Showing posts with label xbox one console features. Show all posts
Showing posts with label xbox one console features. Show all posts

Monday, January 5, 2015

Review of Blue's Clues Treasure Hunt - PC

Blue's Clues Treasure Hunt - PC
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $14.99
Today's Bonus: 25% Off
Buy Now

This game takes the child through three separate 'blue's clues' hunts, plus three separate 'treasure map' hunts, all in the familiar setting of Steve's house and neighborhood. The puzzles are varied and interesting; each 'clue' leads to a mini-game which the child can return to again and again. There are plenty of small hidden things on each screen for the child to discover, and extensive live action video of Steve helping to lead the way. There is a high quality of art and music throughout the game (although the 'poetry' in some of the clues is dreadful.) Definitely recommended for children from the age they can use a mouse through 5 or 6.

My only problem with the game is that it comes on 2 CD's, which need to be swapped out halfway through the game my 2 year old is old enough to enjoy this game, but not old enough to be trusted with CD swapping. Also, I can't get the CD's to work with 'GameDrive8', which I use to mirror most of her games so that she doesn't need to swap CD's the game always looks for the CD in drive 'D:'.

Click Here For Most Helpful Customer Reviews >>

I bought this game for my 4 year old sister for Christmas this year. She has been an avid fan of Blue's Clues since she was 2, and I decided to buy this game for her. Since she was upset over the gameplay in Blue's Birthday Adventure, she had more fun with this game and I have enjoyed playing it with her. I'd suggest this title to any Blue's Clues fan!!!!

Best Deals for Blue's Clues Treasure Hunt - PC

THINKING AND PROBLEM SOLVING PLUS BLUE AND HIS FRIENDS AND OH YEAH AND STEVE. THIS IS TERRIFIC FUN AND EDUCATIONAL. WHAT MORE CAN YOU WANT. MUST HAVE!!

Buy Fom Amazon Now

Wednesday, December 31, 2014

Army of Two: The 40th Day - Playstation 3 Reviews

Army of Two: The 40th Day - Playstation 3
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $15.95
Today's Bonus: 47% Off
Buy Now

I was having a hard time choosing between this game, Darksiders and Bayonetta and I think I made the right choice. For starters this game is alot of fun. The graphics are really good, picture perfect. The gameplay is good also lots of duck,cover,and fire. The AI seems way more responsive and better than the last game with different commands you issue your partner,Also you can switch from a right angle OTS to left angle OTS witch is really helpfull for those enemies who are hard to see on either side of the screen. One thing I have a problem about this game just like any other action game that has come out for the ps3 and xbox 360 is the lenght of the single player campaign. I've played the game for 3 hours now and I'm already on the 3rd chapter, I checked my trophie menu on my ps3 and counted only 5 chapters in the game. This is the reason I play rpg's because you actually get your $60 dollars worth. Videogame companies spend too much time trying to make the online gaming experience so great that they make the regular playthrough so short. Not alot of people can play online so they can only hope that the game is long enough to make it worth there while and money.I have not played online yet so I can't tell you if it is good or not, from what I've read it is alot of fun. Oh yeah I didn't mention the weapon upgrades, there are plenty of awsome weapons witch can be upgraded with different components that you either find throughout the game or you get depending on some situation choices that you make during your game. So besides my one complaint about the game beng short, it is a really fun game and probably even better if you play with a friend.

Click Here For Most Helpful Customer Reviews >>

Although, I haven't had this very long but, from what I've played is extremely satisfying this game rocks. I love the weaponry and cutscenes and dialogue already in this game. The storymode so far in this is interesting, that gives it great single and co-op play, the AGGRO system in here very sharp and pleasing, you should love faking surrenders and faking death in a hard place,the graphicss are good but not as good as MW2. This game does however bring back something I love which is BDA (bullet damage action) if you're using the right weapon and give someone a headshot you blow their head off, which really makes a shooter worthy of M ratings. I played all of the online multiplayer modes and they're all great, they strongly enforce teamwork which is what this type of game is all about. Oh yeah cannot forget about the weapon and mask and armor customization I designed my mask and armor and they're just what I expected them to be you should be pleased too. Now for my ratings STORYMODE 5stars, GAMEPLAY 5stars, GRAPHICS 4STARS, MULTIPLAYER 3stars and CO-OP 5stars. This one kick-ass game you won't regret. ARMY OF TWO: THE 40th DAY 5stars

Best Deals for Army of Two: The 40th Day - Playstation 3

Never played the original so this was a new experience for me and won't be able to comment on comparisons to the first one. AoT: 40th Day is 3rd person shooter specifically designed for co-op play, online or split-screen. The premise of the game is to traverse through Shanghai killing bad guys while making moral decisions along the way that will affect the outcome of the game and the relationship with your partner. The game focuses on drastic customization of your weapons (e.g., adding a AK-47 barrel to an M4, or a screw driver bayonet to the end of your shotgun) and the ability to draw fire from the enemy in order to get your partner to tacticlly flank them. There some other features like feigning your death, mock surrenders and syncronized sniper shots.

Overall the game is okay, but it seems the bad leveled out the good. The game does NOT save after you customize a weapon only after checkpoints; if you waste 4-5 minutes toying with your weapons and die...you have to do it over again. Speaking of dying (which will happen a lot), if you die in a fight that required a cut scene you have to watch the cut scene everytime you restart CANNOT BE SKIPPED. Pretty annoying. The bosses are cliched; armored gatling gunner...flame thower guy with weak point in the back. The customization is cool, but some of the stuff is so ridiculous it seems pointless they added it: bubbled camoflauge? soda can silencer? Depsite the stats of some weapons, they basically seemed the same to me. Lastly, this is the only game for the PS3 that ever frozen.

As mentioned this game is decent, but there are way too many other games out there like MW2 and Uncharted 2 that just seem to make this game feel like a waste of time. Will not be conducting a second playthrough.

Pros:

Extremely detailed; added a cool scope to your AK?...it's in the cutscenes.

Nice cut scenes on outcome of moral decisions moments.

Some nice weapon customizations.

Fun co-op, takes some tactical decisions to be made as opposed to rushing a situation.

Cons:

No auto-save feature after weapon customization. Annoying.

Cannot skip cut-scenes. Even more annoying, especially if your stuck on a boss.

Some dumb weapon customizations; who wants a flowered painted RPG?

Weak focus on melee combat.

May freeze on you; could be faulty copy though.

Only 3 pistols? WTF.

Honest reviews on Army of Two: The 40th Day - Playstation 3

I was one of the few who enjoyed the first one. I really loved the co-op play. The second one is much improved. The basic game play is the same but the AI is really improved. Playing with a friend online is great and playing with the AI is still pretty good. The storyline is a lot of fun, although fairly short. There are 7 levels and each one only takes about 30 minutes. I played the online multi player a bit but was not a big fan. It just cannot compete with good multi players like Modern Warfare 2 so I quickly lost interest.

Overall, a good game and a lot of fun to play. Also, it has fairly easy trophies if you are into trophies.

Find helpful customer reviews and review ratings for Army of Two: The 40th Day - Playstation 3

The first Army of two (Ao2) game concluded with our heroes Elliot Salem and Tyson Rios deciding to form their own private military company together known as Trans World Operations (T.W.O.). The sequel takes place a couple of years after this. While on a routine mission in Shanghai, China Rios and Salem find themselves trapped in a city underseige. Their initial reaction is to locate their mission coordinator Alice Murray and to leave the city; however things aren't quite so simple. They'll have to use their wits, skills, and teamwork to fight for every inch of ground in this city. Along the way they'll have to make life or death decisions that'll test the strength of their bond.

The sequel makes many improvements over the original game while still managing to maintain the best parts of the previous game. This time around if you're playing in solo campaign mode your AI partner is much more intelligent. If you're wounded your partner will not drag you right in to the enemies' line fire so that you can both die. Also it doesn't matter what part of the game you're in you can command your partner to take the lead versus the original game where even if you wanted them to go first at certain points they wouldn't.

Other improvements to the game play include the use of the shield. Instead of always sharing a shield now both people can take a shield and split up to take on the enemy. Both characters' can also sprint at any time, which is really useful in some areas. Now you can customize your weapons at any point during the game when you're not in battle instead of going shopping before and at the end of missions like in the first game. There are now new options in how you engage the enemies. You don't have to kill them all the time, you can tie them up, or you or your partner can do a mock surrender while the other person takes the enemies out. When you're wounded instead of lying out in the open waiting to be shot now you can drag yourself someplace safe until your partner arrives to heal you. The environment is now destructible which presents a new level of fun. Also depending on the type of gun you use you can blow enemies' heads clean off *weg*. Another noteworthy improvement for the sequel is the visuals. Shanghai is stunning to behold especially the zoo level. Once you beat the game you can unlock different outfits for both Rios and Salem including the original Ao2 gear.

Great things from the 1st game that have returned include the aggro meter. The aggro meter is a gauge that indicates which player is the focus of the enemy's attention. Whichever player has the highest Aggro rating will attract all the enemies towards them. This allows the other player to become virtually invisible and thus sneak up to enemy positions. You can still go back to back at certain points, engage in blind fire, perform step jumps, do the fake death, and the emote factor has returned. The sequel features some new emotes both positive and negative that I'm sure anyone can appreciate.

Buy Fom Amazon Now

Monday, November 10, 2014

Enslaved: Odyssey To The West - Xbox 360 Review

Enslaved: Odyssey To The West - Xbox 360
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $13.50
Today's Bonus: 32% Off
Buy Now

Enslaved: Odyssey to the West is a game that has been on my radar for some time now. Not only is it one of the only non sequel or non remakes of Q4, but it's a story driven game. The game actually has a writer who is known for such movies as The Beach and 28 Days Later. Not too shabby, especially in the video game world. So, it's to be expected that I was really excited about this game, the story buff (in video games at least) that I am. Did Enslaved live up to it's high hopes during the first few hours of gameplay or is this game destined for B game bargain bins? Read on to find out in my first impression.

Enslaved: Odyssey to the West takes place about 200 years or so after a nuclear holocaust in the United States. Vegetation is beginning to overtake structures and the world is beautiful in a despairing kind of way. You play as Monkey, a strong brute of a man who was captured by slavers and stored on a slave ship. In transit to wherever it is they were taking you, a girl breaks out of her cell and continues to sabotage the ship in her hasty attempt to get free and sets you loose. The ship is coming down and you need to make it to an escape pod. After some platforming, you eventually make it to the last escape pod, which is taken by the girl who caused the commotion. You hold on for dear life to the escape pod as she ejects and you land in a desolate NYC years after a nuclear war. Upon awaking, you find that the girl, named Trip, has fitted you with a slave headband that shocks you if you don't do her will. She can issue commands to you and you must do them for her. If she dies, you also die. So Monkey is a rough spot, but Trip isn't bad. She did this because she knows she would never get home without Monkeys brute strength. Her proposition to him, take her 300 miles to the west to her sanctuary village made by her father and she'll remove the collar. With no choice in the matter, Monkey agrees and the two set off on their Odyssey to the West.

And with that, Enslaved begins. The opening sequence is very epic and the graphics in the game are some of the best I have seen on the 360 this side of Gears of War 2. If you aren't familiar, the game is actually loosely based on Journey to the West, an old Chinese story that is apparently pretty popular in the UK due to some tv shows about it. I wasn't familiar with it until I googled it. Regardless, you don't need to know about the book to enjoy the game. They use some of the same names and try to leave subtle clues to the book, but it's really a different beast altogether.

The story so far is top notch and I'm really excited to see how Monkey and Trip make it to the west, but there are other things besides story in a game. Namely, gameplay. The gameplay is sort of reminiscent of a platformer like Prince of Persia. There's a lot of climbing and swinging, but at the same time combat plays a huge roll. You're going to be doing a lot of computer AI co-op to outsmart enemy mech's, the games most prevalent enemy. For instance, Monkey is the strength, Trip the brains. In one scenario, Monkey needs to make it across a huge area to take out an automated turret, less they be shredded to bits. So, Trip uses her armband to create an electronic diversion that draws their fire. That leaves you to circle around flank the enemy. In doing so, you rip the arm off the mech and use it to finish off the remaining turrets. But, the path you took here required a lot of jumping and swinging, something Trip can't do. You need to go back and carry her on your back across hazardous areas and throw her to places she can't jump to. At first, I thought it would be a pain in the ass, but I found I enjoy the times you have to carry her. During these times is when the next thing I loved about the game begins to shine...

The talking between the two characters is key in the game. You never know when it will start or end, but they talk a lot. It's in these times you learn the stories of the two travelers and what worlds they come from. Without spoiling anything, they come from two totally different backgrounds so relating is a little rough. Their banter is almost flirty in some regards so if you're into the chemistry between two co-op partners, you'll enjoy this portion of the game. I found it refreshing and a nice diversion. The world around them is crumbling but they have each other in rough times.

I already mentioned it but the graphics are amazing. The vistas and backdrops are truly breathtaking, especially when your ship crashes in the beginning. Take a long look at the NYC skyline and be sure to keep your jaw from hitting the floor. It's amazing and a true sight to see in a video game. Plus, this is a post apocalyptic game that isn't brown. How many games are out there that automatically equate post apocalyptic with brown, but in reality, after the fallout (if any) the world would be overtaken by nature. It's nice to see this in a game.

So far, I haven't had many complaints about the game. If I had to point out anything I'd say that maybe the gameplay could get repetitive, but that's just me trying to find gripes where none exist. There's an upgrade system that Trip performs that allows you to learn new combat options and new moves (as well as health and shields) that have the ability to keep things fresh. If you like platformers though, you already know how those games can get after a solid gaming marathon. It's something that comes with the territory, but most good platformers get around this by having varied level design, which Enslaved has in spades.

So, should you buy this game? Depends...do you like platformers that have heavy combat and some stealth scenarios? If so, I'd say yes. How about story? I'm a sucker for a good story in a game so this one was a no brainer. Enslaved could be a rent if you aren't too thrilled on the idea of platforming but be sure not to miss it. This has the possibility of being a sleeper hit of 2010. It won't compete in sales with the Call of Duty and Medal of Honor games, but it's a new IP in a world of sequels and remakes. Give it a shot so we can tell the industry we want to see new games, not just sequels.

Click Here For Most Helpful Customer Reviews >>

Wow...this game is amazing! I have played a ton of games this year, but I must say I have been blown away by how fantastic this game is. This game is extremely underrated. I'm really not sure why this game isn't more popular. Here is my small attempt to get the word out.

The game is set in a post-apocalyptic United States that has been overrun by vicious mechs. You play as a character named Monkey with awesome climbing and fighting abilities. With the "help" of female companion Trip, you escape a slave ship together. The gameplay involves solving puzzles and fighting mechs with your female companion throughout the game. Trip reminds me a lot of Elika from 2008's Prince of Persia. She is very helpful throughout the game, and although the game is one long escort mission she never gets in the way. The gameplay reminds me most of 2008's Prince of Persia, except the weapons are very different. The climbing in the game reminds me of both Prince of Persia and Uncharted 2.

The graphics are awesome! The scenery and character models are both very well done. The game world is extremely colorful and beautiful. The sound is also incredible. I really love the epic soundtrack. The voice acting is extremely well done and made me really care about the characters. Perhaps one of the best aspects of the game is the story. For me it's a tossup between Mass Effect 2, Alan Wake, and Enslaved: Odyssey to the West for best video game story of the year.

Don't take this game for granted. You need to play Enslaved: Odyssey to the West, especially if you enjoyed Uncharted 2 or Prince of Persia 2008. Really can't express enough how enjoyable this game is. On "Normal" settings the game took me about 10.5 hours to complete. I'm looking forward to another play through on "Hard" settings.

I have readjusted my Top 10 games of the year to the following:

1. Mass Effect 2

2. Battlefield: Bad Company 2

3. Enslaved: Odyssey to the West

4. Red Dead Redemption

5. God of War III

6. Halo Reach

7. Super Mario Galaxy 2

8. Alan Wake

9. Bioshock 2

10. Heavy Rain

Best Deals for Enslaved: Odyssey To The West - Xbox 360

For those of you worried Enslaved will be a muddy black-brown mess visually like other games featuring post-apocalyptic settings (Fallout 3 comes to mind), rest assured Enslaved is a beautiful and COLORFUL!

The game itself is a mix of platforming and combat, coupled with occasional brief cutscenes. Combat is fluid and challenging. Monkey (the man on the game cover -the character you control) battles primarily with a staff. Slow, strong moves, and fast, weaker moves can be chained together as well as other powered-up abilities you can acquire with the game's upgrade system. You can also use the staff to shoot at enemies from a distance. Thankfully, you usually have to apply some thought to battles as some enemies frequently block, others hit very hard, and others attack from a distance.

Visually, Enslaved is impressive. The environments are vibrant and detailed. Enslaved truly makes ruins and wasteland look beautiful. The music of Enslaved is just as great. It has a haunting orchestral feel at times which fits perfectly with the desolate world Monkey and Trip inhabit. Natural, believable VA work rounds out the superb audio of Enslaved and enhances the characters.

My only issues with this game are on a technical level. My largest issue is with the camera, sometimes it works, other times it feels way too close or unresponsive. While not often, I do experience frame-rate drops at times. Also, there are occasional pathing issues with Monkey (you'll be positioned perfectly for a jump but the game simply won't recognize it), or when an enemy awakes from a stun, sometimes the game won't recognize your input till after the enemy lands a hit on you. These issues are nothing serious and should not detract too much from the beautiful visuals, engaging storytelling, and satisfying gameplay.

Honest reviews on Enslaved: Odyssey To The West - Xbox 360

Perhaps I'm pickier than other reviewers, but I just didn't find Enslaved to be the be-all and end-all action game others seem to rant about. For starters, the graphics engine fills the screen with soft, pixelated imagery but also has a habit of misplacing rendering. For instance, a bot you can see halfway behind a tree may be fully shielded anyway, while you can crouch behind a solid wall and still get shot (see also Hunted). This also leads to some frustrating glitching, including my most sigh-worthy in chapter 3 when I'd fought all the way to the end of the level and simply had to jump down a ledge to Trip and leave. Except when I jumped down I was too far to one side, so Monkey just hung in the air, caught on some invisible graphic, and nothing I could do would free him. So I had to do the whole level again. There are also MANY times when you'll try to jump (up or down) and Monkey will not respond correctly (sometimes rolling, sometimes jumping in place rather than to the designated target).

Furthermore the combat system suffers the same inadequacy, at times Monkey or enemies seem to just seize up until one or the other gets hit. Other times the game is just fundamentally flawed in its design, like when being chased by a mechdog and the camera insists on looking at Monkey and the giant mech behind it instead of ahead so you can actually see where you're going and get away. Your character is looking ahead, you just can't see what he sees, resulting in a trial-by-memorization-and-luck episode. The game gets points for breaking up the monotony of punch-shoot-repeat with some mini-games like lever puzzles and surfing.

What salvages the game is its engaging storyline and (mostly) excellent directing. There were at least five times I turned the game off, frustrated by poor game control and/or level design, then came back to it anyway because I wanted to know what happened. It just gnaws at the back of your mind, which is a testament to talented writing.

Overall I certainly wouldn't recommend Enslaved as highly as many others seem to, but if you're willing to put up with the game itself there's a well-crafted and engaging story in it.

Find helpful customer reviews and review ratings for Enslaved: Odyssey To The West - Xbox 360

So, where do I even start!?

Story line Outstanding to any other game I have played, I became emotionally attached to the characters

Graphics stunning to say the least, it encourages you to look at your surroundings, not around

Environment Eye gripping is an understatement, it actually pulls ur eyes into the game. The artwork that has gone into this is incredible

Music Unbelievably detailed and fixed at specific points to make the player feel the mood of the game

Controls good for what is involved. The combat is smooth and the controls themselves are simple and

easy to remember, camera angles are brilliantly placed at the right times to make the player feel a part of the world you play in

Overall if u love adventures, action, climbing abandoned buildings, stunning views, a gripping story line and characters who are humourous, irratating and heroric, then this is for you.

My view Totally underated, needs more love for a second. PLEASE BUY IT

Buy Fom Amazon Now

Wednesday, November 5, 2014

Xbox Pro Mini 2 Controller Reviews

Xbox Pro Mini 2 Controller
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $19.47
Today's Bonus: 3% Off
Buy Now

this is a great paddle. It has good response, it's smooth, and it feels just right. Nothing could beat the Controller S, but this one can compete. It's a little bit small though.

Click Here For Most Helpful Customer Reviews >>

this controller is great for young ones or if u want to have something small.it is still fun to play with.

Best Deals for Xbox Pro Mini 2 Controller

I ordered 2 of these, one doesn't work at all. The other one has an A button that sometimes acts a B button.

Honest reviews on Xbox Pro Mini 2 Controller

The controller was just as advertised and perfect for the kids' hands. Works great.

Find helpful customer reviews and review ratings for Xbox Pro Mini 2 Controller

The Intec Pro Mini-2 X-Box Controller is absolute garbage! To post a review one is required to offer a rating, unfortunately the rating system doesn't go low enough to properly reflect the quality of these controllers. On a scale of 1 to 5, these rate a negative 10!

I am a gamer with thousands of hours behind the controller, most notably with the Halo game series. While every brand of controller has it's quirks, generally they they will perform similarly to the Microsoft OEM controller. An exception must be made for this extremely poor quality knock-off. The joysticks have no ability for subtle movement (sensitivity), they are either moving or not, there is no in between, no matter how delicately the operator attempts to manipulate them and regardless of the level of sensitivity applied to the software settings of the controller. All of the buttons seem to have a time delay between the moment they are depressed and when they decide to activate whatever action they are intended to operate. That is ALL of the buttons, stop/start, A/B/X/Y, and the white and black buttons under the A/B/X/Y buttons. Even the triggers seem sluggish. This is assuming that any of the buttons respond at all.

If you are looking for a suitable replacement to your OEM X-Box controllers, these are not it! Do not buy these, you'll be extremely disappointed if you do.

Buy Fom Amazon Now

Tuesday, October 21, 2014

Tomb Raider: The Last Revelation Reviews

Tomb Raider: The Last Revelation
Customer Ratings: 4.5 stars
Buy Now
I just recently have found myself owning a Playstation, and you need games to use it properly right? Well I rented this gem and let me tell you...what fun! I had never before in my life played any Tomb Raider title, I knew that they were quite popular so I thought that I'd give it a try. At first I was really mad-I own a N64 so I was used to a certain kind of game control, and it wasn't the kind that Tomb Raider The Last Revelation uses. I kept thinking "What is the big fuss-you can't even control her! What is everyone thinking! . This is so twisted and sick". I worked at it and soon found out why Lara's adventures are wildly popular. They are so fun! I got used to moving Lara(I don't use the joystick)and soon was having so much fun that I never want to put the game away. Searching through the ancient Egyptian tombs is a blast. I am really into to Egypt so I may be a bit partial to the scenrio...but I can't help it. So far the game is quite a challenge, it makes you think; finally accomplishing whatever puzzle you are stumped at it a great feeling, and I don't look forward to returning it(which means I have to make a purchase very soon). I ordered Tomb Raider Classic because it was a good price(...-you can beat that) and I think I should start at the beginning anyway, but don't worry I will pick this title up too.The graphics are great and the training level was very very helpful. Like I said I haven't played any of the other games in the series but I look forward to trying those out as well. When all is said and done this is a great game and I am very happy to tell you about it.

Click Here For Most Helpful Customer Reviews >>

TR:LR is excellent! The story, the graphics, the gameplay -even the replay value -are top notch.

I was worried when I read that this TR would return to the first, in that Lara would primarily search Egyptian-like tombs and areas. I thought this meant the environments would get old, but they don't at all. The places Lara explores are all related, but there are still tons of nice surprises (like a level on a speeding train), without the zaniness of TR3 (like Area 51 and pitch-black London skyscapes). Gone are the incredibly hard, unclear objectives of TR3, as well as the stupid vehicle levels.

There are even new features to this game -you can save more than one game on a card (though it takes two spots per game), you can collect different types of ammo, combine items, and use laser-sight add-on and binocular/flashlight items.

This game definitely deserves a look. If you're a fan of the series, but it right away and you won't be disappointed. If you're new to them, rent it (or buy it, even) anyway.

Buy Fom Amazon Now

Saturday, September 6, 2014

Tomb Raider Review

Tomb Raider
Customer Ratings: 5 stars
List Price: $29.99
Sale Price: $24.50
Today's Bonus: 18% Off
Buy Now

After being forced into a corner of mediocrity and shameless attempts and polygonal "sex appeal" the Tomb Raider franchise is finally given the chance to start anew with a fresh look at the beginnings of series protagonist Lara Croft.

To keep a long story short, this series reboot showcases Lara's transformation from an inexperienced young woman in search of adventure into a strong and unstoppable survivor. This isn't the unrealistically large-breasted Angelina Jolie look-alike who runs around in short-shorts with her belly button on display to appeal to lonely fanboys. This is Tomb Raider matured and honed to perfection. Adventure, danger, suspense, terror. And all centered around a well-rounded character (yes, Lara is finally a real character now).

Visually Tomb Raider is magnificent. Sure, there's a lot of browns and grays in many settings, but when the game opens up to the island the graphics showcase the wonderful designs crafted with such care at Crystal Dynamics.

Voice acting is great. Lara's portrayal (in both voice and motion-capture) is ahead of previous games by leaps and bounds. Sound design and music are generally excellent.

Finally, we have gameplay. Tomb Raider offers a welcome mixture of shooting, platforming, sneaking, and cinematic quick time events (QTE's). Many gamers dislike QTE's, and I understand why, but I personally welcome them when they are placed sensibly within the game. Tomb Raider gets it right, using these events to keep you on the edge of your seat. One wrong move and Lara dies, sometimes rather graphically.

On the whole developer Crystal Dynamics and publisher Square Enix have crafted a gem of a game that can be enjoyed by a new generation as well as series veterans. Tomb Raider is a force to be reckoned with once again, and I pity the next big action-adventure game that tries to do better.

Click Here For Most Helpful Customer Reviews >>

Square Enix has been pushing the envelope lately. Last year's Sleeping Dogs blended Grand Theft Auto-style driving and shooting and classic "True Crime" grit with elements of classic martial arts films, and Hitman: Absolution dropped players into the shoes of Agent 47 for the fifth time with stealthy gusto.

And then came Tomb Raider. Having a video game series spawn nine direct sequels is no small feat. But to hear it told on the internet and in a couple of magazines months before its release, this would have easily been one to pass on. Lara Croft is young, naive, fragile and vulnerable, not the dual-gun wielding, ass-kicking bombshell she has been for nine games and two movies now. Let me reassure you, there is plenty to love here.

After being shipwrecked in southern Japan, Lara Croft is knocked unconscious and taken prisoner by the indigenous tribe. Her crewmates are lost. She is alone. When the dust settles and Lara opens her eyes, she finds herself bound upside down, hanging from the ceiling with several corpses. In the first five minutes of play, she escapes her bats nest, falls a good thirty feet to the ground and lands on a broken femur, which pierces her through the side. From that scene, I was hooked. Even through the stumbling and near-misses that Lara experiences in the first 10% of her journey, I found myself unable to leave her side. Her struggle through the hardship makes a bond with the player that few games can match.

The first and foremost part of this game is survival. Lara will occasionally get hungry if you aren't keeping on top of things. Fortunately, food caches are so frequent in the game and wild animals are everywhere, so this shouldn't be an issue. Stealth can be a key factor, too. A couple of stealth kills can save you a good 10 minutes of combat in the late game.

There are some areas where the game falters. Combat is repetitive as hell, and the game doesn't reward diversity in combat like Devil May Cry, nore does it really nudge you into any particular tactics. Bullets and arrows kill things, and dynamite hurts when it blows you up. That's really all there is to it here.

The multiplayer portion of the game seems unnecessary, and unless you're a bored fanatic of Call of Duty, you won't find much to please you here. Most of the DLC available now revolves around online multiplayer (weapons & maps), which seems like an oversight in a primarily single-player game, and the modes aren't very diverse. As good as the single player game was, I feel like it could have been that much better had Tomb Raider not shipped with online multiplayer.

The game's setting is a small string of islands in the Dragon's Triangle in southern Japan. The tombs are diverse, from the dark underground tunnels to the World War II testing facilities to the makeshift shantytown. The optional ones don't exactly jump out at you: the game alerts you when you're near the entrance to one, and you can either continue on with the story or search for that hidden entrance. The rewards for completing tombs are just as you'd expect: a fancy ancient relic, some insight into the island's history, or both. Just as rewarding are some of the death sequences. Should you lead Lara Croft down the wrong path she will die, sometimes in an amazingly gory fashion that would make LIMBO proud.

Tomb Raider sounds amazing. Every bit of it. The voice acting was fantastic. Lara's every gasp, whimper and grunt seem unique, as if SEE had captured dozens of hours of Camilla Luddington falling down the stairs. Her dialogue is hilarious at times. After opening a sarcophagus near the middle of the game and reaping her putrid reward, Lara blurts out "I hate tombs!" The other crewmates and villains have equally great voice acting, but the standouts are the samoan Jonah Miava (voiced by Earl Baylon) and the cult leader Mathias (voiced by Robert Craighead). Just as important, the musical score is astounding. Jason Graves (composer for the Dead Space series, Alpha Protocol and F.3.A.R.) brings the story home with a mix of tribal drums and chilling strings.

After beating the game tonight, I came away only slightly disappointed. The final boss fight turned out to be misleading, and the final sequence of the game was a QTE. Unless you're a completionist or an avid fan of mediocre online shooters, you can be done with Tomb Raider in as little as 10-12 hours. For those who take the time to explore, though, it can be extremely rewarding.

Best Deals for Tomb Raider

Tomb Raider: The Final Hours Xbox 360 version

Visual effects: 10/10

Voice acting: 10/10

Musical score: 11/10 (outstanding!)

Brutality and Gore: LOTS (probably too much for some people)

Humor: 1/10

Xbox controller usage: 10/10

Frame rate: 10/10

Software stability: 10/10 (zero crashes)

Cut scenes: 10/10 (seamless)

Load pauses: NONE (amazing!)

Boot/splash time: FAST

Internet DRM: No

Worth the $60 price: Absolutely

Honest reviews on Tomb Raider

I played a few of the Tomb Raider games and really didn't get into them much, i'm not sure if it's because I was playing as a girl? Not to sound sexist, or i just preferred Indiana Jones, and Drakes Fortune over her. I really enjoyed the Uncharted games and could probably go through them again. I think this game is actually better in different ways. Graphically I do find it to be better, and Square Enix have always been known for great graphics and atmosphere. One of my favorites being Just Cause 2. The game mechanics are smooth as silk, the aiming and shooting accuracy are much better than Drakes Fortune, along with the controls. Not to discredit those games, but this game seems more plausible (for a game), and has more of a humanistic side to it. You really feel what Lara is going through, and it has a lot more emotional in a survival sense. This game is more staying alive then just searching for things and shooting people. Although there is a lot of that as well. The hunting is great, even when your just doing nothing you can simply shoot rabbits, deer, birds and wolves to gain skill points. And find salvage to upgrade simple things like a knife or axe. Even though i'm somewhere in the middle of the game, i don't see my opinion going anywhere but up, but it's already as far as it can go.

This game, much like Drake, Resident Evil, Dead Space etc. is "extremely" engrossing, and just a joy to play. Without having some of the tedious tasks that the for mentioned games have. Yes there are many quick time events, but they are easy, and not nearly as frequently annoying as say Resident Evil 6. Save points are all over the place, and the autosave does more than enough so that you don't have to continuously repeat a task over and over. And the game is "fairly" easy. On another note when i say Mature i mean it, this isn't the innocent Lara portrayed in the other games, or even the movies. The is the rated R version. There is LOTS of violence, cursing, and other elements that make the game for adults. Which is great. It's about time we have an adult platforming adventure game, without going so overboard it's not enjoyable. Well this is the game. The graphics as i said are just amazing, i have it on PC, so i could test out my rig, then got it for 360, to enjoy sitting on the couch in front of the big screen with surround sound. Both look amazing, but of course the PC has higher resolution, and the detailing while amazing, can make it, well, almost unrealistic looking. Also platformers are much more fun on consoles IMO. I use my rig for FPS mostly. So pick this game up, there is plenty of gameplay time, and even downloadable content to keep you busy for many hours. I rarely buy "new" games, i always get used or wait till the price comes down. But Tomb Raider is definitely worth it. The only other game i plan on purchasing "new" is Bioshock Infinite, which looks also to be amazing.

Other perks

Using the bow, climbing, scaling cliffs, weapon upgrades, the thrill of the kill, the will to survive, and oh yeah. This is one of the hottest versions of Lara to date. You're just wanting a scene to watch her bathe, even though she's a bunch of pixels and polygons. HA. Maybe that will come later, or we'll have the Naked Raider DLC. Either way, incredible game, which i'll probably go through again, sometime in the summer. ;o) Play on!!

Find helpful customer reviews and review ratings for Tomb Raider

I am the type of gamer that is pretty loyal to my favorite game franchises Gears of War, Bioshock, Mass Effect, Tomb Raider and I tend to overlook a lot of problems with them because I love the stories, characters, feel. You know what to expect when you put one in and sit down to play. That being said, I feel that this effort in the Tomb Raider series was a bit unexpected for me. And even though it was fun to play, it didn't deliver all that I love about the previous Tomb Raider games.

I will start by listing what I didn't like about the game (these are in no particular order). MAY CONTAIN SPOILERS:

-It was very short. I rented this one instead of buying it and had 95% game completion in 10 days and finished it in 12 on Normal. I am a mother of 2, work a part-time job, help my daughter with homework, do house work, cook meals etc. I only play a couple hours of XBOX a night after my kids go to bed. To have 95% of the game completed in that amount of time means the game is very short. No joke.

-There wasn't enough of the puzzle aspects to the game. One thing I LOVED about the previous Tomb Raiders is when you are in a massive tomb or space and you can see all the levels of the ruins and you have to figure out how to traverse the space. A lot of climbing, jumping, puzzling over how to get where you need to go. This one was missing that. There were large spaces but they didn't have the same feel and certainly didn't have the challenge to them that previous Tomb Raiders did.

-The tombs were a joke. Come on. Seriously.

-I absolutely HATED the sequences when you had to push the Y button to prevent being killed or escape an enemy. You know, the ones where it is like you are watching a video and then the Y flashes on the screen and you have to hit it at the right time. Those are the times I died the most. Over and over again. I couldn't seem to get the timing down my first time through, although now I'm getting better at it since I'm playing it my second time. There were just too many of these sequences and the sliding sequences as well.

~~SPOILERS~~

-I thought that the glimpses of the Oni were pretty terrifying. I DREADED the time when I would have to defeat them because I knew I would. Then, in the final battle there is...ONE of them. Seriously. ONE. I do not like boss battles. I typically struggle with them. But I was seriously let down on this one. To build up the tension so much, starting with being in the monastery and seeing them dragging the big club, hearing the sounds they make then hearing the Solarii discussing how they kill people and how deadly they are and finally to thinking I would have to confront one on the bridge and having it blown off, postponing the moment of battle. All of this raised the tension and really filled me with trepidation at the thought of having to fight them. But there was ONE. I didn't even die in the battle. Not once. I kept thinking, "Was that it? That couldn't be it!" But that was it.

-This is a minor dislike but I thought that some of the scenes were just so disgustingly gory and gross. All the blood and bones and rotting deer and people. Turned my stomach at times. I'm sensitive though so maybe that was just me. But I really though it was much grittier and gorier than other Tomb Raider games.

-Finally, and this isn't really a big one, but there were so many times when I was like "Do not leave her alone!" "Stay together!" But then if the survivors of the Endeavor always stayed together then there wouldn't be much of a story, right? ;)

Now, what I liked about the game (in no particular order):

-It was fun. Just overall, I enjoyed playing it. It wasn't difficult but it was worth playing through. I didn't get bored. I wished there was more sometimes and kept waiting for something more to happen. But when I looked and was 60%+ through the game, I realized that was it. I stopped waiting for the game to start and just played.

-I like her various weapons, particularly the bow.

Ah, I'm really trying to say something else that I liked but I guess that is it...

Multiplayer:

I do not typically enjoy multiplayer games. I am not great against other players. Now, Horde mode in Gears of War is my type of multiplayer. I can handle computer baddies but I'm just not fast enough or skilled enough to take on people who play multiplayer all day every day. I get about 2-3 hours a night AT MOST to play. That being said, I did like what I did play of the multiplayer. Of course, I kept being killed pretty much instantly after respawning which wasn't very fun. But I like how there are three rounds and you alternate between being the survivors trying to get medical supplies and Solarii trying to kill the survivors and preventing them from taking your medical supplies. There are traps that you can set to trip other players up and high-powered special weapons you can find in the level. Pretty cool. If I owned the game, I could see myself playing a little more of that.

I don't like it when game achievements require you to play player v. player. That typically means that a gamer such as myself will not be able to get all the achievements from a game. That is always a bummer.

Overall, a game that wasn't very challenging but was moderately fun to play.

Buy Fom Amazon Now

Saturday, August 23, 2014

Xbox 360 NFL St. Louis Rams Controller Review

Xbox 360 NFL St. Louis Rams Controller
Customer Ratings: 5 stars
Buy Now
My 18 year old son is a Ram's fan(regardless of their record). He found this controller he wanted for christmas on a different site. It was twice as much. I always look at Amazon.com to compare prices and found this one for almost half the price. It is not wirelss, but that is what my son wanted, as the ones that run on batteries, run out of "juice" to fast.

Click Here For Most Helpful Customer Reviews >>

Thursday, August 21, 2014

Cheap Nintendo 64 N64 / PS2 2in1 USB Controller Adapter to PC

Nintendo 64 N64 / PS2 2in1 USB Controller Adapter to PC
Customer Ratings: 3 stars
Buy Now
I have a MacBook Pro and not many n64 controller adaptors were for sale. I purchase this product and it works great. I didn't even have to use a installation cd, it worked right away. I'm satisfied with my purchase.

Click Here For Most Helpful Customer Reviews >>

This does what you'd expect; it works with Project 64, and I do use it on Vista (64 bit).

You'll have to fiddle a bit with the settings, use the N-Rage plug-in and set Analog Stick range to 100% and click on "Real N64 Range".

I think it's obvious, but I'll mention... you need an actual Nintendo 64 controller to work with this.

Best Deals for Nintendo 64 N64 / PS2 2in1 USB Controller Adapter to PC

I bought this thing, it didn't work, then discovered after much Googling that it is not compatible with Vista. Great.

On the "help page", it says (and I quote verbatim), "BUT for the N64 joypad, isn't ALL joypad can working steady since the structure of N64 joypad is very complex, so we can't 100% guarantee your N64 joypad can 100% work. You have to think over it before you decide to buy this device."

Considering that you can only read the help files (on a CD) once you buy the device, that is not very helpful.

Honest reviews on Nintendo 64 N64 / PS2 2in1 USB Controller Adapter to PC

The shipping on this thing was fast and reliable, but, as others have discovered, it doesnt work. I bought it mainly for the N64, and it will not calibrate under XP. Ive got the same random button press issues everyone is talking about. I can't understand how this thing got any good reviews, but I noticed all the good reviews are from a year or two ago. All the recent ones say it's crap. I'm inclined to agree. The CD is a confusing hodgepodge of Engrish, Chinese, and a few .inf driver files from 2002 here and there. And mine had a piece of broken plastic rattling around inside to top everything else off. I want to send this back for a return, but I doubt they'd give me my money back. I'd avoid this like the plague.

Find helpful customer reviews and review ratings for Nintendo 64 N64 / PS2 2in1 USB Controller Adapter to PC

I bought this adapter about 10 years ago in 2000 when I got my first PS2. I purchased it from before it was shut down by Sony. I used the adapter to play FFXI on my PC with a ps2 pad for over a year and had no problems. I have a ~$150 Mas Systems Fighting Stick for Playstation that I bought at the same time as the adapter (i.e. almost ten years ago), and have recently used both to play SFIV on my PC, resulting in what I perceive as an [well run] arcade-quality experience.

I've also used it over the years for arcade emulation, specifically MAME32. Ever wanted to play all the great Neo Geo games like Metal Slug with a PS pad, or the great fighting games like The Last Blade or Samurai Showdown series with your playstation fighting sticks? This adapter made all of those possibilities easy and like I said I've enjoyed the adapter for almost a decade.

I have never hooked an n64 controller up to it but I only wanted the PS adapter and for $15 it has worked for over 10 years. I've used it for 10 years now, everything from playing FFXI on a PC with a PS pad (imo the best way to play the game) to MAME32 to SFIV in 2009, and the thing still works perfectly. I have zero complaints.

Buy Fom Amazon Now

Tuesday, July 15, 2014

Planet of the Apes - PC Review

Planet of the Apes - PC
Customer Ratings: 3.5 stars
Buy Now
This is a creative twist on the original film(Heston, McDowell) It starts out with Astronauts Ulysses(very Taylor-like), Sophie last name unspecified(who looks -a lotbetter than Landon but gets gunned down, darn!), and Romulus(doesn't like the heat, much like actor Jeff Burton), and Rodrigis(a rotting corpse like Stewert) crashlanding on a 'host planet' as the ship calls it in a desert(Forbidden Zone. kewl!) and abandoning the self-distructing ship and going through desert, widlerness, and corn field(not giving away plott, all in movie) and getting clobbered by apes(gorrillas). This is where the similarity ends. I'll say no more.



Planet of the Apes is an action/adventure game where the main character is a two-fisted ape whacking space ferrer(Captain Kirk, Taylor, Han Solo, ect.) But it is not like the original in that the Apes are stronger than he is and acting covertly is more often than not, the answer. Most fights I've been in with the gorillas have left Ulysses bruised severely and critically wounded. Being stealthy is important here. If you like Quake or Unreal, you may not like this, their is more hand to hand and less power wheapons to waste the apes. The only wheapons in this game(worth mentioning) are the rifle, and the Laser rifle. The Laser rifle is at a much later stage(I haven't conqererd that level yet.) You don't actually start using projectile wheapons until much later, like the second half of the game. This game is as much about adventure as it is abot action, and thier's a lot to explore in the Ape city alone. Levels 4-7 are almost completely devoid of Apes, only two I've encountered total, however, it is very interesting and if you like adventure games you'll love that section of the game!



My only gripe with this game, is the keyboard only interface, which is keeping me from winning those ape brawls I keep getting myself into. Ulysses ain't as strong as the apes but at least give me a good interface to keep him fight'n. Keyboard only! Not mouse, not controller like it says on the box. I have written Ubisoft about it and hope for a reply within 3 days.

Limited save games would not be an issue with me except for the input problem. I can't fight as well with keyboard. ALT(or any other key) doesn't respond like a mouse button or good ole controller pad. Keep your distance. When you get a gun, shoot'em in the back of the neck like they did your astronaut friend at the beginning. That'll show them damn dirty Apes! Once they start forward, that ALT key is slow!

That aside, it's a great game with an excellent sound track and good special effects. Whether you thought the new movie was a flop or not I highly recommend giving this game a try, you can always take it back if you don't like it. This game deserves some credit.

Click Here For Most Helpful Customer Reviews >>

Like most other reviewers said, the beginning of the game is more or less a rip-off of the original POTA movie with Heston, even going to the Stewart corpse and crashlanding. Even the set is exactly like the original albeit with a modern twist.

Anyway, being an avid Planet of the Apes fan, I was pleasantly surprised by meeting all the old characters (Cornelius, Zira, Dr. Zaius, and even General Ursus!). But this is where my biggest gripe about the game comes in. The voice acting! I can stand the keyboard only interface and outdated visuals, but the protagonist sounds like he has a lisp, Cornelius sounds like he is in his eighties, and Ursus is just plain bad. The fact that the other humans talk don't help much. My other gripe is the lack of in-game saving, but since this game is quite easy with low enemy placement, that didn't present a problem.

Nova is introduced as a red-haired Lara Croft like gal who kicks ape butt, but she seems to be well versed in the English language, which kinda confuses me, as in BTPOTA, Nova is having a tough time to speak... Taylor even helps her out by going (No...oo..ova... Ta..aa..aaylor... No.oo.ova!). I kinda think it is possible that humans speak, as we do meet mutants in the second movie, but every human in this game can talk, which kinda contrasts with BTPOTA, where Zira says the only human she knows who can talk other than Brent is Taylor, but enough about that.

The controls are reminiscent of Tomb Raider, and the camera work is quite lacklustre, to the point of giving me multiple headaches. Actually, come to think of it, this game is really similar to Indiana Jones: The Infernal Machine in both controls and graphics.

If you are searching for a shoot-em-up type game, this isn't for you. A vast majority of the time, you have to put up your dukes against damn dirty baboons, and the few weapons in the game that I have found include a club, knives, a gun, a machine gun, and a laser gun. All variations of the gun are essentially the same, with the only differences being effects and small physical alterations. The combat is remniscent of boxing arcade games, where you press back to dodge blows, and then beat the heck out of the other guy... I mean ape. And don't expect realistic effects with the guns either. The only gun with any visible effects is the laser, while all others just cause smoke to billow up and you cant see the bullet or any markings of damage. It also takes roughly the same amount of hits to kill an ape with a gun as it does with your fists, and the hits are not body specific. One weird thing is that all the enemies I encountered have some sort of honor system, whereby they take turns attacking you. While you duke it out with one ape, the other one waits patiently for his turn.

Do look forward to tons of fun RPG action, as you get to enjoy revisiting the Planet of the Apes, and my particular favorite was finding out where the humming in BTPOTA was originating from. There are tons of surprises, and even lots of cool scenes.

All in all, a cool game which is sort of Indiana Jones on the Planet of the Apes in a loin cloth. Don't be put off by the controls or the visuals, as they kinda grow on ya after a while, and if you do buy this game, don't go reaching for your hintbook or put off by what seems to be impossible puzzles, as running around experimenting helps alot. On a personal note, this is probably the first game I played looking at the walkthrough once only! And lastly, let me quote a previous reviewer:

Must buy.

Get this game.

Its Planet of the Apes

Enough said

Best Deals for Planet of the Apes - PC

It is a good game for a casual action/adventure(graphic adventure) fan if only it worked in Windows XP. In fact, aside from its native OS it doesn't work at all! Very rigid flaky program. The content and gameplay is really quite fun, not anything breathtaking or revolutionary but a nice ride. I am willing to write about it not working in XP but it will never work because unless some win 98 emulator comes along(via a selfless 3rd party like DOS Box's Sourceforge), this game will be long forgotten by all. Such is the world of "The Planet of the Apes". If you have an operating PC that is compatible with 98 don't ever run it off the CD-ROM it is the worst experience ever, always do a full install of both disks and you'll never be kicked out of the awesome climax of movies(what little thier are). Like the animated series, the apes and "primitive' humans sound very civilised. "Nova's" voice is more pleasant than a phone operator's(since it is also "Zira's" not to mention every other female character in the game) and she is not the primate that that character concept was written for. Your main character, Ulysses is taken from the book, and is the most savage of the bunch(despite his lisp). Just because you can just walz in and take out a bunch of chimps doesn't mean you should. Play it with the better half of valour for a real experience. The gunsite navigation is cool(you dodge based on the point of view of the ape sniping you), remensecnt of the animated series with the Pink Panther style inky black-to-vivid contrast colors and garish post-appocoliptic atmosphere, especially the artwork in the city. The end game is cheesy.

Honest reviews on Planet of the Apes - PC

I am not a big video game player but I am a big POTA fan. Having said that, I love this game!!! It is so well put together. It is well thought out and a lot of fun. It is not full of mindless violence. In other words, although their is some violence, this game requires the player to have a brain, too. I am at an advanced stage of the game and look forward to finally beating the game but will be sad when its over. I wish UBI Soft would come out with another one. Good job UBI Soft!!! I can't say enough about the game so I'll leave it at this: Buy it. Play it. Live it. Love it.

Find helpful customer reviews and review ratings for Planet of the Apes - PC

This is not a knock-off. As such, the movie feels as dated at the movies. The game itself is fun, but in a retro-kind of way. The game play is clunky at times and counter-intuitive, but the interface is relatively simple and easy to use. It is almost like playing "Thief 2" but not quite as cool. Not early as much shooting as a game like Quake or Doom, as you are often a captive and must escape almost naked, overpowering the next guard you see with a knife, club, or even your fists (good luck with that!). The puzzles are mostly character intuitive, being that you can figure them out by looking around a little, and making note of what your character has been told or discovered along the plot line.

The plot line itself is simple but relatively fun. However, some of it just doesn't make sense (or at least not to me), so you may have to look online for a sectionalized walkthrough for the occasional hint. The game was relatively bug-free. The forced-character interaction with major characters is relatively seamless. All in all it was a fun game. but then again, it cost me under ten bucks (as compared to an average $50-$60 for a new game), so perhaps that had a lot to do with it.

Buy Fom Amazon Now

Friday, July 11, 2014

Review of Xbox 360 Repair Kit XCLAMP 3 Red Light Fix X-Clamp RROD Red Ring

Xbox 360 Repair Kit XCLAMP 3 Red Light Fix X-Clamp RROD Red Ring Complete - Hardware Thermal Paste T8 T10 Handled Torx Screwdrivers & Custom Precision Screwdriver CPU Cleaner
Customer Ratings: 4 stars
Buy Now
All parts of product were included, shipping was on time, and product appears to have worked (my Xbox no longer shows the Red Rings of Death and it functions properly, but this is only one day after I made the repairs so I don't know how long the repairs are good for).

The repair process was a bit tedious but was doable in a few hours even for an amateur like myself. The only thing I couldn't find in the instructional videos was a part for the reassembly of the xbox, but most of it is pretty self-explanatory and if you really need help you can watch the beginning disassembly part again and do the reverse.

All in all, this repair kit is well worth the $10+shipping as it would have cost me $100+shipping to get the repairs done at Microsoft as my warranty had expired. Also, whereas this entire process (from the day I got RRoD until the day my xbox was fixed) took 3 days (I used 1 day shipping for a little extra money), it would have likely taken 1-2 months if I had gotten the repairs done at Microsoft.

Thank you 3RedLightFix.

Click Here For Most Helpful Customer Reviews >>

Nothing to open the metal case inside. I'm gonna look for a tool for that. Snapped the screw driver included in this pack.

Best Deals for Xbox 360 Repair Kit XCLAMP 3 Red Light Fix X-Clamp RROD Red Ring

Worked for me first time although I'm not sure how long it will last. The instructions were not always as fully diagramed as they could be, but combined with youtube videos the whole process took about 3 hours for me. This was the first time I had dealt with heatsinks and CPU/GPUs and though it was tricky, ultimately it wasn't too hard.

The only thing that the kit didn't include was enough cue tips (cotton buds for Brits); the processors were covered in quite a bit of gunk and so it required around 10 cue tips, and also this kit doesn't come with a case opener, which I used a paper clip for.

For 8 odd bucks and a few hours work I can now play Halo 4.

Buy Fom Amazon Now

Thursday, June 5, 2014

Cheap Sabrent VD-GRBR USB 2.0 Video & Audio Capture DVD Maker w/Real Time

Sabrent VD-GRBR USB 2.0 Video & Audio Capture DVD Maker w/Real Time TV Display Dual Export with capture software
Customer Ratings: 3 stars
Buy Now
I bought one of these and I used it to record Call Of Duty Games.

It has an input and an output so you don't need splitters.

When I put the output to my TV it was pretty bad quality but it recorded in pretty good quality

It was worth the money.

Click Here For Most Helpful Customer Reviews >>

If you are looking for a device to record gameplay or VCR to DVD this is it it is cheap all though its not HD it was still worth every penny. If you have any trouble recording or the driver is old just go to their website sabrent.com/downloads to install the latest driver. I hope this really helps. If you want to see the quality just watch

Best Deals for Sabrent VD-GRBR USB 2.0 Video & Audio Capture DVD Maker w/Real Time

Took me a while to install but all in all it looks great and with a little more editing done to it the quality looks even better.

Honest reviews on Sabrent VD-GRBR USB 2.0 Video & Audio Capture DVD Maker w/Real Time

The product itself works great, but it was a hassle to get the drivers set up. I'm running Windows 8, so to get it to work I had to go to "Change PC Settings>General>Advanced startup> Restart now>Troubleshoot>Advanced Options>Windows Startup Settings>Disable Driver Signature Enforcement" After that it worked flawlessly,it's just not plug and play friendly.

Obviously the quality is standard definition only, but for the price you really can't complain. Just be warned, while this may be the simplest setup(you don't need anything besides what's in the box) the quality on the tv is very low and flickers from time to time. This does not affect the recording in any way but it may be an annoyance to some.

Find helpful customer reviews and review ratings for Sabrent VD-GRBR USB 2.0 Video & Audio Capture DVD Maker w/Real Time

I've had this product for two days and I can say that it definitely doesn't work. I hooked up all the cables in the correct ports but the software continues to tell me to "Press play on your VCR or camcorder to begin" i'm using a HDTV and no I don't have a vcr. The only reason I got this was because the description said that I could record gameplay from it which it clearly doesn't do. And searching Google just gave me solutions i've already done. To further test this out from what the description said, it also stated that it could record from dvd players as well, so i tested it out, to see if it could work with a dvd player instead of a game console and once again when I hit record the software showed "Press play on your VCR or camcorder to begin" this product is a fail. I'll buy something else that I can record gameplay with, to anyone reading this take my advice and don't buy this product. It's not worth the headache, trust me.

Buy Fom Amazon Now

Saturday, March 1, 2014

Reviews of X-Men vs. Street Fighter

X-Men vs. Street Fighter
Customer Ratings: 4 stars
Buy Now
I actually played the Saturn version with the 4MB RAM cart, and I have to say that the PS1 version SUCKS! Why? Because tag-team was taken out because the PS1 could not handle it. It did not have enough RAM (Random Access Memory) to switch fighters since it takes about at least 40 MB of RAM, and the PS1 only has 32 MB. If Capcom did put in tag-team, then it would take forever to load up a character once you tag-team with it, you can tag-team with the same character, but it does not feel the same.

I suggest get a Saturn, (it is only $10 bucks or less) get a 4MB RAM cart which you can find at EB.com, or any Video game store, and get the Import version of X-men vs. Street Fighter, trust me you wont be disappointed.

Click Here For Most Helpful Customer Reviews >>

THIS GAME WOULD BE THE BOMB BECAUSE I HAVE PLAYED IT BEFORE, EVEN

THOUGH YOU CANT CHANGE THE CHARACTERS YOU CAN HAVE LOTS OF FUN

ON YOUR OWN OR WITH YOUR FRIENDS.I HAVE TWO OTHER GAMES JUST LIKE

THIS ONE. FOR INSTANCE {MARVEL SUPER HEROES VS STREETFIGHTER}ITS

JUST THE SAME THING AS {X-MEN VS STREETFIGHTER}AND ALSO

{MARVEL VS CAPCOM} SO WHO CARES IF ITS NOT GOOD AT LEAST

ITS JUST ALMOST THE SAME THING YOU PLAY IN THE ARCADE.

HERE IS A TIP FOR YOU PEOPLE. WHEN YOU FINISH A MATCH WITH YOUR

CHARACTER IF YOU WANT YOUR OTHER CHARACTER HOLD THE THREE PUNCH

BUTTONS RIGHT AWAY OR YOU WONT GET HIM/HER AND HOLD THEM DOWN

UNTILL YOUR OTHER MATCH STARTS.

Best Deals for X-Men vs. Street Fighter

this game is great for street fighter and x-men fans.the combos are realy awsome and whene you do a counter move your partner jumps in and does his with you too.this game has original favorites like Ryu,Akuma,Wolveren,and much much more even though the but the super combos are a way off because of that cut screen that comes out when you do a super combo' witch i think is dull, the animation is a 8.5 but the game play is 4.7, they should'nt have taken the team tag witch was a major point in the arcade version, next time see ya later.

Honest reviews on X-Men vs. Street Fighter

To say that the PS1 version of Capcom's X-Men VS Street Fighter is butchered is saying it lightly. What made the game so great in arcades was the tag-team feature in which you picked two fighters and could switch at any time during the fight. This feature made for great fighting fun, but because of the PS1's RAM inabilities, that feature had to be omitted. It's obvious Capcom released this game to make a quick buck on the X-Men and Street Fighter licenses, and while on it's own it can be a solid fighter without the tag-team feature, the graphics are painfully watered down, the game is loaded with sloppy frame rates, and there is loads of slowdown. If you can get past all that, this may be worth checking out if your a Street Fighter fan, but the Marvel VS Capcom games that would be released later on next-gen systems are more worth your time.

Find helpful customer reviews and review ratings for X-Men vs. Street Fighter

ok, so this obviously isn't the game for the hard core Street fighter fans, or even the folks that frequent the arcade. Does this mean it's a bad game? Not by a long shot! This game used to provide me and my friend hours and hours of entertainment. We would play all Sunday afternoon... "I'll get you next time!" No, it's not as precise, nope, no switching characters, graphics can't compare to the arcade... and if that's what you want you probably shouldn't buy it. But it -issimpler than many of the games of this type (you might get lucky and suddenly evoke a combination), if you haven't played it at the arcade regularly you won't miss the second character, is pretty easy for a kid to get the hang of (I'm buying a new copy to continue the Sunday afternoon gaming with my 7 year old) and it's fun!

Buy Fom Amazon Now

Saturday, December 14, 2013

Best Star Wars Battlefront: Renegade Squadron - Sony PSP Deals

Star Wars Battlefront: Renegade Squadron - Sony PSP
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $18.31
Today's Bonus: 8% Off
Buy Now

As this game's lengthy title suggests, Renegade Squadron is just the latest in a long-running line of Battlefront games, which in turn owe a lot to the Battlefield WWII games. It's all about running around a virtual battlefield with different soldiers and their vehicles -and is about as close to playing with Star Wars toys as you'll get in a video game, even more so than the Lego games. Claims that this is exclusive to the PSP are technically true, but remember that the same kind of game is available elsewhere on the PS2, XBOX, Windows, and Macintosh, in arguably better form (Star Wars Battlefront II).

The PSP already has a similar game to this, in the form of Star Wars Battlefront II (2005). That well-intentioned port pushed the PSP farther than it could go, with clunky controls, slow framerates, and local-only multiplayer, which was the kiss of death for a game primarily designed for online play. It still sold well and can be found cheaply, but Renegade renders it irrelevant. In single-player mode, Renegade Squadron is one of the first game to use the full 333 MHz of the PSP's clockspeed. In multiplayer mode, it drops to the usual 222 MHz to conserve power, but because of a few smart design choices, raw power isn't absolutely needed for a great experience.

What's new here? The biggest change is in the controls, which are greatly improved over the PSP version of Star Wars Battlefront II. When you're on the ground, you can holding down the R button to lock your sights on an enemy, letting you circle around him without losing your aim. While you're flying around in space (in X-Wing and TIE Fighters, as well as the Millenium Falcon), you can autoselect a target with one button, and pressing another will enable an autopilot to point you in the right direction. Since the autopilot follows lines of sight only, you'll still need to use your brain to maneuver the 3D objects in the space scenes. These changes are well-suited to the handheld, and while they make things easier, the tactical challenges are still present. I'd rather fight against my onscreen enemies than the controls of a game!

The other main difference between Renegade Squadron and the previous iteration on PSP is the inclusion of Infrastructure multiplayer. In other words, you can play on the internet with strangers, using a Gamespy-powered server explorer, much like the console and computer versions of the game. I didn't notice any significant lag when playing online, and there were plenty of opponents.

Other nice touches: the short (took me about 3 hours) campaign story is typical Star Wars, interwoven with events and characters from the films. You rescue Ackbar, you fake out the Emperor, and there's a lot of Han Solo fan service such as "Greedo shot first" in-jokes. Like most SW stories, it doesn't take many risks, except for the scene where you infiltrate the Emperor's home and smash up his holy relics, Taliban style. It's told with beautifully painted panels, which are partially animated (more than a pop-up book, less than a cartoon). Voiceovers and sound effects are of typically high LucasArts quality. Character customization is simple yet richly integrated into gameplay, forcing you to to choose the balance of health, firepower, speed, and other attributes based upon the needs of each mission.

If you've enjoyed other versions of Star Wars Battlefront, is this worth getting? In my opinion, the fixed controls and fully developed multiplayer makes this the best portable version of this kind of game yet. It can't compete with PC and console versions (with higher resolutions, better controls, and more robust online play with voice and keyboard support), but it's easily the best Star Wars game to come along since SWBF2. It's a great little game and if you're a Star Wars fan with a PSP, you should have it already. If you don't yet have a PSP, there's a white, slim PSP with a Darth Vader silkscreen packed in with this game, too!

Click Here For Most Helpful Customer Reviews >>

A solid game, no doubt. Even if you're not a star wars fan (but even better if you are) it's a spectacular game. The story mode may be rather easy, but the online play is amazing. It gets up to 16 player shoot em up action. The customiztion of your soldier and weapons is a nice touch. There are dozens and dozens of combinations. Once again, a true star wars game that offers hours of entertainment. BUY this for the online play.

Best Deals for Star Wars Battlefront: Renegade Squadron - Sony PSP

I love this game. It's basically the 3rd Battlefront in the series, but its a knock out hit. You can play as the heroes from star wars and you go through a great story mode. Never gets old you can play online against friends or you can play a mini game called Conquest. Which allows you to play the game as a strategy game where you choose between the Jedi's or Sith's. I cannot stress enough this game never gets old plenty of things to unlock.

Honest reviews on Star Wars Battlefront: Renegade Squadron - Sony PSP

overall, great game. the alternate story depicted is interesting, and unlike any other star wars video game saga. however, being a psp game, there is no independent camera movement, so where you run is where you look, unless you lock the camera. the target lock is nice, but frustrating to have to use if you are a headshot kind of player. graphics are good, but i have seen better. overall, i would recommend this game for any level of gamer.

Find helpful customer reviews and review ratings for Star Wars Battlefront: Renegade Squadron - Sony PSP

This game is awesome! It is my second psp game, and it is really fun, so I recommend this game to anyone who likes starwars!

Buy Fom Amazon Now