Showing posts with label xbox sale. Show all posts
Showing posts with label xbox sale. Show all posts

Monday, February 2, 2015

Discount Jet Moto

Jet Moto
Customer Ratings: 5 stars
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Just as a little history lesson JetMoto is made by the same people who made the first two Twisted Metal games and Twisted Metal Black. If that is not reason enough to get this game I will give you some more. For anti-gravity racing fans out there buying JetMoto is an easy decision to make, but for all you other gamers JetMoto is a very challenging game to play, it will definitely test you to your limits. Like Wipout, JetMoto is a futuristic racing game but with a twist. The twist is, what makes it different from Wipeout, it is a mix between anti-gravity racing and MotoCross. The graphics, soundtrack, animations, and soundeffects pull you into the game and never let go.

The graphics in this game are very good for the PS1. The texture maps, water splashes, sand effects, and the waves add to the experience. If you have a PS2 you can smooth the graphics out and make them look even better.

Soundtrack: Now this soundtrack is one of the best I have ever heard, right up there with Wipeout's. The music is exciting and beautifully reflects the environments of each course.

Animations: As you race through each track taking tight turns, you can feel the weight of the craft as your rider pulls on it to just make that turn. And when you get some big air it feels like the rider is actually flying through the air.

Soundeffects: The soundeffects are equally superb. The sound of the jetmoto makes you believe that your really racing on a anti-gravity bike. The water slashes, solid landing sound, turbo boosts are all done extremly well.

Now for the one thing I did not mention above, the controls. If you have played Wipout then you are ready to play JetMoto. If you have never played Wipeout JetMoto's controls are overall good, become difficult in the tight courses.

I'll give you some advise, MASTER THE GRAPPLING HOOK! Some of the tracks are frustratingly hard and if it becomes a little too much to bare go to this web site for cheat codes.() Despite its few short comings JetMoto is one of the best anti-gravity racing games I have ever played and definetely worth the your money.

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This game created a whole new race style. With the grapple system, it really was unique. The rider profiles and teams really made it cool. Brings back so many memories.

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Although it hasn't aged well Jet moto still is fun and difficult. It's by the same people who made the twisted metal series so it shares some music.One of the complaints is the graphics, they are pretty bad, the difficulty is also insane on some tracks where the AI is always faster then you. The game also runs slow compared 2 and 3. It's a good game that really hasn't stayed the test of time, but for a nostalgia trip, it's worth the little cash.

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Jet Moto, Sony's answer to Wave Race 64, was an instant hit for Singletrac back in 1996. Singletrac, best known for its' Twisted Metal games, set out to make a futuristic racer in the vein of both Wave Race 64 and Wipeout and succeeded. Players control riders on hoverbikes which hover close to the ground and can be driven over land and water. The game utilizes a system called the Magnetic Grapple in which pressing an assigned button creates a magnetic attraction between the player's bike and red energy poles that are placed throughout the courses. This enables the rider to swing around tight turns with his bike without slowing down. If done properly, it helps players cross gaps to large to get over as well as propelling riders out of turns alot faster than when going in. Chracters are split in teams with bikes adorned with logos of sponsors just like in real-life racing. 20 Characters and 3 tracks are available at the beginning, with seven more tracks unlockable by winning tournaments.

Jet Moto is best known by fans for its' suicide courses. Tracks have a point A and point B. Racers begin at point A racing to point B and back again, all the while facing other oncoming racers coming towards them. It's also known for its' somewhat outrageous track structure mixed in with traditional courses.

I fondly remember setting up all night on the weekends with friends playing this game, just to see who had bragging rights when the night was over. Most of the time they'd win but, every once in awhile, I would win. I'll admit, it took alot to beat this game. I love this game and still play it to this day.

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Game is fun overall but unlocking the upper levels is tough. I would like to own a real machine like it though.

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Sunday, January 25, 2015

Cheap Battlefield 3 Premium Edition -Xbox 360

Battlefield 3 Premium Edition -Xbox 360
Customer Ratings: 5 stars
List Price: $59.99
Sale Price: $39.67
Today's Bonus: 34% Off
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Great game, best shooter ever, blah blah blah. If you are expecting to be able to play right away you are not. This seems to be the exact same game released in Oct 2011 with new packaging and an included code to unlock Premium. Once you unlock premium you have to DL quite a bit to actually get what you paid for.

Armored Kill1.6 gb

hd update1.5 gb(optional)

title update183 mb

update2.1 gb

Multiplayer Update 32.4 gb

Multiplayer update 41.5 gb

That's over 9gb kids. Now It is awesome that that they are including all the DLC's in a bundle and to be honest I am not even complaining, just giving warning.

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I have always loved Battlefield and BF3 IMO is a fantastic title. But all of the new DLC's and stuff now are kind of a turn off to new commers. Then they released this edition and I have to say, much more worth the extra 20 or so dollars compared to the standard edition. You save some 50-80 dollars on DLC's alone. You also get access to close to 20 new weapons and 20 or so challenges to help mix up the gameplay. All of which(the weapons) are pretty well balanced and are a welcome addition to the base gameplay.

The two DLC map packs that have released (As of September 2012) mix up the gampley by taking you to two ends of the Battlefield spectrum, up close infantry combat and HUGE maps with all out Tank and vehicular warfare. The developers have realy done a great job at including a broad swath of gameplay options to accomadate many people's playstyle.

The gametypes are usualy either super fast paced, super tatical, or both, requiring players to think on their feet and work different play styles. The class system is great and there is no one class that will be dominant for everything. You just have to find out what works for each situation and they change quickly as the game progresses. Hell you can even create sort of hybrid classes, like a sniper with an SMG or shotgun for close in engagements or an assault class with a high powered rifle with a scope for medium to long range. This game offers a level of flexability not too well seen in games today. Although not the hyperealistic title some people want, but not the arcade like individualistic gameplay of other games either. BF3 fits in a special place that greatly balances the two types Extremely well. I reccomend this to anyone willing to give it a try.

And the best part is that the experience is not over, the next THREE DLC's that you will get for essentially FREE will expand the gampley even more. And they are not just simple map packs slapped together and thrown into the mix. Each DLC so far has focussed on creating a different gamplay experience; meaning the next few will offer new and refreshing options for the player to utalize. Im just hoping they will add more multiplayer coop missions/rewards to the soup ;)

Best Deals for Battlefield 3 Premium Edition -Xbox 360

Battlefield 3 is by far one of the best shooters I've ever played. The amount of detail to the environments and sound are astounding. The intense multilayer has kept me playing for more that 6 months and I'm still going!

Battlefield 3 Premium adds 5 new expansion packs. Unlike Call of Duty these expansion packs are actually worth your purchase. Each pack adds a new layer of depth to the all ready deep multiplayer. If your considering buying this game, Premium edition makes it perfect, it saves you about $50 from buying premium if you didn't get this version of the game.

I would give this game a 9/10. Its has a great and almost flawless multiplayer and Co-op. Sadly the Campaign isn't quite up to standards with the rest of the game.

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The campaign is great, the multiplayer is AWESOME, you get all the cool premium stuff, benefits, and expansion packs, and the best part was, I got this new for only 25 dollars from amazon!!!!!! Oh yeah!!

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husband loves it great deal for $25 that i paid for it perfect christmas gift i even enjoy playing it

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Friday, January 16, 2015

Discount Monster Rancher DS

Monster Rancher DS
Customer Ratings: 4 stars
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Monster Rancher has gotten a bad name in recent years due to the substandard games that have been produced in the series. Ask virtually any fan which was their favorite game, and the most common answer you would get would be "Monster Rancher 2". Well, the good news is that Monster Rancher DS plays very much like Monster Rancher 2, and this is a very good thing.

For those new to the franchise, Monster Rancher can be thought of as a cross between Pokemon and a virtual pet. Through various methods, you generate a monster and take it to your ranch where you have to carefully choose how to train it, what to feed it, and when to let it rest. In return, you can battle the monster in tournaments for money, fame, rare items, and the ability to unlock newer, more powerful monsters.

One thing lacking from previous games in the franchise was combining monsters to get a hybrid that combined the appearance of both base monsters. Lately, these monsters were simple recolorings of the base monster (as seen in the Monster Rancher Advance games), or where removed entirely (Monster Rancher 3). Combining makes a triumphant return in Monster Rancher DS, with not only different skins for the hybrid monsters, but new models as well.

All of the tournament styles we've come to know and love are included, from elimination to round robin, as are the more difficult training options that increase/decrease multiple stats at once. A new method of learning moves, called "Drills" creates an interactive board-game like experience instead of simply watching your monster succeed/fail in successive stages of errantry.

The monster list is a mixed bag, however. While we see the return of some "forgotten favorites" such as Monol and Centaur, others like Dino/Zuum are nowhere to be seen. Why the series insists on never having a "complete" monster list in a single game is perplexing, as the Pokemon games now have hundreds upon hundreds of monsters that can all be obtained in every game.

The lack of some classic monsters and more popular newer monsters, along with the somewhat random nature of what Main/Subtype combinations are allowed is the only thing that holds me back from a full 5 star review. Don't get me wrong, there are over 270 different monster combinations in this game, but it doesn't quite live up to Monster Rancher 2's "Everything combines with everything else" mantra, even if it does get almost everything else that made MR 2 great.

Its one of the best Monster Rancher games in the franchise, beaten out only by Monster Rancher 2. A must have for any Monster Rancher fan, and an excellent place to get into the series for new players.

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The Monster Rancher series has translated very well over to the DS system, bringing back many fond memories of the early titles. While it does not quite live up to Monster Rancher 2, and certain elements that were "improved upon" should have been left alone (the new exploring format doesn't quite work as well as in earlier games, for example), there is no doubt that anyone looking to relive the classic Monster Rancher experience will find it here. The new monster creation techniques are very fun to play with, the monsters have retained their capability for individual "personalities" I have one monster that is a spoiled brat no matter what, just like in the old games , and the battle system works very well. Unlike some port-type games (Kingdom Hearts comes to mind) everything on the screen is easy to read and the controls are not too cramped on the touchpad.

I would have preferred to give this four and a half stars for minor things, such as some of the smaller monsters looking very pixelated in battle scenes and how occasionally battles seem to drag on with nothing happening if both sides only have high-energy attacks. Some of the sound ballancing is very poor with monsters being VERY loud for the soundtrack, and it is occasionally frustrating to draw very different things in the generator and get the same monster. I would not say that any of these things take away from a very good game, however, and as a parent who played the originals for years I am happy I got to introduce my child to the series with this title.

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I never played the PlayStation versions, only Monster Rancher Advance and Monster Rancher Advance 2. I think this is a good next step from those versions, while preserving the feel of the franchise. The graphics are improved, and the fact that the models are other than just a change in color is a real plus, although a few of the models are quite ugly. I do not like the -ish monsters; they are useful for combining, but I wouldn't play them because they don't have faces! I was disappointed that they removed the Zuums, as they were one of my favorites to play.

I like the drills, which are a change from MRA trials. With good luck, you can raise your monster parameters pretty high in just one drill. I think the the errantry is a little bit of an improvement over the exploration, although tapping on the screen can be frustrating when he won't seem to listen. I found a lot of items when I was looking for the unlockable monsters, and they are good to sell if you don't want to use them.

To begin with, you get two ways of generating monsters, and I used both to get a good base of monsters. Later you get a third method of generating monsters. My favorite way to fill out the encyclopedia was by combining monsters. It is such an fun interface, and there is an improvement of how many monsters you can freeze at a time, so I could regenerate and combine to my heart's content.

Unlike the other versions, getting enough money to upgrade was not a problem. Some people might find that this lowers the challenge. I liked it because I was able to accommodate the bigger monsters much quicker.

This is an enjoyable little game with lots of neat-looking monsters to play. If you liked the Monster Rancher Advance games, this has a number of improvements. I am glad that I bought it!

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I was excited about this game. When I was much younger, I liked the Monster Rancher games for the PS1. However, thinking back on it, my favorite part was raiding the house for CDs to scan and to try and make a new cool monster from. The monster creation part on the DS is not nearly as satisfying. The gameplay was more dull and repetitive than I remember. Perhaps my nostalgia had just made the game more exciting in my mind, I don't know. Either way, I was disappointed, and I feel like there are more games out there now that have similar mechanics and are more fun.

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I love this game!

I've been playing Monster Rancher games since 2 was hot on the market, and this one is right up there with favorites. The concept of "drawing" your monster leads to hours of entertainment, and it's both easy and fun enough for kids and adults to understand.

It may seem really easy, but you'll be playing this game for weeks trying to collect every sub-type and get them all up to S-class. Plus the sidequests, errantries, and drills have gotten a revamp to make this even more fun!

I'd recommend this for any kid who likes the idea of monster raising :3

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Monday, December 29, 2014

Review of Xbox 360 PC Headset Adapter - Use PC Headset with Xbox 360 Live

Xbox 360 PC Headset Adapter - Use PC Headset with Xbox 360 Live, Dual 3.5mm to 2.5mm
Customer Ratings: 3.5 stars
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I purchased this device for use with the Ear Force DSS 7.1 Channel Dolby Surround Sound Processor. I also use the Mackie 802-VLZ3 8-Ch. Compact Recording/SR Mixer, an Audio Technica ATR-3350 Lavalier Omnidirectional Condenser Microphone (connected to the Mackie mixer, not the microphone input of the Headset Buddy), and Audio Technica ATH-AD700 Open-air Dynamic Audiophile Headphones with my setup. Instead of explaining how everything is connected, it would be best to view the diagram that I added to the product information (hopefully it appears). With my setup I can control the volume of other users' voices in relation to game sounds (with the Xbox 360 set to output to "headset").

The product works fine. However, the "genuine" Xbox 360 wired controller I was using produced noise through the Headset Buddy. I replaced the Microsoft one with a GameStop model, and the problem went away. Users with wireless Xbox 360 controllers should experience no noise issues with this device.

Please note that some microphones may not work connected directly to the Headset Buddy due to impedance mismatch. Also note that the headphone output of this device only sends chat voices; for game sounds you'll need a device such as the aforementioned Ear Force DSS 7.1.

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It was very helpfully getting this accessory. The regular Xbox 360 headsets are not made with quality. It was nice getting a very good headset and using it with the xbox using the accessory. Now the boys are very happy to have a good headset! This accessory was very helpful!

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I can hear it crackling when the jack is rotated while its in the controller, and it only sends my voice over Xbox Live when I jiggle and mess with it. That means that unless my hand is manipulating the device, it doesn't work. I would expect this kind of quality from a cheap accessory from DealExtreme, but not something I payed over $10 for. I am disgusted that I have to go through the trouble of returning this.

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This is exactly what we needed for our Grandson to use our PC headset on his Xbox 360. Well worth the purchase price.

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At first it worked OK, but after about 2 uses the plug that goes into the controller started to get loose and it didn't work period after about the 3rd use.

Not worth the buy.

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Friday, November 14, 2014

Best Sega Saturn - N64 - PS2 Controller Adapter for PC USB Deals

Sega Saturn - N64 - PS2 Controller Adapter for PC USB
Customer Ratings: 5 stars
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This adapter works perfectly with my Windows XP computer. You just plug it in. You don't need to install any drivers or anything. You do have do press and hold down the Start button while pressing the A button on the controller for 3 seconds to make the joystick work in analog mode. The instructions for this are on the back of the package.

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I am a Sega Saturn controller fans and use it for all of my fighting games. I have been looking for a good Saga Saturn controller converter for my PC & Playstaton 3 games and I finally found one. This controller is extremely well constructed and my Saturn controller (both type 1 & 2) works well on Windows XP, Windows 7, and my Playstation 3. I am not sure why some reviewer say it does not work on PS3 but I have no problem whatsoever with this converter with my PS3. It works with the manual and with all of my PSN and PS3 games like SF4, Marvel vs Capcom, SF x Tekken, DC vs Mortal Kobat, etc. I would have to say it is one of the most well-built converters I have used so far. Highly recommended for all the Sega Saturn Controller fans who want to use their Saturn controller for PC or PS3 games.

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Just got it, seems pretty good. No noticeable input delay. Worked with my Saturn arcade stick (Hori FightingStick SS), but despite having analog compatibility for PSX/N64 controllers, it doesn't seem to work with my analog Saturn pad, the NiGHTS 3D controller. Unfortunate since that's what I was planning to use to play Phantasy Star Online 2 on my PC etc, but seems pretty decent, all around.

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Bought this with a used Saturn pad, and it's a fantastic setup for retro games, especially fighters and shooters. I love the option of holding start+A for 3+ seconds on the Saturn pad to switch the D-pad from the point of view hats to the X/Y axis. Once more used Saturn pads are available, I plan on buying another one of these babies to play old games on my PC. I tried my PS2 controller as well and it works great, but it was only a quick test since I bought this as a Saturn pad adapter. I'm very surprised by the lack of input lag; highly recommended.

No other game pad beats the Saturn pad in terms of precision(especially the diagonals) and how tight and responsive the D-pad and buttons are. No problem with pressing, say, right and accidentally jumping in a fighting game like when I use a 360 pad. I'm VERY happy the Sega Saturn slot was included.

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I wanted to use a Saturn controller for my preference in a great d-pad, and also have the option to comfortably play N64 emulation as my console is packed in storage, and also a PS2 controller when I want dual analog control. My only complaint would be the lack of instruction, however what is provided is able to be easily applied and deduced to what application you use.

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Thursday, September 11, 2014

Reviews of Tom Clancy's H.A.W.X 2 - Xbox 360

Tom Clancy's H.A.W.X 2 - Xbox 360
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $18.95
Today's Bonus: 5% Off
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Let me first off say that I was a huge fan of the first HAWX installment and an overall huge fan of anything Clancy. I was eager to get this game because I had seen some great in-game footage of the AC-130 mission and landings were now included. Before I start telling you why this game is a disappointment let me tell you what is good about it.

1) The graphics are just as good if not better than the first HAWX. The detail of the maps are great and give you an almost there feel. The planes seem better as well. The plane graphics seem more realistic with a more war worn look that's not as clean as before.

2) It's more realistic. Even though you still have a ton of missiles available it seems the designers spent more time making it tougher to hit the target.

3) The A.I. is a lot more difficult. Gone are the days of sending out 4 missiles at a time, every map, at every threat. I only remember one map where multi-target was available and that was for ground targets.

4) New technology. You not only get to control an AC-130 but there are drones and precision guided bombs that expand the gameplay.

Now for the not-so-good parts of the game. I really like tough games, they are a challenge and make for more fun but this game almost made me snap the disc in half. Here's why.

1) Your wingmen are absolute garbage. They don't seem to do anything other than warn you of incoming missiles, as if the red warning lights, picture in picture, and warning buzzers weren't enough.

2) You will spent 90% of your time dodging missiles and 10% of your time TRYING to have a decent dog fight. The MIG-29's are great they are extremely tough to get a lock on but as soon as you get any where close to missile lock you have to break off in order to escape incoming missiles.

3) The missions are scripted. You can't pick which targets to engage like you could in the first HAWX. If you are trying to protect a ground base from tanks you'll be forced to break off and take out incoming fighters. When you attempt to kill the fighters the ground forces practically destroy the base. Once you get rid of the fighters and try to take on the ground forces again you are taken to a cut-scene or the mission ends. That's what really gets me, the enemy doesn't retreat if you overwhelm them like the first, its just over.

4) The storyline is boring. Rebel forces take over some Russian nukes, WOW that hasn't been done to death. Thankfully you can skip the load-screens after about thirty seconds.

5) This isn't that big of a deal but the game is pretty sexist. There is a female pilot who talks quite a bit throughout the campaign and she is pretty much the only source of a "team" feel. When she talks she is almost instantly told to be quite by one of your wingmen. In the end she sacrifices herself trying to take out an enemy target and the game is like, "alright she's dead who's up next?".

6) No choices of what planes or missile packages you get to fight with. You are given some really bad planes to take into combat and don't expect to play with too many US aircraft, the game is set as a world conflict so you only get to play the F-22 and Warthog in a couple missions, otherwise your Russian, French or English.

The first game was great it had creative and fun missions like protecting the President of the United States and taking on wave after wave of ground targets. This game is intense but I would say its not very fun. There seems to have been a complete lack of imagination on this one. I have only played the multiplayer a few times and it seems to be a rank up as you go system so maybe that is worth the price of the game. All I can say is the campaign is a huge let down.

ALL FEEDBACK IS APPRECIATED. THANKS AND GOOD GAMING.

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HAWX 2 puts you in the cockpit of a variety of fighters and in control of some drones in order to accomplish a variety of missions against a stiff opposition of anti-air fire and enemy aircraft. As a preface to this review, I own and enjoyed the first HAWX and I only play with the xbox controller (though I am thinking about investing in a flight stick).

HAWX 2 does some things very well. The AI aircraft in the single-player campaign are much smarter than in the first incarnation of the game. Dipping and diving and trying to lock on to enemy aircraft is the heart of HAWX 2. Moreover the backdrop of deserts, rugged mountain peaks, and other locations are beautifully done. Screaming through mountain passes at tree top levels has never looked more realistic on the 360. The take off and landing effects are also very cool (especially on aircraft carriers). The narrative cut scenes that propell the story are ok (but I don't really play for the story).

The multiplayer is tons of fun. There are co-op mission modes and team battle. Team battle is up to 4 on 4 fighter combat and has a number of customizable features. You can pick from a variety of maps (points can be scored hitting NPC targets as well as enemy players). But what I loved was that you can select an "era": korean war, vietnam conflict, cold war, modern, or open. This era selection restricts plane choices to those available during the selected conflict. Also a various realism factors can be engaged to make the multiplayer the shining area of HAWX2.

Finally the perks system is very well done. You rank up both in your experience level and with each plane. To unlock customizable loadouts, you must play with each plane. Also, as you rank up special effects that give your team brief bonuses can be unlocked (these include radar jamming, camoflage, no missile lock warning for the enemies, etc).

Some things that are exactly like HAWX 1. All the planes have a lot of missiles (sometimes 30 or 40 missiles) and machine guns even stealthy modern planes that do not have the old dog-fight standby. The "realistic" mode in multiplayer helps to correct this.

And HAWX 2 missed the mark completely in two places: 1) campaign aircraft selection & 2) "assistance off" mode. First, In trying to stick to some sort of story-plot the plane you pilot in the campaign is scripted. I did notice that the rewards for ranking up did not seem to include the great variety of planes from HAWX 1,but this may change as DLC becomes available. Secondly, The assistance off move your perspective from the standard 1st or 3rd person to a zoomed-out third person. The idea is so you can see more of the battlefield. In reality you have very little control of your plane and the camera angles are wonky so you mostly fly in circles and shoot wildly.

All-in-all, HAWX 2 is a good game for your flight combat fix. It has some shortcomings, and is not a revolutionary advance over HAWX 1, but I can see myself flying the unfriendly skies for a good number of hours.

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I think it was clear when they released the game at 49.99 that they felt it wasn't a premier game. Over HAWX they improved the graphics and added a couple of neat features. The "neat features" I refer to are the ability to finally take off and land (also taxi) even on an aircraft carrier at times. The story mode isn't that great, it has nothing to do with the book (neither did HAWX for that matter). Here are my pros and cons:

Pros

-Better graphics

-Can now taxi and land aircraft

-Has more weapons to choose from

-Online is slightly better (more options)

Cons

-CANNOT CHOOSE YOUR AIRCRAFT OF PREFERENCE!!!! (I don't want to be stuck flying a mig or su during certain missions... stick me with an F16 for all I care...)

-I will say again for con #2 that I want to fly planes of my choice, not a random foreign fighter jet.

-Story lacks a bit

-They incorporated several levels similar to Call of Duty's AC130 levels. If I wanted to play that, I'd put in Call of Duty 4.

-If you play the game with an aviation stick (flight stick), you suffer in dogfights from regular controllers, especially in the assistance modes where you can "bend the laws of gravity".

Conclusion:

I went back to play HAWX 1 just to choose my aircraft and play more clarified missions after a couple of weeks of playing HAWX2. Aviation games have never reached the level of potential that I expect from them. WWII games have been done to death and modern airplane games lack in detail. Thus far HAWX1 or AC4 are your best choice. Maybe the new Ace Combat will be worth playing. I give it 3 stars just for the graphics, average gameplay, and the simple reason that they came out with a sequal.

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This came takes all the great aspects of the first and throws them out the window with no regard. Plot, graphics & animations, computer controlled enemies and allies, and game play are seriously hindered, lacking, or not thought out at all. Please, do not purchase this game or pay full price, you will be wasting hard earned money.

The plot, oh the plot. They ripped off sections of popular games such as the AC-130 gunning, attempted to do the "multiple story lines that converge" method of plot, and clearly did not put much effort in telling a coherent story. As with most Clancy games, there is an overall story line that spans from EndWar to Ghost Recon. This game I guess is taking place in an alternative reality that ignored what happened in the previous game and all other games in this universe. Not to mention complete disregard for logic, in several parts of the game your fighter is not armed with missiles for no discernible reason, aircraft carriers double as landing craft, and its an acceptable choice to sink oil tankers. So, if story isn't such an issue for you, there are more reasons to not like this.

The graphics of this game are definitely lack luster and not on par for its generation of games. In cut scenes the lips of the characters don't sync up with speech, a really, really, dumb failure. This sort of characterizes the game, it just seemed like the design group didn't care. The maps are big but the models still look like they came out of a game years ago, small details I know but when you keep crashing into fuzzy poles, it gets annoying. The use of real maps is overhyped and a gimmick at best. The scales never seem right and I'm pretty sure they just threw the models in at random. But wait, there's more!

Your computer allies clearly take the "if I stay away from danger, someone else will deal with it" approach to combat. In HAWX 1, you could tell your wingmen to cover you or go out and engage. In this game, you are almost always a wingman and the only times you are a lead is when you are by yourself. So, don't count on your allies to watch out for you or help complete objectives or support craft to fire at anything. The enemies though take full advantage of the good old lazy programmer approach of infinite ammo. You will have portions of the game where you will endless circle, trying to lock on with the guns because missiles are ineffective against what seems to be flare infused fuel in your target's engine. The game's story was clearly balanced for multiplay with three of your friends (Assuming you have three friends with this game) being able to handle the vast number of enemies being thrown at you. This brings me to the last part of shortcomings.

You have no alternative control layouts, ability to change sensitives, or choice of aircraft. The game was meant to be played with a joystick. Like the mech game that required a giant $100 controller to play it properly, this game was designed for those of you who play lots of flight games and have put down the cash for a joystick. For the rest of us, deal with it. You will find yourself just flying in random loops, dodging endless missiles, and being thrown off by the very jumpy controls. Push the stick a little too hard and before you know it you are hugging a tree, hard. Then another "If it worked in the first game we shouldn't do it" moment was with the no choice of planes and loadouts. I can understand from a story point of view that Russians won't field US planes or when expecting flying CAS you won't have bombs. But by denying players the option of choosing to forgo the radar guided missiles (Good luck keeping those on target) for multi-AA missiles you just frustrate everyone. Oh and the landing/takeoff/mid-air-refuel stuff, it got old after the first time. Expect to spend minutes with the assistant thing (They also wrecked this system, its useless) trying land to end a mission. If I wanted to do those things, I would play a realistic fighter game.

Overall, this is a frustrating way to spend your time. If you're patient, more power to you. If your like me and would like the flow of the game uninterrupted by bad controls, allies, and such just play the original.

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Fantastic for all us would be sofa fighter pilots.

Great for dads and kids as there is no blood and gore which most teen onwards xbox games seem to be, just high speed and high flying fun. You get an f16 to start with so it can't be bad huh?

By the way, US ntsc format will work on UK xbox if you use HDMI connection.

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Wednesday, August 20, 2014

Discount House of the Dead 2 & 3 Return

House of the Dead 2 & 3 Return
Customer Ratings: 4 stars
List Price: $29.95
Sale Price: $17.05
Today's Bonus: 43% Off
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This game is a no-brainer. If you were ever a fan of the House of the Dead in the arcade, then you have to dish the $30 to get it. If you're as bad a shot as I was in the arcade, you'll make up the money in about 10 minutes worth of play. :)

If you've never played the game but are looking for a new title to use your snazzy Wii Zapper on, then this is also the game for you. It's super responsive and accurate, and gives you lots of satisfaction based on the sound effects and gore.

For those expecting something new and fantastic for the Wii release, you may be disappointed. The graphics are the same as the tried and true versions, and the voice overs are still the very poorly-acted (but admittedly nostalgic) ones you love to hate.

Parents, fear not. You can "censor" the level of gore if you're still OK with your child playing this type of game. (It's rated M for mature, i.e. 17+). You can make the blood be green instead of red, and also minimize the amount of gore in the options menu. Accessory-wise, you don't need the Wii Zapper or other comparable shooting peripheral. It works fine with the controllers as they come out of the box, but since the arcade version had guns, it's nice to have this extra.

Here's what you get with the game: House of the Dead 2, with arcade and original modes, boss mode and training mode. You start with the basics, and as you get further and further into these modes, you unlock more and more things. House of the Dead 3 has arcade mode and extreme mode, with the same ability to unlock more and more as you go through the game.

The only minus for this game (which still doesn't affect my rating of it) is the occasional lag you may experience during zombie-intense shooting moments (maybe once or twice during an entire start-to-finish game). It doesn't affect game play, but I'm sure some of you avid gamers out there would find it very annoying.

Overall, getting 2 games in one for 30 bucks is a great deal, and I'm a very, very happy camper that my arcade fave has made a return for Wii.

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Sega's long running arcade light gun shooter series makes a welcome return with this compilation. The House of the Dead 2 & 3 Return features nearly perfect ports of the original games, which in itself tells you everything you need to know right there, as both games are showing their age. The shooting calibration using the Wii remote is nearly perfect, while Extreme Mode is also included as a bonus of sorts. Sadly, that's the only real bonus that Sega included in this package, which really would have benefited from other extras or at least enhancements to the games themselves. Flaws aside though, The House of the Dead 2 & 3 are still great and fun shooters that new and old fans alike will get some enjoyment out of, but old fans of the series will be left wanting a little bit more bang for their buck with this package.

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I'm a huge fan of the House of the Dead 2 arcade game from the 90s and have been waiting for a good console reprint to come out. This game plus the Wii perfect shot gun is as close as it comes to the original arcade game. I initially tried the zapper, but it didn't have the right feel. I now have an order out for another perfect shot gun, so I can play multi-player as it was intended.

Overall, the game is exactly like the old arcade. They didn't change or add anything from what I can tell, so if you looking for an upgrade to the old game, this isn't it. As such, you cant save your games and need to restart from the beginning when your credits run out. You do receive additional credits as you accumulate play time though. If your looking for a no-brainer FUN shooter, this is absolutely it.

Honest reviews on House of the Dead 2 & 3 Return

House of Dead is a lot of fun, but it's also rather dated and very brief. Each game is actually only about 30 minutes long if you can make it to the end. I like it a lot and I think it's worth the price, but if you're expecting a full game you'll be really disappointed. There's a whole lot more to Umbrella Chronicles, which also boasts better graphics and voice acting (except for the 8yo girl who voices a grown woman of course). I still easily prefer House of Dead over Umbrella Chronicles for one huge reason your bullets have an effect on the zombies. It takes way too many shots to kill a zombie in UC, and you can barely even see that you hit them. When you shoot a zombie in the head in HoD, their head explodes and little chunks go spinning off into the air... MUCH BETTER!

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ITS AWESOME. SERIOUSLY. AS CLOSE AS YOURE GONNA GET TO THE ARCADE EXPERIENCE. NOT BUYING THIS GAME WOULD CAUSE ONE TO SUFFER, LIKE G DID.

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Monday, August 4, 2014

Buy Xbox 360 Modded Controller 10 Mode Rapid Fire wireless with Red

Xbox 360 Modded Controller 10 Mode Rapid Fire wireless with Red D-pad, Led, and Thumb Sticks For COD Ghost, MW3, Black Ops 2
Customer Ratings: 4.5 stars
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this is probably one of the best mods ive have ever used. it came in PERFECT shape, the red LEDs look even better in person because there more of a darker red. The only semi-bad thing is if u you want to have a EXTREMELY fast semi-automatic sniper, you have to use the user-pregram. it is confusing how to use this option and i still don't get how to make it go 10 shots per second. i read the manual but it doesn't make it go faster? Overall this is a wonderfull buy, and has really fast shooting in MW2.

***UPDATE***

I finally figured out how to use the user-reprogrammable mode on the controller and makes the semi-auto snipers go very fast. but makes the M9 and USB go slow. but i recommend anybody who want a mod. my friend bought a 150$ mod and we wanted to see whos was faster. After several test this controller was twice the speed of that controller. plus this one looks cool and has jitter which is amazing. If you are afraid that this guy will rip you off, look at all the ratings of 5 stars. This is the best buy i have ever made on amazon.

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I LOVE THIS MOD THANK YOU SO MUCH IM GIVING IT 5 STARS AND I WILL BUY MORE PRODUCTS FROM THIS SELLER

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the controller was perfect. came in perfect condition and works amazing. i ordered standard shipping and i got it in two days when amazon said it would take 2 weeks.

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5 stars that's all i have to say, this controller did exactly what it said it would do and more it is very easy to use and can be shut off or turned on at anytime in your gaming session. If i were gonna buy a modded controller it would be this one.

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I got this controller and got on mw2 immediately after i got it and this controller really suprised me.Its perfect. I can Set my fastest mode on and it will go crazy fast.I say that this is a great buy. By the way if you want infinite ammo on the jitter hold x and then the trigger.Its Fast.

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Sunday, July 6, 2014

Grand Slam Tennis 2 - Xbox 360 Review

Grand Slam Tennis 2 - Xbox 360
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $10.99
Today's Bonus: 63% Off
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Let me start out by saying that I'm a hardcore tennis fanatic. I've played tennis for years and I'm also a big gamer who tries every tennis game that comes out.

My first impression while playing the game was that no one on the developmental team has played tennis or knows anything about it. There are so many things wrong with this game. First, the players don't run across the court, they glide. Additionally they are able to glide (not run!) to the most ridiculously angled shots. I couldn't believe some of the balls that were coming back!

Secondly, the ball does not play realistically. It floats and glides as well. Hitting topspin shots and slice shots barely makes a difference to the velocity and spin of the ball. I could hit winners off the slice just as easily as I could with flat or topspin shots (which if you play tennis knows rarely happens...if you do it a slice winner it was luck).

Third, the player animations are awful. The serving and groundstroke motions are all very poorly copied, even though the game claims to use trademark player swings.

Fourth...and this one really irritated me...players with two handed backhands hit one handed backhands A LOT. I'm not talking about slice backhands, which are always single handed, I'm talking flat and topspin backhands being hit by guys like Nadal, Djokovic, Murray and the rest who use two hands. Did no one on the developmental team watch a single match for research purposes?

I really like that there is commentary from Johnnie Mac and Pat Cash, but they must have about 50 lines each, that's it. The same things get repeated over and over. I actually ended up turning it off.

Stick to the Top Spin franchise, they are still king of the tennis video game world.

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I must say that, although I'm not an avid tennis simulation player, I have been an on-again/off-again fan of the sport since the late 1980's, and I have played many, many tennis games over the years, extending all the way back to "Tennis" for the NES. If I had to sum this game up in one word, it would be FUN! I love the look of the game. If you didnt know any better, you'd think you were watching a real match. It is great. I love the textures and the look of the courts. The players are not robotic and look very natural (as natural as a video game player can be) in their movements and how they attack the ball/serve/etc. I love the raquet control and I especially love the Tennis School portion which is coached by John McEnroe. The create a player is deep and I love the career and grand slam historical match recreations. If I had any complaints, it'd be the commentating. There is very little in the way of variety, so dont be surprised to hear the same comment 2, 3, or even 4 times during a single match. Also, it is a little strange to have commentating from McEnroe/Cash WHILE they are also playing. I think they should have had a commentating crew that weren't available players in the game. Otherwise, I think the game is a blast!

UPDATE 1: After playing the game for a week and a half I must say it is still as fun as I stated it was in the beginning. After 9 dyas, I can now beat the computer on "Superstar" level and the matches play out like their real-life counterparts. Every point is a grueling battle and I love it!! The online multiplayer matches (something I omitted from my original review) are a blast as well. I have played 26 ranked matches so far and am currently 20-6 in those. Although it is just a game, there is a real sense of accomplishment that comes with beating your live opponent in 5 sets, where every point won is an exhilarating rush. For the record, I now play the game with the commentating volume all the way down. The commentating is by far the most annoying aspect of the game and I find I play much better without the constant re-hashed comments by McEnroe and Cash.

UPDATE 2: After 3 weeks, the shine is wearing off on the game a bit and I have reduced my rating from 4 to 3 stars. Although it is fun, it is VERY repetitive and the AI on Superstar level is a bit ridiculous at times. The computer controlled player can routinely get to shots that would be impossible for any human controlled character to get to (for example I was volleying near the right side of the net and hit a sharp, flat shot to the far left corner. The computer player returned and I, being so close to the net, immediately hit a power top spin backhand to the opposite corner. Not only was the computer player able to amazingly return the shot, they super-humanly returned it with maximum power and at an impossible angle that I could not get to even remotely fast enough and got the point). Not to mention that the commentary may be some of the worst I've ever heard in an EA sports game. Again, it's still fun, but not AS FUN as it was.

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Even on the hardest level the opponents are too easy. It's cool that each player has signature moves and their own grunt, this beats top spin in that department but the game is too easy to master

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visuals, features, and gameplay it's good but gets too repetitive, if you are not a tennis games pro you will like this game

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I was able to get this game for less than $20. It is a very good game with lots of playing options. The game play is OK; could be better but the back and forth of tennis is hard on programmers. Especially the side to side and sliding on clay etc. Of course it could be better but I am very happy with it. My primary issue is that the list of characters available does not include Andre Agassi. I would have like to see Agassi vs Sampras on this game.

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Tuesday, July 1, 2014

Crazy Taxi 3 - Xbox Review

Crazy Taxi 3 - Xbox
Customer Ratings: 4 stars
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If you've never played a Crazi Taxi game, you've really missed out. If you have, you know how much fun they are. Well, if u liked either of the first two, I can promise u that you'll like this one. It packs it all in. Here goes:

One thing you'll notice about this game is that the controls are just like previous Crazy Taxi games (right trigger go, left trigger stop). You stop in a customer's circle, he hops in and you take him to his destination. Speedy, nice tip. Normal, good tip. Slow, bad tip. You can pick any of 12 Taxi drivers, and drive your Taxi in any of 3 locations. Either one: the coast (from the first game), two: The Big Apple (second game), and third: the new Glitter Oasis. Make as much money as possible, and you'll get a license (either A,B,C,D,E, and or F). Drive for 3 minutes, 5 minutes, and 10 minutes. That's the game, now on to why it's so awsome.

Graphics: They're incredible. You really feel like you driving through a city, with beautiful buildings, scenery, streets, and cars. Sharp people and convincing worlds will give you the full expierience only Xbox can offer. There are hundreds of different people to pick up, and you'll notice your not picking up 3 people again and again during the run. I never see the same person in a run. It's weird. It's almost like really being a Taxi driver in New York City.

So, if you have a craving for more of the same great Crazy Taxi, with old and new people, envirements, and outstanding graphics, Crazy Taxi 3 is for you. An Xbox exclusive, a must buy for all current (or future) Xbox owners. Excellent game Sega, now on to Crazy Taxi 4! (*lol*)

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I love crazy taxi,im a real big fan of it, I have the first one for gamecube.Then i bought an xbox with 3 games, i didnt buy this one because i didnt know if it was as good or not, so i rented it.WOW, i love this one the most, here are some reasons.

1.Graphics: Really great, they are cartoony graphics sometimes but are really the best.

2.Sound: The sound effects are really cool, and the music, I LOVE, if u like punk bands like offspring and bad religion you'll like this, both bands are in the game plus some band called citizen bird...????.

3.Controls: The controls are the same as the last 2 games, i'd recommend the controller s or the racing wheel for this.

4.Gameplay:I love playing this game.IT has 1 level from each of the 1st games and same characters, I Played this game for hours.

Overall:Crazy Taxi 3 is crazy, i'd recommend buying it, if u never played crazy taxi,(any of them), then i'd recommend u rent it before purchasing. That's All.............Have fun Playing

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The original Crazy Taxi was such a fun game, that it stole hours away from my otherwise uninteresting life. This third installment, an exclusive for the Xbox, continues the same gameplay of picking up funky passengers, racing against time and dropping them off in one piece, hopefully.

Unfortunately, the graphics is also little improved, a shame considering the Xbox is capable of doing many times more than what the game offers. Sound is also at best mediocre. Controls are easy to learn and master, and the fun factor can be high for some audience -and definitely more fun than the copycat "Simpsons Road Rage".

You may want to rent this title before buying it. I enjoyed the demo from Official Xbox Magazine enough to rent it from Blockbuster, but I'm definitely not buying it for my permanent library.

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Initially a hit arcade game, then a Dreamcast exclusive, Crazy Taxi has been one of Sega's most popular new franchises, a reason to buy a DC in and of itself. Once Sega began spreading its talents to other consoles, CT was one of the first games to be exported, to both PlayStation 2 and GameCube ... but not XBox. Instead, Sega and Hitmaker have brought an all-new version of the game exclusively to Microsoft's big black console. It retains everything that made the original (and its DC-only sequel Crazy Taxi 2) great, while bringing with it new features and, unfortunately, a couple of new flaws.

If you've been living incommunicado lately (say, the last 2 1/2 years), the game casts you as a taxi driver in a big city, in this case Glitter Oasis (an homage to Las Vegas). You get to choose one of four personas, each with uniquely-styled cabs (the choice of cabbie doesn't really affect gameplay enough, so just choose one you like). Your job is to pick up passengers and transport them to their destinations within a certain time, using any means necessary.

Potential fares are highlighted by a colored dollar sign over a similarly-colored pick-up zone. Red symbols denote short-distance (i.e., cheap) fares, with yellow, green and blue symbols pointing the way to more challenging (and more rewarding) fares. An arrow at the top of the screen directs you towards your destination, a large highlighted area where you stop and drop-off your passenger.

If you make things "interesting" along the way, by executing high-speed drifts, near misses or gravity-defying jumps, your passenger will tip you more and more. Succeed, and you get the fare plus the tips, along with bonus time to pick up other riders ... fail, and the passenger stiffs you and hops out of the cab, even if the destination is in sight.

Fans who missed out on CT 2 will notice a new feature ... the ability to pick up multiple passengers. These riders are highlighted by a number instead of a dollar sign. The stakes get really high here, since (a) your travel time--and potential fare--is much higher and (b) tips are multiplied by the number of passengers you have. However, this is an all-or-nothing proposition ... if even one of the group doesn't make their destination in time, you lose the *ENTIRE* fare.

CT 3 is one of the most replay-loaded games released in a long time. Crazy X brings you several new mini-games to play and unlock, along with a chance to improve your skills. Best of all, you get West Coast and Small Apple, the arcade maps (modeled after San Francisco and New York, respectively) from both Crazy Taxi and Crazy Taxi 2, along with their own unique cabbies!

As cool as all this sounds, it's not without its flaws, minor as they are. The game can be slow-loading at times, although it is faster than the demo disc some of you may have seen. While graphically gorgeous, it's not significantly better than even the Dreamcast versions of CT and CT 2. In fact, there are points of some limited slowdown; however, the screen has to be quite busy for this to occur, and when it does occur it isn't for very long (a couple of seconds).

The in-game music is appropriately fast-paced and very hard-rock oriented, from arists like The Offspring, Bad Religion and Tommy Lee. It retains tracks from both previous games, and even re-uses sound samples. Hardly original, but it don't take that much away from the game. (Parents please note: Some of the music tracks have some brief adult language, hence the game's T rating.)

If you're a fan of CT and CT 2, you really can't go wrong with CT 3, especially since you get to re-live those games once again. If this will be your first foray into the world of Crazy Taxi, rest assured that the positives of the game far outweigh the negatives. Now get out there and make some crazy money!

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Crazy Taxi 3 is a blast to play, as it offers a brand new city and new characters to play around with; however, the greatest strength of this game is the fact that it includes both Crazy Taxi 1 and Crazy Taxi 2. The graphics are also touched up from their original Dreamcast releases. This game is one of the Xbox's absolute best. If you're a Crazy Taxi fan, this is the best purchase you can make since you're getting a ton of bang out of your gaming buck with Crazy Taxi 1 and Crazy Taxi 2 with enhanced visuals, the original soundtracks (unlike recent versions), in addition to Crazy Taxi 3 exclusively released on the Xbox.

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Tuesday, June 24, 2014

Reviews of Ubisoft Rocksmith Real Tone Cable

Ubisoft Rocksmith Real Tone Cable
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $29.73
Today's Bonus: 1% Off
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This review is actually for the USB Rocksmith Real Tone cable, not the game.

I recently purchased this game and decided to try the cable directly into Garageband on a Mac, since I had tried the 'Alesis Guitarlink' USB cable and found it unworkable in Garageband because of a low volume but persistent high-pitched pulsing/beeping coming from what I assume is the USB circuitry in the Alesis cable. Maybe my Alesis cable is defective either way it was unusable.

I am happy to comment that this Rocksmith Real Tone cable works perfectly with Garageband for me and is absolutely free of any unwanted noises. The cable is quite sturdy and seems almost indestructible in normal use. There is even a strain release mechanism in the USB tail where an inline plug will disconnect without yanking any of your computer (or game console if you are using it with the Rocksmith game) onto the floor.

Highly recommended. I ordered a spare before everyone figures this out and the cables end up on backorder!

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I purchased this cable to go w/ my Rocksmith game. It's just fine except a cable comes w/ the game... My mistake I guess. But If I want to play w/ a friend I suppose it's useful. Just wanted to let you know.

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This is the same as the cable that comes with the gamehaving two allows two players to play simultaneously. Definitely a blast with two guitarists playing this game!

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Not sure why the review is asking me how much fun and how do I rate this game???

First off, I am a 59 year old man that has just taken up guitar. I bought a PS3 strictly for Rocksmith. The game is a fantastic teaching mechanism. I have learned how to play the Black Keys "Next Girl" all the way through in 4 weeks. My wife and I have been playing multi-player, what a blast.

But this write up is about the cable. I initially bought another cable to be able to jam with my wife. 2 days after starting to play, one of the cables broke. I returned the cable without issue and received another one. Thank You AMAZON! Now 3 weeks later another one is broken. I do have two so, I am able to swap cables and/or guitars to be sure it is the cable. The cable is defective. What a bummer when you want to play multi-player...

Wondering how many of these I am going to go through???

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This cable got me back working in the PC version of Rocksmith. It does a perfectly capable job of relaying your sounds to the game/computer in general. Beware the thing is a piece of sensitive electronic equipment, and is labeled as such.

Why I got it: You know how it says not to plug the cable into anything but your guitar, and not to plug anything else in between the guitar and the cable in the instructions? Well, I disregarded that with my original cable. I was having trouble with audio lag between when I played a note on my guitar and when I heard it through my computer. I tried, unsuccessfully, to fix it by plugging the guitar into my amp and my amp's headphone jack into the PC using my old cable.

Don't. Do. That.

The electronics in this cable are for the tiny amount of current that comes straight out of a guitar. More current than that will simply fry it.

For anyone curious: switching to my onboard sound card from my PCIe X-Fi fixed the audio lag for me. There are additional instructions on the Ubisoft forums on other methods.

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Sunday, June 15, 2014

Review of Les Paul Wireless Guitar for Wii Guitar Hero and Rock Band Games

Les Paul Wireless Guitar for Wii Guitar Hero and Rock Band Games, Compatible with All Guitar Hero Games and Rock Band 2&3, Color White
Customer Ratings: 4 stars
List Price: $39.95
Sale Price: $30.95
Today's Bonus: 23% Off
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Unfortunately I did not see a previous customers review of this product's seller until after I purchased this guitar from the same seller (AXNYStore). The reviewer wrote that the guitar was sold as new but arrived in an obvious used condition. I was then anxious to see the one I ordered for my daughter. SAME RESULT. This guitar has clearly been used before with all the scratches it has on it as well as the broken bits of plastic rattling around inside of it. Haven't had a chance to use it yet so I hope it works!! Beware if you purchase from this seller (AXNYStore).

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First of all, despite what the box says it works FINE with Band Hero. I've had this guitar for awhile now, so far so good. I use it with both Rock Band 3 and Band Hero on the Wii. All the buttons press in easily and noiselessly. It disassembles simply to store perfectly in the box it comes in. It comes with a great strap and instructions sheet. It's very lightweight.

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The functionality of this guitar is just fine, however it was sold as NEW (AXNYStore) and, although it arrived in original packaging, it is most defiantly used or refurbished. The key buttons are full of scratches, as well as the white glossy cover.

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I received the guitar, and the yellow key did not work and the whammy bar was loose. I played around with the keys, read some reviews. I got the key to work, but not the whammy bar. After a week of play, the yellow key stopped working again. None of the website tricks work. Very upset customer.

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I choose this rating because the product arrived broken. I ordered two guitars, and both of them had something wrong with them. The wammy bar on one of the guitars is loose and doesnt work, and the yellow button on the other guitar doesnt work at all either, making it impossible to use, since all the songs require the yellow. I was really disappointed.

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Thursday, May 22, 2014

Cheap Backyard Sports Football: Rookie Rush - Xbox 360

Backyard Sports Football: Rookie Rush - Xbox 360
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $11.40
Today's Bonus: 43% Off
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This is the absolute favorite for my 10 year old grandson and his dad. My grandson plays alone, but really enjoys beating Dad.

They wore out the original Backyard Sports football game.

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Its a very easy game to max out. I love the backyard sports series. There all very easy to complete and there fun to enjoy

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my son loves this game and plays it all the time lives and breathes football so absolutely perfect for him

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My son loves it, he use to play on the PC but crashed so he now again is happy to be playing again

Find helpful customer reviews and review ratings for Backyard Sports Football: Rookie Rush - Xbox 360

I picked up a copy of Backyard Sports Rookie Rush and was immediately drawn into it both from the standpoint of the gameplay as well as the level of fun I had playing it. Let's be clear--it is not like picking up a copy of Madden. It is far more basic. That said, you can still have a good time with it and have many hours of enjoyment before tiring of it and giving back to your kids to play.

The game itself is quite basic although by no means super easy. You are playing with your friends in neighborhood parks and backyards and it is just like going back to your youth albeit with probably a bit more scoring than I remember. The game has a limited number of plays on both offense and defense. On offense, you can choose to drop back and pass with about 5 options and you can run the ball a few different ways. On defense, it is about the same. You can drop back in coverage or you can rush. You can even audible which was a surprising addition to the game. What I don't like is that for each play you have to click through a bunch of different selections to choose your play. I think they could have come up with a bit of a faster way to do play selection. There are several game modes including Seasons and Tournaments. Accumulation of Xbox Live Achievements is not super hard. You can easily get about 300 or so achievements without much hard work. Overall a good and fun Xbox title.

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