Wednesday, December 31, 2014

Call of Duty 4: Modern Warfare - Xbox 360 Reviews

Call of Duty 4: Modern Warfare - Xbox 360
Customer Ratings: 5 stars
List Price: $59.99
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When it comes to FPS's, and any other shooter for that matter, you have your current kings, namely: Halo, Rainbow Six (and all of it's "spawns", like GRAW) and Gears of War (still). Throw BioShock in there if you want... whatever. You get the point. Now take from each of those games the best aspects... throw them together, and you have Call of Duty 4: Modern Warfare.

Simply put you'll love this game, even if you don't like military or first-person shooters. If you're the type that strictly plays the single-player mode, then I'd rent first, just to be sure it's for you. For me, even the story mode keeps me coming back. This game is a BEAST, and it's a BEAST on every platform it's on 360, PS3 and PC.

Infinity Ward understands FPS's their absence was noticed immediately in Call of Duty 3, which sucked. They're back. This game is a few MINOR elements away from absolute perfection, in my opinion. And you don't get better than perfection.

I'll get the little gripes out of the way:

1. No Co-Op campaign. As frantic as every stage is, coupled with the fact that there's really no point on the game where you're not at least with ONE other player usually more I thought this should be available. It's pretty much standard now in the next-gen FPS's, but surprisingly absent here. Hmmm...

2. The whole 'friendly-fire' thing... I realize that this is realistic, but it's pretty frustrating sometimes moreso here than in a game like Rainbow Six, simply because there's no easily identifiable icon or marker. I don't need THAT level of realism in a game just my opinion. Yes, your recticle is red if it's on an enemy and green for a friendly, but during all of the fighting, that's really hard to see. Coupled with the fact that a lot of the enemies are wearing uniforms pretty similar to YOURS, you may end up accidentally shooting your squad more than you'd care to admit, especially on the Veteran difficulty level.

(That's really it for the 'gripes' the other is more of an personal preference for me. I'd rather have more gameplay modes available in the multiplayer right off the bat, but I can also see how starting off with just the initial two works.

You may notice that I haven't complained about the duration of the story mode... while short, I doubt that any of the other reviewers that are slamming it have "breezed through in a few hours" on any difficulty higher than Sick Infant that's before Rookie, if you're wondering. The story is compelling; there are actual moments where your chest and heart actually POUND tell me the "All Ghillied Up" stage didn't have you holding your breath in real life, I dare you. Other games, while significantly longer, don't always fill their time with substance. A game like BioShock doesn't have an online mode, so it's story HAS to carry it entirely. Halo 3 is longer, sure... but most of it is retracing your steps back through previously played boards. No thank you. Apart from an effective story mode, this game's "bread and butter" is in the online multiplayer. Just like Halo 3. Just like RB6: Vegas. Just like Gears of War. Online play is what will keep this game, and others, being played for years to come.)

...and that's it, folks. Nothing else bad here. AT ALL. Period.

Gameplay the game is phenomenal. Even if the campaign is rather on the short side (took about 6 or so hours playing on Normal Veteran or Hardened will probably double that time, plus some) it is undeniably entertaining. While it may not necessarily be breaking new ground as far as plot, it STILL is far more engaging that Rainbow Six: Vegas's campaign mode, which is great, as well as Gears of War and even the mighty Halo 3. (just my opinion) (A+)

Graphics arguably the best on any console, period. I give it the nod over Gears of War and BioShock this is the best looking game I have ever played, and it runs (with all the chaos going on) at a smooth 60 frames per second is 1080P HD glory. The word gets thrown around alot with these newer systems, but this game is truly Photo-Realistic. The only thing I've seen comparable would be Crysis, another military shooter -and that's (not surprisingly) a PC-only game at the moment. It absolutely does not get any better than COD4. (A++)

Sound as good as anything out now. The musical numbers are all spot-on, and the dialogue and combat chatter is phenomenal. Top notch all the way around no "forced" sounding acting here. This games sounds like it was recorded during actual combat. (A+)

Multiplayer time will tell if it will stand up to the insanely deep Halo Multiplayer mode, or the ridiculously addictive multiplayer modes on GoW or RB6, but even in this early stage COD4 is more than holding it's own. Choose from a preset variety of classes sniper, assault, heavy gunner, etc. and get to killing. Kill enough and eventually unlock the ability to create your OWN class and that's where the fun really gets going. There's a rank structure, but with there being absolutly ZERO offical multiplayer achievements, hopefully this will minimize people's tendency to cheat. (big problem on RB6) Ranking up does have it's privileges, however... different weapons, customizations for those weapons (scopes, skins, etc.) How new players feel about playing months from now when the majority of their combatants have superior equipment remains to be seen... balancing could be an issue there. The way it's set up though, if you're good at FPS's (and you know who you are), you will be alright. There's some work to be done with the team balancing... and I would prefer the ability to choose which maps I play on during ranked matches, but all in all, pretty solid. (A)

Replay Value extremely high, even with a relatively short campaign. All of the achievements for the game come from the Campaign mode, yet over half of them require you to beat the game on one of the two harder difficulty levels. (not recommended for first-timers frustration WILL ensue... as well as bullets, grenades and dog bites) Hell, even the TRAINING MODULE is fun and gets replay Halo can't say that. This game is ridiculous. Even as varied as multiplayer is by nature, the Prestige Mode adds a new level to it. Make it all the way to Level 55, then you have "a tough decision" to make... (A+)

Overall Dangerously Good. I give it an A+, or a solid 9.9998 out of 10 (I stand by the fact that a co-op campaign would render a potential Call of Duty 5 pointless) This is one of the best games ever. After playing the Beta earlier this year, I proclaimed that this could be a sleeper for Game of the Year, while everyone else was obviously sold on Halo... maybe a few for BioShock. This has them both, hands down. The only surprising part is how convincingly better this game is than the other GOTY frontrunners. All other FPS's (particularly military FPS's) need to take notice this is BY FAR the best ever. (Note to Tom Clancy and the folks at UbiSoft: you have work to do for that next Rainbow Six. The bar is WAY up there now... don't disappoint)

A definite must own, especially for XBox Live subscribers this is the best for this year. No not Halo Call of Duty 4. Period. The only thing I see that could pull people away from this even for a moment would potentially be Grand Theft Auto 4.

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I was one of the Lucky ones to be part of the beta of this game. Ever since then I was totally addicted to the realism of this game. In this game you don't "get owned" as in halo. You always have a chance to have a good game because of all the options that make each player unique. Combining the right perks with the right weapons will be the key to this game. The graphics are just JAW DROPPING! The frame rate is FLAWLESS! You will not feel dizzy after playing this game, guaranteed! Most importantly this game is PURE FUN! Easy to pick up and just play without any previous experience. This is a MUST HAVE for Xbox 360 0wners!!! I promise YOU!

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For the fourth installment of the series once set in World War II, the Call of Duty series moves to the present day (thankfully), and what results is by far the best Call of Duty game to see the light of day yet. Call of Duty 4: Modern Warfare may very well be one of the best first person shooter's you'll ever play on any system, as it features astounding production values and brilliant multiplayer modes on XBox Live. The graphics and visual presentation are simply gorgeous, as are the spectacular sound effects, which is something the series has always done particularly well. Controls are sharp and the multiplayer elements make Call of Duty 4 worth picking up alone, but there is one glaring flaw that is unavoidable to notice. The single player campaign is short, quite short in fact. You could probably finish the game's single player campaign in an afternoon if you so desired, which is a big time drawback if multiplayer gaming isn't your thing. If it is your thing though, you'll find it a blast here, and even though the single player campaign is lacking, Call of Duty 4 is still definitely worth picking up. All in all, Call of Duty 4 is by far the best game in the series yet, and if you're leary of the change of scenery, fear not, war shooters don't get any better than this.

Honest reviews on Call of Duty 4: Modern Warfare - Xbox 360

(Multiplayer Details and highlights)Exciting Top notch well balanced online play,lag is nonexistent .There's a Party System plus a ton of game modes like Deathmatch,Search & Destroy,Domination,one-on-one duel, a one-shot/one-kill hardcore mode,Heaquarters,Oldschool mode,etc.Also Matchmaking playlists, 16 multiplayer maps right out of the box,Four player split screen.Also your online player will get 'upgrade' perks like faster re-load,detect claymores through walls,asorb more damage,all this is gained through playing and gaining experience points which is a part of the fantastic online leveling system in which everything you do while playing gains experience points that leads to new ranks. And once your promoted to new ranks you'll get added player bonuses like calling in air-strikes,temporary radar,new weapons and attachments,matchmaking playlists,and create-a-class. You MAX out at level 55 but your able to create-a-class at level 4 ,which includes,primary-secondary weapons-grenade type-etc,With 5 slots total to customize. You can tweak your custom class between rounds,according to your tastes for each map and gametype,things like radar jammer-steady aim-sleight of hand/juggernaut-quiet footsteps,etc.All In All Multiplayer is awesome ,COD4 is a must own if your a XboxLive FPS fan.Onto the single player portion ,wow what can I say its beautiful and each mission looks better than the last. There's the standard intense COD action that you'd expect as well as some new 'stealth' type missions (with newly introduced night vision)that makes the game all that much more immersive. The weather,lighting,and textures all look fantastic, and all at an impressive 60fps. The only negative (if there is even just one) is that the campaign is only 10 hours give or take depending on difficulty and how much you explore the levels. But that being said this game hits it on all levels ,fantastic gameplay,stunning graphics,excellent multiplayer,COD4 has all the right things a FPS fan needs and wants. There are some kool 'cheats' too after you collect the (30) laptops scattered throughout the campaign that have the usual cheats like infinite ammo and a wierd but funny cheat that when an enemy gets killed they explode into a pile of car tires..lol..and with the same cheat if you shoot down a chopper the sky rains Goodyears..lol. Also another perk, after beating the campaign 'Arcade' mode opens up , you now get scored on the camapaign based on performance like headshots-blowing up cars-string togeter kills,like mutiple headshots etc. You'll see a score meter that tracks your progress in 'Arcade' mode.What an awesome game the campaign alone really is worthy but its the multiplayer that seals the deal as COD4 is one of the best FPS to hit the consoles in a long time. Definitely 'do not miss' this stellar game.PEACE

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you come home from work everyday and play it just as much as you did when it came out over a year ago....I love this game. Its addictive, the graphics are insane, the story mode is excellent, and multiplayer is incredible. When you die in MP, you know its because of what you did/didnt do. This isnt Halo where you can 'nade someone, empty a clip into them, and then they turn around and 1 shot you. You kill, its because you were better. You die, its because you weren't.....Absolutely incredible game and worth every penny.....

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Review of Wii U Deluxe Set with New Super Mario Bros U and New Super Luigi U

Wii U Deluxe Set with New Super Mario Bros U and New Super Luigi U
Customer Ratings: 4 stars
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I'm mostly writing this review to counter balance a 1-star review written by someone complaining about price. NOTE: Currently the item is overpriced, but that is because Amazon no longer sells Nintendo consoles directly. Do some research and you will see why. Basically the prices on here are being manipulated by third party sellers. The MSRP is $299.99, and if you look elsewhere and you should be able to find it at that price. Regardless of the pricing on here though, there really is no reason to bash the product itself.

Anyways, this is a great bundle, for anyone who likes Mario games and wants to step up from the previous generation. In the box you'll receive a Wii U (well, duh!) & a gamepad, both in the sleek color of black. It also includes the latest New Super Mario Bros. games + DLC on one disc, along with power/HDMI cables, and stands for standing the Wii U vertically, charging station for gamepad, a sensor bar, manuals, ect.

The value is amazing (though I wish they had thrown in a pro controller :P) I bought this for my brother for Christmas at Target. He'll love it. Hope you enjoy it too. Don't listen to the one star reviews. Wii U is awesome, I've played it many times.

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Bought this Wii U bundle at Target November 1st for $292. I had a 5% discount card from my pharmacy awards that I used on top of my 5% Red Card savings. The retail price at places like Target and Best Buy is $299.99. This is a great bundle with two great games. I waited to purchase a Wii U for a year so that more games would be out and the price be lower. Trust me, now is the time to get a Wii U. Buy it now so that you can play it with friends and family this Thanksgiving and Christmas. The new game pad with built in touch screen is awesome. One warning, it took me about 3 hours to hook everything up, download the latest software update to version 4.0, and transfer my data from my old Wii to the new Wii U. Transferring data from your Wii to the Wii U is pretty cumbersome and annoying. You will want to make sure you have at least a 512 MB SD card on hand to do the transfer. Just follow the instructions and remain patient.

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I love this so much. I honestly wouldn't buy it from Amazon, they have it for a higher price than Nintendo is selling it, through other vendors. If I were going to buy it again, I'd buy it from GameStop, like I did the first time.

Pros:

1) Nintendo exclusives are VERY well made, especially the ones that will be coming in the future.

2) This is the deluxe edition, meaning you get a larger hard drive than the regular one, stands for your Wii U and GamePad, and you get it in black!

3) You get both, New Super Mario Bros. U and New Super Luigi Bros. U with this, which is about an $80-$90 value, which is free with this bundle.

4) The GamePad is a great way to see other things without having to switch to another screen on the actual TV, like a map or an inventory.

5) You can switch from the TV to the GamePad in certain games, that way people can watch a TV show while you or your kids can continue their game.

Cons:

1) It's talked down about for the above reasons, which I like and seem to think are pros. Negative reviews almost turned me away from this, which sucks.

Please, don't let the negative reviews change your mind about this. I really like it and I think it's pretty cool for a next gen. gaming console.

Honest reviews on Wii U Deluxe Set with New Super Mario Bros U and New Super Luigi U

This set is an exceptional value. I had been holding out on the Wii U for a while, waiting for something like this to come up.

After working a few 60 hour weeks, I paid for my PS4 and decided to upgrade the old lady's Wii to a Wii U. And? Wise decision.

While I'm still not a fan of the massive Game Pad, the sheer amount of enjoyment you can get out of this package is incredible. Two (well, one and a half) games included and you can use your old Wii Remotes (even the non-Motion Plus remotes! Score!). New Super Mario Bros. U is mindless fun with friends and the addition of Luigi U means that you're set up for a sizable amount of gameplay out of the box.

The system is easy to set up (physically and software-wise), but the software setup is a chore. Nintendo still hasn't figured out networking. I have no idea why download speeds on Nintendo platforms are so slow, but the update took over an hour to download. After the update was installed, getting everything connected to various accounts was also a hassle. But after all of THAT tomfoolery, the system was really enjoyable to work with. As much as I'm not a fan of the Game Pad, it's really pretty awesome to control the menus on a tablet over using the screen interface.

I'm really happy I decided to pick this up. Anyone who has been on the fence about Wii U now has the benefit of this package (or the Zelda package... which I was going to get, but the lady likes her Mario games). I would argue that, despite the PS4 and Xbox One launching this year, Nintendo now has the most compelling system on the market. Just my opinion. But I'm probably going to go play Skyrim after writing this.

+ You can use the non-Motion Plus Wii Remotes.

+ HDMI cable included; graphics look super sharp. Finally, Nintendo!

+ Included games will keep you busy for quite some time.

+ System is small, fits easily into entertainment center.

+ Netflix and TV controls are pretty snazzy.

Game Pad is a clunky means of control; look, I get ityou can take the game with you, etc. But I don't have kids and it just gets in the way.

Setting up the system takes much more time than is necessary. Nintendo Network/Club Nintendo stuff needs to be bundled together.

We're going to get next to nothing for the old Wii.

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I bought this at bestbuy for $299. I'm not sure why the price is higher here but much cheaper than xbox and ps4 regardless. As always, Nintendo has a quality system here. Much better than other systems that recently launched from ms and sony. Getting super mario bros U and the luigi expansion makes it worth it since that is lot of wasted money if you buy it seperately. Yes I am kinda a nintendo fanboy but there are no problems I can report at this time. Saved a lot of money getting the bundle too.

Very happy with this system.

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Reviews of Warriors: Legends of Troy - Playstation 3

Warriors: Legends of Troy - Playstation 3
Customer Ratings: 4 stars
List Price: $39.99
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Graphics: 3.5

Nothing spectacular, but serviceable. It doesn't break any new ground graphically, but it's what you would expect from the Warriors franchise.

Sound: 3.5

The Music was appropriate, and did not detract or distract. The voice acting was good, but not overly memorable. The only distraction to me was the pronunciations. The in-game characters would often pronounce a name one way, and the cutscene voiceover would pronounce it another, and not what I have come to expect from the name pronunciations (at least from films and such). Otherwise not much to comment on.

Story: 4

The storyline progressed nicely as you switched sides, playing heroes from both Sparta and Troy, following much of the legend. Perhaps it's just me, but I kept remembering the film Troy while playing. Thankfully, the story goes into further depth than the film, and you get a broader historical reference, albeit creative licenses obviosly taken.

Gameplay: 4

It's exactly what I expected, especially from KOEI Warriors. It's hack and slash. A rewarding skill up system with currency you spend to increase your stats, buy better combos, and enhance your characters. The items you purchase transfer from one hero to another as you play through the different stages, therefore you aren't specifically levelling one hero or another. The maps are well designed, and the objectives clearly laid out and suffice to move the story along. My only complaint is that some of the secondary objectives aren't well explained and are easily overlooked if you aren't paying attention, but that lends toward replayability I suppose. I will definitely be replaying to try to pick up some of the objectives I missed first time through.

Overall: 4

The game lived up to my expectations, and is very enjoyable. It's nice to play something different for a change. There's only so many times you can re-live the Three Kingdoms era, and this is a welcome change of pace. As another reviewer commented, a multiplayer or at least a co-op mode would have made this game significantly better, especially given the scope of the battle. Even so, it's a game that will provide many hours of fun for any fan of the genre.

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I pre-ordered this game form Amazon and it arrived yesterday. I have been playing it for about 10 hours now and had to pry myself away to write this review. The first thing any video game should be is fun, and Warriors Legend of Troy is fun to play. Is it ground breaking? Not really, although from the Warriors perspective I think I can safely say it is at least trying some new things.

First, unlike the Dynasty games, the story here unfolds in an interesting way, you play through missions as different characters as the war unfolds before you. The characters don't level, but you earn Kleos (basically currency) for completing missions and completing sub-goals within them. You spend this on upgrades that can be applied to whichever character you are playing. At first I was unsure of this, but after an hour or two the idea grew on me, it is an interesting approach. I also like how different each of the characters are from each other, they play differently. And, as a surprise, this button masher does require you to apply some strategy as you battle different types of enemies, and use different combo's and different approaches to them. Also, while many of the enemy soldiers are just basic cannon fodder, there are somewhere between 6 to 10 different models, so they don't all look like you are fighting clones, although there are not enough different models to say that anything to unique is going on.

The production value is very good, and the cut-scenes that tell the story are of a very high quality. I think the voice acting is serviceable, but honestly not really very good overall.

However, going back to my original point, this game is fun to play. The maps are terrific, the objectives very clear and they make sense and also advance the story in a meaningful way. The rewards system is intriguing and keeps you coming back. There are other mini-game options outside of the main story, and as you complete levels you can revisit them.

Honestly, this game exceeded my expectations (which were admittedly pretty low). If you like the Dynasty games this is a fresh take with some rudimentary innovations. Finally, part of what makes it fresh is to get into some western mythos and out of the three-kingdoms! Thankfully I did not have to put down the yellow turban rebellion for the one-millionth time here!

Worth getting if you like either the movie Troy, Greek mythos, or haven't played a Dynasty game in a little while and want to see where they are going.

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Warriors: Legends of Troy is a surprising game. I honestly didn't expect to like it as much as I did, but its seemingly simple guise quickly revealed a much deeper and richer experience I had anticipated. It might seem to be a simple hack and slash but if your first playthrough (roughly 20hrs) is set to Hard, then you will be richly rewarded with a similar sense of accomplishment you may have experienced in Demon's Souls.

Having said that, the combat system is based on timing your attacks and knowing your enemies' attack patterns. Most peon enemies will be easily obliterated through your standard light and heavy attacks (which combine into various brutal combos) but larger bosses and sub-bosses will be a challenge (and sub-bosses are frequent). If you don't take the time to memorize enemy attack patterns and to formulate your own strategy you can be quickly mowed down in as few as three attacks. Boss fights are especially notorious for this and get progressively harder as each stage of the fight unfolds. You will die, and die often, until you learn the fight inside and out. For this reason, your victories are very gratifying and saving afterwards is usually accompanied by a sigh of relief.

When you beat one stage you play the next stage as another character. The story of the Trojan War is told through the eyes of roughly eight characters, each from Troy, Greece, and even an Amazon. Before each stage begins you have the option to equip items, which serves as the game's way of "leveling up," so to speak, since in theory there really is no way to level up like in traditional Koei games. Instead, each item has different properties and is better suited for different characters and during different boss fights so it's a good idea to experiment until you reach a good balance. In fact, this is an integral part of the game's learning process, and it creates a very dynamic and mercurial experience even towards the game's conclusion.

As you progress through the story you'll be treated to another highlight of the game: the narrative. Normally, Koei's narratives aren't as exciting as its cutscenes but here the narrator seems passionate about the source material and the Greek art style is simply gorgeous to watch. The combined effect, although minimal since it is after all a narrative, is still a lovely experience.

Even when the end credits roll, the game has plenty of replay value. Some of the trophies are actually great challenges on their own, and the additional modes outside of the story are excellent ways to challenge yourself further and to earn more Kleos, which by the way, transfer to story mode just in case you need to purchase a certain item for a stage you're struggling with.

Now that I think about it, WLOT is perhaps the most polished and streamlined of Koei's games to date. Combat is not as slow as Fist of the North Star and the ability to use combos comprised solely of heavy attacks goes a really long way to make the fluff between boss fights fresh and fun. Fury Mode, which slows down time and overpowers your character, is also fun and speeds things along as well.

With all that said, one truly feels a sense of progression with Koei, which is definitely saying something for a company that hasn't evolved tremendously over its lifetime. With such a resounding success as WLOT I dare not doubt the next Koei game. Bring it on!

Honest reviews on Warriors: Legends of Troy - Playstation 3

For me this is the third success Koei has pulled off in the past twelve months.

I got the Fist of the North Star one in Nov, then Trinity in March.

They have come a long way since DW2 on the PS2.

The game does have the same basic system, but for lack of a better term it seems a bit more realistic than the DW games. Combat is much more brutal, you are much more vulnerable. And the boss fights will put you to a real challenge. The look of characters fits. (No hot little warrior girls, the amazons are amazons, they are tall, and could almost pass for men with their build.)

The change of setting is something else they have needed since running the three kingdoms plot through six times has been done.

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"Warriors: Legends of Troy" is not a bad game. While I personally think the gameplay should be likened to Final Fight rather than Dynasty Warriors, all in all, it is a satisfying beat-em-up that takes the player through tales of Homer, Sophocles, Vergil, and many others.

The presentation of this game is fantastic. The vignettes leading into each stage are produced and written well, and the voices (from narrator to each character) are great. The developers have clearly taken the time to read up on their classics here, and draw from many sources (as insinuated above, I was particularly happy at the inclusion of Sophocles telling of the death of Ajax).

But we don't play a game to read the classics. Thankfully, gameplay is solid. Combat is somewhat slower paced than a typical Dynasty Warriors game, but much more complex. Enemies can kill an adventurer who is underprepared, or isn't paying attention, even on easy level. Challenges add to the fun (e.g. you might have to beat a boss in under 4 minutes, etc. etc.). One of the best things here is that the camera FINALLY works. I don't feel sick when the game swings around.

There are some issues with game, however. The first is that there are only 8 playable characters in the game. This is unacceptable. The Trojan war had numerous heroes, many of whom appear in this game, but are unplayable. Why can't I play as Deiphobus, or Diomedes? Why is Patroclus the exact same as Achilles? In general, other characters play differently, but all in all, this game should have three times this number of characters, at least.

Far worse than the above is the fact that there are only 22 playable stages, and no free mode! I beat the game in about 6 hours. Yes, there are difficulty settings, challenges, and what have you, but come on. By comparison, it took me a full day to beat the story mode of a single kingdom in Dynasty Warriors 7. In W:LoT, you play each stage with one chosen character, and when you are finished, that's it. All that's left is mostly pointless grinding. There are some challenge modes, but this is hardly the selling point of a game like this.

All in all, I think this is an OK game. If I had gotten it for $20, it would have been great. I strongly urge people to wait for a price drop here.

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Cheap Xbox 360 WWE All STARS BrawlPad Hulk Hogan and John Cena

Xbox 360 WWE All STARS BrawlPad Hulk Hogan and John Cena
Customer Ratings: 5 stars
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THIS IS A AWESOME CONTROLLER FOR FIGHTING GAMERS...I USE THIS NOT ONLY ON WWE GAMES BUT ALSO ON STREET FIGHTER, MORTAL KOMBAT, TEKKEN, SOUL CALIBUR AND ALL MY OTHER FIGHTING GAMES...GOOD GRIP, CONTROLS ARE FAST...TURBO OPTION TOO...I GOT 2 BECAUSE THEY WERE SO GOOD...THANKS GUYS!

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I use this to play Mortal Kombat and it works much better than the standard 360 controller. Even the simple quarter-circle moves used to give me trouble but since I bought this I can do them very reliably.

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Need a reasonably price alternate for my Street Fighter controller. Everyone is charging a fortune for SFIV controllers so here I go. Works just the same. Happy Customer

Honest reviews on Xbox 360 WWE All STARS BrawlPad Hulk Hogan and John Cena

It has Wrestlers on it. That's it. That's my -onlycomplaint. A superficial aesthetic gripe.

The buttons work and feel good, the Pad can be made to emulate the Left or Right stick or the D-Pad. (Left Stick mode works best with PC games. Just a heads up)

The feel of it kinda reminds me of the classic Sega Genesis and Saturn 6-Button controllers that were the best for fighting and platform games...

If you want a controller for some retro games on your PC or Xbox 360, get this thing. It's exactly what you need. Even if it has two cartoonishly overdeveloped goons mugging at you the whole time.

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Works perfect with SSFIV, MK, KoF, and MvC.

This gamepad is very effective and much better than the other madcatz (SFXTekken) gamepad, which is a bit smaller... making it a little uncomfortable for adult gamers.

The artwork on this gamepad is a little "funky" but that affects gameplay in no way.

Definitely recommended.

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Discount Mat Hoffman's Pro BMX 2

Mat Hoffman's Pro BMX 2
Customer Ratings: 4.5 stars
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I never would have bought this game for myself. I can't decide if it was out of selfish or generous intent, but my 8 year old son bought this game for me for my birthday. I am so lucky. He and I are huge fans of x-games and good video games on any platform, but I had no interest in this title (prior to owning it).

I've been playing video games for over 20 years and even compensating for the state of technology at any given time, this may be, in my opinion, the all-time best game ever.

It is so much fun, so real-feeling...I always thought the "lines" (path a person chooses through the course) were a commentator's concept, but with this game you see them, feel them.

It is incredible. Makes me feel like I can actually do the tricks in real life. I hopped on my son's skateboard in the living room and nearly killed myself as a result.

Graphics, gameplay, sound, music, cohesiveness, variety and options, controls, concept, execution, this game has it all.

Hopefully some day I will be bored with this game and can go back and finish Warcraft 3 and Max Payne which I had recently bought and was playing on the PC before this.

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My grandson loves playing Pro Bmx 2 with his dad. I am so happy I bought Pro Bmx 2 for my grandson, because he can spend time playing with his dad.

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It's ok nothing special. Played it a couple times but nothing to rave about. Probably would not recommend to someone else

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THIS GAME IS TIGHT. okay to the bmx ppl out there this one is most probably the best bmx game out there. Not that mat hoffman himself is any better than miracle boy Dave Mirra but Mat's game is! This game has everything all the other bmx games has but this has one other thing that puts it above all the others, flow... u can see it in the rotations. My favorate tricks were 360s 540s 720s 900s cuz of this i even pulled a 1080. this flow made the game fun and realistic. I can play it for hours

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It sure seems like it's been a long time coming, but now that Mat Hoffman's Pro BMX 2 has finally touched down, was it worth the wait? You bet. Mat Hoffman's Pro BMX 2 is to the original game what Tony Hawk's Pro Skater 2 was to its predecessor-a whole heck of a lot more gameplay shows up the second time around. Once again, you'll bust out flips, manuals, stalls, grinds, and dozens of other BMX tricks on a road trip around eight U.S. cities. Each level is packed with tons of secret areas, icons, and other goodies; there's also a park editor and eight multiplayer games to extend your ride even further. The character animation is extremely fluid, and there are some nice Las Vegas lighting effects-this is a very pretty game overall. The crisp sound effects are sparse (a few voices here and there, plus the ubiquitous spinning spokes), but the eclectic soundtrack more than makes up for it-Iggy Pop, L.L. Cool J, NERD, and Suicidal Tendencies all in the same place! Whip-smart controls make execution of the dozens of tricks easy, especially if you're a series vet; you can also modify grind and stall tricks now. With any of Activision's O2 games, you kind of know what you're going to get, and that's comfortable. Same here-Mat Hoffman's Pro BMX 2 offers no major surprises but plenty of refinements to a proven formula. It's a major improvement over the first game.

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Dark Void Review

Dark Void
Customer Ratings: 3 stars
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For a concept of Dark Void, take the PC version of the original Gears of War, add in a jet-pack, knock it down to T-rating, remove the multiplayer and set the whole thing in the Bermuda Triangle in the early years of WWII.

Oh, and upgradeable weapons, too.

The centerpiece of Dark void is the aerial combat blended smoothly with Gears-of-War style cover-based combat. This is made possible by the jetpack you acquire about halfway through the first episode in the campaign. The flying is tricky to learn especially when you turn with the mouse. The first tutorial mission was the most frustrating part of the whole game. I felt like Avatar's Jake sully when he first rides an Ikran. In simpler turms, it sucked. invisible walls were everywhere, i got lost, confused and dizzy. But once you master it, this is the best part of the game, because it's very original. Plus, if you tire of your meager machine guns, you can Hijack enemy planes, I mean UFO's.

That's right. Aliens. Sadly, the originality stops short of the plot. Aliens (called Watchers) want to take over the world and have been manipulating humanity by assuming human forms and disguising themselves as world leaders, notably, the Nazis. Yawn.

But, it is an interesting take on WWII and there's references to the ancient aliens theory, which is cool.

The ground combat is just like Gears of War as I've stated before, so if you like that , you'll like this. the most notable difference, however is the vertical cover system. look up at a platform and press "c" for Will (our hero) to jet pack his way to it and grab it. Press "c" to blast to the next ledge, or "space" to clamber on top of your cover, or simply fire upon the enemies in your way. It's a refreshing take on cover that helps this game stand out even more from the other cover based shooters, and allows a platforming element to seep into the mix.

Now there is DlC coming for this. A survival mode, similar to horde should be releasing on Xbox 360 (2/10/10 400MP) and PS3 (2/11/10 $4.99) though no word yet on a PC version yet (as of 2/10/10), believe me, I've asked. A lot. But, until I play it I can't tell you any more abut it.

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I just finished playing Dark Void all the way to the end. For those of you who get window mode, just try the Alt + Enter function for full screen. The game isn't all that bad. I enjoyed the game play, and flying around in a jet pack is extremely fun. I had no problems with just using a keyboard and mouse. However, I had to change the mouse sensitivity when I was flying and when I was on the ground. This wasn't a problem because my mouse includes macros for that, but I could see it being a pain for those without macros available on their mice. The game is also incredibly short. The single player experience is even shorter than Modern Warfare 2. bucks is still a bit much for the game. I'd say its worth about .

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The first ten minutes of playing Dark Void I was frustrated beyond belief with the flying controls. I considered uninstalling the game and calling it quits. Luckily I decided to take a break, come back and readjust the controls a bit more. Once I did, I really started to love the game. Set in 1939, Dark Void allows you take on the role of Will, an airplane pilot hired to transport unknown cargo through the Bermuda Triangle. Of course, they encounter an unidentified flying craft causing them to crash on a strange island. Here begins the story of Dark Void and my thoughts on the game;

Pros

+ Some nice graphics. Character models, aircrafts and buildings all looked great.

+ Villains had a really cool look and feel as did the Survivor resistance fighters in their air goggles and oxygen masks.

+ Excellent voice acting across the board, including Nolan North (Drake from Uncharted and Deadpool from Hulk vs. Wolverine) and Paul Eiding (Colonel Campbell from Metal Gear Solid).

+ Very tight controls over all. Some aerial movement can suffer without patience and practice.

+ Lots of aerial dogfights.

+ Most missions are approachable by play style whether it's ground, aircraft or jetpack.

+ Excellent combination of aerial and ground combat. Unlike some reviewers I didn't find the combat repetitive at all.

+ Mission starts didn't feel forced like an arcade game. For example in this stage you'll only be flying and in this stage you're grounded. I really liked how the developers handled these mission combinations.

+ Vertical combat was extremely well done! The fact that you could go from vertical to horizontal on a ledge in combat was great. I've never played a game that handled this type of game play so well.

+ Ability to hijack and control both enemy and friendly aircraft.

+ Commendable musical score composed by Bear McCreary of Battlestar Galactica fame. While I didn't enjoy his work on Galactica I did enjoy this. The thumping tribal drumbeats and flutes fit very well in action sequences. There were only a few grating parts of the score where he used synthesized electric guitar or bagpipes (one of the things I despised about his Galactica soundtracks).

+ Story was left open for a sequel.

Cons

Aerial controls take some tweaking and getting used to.

Dialogue can be a bit contrived at times. The story is also cliché and filled with a few logic holes.

Annoying checkpoint save system. It was difficult to tell when the game was actually saving or just creating an in game checkpoint. After a few setbacks due to the game not actually saving when I quit I learned to just finish the chapter I was on before exiting the game.

Some graphical glitches where the textures would pop in and out, especially the detailing on the jetpack. The ground textures were also often pixilated and ugly.

Game would stutter from time to time at checkpoints. There was also one really awful instance where the game stopped and slowed to a crawl (during the final "Rescue the Prisoners" hangar boss battle). It happened all 3 times I attempted to pass this portion of the game. There was also another level where the mouse controls required double clicks before actually responding which was very frustrating, especially when trying to use the sniper rifle. However, I'm not actually sure if these issues were in the game or simply my computer.

Waypoint markers during missions would sometimes not update to the next objective.

Jet pack couldn't really hover still. It could only burst thrust up and allow you to strafe in all directions. Let's just say it wasn't exactly like Space Harrier.

Protecting the Ark against the Archons was a bit too difficult. It took me about 10 attempts to accomplish and even then I was barely successful.

Vertical bird's eye view stages of the game can be very disorienting if you suffer from motion sickness or are afraid of heights.

Journals (detailing other's experiences in the Void) and a few weapon upgrade points are simply not enough of a reason to explore every area of the game.

Weapon upgrade globes dropped by enemies disappear shortly after opponents are destroyed. Too often you're pinned down or in a heavy fire fight and are unable to retrieve them.

Weapon/jetpack upgrades are too costly.

Two weapon carrying limit was realistic but disappointing in an action shooter like this one.

Hijacking enemy ships took too long to accomplish to be extremely useful.

Enemy transport ships were destroyed way too easily. I realize this isn't Star Trek but why wouldn't large transport cruisers have shields? Many of the smaller enemy ships did.

Too short! I finished the game over a weekend. Just when it started to get really great (weapon upgrades etc.) it was over.

Despite all of my cons listed above I really enjoyed the game and would definitely recommend it to anyone interested in the genre. Sure it was over way too soon and the story was cliché but it was an extremely fun ride while it lasted. It wasn't worth the full price they charged at release due to its length. If you can get for less than $15 then it's well worth the play through. Hopefully Capcom will come out with a lengthier sequel in the future as the story was clearly left open.

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Dark Void is a game made by some of the same people who made Crimson Skies High Road to Revenge and it shows. The flying segments of the game work pretty much exactly like the planes in CS: HRTR which is a good thing. It is easy to control after a few minutes geting accustom to what buttons do what. (I used an xbox 360 controller while playing. I'm not sure how tough it would be with a mouse and keyboard). The shooting aspect of the game is alot like gears of war, you can take cover, hop over cover and jump from cover all with the press of a button. You can also jump up vertically and down off ledges just as easy. It is done very well and I never struggled with the controls. The graphics in Dark Void are good and use the Unreal engine but there are many times where the game is trying to stream information for the level or save a checkpoint which can lead to some horrible slowdown. Its not gamebreaking but I would have rather the developer use a cutscene or something to mask this because it is really noticeable. The art design is done well and you with see areas that are similar to areas in games like uncharted or tomb raider while others have a futuristic look. The character and enemy design is also done well and all though its nothing amazing, overall they look good. The enemies are a bit repetitive but the devs mix up the things you do well enough to overcome this. Dark Voids main problem is that it seems like the developer ran out of time or money to finish the game. I think it needed at least another chapter with 3-4 more areas to tell the story and add a build up to the end of the game. Even the end of the game comes to an abrupt halt just when you think its going to get really good. I think they figured they would fininsh the story in part 2 unfourtunatly I dont think Capcom is going to make another game. Its a shame because Dark Void is a good game that could have been a great series. I enjoyed Dark Void but have to knock a few points of for the framerate issues and the unfinished story. I give it a 7.5 out of 10.

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This game gone a TON of flak as soon as it was realeased, and I do not think that's fair to the game. So, allow me to adress the critics remarks one at a time:

1:Bad Controlls

Now, yes the controlls are a bit hard to get used, it is not a game you can just pick up 'n' play. If you are just a casual gamer looking for something easy to play for a little bit, I do not reccomend this game. However, After about 30 minutes (hour tops) you will have the controlls sown pretty good. After a while the controlls just feel right and you can really see where the programmers were coming from.(For Keybored Controlls I have no clue, I use 360 controller, I highly reccomend)

2:Bad Graphics

Partly true, not the best but I think they work for the games style. (Just don't look real close)

3:Repetitive

I strongly disagree. The game blends Flight Combat, ground combat and Car Jacking? Plus The vertical combat I think is really cool, Infact I really wished there was more in it. (However, I do not suffer from motion sickness, It my cause headache, blurred/imparred vision, or nausia, in the weak among you)

4:Short

Yah, the it is about 10-12 hour game. Not Real long, but I have played games shorter. Plus it gives you incentive to go back and play again, and I know that I will be happy to go back and play it a second and maybe even third time.

5:Bad Music

To that complaint I simply say quit whining. People who complain about the music in the game are just TRYING to find negative things, just to not the game. The music, served it's purpose. It set the tone for the level. It gave you a hint of unknown, of fear, of excitment, pain, victory, grief, anger, you get the idea.

So overall I say don't listen to the review that are negative and say it is a worthless game, that is a matter of opinion. I am just telling you the facts of the game. It is not for everybody, but I know some will enjoy it, I did!

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Tom Clancy's H.A.W.X. Reviews

Tom Clancy's H.A.W.X.
Customer Ratings: 4 stars
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After Prince of Persia and EndWar, this is the third major Ubisoft retail release to come out protected not by any intrusive yet ineffective DRM scheme but simply by gamers' honor. And, on top of that, it is a very good game.

There hasn't been a similar game released for some time now: simplified arcade-like action with easy controls, breath-taking cinematics and impressive graphics that will run in full even in mid-range PC systems. My advice: as with any flight combat game, using a joystick will make things so much more enjoyable and intuitive.

If you are more of an authenticity buff (and still have tons of free time to spare) I would advise going with a combat AddOn for Flight Simulator or a good old Jane's title. You will find no realistic cockpit and detailed controls in H.A.W.X. So, is this flight combat game dummied down? Well, yes. But I promise you: you will have FUN like never before!

Hammerheading over cityscapes and coming in from the Sun over the desert has never been more easy to master. The electronic aids and bare-minimum controls will let you enjoy the fights and start mastering them early on.

This is a 4star game but I decided to give it full marks just because the Canadians at UBISOFT keep walking the narrow path towards a DRM-free future. It cannot be easy to take such bold decisions during such a tight economy. They deserve our support.

RECOMMENDED!

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This is a pretty game, lots of action, lots of things to blow up, makes a lot of noise and seems to be a game aimed at kids. It is not in any way a flight sim except that it happens to take place in airplanes. And thats where any similarity to a flight sim ends.

The planes fly like they are on rails, there is no inertia whatsoever. Engines accelerate the planes with vertical climbs not making much difference to speed. You can jerk a high AOA turn and the speed stays pretty much constant. You can go inverted and pull loop a few thousand feet off the ground~ and make it. There is no speed compression, you can turn as sharp as you want at any speed. You can target enemy aircraft and ground targets about 2-3 seconds apart and fire on them from high off angles and speed at close range and still hit.

Not much of a sim, but fun as a game. EZ entry for people with no knowledge of flight sims or desire to learn all the stuff that goes with it. Its a console game adapted to a PC platform~ nuff said.

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UPDATE

I have to say that I continue to be impressed with this game as I play it more. I may have under appreciated the graphics, I find that the use of the satellite imagery to be a great thing and probably much cheaper than having designers start from scratch in a fictional world like Ace Combat series.

I think the Cape Canaveral map is cool but while playing I was reminded of an Ace Combat 4 map of basically the same thing, the Magellan Straits, Caribbean, Afghanistan, Middle East(Probably Arabia), Central African, and all of the 17 maps are really great. Another thing is that in the first mission, Juarez, Mexico, you support the Ghosts in the earlier GRAW games which is a nice tie in and I'm pretty sure you support the Rainbow Team from Rainbow Six Vegas in the Nevada map. Other noteworthy planes are the YF-23 that lost out to the F-22, the XA-20 Razorback which I've never seen anywhere else, X-29 demostrator, Harrier, EA-6B Prowler, Mig-21, A12 Wing, and other curiosities.

Something I wish was included was fully destructible environments, your missiles splash in the water but don't effect buildings or trees. Another thing that would be great would be add-on maps or a map editor in which we could use google earth imagery or some kind of expansion packs for helos, gunships or even prop planes. All in all I have to update my rating to an 8.5, since I'm a non-console player I can't compare it to the latest Ace Combat but I'm sure it more than holds it's own against it.

GENERAL THOUGHTS

Yeah this is a fun game that reminds me very much of the Ace Combat series for consoles of which I have not played since I became a PC only gamer. It's not a sim by any means but if you want that get the Microsoft flight sim or any of the other ones available on PC. I have to disagree with IGN's review of 6.7, the author clearly misses a lot of the details, such as the ability to release flares when an enemy has you locked, the changeable paint schemes and others, and has an animosity towards this game that is not called for, for me this game is between a 7.5 to 8.5 depending on how much you like the arcade modern jet combat game. I would say for me it's an 8 and that's 4/5 stars here.

The novelty of this game is really what is cool. I'm not much of a sim player and outside of that ,at least for PC gamers, there's not much in the way of cool jet fighter games. Who wouldn't want to fly one of these technological masterpieces but not have to worry about all the details that the real guys do? Not to mention the real-world locations, which is not offered in the Ace Combat series. My review is from a single player offline only POV and not really using any of the bots you can command, as it didn't really make much of a difference but I have to say I have not played this game to the end yet.

STORY

Well it's a pretty minimal story, and thanks for that I don't really follow that much in a game like this or racing games either. I still remember the silly and embarrassing Ace Combat 4 story although I did like the art style involved. This has just an ex-air force pilot(YOU) switching to a private security company that has no loyalties other than money and when it takes a contract to attack your country you rebel. That's all I'll get into as you can get a summary from the official reviews elsewhere. It takes place in 2014, standard Tom Clancy near future time setting.

GAMEPLAY

Well like I said this is an arcade game, meaning you can do about anything with your jet and as long as it doesn't hit the ground you will not be punished for it with things like flameouts or losing control. The combat is non-realistic as well, when you are under attack you can use flares and wildly maneuver your plane in any which way and it always works. Also it's a little too easy on normal difficulty, I had no trouble killing Su-27's, Apaches and various ground targets in the older FA-18 Hornet; I would expect and Su-27 to be a bigger challenge.

Also there is no need to worry about fuel as it's not even on your HUD as well as you being armed with nearly 200 missiles for every mission, even AceCombat5 had limitations that made the game a bit more strategic and challenging. Missiles can't be instantly fired in succession there's a bit of a waiting period after firing 2 to fire more. Your cannon/machinegun is unlimited as well but can't be used continuously as it get's hot and is a primarily burst weapon. The cluster bombs are awesome as well as the conventional large ground bombs with the usual HUD visualizations of trajectory and spread area.

That said it is kind of interesting to turn off the "assistance(HUD Forward View)" with left-ctrl and switch to a side view of the plane you are flying instead of the assisted normal swingman view, it's a little weird and I have not tried any missions with it on. There are no landing sequences to worry about either.

Another thing is if you hold down the missile fire button the camera will switch to the missiles view which is pretty cool. There's also something called the ERS which takes you step by step to an enemy kill, it makes it way too easy and really should be used for training purposes only.

TECHNICAL

I had no problems with the installation on Windows XP and the game picked up my Logitech Rumblepad 2 when I went into the controls settings and specified the joystick. The default settings were fine for my joypad. I have a midrange system and had no trouble getting 1680x1050 with all high. I'm using Q6600@2.4Ghz, 4GB RAM, 8800GT512.

GRAPHICS

These were standard to good, I would say nothing mind blowing but nothing too bad either. The jets all look like their real world counterparts and the real world cities look accurate since they are supposedly based on real satellite images, although they are limited in area. I wasn't hugely impressed with the Los Angeles area, being a resident of LA, I didn't see the Hollywood sign or other things other than the main downtown section. Also the Southern Nevada part is OK I suppose, mainly empty desert and what I assume to be Lake Mead, I used to live in S. Nevada and didn't really see much that was recognizable, I don't remember there being a Hoover Dam but I could be wrong.

The maps that stood out were Chicago, DC, Tokyo, and Rio. There's about 17 maps. The stars are really the planes as they should be.

I liked the water on the screen effect you get when going through rain. The explosions are standard this generation to look at but the explosions from the ground battles are pretty neat if nothing special. The way to really get a good view of the plane and surroundings, if not really all that conducive to play, is to use the assistance off setting using left-control. In summary the graphics are good this generation, that's not really a problem though since it's just cool to have a game like this finally for PC gamers.

SOUND

Pretty standard, everything sounds right from what I know. I turn off/down the music since I don't thing most fighter pilots are allowed that sort of thing in combat anyways and I don't need it to give me a better gaming experience as this is only a game. Some may like the drama enhancement you get from it but I'm not one of them. The explosions are pretty nice, you would of course never hear them like that in a jet but it's a game!

EXTRAS

One thing you should go and get from a third party is a plane and mission unlocker. There are massive amounts of real world planes here and I want access to them immediately, like the SR-71 Blackbird, F-117 Nighthawk, F16, F15,F14,all the migs, Mirage, Typhoon, A10 Warthog, F35 Joint Strike FIghter, F4, older 60's planes, awesome new looking Russian planes, experimental planes, F22 Raptor, next next generation USA planes, Jaguar, F-111, and probably others I've missed. As well as different loadouts of missiles for each planes specialties like precision bombs, ground target bombs, cluster bombs, air to air bombs or a mix of them particular to each plane and it's capabilities. I would guess there are at least 50 planes here not counting the variants of the same plane. My favorites include the F-15 Active, F-117, A10, SR-71, etc.

There are no helos,prop planes, gunships or heavy bombers here, this is all jets, but you do take down Apaches and other helos in missions. The planes also have at least one more selectable paint job, like the F-117 Nighthawk has the standard Stealth Black and also has the Camo pattern for daytime missions. Also there are multiple variants of each jet like the standard F16 and the upgraded F16c which I believe is the non-export USA edition or exported to close allies only as well as variants with different selectable paint jobs.

All of this stuff is unlockable only after finishing in the different difficulty settings or getting better ratings after missions or some online only stuff but who wants to do all that, search for the Hawx unlock on google and have a blast right away!

CLOSING

I recommend this to anyone who likes arcade flying games and doesn't want too much of a challenge. This game is great if you like jets in general and want the chance to fly them in a game with a wide variety. It's not a must have game, unless you are a lover of modern jets, but if you are looking for more variety in your game collection get this one. Of course this is not a fifty dollar game by any means so get it used when the prices come down, I'd say new in the forty dollar range. I'd say if you have the latest Burnout PC game or miss/enjoy the Ace Combat console series and seek a breather from the FPS's, RPG's, MMOG's and other dominant game types, this would fit nicely into your collection.

Honest reviews on Tom Clancy's H.A.W.X.

First off, I'll admit I'm a simulation type guy. I've played in-depth games like the JANES series, Microsoft FSX, and the sort. However, even I get tired of managing all those switches all the time and I just want to dance around the sky and blow things up. If thats what you want, than HAWX is definitely worth a look.

First off, the graphics are the game's strong attribute. The landscape and the planes are beautifully modeled. The effects however, such as flak, missiles, enemy fire, and certain explosions, seem to be lacking in authenticity when compared to the graphical quality of everything else.

The flight model is obviously very simple and easy to use; I wouldn't recommend hooking up a complex control system to play this game. I tried my Saitek X52 system with rudder pedals, didn't work so well. But a Microsoft Sidewinder with a throttle slider and twist-style stick works outstanding.

The one area that will be a challenge is when the assistence mode (AKA the alpha limiters for those aviation buffs) is turned off. This will allow some very high angle-of-attack manuevering and snap turns. However, the other reason this mode is challenging is because the camera viewpoint in this mode is normally off to the side of your plane, keeping your plane and your target in the same line of sight. But when you get into these close-in tight dogfights, the camera can't seem to keep the enemy plane in view for more than a few moments, and good luck trying to engage with guns in this mode if you run out of your three dozen missiles. Luckily, gun ammo is infinite, and bursts are limited to the gun's heat build-up.

Overall, this game makes me appreciate the other flight sims out there that are extremely realistic, but works in a pinch if I need to give my brain a break and blow stuff up. The one remaining downfall of this game is it is VERY much like the Ace Combat series, its practically a twin. And the missions can get somewhat repetitive. At the time of this review, I've only played ten missions in, so we'll see what remaining missions have in store.

Bottom line, definitely a console arcade game for the PC, shallow learning curve, repetitive gameplay, but awesome graphics and fun, if unrealistic flight modeling. Head to head matches will probably be the main focus of HAWX fans...Lastly, this is just one man's opinion, so feel free to try the game and make your own conclusions.

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When you don't even pay $6 for a game like this....how can you complain. (I bought the PC Download that is less than $5.50)

Seriously though, I played a couple missions and it's a good looking and interesting fighter/flight game. It's certainly not a sim, and it takes some getting use too..but as I said before...it's worth 4 stars in my book as far as price versus content.

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Army of Two: The 40th Day - Playstation 3 Reviews

Army of Two: The 40th Day - Playstation 3
Customer Ratings: 4 stars
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I was having a hard time choosing between this game, Darksiders and Bayonetta and I think I made the right choice. For starters this game is alot of fun. The graphics are really good, picture perfect. The gameplay is good also lots of duck,cover,and fire. The AI seems way more responsive and better than the last game with different commands you issue your partner,Also you can switch from a right angle OTS to left angle OTS witch is really helpfull for those enemies who are hard to see on either side of the screen. One thing I have a problem about this game just like any other action game that has come out for the ps3 and xbox 360 is the lenght of the single player campaign. I've played the game for 3 hours now and I'm already on the 3rd chapter, I checked my trophie menu on my ps3 and counted only 5 chapters in the game. This is the reason I play rpg's because you actually get your $60 dollars worth. Videogame companies spend too much time trying to make the online gaming experience so great that they make the regular playthrough so short. Not alot of people can play online so they can only hope that the game is long enough to make it worth there while and money.I have not played online yet so I can't tell you if it is good or not, from what I've read it is alot of fun. Oh yeah I didn't mention the weapon upgrades, there are plenty of awsome weapons witch can be upgraded with different components that you either find throughout the game or you get depending on some situation choices that you make during your game. So besides my one complaint about the game beng short, it is a really fun game and probably even better if you play with a friend.

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Although, I haven't had this very long but, from what I've played is extremely satisfying this game rocks. I love the weaponry and cutscenes and dialogue already in this game. The storymode so far in this is interesting, that gives it great single and co-op play, the AGGRO system in here very sharp and pleasing, you should love faking surrenders and faking death in a hard place,the graphicss are good but not as good as MW2. This game does however bring back something I love which is BDA (bullet damage action) if you're using the right weapon and give someone a headshot you blow their head off, which really makes a shooter worthy of M ratings. I played all of the online multiplayer modes and they're all great, they strongly enforce teamwork which is what this type of game is all about. Oh yeah cannot forget about the weapon and mask and armor customization I designed my mask and armor and they're just what I expected them to be you should be pleased too. Now for my ratings STORYMODE 5stars, GAMEPLAY 5stars, GRAPHICS 4STARS, MULTIPLAYER 3stars and CO-OP 5stars. This one kick-ass game you won't regret. ARMY OF TWO: THE 40th DAY 5stars

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Never played the original so this was a new experience for me and won't be able to comment on comparisons to the first one. AoT: 40th Day is 3rd person shooter specifically designed for co-op play, online or split-screen. The premise of the game is to traverse through Shanghai killing bad guys while making moral decisions along the way that will affect the outcome of the game and the relationship with your partner. The game focuses on drastic customization of your weapons (e.g., adding a AK-47 barrel to an M4, or a screw driver bayonet to the end of your shotgun) and the ability to draw fire from the enemy in order to get your partner to tacticlly flank them. There some other features like feigning your death, mock surrenders and syncronized sniper shots.

Overall the game is okay, but it seems the bad leveled out the good. The game does NOT save after you customize a weapon only after checkpoints; if you waste 4-5 minutes toying with your weapons and die...you have to do it over again. Speaking of dying (which will happen a lot), if you die in a fight that required a cut scene you have to watch the cut scene everytime you restart CANNOT BE SKIPPED. Pretty annoying. The bosses are cliched; armored gatling gunner...flame thower guy with weak point in the back. The customization is cool, but some of the stuff is so ridiculous it seems pointless they added it: bubbled camoflauge? soda can silencer? Depsite the stats of some weapons, they basically seemed the same to me. Lastly, this is the only game for the PS3 that ever frozen.

As mentioned this game is decent, but there are way too many other games out there like MW2 and Uncharted 2 that just seem to make this game feel like a waste of time. Will not be conducting a second playthrough.

Pros:

Extremely detailed; added a cool scope to your AK?...it's in the cutscenes.

Nice cut scenes on outcome of moral decisions moments.

Some nice weapon customizations.

Fun co-op, takes some tactical decisions to be made as opposed to rushing a situation.

Cons:

No auto-save feature after weapon customization. Annoying.

Cannot skip cut-scenes. Even more annoying, especially if your stuck on a boss.

Some dumb weapon customizations; who wants a flowered painted RPG?

Weak focus on melee combat.

May freeze on you; could be faulty copy though.

Only 3 pistols? WTF.

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I was one of the few who enjoyed the first one. I really loved the co-op play. The second one is much improved. The basic game play is the same but the AI is really improved. Playing with a friend online is great and playing with the AI is still pretty good. The storyline is a lot of fun, although fairly short. There are 7 levels and each one only takes about 30 minutes. I played the online multi player a bit but was not a big fan. It just cannot compete with good multi players like Modern Warfare 2 so I quickly lost interest.

Overall, a good game and a lot of fun to play. Also, it has fairly easy trophies if you are into trophies.

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The first Army of two (Ao2) game concluded with our heroes Elliot Salem and Tyson Rios deciding to form their own private military company together known as Trans World Operations (T.W.O.). The sequel takes place a couple of years after this. While on a routine mission in Shanghai, China Rios and Salem find themselves trapped in a city underseige. Their initial reaction is to locate their mission coordinator Alice Murray and to leave the city; however things aren't quite so simple. They'll have to use their wits, skills, and teamwork to fight for every inch of ground in this city. Along the way they'll have to make life or death decisions that'll test the strength of their bond.

The sequel makes many improvements over the original game while still managing to maintain the best parts of the previous game. This time around if you're playing in solo campaign mode your AI partner is much more intelligent. If you're wounded your partner will not drag you right in to the enemies' line fire so that you can both die. Also it doesn't matter what part of the game you're in you can command your partner to take the lead versus the original game where even if you wanted them to go first at certain points they wouldn't.

Other improvements to the game play include the use of the shield. Instead of always sharing a shield now both people can take a shield and split up to take on the enemy. Both characters' can also sprint at any time, which is really useful in some areas. Now you can customize your weapons at any point during the game when you're not in battle instead of going shopping before and at the end of missions like in the first game. There are now new options in how you engage the enemies. You don't have to kill them all the time, you can tie them up, or you or your partner can do a mock surrender while the other person takes the enemies out. When you're wounded instead of lying out in the open waiting to be shot now you can drag yourself someplace safe until your partner arrives to heal you. The environment is now destructible which presents a new level of fun. Also depending on the type of gun you use you can blow enemies' heads clean off *weg*. Another noteworthy improvement for the sequel is the visuals. Shanghai is stunning to behold especially the zoo level. Once you beat the game you can unlock different outfits for both Rios and Salem including the original Ao2 gear.

Great things from the 1st game that have returned include the aggro meter. The aggro meter is a gauge that indicates which player is the focus of the enemy's attention. Whichever player has the highest Aggro rating will attract all the enemies towards them. This allows the other player to become virtually invisible and thus sneak up to enemy positions. You can still go back to back at certain points, engage in blind fire, perform step jumps, do the fake death, and the emote factor has returned. The sequel features some new emotes both positive and negative that I'm sure anyone can appreciate.

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Review of Custom Xbox 360 Controller Abxy&guide Bullet Buttons 9mm Metal Mod

Custom Xbox 360 Controller Abxy&guide Bullet Buttons 9mm Metal Mod Kit for Xbox-bronze
Customer Ratings: 3 stars
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why are these things $132.99 i mean what the heck are they made of gold? they look great and all but is this a typo or are they really $133 thats insane.

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one button was a little tight and the controller hole had to be opened up a little, otherwise good product

Buy Secret Service: Ultimate Sacrifice - Xbox 360

Secret Service: Ultimate Sacrifice - Xbox 360
Customer Ratings: 3 stars
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Maybe my opion is jaded since so many downright BAD games have come out for the 360, but this game is not bad. The controls seem pretty realistic, not twitchy or loose, actually the guns all have a lot of recoil so running around and shooting can be difficult, you really are better off finding cover and picking people off. There is a decent assortment of weapons, a pretty diverse assortment of levels, actually in all honesty, the final level takes place on Air Force One, and I would argue that although this level is probably the shortest in the game, and the final 'boss' may be very well one of the easiest ever, the level itself was very very fun and unique.

As far as first person shooters go you can do a lot worse (games like Legendary, Turning Point, Wanted etc). This game will take you about 8-10 hours to beat, and you may want to play through again to touch up on some of the achievements and collectibles etc, but the 8-10 hours really will be enjoyed since this game does offer something a little different.

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Games Alright. Basic Next-Gen Graphics that look nice. Your Average FPS Gameplay and a Great story to top it all. Some cool looking Weapons. I think its the Only game on the market based on the Secret Service.

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I bought this game simply for the Gamerscore. It takes 1-2 days to max it out. The game itself is a sub-par shooter, but does have some cool elements. Tracked miniguns, cool music and the setting of modern blockbuster films lends this title some credibility despite its poor game mechanics. It is an FPS, but again, the core of this game is not sound. So, but this for some quick and somewhat easy achievements. If you are looking for a better game without regard to achievements, try Bioshock, Call of Duty or Halo.

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I purchased this for my 15 yr old son. He seems to like it a lot. I find it annoying because of the sound track and all the violence.

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you play as a part of secret service and you gotta protc the presadent who is being attck by even people from other countries. you get to use bombs, guns, rpg and more. it is very much fun with nice graphics and stroy. there is level where you flies in hellichopper and one where you are on a plane. i really reccomend this to anyone who is shooters fam. also it has online were you do 8 on 8 and one side is presadent sand his family and one side is terrorrorists.

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Tuesday, December 30, 2014

Review of Skylanders Giants Single Character Pack Core Series 2 Double Trouble

Skylanders Giants Single Character Pack Core Series 2 Double Trouble
Customer Ratings: 5 stars
List Price: $9.99
Sale Price: $9.15
Today's Bonus: 8% Off
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The game is awesome for anyone of any age. The characters to choose from are great. Get it for you or your kids!

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Bought this item for my children. It was a perfect stocking stuffer. Their faces Christmas morning was worth the price and effort.

Best Deals for Skylanders Giants Single Character Pack Core Series 2 Double Trouble

Not sure what it is about the "crazier" Skylanders, but this guy (as well as Pop Fizz) have quickly become my daughter's favorite! She upgraded him to summon three of his duplicates (she loves making them), as well as the Pow Wow all in one day! She especially gets a kick when he uses his staff and has this "bewildered" look in his eyes...she had to show me a few times....too funny! Love these figures!

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My grandchildren love the sylanders game and were very pleased when this new character arrived for them to include in the game.

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Kid-you-not... this was a better buy than Wal*Mart.

Be sure to have the rest of the Skylander gear for your gaming console to enjoy this fantastic character.

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NBA Street V3 - Xbox Reviews

NBA Street V3 - Xbox
Customer Ratings: 4 stars
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After 2 years since Volume 2, E.A. releases a very worthy successor, NBA Street Vol 3 is definitely worth your hard earned money.

Overall, Vol 3 is a must have for hoops fans, both casual and hardcore. It has enough new additions to warrant a buy even if you have volume 2.

The first thing I noticed is the upheavel in graphics. This game, putting it mildly, makes Vol 2 look like old school. The courts, the new dunk animations, the new motion captured moves, the teriffic new courts, and the best lookin' b'ball game I've ever layed my eyes on. Vol 3's grittier, darker look may be a downer to some, but one could never knock the time spent on it's graphical prowess. But the game's visual is not without faults however... For still some strange reason, Vol 3 does NOT support HD Tv's, widescreen is implimented thankfully, but HD support should be standard for every XBOX game, E.A. seems to be waiting for XBOX 2? Hmm, maybe next year. But even without HD, it still looks great, and most people with regular TV's will also be right at home.

The gameplay is a bit similar as last year, with the exception of a few minor differences. The big addition for XBOX is the addition of online play with XBOX Live. Collectively, you can play up to 5 other players online or 3 if you have 2 buddies to play at home with. 3 on 3 with each person controlling every player is quite a feat. Although it's early on, and I expect things to get busy online at first, I didn't notice extreme lag, but I did not play it at a peak hour so no final word how this game will really play online. NBA Live 2005 seems to continue to have issues online, so I was surprised how this game played a bit better with no lag.

Don't have XBOX Live? No problem. You can play up to 4 players with 4 xbox controllers. How cool is that? Multiplayer is where it's at and this game has it all for everyone. And don't think the game won't keep you busy, the street challenge mode will keep you busy for months.

Gone away is the "freestyle" stick, but don't let the game fool you, it's still there, they just changed the name to "trick stick". However, the trick stick allows you to do certain moves not while just dribbling, but also on defense, while shooting and dunking, passing, and even blocking shots. The more you use the "trick" stick the more points you score. Some killer moves like throwing the b'ball at opponents head, off of backboards, between their legs and even off spectators in the crowd. And never threat, the infamous "GameBreakers" are all back only this time you can change a dunk on the fly while the gamebreaker is interacting with the trick stick. With all new dunks and player celebrations, you're going to fall in love with this game from start to finish!

The game also seems to have a "home field advantage factor." The game requires you to create your "home court" in the street challenge mode. I noticed my players seemed to be more "in the zone" when I was playing on my home court I created compared to playing on other playa's turf. Speaking of courts, vol 3 offers 12 realistic courts (indoor and outdoor) from actual locations throughout Europe and the U.S each with their own unique feel. Each can be modified with countless changes like court time, location, colors, spectators, lights, etc, all can be completely customize to your liking. Even better, all courts can be played at different parts of the day including night and eve.

If the game disappoints, it's the absence of Jordan and Barkley. This is a big knock for some, not as much for others, but the fact is, the greatest player that ever played the game is not in the game and it truly is a disappointment. I'm sure you'll come across others that you were hoping to see along with Jordan, but there are certainly some other big names missing too. I understand it has to do with licensing issues but weirdly enough, Jordan was in NBA Street Vol 2, very weird. But although missing the greatest player in NBA history is a big strike, the lineup is still amazing as a whole. Spud Webb, Walt Frazier, Kareem, Magic, Bird, just to name a few.

To earn the dozens of old school ballers, you have to take your created baller and your amateur teammates (that you chose at the beginning of the game) through a virtual season in street challenge mode. Take your baller all the way to earn your rights to play the best players today in the NBA and the old school guys too. You earn the rights to earn new players and of course earn your shoes. The game still lets you customize your player (boy or girl) to-boot, jeans, baggy shorts, nba sweats, sweatpants, jean shorts, tank tops, NBA jerseys, shoes, socks, loaded with tons of customization. Change your hairstyle, change your eyebrows, nose length and width, ear size, chin, etc...

Word of warning, this game requires some serious playing time to get the items and attributes you want. It seems to take an eternity to earn skills and points to improve your player and get new ones. It took me a few games just to buy a new pair of shorts and shoes! As you keep playing, you can give more power and ratings to your created player too as the competion gets more fierce and eventually you'll run into NBA Players which really heats up the challenge.

New to the game, is the "morale" factor of your teammates. Do they get along, are they battling it out after hours? The morale factor keeps you updated between games on how your players are getting along. If you mix Rasheed Wallace and Reggie Miller on the same team, you might be more at risk for troubles. When the morale factor is low, players don't play as a team and it might be time to get a new roster to keep the fire low.

There is so much good about this game, I really can't say anything bad about it. I really think the two years off since Vol 2 is for the better as I consider this one of the best multiplayer games I've ever played. Definitely pick up some friends or go at it online, because this is the best street ball ever and I can only see the series getting better as time goes on. It's definitely worth your money.

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When I purchased this game for X-Box, my decision was based on the enjoyment that I got out of NBA Street 2 for PS2. I figured that the 3rd installment would be at least as good as the 2nd. Believe me, it's better. The graphics are very unique, much more three-dimensional than the previous version. I know that there are a lot of people that are disappointed that Michael Jordan is not included as a bonus player, but there are many bonus players, courts, items, etc. that keep the game fresh and as unique and original as possible. So if you're in the market for a fun game that isn't too difficult to get the hang of, then this game is a great choice. It only takes a few pick-up games to get the hang of the controls, and the game just gets better and better after that. The only drawback that I have found with this game is the lack of camera angles. The available angles are either too close or too far away for my tastes, but I have gotten used to.

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Fitting final entry to the NBA Street series. Even though it's got last-gen graphics, I still prefer it to the even-more-stripped-down play of NBA Street Homecourt, which hardly feels related at all. V3 still plays well on XBox 360 with only occasional stutter issues on videos. There's probably a reason there aren't any other current-gen NBA Street games; they peaked at vol. 2, and have been stripping out the magic since.

Stick with this version for your 360 until EA decides to try developing it again someday, with more of the original arcade inspiration!

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i hate it very much it doesnt i mean it doesnt want to update on my 360 which is really abummer because i love nba street games

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This game cannot be found in popular gaming stores because it was meant for the Xbox not the Xbox 360. However, it is one of my boys' favorite games and it will play on the Xbox 360. The price was reasonable and shipping time was very fast. Overall great purchase!

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Review of Xbox 360 VGA HD AV Cable

Xbox 360 VGA HD AV Cable
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $23.95
Today's Bonus: 40% Off
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The reason that I ended up buying the VGA cable was due to the fact that the component signal (both 720p and 1080i) is subject to overscan. This means that the screen "zooms in" slighty so that you are sure to see a complete picture with no black or static edges. This is a problem though with the Xbox 360 because it ends up cropping the image. For example, the HUD in GRAW is cutoff on the corners when using the component cables. This really bothered me so I gave the VGA a try and viola!

I can now go into the dashboard settings and specify 1360 x 768 which closely matches my LCD's native resolution of 1368 x 768. Thus, I am able to see the whole screen without any overscan/cropping. The only downside is that the overall image gets "washed out" when using the VGA cable. However, this is not really a big deal because most of the newer games (GRAW, Oblivion) have an in-game setting for brightness which you can turn down to eliminate the washed out look.

I highly recommend that you at least give the VGA cables a try. Depending on your TV, you may or may not like them. No big deal though because you can just return them. However, you may find that you really like them and will be glad that you tried them out! Check out my VGA vs Component pictures at http://spaces.msn.com/theshepherdsbag/photos/ and read about my detailed testing on my blog at http://spaces.msn.com/theshepherdsbag/blog/ and you can check out this xbox forum thread for further insights at http://forums.xbox.com/2885313/ShowPost.aspx

Lastly, I have the Samsung LNR238W and there is NO ghosting issues when using the VGA cable.

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I read all sorts of reviews about this cable providing a "washed out" image compared to component. This has nothing at all to do with the cable but everything to do with the display being used.

If you examine the XBOX 360 output, you'll find that the same RGB pins are used to create component or VGA outputs. VGA adds the HSYNC and VSYNC pins already present in RGB signal for component.

So why do people complain about the "washed out" effect? That's because they haven't calibrated the display properly or their display can't be calibrated properly using the VGA input (my display and probably most displays have different calibration settings and processing hardware for each input). My display only allows me to set contrast, brightness, sharpness and color temperature on the VGA input, however, the hue and saturation are almost spot on from the factory so the VGA cable is the best for me since I can make use of the DVD upconversion and the XBOX 360 seems to do a better job of scaling 720p/1080i to the 1360x768 resolution of my display than the display itself using component.

If Microsoft allowed brightness, contrast, saturation, hue and temperature adjustments from the 360, this cable would truly be the best to get the highest quality output from the 360 for everyone with a VGA capable HD display.

Do yourself a favor and purchase/rent the Avia Guide to Home Theater DVD or Digital Video Essentials DVD and use this to calibrate your display for the best results using any cable.

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I, too, am a college student (seems to be a trend, eh?) and don't have a 50-inch X brand HD whatever. I got this cable to hook up to my flat-panel computer monitor which is of course better than my TV. My monitor isn't big, mind you, but the improvement is definitely noticable. I can harness my XBox 360's potential much more than with standard AV cables.

Also, as far as sound is concerned, if you're hooking this up to your computer system: the cable comes with a Y adapter that can be plugged into your standard audio card (the green, blue, and pink colored slots in the back). I have awesome speakers on my comp (not Dolby surround but a 200-watt 2.1 system) and had to look everywhere on the internet to see if this cable would be able to connect to them. I finally found it somewhere. In short, yes you can hook the audio adapter into your computer for sound (your computer has to be on to do so). My comp speakers plug into the green slot then the VGA cable (via the adapter) plugs into the blue one. Bingo, seat-rattling explosions and gunfire.

Even if you're not like some of the Richie Riches that are using this cable for their $2,000 TV and want to hook it up to your computer system, then you absolutely MUST buy this cable. You're really cheating yourself out of the full gaming experience if you stick with standard AV.

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I bought this in order to play my 360 games on my 17" CRT flatscreen monitor. It was really fast to hook up and worked without any problems whatsoever.

Please note that the cable comes with a RCA to 3.5mm jack and a VGA f/f gender changer.

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I purchased these cables because, along with the new Xbox Live update, you can view games and movies in 1080p (1920 x 1080 resolution). Your system will give you the option to turn on 1080p with the new update, but it won't work. These cables are the only cables that will allow you to view 1080p on your 360. And with the HD-DVD drive add on... wow. High Def movies in 1080p will make you quiet and teary-eyed.

Beware of a few things though to make your experience less of a hassle:

1) You have to have access to Xbox Live and a 1080p television or monitor that can display 1920x1080. Otherwise you're only looking at a minimal upgrade in quality most times that doesn't justify the cost over the component cables that came with your 360.

2) Check your TV or monitor's vga audio inputs. This cable comes with a red and white set of audio wires but a lot of monitors and TV's, especially a lot of the new full 1080p TV's, require an optical audio cable. You can get these everywhere and cheap ones are just as good as expensive ones. Best Buy has one specifically for the Xbox 360 for $8. One end hooks into the base connection on the VGA cables. Not only is the audio quality increased 10x, but it's no hassle or mess at all unless you didn't know you needed it.

3) Some TV's don't allow you to adjust as many picture options on their VGA component channels because they assume you're connecting a PC, which usually has it's own visual adjustment controls. I found little problem here after a few changes in the visual settings available to me but video-philes may be disappointed depending on their individual TV's or displays. For me, in particular, I had no color issues or washed out picture problems unless I dropped into lower resolutions... which is pointless to do if you're buying these for the 1080p compatibility.

Do some research and avoid all of these possible headaches and you're in for a treat.

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