Showing posts with label xbox hard drive. Show all posts
Showing posts with label xbox hard drive. Show all posts

Tuesday, February 3, 2015

Review of PlayStation Vita 3G/Wi-Fi Bundle

PlayStation Vita 3G/Wi-Fi Bundle
Customer Ratings: 4.5 stars
List Price: $299.99
Sale Price: $212.80
Today's Bonus: 29% Off
Buy Now

Other people have written great reviews on what comes in the box, etc, etc so I don't need to add to that; however the following info has been left out so far.

I just got this bundle at the house for my son and overall we are VERY happy with the bundle and the extras...EXCEPT for the "free Data Plan". This is a little misleading but it is not Amazon's fault, it is Playstation's (or maybe AT&T). The plan is more of a "buy one get one free" instead of being a free plan overall. You FIRST need to pay for one full month's service of an ATT plan and you will THEN get a "coupon code" to be used for another months service, yet there is still a small catch the free service is only for the cheapest and smallest data plan, the 250MB plan. You also must use the coupon within 90 days of first activating the service. So this means you have to use it within the 2nd or 3rd month of service.

Also the "free downloadable game" is only if you sign up for an AT&T plan and even then you have to wait 30days AFTER signing up before you even get the code to use in the first place.

Much of this can be lost in the description. Orginially I was going to get my son the WiFi only model but I thought that this would be better with the 3g model and all the free stuff, man what a disappointment. HOWEVER, I was thinking of giving the data plans a try ANYWAY so this still turned out to be a good bundle.

It is also important to note that there IS a AC adaptor INSIDE the box, no need to order an addional one (unless of course you think you need it). I found this a nice little surprise since most PS items want you to use an USB connection to charge it against your PS3 or PC. The adaptor is a little bit of a pain given that you use a "USB type" cable (it is properitary) to the VITA which has a USB connection on the other end. You connect THAT end to a little "box like" convertor which then plugs into another cable that you plug into the wall. So three different pieces to plug your VITA into the wall.

Click Here For Most Helpful Customer Reviews >>

With the 3G launch, get ready for overwhelming ATT website access issues! Here's the problems and their fixes:

1. When you first power up, the getting started screens will take you through the normal language, location, time etc. stuff. DO NOT sign up for ATT 3G in this initial setup! Decline and click "sign up later." If you don't, you'll go to the overwhelmed ATT website, and suddenly your input will start delaying, then, the screen will freeze with black or blue death.

Fix: The blue-glowing playstation button is a combined escape and control-alt-delete. If it doesn't clear the freeze, hold the power button for 5 seconds, wait a second or two, then hold it again for 5 seconds and you'll get the setup screen again. This time DON'T sign up for ATT OR the PS3 network. Finish the setup, DO NOT opt into the PS3 network at this stage (Sony has now changed the name of this network to SEN for smart TV's, but Vita still calls it both) until setup is complete. Once you complete setup, you can go back and opt into ATT (at 14 bucks a month for 250 m) AND sign up for SEN/ PS3 online.

2. Once you get ATT, beware of unplugging wifi.

Fix: Even if you acquired and activated wifi at setup, once you activate ATT, Vita will default to 3G even if you're hot on wifi, kicking your setup wifi off. You have to go back into settings and reacquire wifi. DO THIS right away or you'll be charged by ATT even for setting up PS3 SEN!

3. Missing handshake numbers (IMEI and ICCID).

Fix: If you blow the first attempt to activate on ATT's overwhelmed website, try it a 3am on a weekday, not 11 am on a Saturday! Also, if you blow the first attempt, on the second, the auto fill for your device sometimes won't work, and ATT won't recognize the device because the two long ID's will be missing. In the background, ATT actually checks your location and assigns you a ghost phone number. That's right, your Vita will get it's own number, but until Verizon gets into the act, I doubt that we'll be able to do any phone activities other than on Skype! ATT WILL email the heck out of you, including giving you the ghost number you can't use.

Did you save the box? Numbers not there! Don't despair! Go to settings, system, then system information. The last two numbers (IMEI and ICCID) are stored in your device. These are the two numbers you need to activate the service on ATTs website.

4. PS3 Net.

Just like Facebook, SEN won't accept email addresses that aren't common extensions. So, if your email is Contact@JaneDoe.com, they will first accept it, then kick you off at the end of the tedious number by number input on the little Vita screen. Too bad ATT/Sony didn't include a direct web signup for your PC, but because of device recognition, you have to do it initially through the Vita, unless you already have a PS3 account from another Sony device.

Fix: Just get JaneDoe@gmail.com (or Yahoo, your cable, etc.). Mac users: Sony WILL accept me.com addresses.

That's it for now. I don't have to tell you this is an incredible machine, I own them all to develop elearning products for every platform, and this smokes any other handheld, including the ipad and galaxy 10.1 in real arcade like action. BTW, are there any arcades left, or am I dating myself???

;=) Please vote this helpful if you liked, if not, let me know how we can improve. Also, ask a question and we'll post an answer if you have any other difficulties, and see the first launch bundle for other answers in our review and discussions there.

Best Deals for PlayStation Vita 3G/Wi-Fi Bundle

The Vita itself is a great system but the 3g version is a ripoff. The reason to buy this bundle would to be get a memory stick, a free game, and the ability to access 3g when and if you ever wanted. The problem with the bundle is that to get your "free" game you have to sign up for a month of 3g. Well no problem you say, sony is generously giving me a free month of it so I can use that to download the game. Wrong, sony gives you your 2nd month free you have to pay at least 15.00 for the first month. Then at the end of the 30 days they will email you a voucher for Super Stardust Delta.( The game is a 208mb download so if youre going to download it with 3g save your data) you end up spending $15 for a $10 game. So make sure you and add $15 to that $50 value.

Well thats fine with me you might say I plan on getting 3g to play all the awesome online games. That's fine as long as youre playing turn based games. No online shooters or fighting for you. Sony and ATT are only alowing psn messaging, web browing, and asynchronous multiplayer (turn based) on 3g. Everything else wifi only. The system is great but do yourself a favor buy the wifi version and spend the extra 50 on an overpriced memory stick.

Honest reviews on PlayStation Vita 3G/Wi-Fi Bundle

This review will address the AT&T bonus bundle which includes one 8GB memory card ($30), a DD code for Super Stardust ($10 PSN game) and a 250MB 3G network data packet ($15), which should be available through the end of this month. The review on the actual PSV hardware itself will follow.

As many have already mentioned, the promo items (PSN game and data packet) are only redeemable AFTER paying for the initial data packet, so anyone who thinks they're getting their first month free and will be downloading Super Stardust shortly after charging up their PSV for the first time will probably be upset, and not unreasonably so as the conditions for redeeming the promo items are not mentioned on the box itself. It's also a little underhanded to make users wait a month after using their first month of 3G service before they receive their game download code, but free is free I suppose and it is only a $10 DD game to begin with.

On the flip side, if anyone is actually buying a 3G model with the intention of NEVER paying for even one month/data packet, one almost has to question the intelligence of buying this model when the WiFi model is $50 less. At any rate, $15 isn't much for a two month (limited given the 250MB data cap) trial run of the service.

As for the 3G service itself, after one week of using it, about the only function it currently serves is for Near updates (PSV social app that shows who's playing what on the PSV in your proximity) and web browsing on the PSV's browser when outside of a WiFi network. It is very limited as of this writing and subjectively not worth subscribing to with the assumption that the PSV owner already has a smartphone with a data plan. If the PSV is your only way of accessing a 3G network when cut off from WiFi, it still beats running around for a WiFi hotspot.

Lastly, the bundle comes with a 8GB memory card that currently retails for $30. It is easily the best added value component of the bundle and even if one were to ignore the data packet/PSN game, it's only $20 over the cost of a $250 WiFi PSV when purchased with a $30 memory card. Seeing as how very little information has been put out regarding future uses for 3G and the PSV, $20 is nothing to add that feature on the chance that the service becomes worth renewing down the road. There are no service contracts.

As for the PSV itself, after two weeks of initial impressions, it is easily the most enjoyable handheld gaming device I have used running all the back to the original Gameboy and before with Nintendo Game and Watch games and Mattel Electronic Sports games, etc. The last two handhelds I've used extensively have been the PSP and the 3DS for recent comparisons.

The 5" OLED display is the first noticeable feature, with its ink like blacks, high contrast, relatively tight pixel density and even light distribution due to the self illuminating OLED pixels.

Build, fit and finish feels balanced and substantial. Face buttons and D-pad have a very satisfying click feedback that feels precise and responsive. The D-pad in particular, as the first deviation from the familiar Playstation 4 arrow button cross design is the best feeling D-pad I can remember using. The face buttons are smaller than those of the PSP and slightly larger than those of the 3DS. The X button proximity to the right analog stick has been mentioned as a potential issue, presumably for those who press with the heel of the thumb ("rolling") rather than the tip of the thumb (precise).

Following the OLED display, the second most prominent feature is the twin analog sticks, a first for handhelds. Unlike the sliding disk design used by the PSP and again by the 3DS, the PSV uses actual mini analog sticks with the same single axis rocking action everyone who has used an analog stick controller is familiar with. The feedback is a bit tighter than that of the DS3 with less travel due to the short throw axis which basically means more precise input is both possible and required for games without aim assist or loose controls. The size will probably take some getting used to for most, but for anyone who managed to adapt to the barely usable slider disk of the PSP, the analog sticks should be a snap to use.

The size of the PSV is another oft noted design issue, which is partially to accomodate the 5" screen in addition to the real estate taken by the face buttons, analog sticks and D-pad. Yes, the bezel could be thinner, but the controls themselves really can't be spaced much closer without causing more issues than solving. "Not pocket-sized" is another oft made comment regarding the size although it will easily slip into the back jeans pocket of just about any pair of jeans with at least a 30" inseam that aren't cut or worn like jeggings. I just don't know who would actually want to carry something like the PSV in their back pocket without some sort of case, slip cover, etc. to prevent scratches or other damage.

On the plus side, the PSV should fit average to large size hands very comfortably compared to the DS/DSl/3DS, PSP/PSP Go, etc. It's the first handheld I've used that didn't give me "crab claw hand" after 30 minutes of use. The position of the analog sticks are a comfortable distance away from the trigger buttons on the top of the PSV and the rounded shape with shallow contours moulded into the rear make it the most comfortable handheld I've used to date.

Sound volume from the built in speakers is adequate for a device of its size. Louder than the PSP or 3DS at max volume. Sound quality should fall in line with expectations for a portable device of its size. Naturally, the best sound output will be from a pair of quality headphones or a line out jack to a stereo system.

Battery life is adequate compared to the 3DS and PSP and realistically provides about 3-4 hours of gaming (PSV games) with more for PSP games, video, music, etc. Without the swappable battery design used in the PSP, there is no option to buy extra batteries for long trips away from a charger socket. SCE will be selling a $50 portable charger pack in the near future which while far from ideal, is better than no solution at all.

Users of iOS devices will feel right at home with the front and rear touch panels. Multi-touch, capacitive type interface that is more sensitive than the iPad to the degree that it is possible to trigger touch input without actually touching the display (if a bioelectric source, ie. finger, is about 1mm away).

That about covers the hardware itself without delving into the PSV games or any of the software functionality built into the PSV OS, which can and will be updated via firmware updates as more features are added and refined.

Overall, couldn't be more impressed with the hardware, barring a few annoyances like the lack of any onboard memory (the 3DS has 2GB internal memory, in addition to a 2GB SD card shipped with every handheld), the overpriced proprietary memory cards (deja vu Memory Stick) which serve the twofold purpose of slowing the tide of software piracy as well as provide hardware revenue to recoup potential losses Sony is taking on every PSV sold and the essentially useless VGA resolution cameras that are only useful for in-game use including the free augmented reality games available in the PSN Store for download.

The hardware is solid, the only issue from here on out will be the steady release of diverse, quality titles that will either make or break the platform.

Find helpful customer reviews and review ratings for PlayStation Vita 3G/Wi-Fi Bundle

So I managed to get my hands on a Vita (3G/WiFi version) shortly after launch, and I also got a 16GB memory card along with Uncharted: Golden Abyss and Wipeout 2048 (Thank you Sony, I love you too).

So what do I think after a week of ownership? Well quite honestly, I couldn't be happier with this marvel of portable gaming.

So why, oh why, do I love my Vita so much?

Well let's break it down a little so I can explain how I feel about this wonderful machine.

*I have not activated any 3G services yet (I just haven't had the need). I just wanted to put that out there before I get started.

Hardware.

The Vita is much lighter than I expected but still feels very robust. It fits comfortably in the hands with a couple of matte grip areas on the back to rest your fingertips on. A quad-core processor and quad-core graphics processor power the impressive graphics, which show up wonderfully on the 5-inch display, which is the best looking handheld gaming display I've ever seen. Everything looks good on the Vita, games, movies (streamed from Netflix), and photos. Even the operating system is amazing to look at. There are left and right shoulder buttons, a PlayStation button, and Start and Select buttons. The Start and Select buttons are really small and not particularly easy to hit, but as you rarely use them whilst playing, I don't think it's going to be an issue. On top of the Vita are the power and volume buttons, along with the slot for game cards and a proprietary port of some sort (can't find any info on what this is for). The bottom of the Vita houses the headphone socket, a microphone, USB charging and communication connection, and a slot for the memory card. The memory cards are proprietary to Sony but look a lot like micro SD cards. There are two cameras built into the Vita, one front and one rear facing. They work great for the augmented reality games and some of the other game demos I've tried, but they're not going to take the place of your digital camera or even your smartphone camera anytime soon.

Controls.

First thing that you'll notice is that it looks just like any other piece of Sony gaming hardware. The screen is flanked by two analog thumb sticks, then above those are the classic PlayStation buttons on the right and a D-pad on the left. Both the buttons and D-pad feel smaller than the ones I remember on the PSP. The most impressive thing of course is that finally someone has made a portable system with dual analog sticks, hooray! Next be prepared to be blown away, not only is the gorgeous display a touch screen, but the back of the handheld is a touchpad too.

When I first got the Vita my initial reaction was that the analog controls where a little 'twitchy' but I have to say that after a week, I've gotten used to them. Both the placement and responsiveness took me a few days to get the hang of, but also remember I haven't had a portable system for the last 6 months since my first generation PSP went kaput recently.

The touch screen is ultra responsive and my only complaint is that it suffers from the same thing all touch screens do . . . . oily fingerprint smears.

Display.

I really haven't paid too much attention to OLED screens in general. I'm more than happy with my LED TV so didn't really pursue OLEDS very much. I know they're supposed to be better than LCD with greater clarity and brighter colors. Well all I can say is that 'they' are not wrong, the 5" OLED screen is amazing with awesome depth and color. It's definitely the most vivid screen I've seen, and I've yet to see any problems with screen tearing or pixilation when watching movies or playing games.

Graphics.

Gorgeous is the first word that comes to mind. I really can't tell you what the resolution is, because I haven't bothered to look it up, but I can tell you it looks just like my PlayStation 3, just on a smaller scale. I dare you to look at the screen and not be impressed!

Extras.

Playstation Vita does more than just play games. Here are some of the highlights included in the operating system:

Google Maps is included in the operating system, which works exactly as you'd expect if you've ever used it on a smartphone or tablet. The GPS seemed pretty accurate, but I don't see this being used much. I just can't imagine too many scenarios where it would be easier to pull out your Vita than your smartphone, maybe it would useful for people without smartphones though?

Web Browser. Yes there's a web browser, yes it's better than the PlayStation 3 one, but you're only likely to use it for quickly looking something up as it's still pretty mediocre by today's standards.

Apps. There are currently apps for Twitter, Facebook, Foursquare, and Netflix. More apps have been promised in the future. Netflix works flawlessly and has a very similar interface to the PlayStation 3 app. I'm hoping for a Skype app next.

Near is the app which adds a social aspect to the device by showing you nearby Vita users, what they're playing and what trophies they've won etc. There's also a way to share "Game Goods" using this app, but for the life of me, I'm still not 100% sure how this all works. Quite frankly I found the app confusing.

Content manager is built into the operating system, and allows you to transfer information between the Vita and a PlayStation 3 or computer. The content manager is really easy to use, and even contains it's own installation files for your PC which organizes a database on your PC for transferring between your PC and the Vita. My only complaint would be that whilst your Vita is transferring to or from your PlayStation 3, it's not possible to use your PlayStation 3 for anything else. Background transfers are on my wish list for future firmware updates..

Remote Play is a feature which was poorly implemented on the PSP in my opinion. So I'm really pleased to say that setting up and using remote play on the Vita has been a dream and completely without problems. I've tried it from several different locations and it has performed flawlessly every time. My only wish is that more PS3 games use the full potential of this feature, as it seems that right now, only minis and PSOne games are playable via remote play. Let's hope this changes soon.

Party is the app used to create a party so you can chat and play games etc over the PlayStation network. Currently I can't get this working unless it's with other Vita users, but you're supposed to be able to cross game chat with people on the PS3 also. I'll post an update when this feature starts working.

PlayStation store is slightly revamped and clearly structured specifically for the Vita. It's easy to navigate and also recognizes the fact that I'm a PlayStation Plus member. One downside we have discovered is that my son can't log into the Vita using his own PSN account as apparently the Vita only wants to use one account (namely mine). This is a shame as we would dearly love to be able to earn trophies and save games under our own accounts. This is another item on my wishlist.

Operating system.

Probably the one thing about the operating system that impressed me the most was how intuitive it is. I handed the Vita to my wife, who is less than technically savvy with such things, and she was able to start navigating immediately. Granted she got lost in the menus and eventually tossed it back to me, but I was still impressed that she was able to use it with no instruction from me.

Sliding between screens and switching between apps happens at lightning fast speeds, even when switching out of a game and into google maps is almost seamless.

Managing home screens, moving icons around, customizing backgrounds etc is easy and similar to the way most smartphones handle it. In fact the whole interface reminds you of a smartphone in many ways (which is probably why my wife picked it up so quickly).

So enough about hardware I hear you say, what about the games?

Games.

Games are either downloaded digitally from the PlayStation store or you can purchase them on Game Cards, which basically look like SD cards (but they're actually a format that's proprietary to Sony). From what I can tell, you get around a $5 discount for getting them digitally (I compared prices at Gamestop). Remember that if you plan on doing the digital download, you're going to need a bunch of memory cards, which are not cheap.

Uncharted: Golden Abyss.

First of all if you own a Vita (or are planning on getting one), you NEED to own this game. This game alone could sell a million Vita's. Along with the usual amazing story telling and graphics, Golden Abyss makes full use of all the extra interfaces you get with a Vita. The touchscreen and rear touchpad are extremely well implemented and playing quickly becomes very intuitive. I refuse to post any game spoilers, but apparently (and I read it on the internet so it must be true), this game is longer than Uncharted 3, and critics claim it's better than Uncharted 3. I can tell you from personal experience it's exactly what you'd expect from an Uncharted game, and then some!

Wipeout 2048.

No real surprises here. Wipeout is a great racing franchise and this game is no exception. The graphics are lightning fast and really show off the capabilities of the OLED display. This game also offers what Sony are calling "Cross-Play" (still sounds dirty to me, LOL), which basically means that it will inter connect with Wipeout HD on the PlayStation 3. Exactly how this all works I can't really say as it's not been implemented yet, so rest assured as soon as it's working, I'll update my review.

I have to admit that as good as Golden Abyss is, I still find myself popping Wipeout 2048 into the Vita for those "I've got 20 minutes to spare" moments. I can't wait until they get cross-play working.

I have managed to copy some of my Mini's to the Vita and they play great, with no issues.

There are three free games available in the PlayStation Store for the Vita. Cliff Diver, Fireworks, and Table Soccer. All of these titles use the augmented reality cards (supplied with the Vita) to turn your everyday environment into the play are for your game. They're simple games that are well-designed to work with the Vita.

The Vita's battery life is really the only downside that I see at this stage. Sony quote battery life at 5 hours. I will use my Vita mostly whilst traveling, so I'm going to struggle with such a short battery life. Especially flying across country as I often do. I guess it's just something I'll have to live with, at least until I find the nearest USB power supply!

Overall I'm extremely pleased, and pleasantly impressed with the Vita. Honestly I think Sony have a great portable gaming system, I just hope they fully implement all the possibilities that this system can offer. I would love to play my PS3 games remotely from my Vita, I'm getting tired of dragging my PlayStation 3 all around the worlds airports.

MartB64 member of [....]

Buy Fom Amazon Now

Sunday, January 4, 2015

Buy Xbox 360 Charging Stand

Xbox 360 Charging Stand
Customer Ratings: 3 stars
Buy Now
Three stars for failure to mention this is only for black (slim) Xbox 360's.

The package comes with cooling base for vertically mounting the Xbox 360 and two (bonus!) batteries. The batteries feel pretty light, so I'm not sure how long they will last (probably good for an emergency). The base does not accommodate a white Xbox 360, but this can be overcome with some wedges or tape to make it fit tight. There is a lip around the base that helps secure the black Xbox with the white Xbox, it just sits on top and is not very stable.

Pro's

The charger charged all of my controller battery packs, which other chargers would not do (previous charger would only charge two of my 5 batteries)

2 Batteries included

Reasonable price

Charges 2 batteries simultaneously without removing them from the controllers

Red indicator lights tell you when the batteries are charging

Con's

On/Off switch is in back and hard to access

Doesn't fit white Xbox 360

Click Here For Most Helpful Customer Reviews >>

Sunday, November 30, 2014

ULTIMATE 10 Mode Rapid Fire Mod Kit for Xbox 360 Controller Review

ULTIMATE 10 Mode Rapid Fire Mod Kit for Xbox 360 Controller - FOR ALL GAMES!
Customer Ratings: 3 stars
Buy Now
i followed a video and did it the smae exact way as the video and it still didnt work so i dont know what to do

Click Here For Most Helpful Customer Reviews >>

I am thinking about ordering this as my first modded chip, but would like to know the 10 modes before ordering. someone please help...?

Monday, November 3, 2014

Xbox 360 Camo Controller Reviews

Xbox 360 Camo Controller
Customer Ratings: 4.5 stars
List Price: $54.99
Sale Price: $49.96
Today's Bonus: 9% Off
Buy Now

I bought this black wireless controller so I could have another wireless controller. Be advised when reading reviews on this product that it appears some people are reviewing the Xbox 360 Silver Controller and Play & Charge Kit, which is a special controller that is different (and more expensive as of this writing) than the black controller I am reviewing. This controller does NOT have any chrome items on it (other than the usual Xbox Guide button), nor does it have any upgrades to the D-pad.

As far as the controller itself, I didn't notice any structural difference between this controller and my old white controller that came with my Pro 20GB Xbox 360 several years ago. I did notice, however, that this controller properly charges my Play & Charge Kit where my old one did not. Prior to buying this controller, my Play & Charge kit would always show the red light while recharging. Since the recharging appeared to work anyway, I didn't think much of it (especially after calling Microsoft and being informed that the warranty on accessories is only 90 days, though that was in 2008). Since I assumed that the battery was at fault the whole time, I was surprised to find out that this controller charged the battery and (correctly) showed a green light when charging was complete.

Though it did not appear to be a structural change to the controller, I had somewhat forgotten (or not realized?) how much wear my controller has taken over the four years (give or take) since I got my console. The new controller gives me a bit more precision in games, especially with the right stick and the pushing of the sticks (for activities like sprinting). The tactility of the sticks (with little raised lines for grip) were a nice reminder of what my controller seemed to have at one time.

This was a satisfying purchase for functionality and the nice sleek look of black. I should also note that while the description of the item is "Glossy Black," this controller isn't really what I would call glossy like you would call the bezel of an LCD monitor or clear coat on a car. It gives off very little gloss in my opinion, which is fine by me.

Click Here For Most Helpful Customer Reviews >>

If you are purchasing this controller to use with a PC you must buy the wireless receiver separately. This is a controller only!

Best Deals for Xbox 360 Camo Controller

Despite other opinions this controller is only different in color scheme from the older controllers.

In fact my left trigger annoyingly squeaks ironically all my older controllers (5 in total including the red and blue ones which I use as spares and for friends)never squeaked. Basically the color scheme is all black no gray. And a shiny garish chrome power button. It has the exact same feel the older controllers have. I think some of the reviews claiming it has a different feel or has different performance has to be imaginative wishful thinking.

I noticed no change in performance (and due to the squeaking trigger actually worse quality than my older ones!)

I also noticed no different power consumption as compared to the earlier controllers. I use rechargeable batteries so can't comment on AA battery drain but again I'd be wary of opinions that somehow this controller had been redesigned to reduce power consumption when everything else is identical to the older versions. Unless you actually see controlled tests regarding power consumption I'd take these sort of opinions as opinions not fact.

If you like the new color scheme then buy it but do not expect it to be any different from any earlier controller.

Honest reviews on Xbox 360 Camo Controller

I picked this up at walmart instead for about the same price. Never had a transforming D-PAD controller so i figured i try it out. Now this controller feels exactly the same and operates the same as a standard one, but the d pad does help a little when playing games that require heavy use of it. Here are some pros/cons

Pros:

-Design: Camouflage, doesn't get any cooler. THE BACK OF THIS CONTROLLER IS BLACK! ONLY FRONT IS CAMO.

-DPAD: The transforming DPAD looks cool and helps in Fighting games.

-Analog: Analog sticks are a bit different, they have a circular ridge on the very outside making them feel different but in a good way.

Cons:

-Trigger: Left trigger after heavy use has a SLIGHT squeak. If it bugs you that much im sure its fixable

-Analog: Ridge on analog sticks can collect dirt. Just dont be lazy and maintain your controller you'll be fine.

Basically if you want to switch things up with your controllers then this one is nice to showcase or just to have. The design is neat so if you want something different pick this up (:

Find helpful customer reviews and review ratings for Xbox 360 Camo Controller

I like this controller. I never had Xbox, but I wanted a wireless controller for PC games on my Win 7-64. No problem with a Wireless Gaming Receiver for Windows. I did need to hurdle the slight problem of not all games recognizing the controller, but a cheap little program called Xpadder took care of translating the keystrokes to the controller with little difficulty.

Buy Fom Amazon Now

Tuesday, October 28, 2014

Cheap DDR Multi-Platform Super Sensors Energy Non-Slip Dance Pad

DDR Multi-Platform Super Sensors Energy Non-Slip Dance Pad with DDR Extreme
Customer Ratings: 4 stars
Buy Now
My son loves this and it is easy to follow! Not sure yet on how durable it will be, but he is enjoying it and having fun, so I think I have gotten my monies worth.

Click Here For Most Helpful Customer Reviews >>

Friday, October 24, 2014

Cheap Forza Motorsport 1 Racing First Print BLACK Label for the XBOX

Forza Motorsport 1 Racing First Print BLACK Label for the XBOX & XBOX 360
Customer Ratings: 5 stars
Buy Now
Great collectible! I was leery about buying this on Amazon with the stock photo and all but it is the Original Black Label First Print version fully sealed! I bought 5!

Click Here For Most Helpful Customer Reviews >>

Thursday, October 23, 2014

Reviews of Jurassic Park 2: The Chaos Continues

Jurassic Park 2: The Chaos Continues
Customer Ratings: 4 stars
Buy Now
Yet another game by Ocean Software, this game if you don't know is a tie-in with the movie. The game is a typical side-scroller shoot-em-up. Unlike other Ocean releases, this game actually manages to get it right. The game effectively captures the exciting elements of the movie and the graphics are great for the monochrome gameboy. The sound is good and gameplay is great. This game is great from the start itself and along the game, you get to lock horns with the likes of the pterodactyl, the triceratops, the raptor and the ferocious T-Rex himself. The levels are intuitive. This is definately a game you shouldn't miss out on though the gameplay is short with about six or seven levels in total which can be finished in around 4-5 hours max if you are average gamer that is. All I can say is try it and buy it.

OVERALL

GRAPHICS-4/5

SOUND-4/5

GAMEPLAY-5/5

Click Here For Most Helpful Customer Reviews >>

Saturday, October 18, 2014

Discount Skinit Oklahoma City Thunder Blue Jersey Vinyl Skin for 1 Microsoft

Skinit Oklahoma City Thunder Blue Jersey Vinyl Skin for 1 Microsoft Xbox 360 Wireless Controller
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $11.24
Today's Bonus: 44% Off
Buy Now

Love it! My kids love using this in our upstairs THUNDER ROOM!! GO THUNDER! Quick Shipment too! Thanks so much!

Click Here For Most Helpful Customer Reviews >>

I purchased this item over a month ago and I still haven't received it yet! I don't want to be negative but it shouldn't take that long! Jesus!!!!!!!!

Monday, July 21, 2014

Review of Mario Kart 64

Mario Kart 64
Customer Ratings: 4.5 stars
Buy Now
Mario Kart 64, the sequel to the first Mario Kart game on the SNES is great. Nintendo got rid of some of the things that made the SNES title so much fun, but added a lot too. The gameplay is much more enhanced, the characters look much better and the individual go-karts are very realistic.

Like the SNES version, this game includes 3 modes of play: GP (Grand Prix), Battle, and Time Trial. In GP you choose one of 8 characters: Mario, Luigi, Peach, Toad, Wario, Yoshi, Donkey Kong, and Bowser in a large variety of courses in the Mushroom Cup, Flower Cup Star Cup, or Special Cup (which you unlike by getting gold trophies in each of the 3 basic courses) in 50cc, 100cc, or 150cc mode. 50cc is the easiest, but in 100cc and 150cc the computer gets much faster and more challenging. There are several items you can collect by driving through the question mark boxes which help you during each race. Lightning bolts (the rarest item to get) makes all of the other opponents small, mushrooms give you a speed burst, banana peels make one of your opponents crash if they slip on it, red shells are used to shoot directly at an opponent to get them off course, and green shells keep bouncing off the walls until it hits one of the racers. Unlike the SNES Mairo Kart game, there are several objects you need to avoid to stay on course. In different races there are trucks and cars that will make you crash if you hit them, snowmen that will blow up if you hit them, and many other obstacles in different courses.

In Battle mode you and up to 3 others choose one of the 8 characters. You drive around a course trying to pop each other's 3 balloons. You can pop their balloons by shooting red or green shells at them or throwing banana peels at them to make them slip. You can also use the other items to avoid being hit by them. Once all of your balloons are popped you become a bomb which you can drive around the course trying to run in to the other players. This mode is a lot of fun, especially if you get tired of continually playing Grand Prix mode.

In Time Trial mode you race in any of 15+ courses and try to set records for each lap and/or race.

The controls for Mario Kart 64 are very simple and easy to master, and the music and sound effects are great as well.

If you want a great racing game for your N64, I highly recommend that you check out Mario Kart 64.

Click Here For Most Helpful Customer Reviews >>

Sunday, July 13, 2014

TRON: Evolution - Xbox 360 Reviews

TRON: Evolution - Xbox 360
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $13.63
Today's Bonus: 55% Off
Buy Now

Tron: Evolution is one of the best video games based on a licensed property I've ever played. Let's face it, games based on movies are usually rushed, ill-funded and just plain sloppy. But the developers of T:E clearly put a ton more effort into the game than the usual licensed game gets.

Graphics:

Everything in the game is rendered beautifully. There's a lush, slick quality to the game. As you're running along smooth streets of glass atop of patterned stone-like pieces you'll see your reflection. The glowing lines of light on your costume cast light on the scenery around you. Your helmet and suit reflect the world around you. If you like the look of the world of Tron as it's presented in Legacy you'll love the look of this game. Each new level provides it's own distinct look and color scheme and all are striking. It's not really a game set-up for sight-seeing but I couldn't help stopping now and again to look at the view. It's amazing to be on a ledge in Tron City and look down at the people milling about, or being on a bomb conveyance system in Clu's warship and gazing down at the Recognizer docking bay.

The cut-scenes are not as strong graphically. The character modeling on some of the human faces leaves a lot to be desired, but it's not a train-wreck and the dialogue is well acted.

Gameplay:

Story-mode is relatively short maybe about 8 or so hours altogether if you play straight through (I don't recommend that, however, more on that later) and consists of using parkour-style moves (running along walls, extreme jumps, etc) to get to certain room. The room locks up and then you have to fight and kill a group of enemies or figure out how to navigate to certain buttons to unlock the room before you proceed on, derezzing enemies along the way. There are also short sections of light-cycle riding. There are a ton of combo moves as well as some special disc powers you'll accumulate along the way to keep the fighting from becoming repetitive. I found battles a lot of fun. You recharge your special power energy and health by jumping over objects or running up walls on energy strips so this encourages you to constantly be in motion. The AI on the enemies is pretty good when you're near them, but they are kind of pokey to follow you if you run away, which is a good thing when you're low on health. Though they usually will catch up with you so don't dawdle too much. The parkour movement takes some getting used to especially when the camera shifts so you can clearly see your path but once you catch on it's simple and rewarding to chain moves together and move through the world.

Storyline

The story is fairly straightforward. There's not a lot of depth here, but enough to keep the story moving along and make you want to find out what happens next. Because this is a prequel the ending ends up being rather dark, which is kind of refreshing in a way.

Multi-player

Multi-player mode is one of the best things about the game. I don't know how it'll do long-term, but in the short term it's a ton of fun and quite busy. There are many maps to choose from, and if you buy the game new, you get even more maps then what is included on the disc by entering a code. There are maps where you play as your character and there are also maps where you can activate your light cycle or even get into a Light Tank. There are a few different kinds of games you can play. Some emphasize just derezzing as many people as possible but others require more strategy by capturing power nodes or "capturing a bit" and trying to keep it away from other players.

Final Verdict

If you go into this expecting a game on the level of some of the big studio releases like Mass Effect, Assassins Creed or games of that caliber you'll be disappointed. These sort of games do not have that sort of budget or timeline. But if you want a fun action game with a great look and an enjoyable multi-player and ESPECIALLY if you're a fan of Tron you'll definitely enjoy this game.

Click Here For Most Helpful Customer Reviews >>

I bought this game with realistic expectationsA) It's a movie license... 'nuff said. B) It's made by the developer that did the recent Turok reboot... yeesh. So I am not surprised that Tron Evolution isn't exactly Game of the Year material. There was no way I wasn't going to play it, as I've been a Tron-tard since the first movie came out, I've been waiting for the new movie for almost 30 years, and this game is a bridge between them, plugging into both.

The overall issue is that the game play lacks polish. The combat boils down to a familiar forumlaas you progress, you acquire different types of disc weapons, which are selected on the fly via the D-pad. When you encounter a new type of enemy, a little analysis window pops up which notes its weakness, i.e. which disc is best used against it. So far so good, but then the system falls apart. Enemies generally aren't particularly distinctive in appearance, so it's not easy to know which disc you should be using against them. And there is no 'target lock' ability, you simply attack whichever enemy happens to be "more or less directly in front of you" at any given moment. When you're fighting multiple enemy types at once, endeavoring to use the right disc against the right enemy isn't worth the hassle. "Whatever, the Bomb disc will kill everything... eventually." Another pillar of game play is free-running/parkour. Most of the time it gets the job done, but it could have used more fine tuning. Coming on the heels of Assassin's Creed Brotherhood, it really feels twitchy and stiff. Finally there are vehicle based segments, so far I've used the Light Cycle and the Tank. Neither was especially fun.

If I wasn't such a big Tron freak or if this game had nothing to do with Tron, I probably never would have bothered with it. As it stands, the flawed game play is decent enough that I'll probably play to completion. The visual design is great, though some of the character models seem outdated vis a vis faces and facial animation. (no pun intended) The environments strike a great balance between hearkening back to the original Tron and also being similar to the look of Tron Legacy. I also really like a lot of the sound effects. But all in all, if I was going to recommend a Tron game, it would still be Tron 2.0, the PC game from 2003.

Best Deals for TRON: Evolution - Xbox 360

Most of the gameplay in "Tron Evolution" is lifted wholesale from "Prince of Persia" (2008). The unfortunate thing is, Tron does not bring over the level of design care, camera tuning, and general polish which PoP 2008 enjoyed.

There is also a subtle but important difference in how player-failure is handled, between PoP's "rescued in time by Elika" presentation and Tron's "De-Rez/Re-Install" presentation. The latter feels much more punishing, and increases a player's stress.

Tron does feature vehicle sequences, which are quite rudimentary and unsatisfying. The initial lightcycle run features no time for familiarization before requiring quick turn reactions -andacceleration to deal with a massive jump.

Overall, the game is quite pretty, and re-creates the world of Tron from the recent movie. This is diminished somewhat by in-game cinematics which are muddy and unsaturated compared to the game's own visuals. The audio is busy, but effective.

If you want to enjoy this type of gameplay, consider buying Prince of Persia. If you want to experience Tron as a player, find the old coin-op machine and go to town.

Honest reviews on TRON: Evolution - Xbox 360

I have really fallen into the Tron universe since the new movie came out last winter. I think that the concept is terrific and as far as sci-fi goes, it has a really beleivable world with physics and weight to it. This game is a good suppliment to that. The graphics and rendings are great, you get to run around in this gorgeous world that looks and feels real. The game play is fun with a combination of acrobatic aireal tricks and dynamic combat. Good game.

Find helpful customer reviews and review ratings for TRON: Evolution - Xbox 360

A prequel to the movie TRON: LEGACY, TRON: EVOLUTION is a gloriously rendered game that examines in detail the events that led to Clu's rise in the world of the Grid. In the game you play Monitor, a program created by Flynn to investigate the death of the leader of the ISOs. Not long after that, a virus named Abraxas appears and begins causing havoc. In addition, Monitor witnesses the supposed deaths of Flynn and Tron by Clu. Monitor joins forces with a mysterious program named Quorra and through their joint efforts they warn the programs of the grid of Clu's true actions.

The overall gameplay of TRON: EVOLUTION is mostly as a platform game intermixed with a bit of 3rd person combat. There are some racing elements in the light cycle segments. There are also a few times where you get to drive a tank. The tanks were a bit difficult to drive, but overall these segments were some of the most enjoyable because they reminded me of old-school Atari games.

During gameplay, the graphics in TRON: EVOLUTION are extraordinary. The developers have done a remarkable job of capturing the computer world of the TRON movies. There are moments as Monitor is running along or jumping from building to building that you can see his reflection upon the sheen of the structures he is around. The voice acting is also well done and the score is exceptional.

On the negative side, the cut scenes aren't very impressive. Some of the characters, such as Clu and Flynn, aren't rendered very well. They seem out of place with some of the better rendered characters, such as Quorra and Monitor.

The storyline isn't incredibly long, but it takes longer to play through because of the very touchy game control. Running along walls and jumping incredible heights is exciting, but it gets tedious after awhile when you keep repeating the same little segment over and over and over and over because you can't jump over at the right moment. When running from place to place and jumping from object to object, you have to not only use the right buttons and have your character advancing in the proper direction, but you have to use the camera angle control to be looking in the proper direction, too. The game automatically saves quite frequently, which is a bonus so you don't have to keep repeating the same lengthy sequence over and over.

There are more than enough places to recharge your health and special combo attacks. However, in order to recharge your health you have to run up or along certain walls and to recharge the special combo attacks, you have to jump over control boards or lighted trashcans. When fighting a large number of enemies, this becomes tiresome and causes fighting sequences to last longer than they should.

I was a little disappointed by how little the light cycles are used in the story mode. Not only that, but when they are used it isn't very effectively. The light cycles are one of the things that really stood out in the original movie and were what made the original TRON arcade game so difficult. Instead of incorporating their uniqueness, they simply become a vehicle to move the characters from point A to point B.

There are some multi-player elements that is typical of most multi-player elements: a game where you derezz as many programs as you can in a certain amount of time, a capture the flag type game, and a game that's kind of like king of the mountain. There are some games with the light cycle and tank, but neither one of these is used as much as it should.

Overall, even though I got frustrated at certain points and was disappointed by how much of a platform game TRON:EVOLUTION was, I enjoyed it. However, I'm a fan of the original movie and I rented the game and didn't purchase it. Die hard fans are going to want to purchase the game. I'd recommend waiting for a little while until the price comes down and then buying it. For casual fans who wish to own it, I'd say the same. As for other gamers or just someone who is interested in the game, it's best as a rental and not a purchase.

Buy Fom Amazon Now

Friday, June 6, 2014

Best Xbox 360 Console - Modded with Crystal Clear GhostCase Deals

Xbox 360 Console - Modded with Crystal Clear GhostCase
Customer Ratings: 5 stars
Buy Now
I have this console, and it is so much better than the slim or regular. It lights up very nice lights while on. Also, it doesnt get the RROD because of the new fan that cools out the console very well. A+

Click Here For Most Helpful Customer Reviews >>

Monday, March 31, 2014

Xbox 360 250GB Holiday Value Bundle Reviews

Xbox 360 250GB Holiday Value Bundle
Customer Ratings: 4.5 stars
Buy Now
A Side note: I wont be re-hashing the many many reviews that you can find on the Current Gen Xbox 360 Hardware, as there are plenty of those out there for you to make a decision.

The Annual Holiday bundles are an amazing value. For the same price as the same spec system (amount of memory, Kinect included or not) you get the same system with 2 games. This year, for the 250GB model, they are including a Voucher to Download Skyrim. Important to know and keep in mind if your internet is slow, limited, etc. It also includes Forza 4 Essential Edition. I am not much of a racing game player, so I am not sure if that is what the normal version of the game is called, or if that is a special, some what limited version of the game. You also get the 1 month of Xbox live Gold, 1 wireless controller, and 1 wired headset. It does NOT include an HDMI cable, but instead comes with a set of Composite cables. Some thing to keep in mind, and if you need cables, buy from Amazon AmazonBasics High-Speed HDMI Cable (3 Feet/0.9 Meter) Supports Ethernet, 3D, and Audio Return [Newest Standard], or at least online. Any brick and mortar store will cost far more for a cable.

The takeaway is this, if you are looking to get a Xbox anyway, and are even slightly interested in either or both of these games, there is no reason not to get the bundle.

Click Here For Most Helpful Customer Reviews >>

First of all let me say that this is an amazing deal. For the same price as the system without games you can have two games. Skyrim is the great game you have all heard it was. Those without a high speed internet connection may be a little peeved that it is only a download. The warning is concerning the other game--Forza 4. The copy that comes with this bundle is dubbed the "Essentials Edition." What this means is that the game is the same as the copy you can buy new except with 214 less cars than with the full game. You still have 320 cars and from the best I can tell the rest of the game is intact. This probably should not be a dealbreaker for most of you however as even without Forza, the Xbox 360 with the Skyrim download is still a great deal in itself. I wholeheartedly recommend this bundle.

Best Deals for Xbox 360 250GB Holiday Value Bundle

It's a slim X360 with a price cut. Nothing new to add, so here's this bundle's fine print:

1) Forza 4 ESSENTIALS EDITION. It comes with fewer cars than Forza 4 (320 as opposed to 500+ish). Not sure if all the tracks are included.

2) Skyrim is a digital download, so you're s--out of luck if you were planning on selling the game.

3) It's 1 month of free Xbox LIVE Gold, not 3.

4) Get your own HDMI cable, this box doesn't have one.

5) Get a rechargeable controller battery, this box doesn't have one. AA batteries are so 1997.

Basically, Amazon needs to get the product description right. Other than that, it's nice to finally join the 360 party, especially now that the back catalog's best games can be bought dirt cheap on the used market.

Honest reviews on Xbox 360 250GB Holiday Value Bundle

Bought this to replace my old elite, Microsoft was going to charge me $120 to repair it so I decided to splurge and get this. Hard to pass up a deal like this. The 250gb console alone is $299.

With this you get Forza, not the complete game I guess (doesn't come with all the cars), but for a free game beggars can't be choosers. Downloadable copy of Skyrim, which won many game of the year awards last year. I also got TWO months of xbox live gold with mine, I noticed other reviewers saying they got one, I don't know if I got lucky or what but I ended up with two one month trial codes in mine. Also comes with one month trial of HULU and Epix. Only thing bad about this is it doesn't come with an HDMI cable. If you are looking to upgrade or replacing your old 360, this is the deal to get!

Find helpful customer reviews and review ratings for Xbox 360 250GB Holiday Value Bundle

Ok so here it is, the bundle is the only way to go, why get the 4GB at the same price when you can get the 250GB, the Game forza is amazing it might not be the "full" version but it is still worth it, as for the skyrim download i don't know yet, but as i said for the money this bundle is really worth it for the $250.00....

Buy Fom Amazon Now

Tuesday, March 4, 2014

Cooking Mama - Nintendo DS Review

Cooking Mama - Nintendo DS
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $14.31
Today's Bonus: 28% Off
Buy Now

This is a very cute game for the DS. A good one if you've just purchased a DS and want a game that really shows you what a stylus can do. ;) Some recipes are kinda easy, while others proove more challenging. I'm still working on peeling potatoes fast enough. The graphics are very amuzing. I laughed out loud as I spilled water all over the place while trying to drain some pasta. The meals are japanese based...and make you want to go out and make your own gyoza! This is very fun for an adult who likes DS mini games, and it doesn't seem too 'kiddish' as I had feared. I'm so glad this unique japanese game made it to the states. Two thumbs up for Cooking Mama!

Click Here For Most Helpful Customer Reviews >>

I won't say that Cooking Mama is the best game I've played in recent months. Surely, there's something more important than cooking like, killing zombies on the X360, for example. However, it's certainly the most innovative, especially when you consider how much you can do on the limited dimensions of a Nintendo DS touch screen.

In Cooking Mama, you're an apprentice in the fine art of cuisine management. Your master, a certain Mama, will put you through a series of saliva-inducing recipes, and will grill you through the preparation of each as if it's the only thing you live for. You can choose to practise before hand, but when you go into the actual process of making a particular food, you'll find that there's no room for error. A wrong move, and Mama will not hesitate to show you her wrath.

Making a food involves several steps. Some are short, while some may take forever. For example, when preparing a pan-fried fish, you'll have to go through the coating of the fish slices, the melting of the butter, the actual pan-frying and the arranging of the plate. Each process in turn involves different ways of doing things. Coating the fish slices, for example, requires you to drag your stylus in a left-right manner while touching the fish. Melting the butter requires you to rapidly drag the butter in a circular motion when it's on a hot plate. Pan-frying involves a "following the command on-screen" mini-game that requires you to perform whatever Mama tells you to, and so on.

The impressive thing here is that, even though you're just stroking your stylus throughout the game's 70+ recipes, you're essentially doing different things. It's a bit like Trauma Centre from last year, but instead of seeing body parts, you're looking at food. If you're more adventurous, you can even combine recipes to form new ones, which adds depth to the gameplay.

For a game as quirky as this, it's understandable that it uses quirky graphics. The presentation of Cooking Mama is light-hearted, and makes the hectic process of cooking (to me, at least) much more enjoyable. The music is a little weak, even though it does have some nice variety. But seriously, graphics and audios are not what you'd buy this game for. I mean, who cares about these things when you've Fried Octopus Balls to make?

For its sheer audacity in bringing the kitchen onto the DS, I'd recommend Cooking Mama to every owner of the DS. Don't expect to see your DS in a few weeks, however, if you bought this game, and have a missus in the house. Now, if only my wife can learn a few tips out of this.

Best Deals for Cooking Mama - Nintendo DS

Having recently purchased a DS lite for my seven year old we let him choose his games. Being like most boys he picked a Mario title and a Sonic title. I jokingly commented to my husband I wanted to try Cooking Mama. The game is mine! Or so I thought when he brought it home for me a few days later.

I started playing right away and was quite amused by the cute little graphics, annoyingly catchy music and Mama's firey eyes when I messed up on my Fried Octopus Balls. The mini-game style and chances to practice each technique before making them kept me entertained to the point of taking the DS with me so I could play at random places outside my home. Until of course I laid it down one night (my thumbs were sore from hours of perfecting my Miso Soup) and my husband picked it up. Hearing him curse at the cheery little Mama and his over-cooked chicken was more amusing than watching him throwing his console controllers. Next my son got his hands on the game, it is HIS DS afterall. Soon it was his favorite, Mario and Sonic long forgotten.

I never thought this game would become a family favorite. I expected it to wind up lost somewhere in the stacks of other games. Instead everyone in our family takes turns preparing all these odd Japanese dishes and earning new ones. While very repetative and at times frustrating we've all really enjoyed it. If you're looking for a family friendly game for all ages I would reccomend this game a thousand times over.

Honest reviews on Cooking Mama - Nintendo DS

I got this for my girl along with one of the new pink DS Lite and she is loving both the machine and the game. I think anybody that enjoys cooking will probably enjoy this game.

It is basically simple stylus controlled fun little minigames (200+) through which you make 76 real world food items.

It has a great progression so it is easy to learn even if you don't know cooking or don't know how to play games. For example first you learn to make boiled rice which is as simple as adding the right about of water to the pot with a simple minigame... and then if you do that successfully then next you can try making fried rice.

I really like the low price of the game. It should appeal to anybody that enjoys Warioware, Feel the Magic, etc type games.

Find helpful customer reviews and review ratings for Cooking Mama - Nintendo DS

I work at a Japanese restaurant and not only are the recipes in this game very accurate, it's tremendously fun for all of us. Whether it's 30 year old me, my 40 year old boss, or their 10 and 6 year old kids, all of us enjoy it. It's easy enough for the 6 year to do most of it, but hard enough that even I haven't gotten 100s on every single recipe yet. I'd recommend this game whole heartedly.

Buy Fom Amazon Now

Friday, February 28, 2014

Discount NFL® Detroit Lions - Blast Vinyl Skin for Microsoft Xbox 360

NFLĀ® Detroit Lions - Blast Vinyl Skin for Microsoft Xbox 360
Customer Ratings: 5 stars
List Price: $34.99
Sale Price: $22.49
Today's Bonus: 36% Off
Buy Now

I bought this for my son for Christmas! He loved it and it was very easy to put on his Xbox 360. I thought the price point was just right and my item was delivered wayyy before Christmas. Excellent product and I would buy skins from this company again!

Click Here For Most Helpful Customer Reviews >>

Wednesday, February 5, 2014

Outpost Kaloki X Review

Outpost Kaloki X
Customer Ratings: 4 stars
Buy Now
Outpost Kaloki X is a 3D sim in the vein of some of the Tycoon games (only this is 3D and your "map" is a 3D rotating globe that serves as your outpost). You start with a small amount of money, purchase energy plants, then purchase entertainment and services for visiting space ships. As you make more money you expand and so on.

A tried and true formula with great challenges and a ton of add-ons available via Xbox Live.

Click Here For Most Helpful Customer Reviews >>