confirm that it works with both Onza's without problem. Even the two programmable shoulder buttons work. I've tried MW2 and BOPS, response lag is minimal, in fact I only noticed it when attempting to "Drop-Shot". The only two other games I've tried were Megaman 9 (works great) and a PS2 game (just to confirm it does not work with PS2 games, it doesn't!).

***UPDATE*** July 5, 2011

I just ordered my second XCM, this thing is amazing. I'm beginning to believe there is no response lag; I can say this because I use it for Wipeout HD and Tetris my scores are the same as if I were using my Sixaxis.

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Wednesday, July 23, 2014

CableMax Kinect Compatible USB 16' Extension Cable Reviews

CableMax Kinect Compatible USB 16' Extension Cable
Customer Ratings: 3 stars
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I bought this cable to work with non slim version of xbox360. This worked perfectly with no delay in response. This cable is a must if you xbox is away from TV hiden in the closet or other room until they come out with wireless kinect controller similar to Wii.

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Not a whole lot to talk about on this product. It's a 16' USB cable, which works as-advertised.

I've used this both for extending wired keyboards with high-power requirements (e.g. Logitech G510's) as well as have one permanently installed in cable channel running up to the Kinect. Works great for both uses.

The problems other reviewers are seeing with "incompatibility" with Xbox Kinect systems, is that this will ONLY work for the standalone Kinect model. The standalone kit comes with both a USB cord which connects to your Xbox (you will be extending this part w/ this cable), as well as a power injector. When you buy a bundled system, the power injector does not come with it and the cable will be different. Something to keep in mind! If you've bought your Kinect separately from your XBox, you should be good to go. Otherwise, look elsewhere or buy the Kinect power cable separately for use with this item

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I got this because I needed to extend my 16 inch cord to 24 inches with power. This worked as I needed it for my Kinect.

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Received cable in March but ran into problem with the new tv setup I ordered it for and didn't hook it up until the other day(June). Doa. Subbed out an amazon basics USB extension and everything works great. Too bad I missed the return period. First time I've taken it on the chin from amazon.

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cable works great with kinect. you will have plenty of room with this cable to play in any large room. the connection and reception is very good.

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Monday, July 21, 2014

Review of Mario Kart 64

Mario Kart 64
Customer Ratings: 4.5 stars
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Mario Kart 64, the sequel to the first Mario Kart game on the SNES is great. Nintendo got rid of some of the things that made the SNES title so much fun, but added a lot too. The gameplay is much more enhanced, the characters look much better and the individual go-karts are very realistic.

Like the SNES version, this game includes 3 modes of play: GP (Grand Prix), Battle, and Time Trial. In GP you choose one of 8 characters: Mario, Luigi, Peach, Toad, Wario, Yoshi, Donkey Kong, and Bowser in a large variety of courses in the Mushroom Cup, Flower Cup Star Cup, or Special Cup (which you unlike by getting gold trophies in each of the 3 basic courses) in 50cc, 100cc, or 150cc mode. 50cc is the easiest, but in 100cc and 150cc the computer gets much faster and more challenging. There are several items you can collect by driving through the question mark boxes which help you during each race. Lightning bolts (the rarest item to get) makes all of the other opponents small, mushrooms give you a speed burst, banana peels make one of your opponents crash if they slip on it, red shells are used to shoot directly at an opponent to get them off course, and green shells keep bouncing off the walls until it hits one of the racers. Unlike the SNES Mairo Kart game, there are several objects you need to avoid to stay on course. In different races there are trucks and cars that will make you crash if you hit them, snowmen that will blow up if you hit them, and many other obstacles in different courses.

In Battle mode you and up to 3 others choose one of the 8 characters. You drive around a course trying to pop each other's 3 balloons. You can pop their balloons by shooting red or green shells at them or throwing banana peels at them to make them slip. You can also use the other items to avoid being hit by them. Once all of your balloons are popped you become a bomb which you can drive around the course trying to run in to the other players. This mode is a lot of fun, especially if you get tired of continually playing Grand Prix mode.

In Time Trial mode you race in any of 15+ courses and try to set records for each lap and/or race.

The controls for Mario Kart 64 are very simple and easy to master, and the music and sound effects are great as well.

If you want a great racing game for your N64, I highly recommend that you check out Mario Kart 64.

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Friday, June 27, 2014

Review of Quick Battery Charger Charge for Xbox 360 Controller

Quick Battery Charger Charge for Xbox 360 Controller
Customer Ratings: 3.5 stars
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I highly recommend this item for anyone who uses a wireless xbox 360 controller and is tired of paying for batteries. We have had this for a few months now and it is working just as well as it did when I first took it out of the box and plugged it in. It comes with two rechargeable battery packs so when one runs out just swap it for the other. It charges quickly (with 2 hours) and holds the charge for well over 4 hours of continuous play time. The only thing I would change if I could I would be to make it a USB plug to recharge but I guess if you want it to charge as quickly as it does then you need the power an electrical outlet can give. I don't have anything else to add except if you are tired of constantly buying new batteries then this is the item for you. I know it is for me.

UPDATE TO MY REVIEW:

I thought it is worth mentioning that we have had this item just over 2 years now and it is STILL working just as good as the day we bought it and my kids use this almost every day. Worth every penny (and then some).

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This charger charges the battery packs of my controls in a few minuets and the charge lasts for weeks. I have never had a problem with it and the product seems to be made of good quality parts. Great Value

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Works great, using it all the time, fast shipping, easy to store, shipping was a nice price, product is little weight, great item to buy, very useful!

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This product didn't last too long. The batteries lasted for 2 months and that was it. Wouldn't recommend this product

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I got it and it didn't work at all. I had to wrap a rubber band on it to keep it tight enough for the batteries to charge. Complete and total waste of money and time.

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Friday, June 20, 2014

Review of Ear Force XLC Stereo Headset with Mic - Xbox 360

Ear Force XLC Stereo Headset with Mic - Xbox 360
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $27.43
Today's Bonus: 9% Off
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I have had the Turtle Beach XLC headset for a month now and have a very firm grasp on what it's all about. First and foremost, I have seen a number of people complaining that the chat is poor. This is because these people did not realize that the game sounds (effects, character voices, music, etc) must be turned down in the game settings menu--and then the chat is controlled by the TV volume. You need chat to be louder than game sounds, right? Well this is how you separate it!

Once properly adjusted, you can easily see why the XLC is an excellent headset and well worth the $29 price tag. In fact, the audio quality is outstanding for such a low price tag! Mic chat is clear as a bell--both incoming (when set up properly) and outgoing as well. Plus, the noise cancelling earpads are a very welcome feature to have since it allows you to completely focus on the game. For competitive FPS gamers like me, this is extremely useful.

Two things to keep in mind with the XLC:

1) Be sure to properly configure the game/chat balance as described above.

2) You must have a headphone jack on your TV (or home sound system receiver) to provide adequate power to the headset speakers. If you don't have a headphone jack anywhere to power the speakers, then I would strongly recommend the X1 or X11 instead.

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I got mine last week and I had the same thing happen. I could not hear anyone talking on the game chat, I was gonna send them back but I gave 1 more try. I found out that your tv volume is the chat volume so just turn the tv volume up, but don't use the splitter cable that comes with it because that keeps you from turning up the tv volume. You have to turn down the in-game sound a little bit but it does work great. The best headset for less, it's a must buy if you can't spend a lot.

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overall this is a good headset. much better then the standard xbox 360 headset. I haven't got any feedback or static through this headset. and other player don't complain about hearing the Tv through it. this may because it draws the audio directly into the headset. but even when i did have the sound from the game really loud it picked up my voice and still when i asked players about the background game audio they said they couldn't hear it and i sit very close. the boom mic is adjustable but it works best if it directly in front of your mouth. i had it point straight up and was told they could barely hear me. One thing i did want to know but no one had stated was that if you plug this into you xbox 360 controller and other players can hear you however you can not hear anything through the headset game music or players voice. The voice chat isnt very loud. the volume button on the headset itself turns down both game music and voice chat which isnt helpful. its hard to hear voice chat over the game volume unless you and your party are yelling at each other through an intense game of wat have you. however i was playing Gears yelling and they were playing something with less action and i could not hear there "indoor voice" at all. To change this you have to go into the game options and lower the game volume settings to balance it out. something else i also recently found out is that if you using this headset while watching netflix or a movie and you are in party chat but not netflix party chat it will silence everyone. the Microsoft wireless headset does not do this. This headset ear buds are indeed very soft and the sound is very good. its not just sound from ur left and your right side it actually does sound like its coming from behind right moving closer and or circling around you. The headset does feel a bit snug on my head. the cords to connect the headset to a headset jack on the tv is really long. Overall this is a good headset for the price. the sound is good the voice clarity is good, its fairly comfortable but i wouldn't recommend for casual gamers. this is more for gamers who play long session in intense online shooters or squad base games.

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So, I purchased these today from BestBuy(more expensive, but faster return) with the plan on testing them out. I just purchased a 40" tv that does has 2 headphone outputs and a Toslink optical out, and I thought that these would be the best starting place to test headphones on. I am in the process of getting an Xbox 360, so I was unable to test the microphone on these unfortunately.

However, after only about 1.5 hrs of use, these have I have noticed some unfortunate problems with these:

1. I was also considering the X11 headset, but decided to start here as it was cheaper. However, I did have the

chance to wear the X11 in-store, and I thought the padding was excelling. While I knew that the XLC wasn't as

good, I thought it would be ok. I was wrong. These have caused my ears to hurt, and due to the vinyl/pleather

material on the cushion, it began to irritate my ears and cause them to itch. This isn't something that I

foresee being able to acclimate to for hours at a time.

2. The inline volume control does only adjusts the total volume, and it does not appear to raise it very much. I

set my tv to what I would consider the threshold of "too loud", and at the maximum volume on these, it wasn't

even close to too loud, which means that trying to raise the volume in a situation where it is needed won't be

terribly possible.

However, despite the issues that I found to be too major to consider keeping these, I was pleasantly surprised by two things:

1. Most(if not every other) TurtleBeach headset requires an additional USB cable to be involved to power them.

These did not, which I apparently hadn't realized. It was a nice surprise, and I imagine the USB requirement

could be a deal breaker for some.

2. The mic was surprisingly flexible, and it can rotate almost a full 360 degrees(going down, not up, I learned).

This is something that doesn't appear to be very common with gaming headset.

Overall, this headset wasn't exactly bad, but it wasn't for me. Hopefully this helps someone.

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Ok so I ordered my Turtle Beach Ear Force XLCs back in November and I absolutely love them! They far exceeded my expectations and have greatly improved my gameplay. I mainly use them for COD/Black Ops but I cant wait to use them in other games like Forza Motorsport 3. The sound quality is unmatched. Its crisp and clear and you can adjust it. I bought this model not only because its affordable but you can hear the game chat along with the game sounds. I've even used it with my iPod and was totally amazed. So I give it 4 stars.

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Wednesday, June 18, 2014

Review of Turtle Beach Call of Duty: MW3 Ear Force Delta: Limited Edition

Turtle Beach Call of Duty: MW3 Ear Force Delta: Limited Edition Programmable Wireless 7.1 Surround Sound Gaming Headset
Customer Ratings: 4 stars
List Price: $299.95
Sale Price: $189.99
Today's Bonus: 37% Off
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This is my 4th TB headset. In the past I had the X4, the X41, and the recent PX5. People I know love when I get a new one as I usually pass these down to others for a small price.

Sound quality is just as good as with the X41 and PX5. This headset does feel much lighter and like the others, it fits my big head just fine. I really do have a large head and finding things that fit properly can be challenging.

If you never owned any headset of any quality, then you do not know what you are missing out on. The ability to hear where sound is coming from and the distance it is away from you is a game changer. Just the fact you can listen at a volume you desire without anyone else in your home hearing it is even more valuable.

The MW3 theme is nice, but it is just aesthetics and obviously does not affect quality one way or the other. The entire setup does look nice though.

Unfortunately TB still uses the same technique to handle the wireless communication from the base to the headset. If you have a wireless network at home and operate that on the 2.4 frequency, then expect interference if you sit near your wireless router or if you are in the path devices communicating with your wireless device. I wish you could force a channel on the TB to help, but that cannot be done.

The new addition to this headset is the wireless chat on the Xbox 360 using the included BT puck that connects to the controller. Setup to make this work was not all that difficult, but could have been slightly easier. The major item they are missing with this is the ability to mute your mic from the puck. As far as I can tell, that can only be done via the button on the headset. All buttons on the headset are rather small and you have to "feel" for them. So muting your mic quickly is a challenge.

Overall another nice headset from Turtle Beach. These are rather expensive and like I said, the same quality of sound as the PX5 and the X41, so not much need to upgrade it unless you want the wireless chat. If you do not own any TB headset yet, you would be happy with any of the models I mention.

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What can I say ? Turtle Beach does make some pretty phenomenal products! I've owned the X41 for a while now it's all I use to play my XBOX, period! Once you pick up a TB headset, you'll never want to use your tv or entertainment center speakers ever again!

Some big improvements for me:

Wireless chat I tend to get into the game .. now I don't have to worry about yanking out my chat cord

Light ... They've always been light, but when you're wearing them for an hour .. heck maybe 2 .. the lighter the better

Aesthetics ... I'm a big fan of dark colors, gloss black ... the MW3 aesthetics are pretty sweet, doesn't do anything for the headset but definitely makes it a nice purchase

Be careful of some reviewers out there I've noticed some bashing the product simply because it has MW3 on the side, this is the same headset as their XP500 just with MW3 graphics. Same exact quality etc.

I own several headset (commercially and in aviation) sound is important, clear sound is extremely important. The Turtle Beach comes through all the way around!

What is yet to be seen is how well the preset's actually work.

Update 11/20/11:

I was having some insane problems with the headset "gaining" out. Basically with loud successive noises the headset would blank out, like it was trying to catch. Think RF interference times 100. I worked with Turtle Beach for about 2 weeks before it was decided it was defective. Quick exchange/replacement with Amazon and my new one is working as it should ... Turtle Beach's FAQ and support is pretty extensive, but if you're working with a live person (e-mail only) make sure you're staying on top of them to get you answers.

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This is a good headset but you can get the exact same headphones without the Modern Warfare branding on it for $269.95. (Look up XP500) or $212.99 if you don't need the bluetooth adapter for the Xbox 360 (Look up Ear Force PX5). If you do want the adapter, Turtle Beach sells it for $39.25 including shipping from ther website. Both of these options will get you nearly the same headset for $30 less.

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Listen, Astros, Trittons, and all those others HAVE NOTHING on the Deltas. JUST the DELTAS now, other turle beachs are beaten, but not the DELTAS, you know why? Cause there is no other headset, NONE that can %100 wirelessly chat with friends over xbox live with crystal clear voice, play accurately all the sounds in games like Battlefield 3 multiplayer with 24 people, I'm talking, 6 tanks, 2 helicopters, 4 jets, 2 APCs, 4 jeeps, 4 4wheelers, boats, turrets, everything, in Dolby Digital 7.1 surround sound, AND answer phone calls with any bluetooth enabled phone, mute the call, up the volume, pause, hang up etc. AND stream music from your bluetooth enabled computer.

No other headset can do that %100 wirelessly. Period, add in the fact they are EXTREMELY COMFORTABLE (I've had every Turtle Beach headset in the "x" series and the px5's, and these have the most cushion and are the biggest headset [thanks turtle beach for considering the big head guys in your manufacturing process])

Your reading this review for a reason, $300 will get you astros or these, astros are wired, these Deltas are not in any way whatsoever, so get these.

Simple.

***EDIT: The Turtle Beach Deltas have Bluetooth IN THE HEADSET, which means if you have a device that has bluetooth, these headphones can connect to them effortlessly, ANYWHERE/ANYTIME. YOU DO NOT NEED THE RECEIVER TO USE THESE!

If you haven't put two and two together yet, this means you can have the Deltas on ALL DAY and not NEED to take them off, answer phone calls, listen to music, play games, stream audio from the computer, heck you could wear them to work, while driving, whatever, whenever.

BEST HEADSET EVER MADE PERIOD!

BEAT THAT ASTRO!

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So this being my very first headset besides the original one that came with the XBox I must say I am very pleased with it, the audio quality is amazing, crisp, clear sounds. Gave it a try yesterday playing Black Ops, and I never new that the computers that are on the maps Grid and Summit made whirring noises, also the sound effect caused by the concussion grenades (high pitch sound you get when exposed to loud explosions) it's just great. I have been missing out on all of this for quite some time now. Also the chat sound quality is great. My only surprise was that I did not buy the HDMI Audio adapter, and so for now I have to settle for the RCA feed from my TV. It would have been nice if it mentioned you needed this accessory so that you get the full digital audio experience. I am very happy with this product.

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Saturday, May 10, 2014

Reviews of Worms

Worms
Customer Ratings: 4 stars
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Worms on Xbox Live Arcade is a good game, and multi-player is quite fun. But as a fan of the series, I was disappointed with the things that were removed from the title. The number of weapons is much lower. Multiplayer is fun, but the AI opponents in single player take a frustratingly long time to make their moves. The selection of voice sets for your worms isn't as funny as they were in the retail games. With these criticisms stated, I still am glad to have Worms in my arcade and fire it up regularly for a fun match or two.

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Worms is a fun little time killer totally worth your 5 bucks. The single player mode can get pretty difficult, but of course the real fun is playing with a friend. There isn't a whole lot of substance here to keep your attention for more than a few days, but it's a fun distraction from the more deeply involving games. If your idea of a good time is chucking exploding sheep at a group of enemy worms or just dropping some dynamite at their "feet", then this is the strategy game for you.

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