Showing posts with label xbox 360 bundle deals. Show all posts
Showing posts with label xbox 360 bundle deals. Show all posts

Friday, January 30, 2015

Reviews of Xecuter X360 USB Pro v2

Xecuter X360 USB Pro v2
Customer Ratings: 4 stars
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Worked great! Installed jungle flasher on my laptop, and I was good. You'll need a way to power the device during this. Don't use the xbox360!! I used "AGT External 110V Power Supply 12V DC 4-Pin Molex SATA Adapter Cable" or you can use a molex from your desktop. If you don't have a dektop computer or don't know what a molex is, get the Exteral power supply.

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This is a great tool. For all of you guys wondering it comes with everything you need except a molex power supply (you can use your motherboard but its a lot easier with the molex adapter). It works great and haven't had any issues. Thanks!

Best Deals for Xecuter X360 USB Pro v2

DATA FEATURES

Connect any SATA device to any PC or laptop via USB

Compatible with All Phat 360 DVD Drives Hitachi, Samsung, Benq & Liteon

Compatible with All Slim 360 DVD Drives Liteon & Hitachi

Compatible with Xbox 360 Hard Drives (Phat & Slim)

Repair your Xbox 360 DVD Drive within minutes no more weeks of waiting!

Easy Drive Key Extraction & Updating

Full access to your Xbox 360 Hard Drive

Convert any WD Hard Drive to be 360 Compatible using X360USB PRO HDD Hacker tool in Windows!

No SATA Port Required

Fully compatible with Jungle Flasher

No More Driver / OS / SATA / Compatibility Problems

Fully Upgradeable On-Board Firmware

Supports Mass Storage Mode As Default

Dual-Mode PORTIO & WINAPI

Enhanced WINAPI speed for tools such as Xbox Backup Creator

Power, Status & Activity LED's

POWER FEATURES

100% Compatible with all 360 DVD Drive models both Phat and Slim.

100% Compatible with all flashing tools inc Jungle Flasher

JungleFlasher-Controlled Power ON/OFF/CYCLE

Manually-Controlled Power ON/OFF/CYCLE

JungleFlasher-Controlled Eject Open/Close/Half Tray

Manually-Controlled Eject Open/Close/Half Tray

JungleFlasher-Controlled ModeB

Manually-Controlled ModeB

Molex replaced with SATA Power Connector Prevents connecting power cable incorrectly

Molex to SATA convertor included if you don't have a Sata PSU

Self-Resetting PPTC Fuses for added current protection

Extra power filters for a cleaner, safer design

Extra USB AUX Power cable if PC USB port doesn't output a true 5v

Auto/Manual Mode LED's

Power On/Off LED

ModeB On/Off LED

RIPPING FEATURES

Convert any stock 360 DVD into an 0800 ripping drive without modifying the firmware

100% Compatible with XBC (latest version required)

Even works with Hitachi 0500! (Liteon DG-16D5S 1175 Support Coming Soon)

Supports all formats inc XGD3

No CFW required! Works with any stock 360 DVD Drive

Supports the maximum possible speed that the drive can handle

We recommend all rips are run through ABGX to get the perfect median AP2.5 Profile.

OTHER INFO

Custom-Designed Case

Trusted Xecuter Design

Proven Track Record of High Quality

Superior After-Sales Support Forums with 220,000+ Users

90 Day New Replacement Warranty

Official Product Website: www.x360usb.com

Packaging Includes:

X360USB PRO V2

SATA Cable

USB Cable

DVD Power Link Cable

SATA POWER to MOLEX Adapter

Honest reviews on Xecuter X360 USB Pro v2

it is said that it doesn't work at latest hardware version of x360

so I only suggest poeple to buy this one when

your x360 box is old

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Monday, December 8, 2014

Buy Your Shape - Nintendo Wii

Your Shape - Nintendo Wii
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $12.14
Today's Bonus: 60% Off
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This is definitely the most incredible workout on the Wii to date. To provide context, I am in average to pretty good shape. I run 3 miles in about 11 minutes a mile and can handle a good 45 minute workout pretty well. I am totally in love with this game. My Wii is now a great workout machine with EA Sports Active and Your Shape. Some things to consider:

1) Space The game's body recognition is very picky. You do need to keep as much of your body as you can on the screen at all time. They suggest 8 to 10 feet between you and the camera. They are being very literal. I am 6 feet from the camera and definitely have some failures because my arms and my legs sometimes go outside the screen.

2) Light The room needs to be well lit. Shadows in the workout space will confuse the camera when they cover you.

3) Tempo is important Part of the game's finickiness is that you have to be in sync with the Jenny avatar. Falling behind and being off from the tempo will bring the annoying "Follow Me" arrows. You will have to keep your intensity up the whole time.

4) There is a learning curve It will take a few workouts to get used to the way the camera is recognizing you. Expect your first few workouts to "score" lower as you adjust. Thankfully, you are not forced into bad form to make the camera recognize you, but you will have to make some minor modifications.

5) No cheating allowed The camera never gets tired, and expects you not to get tired as well. If you get tired and part of your body starts to slow down, it will ding you for it.

6) The camera is picky yes, the camera is picky and expects precision

7) You are going to get dinged this is a complex technology, and you and the camera will disagree. Just expect it. It will ding you sometimes when it shouldn't.

Definite pluses:

1) Keeps you honest see items 3 and 5 above.

2) Using your equipment Being able to use hand weights and a step are awesome, and definitely contribute to the intensity of the workout.

3) Constant motion one problem I had with EA Sports Active (I have since figured out how to do compound movements with it) is the stillness. You have to be moving only the part of the body that it is expecting. Gold's Gym boxing game has the opposite problem. You can pretty much jab the whole game and it still registers those as the punches it expects. This game never stops moving. Curls and presses are done with plies (sp?), kicks are done with squats and up/back movement. You do not stop moving so the cardio intensity stays up.

This is an awesome workout, and it will have you dripping after 30 minutes. The camera is finicky. You will be adjusting the camera and yourself for the first few workouts.

To Summarize: If you can be patient, have a well lit room, and a good amount of space you will be rewarded with an incredible challenging workout.

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I've been waiting for this program for months. I've become a Wii exercise junkie. Just about everyday I work out with "My Fitness Coach", "Wii Fit Plus", and "More EA active" (I did workout with the originals but I recently upgraded). So when I found out that there was going to be a fitness program that utilized a camera to measure your proficiency, well I was thinking Flying cars just might not be that far behind. I knew it was going to be good I mean after all, everyone learned a lesson from "Jillian Michaels Fitness Ultimatum 2009" . . . Right . . .

Well, I got the program on release date and worked with it for about 2 hours (Set up and working out). The set up is easy. I was afraid the camera was going to utilize the motion sensor plug spot on my Wii. But no, the camera connects to the USB slot, so there's no need to be switching cables every-time I work with Your Shape. The profile set up is easy enough and of course you have to take a fitness test that gets graded. For some reason the program said I was doing my jumping jacks incorrectly, so my final fitness test grade was a B.

After the test you go into creating your workout schedule. Be careful here because I thought I was just checking out what they call "Extra Challenges", but instead ended up starting (and doing) a 30 minute yoga workout.

Now the trouble really starts.

Apparently the Your Shape people thought the annoying feedback chatter in EA Active is charming because I was getting a continuous string of peppy encouragement. At one time, during the corpse poss in yoga, there was nonsensical chatter like "You can do it", or "feel them muscles stretch"or "do you feel the burn". I searched the menus for ways to turn off chatter but the best I could do is lower the voice. The yoga section was still pretty good, although in 30 minutes we only used about 8 moves. And BTW, they continued the same mistake in "My Fitness coach" where the trainer has you going through a seriers of yoga moves, about 4 times in a row, but unfortunately she only verbalizes the moves the first time. And then there were the workouts. If you have "My Fitness coach", then you already have this game. The only difference is "Your Shape" uses the camera. I spent a good deal of time requesting that my workouts center on my core and when my first "Your Shape" work out started it was just about the same workout I did this morning with My Fitness Coach (as a side not "My Fitness coach" used to be called "Your Self Fitness"). And BTW, there were no real core exercises in my so called focused workout.

Today, I worked out with the program for about 90 minutes. And as I suspected, they took away the workout options that you have with "My Fitness Coach". In "MFC" you can pick the workout but here it is scheduled. As I stated earlier you can change the focus of the workout-but selecting an AB focus didn't seem to have any effect. Another thing they took away was the ability to pick the type of music you want to hear. The music is okay for Your Shape but I thought MFC did a superior job with the music selection plus you can pick the style you like. Still, I had no real problem with the music with Your Shape.

As far as the camera. The so called center piece of this game, well I was disppointed. As I stated earlier the game did no recognize my arm movements in the Fitness test. It turns out that was a fairly common occurance with some of the other exercises. Additionally there is a slight time lag between when you do the movements and when they appear on screen. And please wear light colored clothing, otherwise you won't really register on the TV screen. I really did not expect stellar video quality on a 70 dollar game. But it is serviceable as far as the game but the movement recognition has me concerned.

If you have "My Fitness Coach" or "Your self Fitness", don't bother getting "Your Shape". If you don't have one of those programs, wait until "Your Shape" comes down in price. Your Shape by itself is okay but considering it is really a watered down version of its two prior versions, it is hard to recommend the game.

Two stars because it will work you out, and the camera is a neat idea, but the other versions out there are better.

I had to edit my first review I wrote this very late and was too tired to check out the far too many mistakes.

Best Deals for Your Shape - Nintendo Wii

Like others, I really, really wanted this one to work. This was a fitness game that, done properly, could have revolutionized the whole genre. At the end of the day though, Ubisoft bit off a little more than it could chew technologically. The result is a game which is nothing short of amazing when you can get it to work properly (about 35% of the time), and just plain infuriating when you can't (the other 65%).

Of course, what sets this title apart from the others is the inclusion of an "Innovative Motion Tracking Camera". It turns out this is just an ordinary USB Webcam. I was disappointed that this wasn't going to be a Project Natal-like advancement in Wii gaming; on the other hand, I was happy to get a "free" Webcam I could use for my laptop.

Setup is a snap. You plug the camera into a USB port on the back of your Wii. After a system update, the first thing you see is Jenny McCarthy giving a list of advice for how to maximize performance of your camera.

The video version of Jenny is then replaced with a slightly creepy animated version (with way too much computerized eye shadow on). An annoyingly frenetic, peppy cover of Rihanna's "Umbrella" plays over and over and over and over again.

Setting up your profile:

You start by setting up your profile. As with as other games in the genre, you type your name and an optional password, choose your unit of measurement, enter your gender and year of birth, and enter your height and weight. You still have to enter your weight by hand (I would have liked to see some balance board support).

The game will turn on your camera and you'll see yourself on the TV screen. From here, the system will "scan" your body and show an outline of your body. Sounds amazing at first, but then I realized that the outline of my body was just based on the height and weight I entered. So the purpose of the "body scan" is just to make sure you're standing in the right place.

You select a part of your body you want to focus on: shoulders, arms, back, chest, glutes, or legs. For each of these, you can choose whether you want to burn, tone, and/or build strength. Your workout routine will be customized based on what you enter.

The Fitness Evaluation

The next step is taking you through an "evaluation". Jenny will first ask you your current cardio level (sedentary, moderate, or active), ask you how you're feeling, and then send you through some typical exercises of the type you'd do in your daily workouts.

This is where you start to see both the best and the worst of this game.

In each exercise, the on-screen animated Jenny is juxtaposed with your video image, so the two of you will literally make the same movements at the same time. Plus, every exercise has an optional tutorial where you can learn how to do it.

The first exercise was a warm up march. The first time I did it, it did a fairly amazing job at detecting my precise movements. For example, if I stopped moving my arms but not my legs, Jenny would yell at me to start moving my arms. Pretty cool.

The next exercise was jumping jacks. This was a disaster. The system failed to properly detect my arm movements at all. I tried everything possible to get this working: trying on different colored outfits, exaggerating my movements, adjusting speed and timing, standing in different places, and changing the lighting in the room. Nothing seemed to help--Jenny would yell at me to do it right, and my on-screen score would plummet. Not very encouraging.

The next few exercises were lateral raises, squats, plies with shoulder presses, and cool-down stretching exercises. They were hit or miss as far as my movements being detected. Whenever it worked, it was amazing. But unfortunately, it missed a lot more than it hit.

At the end of your "evaluation" the system will then give you a letter grade (lower than it should be due to the poor motion detection) and customize your workout routine based on your results and all the information you provided. It'll recommend a fitness calendar with preprogrammed workouts for the week, which you can customize.

Workouts

From there, you just start up the Wii every day you're scheduled to exercise and click "Workout" to go to your prescribed workout session.

As other reviewers have said, from a pure exercise point of view, this title is really no different from Ubisoft's previous title My Fitness Coach. The exercises are "old school" calisthenics moves with names like "double heel jacks" to "turn steps" to "grapevines". The package touts that it has "over 400 exercises", but the truth is there are just 400 variations of jumping, swinging your arms, moving your feet, and stretching. Not that there's anything wrong with that--it's a very complete set of routines. An added benefit is that you can incorporate exercise equipment in your workouts: an exercise bench, a fitness ball, or hand weights.

On a positive note, it really helps that you can see your own video image next to the animated Jenny, to see precisely how she does the exercise. And I do like the customization and the attention to detail. For example, I was surprised that my on-screen Jenny greeted me with phrases like "the weather's getting cold outside" (I wrote this review in the Fall).

The fatal flaw of this title, however, is how inconsistently the camera tracks movements. Worse, your workouts will be adjusted based on your "failures", so you're basically going to be penalized whenever the system doesn't detect you properly.

Ubisoft came up with a great idea here, but they just couldn't get it working. I'm not a software engineer, but my gut tells me the money they paid for a celebrity could have been better spent on more R&D, doing something like providing reflective arms straps or leg straps which could be better detected by the camera or supplementing the video information with Balance Board, Nunchuk, or Wii remote information.

From what I can tell, certain things can give you the best chance for success...

* Stand in the middle of the screen. Make sure your entire body is in the screen, and your on-screen image is about the same size as the animated Jenny's image (stand 8-10 feet away).

* Make sure the background is plain, and that your clothes contrast against the background (e.g., wear all black if you're against a white wall and bright clothes if you're against a darker wall). Clear away everything from the camera's view.

* Time your exercises to precisely match the animated Jenny's on-screen movements, not your own video image. The music is completely useless (it's just background music with a beat independent of the exercise).

* Make sure the lighting is such that your images isn't too bright (e.g. next to a sunny window) nor too dim.

* Make sure there's nothing else in the image that's moving.

...but even these were far from foolproof.

To sum up? A great idea, and if everything worked I'd be touting it as the new king of the hill. But at the end of the day the poor responsiveness makes it too frustrating to deal with. Exercise-wise, there's nothing here you can't get in the $19 My Fitness Coach. So the question you need to ask yourself is, is it worth an extra $50 for a low-end Webcam and the thrill of seeing your own image on-screen, knowing that the motion-detecting technology is frustrating and probably years away from being perfected.

Honest reviews on Your Shape - Nintendo Wii

I actually own most of the fitness games that are available, including Yourself Fitness! (which I really liked when it was the first of its kind).

This game is a step above that game. I believe it gives me a more accurate account of calories burned. For me the camera set up was very easy. I had no problems with the overall function of the camera. Yes there are moments in which it was a little behind, but as long as I was watching the trainer and following the beat it did register my movement as good. If you try to watch yourself then that is when it will be off (due to the fact that you are not on cue with the trainer). My home has a big living space and a big TV in the living area. Good amount of windows and lighting. I made sure to wear black since most of my decor was more neutral colors. I believe the contrast helps with the success of the camera.

The game's exercise format was similar to Yourself Fitness! (My Fitness Coach). The positive was that it included a better cool down than the original. I have to agree that you cannot choose the music like you did with Yourself Fitness. But I liked the music better since there are actual words to them too. There are always room for improvements and addition to any fitness game. But I was very happy and overall impressed with this game compared to a lot of others out there. I had a good workout the first day.

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After playing this game for a month, I returned it. Jenny's voice in the game is totally annoying and grates on your nerves, in addition, the camera is not perfected and is more an exercise in frustration than a workout. I tried everything to get it read properly and it just didnt. I noticed when I returned the game, "game stop" the game store had a glut of this game returned and didnt even want to take mine. I got $12 for it after paying almost $70 for it. ouch... learn from my misakes or if you think I am wrong about this review..do yourself a favor and buy it used for a fraction of the cost.

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Tuesday, November 11, 2014

Best Battlestations Pacific - Xbox 360 Deals

Battlestations Pacific - Xbox 360
Customer Ratings: 3.5 stars
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If you enjoy constructing a plan of attack with your teammates and rapidly adapting once the shells start flying, you will enjoy this game. If you think the Call of Duty Modern Warfare series is the best thing ever, you will probably hate the pace of this game.

Having played Battlestations Midway, I was very pleased with the improvements to this franchise. The graphical detail and sounds are significantly improved and seem very realistic. The sheer number of units you can control (ships, subs, planes, bases) combined with multiple view points make this game the best WWII RTS/FPS combination on Xbox 360.

There is a definite learning curve for the controls and unit strengths/weakness, but once you master them, the game is very fun. Many of the negative reviews that complain about the game being dull or lacking excitement are way off base. 8 player online matches are anything but dull with dozens of ships battling for bases while squadrons of planes fight overhead. (If your idea of an exciting game is being killed 17 times in 3 minutes, then stick to MW2.)

I would have given this game 5 stars if it wasn't for the multiplayer system. The lobby system doesn't provide much information about other players beyond the host's drop rate. Seeing the player's win-loss record would be very helpful when playing with random people. Another multiplayer issue is the lack of a kicking mechanism once the game begins. (All games should be required to include a kick feature to deal with the thousands of pre-teen trolls that inhabit Xbox Live.) Looking forward to what Eidos comes up with for a sequel...

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I had Battlestations midway and I enjoyed the campaign but by the time I bought it there was not really anyone playing online. Battlestations pacific solved this by adding a skirmish mode to the single player. However, there still is online multiplayer which is very fun. Overall it is a good game with good graphics. It is also pretty realistic.

Best Deals for Battlestations Pacific - Xbox 360

Battlestations: Pacific is way better then it's older brother, Battlestations: Midway, with new Planes, new Ships and Better Graphics. In single player mode, you can play as the Americans and relive history, from the Solomon Islands, to Leyte, to Okinawa. or play as the Japanese and rewrite history, fighting "What if" battles. The mulitplayer is great, and if you don't have many skill playing in it, you can sharpen your skills in training and skirmish. all in all, it's a great game that can be played over and over without being boring.

Honest reviews on Battlestations Pacific - Xbox 360

Ive played through both games now. Pacfici is more in depth, detailed and more user friendly than Midway was. This game has more ships, boats and planes than Midway thought of having.

There are also more people who play online than Midway.

The DLC is well worth the extra bonus units and maps.

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I first tried out the demo for this game over Xbox Live and found myself captivated by it. I have since bought the full retail version and after 2 years I still find myself putting this one into my Xbox to enjoy the Skirmish Mode or the occasional campaign mission. I have since tried out its predecessor, Midway...but found it lacking overall in polish and in its user interface. If you are looking for a good action RTS on the consoles, BS Pacific is the way to go.

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Wednesday, September 17, 2014

Cheap Bejeweled 3 (with Bejeweled Blitz Live) - Xbox 360

Bejeweled 3 - Xbox 360
Customer Ratings: 5 stars
List Price: $14.99
Sale Price: $8.19
Today's Bonus: 45% Off
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IMO, the great thing about XBLA games getting released on disc is that you can rent these discs without having to spend your Microsoft Points to buy the full games. Sometimes you just want to play the full versions of these XBLA games for a little while but don't want to spend the money on a full blown purchase. Also, a lot of these complilation discs have a better overall value than purchasing the games individually. It's also a plus if you have multiple Xbox 360 consoles for family member's and/or friends as you don't be restricted to the DRM license that is found on the digital download versions of these XBLA games.

You even have the opportunity to recoup some of your money if you were to end up selling or trading the disc for money or another game.

I liked Bejeweled 3 but for me it's one of those games that you play for a few hours and then send back to the video store (redbox / gamefly). The disc version sells for around $20 USD or less new which is comparable to purchasing the digital versions on the Xbox LIVE Marketplace. As of January 2011, Bejeweled 3 sells for 1200 MS Points and Bejeweled Blitz LIVE sells for 400 MS Points. There are no Avatar Awards for either game.

If you liked the previous Bejeweled games I think you'll like this one as well. There are a multitude of varied gamemodes and minigames to play.

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I love it!! An I got it so fast! I am entertained for hours!! Def happy wit my purchase!! Thank u

Best Deals for Bejeweled 3 (with Bejeweled Blitz Live) - Xbox 360

I didn't even know they made Bejeweled for the xbox until I saw it while looking for a computer game. So Cool.

Honest reviews on Bejeweled 3 (with Bejeweled Blitz Live) - Xbox 360

It's older but it works. My kids love it and have already finished it! So much for me playing it longer. However, not sure why I cannot install this locally on my hard drive. hmmm...

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i really enjoy this game. i play it all the time. it came in great shape and arrived quickly. like brand new. thank you.

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Thursday, September 4, 2014

Best Turtle Beach Ear Force PX51 Premium Wireless Dolby Digital Gaming Deals

Turtle Beach Ear Force PX51 Premium Wireless Dolby Digital Gaming Headset
Customer Ratings: 4.5 stars
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For the short review:

If you don't mind having a wired Xbox communicator, this headset it great. It can be used for PS3 sound and communication as well, though you have to decide which system you actually want to connect as you can't connect both at the same time. Maybe with the next model?

If you have an old 360 (white one) and use HDMI, you will need to purchase a RCA Audio Cable Adapter for XBOX 360 to use optical. This is the only way to get true Dolby Digital Surround out of this headset.

If you think previous Turtle Beach headsets are "too quiet," you won't want this set either, as it also has the Volume Limiter to protect your hearing. Sorry.

Recommended.

Longer review:

Unboxing:

I will say that Turtle Beach knows how to make you think you are getting value for your money. The box that houses the headset is very, very sturdy. Even if it wasn't packed in a shipping box well I'm pretty sure this box would survive.

Unboxing the set was as easy as cutting 2 pieces of tape. Opening the box you see a piece of clear plastic that you can see through. You will see the headset and the receiver. There's a sticker that tells you that all the accessories are underneath the plastic. Lifting that up, there's a nice little box with all of the cables you might need. The EXCEPTION to this is that if you have an old 360 and use HDMI in this case there is an optical audio dongle that you will also want to purchase (RCA Audio Cable Adapter for XBOX 360 + Slim), as otherwise you can only use RCA (analog) out and without it you will NOT get true Dolby Digital Surround. I didn't need the dongle as I already have owned TB headsets and bought the dongle a long time ago.

Connecting:

Connecting this to a 360 is pretty simple, and is connected essentially the same way for the PS3. Connect the optical out on the system to the Optical In on the black receiver box. Plug the USB to power dongle into an unused USB port on either system. Power up the system and it should begin to play sound through the headphones (once you power them on)

One annoying aspect is that you must decide whether you want your PS3 or 360 to be connected for true 5.1 surround. You have only one optical input, meaning it's one or the other. You can still connect the other system via RCA (stereo only), but who wants that? Maybe with next year's models we will get the ability to use both systems on one headset?

Usage:

One thing I like about this headset is that it talks to you. Unlike the XP400 where you need to know and understand a bunch of esoteric beep sets, this tells you when you power it on, when you power it off and what sound option and chat option you have enabled. Of course, you still need to know what Chat Option 4 is or Game Option 3, but it's a start.

You press the power button on the headset, it powers up. There is also a power button on the receiver piece that needs to be turned on (I always leave it on, as when I turn off my PS3 or 360 I always unplug them, so it powers off anyway).

On the headset itself there are quite a few buttons to get accustomed to. You can pair this headset with your phone so that you can answer a phone call you might receive while playing without having to take the headset off. Because of this, you have BT +/buttons that turn the Bluetooth volume up and down. There is a Bluetooth button to help pair this to your phone (and also to your PS3!). And then there is a BT Mute button that mutes Bluetooth communication. The BT buttons also work when chatting on PS3.

On the same ear cup with the power button, you also have a Games Preset button. This is where you can control the "equalization" on the headphones. The modes are:

1. Flat: Hear stereo game sound without effects processing or Dolby Surround Sound.

2. Bass Boost: Hear and feel the rumble of deeper bass sound effects.

3. Treble Boost: Boost high frequencies for crisper sounds and greater clarity.

4. Bass Boost + Treble Boost: Rumbling lows and pristine highs come through clearly.

5. Stereo Expander: Stereo processing with a 3D effect that allows you to focus on subtle audio cues.

6. Action Enhancer: Amplify intense sounds from weapons and explosions.

7. Footstep Focus: Focus on the sound of enemy footsteps approaching.

8. Superhuman Hearing: Boosts low volume sounds.

Unlike the PX400, it's easy to set one of these presets as your MAIN preset. Once you find the preset you like, simply hold down the Games Preset button for a few seconds and it will set this one as your Main setup. Now, when you power on the system it will remember what preset you were on. On the PX400s you had only 4 presets and they had to be chosen every time you powered up the headset. Very cool!

On the Game Preset button you can also hold the button down a little longer and release and you will choose Movie or Music mode. Movie is good for movies, and as you can use the PX51s to listen to music, the Music option gives an optimized Stereo equalization. Not bad!

Also on this ear cup is the Chats Preset button which can set these "equalization" settings:

1. Flat: Straight chat with no processing.

2. Chat Focus: Boosts mid-range frequencies for greater concentration on chat.

3. Chat Expander: Widens the virtual sound field of chat.

4. Voice Amp: Amplifies chat volume.

5. Hi-Pitch Morph: Morph your voice into a high-pitch tone.

6. Lo-Pitch Morph: Bring your voice to demonic depths.

7. Robot: Transform your voice into a metallic sound.

8. Max Chat: Combines presets in an enhanced chat package

You set the MAIN chat preset the same way as you set the MAIN game preset, simply choose the preset you want and then hold the Chat Preset button down until you are notified that it's now the main setup. Power the headphones off and power them on and this one should be set by default as well.

Comparing this to the X41 and the XP400, the PX51 blows them out of the water for presets. The X41 and XP400 have only game audio presets and you have to choose the one you like every time you power up. There are no chat preset options.

XBOX 360 CHAT:

So if you want to chat with the XBox 360, you have to connect the Talk Back cable that is included in the set. Unlike the PX400s, this is wired chat only on the 360. This is the same as the X41 for 360 chat, BUT, there is something that makes this cable FAR superior to the one included with the X41. This cable, somehow, makes a VERY firm, very secure connection to both the headset and the 360 controller. GONE are the days of ripping the cable out while gaming (at least not easily). On the X41 this was a nightmare. If you moved the wrong way, pop, out comes the cable. I think, if Turtle Beach sells just the cable at some point, just use this cable with the X41 (or any older wired set) and realize the greatness of this new cable.

Chat quality on 360:

Not bad. Clear. Crisp. The presets (not the ones that change your voice) make hearing the in game chat quite easy. Reports from people on the other end is that the sound is about as clear as they've ever heard.

Sound Quality:

The PX51 seems to use the same technology as the PX400 in that there is absolutely NO interference from any wireless devices. The X41 would pop and click around your wi-fi router, and don't you dare turn the microwave on with the X41 on your head and powered up! Nothing interferes with the PX51s, just like the PX400. Very nice.

In terms of sound quality, the PX51s seem to have a similar match out of the box to the PX400 sonically. The "flat" setting on both seems to line up and sound exactly the same between the two sets (yes, I actually did unplug and plug in while playing to compare). The Presets, however, really do set the two sets apart. The XP51's presets give better bass and treble performance, and give clearer sound stage to my ears. I was surprised, as in terms of looks the two sets are quite similar.

Comparing the sound to the X41 and the X41s come up a little anemic, not matching the overall sound quality, the sound stage or the quality of presets. That said, the X41s are still a decent set!

Battery:

This is the part I hate about consumer electronics today. The battery in this headset lasted me about 17 hours on the first full charge. About the same the second. That's really, really nice compared to the X41 in that it used AAA batteries (I used rechargeables) and only really got 7-10 hours at best. The part that annoys me isn't the longer battery life, it's that this battery is NOT user replaceable. At some point in the future it will no longer hold a charge and you will either need to replace the headset or pay to ship and have Turtle Beach replace the battery for you. Annoying, but this is the way of digital life today. I did not drop any stars for this, but just something to be aware of.

One big difference:

Turtle Beach have added a "mobile" option to their new headsets. You can plug the audio cable into your phone or other audio device. Essentially it makes the headset stereo headphones. It's a nice feature, but not one I will ever really use, outside of testing it here.

Programmable:

Another great feature is the ability to program your OWN presets. Want to set the audio up the way YOU want. You can control all sorts of things with the presets website, though the configuration can be a little esoteric. If you take the time to learn it, you really can customize this the way YOU want it to sound. Very, very cool.

Overall:

The difference between the XP400 and the PX51, if you already own the XP400, is NOT worth the additional cost this will entail. Plus, this headset is WIRED for Xbox talk back, whereas the wireless talk back on the XP400 is quite nice.

Highly recommended if you don't already own a gaming headset.

Especially recommended if you are primarily a PS3 gamer, given the completely wireless chat capability. 360 Chat is slightly annoying with the cable, but with the newly designed cable I would recommend this set as well to 360 gamers. I might recommend, if you are primarily a 360 gamer, to purchase the XP400, XP500 or XP510 instead.

I received this via Amazon Vine.

PROS:

+Great sound

+True Dolby Digital Surround (X41 is ProLogic only)

+Audio presets are actually useful

+Can store preferred audio presets so it defaults to these on power up

+Talk Back cable for 360 redesigned for less cable pull out

+Zero interference with other wireless devices

+Talks instead of beeps with configuration information

Cons:

-Relatively expensive (all things considered)

-Wired 360 chat only

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First off, if your looking for a true home theater surround sound experience go spend a grand on some nice sennheiser or bose headphones and a pre amp. This is a gaming headset. I have owned the px5 headset for over a year and they were great but the pops and the battery life were pretty bad. This review will be from the PX5's point of view.

The greatest thing about this headset is that the clicks and pops are finally gone. The dual band wifi alleviates this issue.

Next, the rechargeable battery is amazing. No more having to run and grab some AA batteries during a game. Another plus is that you can game and charge at the same time. They included an extra long charge cable that can plug into a cell phone DC wall adapter. If I had to complain about anything it would be the way it charges. It would of have been awesome if they implemented inductive charging on the transmitter and headset. You just plug the cable in like you would on the ps3 controller (mini usb). The cable somewhat bends to the surface of where the transmitter is. Not a big deal at all, but it could be annoying to some.

The audio quality is comparable to the px5. The frequency response is 20Hz-20KHz and has a nice mix of lows mid and highs. Not a whole not of bass on this unit. But I always hate having so much bass, as it ruins the audio or true sound.

The presets are pretty much the same as the px5. Everything from low boost, high boost, low-high boost, 3D effect, etc.

The real power in this headset is the custom presets. This is definitively a plus if your an audiophile like me. This should really be the reason your buying this headset. You able to adjust a 7-band EQ which is just awesome.

Other then that, it has the Bluetooth module integrated into the headset like the px5, so music and phone chat while gaming.

Recommend it for it for audiophiles and as a nice wireless solution.

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Customer review from the Amazon Vine Program These were intended to be an upgrade for me, from the XP300 to this, the XP51. While I believe Turtle Beach has managed to improve their offering with this model, I think there are a few things they missed. There are also some things that really annoy me.

I'm using these with an Xbox 360. Hooking these up to my 360 was easy. It supports optical-in, and obtains its power from a free 360 USB port, so the whole setup requires only two cables. The package includes additional cables and connectors so that you can use the headphones with other setups (PS3, PCs, portable players, etc.). The most important cable is the charging cable, which is long enough to use while connected, several feet from the console. For the Xbox 360, there is also the voice-chat adapter which connects to the headset adapter of the controller, and allows for a true wireless solution for 360 voice-chat.

First thing I don't like about these charging them leaves the unit on all the time. They don't turn off when charging is complete. If you turn them off, and then plug them in to charge, the unit powers-on and stays on to charge. When they are powered-on for charging, they also activate the transmitter base, which means it is also on the entire time. I don't understand why this is necessary; it should be possible to charge the headset without it having to be on. I can only imagine it actually takes longer to charge them because they are simultaneously charging and draining because they are on. This is a big turn-off for me.

The second thing I don't like about these are the voice-samples that announce various modes. These are unnecessary sometimes, annoying at other times, and helpful at other times. For example, when you turn them on, a female voice announces "Powering on", which would be fine, except it is followed by a very obnoxious "BING!", much like the chime you would hear on an airplane. When you turn them off, the female voice says "Goodbye", but why it doesn't say "Powering off" confuses me -the prompts are inconsistent. The most annoying voice announcement is the "Battery low" warning, in which the female voice says exactly that...approximately every 8 seconds. This is annoying because, unlike a traditional "beep" that has signified a low battery on previous models, hearing "battery low" spoken every 8 seconds will send you running to find the charging cable, because it really disrupts your enjoyment of a game...or music...or movie...or whatever it is you are doing with them.

The voice prompts are useful in announcing the various modes. There are several modes for "game", "movie", and "music", and hearing the mode announced in English with a number, instead of counting the number of beeps is welcomed. It actually makes it easy to confirm what mode you are using.

Compared to the XP300s, these are much lighter. I'm not sure how Turtle Beach managed to make them lighter, but they feel much lighter on my head, and are therefore much more comfortable to wear for a long duration. The drivers are the same size and they have similar features it's probably just technology improving and overall weight has been reduced. I can wear them for many, many hours at a time with no discomfort.

From a sound-quality perspective, these are very similar to the XP300s. In other words, sound quality has not improved. I don't believe they have enough "punch" in the bass, but midrange, voices, and highs are well-defined. I basically turn them on, and leave them on the basic "game mode" setting. I've found that many of the other modes and presets modify the sound in ways that I don't like. For example, the bass becomes non-existent or very thin, or voices become over-pronounced. I also don't use the "synthesized" surround-sound because I believe it makes the sound "too thin" and tends to add an artificial echo that I just don't think is natural. These "do the job". Fortunately, there's no distortion, no interference, and the wireless signal is always good, even in my very WiFi-busy home. These don't let me walk more than 30 feet from my console, and trip to the kitchen to grab something results in the audio cutting-out completely. This has not changed over the XP300s I was already using.

These headphones also support Bluetooth wireless, which means you can sync the headphones to your phone, simultaneously while using them with wireless audio. This allows you to take voice calls on your phone while playing a game, a useful feature. What I really like, though, is that these allow you to sync Bluetooth audio from your phone, which allows you to listen to music from your phone, as an example. This is actually helpful, because the sound quality is quite decent for this purpose. Depending on your phone, you'll also get alerts through the headset, which means you can hear your email, text, and other alert sounds in the headset while you are playing a game, so you'll never miss another alert from your phone. The Bluetooth audio and the chat audio have separate volume controls, so you can adjust the Bluetooth/chat audio separately from the game volume.

In general, I like these. Moving from the XP300 to these was pretty seamless. However, the "voice" prompts get particularly annoying, and the inability to charge them without being able to power them down is a problem. I do feel these offer all the "bells and whistles" I've wanted in wireless headphones for quite some time, I just wish more time had been spent perfecting them.

Honest reviews on Turtle Beach Ear Force PX51 Premium Wireless Dolby Digital Gaming

These headphones are amazing. The sound, the clarity, the design, the intricacy, the complexity -all of it is worth every penny. Now unfortunately with that said, I am not keeping them. They lack bass. They SERIOUSLY lack bass. When people complain about the sound cutting in and out -that's not what's happening. That sound is the bass trying to rumble the way bass is supposed to. Instead of giving you the vibrating, deep penetrating sound of good bass, the headphones provide a sort of pulsating low sound that tries to imitate bass. And that's sad because these headphones could have been phenomenal.

I went and bought the Astro A50's and man oh man do they have bass! Some complain that it's too much, but for me, who wants that theater-like rumbling throughout my body when I watch my movies, it's absolutely perfect. The sound quality is just all around fantastic.

When comparing the two headphones in terms of volume, the A50's win hands down. When I first got my PX51's, I turned the volume up all the way and was nowhere near satisfied in terms of loudness. Now I didn't keep them at max volume, but I easily could have without being too bothered. My normal volume setting was at about 80-90% max. Now the A50's -I have yet to even hear what max volume sounds like because I'm too worried I'll blow my eardrums, literally. These headphones get EXTREMELY loud when calibrated to full game (they have balance buttons to toggle the volumes of voice vs. game sounds)

When it comes to everything else, the PX51's leave the A50's in the dust. The aesthetic design of the PX51's is gorgeous. They truly look and feel like premium quality headphones whereas the A50's look bare and generic. Although they're both wireless, the PX51's offer Bluetooth so you can easily connect to your phone to answer phone calls and listen to your music very easily. The A50's don't offer any Bluetooth so you have to connect your phone to the transmitter via 3.5mm cable and then you can listen to your music, but you won't be able to answer your phone nor connect them to anything else via Bluetooth. Finally and most importantly in my opinion, the PX51's come with a number of different equalizer presets as well as giving you the capability to create and save your own presets. The A50's come with 3 presets and that's it. You can't add your own or anything else. And this is where people complain about the bass, because if you don't like heavy amounts of bass, well then you're out of luck. The 3 presets are basically heavy bass with 3 levels of incrementally increasing treble.

In the end, the A50's are for performance and performance only. The PX51's give you EVERYTHING else. If Turtle Beach made the PX51's with the ability to set the equalizer to provide HEAVY, RUMBLY bass, then they would BY FAR, be the headphones of choice. They are honestly a work of art. Unfortunately they don't provide that theater style bass and so, if you're looking for sound that's comparable to sitting amidst a high quality theater surround sound system, then the A50's should be your choice. But don't expect anything else from them other than phenomenal sound.

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Customer review from the Amazon Vine Program Aesthetics aside, a headset, in the end, should be judged by its performance, and the PX51 holds its own in every department.

I dislike long reviews, so I will keep it short. This review will only cover my experience with the headset on a SONY PLAYSTATION 3 console.

Note: I have never owned a Turtle Beach Gaming Headset; I am a Turtle Beach virgin if you will. But, I am a proud owner of the SONY 80850 PLAYSTATION(R)3 WIRELESS STEREO HEADSET (80850) -, so I will use that in comparison. Let's get started, shall we?

Unboxing:-

Professional packaging. Putting all the pieces back in the box has never been so easy.

Setup:-

Extremely simple. I did run into a bit of a trouble in the beginning though, but it wasn't my fault. One major instruction in the manual is written in an extremely fine print, hence the confusion. So that nobody else commits the same mistake, I will just blurt it out here: the transmitter and the headset are already factory paired, so, unless the transmitter repeatedly blinks (which is an indication of a problem), there is no need to re-pair them. It means skip page 3.

1) Other than that, connect one end of the OPTICAL CABLE to the "DIGITAL IN" on your TRANSMITTER and the other end to the back of your PS3.

2) Connect one end of the TRANSMITTER POWER CABLE to the "DC IN" of the TRANSMITTER and the other end to the USB PORT on your PS3.

3) Connect the MICROPHONE BOOM (yes, it's detachable).

4) Unlike the PS3 Wireless Stereo Headset, you will need to manually pair the Bluetooth in order to use the voice chat feature. It's a one-time only procedure, so it's not a big deal. You don't need me to tell you how to do that.

5) You're done with the basic setup.

Programmable Preset:-

Support for this feature can be found on the Turtle Beach website in the Download section under the Support menu. This is a great thing for audiophiles. Experiment it to your heart's content until it clicks just like you want it to.

Buttons:-

On the right ear, all the buttons are for the voice chat such as increasing and decreasing chat volume, muting and turning on and off the mic. However, you will most likely spend most of your time on the left ear. Pressing the MODE button for about two seconds will interchange between the Game, Movie and Music modes that are optimized for their respective use. Tapping the GAME PRESET will alternate between the various other presets such as Bass Boost, Treble Boost, Superhuman Hearing (which basically mutes the in-game music), action enhancer (you can hear an assault rifle fire from the other side of the map in Black Ops II). CHAT PRESETS work in a similar way. It's just the matter of experimenting here. I personally like the Bass Boost/Treble Boost, which is number 4. The Superhuman Hearing just sounds stupid, and doesn't go with the flow of the game.

Every time you press the GAME PRESET/CHAT PRESET buttons, the voice prompt notifies you based on a numbering system between 1-8. Long pressing the buttons sets them up as defaults. One big con about this numbering system is that you have to refer to a manual if you want to know what they mean.

Comfortable:-

It's not very comfortable, but that's primarily because I wear glasses. I still dare a manufacturer to create a headset for users like me that doesn't end up hurting your temple area after a prolonged use. I also think the "cups" are rather small I do not have Elf ears. I think the manufacturer opted for the headset to be tight so that it won't come loose, but that ends up making it a bit wearisome.

Battery Life:

About fourteen hours IMPRESSIVE. Much longer than the six odd hours the Sony Wireless Stereo Headset gives you. Similar to the PS3 Headset, the device powers down automatically if it's left unused for more than five minutes.

Recording Gameplay:

With the Sony Wireless Stereo Headset and a HD-PVR, I was never able to record any audio while I had the headset on (even after I experimented with a lot of things). It's quite simple with the PX51. Leave all the settings as it is, and select Audio Multi-Output to ON under SOUND SETTINGS. This way, sound will be heard both through the headset and the TV Speaker allowing the PVR to record audio from your gameplay. Next, go to ACCESSORY SETTINGS, and in AUDIO DEVICE SETTINGS, select the OUTPUT DEVICE as SYSTEM DEFAULT DEVICE. This method, while suggested by a few, never worked with the HD PVR and the Sony Wireless Stereo Headset.

Technical Issues:-

I ran into a problem right off the bat. The left and right noise were rather... inverted. Explosions from the back would sound like they were coming from the front, left sounded like right and so on. I contacted Customer Support, and got a reply pretty fast. I was told to re-pair the headset and the transmitter again.

If you run into this problem as well, just plug the DC power plug from the transmitter, let it be for 15 seconds. Turn off the Headset as well. Now, plug in the power plug of the transmitter and hold the Pair button (topmost button) until it blinks repeatedly. Similarly, hold the power button on the headset until it blinks repeatedly. After five seconds, the pairing will be complete.

Overall, I love the headset. It IS a tad bit uncomfortable and quite heavier than the Sony Wireless Stereo Headset, but the quality of the sounds and explosions is just amazing. Will it replace my current $80 headset? Absolutely.

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Friday, August 15, 2014

Qubed - Xbox 360 Review

Qubed - Xbox 360
Customer Ratings: 5 stars
List Price: $19.99
Sale Price: $16.98
Today's Bonus: 15% Off
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Qubed includes the following three games, Lumines: Live, RezHD, and Every Extend Extra Extreme. These 3 games are absolutely brilliant, and this package is ABSOLUTELY worth 20 bucks. If you were to buy all of them separately you would be paying at least 30 to 40 bucks. So this is a no brainer. If you have an Xbox 360, you need to have this to complete your game collection.

There is a brief interview with the designer of the games, Tetsuya Mizuguchi. It's very interesting, really shows how he strives to set his games apart as experiences that use not just your reflexes, but that stimulate both the eyes and ears. Gives you a better appreciation for the games in Qubed.

So do yourself a favor, and get this for your Xbox, you won't regret it.

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It's such a good thing some publishers get downloadable games out on disc too. This collection is not the best out there: E4 is kinda boring and Lumines Live is a battlant rip-off made to take your cash. But it's all worth it just to have REZ HD on disc. Such an amazing game! Wait for it to be less thatn $30 if you want but $30 is too little money for a masterpiece such as REZ.

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RezHD steals the show. I'm serious. If you play this in the right setting (proper tv & theater with proper cables), this game will switch on something deep within your brain.

Your eyes will hurt after playing it the first few times, but that wears off.

It's entirely unique; give it a shot.

Honest reviews on Qubed - Xbox 360

The game was exactly what I wanted and bought for my boyfriend. He likes puzzle games, so knew this would be a great game for him.

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I just bought this for REZhd, the 3 games cost less on disk than REZhd on XBL. good deal. it's really sick how they keep the prices the same on XBL for years. Their not even trying to act like their not price gouging.

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Wednesday, August 6, 2014

Cheap SpongeBob SquarePants: Plankton's Robotic Revenge - Xbox 360

SpongeBob SquarePants: Plankton's Robotic Revenge - Xbox 360
Customer Ratings: 3.5 stars
List Price: $29.99
Sale Price: $29.94
Today's Bonus: $0.05 Off
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SpongeBob: Plankton's Robotic Revenge is the first co-op game in the SpongeBob SquarePants franchise. The game itself lacks originality, as it rips off Ratchet & Clank: All 4 One by having the same upgrade system (using sprockets instead of bolts), the same gun effect when two or more players shoot one target at once, and having the free fall section in levels. People say this rips off Battle for Bikini Bottom, but they're wrong because this game is nothing like Battle for Bikini Bottom at all, as it has different character models, guns, and obviously, it's a co-op game. I wouldn't at all consider this a sequel to Battle for Bikini Bottom. Though originality doesn't determine whether a game is fun or not. The gameplay itself IS enjoyable, but since there are only 15 levels and all of the boss fights are the exact same, the game feels the same throughout. Did I mention the melee attacks are so bland and useless? The game is too easy. There is no difficulty selection and you have infinite ammo. This list price is $29.99 for a reason. The game has no online (which is ridiculous because this is an Activision co-op game on current gen consoles). No, this game does not look like a PS2 game, and the graphics are decent, but the environments have the best animated look. Graphics are not a reason to insult this game. The fact that Activision published this doesn't mean much, only that Behaviour Interactive (the developers of this game) were rushed and most likely were required to add guns to appeal to a younger audience (sad). This game was made by the developers of Ed Edd N Eddy: The Mis-Edventures, so I wonder why this game didn't turn out as well as I expected. The trophies and achievements are easy, but require you to put time into the game and have four controllers. The game can be fun with friends or alone, but just be aware it's only good for the price.

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SpongeBob SquarePants: Plankton's Robotic Revenge is a fun kid's game. It's a cool, colorful, platforming game that utilizes the main characters from the SpongeBob SquarePants series. The game is not difficult, and if you're an Achievement Hunter, you'll be very pleased.

I sat and played through the game with each of the characters and was never really bored. The environments are well done, really colorful, and really makes you feel that you're at the bottom of the ocean in the SpongeBob SquarePants universe.

If you are a fan of the series, or, if you have a Grandchild, Nephew, Son, or Daughter that likes SpongeBob, this is a must have for your collection. It's repetitive at times, but, overall it's a cool little game.

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Friday, July 4, 2014

Monkey Island: Special Edition - Collection (Xbox 360 Video Game) Reviews

Monkey Island: Special Edition - Collection NEW
Customer Ratings: 5 stars
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I got this as a gift for my brother. When we were little we used to fight over who got to play. The week the password disk was tragic. When the floppy disk became obsolete we were devastated. So glad I can give him another turn. Take the game for what it is. A tongue and cheek quirky humor with some interesting puzzles. You don't get this game for realism or award winning graphics. I would call the style similar to that of the Lego adventure games, but for a slightly older audience. Plus it's from the early 90's so you can't go wrong. Enjoy!

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Thursday, May 29, 2014

Best Banjo-Kazooie Deals

Banjo-Kazooie
Customer Ratings: 5 stars
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The evil witch Gruntilda has stolen Banjo's younger sister, Tooty, in hopes to steal her beauty. Banjo, and Kazooie, the bird that's lodged in his pack, will have to rescue her. You start off in Spiral Mountain, in which the mole, Bottles, will teach you some basic moves. Then you move on to Gruntilda's gigantic lair, in which you will be searching all over for world entrances, into Munbo's Mountain, and Treasure Trove Cove, Clanker's ( a large shark-shaped trash compacter) Cavern, Bubblegloop Swamp, Frezeezy Peak, Gobi's Valley, Mad Monster Mansion, Rusy Bucket Bay, Click-Clock Wood, then Grunty's game show, in which you answer Banjo trivia, and finnally the final battle. Yes, its a lot, and it will take you quite a long time. But it is SOOO fun!

In each world, you will find:

10 jigsaw pieces, or jiggies, which are either lying around or a reward for doing, or defeating something. You use jiggies to open the door to each world (note: sometimes puzzles are faar away from the actual world)

100 musical notes. These are used to get through musical doors, to advance farther in your quest. These are much easier to get than jiggies.

5 Jinjos. A mix between a dino and teddy bear. if you find all five in a world, you get a jiggy.

1 Witch switch. Hammer this switch with Grunty's face on it and a Jiggy will appear somewhere in the lair.

Bottles. In every world up to Gobi's valley, he has a molehill, and if called on, will teach you a new move.

Mumbo: He's only in some worlds, in a big shaman's skull, bring him Mumbo tokens and he will change you into a different creature, essential for findind some jiggies and notes.

Cheeto: He hides in the dark corners of the liar. He doubles your capacity for; blue eggs (ammo), red feathers (flying), and gold feathers (invincebility).

Cauldrons: these also hide in the nooks and crannies of the lair. They provide shortcuts within the lair.

I suggest buying a strategy guide, it's very hard trying to find where the jiggies and notes are.

I am amazed by Rare's building of the worlds and lair. This game will be so much fun. You'll find yourself addicted.

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I have never played anything like this since. Everything from Sly Racoon, to Ratchet and Clank, owe it to this.

Wicked witch Gruntilda takes Banjo's sister to hey layer, miles away in a realistic 3D cartoon world.

Banjo is a bear with Kazooie a bird in his backpack that can help him jump and fly and basically you learn to do lots of things with it. You solve puzzles via action and collect tolkens across lovely maps. Mumbo Jumbo transforms Banjo into some other creatures along the way. You can fly. It was amazing. A full adventure all the way to end. We played it for months and I have NEVER played anything like it again. The makers of Donkey Kong released it at the best time. It is now up to the future generations to make adventure concepts better than this one. This is one of the best N64 games ever.

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Rareware words fail me. Again they have made a quality title beyond imagination. Creative beyond a shadow of a doubt. 95 % of people agree, that Banjo-Kazooie is a landmark title with everything the N64 has to offer, and that it is worthy of 5 out of 5 stars . While developed early in N64's lifespan, the graphics stand out beyond many titles recently released. The sound is equally as impressive (for N64), and the game has been cleverly melded with it to make you feel as the atmosphere of the game has changed, depending on your situation.

I am proud to say many people love this game. Many of my friends still play it occasionally, however few have beaten it all the way. This game is solid for 50+ hours of gaming, but only when you are willing to get every last puzzle piece and musical note, and every other item. Some people dislike it, and do not be fooled; a 27 year male old who listens to ultra-hard rock and loves games with extreme violence and/or nudity will NOT like this game. It is by no means for everybody. Many gamers, from preschool to high school will like it, but not everybody.

The controls are easy enough to master, and any avid or casual gamer will easily master them with a little practice. The sound is superb. The graphics are good, for an N64 title. There is not a dull moment in this game, and the attention to detail is amazing. The puzzles, the meat of the game, are easy enough for older kids to have a challenge and not to hard for younger kids. The puzzle peices, your reward for completeing a puzzle, are well hidden. The musical notes, the only way to advance to the next portion of the overworld, are challenging to find. The most fun part of the game, visiting Mumbo, is quite enjoyable. He transforms you into various forms. A fat walrus, a termite, and even a bumble bee. There isn't really an advancing story, but that's okay. You get an occasional cinematic, but it's pretty basic.

The story goes...

The evil witch, Gruntilda, is happily hanging out atop her mountain WHEN... The "cute" Tootie, sister of Banjo the bear, strolls by. Overcome with jealousy, she sees Tootie is quite a bit "cuter" than her. So she kidnapps Banjo's sister and creates a machine to suck Tootie's "cuteness" out and put it into her. Banjo and his sidekick breegull, Kazooie set off to find Tootie. A mole named Bottles helps them learn some new moves to defeat various obsticles in the game.

Well, I hope you enjoy this game. Thanks for reading this review, and until next time...

CRIMSON|RED

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Banjo-Kazooie is a game that didn't really appeal to me at first. It looked to childish, to easy, and just basically stupid. Comming from the epic company Rareware, I was a bit more interested in what this game was about. Seeing so many good reviews and so many possitive aspects, I realized I must give this game a try. Well, was I ever lucky to do so. Keeping with the Mario 64 type control style and the amazing graphics, I couldn't put the game down. Even though the game was kiddie looking and very childish too, it was really placed for us people who love adventure games. The little things, such as the mini games, make this game even better than it already was. Imagine running around in the snow in a race against a sleding polar bear or playing follow the leader with a giant ghost hand. These are only a few of the things you can do in the game. The game flows a little different than Mario fans might be used to; you have many things to collect. For starters, your main objective is to find all the Jiggys on a level so you can gain access to all other levels. Also, music notes are needed to break the witches spell on doors throughout her lair. And even little guys called Jinjo's are here for you to collect, so they can help you on your journey, through a forest, islands, deserts, and many other worlds. If you have seen a Rare game, you know that they have good graphics, so no exception here, very well done. The music is also a plus feature on this game. With so many great reviews by people of all ages and sexes, you would be doing yourself a great disjustice by not buying this game.

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I've had this game since way back when it was released; I just never got the chance to write a review.

The Story: Banjo's sister, Tooty, was "the most beautiful girl around" and Grunty the witch wanted her beauty, so she pulled an Amber Alert and took her to her lair. Banjo's lazy bum the whole time was sleeping. It's up to you to get jiggy's and notes and what-not to stop Grunty and get Banjo's sister back.

Graphics: 9.5/10. Awesomely different and creative worlds. From a sewer, to a pirate ship on an island, to a desert and into an icy snowland, there are tons of different and unique worlds to play through. The graphics are stellar for the N64, with bright colors and cool characters with good animations. This is one of the best N64 games as far as graphics go next to games like Donkey Kong 64 and Legend Of Zelda: Majora's Mask.

Sound: 9/10. There aren't really any voices in this game; just kind of sound effects that are different for each character. Blubber on Treasure Grove Cove sounds like he's burping or throwing up, Kazooie sounds like a gagging bird, Banjo sounds like a big old hick of a bear... and so on. The music in this game, though, is some of the catchiest and the best music i've heard in really any adventure game. The music doesn't really get old, and whoever created it is brilliant. Overall, the sound is really, really good.

Control: 8.5/10. Being an adventure game, there are a lot of different controls for a lot of different moves. And since the N64 controller is the way it is ( pretty annoying ) it's easy to get confused even after playing for hours on end, just because you go brain dead. The controls are a bit strange at first to do some of the attacks, but you will get used to them anyways.

Fun: 9/10. A great game from beginning to end. Get the jiggys, move on. Get the notes, move on. That simple? No. This game is challenging and is for all ages, even if it does have a kiddy approach. The game lasts maybe 40 hours or so depending on how fast you get through the game. Great characters, great level design, and fantastic music makes this a must buy. This is one of the best games on the N64, and I.M.O., the best adventure game. Pick this game up now; it is better than its sequel and the Game Boy Advanced ones, even if all three are fantastic. Buy this game!!

9.3/10

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Sunday, May 25, 2014

Review of Apache: Air Assault - Xbox 360

Apache: Air Assault - Xbox 360
Customer Ratings: 4 stars
List Price: $39.99
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After playing the demo, I was sold. This is the best (and maybe only) helicopter sim on the 360.

The game play is very tactical and I truly like the single screen coop. I think it truly brings two people together and makes it a life or death situation whereas, you must be able to rely on your gunner to get his job done and vice versa. If someone screws up, you will both be brought down, which I believe truly simulates the feeling of flying a copter in the military.

The graphics are pretty good, except I saw one of these copter guns in reallife where it literally turned a guy into a red smear on the ground, and the gun in reallife sounded more menacing then the one in the game. I have to say though that it would have been great to turn a insurgent into a red smear, but, whatever.

The copter sound are very quiet, which is good and the ambience is also very significant.

I would def recommend this game, but some may not like it because of it not being arcadey.

The game has a good mission structure like: escorts, protect forces, and so on. Also, offers single player free flight mode.

Hope to see some DLC for this game

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When I first heard about this game I thought it would suck. Not because I'm another COD Fanboy or anything like that but because it didn't seem like it would be worth the money. I was pleasantly surprised with the demo clocking around 4+ hours on both missions.

Graphics wise I'd give a 4/5. They look really good in hi def but some things never change

Sound is a 3/5 Average but the 30mm cannon sounded really good, as did the radio comm chatter.

Controls are the same as bad company plus a few extra hi-tech gizmos put in like Satllites, FLIR, Laser guided hellfires and sniping with TADS.

Gameplay is a 5/5, the campaign was good enough and the prerendered cutscenes were so cheesy it brought be back to when games like these were considered hi def in the cinematics department. Funny stuff but the game is pretty sick. The Online COOP is amazing and playing with 4 people means you could convince a few of your buddies to buy this and then you don't need to worry about people to play it with. The community is really close knit online and everybody is likeminded and friendly. You'd think with an Apache gunship you wouldn't need to be careful or tactical. I've never played anything as tactical as this in a long while. BFBC2 was good but most people were too damn stupid to do anything useful for your team and Halo is all about Quadruple teaming the enemy.

This game is the best 50$ I've spent since Halo Combat Evolved. Very nostalgic feel and plenty of stuff to kill and blow up.

Move over CODBO here's a real game to play!

UPDATE: I know this is a year late but I wanted to give a better review on this with hindsight 20/20. It gets old. I complete every mission on veteran and coop mission on veteran. After a while you learn everything about this game and depending on who you are can easily master this game and get bored of it easily. Good game if you just like blowing stuff up but it gets old.

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This game is great. Graphics are great and it gives you the feeling that you are really in a helicopter. The sounds are so realistic. You can switch from the cockpit to gunner to third person. I only wish that the game made the UH-60 Blackhawk availavle to fly, but maybe later they will. I would definately recommend this game.

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So, a long time ago, back in the days of COM ports and measuring our clock speeds in "megahertz", there was a game called "Longbow 2" by Janes Combat Simulators. Longbow 2 was epic a simply phenomenal game for it's time: a combat simulator that was actually tested and backed by actual pilots of the AH64D Longbow helicopter.

Now, I logged THOUSANDS of hours in Longbow 2. I flew that game so much, I'm still to this day somewhat confident that I'd have a head-start in learning how to fly a real helicopter. And even today I still retain a generous amount of knowledge that the Janes title taught me about helicopter flight in general, and the specific systems and features of the Longbow.

And by the way, despite the title, the helicopters portrayed within are Longbows upgraded Apache helicopters.

Of course, these days, that kind of processing power is laughed at by our cell phones, so I really wasn't surprised by the quality of the inherent technology represented by Apache: Air Assault.

Apache: Air Assault is a HARD game to fly, which is precisely how it should be. I do believe that they were aiming for a simulation here, and I ALMOST feel that they achieved it. Yes there are some exceptions made, such as the "auto-hover" feature, and the missiles that reload while you're airborne... But those are things they had to do or at least felt they had to do to create an entertaining video game. But then they took it too far they scripted the daylights out of this thing.

After just the first mission, I started to notice it enemies popping up the moment checkpoints are reached, being suddenly forced to fly evasively and fire at targets inconveniently placed beneath me. By the third mission, it had already become frustrating.

The problem is, the AH64D Longbow helicopter is far more capable than this game allows it to be. The dome-shaped radar unit above the rotors called the Fire Control Radar (FCR), which is what made Apaches into Longbows allows for unrivaled target acquisition and tracking within the Longbow's 150km combat radius. So when hostiles kept popping up out of nowhere and damaging my helo before I had time to respond, I quickly grew frustrated.

I understand it's a game, and I respect that they tried to make a simulator out of it. But they didn't quite go all the way, and in they end they made a title that was far too challenging for the uninitiated, and not realistic enough for us simulator geeks.

If you're willing to run a mission over and over again until you've memorized where the baddies will be coming from, you'll find a very engaging and challenging game here. If you're looking for a genuine helicopter sim, fix up a bottom-of-the-line PC and auction-up yourself a copy of Longbow 2.

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Good from a sim perspective; not perfect. Fun game. Campaign gets difficult quick. Haven't tried online multiplayer yet... same-console multiplayer is not split screen; the second player must aim/fire weapons from the first player's view.

There aren't very many modern helicopter games; this game fills the gap well-enough. Not quite worth the standard new-game price, but worth the 6-months-later price.

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Saturday, May 10, 2014

Buy Tennis 2K2

Tennis 2K2
Customer Ratings: 5 stars
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Ah, Virtua Tennis. It provided so many hours of fun and easy-to-learn, hard-to-master pick-up-and-play classic, with amazing graphics and a masterful 4-player mode. And here is the sequel, Tennis 2K2, which takes the basic formula of the first game and expands upon it, and the result is not only an improvement, but an altogether better game.

Sega added the game to its already excellent Sega Sports line, and as a result, the gameplay is more of a simulation than the arcadey Virtua Tennis. In addition, there are now sixteen licensed players, from Patrick Rafter to Jelena Dokic. The players look unbelievably realistic, down to the smallest detail. Monica Seles makes her trademark grunts, Tim Henman hitches his shoulders while he serves, Lindsay Davenport has her familiar racket windup, etc etc. It's almost eerie how true to life the players are a vast improvement over the rather grotesque characters from the first game. There are now 28 courts, a HUGE addition over Virtua Tennis, and some of them are just gorgeous. The Rio court at dusk is particularly wonderous, giving the court and players a glow that's magnificent to behold.

The gameplay, while similar to VT, has undergone a few changes, making the game much more challenging. You now have three types of shots: topspin, slice, and lob. There is also much more attention paid to how powerful the shots are in relation to how close the player is to the ball, i.e. if the ball is close to you when you swing, you're not going to hit it very hard. Positioning your player in order to get maximum shot power and control is vital, adding a whole layer of strategy to the game. Thankfully, the too-often diving of the first game has been practically eliminated, as players lunge for balls just out of reach. If you should dive, however, you jump back to your feet in no time a much-welcome improvement. You can also return serves with much more power, if you're in the right place. This makes the game more balanced, as the server was usually victorious in Virtua Tennis. The players have much more range now, which results in longer, more strategic matches. You cannot jump into Tennis 2K2 and expect victory right away if you've mastered VT it's necessary to learn the subtle details all over again. Despite these new complexities, the game still retains the same charm and playability of the original. Credit Sega for not just re-releasing Virtua Tennis with new graphics T2K2 is a much different, but no less enjoyable game. The best thing about the improved gameplay is it gives you more control over your player and his/her shots.

Tournament (arcade) and Exhibition modes are, in fact, set up the same as VT: pick a player (or players) and hit the courts. There is a mixed doubles option, as you cannot play two males against two females. However, the World Circuit Mode has seen some pretty drastic changes. You create a male and female player using rather limited options, and start training in your quest to become #1 in the world (you start ranked at 300th). You follow a 12-month calendar, on which different singles and doubles matches are displayed for you to enter. In between matches, you train your players using different trials, much like the first game, but instead of winning money, you improve your player's statistics in various categories (forehand power, foot speed, serve control, etc.). These training matches have the same unusual charm as VT's: you'll try to knock items off a conveyer belt to improve your serve, try to catch flags while avoiding being hit by balls fired from tennis machines, and even play a strange tennis version of Othello. These quirky minigames are just as wonderful and addictive as before, and Bulls' Eye and Pin Crasher make repeat appearances. It's very necessary to train, as your players begin basically at zero and will lose matches immediately unless you train. When you think you're ready, you can enter a match. If you win, you get money, which you can then spend in the various shops for doubles partners, additional outfits, racket upgrades, and more arenas for Exhibition Mode. You also improve your rank, imperative as you must have a certain rank in order to enter higher tournaments. These changes are, again, intended to make the game more of a simulation than an arcade experience, but it's set up in such an intuitive and compelling way that it's more enjoyable. You'll get attached to your created players quickly, and you can even use them in the game's other modes.

Tennis 2K2 is a gorgeous-to-look-at masterpiece that has even deeper gameplay than the original, and is unmatched as a multiplayer party game and as a single-player experience. It is a must-own classic that is the final hurrah for the dying Dreamcast, and is one of the system's top three games. Enthusiastically recommended!

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If you loved "Virtua Tennis", picking up "Tennis 2K2" is a no-brainer. This sequel is simply more of what made "Virtua Tennis" a surprise hit. If you have not played the original and are not a tennis enthusiast, consider buying the original....

Reasons why this game does not deserve five stars:

1) The most popular players (Pete Sampras, Andre Agassi, Martina Hingis, Anna Kournikova) are still not here and most likely will be appearing in a rival tennis game for PS2 in the future.

2) If you played the original "Virtua Tennis", you already know this game -you will not be getting a substantially different game here.

Reasons why this game deserves better than three stars:

1) Women are here! A not-too-shabby list of women players includes the Williams sisters, Lindsay Davenport, and Monica Seles.

2) Sega still sports the best blend of realism and approachability in a tennis game. Tennis enthusiasts and casual gamers will all enjoy this game.

3) The new create-a-player mode adds a unique RPG element to the game. And if your favorite player is not among the included 16, you can create him or her from scratch.

4) Minor improvements over the original game can be seen throughout this sequel. For example, the graphics are noticeably cleaner (with nice touches such as scuff marks on the court surfaces) and game control now includes slicing.

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I had the Virtua Tennis and played it until my thumb cramped and the tour was comleted. Now I get to see Venus and Serina. The addition of women was a plus. Agassi and Sampras would've been a nice addition but Tommy Haas holds his own on this version as well as the last. Gameplay is great on any level. I play only on the top level and seem to have no problem winning. I do lose more than I win, but it increases your skill and causes you to make better shots......hint: work the angles and keep the other guy guessing your shot.

oNe

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Tennis 2K2 has a very similar feel to its predecessor, Virtua Tennis. The gameplay mechanics is virtually identical. The main difference is that 2K2 now has a few new shot selections. The other difference is that 2K2 now includes female players.

You get well known tennis gals such as Venus and Serena Williams, Lindsay Davenport, Monica Seles, and Mary Pierce. The men's side features a weak lineup of players(Patrick Rafter is the most well known).

You get Tournament, Exhibition, and World Tour along with training and create-a-player modes. The graphics is smoother and you have a wider selection of courts, which include 'hard', 'clay', 'grass', and 'turf'(there's also a mystery courts you can buy).

For those familiar with Virtua Tennis, this game will feel like a smooth extension with more precise game-play and the ability to choose the women players. One of the best tennis games out there for the Sega Dreamcast.

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A big improvement over Virtua Tennis. This has smother graphics and better playbility with swinging volleys, and trick shots between the legs. Starting out the world tour has a training mode where you create your own player. You can pick the look, hair style everything. My player looks just like me and I get to name him. You have a calender and you decide whether you play a tournament or train. You have to earn your ranking to get into a tournament. The playing is awesome. The negatives are the women are weak and not as fun to play as men. The whole women side is a waste. The second thing is that the ranking of a man player is based on singles, doubles, and mixed doubles. So You have to play all three to move up in the rankings. Training and playing slow matches with the women is sufferingOther than that the playability is awesome. I can't imagine a better tennis game on any console unless it had a better ranking set up on the world tour mode.

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Monday, April 21, 2014

Discount Xbox 360 Wireless Network Adapter

Xbox 360 Wireless Network Adapter
Customer Ratings: 4.5 stars
List Price: $54.99
Sale Price: $46.50
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Great WiFi range. Works extremely well. I am always nervous about buying a 3rd party product but this did not disappoint me. I don't know why you would pay more for the official wifi adapter. This gets the job done for less money.

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I bought this wireless adapter at Walmart. I have a wireless N router setup in my home which it seems everything runs off of. My XBOX 360 is located across the house from the router and I have all but one bar. The system runs fast. The wireless adapter I purchased is black which is not a big deal so long as it works. I have no complaints at this time about the adapter.

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I purchased this for my son for Easter, hooked it up to the back of the xbox360 and entered my wireless code and away he went. It has the prongs to fit directly onto the Xbox360, I was afraid that this was going to be some eye-sore off to the side of the console but it mates up beautifully even though not officially supported by microsoft. Range is very good sons room(xbox location) and study (router location) are on seperate floors and opposite ends of a large home. Highly recommend this product.

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I'm not a huge fan of 3rd party company products for gaming consoles. Their products usually break easily, stop working randomly, or just don't do what they advertise to do. So needless to say I was more than skeptical to shell out $50 for this wireless adapted from Datel, a company I'd never heard of. It was side-by-side next to a Microsoft branded adapter, but was half the price. But I figured if I didn't like it, to just keep the receipt if I needed my money back.

Well, it's been a few months now, and I'm happy to say that it still works as well as it did the day I bought it. The main reason I bought it in the first place was my wireless connectivity. My Xbox 360S has built-in WiFi, but my router is on the COMPLETE opposite side of my house and my connectivity would sometimes drop. Unfortunately moving my router or wiring my Xbox to the internet were not options for me, do I decided to go the external adapter route with this product. After unboxing it and plugging it in, not only did my connection STAY connected, but I had solid full bars on the WiFi reception. Keep in mind there are many things in the space between my router and my Xbox 360 that can suck away at signal strength (computers, digital devices, walls, etc.) and my Xbox is still at maximum wireless connectivity.

It's constructed about the same way as a Microsoft adapter. Doesn't feel cheap or flimsy, picks up wifi signal VERY well (I was getting connections from my neighbors routers after installing this), and seems to be made to last. I play about 2 hours a day/every other day and I haven't had any issues in the past 3-4 months I've had it.

Of course not all 3rd party accessories are not made the same, so keep your receipt if you do get a lemon. But I can't give this adapted enough praise for it's cost effectiveness. Before you pay twice the price for a Microsoft brand wireless-n adapted, give this a try. It's budget friendly and it works. Well... mine does.

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I originally bought the 360 cheap knowing the dorms I lived in, and my home, has a wired option to connect to the internet. However, moving off-campus changed that radically. This was recommended to me by friends and a worker at a nearby Target as a well priced, effective wifi adapter. I received my adapter today (Sept 1st, 2011), and so far it is running of the House Network wonderfully. The Netflix is running on HD with no problems, and their is no lag that I can notice from online gaming.

I'll have to write more during peak internet usage, but it seems to run well enough that it would compensate for added wifi-usage.

Highly recommended this for anyone in a similar situation to my own, or in need of the adapter.

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