Saturday, November 1, 2014

Mortal Kombat vs. DC Universe - Xbox 360 Reviews

Mortal Kombat vs. DC Universe - Xbox 360
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $17.25
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It seems the more you read people talking about this game they either love it or hate it. I fall in the middle. I am just a casual gamer I play every now and then at night or on weekends, but I don't spend every waking moment with a controller in my hands. So take that into consideration as I make this review.

Overall I think this a fun game. I have been playing Mortal Kombat games for a long time now and I find this one just as enjoyable. I think the mix of character is nice with some of your most popular MK characters with some of the most recognizable DC comics heroes and villains.

The gameplay has been tweaked a bit since the previous MK game, but it is nothing that you can't adjust to, and overall I think it offers more character control. The special moves or super moves as called in the game are a fun mix too with most of your favorite moves form you MK characters kept in with a mix of a few new ones to keep things interesting.

We do have a return of the preprogrammed fatalities, but they have been toned down. No more dismemberment, decapitation, or removal of vital organs. This may be a big deal for you, but I don't require a high level of gore to enjoy a video game.

As far as I can tell there are no hidden characters in the game, other then the unlockable boss characters. So don't expect to find Reptile or the Martian Manhunter. But like most Xbox 360 games the game will support downloadable content in the future. But when new fighters show up is up to the video game publisher.

If you are trying to chose between the kollectors edition and the basica game save your money. The comic book that comes with the game is a quite small and almost just like a pamphlet and does not really add anything to the story. There is a small poster and a making of dvd. but you will probably be able to see all those videos on youtube before too long.

So a hardcore mortal kombat fan or gamer may not enjoy this game too much as it comes up short on gore and hidden characters. But the game still presents and interesting storyline and a chance to play as some of your favorite DC comics characters. I have it I enjoy playing it and hope to have fun with friends playing as superheros and undead ninjas.

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Despite reading a lot of negative previews and thoughts from game magazines and Mortal Kombat fans, I was very interested in this game and decided to buy it anyway. I am not a big comic book reader, but I like superhero games, movies, and the characters themselves. That is the main reason I wanted this game. I used to be a big Mortal Kombat fan as well, so everything together made me want to get this. Anyway, I think it is great. It is a ton of fun. The graphics in the characters and arenas are amazing, very clean looking. The gameplay is fun. I kinda suck at it, a little rusty in fighting games, but it is still a lot of fun. The fatalities may be a little watered down, but I think they are still awesome. Sub Zero will freeze an opponent, and then pounds him into hundreds of pieces. It's good stuff. My favorite character so far is Green Lantern. The free fall fighting and klose kombat features are fun, a little difficult, but fun. i haven't tackled the story mode yet, but will be starting that tonight. All in all, this game is exactly what I wanted: A great looking "pick up and play" game for when friends come over, that is fun, has awesome characters, and can be played forever. Pick it up if you like good fighting games or are a fan of either franchise.

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I haven't been a fan of MK since after MK II for the Arcades and Super NES. I've tried all the sequels but they just weren't for me, especially the last 4 for the PlayStation and PS2.

MK vs. DC brings this series back to it's roots and it's a lot of fun. The fatalities can be lame but they still do what they're supposed to give you closure to a hard fought victory.

The fighting engine is a little stiff but it doesn't hinder the game play and you get used to it relatively quickly. Besides, I found it more enjoyable that Soul Calibur 4.

Bottom lins is that the game is fun. I received it today and played through the arcade mode with Scorpion and I can't wait to play through it with the other 19 characters.

I hope Midway keeps this engine and fine tunes it for future MK releases. Here's also hoping that the next one is a mature game too. I like the DC characters though and this is a nice one-off game.

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If you have been less than pleased with the most recent iterations of the MK franchise and would like a return to a more MK3ish kombat system (lol) then then this is the game for you. It does away with a lot of the silly and complex and memorization heavy aspects of the later MK games (stances and long and hard to memorize combos) and replaces it with more timing based skills. The game is a lot faster paced and is fun to play. It's rated T for teen, so don't be expecting a hundred rib cages to be busting out of anyone's torsos during the fatalities.

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Great storyline to tie in the two universes and explaining how the heck some of these overated powerful heroes could be balanced out to make this a decent fighting game. Personally I could've thought of a better selection of DC heroes that would've fit more into the Mortal Kombat world but overall they did a surprisngly great job for the selection of DC cast that was chosen.I had to change my block button to LT for better response time for me to block but other than that, all was good. A great fighting game for the holidays with minus the weapons from previous MK games but great gameplay and good to see the MK cast finally crossover to the next generation systems. Which I think was long overdue. This is a keeper for fighting fans!

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Friday, October 31, 2014

Ghost Recon: Future Soldier Pro Gamepad Controller for Playstation 3 Reviews

Ghost Recon: Future Soldier Pro Gamepad Controller for Playstation 3
Customer Ratings: 3 stars
List Price: $29.99
Sale Price: $14.99
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First off, I bought my controller when it was on the daily special at the reduced price of $19.99 and I am still on the ropes for returning it. Mind you, I rarely return anything, but let me explain to you why I am considering it.

The Good:

The matte finish. (Feels nice)

The dimpled or concave analog feels more comfortable than the original rounded or convex PS3 analog IMO.

The "combat buttons" are a neat concept

Larger size for those with larger hands

The L2 and R2 triggers are curved more like an actual trigger.

The rubber grips are a nice touch

Comes with a nice long Micro USB chord.

The Bad:

The analog responsiveness during game play is jumpy opposed to the smooth motion of the original PS3 controller because there is about one quarter of a centimeter dead zone with the analog before you see any motion on the screen meaning playing fast paced FPS games is practically impossible unless you like getting stomped on because you miss so much.

The buttons are a bit stiffer and the R2 and L2 triggers grind against the controller when pressed. It doesn't necessarily affect the response, but it feels and sounds cheap.

The Start button is very awkwardly placed between the analogs so tightly that you have to maneuver to hit it.

The "combat buttons" DO NOT work for all games. I tried with MW2 and the sprinting function would not work with the assigned action buttons.

The d-pad is a joke. It is clunky, LOUD and unresponsive. G'luck playing anything that requires extensive use of it.

You cannot turn on your PS3 with this controller.

Curiously, you may map the X button which is the closest button to the right analog, but you cannot map the triangle button which is the furthest button from the right analog. Huh..? O_o

The Neutral

The LED lights sounds cool, but they're actually gimmicky and distracting. Luckily, you can turn them off.

The receiver takes up a USB slot.

Over all main factors that may lead to the return of this controller? Well, obviously it is the buttons. I can forgive the combat buttons incompatibility and the odd button placements, but what really gets me is the loud clunky cheap buttons with that abomination of a d-pad. Worst of all, the dead zone analog makes playing any FPS intolerable with this supposed FPS controller. I've also noticed that Netflix navigation has a lag time with the analog and using the d-pad is like pulling teeth for the previously mentioned reason. The price I paid is the ONLY reason I am considering keeping the controller as it may be fine for other games that don't require such precision analog motion...but I am sitting here asking myself, why should I pay for anything that cannot work well on all my games? It'll likely go back.

I bought it for cheap at 20 bucks, so if you're thinking of paying anything above that, you're crazy. Just buy the OEM PS3 controller...especially if you're looking at a mere 5 dollar price difference at retail.

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I'm not by any means a professional gamer, but I'm not a casual gamer either. I love shooters, and because I love shooters, I want a controller that is smooth and responsive. The GR:FS gamepad is a beautiful looking controller. It also has some great ideas like the button mapping on the back of the controller. But unfortunately, for me, the cons outweigh the pros. For starters, I'm a big fan of the dual shock controller for the PS3. The analog sticks are smooth and extremely responsive. But the Gamepad's analog sticks are clunky and unresponsive. When playing Ghost Recon or Call of Duty, you want to be accurate. From the moment I started playing with the Gamepad, it was irritating, because I would push the sticks to aim and it felt as though there was a delay in response, then suddenly my cursor would move and I would be off from my target. Also, I want to note, that I adjusted sensitivity in the games I tried the Gamepad on several times and it is consistently sloppy.

Next, I didn't like the d-pad on the controller. It seemed unresponsive almost every time I pushed on it. Sometimes it would select things opposite of what I was trying to select. Lastly, the bumpers and triggers felt big and clunky. I gave the product 2 stars because it just didn't work for me. I realized this could be personal preference, but if you are a serious gamer, I would avoid purchasing this controller. The dual shock controller is much better in regards to performance. If your not a serious gamer and you feel I'm being picky, pick it up and give it a shot for yourself. Hope this helps!

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Ghost Recon: Future Soldier Pro Gamepad Controller for Playstation 3

this is a good controller i love it!!!!

I got this when I purchased Ghost Recon on PS3 and being about to remap my buttons is AMAZING. I love the backlighting and the rechargeable battery was a great bonus.

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Now i don't know why people are talking bad about this controller its one of the best I've played with

The r1 and l1 are larger than on a regular controller so its great for shooters then the r2 and l2 are curved like gun triggers which makes them really reliable

It does have a matte finish and grips

Now the combat buttons well in the right three have a switch that can be set to square,circle, x and then the last option lowers the sensitivity of the right joy stick which you'll only use may be for sniping but i wish it was replaced with triangle the farthest button from the joy stick

The lowered sensitivity is that sniping thing it talks about now the left side for the combat buttons it had down right and up remapping options and also lower the sensitivity for the left stick

Now one problem i did have but you will always have with a d pad that is one solid piece is that sometimes if you press up it will also hit left or right but its not that big a problem because you can use the combat buttons and also it isn't that bad it will go where you push it

The leds are really bright the thing does come with a usb that connects the controller but there is no lag or any problems

the battery last for quite a while i went a few days of playing like 4 and the thing would not run out of battery so i chargered it so it wouldn't die on me but I've owned for about a month and have only charged it like 4 times

It had only small flaws but otherwise the controller is perfect and i highly recommend it and not to mention the price is great compared to a regular playstation controller which is like 60

So buy this controller

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broke the 1st week, the button the front quit working. won't buy another one.. my little boy was so excited as well then totally bummed.

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Buy Worms Armageddon

Worms Armageddon
Customer Ratings: 4.5 stars
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I was doubtful about this game before I purchased it, but I found it on sale, and let me just say that I'm really glad I got it. Worms is a turn-based strategy game that is definately toungue-in-cheek, so if your looking for a die-hard strategy game, look elswhere. On the other hand, if you ARE looking for a fun game that you can kill some time with and have laugh, then this is a good choice. The AI in Worms isn't that advanced, so it won't be long before you look at the terrain being a bigger challenge than the enemy worms, but it is still a blast to lay waste to the opposition. To me, this is what Gameboy titles should be: A short diversion that you can play while on the bus, waiting in a doctor's office, on a trip, etc., etc., etc. You WILL find yourself addicted to it, but you don't have to play for hours upon hours to get any deep satisfaction out of it. I do wish that there were more options and a way to save your progress, but it's still a perfect time waster (and I mean that in a good sense.)

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Okay. I am a Worms Junkie. I love the game...(Worms Armageddon/World Party for PC). The Gameboy color version is about what you would expect from its primitive 8-bit processor. If you are considering buying this version, dont. The Gameboy Advance version, Worms World Party, is almost a near perfect conversion from the PC. I have the first screenshots, and it looks beautiful.

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Worms Armageddon on PC is my favourite game: you just can't get enough of it! So when I saw the GBC version on the shelves, I hurried to buy it. Well, although it has some flaws, I rate it the third best Gameboy Colour game, after Pokémon Gold and Tetris DX.

What I found disappointing was the lack of weapons. You don't even get ninja rope! But all the basic ones are there, like bazooka and firepunch. You even get some extras like battleaxe and armageddon (although armageddon is far more impressive on the PC). But the worst feature in the game is the sound. Not only have they cut out the dialogue, but they have changed the music into high-pitched digital tunes that sueak and squeal throughout the whole game (that is why I play with the sound off). My only other grumble is that it's a bit easy; I clocked the whole thing in about a week.

Apart from these, the game plays really well. The graphics are outstanding for gameboy, with highly detailed and colourful stages. Also, the stage design is much better than the PC version, with more emphasis on jumping skills (I love the pirate ship!). The controls are like worms 1, where you scroll through the weapons using the a and b button. Also, you can earn new themes by winning three times in a match (there are 48 in total).

Worms is a really awesome series, and the GBC version really hits the mark, although it can be improved. All worms veterans who own a gameboy colour should go and buy it; and for all you newbies, this game makes a fun diversion and has you coming back for more!

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Review of Playstation Move Navigation Controller

Playstation Move Navigation Controller
Customer Ratings: 4.5 stars
List Price: $29.99
Sale Price: $14.89
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One of the questions most people will have is: is the Move Navigation Control required to play the Move? The quick answer is--not right now. I'll put it another way: I ordered one with my Playstation Move Starter Bundle. After playing 5 different Move games and demos, it's still unopened in the package. My guess is it'll stay that way for a while.

The Move Navigation controller is really just a Dualshock controller that's designed to fit in one hand more comfortable. As with the Dualshock, it has a joystick, four directional buttons, and the most commonly used "X" and "O" Playstation buttons all within easy reach of your thumb.

Sony designed the Move controller (wisely IMO) not to have a joystick nor directional buttons. That makes it simpler and more elegant, but it also makes certain things (such as scrolling through a menu list of options) awkward to do with the Move controller alone (although not impossible--you can navigate through menus using the Move controller alone by pressing and holding the Trigger button and moving the controller up, down, left, and right).

But so far I've found so far that just holding the Dualshock in my left hand and controlling the buttons and joystick with my left thumb is sufficient, if a little clunky, for most of what I need to do (unless you have freakishly long thumbs the "X" button will be hard to reach--but happily, pressing the "Move" button on the Move controller will do what you need in most cases).

I'd assumed that like the Wii Nunchuk the Navigation Controller would have motion control built-in so you can control the on-screen action with both hands. It doesn't. For games that require motion control using two hands, you'll need to buy a second Move Controller. Most games that support two-handed operation will also provide the option to play one-handed, but I strongly recommend getting the second Move Controller, as it makes the experience truly immersive. Gladiator Duel on Sports Champions is a great example.

As new games are created for the Move I'm sure the Navigation Controller will become more useful, especially with FPS-type games where you need to move and shoot at the same time. But if you're looking to save a little money, I'd recommend holding off on the Navigation controller for now and spending the money on a second Move controller instead until you find a game that really needs it.

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This was originally titled the "sub-controller" and that was much more fitting. Sony is somehow getting away with charging $30 for half a dual-shock. Only, it's not really half a dual-shock as it features NO RUMBLE. So, you're getting half a six-axis, right? NO. There is NO motion control feature included for your $30. This, to me, is the most disgusting thing about the Move setup, especially considering you REALLY DO need the navigational controller for games like RE5 and Heavy Rain (you can play with half a dual-shock, but it gets to be very uncomfortable very fast).

I can almost guarantee Sony will add rumble to the navigational controller within the next 6 months (probably prior to the release of Killzone 3). So, if you're not a hardcore gamer, I'd wait. If you ARE and you REALLY want to use motion control on RE5 and Heavy Rain, I would recommend this, albeit reluctantly at this price.

Is there anything wrong with the controller? Not really. It's well designed and mostly comfortable. The bumper button is too close to the thumbstick, which can lead to numb fingers and a sore wrist, but if you don't have large hands, this may not be a problem. Sony just needed to add either motion or rumble or both to justify this price. Nintendo charges $19.99 for their sub-controller (IE "nunchuck") and it has motion control.

The navigational controller would be priced right at $19.99 with rumble. Or at $9.99 as it currently is. Better yet, Sony could have included it in the starter pack and made everyone happy.

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Holy PS3 accessories :)

The Navigation Controller is Motion Controller's (aka 'the Move') natural complement. It is not a 'must buy' at this time but it helps to have one for certain games where it's meant to be operated with 'the other' hand. If you don't have one, you can get away with a DualShock or a Sixaxis.

To make an informed decision on whether a purchase is warranted at this time (or ever) it's important to be aware of the following:

At the time I am writing this, not too many 'Move' games need the Nav. Probably because, one week after Move's official launch there aren't too many Move games out there but that will change I just ordered Heavy Rain which does use the Nav and I've had Little Big Planet 2 on order for quite a while.

There is nothing that that Nav can do that your DualShock or Sixaxis can't. In fact, the Nav Controller is nothing but the left side of the DualShock 3 plus the X and O buttons (PS button too) and minus rumble and motion sensitivity. You can, therefore, use your DualShock instead of the Nav on games that may require it.

These being said, the Nav is a well-designed, quality built accessory that does what it's supposed to do very well. It may not look like much but holding and using it feels 'natural' and all the familiar controls are easy to reach even though it may take a little practice to get used to the unexpected but necessary O and X. And, of course, the Nav does NOT come with a wrist strap because it does not need one. The Nav Controller will not be used to hack and slash or punch or parry. As its name implies, its main use is for 'navigation', meaning mostly the analog joystick, but the L2/L3 triggers and the D-pad are also there when needed in Aragorn's Quest you use the L2 to raise the shield.

Rating the Nav controller for what it is and what it does, I find no faults with it whatsoever. I appreciate its exceptional design, quality and its apparent durability. Some of the early Move games that take good advantage of the Nav Controller include Heavy Rain, MAG, Aragorn's Quest at the time of this review, Little Big Planet 2 coming up in a couple of months, many in between, I hope. To the extent that the Move proves itself a success with game developers, the Navigation Controller will find its uses and its users. I believe it to be so because holding the DualShock in one hand while swinging the Motion Controller with the other is not a good way to play a game.

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The nav controller is pretty much a duelshock rolled into one piece to fit in your hand. everythings laid out nicely and it fits in your hand perfectly. Has the analog stick, x and o button, d-pad, and the L1 and L2 buttons. The L2 feels nice as it has a little curve to it now, so your fingers dont slide off(never had that problem, just heard people complain before) It doesn't take nearly as long to charge compared to the motion controller. Does not come with a strap which I heard people complaining, but you dont swing it. no need to be moving it, so that why theres no strap. Been using it as i play heavy rain, which i really love with the move. Theres about 3 games out right now that youll need this nav controller for, and more in the future. if you want to play RE5, MAG, or heavy rain, then I say go buy this. If not, just wait on it then. All in all, this is a great addition to the controllers and comes in handy.

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The PS3 Move Navigation Controller may look like a Wii's nunchuck, but it serves a very different purpose. Where the nunchuck has motion sensing, the PS3 Move Navigation Controller is solely for button pushing.

This small, easy to hold device lets you use your left hand for button related tasks using the joystick for moving around a landscape, using the standard X and O buttons for performing actions. So for example if you are in a sword game you can have the motion-sensitive wand in your right hand, swinging your sword, while using your navigator in your left hand to walk across the field of battle and seek out your next opponent.

You might ask, if all this controller does is let you use a joystick and a few buttons, why even buy it? Why not just use a normal controller in the left hand? Certainly you can do that but the normal controller is set up for two handed use. Many people find it challenging to hold that controller just with the left hand in a way that easily gets them access to the joystick and the two buttons. With this navigation controller setup, it clearly is all arranged for one handed use.

If you want to play a game that requires both hands to be motion sensitive for example a boxing game where you punch with your left hand and also punch with your right hand this is NOT the controller you want. For that type of activity you'll want two wand controllers, one for each hand.

That means that for a typical player on a PS3 move system you need two wand controllers PLUS one navigation controller. You wouldn't use all three at the same time, but some games will have you using the two wand controllers and other games will have you use the wand in one hand and the navigation controller in the other.

You can see where this is going. If you have two gamers in the household who want to play head to head games, you now need FOUR wand controllers plus two navigation controllers to have them covered. It's time to give your PS3 system its own shelf, to handle all these accessories!

In any case the nav controller works well, is very useful for games, and I highly recommend it for any Move gamers.

We purchased our controller from Amazon with our own funds.

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Best Dynasty Warriors 8 - Xbox 360 Deals

Dynasty Warriors 8 - Xbox 360
Customer Ratings: 4.5 stars
List Price: $59.99
Sale Price: $54.99
Today's Bonus: 8% Off
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I first picked up DW at DW5 (2005) and have since managed to plow through all the DW, DW:E, DW:O, SW, and even DW:G, and it has largely felt like a downhill ride with improving graphics and deteriorating gameplay.

Fortunately I think KOEI got that message loudly from fans after DW7, and Dynasty Warriors 8 is a serious attempt to change that perception (are you watching, Namco?). And it's a really good attempt. For the first time since DW5, the game feels solid, sometimes even challenging certainly a change from the cakewalk gods-among-us gameplay of the last couple iterations. This is done through better attention to character strengths, personal moves, a much better-told story mode, and improved costumes. It is not done at the expense of graphics, which are more lush than they've ever been. While this makes DW8 the prettiest DW game, it means there's still some serious lag at times on the Xbox 360.

One of the first things you'll notice is the maps are much larger than they've been. An average map now is the size of the largest from DW6. While many of the maps will look familiar, others have been completely reworked. The Stone Sentinels is now a much cooler maze, and Hefei Castle is now castle-sized, not a small sandcastle on a hill. For the veteran DW player this is a welcome change, but for the initiate to the series, the constant mission-running from one side of the map to the other may get tiresome (although to KOEI's credit, this is done far less than in DW6).

The combat engine is a little refined, though it remains largely in-tact from DW7. The best improvements are things like being able to jump on your horse while moving, hitting vessels from your horse almost always grabs what's inside, Switch Counter which allows you to precisely counterstrike, and the three different mousou attacks. These are very smooth and easily executed with a little skill, making the game just a little bit less about slamming X.

The upgrade from DW7's career mode is the new Ambition Mode, in which you fight a series of skirmishes to gain gold, glory, and fame. While it should be a cool mode, in reality it's a storyless (and often joyless) rote button-mashing exercise with no tactics or thinking required, making it one of the weaker parts of a strong game. UNTIL...

Online! Yay for finally getting DW online! In theory. Seriously, online was the part I was most excited for in the new game; the idea that you could play a battle with other players playing the other officers is long overdue. But I have rarely found anyone online, and never in the story mode. Which is sad. I hope DW8:E will pick up more online players for what should be the selling highlight of the game.

Though DW8 does not have the DW4-era tactics that some veteran players had hoped, there is plenty of significant improvement to warrant purchase. For the buyer new to the series: this isn't CoD, this is a good old-fashioned button-mashing arcade game and you'll need to get that to enjoy it. See you online!

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This is a great addition to series, and for Dynasty Warriors fans, it's a must have. Since the graphics weren't radically different from 7 the one downside is I wish they would let some of the Music, Costumes, and Weapon Skins DLC from DW7 carry over.

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I've played dynasty warriors for about a decade now going all the way back to the original, DW 3, DW 5 and now 8. I grew up playing the game, learning the core concepts, maps, etc and absolutely loved the older games. Now with Dynasty Warriors 8 I can relive a bit of my childhood and enjoy the game play.

The graphics are improved from 5 which is what I last played so I enjoy them more. The new characters and story line make it worth while. You can easily spend the greater part of 8-12 hours depending on how you play on 1 kingdom, and you only play a limited amount of the characters you could have. Load times are decent when disc only, installing to your hard drive speeds it up tremendously.

One thing I enjoy is the different characters you can play as the game progresses on. It's more accurate to the lore as characters die along the campaign and you have to move on to playing someone else.

One grievance I have is the map repetition. There are a few levels that are reused but you have different start/end points and have different functions during them. I would have preferred unique maps each time but I understand it's time consuming to produce a new map for every battle when you can change different areas around to meet your needs. Another is in game the scenery and graphics can bog down and become slow motion like where everything is super slow from everything happening around you. It does happen but it's on a few specific maps. Some maps are fine and you never have a problem. Others it happens every time. I think it may be attributed to too many particle effects, but I'm not sure.

Another feature I enjoy are the pre-battle areas where you can get hints at different things from characters to what happens in battle from the soldiers and other officers.

There are other aspects I enjoyed but I will cut it off here and let you enjoy it yourself. Overall I would give the game a 8.5/10. Mostly taking off points for map repetition and graphics optimization (slowing down during game play), otherwise this is a brilliant game that I think everyone would enjoy in hack and slash type gaming.

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Very good game play, some bugs but I'm prety sure that it could be fixed with a patch. I've been a fin since Dynasty Warriors 2, even if you haven't played in a while you can still jump in and pick up where you left off.

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The most amazing game i ve ever had. its great and fun. I cant stop playing it. it arrived in excelente conditions

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Buy Multi-out AUDIO VISUAL A/V CORD CABLE TV CONNECTION (Bulk Packaging)

Multi-out AUDIO VISUAL A/V CORD CABLE TV CONNECTION
Customer Ratings: 5 stars
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I have been looking for a SNES for Years. I finally found one and needed the cords. This cord is awesome and should fit any newer tv. AWESOME!!!

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I happy this nintendo av cable! no from china av cable!

I hooked my black gamecube use cheaper av cable from made in china and not look good picture on console!!! i order for "nintendo" brand. got picture awesome!!! and no problem!!! thank you!

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Simple cheap buy. Works as intended and serves my purposes well. Does everything I need it to do and I couldn't ask for more.

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Completely satisfied with the product, it is well constructed and perfect for my usage. Yep, yep, now I can play Zelda again.

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We can resume playing my girlfriends' nintendo 64. We shopped around at different locations and finally found a brand new cable at an affordable price. Thank you!

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Cheap Cribbage Quest - PC

Cribbage Quest - PC
Customer Ratings: 4.5 stars
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You won't go wrong with this if you want a simple cribbage game at a great price. This is primarily for people who already know how to play cribbage though. There's no tutorial or practice mode, and the game automatically scores and pegs, so you'll be lost if you don't know the basic game rules.

Pros:

* I've been playing this for about two months now, and it seems stable. The scoring has been correct every time and the software hasn't frozen or quit unexpectedly.

* The interface is intuitive. The cards are large and easy to read, as is the cribbage board that is in the middle of the screen. I can't comment on the sound because I always play the game with the sound off.

* You have the option of playing a normal game or an "Adventure" game. The Adventure game is a multi-level game that involves some animated characters and a story line. You read 1-3 screens of text, and then play a cribbage game that is just like a normal game, except that you earn bonus points for certain card combinations, and sometimes the game is shortened to fewer points than the standard 121. I haven't completed the levels yet so I don't know if it gets more exciting than this... but I'm giving it a thumbs-up for mild entertainment value. However, I think many people would find this narrative game annoying and would prefer to just play the normal game.

Cons:

* The game automatically scores all the hands and moves the pegs. It would be nice to have the option to add up and enter my own hand score, and to validate my opponent's score. This way I'd get scoring practice and it would make the game a bit more fun and realistic by being able to call "muggins", or have it called on me.

* The game automatically tallies hands and applies the score. You can choose to have it count through each hand score too. Perhaps this is a nitpicky thing, but I've always been taught to count all the fifteens first, then the pairs, then the runs, etc: "fifteen two, fifteen four, a pair is six and a run of three is nine." This game counts through the hand in this order nobs, flushes, pairs, runs and fifteens: "a pair for two, a run of three for five, fifteen seven and fifteen nine." Because of this, my family members who are trying to learn cribbage by playing this game don't know how to announce their scores properly when we play a real game. When I play, I just skip these hand scores because this counting method really annoys me.

Overall, this game is a bargain and I recommend it to anyone who already knows how to play cribbage.

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This game is pretty fun, and a great 'time waster.' Now, it requires you to know how to play the actual game before starting, because like the other review said, there's no instructions or tutorial. I will add though, the music on this game is amazing. You will not be disappointed.

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