Thursday, July 31, 2014

Reviews of Jak 3 - PlayStation 2

Jak 3 - PlayStation 2
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $12.95
Today's Bonus: 35% Off
Buy Now

Note: This review is spoiler free with regards to the game's story

All good things must eventually come to an end, such as the star wars series, the lord of the rings trilogy, and the Jak and Daxter trilogy (not including the racing game and Daxter's own PSP game). After two excellent games, our favorite elfin friend and his furry sidekick come to the last entry in the Jak trilogy. The big question is: Is it a good ending? I'm pleased to say that overall, yes.

Jak 3 takes place an undetermined time after the conclusion of Jak 2. Haven city has become divided after relentless attacks by robots, metal heads and other nasties. The population blames Jak for these problems and he finds himself flown out to the wasteland, a harsh and unforgiving desert where nobody can survive without help. Abandoned by those he saved, Jak and his buddy Daxter set out on thier final adventure.

Like it's two predecessors, Jak 3 is a platforming game combined with a gun shooter. You get various jumps, kicks, punches and leaps, and you also get a wide array of firearms to take out your foes when your fancy Kung-Fu and karate aren't enough. Jak's moves remain largely unchanged from Jak 2 (which will now be called J2). He can still punch like a man, jump like a kangaroo, and leap like a bullfrog.

Gunplay remains pretty much the same as well. You get four guns (blaster, rifle, machine gun and peacemaker), but in a nice twist, each weapon gets various upgrades as the game goes on. The rifle for example, starts out in it's default setting. Hower, the next upgrade allows it to shoot richochet bullets while the third upgrade gives it a flying platform that shoots bullets in all directions. Each gun has three upgrades and playing with them is a blast. The peace maker for example, can fire a shot that paralyzes all enemies and makes them float around (whee!) while it's final upgrade...well, let's just say that you'll be shooting mini-nukes a lot.

The biggest change to Jak's game play comes in the form of vehicles. While J2 had flying vehicles and zoomers, Jak 3 has cars (and not the nice, talking Pixar kind). Because half the game is set in the desert, Jak and Daxter get around on dune buggies. There are eight of them and each has various unique traits. Some are really, really fast, one can jump riddiculously high (wheee!) and some of them will spin out of control at the slightest twitch of the control stick (boo!). You'll be spending a lot of time driving the buggies and for the most part, it's enjoyable and fun, though some of them (such as the sand shark) can be a bit difficult to handle.

Another new feature of Jak 3 is the sheer size of it. J1 and J2 had two enormous areas to run around in. Here, you have not one, not two, but three, yes, three! gigantic areas to run around in. And like the previous games, there are no loading times, an astonishing feat considering how enormous both worlds (Spargus city, the wasteland and Haven city) are. You'll definatly see a lot of amazing sights during your trips throughout Jak 3's world (such as how Haven city has...ahem...changed since the last game).

Dark Jak powers return as well, but are now balanced by a new side to our hero...light Jak. If Dark Jak is the attacking force, Light Jak is the defensive force. Dark allows you to kill things really quickly, while Light allows you to heal, fly (this is so AWESOME!), surround yourself with an inpenetrable shield, and even slow down time to a crawl. Both powers can be activated at any time as long as you have light and dark eco in your meters. And in a very nice touch, you can stop being light or dark at a touch of a button to save your energy for when you really need it. While both light and dark do come into play at vital moments during gameplay, both are really just a little added bonus to spice up gameplay when you want to, as you can play throughout the game without needing to use either force (except for scripted moments where you need to). But then again, being able to heal yourself whenever you want is a very handy thing! *smile*

Like J2, Jak 3 has you going from place to place, talking to people and doing what they tell you to do. And when you finish with that, you head over to the next person and do what they want to do, etc. It's a linear system that makes it easy to tell where to go and what to do next and it sounds fairly restrictive, but it does have one big strength: You don't have to start the next mission until you want to. If you want, you can wander around the wasteland blowing up wanderers for twenty hours, go hunt down twelve precurser orbs and watch the sun go up and down three times, and then tackle the mission. This free roaming system allows you to do what you'd like to do if you don't feel like doing missions for a while.

One thing i'd like to address before we go any further is the difficulty level. If one takes a look at my review for J2, one can find a lot of anger and hatred directed towards Naughty dog for making J2 the most unnecessarily hardest game i've ever played (and it still is by the way, tied only with Spider man for PS2). I am very pleased that Naughty Dog towned down the difficulty a lot for Jak 3. No longer does each and every mission require twenty attempts before you pass it, and no longer will you be throwing the controller into the TV while screaming obscenities becuase that a**hole Errol won that fricken race again. Here, the difficulty seems just right. Not too hard, not too easy. Most missions require a few attempts before they are completed, and a few can be finished on one try. There are still a few that are quite difficult, and one or two that are grit-your-teeth inducing, but overall, nothing as infuriating as many moments from the previous entry in the series. Oh, and there are only a few "go through the ring" missions this time around. Thank goodness.

In addition to the free-roaming gameplay, there are also plenty of secrets to unlock in this quest. There are over 600 precurser orbs to find and collect in Jak 3, and by doing so you get to unlock various features such as unlimited dark and light Jak power, invincibility, extra vehicles, various weapon upgrades, etc. While some are hidden behind corners, many of these orbs are collected by doing various challenges that people throw your way, such as searching around a paticular area, going through rings (grumbles), following a little blue light and even stopping time. There are plenty of things to do to get those little shiny orbs, but the results are well worth it.

In addition, Jak 3 arguably has the best moments in the series in terms of "wow" factor. Fighting a gigantic sixty story tall monster with only a dune buggy is a moment that sends shivers down your spine.

Even with all these fine points, Jak 3 does stutter a little bit in what is arguably the most important part of the game...the story. J2 is most memorable to me for it's story. It had many twists and turns and you never really knew what to expect next. The story in Jak 3 is a good one and it does keep your interest in what is going to happen next...but ultimitly, it left me unsatisfied.

How so? The three biggest ones are charachters, the precursers and the ending.

And for those of you worrying that i'm going to tell you who the precursers are (which I won't) i'm going to keep this as spoiler free as I can.

First off, the charachters. We have Jak and Daxter of course, and those two are always fun to watch and care about. We have many returning charachters such as Torn, Sig, and Samos, and we have some new residents from Spargus city. The problem? Almost all of the returning charachters have zilch charachter development. It's assumed that you know them from the last game and because of that, Jak 3 takes no time to explain who they are or what they do. That may be okay, but pretty much none of the charachters are expanded at all. Torn is still gruff and tough (but not as much as last time), Ashelin is the firm leader, and Samos gives warnings on what may happen to the planet if things go badly. Keira, who was such a vital charachter in J1 and J2, has absoloutly nothing to do in the story aside from look pretty and important. Sig...well, he's just there because he's cool. The only returning charachter who kept me interested was Tess, who fufills the "dumb blonde" role. Her relationship with Daxter is sweet and lighthearted and kept my interest easily. Errol returns as well (though I won't say how), but he's gone from "insanely irritating" to "average irritating", a sad departure from his compellingly egotistic nature in J2.

Of the new charachters, only one, Damos, kept my interest due to his charachter. Tough, yet gentle and caring at the same time, he's easily the most compelling of Jak's new companions. The new villian, count Veger, isn't that compelling, though he does have some very powerful scenes (especially one near the ending).

One of the claims on the back of the game box is that we'll discover the shocking secret of who the precursers really are. As I said earlier, I won't reveal who the precursers are (someone did that and ruined the suprise for me), except that in my personal opinion, we should have never find out who the precursers were and leave them as a mystery. I personally felt that seeing who they really are sucked out all the suspense and mystery, esepcially since they have been talked about at length for two games now. It's like revealing the face of doctor claw. When you go back and experience your old memories, there is no more mystery or wonder anymore. In my personal opinion, these beings should have remained hidden forever.

However, the saddest part of the game for me is the ending. Again, I won't ruin it for you, but it's always sad when game developers have to wrap an entire trilogy up in three minutes. Some people criticise the ending of the film, Return of the King, saying that it goes on too long. However, the ending to the lord of the rings film trilogy took it's time wrapping up the threads from three movies and bringing closure to the story and leaving one satisfied. However, Jak 3 doesn't do that. As the game goes on and gets closer to the end, the feeling of dread and the idea that everything can be destroyed just vanishes and is pretty much gone by the time the final boss battle comes (and sadly, the battle itself isn't that exciting or memorable).

The ending does end the trilogy, but leaves the door wide open for more games (of which two have already happened). I've invested a lot of time on these three games, i've grown attatched to it's charachters and I would like closure to all thier stories. Saldy, that doesn't happen. Everything is left wide open when, in my opinion, it should have been closed. There is no real ending here, at least, one that ties everything up nicely.

But despite my points with the story, I do want to stress that Jak 3 is a very good game. It's a satisfying blend of storytelling, platforming, shooting, driving, and action. It's one of those games where you keep saying "Just five more minutes, just five more minutes", only to discover that time has flown by and it's two in the morning. It's addictive, fun, and, for me, a blast to play. I definitly recommend it, especially if you find it for under twenty dollars.

Click Here For Most Helpful Customer Reviews >>

This game is the last game in the jak seris. The end of the trilogy. Here is what I KNOW about Jak 3. Hope you find it useful...

It is a year after Jak 2. Jak is banised to the wastland because the people dont trust him because his Dark powers and his "relationship" with Krew and Kor. So the council banish him to the wasteland (home of sig). Ashlin gives him a beacan and they leave. Daxter and Pecker stay behind and go with Jak. Damious, The king of Spargous, takes you to his kingdom...

*Each gun can be upgraded 2 more times making 3 different forms for each gun

*3 factions are at war in Haven City

*Metal Heads, Freedom leage gaurds(Blue KGaurds)and Kg.

*Light and Dark Jak

*New moves for dark jak and old ones.

*Can save Light Jak after goin in a eco vent

*Moves for LJak: Fly, Heal, Slo time, ect.

*More than 11 of your own vehicles

*Hover Board upgrads

*5 time larger than Haven City

*Erol is back and is part robot.

*You fight Sig

*Can use a glider

*Can use a robotic KG

*A daystar doom thing comes in to play. Think is green sun.

Illupdate with new info

Best Deals for Jak 3 - PlayStation 2

Jak and Daxter: The Precursor Legacy was a pure platformer at heart. It was more kid-friendly and goofy. Naughty Dog decided that they didn't want Jak and Daxter ending up like their previous Crash Bandicoot so they changed things up a 'bit' with Jak II. Jak II was darker, but not as dark as other games out there. It had the perfect tone of darkness for it to be a sequel to such a kiddy game. Jak II also had almost nothing to do with the first game. But enough of that, out with the old and in with the new. Enter Jak 3:

It's been a while since Jak defeated Metal Kor and saved the city...or did he? Now with Ashelin temporarily ruling Haven City the Krimzon Guards don't exist anymore. Instead now they're the Freedom League Guards. Now the Metal Heads have returned somehow recuperating quickly after losing their leader. This has made Ashelin get off the throne thus Torn not being the Freedom League commander so a member of Haven City's Grand Council called Count Veger takes control of the Freedom League. Also, the Krimzon Guards mysteriously return with a new leader. The battle of the three factions continues as they all struggle for control of Haven City. And who do they blame for this problem? Jak of course. Count Veger blames Jak to save his own tail since he's the real problem because he wants control over the city. Soon the entire city believes Jak is responsable because of his 'friendship' with Krew. The Council decides to banish Jak to the Wasteland for life. Of course Daxter decides to join him and for some reason so does Pecker. After Jak and company can't take the sand and heat anymore, they're found by King Damus; the ruler of Spargus. Spargus is a small city in the big Wasteland where other exiled people roam. But it's not all easy for Jak when he's taken to Spargus. There they value survival over all other things and Jak has to prove himself to King Damus and his right-hand-man Kleever. After a while, he'll find ways to eventually get back into parts of Haven City although it's nothing like before. When Jak makes his way into Haven City he finds out that the city is now a destroyed battlefield. But that's not even half of the problem. This Precursor monk called Seem keeps talking about this mysterious Daystar and that the world's final trial is coming. She also tells Jak that his dark powers will eventually consume him so a Precursor(or is it an Oracle?)grants him light powers. So now Jak will have both Light Jak and Dark Jak. I gave this game five stars because it's the ending of the epic trilogy and Jak II was a real good game but don't judge the game yet since it's coming out on November. (...)

Honest reviews on Jak 3 - PlayStation 2

Jak 3 is the end of the Jak trilogy, and gives Jak and his sidekick Daxter the largest world ever to explore. Jak can now use both Light and Dark eco powers, too!

Sure, there are a lot of comparisons between this game and the Ratchet & Clank series. And yes, both are similar in many ways. But I wouldn't say one is "better" than the other. Both have their unique traits that make them equally as fun. I definitely buy both and enjoy both greatly.

With Jak 3, you get a massive 'wasteland' to explore and run missions in, in a variety of dune buggies. There is also a desert city (Fremen and Dune, anyone?) and of course your home city to explore. There are missions involving riding missiles, riding hoverboards, stomping around in four legged tanks, searching for eggs, zooming on races a la pod racer, and much more.

The storyline is fun, but very linear. It's always quite clear what you need to do next to progress the game along. You earn weapons upgrades as you go, and earn secrets to alter gameplay in a variety of fun ways. The sound is reasonable, and the graphics are cartoony but well done, especially the animation in the cut scenes. The characters move very fluidly.

I do have to say that gameplay balance is a bit uneven. Some missions you fly through with no problem at all, and wonder what the deal was. Other missions you replay 30 times in a row until you manage by chance to get through it OK. If you get a walkthrough guide and just zip from egg to egg, sure you can finish it very quickly. If you actually take the time to explore the areas, seek out items for yourself, and play with the various mini-games, you could enjoy the game for several weeks. I'm not sure that the game is a replayable-minded as Ratchet, though. With Ratchet, we gladly replayed it many times to get the upgrades and secrets only available on the multiple passes through the game. With Jak 3, we're just happy to be done with it.

Certainly a great game to get and play, and there's even a secret that lets you blast away at Ratchet & Clank in the shooting gallery! :)

Find helpful customer reviews and review ratings for Jak 3 - PlayStation 2

J2 set a new standard for game versatility. It had racing, shooting, action platform, puzzle, jetboarding, and strategy. Every kind of gameplay was represented and that was what made it stand out. J3 on the other hand is 75% racing. Since I'm not a huge racing fan, it hurts the game a little for me.

Don't get me wrong. The game is fun, and judging it on its merits alone, it deserves 4 stars. But I had expectations that simply were not met. J3 is a victim of its amazing predecessor.

The storyline isn't as strong either, and the final revelation about the Precursors, while cute doesn't fit with elements of the previous games. But that's not important, and if the game was more fun, I'd easily forgive the story problems.

I do recommend it. If you like racing, you'll probably enjoy it. If you don't, you'll probably still enjoy it, though not as much. But it's just a bit of a letdown.

Buy Fom Amazon Now

Reviews of Final Fantasy VIII

Final Fantasy VIII
Customer Ratings: 4.5 stars
Buy Now
This is where it begins. Watch closely, people. If you are wise, you are (or will be) playing a game that trancends almost every idea to grace the human mind on creating a videogame masterpiece. Final Fantasy VIII is as such a classic, that if possible, should be displayed in the most important museums in the world. I'm pretty sure most reviewers 'greatly' disagree with me, but then isn't everyone entitled to share their opinion? I respect theirs as I expect mine will be.

What I cannot fathom are the intensely negative reviews coming from the people! How can a game of such caliber, genius, beauty and artisty be seen as "the worst FF ever...and so on"? I simply don't comprehend. Ive heard others like "I like all FF games, 'cept 8", or "It just doesn't belong in the Squaresoft catalogue....". Why? Upon critical analysis, I think it's because people fear change. It's part of human nature. If you adapt to something, why would you want it to change?

I have almost always noticed that some of the 'hardcore fans' proclaim that Square's old style is what should have been on this game that they miss the old style. NONSENSE! Squaresoft wanted to do something different, temporarily. They wanted to exercise their minds a bit to stray away from the typical RPG standards. Even possibilities of 'harsh criticism' wasn't going to stop them.....they were going to experiment. You see, even though we have an inner instinct to fear change, the human will to experiment and 'move on' conquers all (look at where experimentation has gotten us: our technology is advancing). There is no such thing as 'the way things (RPGs) ought to be'. There's nothing wrong with prefering things to remain the same, but at least, people should keep their right to experiment.

You can actually see where Squaresoft wants to take their work. FF8 houses the most significant changes ever to grace the Final Fantasy series so far. Everything from the different "Junction" system, to the "realism" of the characters (not just the models, but also the humanism), to the "science fiction-themed" dramatic love story, is proof of things yet to come. Where FFIX represents all Final Fantasy as a whole by blending the old and new Squaresoft ideas, FFVIII begins a revolution. The future of Final Fantasy (as has been presented in FFX) is hinted in FFVIII.

To sum up, FFVIII is a marvel to behold. Don't dismiss this game because of negative reviews, as I did. If you do want to go by the reviews, take into consideration that some of them are written by hardcore fans who don't appreciate change....who want the same redundant ideas in their videogames. Don't let them fool you. Take it from someone who appreciates good art, and knows a good videogame when he sees one. I am usually a harsh critic when it comes to most things....and I truly do mean it when I say this game gets 5 stars. A classic!

Click Here For Most Helpful Customer Reviews >>

As a girl obsessed with the likes of Zelda: The Ocarina Of Time, I was completely unfamiliar with turn based RPGs. When I recieved Final Fantasy 7 and 8 for Christmas, I naturally tried 7 first. I was horrified when I saw that you were unable to run around in a free roaming enviornment hacking and slashing at your leisure. Waiting my turn to deliver one blow was not my idea of a good time. Disgusted, I removed the game and inserted FF8. I was floored by the opening cinema. When the game started, I was confused by all the new terms. SeeD? Balamb Gatrden? Junction system? What the hell? But something compelled me to push onward. I was instantly hooked on the characters, which to me are much more appealing than the lego characters of the previous Final Fantasy games.

You play as the quiet lone wolf, 17 year old Squall Leonheart, a member of a group of mercenaries for hire known as SeeD. SeeDs reside in academys known as Gardens. When an evil sorceress gains the trust of President Deling and the people of Galbadia, Squall along with fellow SeeDs the perky Selphie Tilmitt, the loudmouthed Zell Dincht, the ladies' man Irvine, and the recently fired 18 year old instructer Quistis Trepe set out to assasinate her. Along the way, the lively and beautiful Rinoa Heartilly, a member of a resistance faction known as The Forest Owls teams up with them. Along the way, she struggles to bring down Squall's icy exterior and help him voice his feelings. The plot soon throws many curveballs, eventually bringing forth issues such as romance, possesion, time compression, prison abuse and escape, and traveling into the future.

I will admit that this game is extremely ambitious and has its flaws. The very different reviews serve to prove one thing: it depends wholly on the person whether or not you'll enjoy this game. Some people enjoy the game enough to get by its flaws and appreciate its differences, while others simply don't have the time or patience for it. It depends on your personality. Before buying, you must understand that:

-This is a love story

-The junction system (attatching magic to stats such as strength and HP to raise or lower the stat depending on magic type and quantity) takes a long time to understand and get fully confortable with. No other FF has had a system like this, and you may not like it

-You need to play through FOUR discs and have the time to put in upwards of 70 hours in order to get through everything the game has to offer. Patience is important.

While I am an impatient person who gets put to sleep by other RPGs, I enjoyed Final Fantasy 8 a lot. The characters meant something to me because they were realistic looking and typical teens rather than lego people with absent mouths. This is the black sheep of the series, and not everyone will appreciate it. In my case, it will always remain a favorite. For its time, no game was more gorgeous looking and emotional, and no final battle was as long and intense. The stunning ending clocks in at around a half hour. But some people aren't bothered by the long frequent GF summons, and some are extremely bothered by them. I can understand it. As I said, it all depends what kind of person you are.

Best Deals for Final Fantasy VIII

It's eye opening to turn back the clock and play the old Final Fantasy games in the light of the remarkable production values of FF X. Each game in the series set a standard for console and computer games that has changed the way today's player sees the RPG genre.

I originally played FF8 in the PC version, so I was interested in how the PS2 version would compare. Even with a my leaky memory, my impression is that the PS2 version is a bit solider graphically. And, of course, the use of a game controller makes everything seem smoother, even if it really isn't.

FF8 follows in the classic Final Fantasy mode a team of characters headed by a serious minded leader, with a bunch of slightly wacky, but dedicated companions, take on an evil that seems to keep getting stronger and more capable with each advance of the plot. No villain ever really seems to die, the keep coming back in new and deadlier forms. And then there are the Guardian Forces, who provide all kinds of spectacle for the battles.

This time it is Squall, his fellow SeeDs, and the beautiful Rinoa. The story starts as a revolution, and then the characters discover that events are really being manipulated by a series of sorceresses who want to destroy the world so that they can rule it unchecked (I know that doesn't make any sense). All of this on a giant world make full of monsters convenient for leveling up.

And leveling up is certainly what a Final Fantasy game is about. Various side quests and challenges are provided so that reaching the levels needed to kill the final bosses doesn't become tedious, and an incredibly complex character building system makes sure that everyone's playing experience is different.

FF8 set a standard that is still higher than some games being written for the PS2 today, and managed to accomplish that on a more primitive platform. Graphics and character design are amazing, the plot complex, and the action satisfying. Proving that the best isn't always the newest and the loudest.

Honest reviews on Final Fantasy VIII

There are few series I consider to even be on the same level as the twelve official games in the Final Fantasy legacy, and of those I consider chapter eight to be the undeniable pinnacle. Which, considering its predecessor, the nearly omnipotent fanboy wet dream that was FFVII, says one hell of a lot. This title had every reason to underwhelm, from the groundbreaking success that preceded it (and the enormous shadow of expectations it had cast) to the wildly different path it chose to tread in terms of storyline themes and visual direction... yet it succeeds all the same.

As is the case with any RPG, the best place to start with FFVIII is its storyline. While chapter seven was focused on a maniacal egomaniac and his plans to destroy the world through the use of magic and spirituality alone, chapter eight concerns itself more with the political and technological necessities of performing such a feat. Not quite as exciting material at a glance, but twice as realistic. Sorceress Edea, the main protagonist of the story, sets about on her aspirations by overthrowing the government of the largest military power in the world, brainwashing its citizens through the use of the media, invading and obliterating everyone in her path, and manipulating her underlings to the point where she has their complete support without even expanding upon her motivations. Where the glam and glitter of Cloud and Sephiroth's tale has become legendary, the struggles of Squall and Rinoa against their oppressors feel much more weighty and, god help me, believable.

Likewise, the central characters in and around your party are much more relatable and varied than those in VII. Where Cloud, Tifa and Aerith, the previous leads, were generally one-dimensional and cartoony, spitting incredible dialog despite their shortcomings, VIII's characters each have elaborate personalities, perks, downfalls and tendencies. Though he's initially far less charismatic and appealing than Cloud, his immediate predecessor, Squall is a tremendously complex, well-rounded lead character with an established psychological excuse for his aggrivatingly anti-social nature. The villains are similarly developed, with an equal amount of redeemable qualities tossed in to keep their more prominent negative characteristics in check. You're never faced with a simple, black and white boss fight, as you were in previous chapters... there's always something about the person you're battling that you can relate to. You form such an incredible bond to the characters in your party that the final cinema is a truly emotional experience, one of the most rewarding and worthwhile conclusions I've ever experienced in gaming.

Where every previous chapter in the Final Fantasy story had basically opened with the lead characters already trained and experienced in their professions, FF8 is the first to tell the story of how these characters were first educated as super-soldiers, which natural reservations they had with their chosen role, and just how awkward their first steps as pros really were. In a way, this story is half Platoon and half Breakfast Club. The characters form a bond under extreme circumstances, both with each other and with the player, and develop into skilled fighters before they're even comfortable talking openly about their feelings.

Visually, FF8 was and still is an unbelievable sight. The photorealistic characters, settings and effects all but set the stage for the picturesque beauty of Final Fantasy X, the cutscenes remain an almost speechless affair, and the character designs and overall visual theme of the game itself are just breathtaking. This is a game I'd die to see simply reproduced in high definition at some point in the near future, as it pushed the old PSone above and beyond the limits of its hardware. The cinemas are occasionally marred by some artifacts caused by the necessary compression to fit this onto four discs, and the in-game visuals just scream for the power to deliver what they're so obviously capable of. The visual accomplishments of this game are just staggering, and the final cinematic caught me off-guard yet again by just blowing away the modern competition. This game was produced in 1999, and for its opening and closing cutscenes to tear apart their modern contemporaries more than a half decade later should say more than a few things about how awe-inspiring these graphics truly are.

And, equally complimenting the humongous strides in the visual department is what I'd loudly proclaim to be the best soundtrack of the series. As was becoming the norm by this point, each character, vehicle, town and dungeon has its own accompanying theme song, but never before had the tunes been so closely intertwined and related as they are here. The softly plucked strings of the Balamb Garden, your base of operations for the majority of the game, are touched upon and mentioned throughout nearly the entire soundtrack, bringing the entire experience full-circle and tethering it to what's quickly identified by both story and player alike as your home. Even the overly sappy J-Pop love ballad, "Eyes on You," which is possibly one of the more annoying things I've ever heard on its own, fits in amazingly when surrounded by the rest of this impressive score. Nobuo Uematsu has never produced finer, nor more immediately recognizable and emotional work.

No matter what I say, I can never feel as though I'm doing this game justice. It's a masterwork, the greatest end product to ever emerge from the renowned studios of Squaresoft. Its concentration on the organization, application and implementation of magic into each character's physical attributes appealed to the anal-retentive librarian in me, while the epic storyline, unimaginably cool cutscenes and untouchable characters swept me off my feet. I have my doubts about Square's ability to recapture this past glory, considering the slow downward slope they've presented with each new chapter of the Final Fantasy series since the turn of the millennium, but that can't drag down my utter devotion to the perfection of this title.

Find helpful customer reviews and review ratings for Final Fantasy VIII

I hate to admit it, but I used to think Final Fantasy was just a hack-and-slash series. I finally did some research into the series, and was amazed by what I read about FF8. I went out and bought a copy right away to see what it had to offer.

I was extremely impressed. Usually games offer something to adults, or to kids, but rarely do they get a combination that intrigues both. This has a training system that makes you figure out which kind of fighter you wish to be, what you want to earn points towards, how you want to talk to people, and which of your friends make the best allies against a certain situation.

In addition, an embedded card game series is quite complex, almost chess like. Often we were hard pressed to beat some of their masters, but winning the games brought great advantages going forward.

The combat and movement wasn't arcade like, where you had to hit the joystick just right in Spot A to hit the enemy in Spot B. It mostly was figuring out the right combination of healing, attacking, and defensive spells to cast to keep your party alive while taking out the enemy. There was little if any blood and gore. The aim of the fights was to outsmart your enemy, not to hack ribbons of flesh off of it.

And did I mention the cinematics? The dance scene in particular stands out in my mind as completely amazing. I would restart there on purpose to see the detail they put into the movements. If you love good animation, you could buy the game just to go from scene to scene.

If you enjoy role playing and graphic adventure games at all, I'd highly recommend this one. It does truly have something for everyone.

Buy Fom Amazon Now

Buy Hard Drive Transfer Cable for Microsoft Xbox 360

Hard Drive Transfer Cable for Microsoft Xbox 360
Customer Ratings: 2.5 stars
Buy Now
It did not make a link between the hard drive and the system. I had to get my buddy to bring his transfer cable to me, and as soon as we hooked it up, we were good. He originally had bought the same type of transfer cable and ran into the exact same problem.

Click Here For Most Helpful Customer Reviews >>

This cable wiped my hard drive. Seven years of game saves down the drain.

This warning from Xbox is not FUD:

Best Deals for Hard Drive Transfer Cable for Microsoft Xbox 360

This cable worked beautifully for transferring the data from my original Xbox 360 hard drive to my 360S hard drive. I think they originally came with a disc for the transfer utilities, but I think Microsoft eventually built that capability directly into the Xbox OS.

Honest reviews on Hard Drive Transfer Cable for Microsoft Xbox 360

This is a useful device at a great price IF you're going to transfer to/from COMPUTER to XBOX. If you want to transfer from XBOX to XBOX, you must buy the OEM cable, from Microsoft.

Find helpful customer reviews and review ratings for Hard Drive Transfer Cable for Microsoft Xbox 360

It shorted both my xbox's hard drive port my Xbox's can not read any hard drives at all, what the world

Buy Fom Amazon Now

Best 1 Complete Southbridge Plate X-Clamp Fix kit for all XBOX 360 RROD Deals

1 Complete Southbridge Plate X-Clamp Fix kit for all XBOX 360 RROD Repair E04 E09 E71 E73 E74 E79 and Cooling Mod Upgrade
Customer Ratings: 5 stars
Buy Now
Had a RROD 360, redid the clamps for the heatsinks w/ new paste. Discovered the Southbridge was the problem. Applied this clampand it booted right up!

Just as a note, they have modified the metal plate from the picture. One of the corners is now tapered, to allow it to fit next to the GPU heatsink. Perfect fit!

BTW, fast shipping!

Click Here For Most Helpful Customer Reviews >>

PLANEX Wireless N WiFi Micro Mini Router, Access Point, Wireless Reviews

PLANEX Wireless N WiFi Micro Mini Router, Access Point, Wireless Converter supports gaming devices Nintendo DS/DSi/Wii, Sony PSP/PS3, Xbox360/ 3 in 1 Multi function IEEE802.11n WiFi Router AP with two wire ports, Multi SSID and IPv6 bridge function installed/ BLACK
Customer Ratings: 3.5 stars
Buy Now
After 8 days of waiting. The tiny cute box finally arrived in my mail box. I was too excited to try it out since I was eager to have a device like this for my traveling. I travel a lot for my own business and I need to use my laptop and Vonage at the same time at the hotel room. This device,if it works, will get great companion to me. However, more excitement, more disappointment.

I have been spending hours trying to make the router work but it just did not work at all. Though I need this route to have static IP, it is supposedly work like DHCP. I spend 2 hours trying to make it work but could not make it work.

Then, I think it will be still cool if it works as access point. I switch it to AP mode and glade to know it is able to pint the DLink router IP. I try to access some web site and I found it is very slow for some reason. Then I try to ping some web site IP address and I found at least 50% of the package drops. That explains why AP make the web browsing so slow since packages get lost.

I keep trying to contact the phone number on the menu to get support, but it keeps saying the phone number is busy. I don't even know if the phone is still on service or not though it is regular business at their location.

I finally give it up and next I will request an RMA number to return.

Click Here For Most Helpful Customer Reviews >>

I have always use Linksys before I run across this by accident, and for $32 this is a great little gem for all of your travel wireless needs. This device can function as a router, an access point, a wireless bridge back to wire connection, or as a signal repeater. It is about 2/3 the size of the iPod classic, and the AC adapter supports both 110/240 and it is about 1 x 1.5 inches. I found that the AP mode (physical switch on the side) is very helpful to get around some of the network issue, especially if your connection normally does not allow multiple wireless access. Once slight problem is that you cannot access your router settings when it is in AP mode, but this is an minor issue as you can always switch back to router mode for configurations.

My bottom line is that the Planex MZK-MF150 is excellent for travel and / or deployment. Here is the link to its online manual:

Best Deals for PLANEX Wireless N WiFi Micro Mini Router, Access Point, Wireless

I bought this as an alternative to the expensive Microsft wifi adapter for the Xbox 360. I purchased it in February and have been using it ever since with no problems what so ever. The initial set up was little confusing but I was able to figure it out and has been working excellent since. For anyone looking for an alternative wifi adapter for you Xbox 360, PSP and others this is the way to go. I like the fact that this is Draft n with 150Mbps can be used an access point or router as well. This size is so small and compact that it is perfect for anyone who is traveling. I do a little bit of traveling and am considering purchasing another one. I was considering giving it 4 stars because of the interface and set up but have to give it a 5 because it works so well.

Honest reviews on PLANEX Wireless N WiFi Micro Mini Router, Access Point, Wireless

I bought one of these a while ago specifically because the Microsoft wifi adapter for my Xbox was ridiculously expensive. It took me multiple tries to get the unit working correctly because of unclear documentation and a clunky interface. HOWEVER, once working, it has been great.

I've had it running on the Xbox for almost a year now, and it has not had a single problem. I haven't had to reboot it or change any settings. If it weren't for the fact that it's white and my Xbox is black, I probably would have forgotten it's even there.

We are using the Xbox for movies and gaming every day, so this little unit is getting regular hard use, but it never misses a beat and data transfer is seamless.

I actually came back to this page to buy a second one to use for traveling and work. I'll admit that I'm dreading the setup (because it's been so long since I even looked at the configuration) but I know that once I get it up and running it will do everything I need.

Find helpful customer reviews and review ratings for PLANEX Wireless N WiFi Micro Mini Router, Access Point, Wireless

Well, its ok for the money. The directions that come with it are worthless and dont explain anything. The box shows it being used with an Xbox but the directions make no mention of it. Also the add on Amazon says it is wireless N compatable but the box and directions only mention B and G. Also software doesnt work with windows 7 very well. Got it working but only after using WPS. Probably would not recommend.

Buy Fom Amazon Now

Reviews of SMART-Tech vinyl SKINS Sticker f. XBOX360 SLIM Valhalla HALO3 X048

SMART-Tech vinyl SKINS Sticker f. XBOX360 SLIM Valhalla HALO3 X048
Customer Ratings: 5 stars
Buy Now
THis was VERY easy to apply to my XBOX and my son LOVES it. Our only complaint is that we were looking for a Halo 4 skin but this one is Master Chief (HALO 3) and looks very nice on the console.

Click Here For Most Helpful Customer Reviews >>

A definite buy for halo fans . It was easy to install and looks great literally! I can't take my eyes off of it! Seriously folks buy this product you won't Regret it!

Best Deals for SMART-Tech vinyl SKINS Sticker f. XBOX360 SLIM Valhalla HALO3 X048

Went on pretty easy on my kid's xbox 4gb

Looks great.

Looks durable.

The best decals ever.

I am going to buy some for mine.

Buy Fom Amazon Now

Discount Fallout Trilogy - 3 Pack Compilation

Fallout Trilogy - 3 Pack Compilation
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $14.99
Today's Bonus: 25% Off
Buy Now

Never haven played any Fallout games before, I didn't know what to expect. I knew they were most likely great games after hearing PC Gamer magazine go on about the greatness of the original Fallout games all the time. Even then, I underestimated the games. I started playing Fallout and found that it was fun, addicting, and really immersive. The world's are beautifully crafted and will make you wish YOU lived in the post-apocalyptic world. The story's are great in all the games. Each character has their own original personality. And being made ten years ago, they are perfect netbook games. You don't need me to tell you these games are great, just buy it. You won't be dissappointed.

P.S. Despite what other people might tell you, there is no DRM. No disc is required to play (also a plus for netbooks) and there are unlimited installs. But hey, it's only twenty dollars. Why pirate it?

Click Here For Most Helpful Customer Reviews >>

If you don't mind the limitations of a 1980s program, this is a great package. If you haven't ever played the fallout series, I envy you. You may be in for a pleasant surprise. A lot of love when into these games. They are not just "good for the time", they are just plain good.

The original fallout was a winner. Fallout 2 was even better in many ways. Both of them were very absorbing with a lot of replay-ability. Both quickly developed a fanatical following. Fallout Tactics is not really the same kind of game. I believe it was a result of lots of fans screaming for a sequel. It's basically a 3rd person shoot-em-up and not in the same league with the first two, but still lots of fun.

In fallout and fallout 2, Your actions determine how others react to you. You can play the game as a shooter, or a talker, or evil, or nice. Each type of play is not only possible, they are all fun.

Both Games have a fairly straightforward story line with a few cool twists and a LOT of other stuff to do. You can mess around in the wasteland for a LONG time and never see it all. You can play a different type of character and have a completely different gaming experience.

The NPCs (especially in fallout2) are very memorable. Sulik, one of your companions, is staunch, dependable and has a hilarious way of expressing himself. Once the game ends, you find yourself missing him. Marvin (a teenage boy who wears red sneakers) is also pretty funny. Try leaving him behind and he panics and offers you bribes not to ditch him...(try playing a female and watch Marvin's hormones kick in...funny stuff.) The NPCs also interact to some extent with each other. All of this is achieved without overpowering the game's story line. It's there if you like it, or you can ignore it. In fact, you can totally ignore the story line and just go around throwing dynamite into outhouses. (try it)

A word of warning. The GUI takes some getting used to. Once you master it, the GUI is very playable and ergonomic, but it's probably not like any game you have ever played. If you are tired of all the first person 3D shooters with lame stories, and are starting to get bored with spectacular graphics... You might be ready to play a lower-tech game with some substance. Give fallout a try.

Best Deals for Fallout Trilogy - 3 Pack Compilation

I ordered Fallout Trilogy from a Private Seller through Amazon. What I recieved was the European Version. Both the Images (Box Art) and certain Reviews conflict with each other. If you plan on ordering from a Private Seller make sure they have their product placed correctly. One is distributed through White Label (European Version), the other by Interplay (US Version). Aside from the distributer, the European Box Art is different from that of the US. The main contrast in the UK Version is the removal of children. This takes away from the original game as well as removing certain quests. Aside from that, if it's important to you, some Violence Animations are removed and a minor Language filter is present. Although not completly unplayable, if you are like me you want your game as it was intended by the developers.

Honest reviews on Fallout Trilogy - 3 Pack Compilation

You can kill all the children you want! Yes! I always hated the youth of today, now I can blow them away in the Fallout Trilogy.

Interplay is back! And they brought the Fallout Trilogy with them! How awesome is that?

Okay, now to the good:

*Not Censored! You can kill children in it, and all the good stuff it came with when it first came out. This isn't some lame European edition.

*They all work. I tested each game on my Windows XP machine. They all work just like they did many years ago. I have not had a problem with any of them yet.

*Bonus material! Now don't get excited, this isn't that big of a bonus. Included with the game is the option to be able to install extra content when you install the game, such as community mods and Windows XP/Vista fixes.

*Games come patched.

*This is released by Interplay! Interplay! Interrrrrrplay! It feels good buying an Interplay game again.

*It's Fallout 1, Fallout 2, and Fallout Tactics! What else is there to say?

Now on to the bad:

*The packaging isn't all that great. The game comes in a DVD style case, with no manual. You do get the game manuals on .pdf format. They are located in the game's folders.

*Icons! I won't spoil it for you. Check the game icons for Fallout and Fallout 2. Unless my memory serves me wrong, they weren't like that in the original. It's fun for a laugh, but I had to change it.

I'm a huge fan of Interplay and the original Fallouts. As a fan, this package is a good purchase.

Find helpful customer reviews and review ratings for Fallout Trilogy - 3 Pack Compilation

Good set of games for a good price. Everything works, except Tactics, on my XP Pro system. I can get the installer to work, but when I go to play it tells me to Insert a Fallout Brotherhood of Tactics CD. The CD is in, I've uninstalling and reinstalling many times. The patch you get with the game didn't seem to fix the problem... other than that, Fallout 1 and 2 work perfectly.

Buy Fom Amazon Now

Buy Warhammer 40,000: Space Marine

Warhammer 40,000: Space Marine
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $20.77
Today's Bonus: 48% Off
Buy Now

Space Marine's campaign is quite literally the most fun I've ever had playing through a single player campaign. From what I understand, the game underwent quite a lengthy overhaul in the design phase, probably aiming to sufficiently distinguish the game play from Gears of War.

In that regard, they absolutely succeeded. A better game to compare Space Marine to would be Ninja Gaiden. While there is no "snap-cover" mechanic like in Gears of War, there *are* absolutely mind-boggling numbers of enemies throwing themselves at you pretty much all of the time. In that respect, I couldn't help but recall the frenetic against-all-odds feeling of Ninja Gaiden. In that game, you are supposed to prevail because, hey, you're a @#$ing NINJA. In Space Marine, you are supposed to prevail because, hey, you're a @#$ing SPACE MARINE.

Like Ninja Gaiden, you have a variety of close combat weapons (though not the same breadth) each with their strengths and weaknesses. However, in addition to the "hundreds versus one" in close combat, Relic has managed to incorporate the most fluid ranged combat/close combat system I have ever used. You can literally snipe an enemy on the high ground one second, and then spin around and decapitate another enemy with your bare hands, and you don't even think about the control scheme at all!

The campaign could have easily gotten repetitive, considering that your main staple weapons only gradually expand in variety, but intelligent level design consistently creates new puzzles for you to solve, by having you fight in a variety of terrain heights, against different mixes of ranged, close combat, and heavy hitting opponents. I found that on the "hard" difficulty setting, I literally needed to rely on every aspect of my arsenal to survive. That often meant anticipating a charging crowd with some well placed grenades to soften up the ranks, then using my range weapons to take down some high priority threats, and finally crashing into the wave of enemies to slash and dismember anyone who survived my opening salvos. I can't think of a more cinematic, and pulse racing game in recent memory. There are several set-pieces like action sequences out of the movies that just feel unbelievably epic, but I won't ruin them for you. All I'll say is that clearly this campaign was designed with a lot of careful planning and inspiration.

The multi-player is also worthy, and rewards strategy and practice. It copies the customizable weapon loadouts you find in the Call of Duty series, while also incorporating the different weapon classes found in Warhammer 40k (Tactical, Devastator, and Assault). As you play more and improve, you unlock more weapons and armor options, which can greatly increase your lethality. They were smart to include a feature where you can copy the loadout of the last person who killed you, however, so if you find yourself fighting someone who has hopelessly more toys to fire at you, you can level the playing field.

I've been playing Halo Reach for a whole year, and at first the Space Marine multiplayer experience was jarring to get used to, since it feels so different. After playing for a few hours, however, I had become sufficiently acclimated to the pace of Space Marine multiplayer, and it was incredibly satisfying. You will spend far more time practicing how to be effective with a broad range of tactics than you will in Reach, because the permutations and perks you can customize can really necessitate that you alter your tactics.

I have a few minor gripes as well. In multi-player, the teams are divided between Space Marine loyalists, and Chaos Marines (instead of say, Red VS Blue). You get to customize an armor set for both (sort of like how you customize both Spartans and Elites in Halo Reach), but you don't get to choose which armor set you use in a match. Personally, I'm all about playing as the Blood Angels chapter, but sometimes it feels like 4 out of 5 games I'm arbitrarily assigned to the Chaos team, which is a drag. This has no effect on game play, but it still bugs me. I can understand that if the designers let us choose, perhaps there would be too many Chaos players, or too few, but it seems like they could have at least included a "preference" option, so that wherever possible you are assigned the faction you identify best with.

I also think that some more multi-player features wouldn't hurt. Right now it's basically "king of the hill" or team deathmatch, which is fine, but we have all been spoiled by the variety of game modes in other shooters. Of course, there's no reason why these things might not be added on in future patches. I know for a fact that they are going to be adding a free multiplayer "survival" mode where you can just kill waves of orks with a friend on the same console. Hopefully they will continue to support and expand on the game, because they really made a winner!

Click Here For Most Helpful Customer Reviews >>

I have to preface by saying that I am a huge Warhammer 40,000 fan, and, as such, have waited not a little impatiently through its development. I was not dissapointed. This game is beautiful, absolutely stunning. The world is epic is scale, dark, and detailed. The soundtrack is deep and suspenseful. Please don't believe those that say this game is a button mashing repeat-fest. I assure you it is not. The combat can get a bit repetitive after hours of game play. It can also be mundane if you simply wade into enemies and swing your chainsword. However, that is a crappy (and difficult) way to play the game. Using the different weapons to strategically take out important targets and tackle different situations can have devastating results on your enemy. Further, the levels are constantly changing, as are the configurations of enemy parties, and even the enemies themselves. The game is actually extremely fun.

Some have said that is plays a little like Gears of War. I would say that it "plays" very little like gears of war. This game includes much more melee and a unique health system. The game's weapons are also not really like Gears. Finally, the cover system, something absolutely integral to the Gears experience, is completely missing. That said, the game does, in many ways, "look" like Gears. Some reviewers claim that the hulking Space Marines look like Cogs, the looming stone architecture looks like Jacinto, and the Adeptus Mechanicus insignia and its focus on gears and mechanical insignia are all too familiar. How dare they copy these things from Gears of War, right? Well, wrong. For anyone that has almost any experience with the Warhammer 40K universe, playing this game is like stepping into a perfect embodiment of a fictional universe that has been around for decades. The fact is that Space Marines do wear hulking armor (or "armour" if I was to be true to the genre), the gothic architecture is key to the ships and buildings of the Imperium of Man, and the Adeptius Mechanicus is embodied by cast iron and mechanical workings. This game looks great and is true to its roots, so don't feel upset by its few but noticeable similarities to Gears of War.

Best Deals for Warhammer 40,000: Space Marine

To Start off I will say that I know there will be 200 people on here posting reviews that this is a Gears of War clone. Space Marine plays similar to Gears but with some BIG differences. Number one the Lore and History of the Warhammer 40k universe is huge and it has also been around for around 30 years so it already has a pretty sweet backstory. Secondly the whole cover system is gone which personally to me is a great edition because it seems like in all shooters you do the same thing. Step one: move into room Step two: take cover behind something Step three: kill everything Step four: go back to step one. Space marine has you hold the line until your enemies are all over you then pull out your power sword and go to work melee style. The Story seems more interesting to someone who enjoyed Dawn of War or someone who enjoys the books. If your not familiar with 40k the story will probaby be really boring and it uses terms only fans would recognize such as Astartes, Adeptus and Xenos. All in all I think this game is great, mainly because i'm a really big fan. My advice to non-fans is to go play Dawn of War 2 or read the ultra-marines books and then come back to this. The game will be a lot more fun.

Honest reviews on Warhammer 40,000: Space Marine

I got this game at the midnight premiere, and boy it is quite an experience. First thing you will notice is that it is one of the most visually captivating games you will play. The characters and enviroments have a great amount of detail that truely is game art at it's finest. The story is very interesting with a right amount of mystery, suspense, and action. The online playing is fun, with a good amount of in depth customization of your character. Online play does have a level-up system, letting you unlock stuff with every level. No matter what side you play on, he may be any color or design you would like. To be completely fair, there are some things that did dissapoint me. First off is that the story is kind of short, in the sense I beat it on normal mode in about 2 days. There is only two modes of online multiplyer which are Anialation (Team Deathmatch) and Sieze Ground (Capture The Command Posts). Those two things there are what is holding me from giving it 5 stars. Gameplay is very fun, making you have to balance between melee combat and ranged combat, and the same carrys over for online play. This is a good buy for anyone who enjoys shooters, classic fantasy lore, sci-fi space battles, or any combination of the three. I really hope they make a sequel.

Find helpful customer reviews and review ratings for Warhammer 40,000: Space Marine

What is WARHAMMER 40K? I knew next to nothing about this campaign setting going into W4K: SPACE MARINE, but now I have a bit of an idea. It's a setting in which the galaxy is in a constant state of war, where entire worlds are hollowed out to fuel a galactic war machine, and space marines fight on the same battlefield as sorcerers and orcs. (Orks, that is.) It's a setting that you get by taking a gritty, war-bound, Tolkien-esque universe and throwing it thousands of years into the future 40,000 years to be exact. I wasn't a fan of WARHAMMER 40K before SPACE MARINE, but I think I'd like to be one now.

The story of SPACE MARINE picks up nine days after the invasion of a Terran "Forge World" by a massive Ork army. They've since taken control of the planet's orbital defense cannons, effectively keeping the human fleets at bay. So it's up to Captain Titus and a group of Ultramarines (one of many groups in the Space Marine Legion) to disrupt the invasion and keep the Orks from obtaining crucial military weaponry that could turn the tide of the war. This begins only after the player character, Titus, single-handedly takes down an Ork attack ship, just so you get the idea that space marines are NOT your average soldier; they're practically walking tanks.

After that amazing opening (and it really is amazing) you progress toward your objective at the whim of circumstance and Ork counterattacks, and you get a feel for the gameplay going forward. This is where I'm going to have to stress that opinions in this regard will vary. The gameplay of SPACE MARINE feels very much like a cross between GEARS OF WAR and DYNASTY WARRIORS, in that you're either running and gunning, or hacking through waves of Orks with whichever melee weapon suits you.

Playing through SPACE MARINE is not a very deep experience. There's no cover system ("Cover is for the Weak"), no way to get the drop on your enemies or flank them, and while there is a sufficient amount of weapons, managing them can become a pain. So you're left sorta blasting or hacking your way through a thousand enemies across very linear levels. This means that unless you'd like to play through the story again, there's not that much of a reason to return to the campaign. The variety just isn't there, and neither is story mode co-op in any form.

So... why the four stars? While it's unfortunate that the gameplay doesn't bring anything new or exciting to the table, it's the story, level design, atmosphere, and fierce commitment to the WARHAMMER 40K setting that elevate SPACE MARINE well above its faults. The campaign is simply an exciting thing to play through. Whether you're bringing down an Ork attack ship, defending a squadron of Imperial Valkyries (from Orks riding rockets), or clearing your way to a factory so huge that it practically takes up one of the planet's hemispheres SPACE MARINE always found a new way to keep me engaged. Sometimes I kept on playing just to check out more of the Forge World, since each level is typically gigantic in scale with lots to see.

The multiplayer is also an added bonus, though it lacks an abundance of game modes. The game also requires a product code of some kind that comes with new copies of the game, so if you're thinking of buying the game used, you'll only be able to progress five levels in multiplayer without paying a bit more.

SPACE MARINE succeeds in delivering what it set out to do. The campaign is exhilarating and, at times, awe-inspiring, thanks to the scale and masterful level design. It's a shame that all the work that went into the design, writing, and lore didn't transfer well to the gameplay, though it works well enough to get you through to the ending. I think with a few more twists on the gameplay, a deeper focus on the story than destroying a thousand Orks, and maybe even an RPG element (since we're working with an RPG property and all), W40K: SPACE MARINE could've been a game to compete with GEARS OF WAR. But as it stands, this is a game where you can see the developers' enthusiasm for the W40K property throughout.

While a fine game in its own right, it's also a great steppingstone into the WARHAMMER 40K universe for the uninitiated. Now I have to figure out what all the fuss about this Eisenhorn fellow is about.

Buy Fom Amazon Now

Discount MotionSports: Play For Real

MotionSports: Play For Real
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $12.86
Today's Bonus: 36% Off
Buy Now

UPDATE: A small patch came in today, and the motion controls seem somewhat better, and difficulty appears somewhat tweaked.. esp. in boxing. There may be other fixes, but I'll up from 2-3 stars.

It seems that much like with the Wii launch some developers have made some inferior games to cash in. I would place Motionsports in this category.

There are some fun games in here so it's not a complete disaster.

On the good side -

Skiing

Equestrian

Hanggliding

Football

are all decent although football and equestrian are almost "turn based" (seems as this was a design decision not a function of the hardware) as you must perform your move well before the motion actually happens which is odd since Skiing and hanggliding are both extremely responsive.

On the diaster/broken mechanics side I would place Boxing and Soccer. Boxing difficulty seems ridiculous. You can connect with many punches on just the second boxer after the "tutorial" boxer and if he hits you a couple of times you're going down. In soccer the setup for kicking the ball pretty much breaks the gameplay as it is extremely difficult to tell where exactly on your floor you need to kick. It does say "shoot" but only for a very brief moment.

There is also no online multiplayer (I believe there is in Microsoft sports) so the game gets a negative there.

Also, there is no broader game.. would be nice if they could have included some sort of party game setup so the minigames don't feel so detached.

Click Here For Most Helpful Customer Reviews >>

Do not buy this game. I just got the Kinect and wanted to try a sports title.. unfortunately I bought this game and was very disappointed! If you finish any stage in the game you have to start over just to try and continue (how dumb is that ubisoft?)

Do yourself a favor and spend your money on another title related to sports.

Best Deals for MotionSports: Play For Real

This game was terrible. It doesn't been have any full games to play, just little activities from within different sports. A waste of money. Stick with kinect sports

Honest reviews on MotionSports: Play For Real

This game is not as much fun as it looks. It is not easy for the kids and the sensor is odd on it. I liked the hang gliding, but that is about it.

Find helpful customer reviews and review ratings for MotionSports: Play For Real

This game was very frustrating at first. There two things I found you have to do with this game:

1. It does not work in the Kinect good zone. You have to have more space. It was cutting off my feet until I moved the couch and didn't respond to most jumps.

2. You have to actually watch the demos and do exactly as shown in the demo. For example in the football crouch you have to actually put your hands on the ground.

So the controls in this one are not very intuitive on this game. It definitely needs to be more forgiving. I don't like that it forces you to unlock everything. You have to go through these lame scenarios to get to the ones that are actually worthwhile. This game really seems like they mostly built half a game, or may be a quarter of a game. Like some demos they through together.

It's still somewhat fun and a good workout, but probably best to spend your money on something else.

Buy Fom Amazon Now

Wednesday, July 30, 2014

Best Xbox 360 Guitar Hero World Tour Guitar Kit Deals

Xbox 360 Guitar Hero World Tour Guitar Kit
Customer Ratings: 4 stars
Buy Now
I always preferred the Guitar Hero guitar to the Rock Band guitar (play-wise anyway) but the quality of the Guitar Hero guitars is weak. GH3 guitar had problems with the connection between the neck and the body. That has been fixed with GHWT, but the new one lacks in new areas. Mostly the strum bar. Occasionally mine registers extra hits (RedOctane's fix is to "hold" the strum bar and not "strum or flick"). Also, it will occasionally not register strums at all (My solution to that problem is to smack the body of the guitar with my palm, which I shouldn't have to do at all). And, probably the most irritating thing, my strum bar feels like it's rubbing against something on the up-strum, which throws my flow off just enough to miss notes.

I've done some research and I'm not the only one having these problems. GHWT would be an awesome game if the guitar wasn't crap. I highly recommend GHWT if you have a guitar the works properly.

Hopefully they can get it right, because the guitar feels good in my hands, except for these couple problems.

Click Here For Most Helpful Customer Reviews >>

Beware, the online reports of the instruments working fine, and then getting worse to the point that they don't work at all eventually are true. My guitar was perfect, then the second week it stopped working entirely.

Activision's repair policy is terrible also. They won't even shell out a few bucks to ship their defective merchandise back to them.

Go with Rock Band 2: not only is the game better, but if you have a problem with the equipment EA is gracious and will replace it in a much more respectable fashion.

Best Deals for Xbox 360 Guitar Hero World Tour Guitar Kit

This review is for the Guitar/Game combo of Guitar Hero World Tour. Without getting into all the fanboy arguments about which came first, who owns who, and which game is ripping off the other; Guitar Hero World Tour is just not as good as Rock Band. Graphically it's better in that the characters are brighter, clearer, etc...though they still remain oddly cartoony. It's almost creepy when you see Jimi Hendrix because he looks so real yet animated at the same time. It's weird. As far as gameplay goes (and this is again only for the guitar aspect of it) it's definitely easier than Rock Band 2. More on par with Rock Band 1. I walked through it on expert without failing any songs up until the last set. To me that's not a bad thing since songs that are annoyingly difficult are absolutely no fun to play. The new guitar is pretty cool too. The touch pad way down on the neck makes solos INFINITELY easier to play when applicable. And I have never had any trouble with my guitar being faulty (ie failing out of a song before it starts like some people claim). The biggest knock against this game is the song selection. First of all, a bunch of the songs are straight from Rock Band 2. And I'm not saying it's a game of copying, it's just that Rock Band got to the market first and it just looks bad when you have the exact same songs. The song selection overall is not as fun as Rock Band 2 either. But that's just personal preference. I gave the game 4 stars because it's really not a bad game at all, I just think that the song selection, note charts, and presentation of Rock Band 2 is better. But if you've played Guitar Hero and really liked it, there's no reason not to pick this one up. I just haven't played it since I beat it...and I'm still playing Rock Band 2 almost nightly.

Honest reviews on Xbox 360 Guitar Hero World Tour Guitar Kit

If you already have a guitar controller, but want a new one, don't bother getting this package. Just get the game by itself and go find a better controller. The switches that control the strummer in this guitar are crap. Mine died within two weeks. They are not hard to replace though if you are handy with a soldering iron.

If you are looking for a starter bundle for Guitar Hero, start with the GH III wired controller bundle. That controller can take a beating.

Overall it's a fun game, but not my favorite. GH III & V are better IMO. Worth picking up if you don't have it yet, but if you're just starting off, grab a different one first.

Find helpful customer reviews and review ratings for Xbox 360 Guitar Hero World Tour Guitar Kit

Got the guitar bundle from Amazon a few weeks back, and the guitar had a broken strum bar right out of the box. It dropped some notes at first, and got even worse after a few hours.

I tried to get an RMA for the guitar, but after over a week of dealing with Red Octane's terrible replacement request website and Activition's automated phone system, I ended up with over half a dozen automated e-mail responses and was still no closer to getting a working guitar.

I have since returned the bundle to Amazon and haven't looked back.

In contrast, when I bought a Rock Band 1 bundle last year, the guitar was also broken out of the box. After 15 minutes on their web site, I got a replacement guitar shipped to me that arrived in less than a week, and still works to this day.

If you are choosing one or the other, I would definitely go with Rock Band. Both their customer service and the games themselves are of a much higher quality than these newer Guitar Hero releases.

Buy Fom Amazon Now

Cheap Espgaluda II Black Label

Espgaluda II Black Label
Customer Ratings: 5 stars
Buy Now
There are three releases of Espgaluda II on 360: Limited edition, standard edition, and platinum hits.

The Limited Edition version of Espgaluda II comes in a box with alternate artwork, a soundtrack CD, and a 360 face plate. The face plate is made for the original sized 360, not the slim. This package is the only way to get the face plate. *IMPORTANT* The limited edition version is region locked for Japan only, and will not work on a North American or PAL system.

The standard edition may or may not come with a CD, as it was only included in the first printing. This version is region free and will work on North American and PAL consoles.

The platinum edition is a reprint, and doesn't include the music CD or face plate. This version is region free and will work on North American and PAL consoles.

Click Here For Most Helpful Customer Reviews >>

Buy Xbox DVD Movie Playback Kit

Xbox DVD Movie Playback Kit
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $12.42
Today's Bonus: 59% Off
Buy Now

1) Get this Movie Playback Kit

2) Put the remote away in a drawer (you still need the receiver)

3) Enter the code for an RCA DVD Player into your universal remote

4) Use your universal remote to control your XBox without any custom programming!

Click Here For Most Helpful Customer Reviews >>

Pros: Inexpensive & has features that high priced DVD players don't come with.

Cons: Hard to find one.

Overall: Great for Xbox gamers who want a High Quality DVD player for under [item price].

My info:

I bought my Xbox in the beginning of January right after I returned my GameCube console. I purchased the Xbox DVD kit about 2 months after from Amazon.com for [item price]. I already have a DVD player but I wanted this anyway. An actually it plays DVDs better then my regular DVD player. The remote is great in my opinion; it's comfortable, convenient, & filled with features.

What comes in the Kit?

The kit comes with the Xbox DVD Remote. The remote has the basic buttons; play, fast forward, rewind, play, stop, pause, up, down, left, right, select, 0-9, & menu. The remote also comes with some extras like 2x 4x, 6x, 8x, 16x, &32x Fast Forward and Rewind. It has a nice Zoom feature ranging from 2x, 4x, 6x, 8x, & 10x. A B feature is also nice to have for repetitions of a scene, click A B once for the beginning of the scene to repeat and push it one more time to end the scene, it will keep repeating until you press A B again. 2 AAA batteries are required to be purchased separately. The range of the Remote is around 20 to 25ft.

The Receiver also is required to play DVDs. The receiver is a small maybe 2 by 2 inches black square. Where does it go? It plugs into any controller port. What does it do? The Receiver activates the DVD compatibility. How does it work? Plug the Receiver into a slot while the Xbox console is turned off. Insert a DVD into the drive and the movie will automatically boot up like a normal DVD player. The kit also comes with a simple instruction booklet.

So how�s the picture & sound quality...?

The quality of this product was amazingly more then I hoped for, in fact it�s superb! The video playback was smooth, quiet, and vivid. The sound obviously depends on the speakers you have, sounds great on my Philips surround sound stereo system.

Do I recommend this product?

YES. This kit is great even if you already have a DVD player and want another. The Remote kit also doubles as a Audio player, you can use it to playback your Mp3 files on the hard drive, no messing with cords. Remember, you mainly purchased your Xbox for gaming and the DVD playback was just an extra, a great extra at that. This Microsoft DVD kit is definitely High Quality all the way, and that�s why I recommend this product.

Hopefully Helped anyone this may concern.

Best Deals for Xbox DVD Movie Playback Kit

Cut MS some slack people. They didn't include DVD functionality via the controllers for some very good reasons:

1) That DVD license is expensive. I'd rather have people who are going to use the XBox as a DVD player to be the ones to subsidise the cost, instead of EVERYONE having to do it, since I already have a DVD player.

2) Sony found out the hard way when they released the PS2 in Japan; a lot of people bought the console JUST for it's DVD playback features, and didn't buy games for it. Now, I'm sure a lot of you know the standard console economic paradigm: lose money on the hardware, make money on the software. Thus, Sony lost big bux when this happened. I can't blame Microsoft for wanting to make sure that doesn't happen with them.

3) This is a PROGRESSIVE SCAN DVD player, which means it's designed for higher quality pictures on HDTV. I don't believe a lot of DVD players on the market are capible of that. Seems like a good deal to me.

I've been suprisingly impressed with the XBox. The graphics are DEFINATELY a cut above the PS2 (which I also own.) I find it telling that the LAUNCH title graphics look better than Sony's latest PS2 games. The hard drive is damn convenient. If there is anything to be angry over, it's those poorly designed controllers (Hint: MadCatz makes a decent replacement.)

In the end, those who are serious about using the Sony as a DVD player are going to buy a remote control kit anyhow (I certainly did) This seems no different to me, in the long and short of it. Microsoft was upfront on the box when they said it required the additional kit. It seems to me that a lot of people giving out the one star are just general Microsoft bashers anyhow.

Honest reviews on Xbox DVD Movie Playback Kit

Very functional, makes you feel like your Xbox is complete. As for the playback quality of the Xbox, couldn't tell the difference between it and the Pioneer DVC-302D that it kicked out of the shelf and being deployed to somewhere else within the house. Of course, you have to connect the Xbox to the Advanced AV pack or High Definition pack with an optical audio cable to get full Dolby Digital 5.1 and DTS, and S-Video or Component video inputs as well for video. Not too shabby overall, even considering the lack of eject and power buttons that some people are complaining about. Gotta get up from the couch sometimes. Good for blood circulation.

As mentioned by another reviewer, you can program your universal remote control with the codes for RCA DVD players and the Xbox IR receiver will respond to it. The power button on the universal remote still won't work though, because this particular button will be interpreted as the display button on the Xbox remote. Worth noting too, that my universal remote doesn't have an eject button.

A very cool feature that I found out when playing audio CDs: when the info button is pressed, the mood display in the left panel zooms in to fill the full TV screen. Instant 32" lava lamp! Kinda looks like a mood setting screensaver. Break out the candles, turn off the lights, and let Peter Gabriel crank out!

Lastly, any geek worth his remote will test this baby with the games. After all, it seems like some of the buttons in the gamepad are mapped in and have equivalent buttons in the remote, right? I popped in DOA3 and tried to control it through the remote, but alas, geek mojo ran out. The remote control does not function as a wireless gamepad.

Find helpful customer reviews and review ratings for Xbox DVD Movie Playback Kit

I was very disappointed when I found out that my Xbox did not play DVD's fresh out of the box. The growing trend of selling a system in pieces rather than shipping a complete system is one that I'm not very fond of. As much as these game systems cost, they should have everything you need right in the box.

While I loathed doing so, I eventually bought the DVD playback kit because I was going on a trip and wanted to be able to play movies and games during my down time. As it turns out, I like the Xbox so much as a DVD player that I now use it as my primary DVD player. My previous DVD player was an older model JVC and I've had tons of problems with it. It won't play some DVD's and I've had to take it to be repaired three times, twice in the first year I owned it.

I think the compaints in Amazons review are valid. The lack of an eject button or power button on the remote makes it less convenient, but I have to get up to change DVD's anyway so I don't find that much of a bother. I find the in-movie menu easy to use and an improvement over my JVC which basically makes me do the same thign when I want to change subtitles or lanuages. My biggest problem with the Xbox, and not as big as it may sound: for some reason it won't read some disks when you first put them it. This is easily cured by turning the system on and the off again, and it's only certain disks (Donnie Darko was one, Shreck was another) but I was concerned when it wouldn't read the disk and a bit irritated.

The main reson I replaced my JVC with my Xbox is that I think the picture is better, and clearer. With the HDTV cables hooked up, the picture quality on my Sony Wega is crystal clear. Good transfer DVD's like Star Wars TPM look absolutely incredible. I was really surprised at some of the cool high-end features like the ability to zoom. I can't find any documentation to prove that the Xbox is a progressive scan DVD player, but I do know that when you attach the HDTV cables you are given several options for progressive scan viewing in the video section. My TV is not HDTV compatible (although it has component hookups) and I could not play the DVD's with any of those settings. Even though I haven't read anything about it, it doesn't take a rocket scientist to figure out that this IS a progressive scan DVD player with HDTV compatibility.

While I don't think the sound is any better than my old DVD player, it's just as good whether playing Dolby surround, Dolby Digital 5.1 or DTS.

While I was originally outrgaed at having to buy the ability to do something that I think the system should already be doing (and still do) I do feel like I got my money's worth. The Xbox DVD playback far surpasses the other DVD playing game systems and even most mid to low end DVD players. The reviewers that have said they preferred the PS2 DVD playback boggle my mind. They either don't own an XBox with the full get-up or are loyal PS2 owners and want it to be true. I own a PS2 and it's far inferior when playing DVD's. Not even in the same league in this particular category. The Xbox is still the best deal on the market and is only going to get better.

Buy Fom Amazon Now

Review of High Speed 1.4 HDMI with Ethernet Gold Plated Cable Supports 3D

High Speed 1.4 HDMI with Ethernet Gold Plated Cable Supports 3D + Audio Return Channel for Microsoft Xbox 360 SONY PLAYSTATION VIDEO GAMES - 25 Feet, Blue/Nylon
Customer Ratings: 5 stars
Buy Now
Exactly what I expected. Actually ordered this for in in-wall installation where I figured (correctly) that the bend behind the TV would benefit from the flat cable. Also it did well holding up dragging through the wall. Most importantly the 1.4 rating is superb as I am able to hook up a video camera to the TV and it routes the sound into my receiver. One TV, One HDMI....it's the way it should be (and wish I could get a refund on all the redundant hook-ups on the TV!!

Click Here For Most Helpful Customer Reviews >>

6FT 1.3 HDMI TO HDMI CABLE HDTV LCD PS3 XBOX 360 DVD 1080P GOLD AV Review

6FT 1.3 HDMI TO HDMI CABLE HDTV LCD PS3 XBOX 360 DVD 1080P GOLD AV 6' FT 19 PIN CABLES
Customer Ratings: 4.5 stars
Buy Now
This is no better or worse than those super expensive HDMI cables, and it gets the job done.

Very affordable, usable product.

Click Here For Most Helpful Customer Reviews >>

Yeah this is definitely worth the money. It fits the sockets and does not get heated up so easily. It pretty good

Best Deals for 6FT 1.3 HDMI TO HDMI CABLE HDTV LCD PS3 XBOX 360 DVD 1080P GOLD AV

It is what it isan hdmi cable.... it works theres, no problems with it. I mean what do you want me to say? -"Im in love with this hdmi cable I look behind the tv everyday to make sure its ok. Sometimes i have to feed my hdmi cable."

Honest reviews on 6FT 1.3 HDMI TO HDMI CABLE HDTV LCD PS3 XBOX 360 DVD 1080P GOLD AV

very good price, cable quality isnt top notch but the display quality is the same if not better then more expensive hd cables.

Find helpful customer reviews and review ratings for 6FT 1.3 HDMI TO HDMI CABLE HDTV LCD PS3 XBOX 360 DVD 1080P GOLD AV

These HDMI cables are as good as and work just the same as those costing many times their price. This cable worked great for hooking up an HDMI device to my HDTV.

Buy Fom Amazon Now