Monday, June 30, 2014

Review of Pariah - Xbox

Pariah - Xbox
Customer Ratings: 3.5 stars
List Price: $9.99
Sale Price: $7.95
Today's Bonus: 20% Off
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Let's face it, the press has been kind of hard on "Pariah," an Unreal-powered shooter that admittedly lurks in the shadow of games like "Halo" and "Far Cry." That said, in reality there are more reasons to recommend the game to first-person shootists than there are reasons to condemn it, as it's quite a worthy sci-fi effort once you get past its laundry list of problems.

"Pariah" starts out with promise aplenty. A mysterious ship transporting a cryogenically frozen woman crash lands on Earth, which as a planet is now the refuge of criminals and mercenaries. Shot down by unknown attackers, Dr. Jack Mason and said token femme seem to be the only survivors, but as luck would have it she's infected with some kind of super-virus that could be all kinds of trouble in the wrong hands. And, as is par for the course with these things, the wrong hands are certainly trying to claim her so that they can harness the power she possesses. It's seemingly up to Jack to forego his Hippocratic oath and thwart these evil ambitions by killing lots and lots of bad guys. After that, the story gets quite muddled and certainly wouldn't be one of the game's stronger points except for an ambitious twist at the end that breathes fresh life into something that seemed virtually D.O.A.

In terms of gameplay, "Pariah" flirts with a few innovations that truly are interesting. First, the hero character's medical background makes him adept at healing himself. The tool he uses for this task is located in Jack's inventory alongside his weapons, and is in fact used like a weapon, complete with ammunition that must be gathered to make it of any further use. When selected a quick pull of the trigger initiates the healing process. The fact that this item is used much like a weapon and cannot merely be summoned with the press of a button for an instant resurgence of health adds a strategic element to the game's firefights. Run in with guns blazing and you'll die almost every time because using the medical tool is a deliberate and time-sensitive process. Not only does this fit in extremely well with the hero character's profession, it's a unique spin on health recovery in the FPS genre that I hope to see again in other games. It promotes an attack and retreat philosophy similar to the regenerating shields in "Halo" (which is no doubt the source of inspiration).

Second and perhaps even more importantly, "Pariah" offers several satisfying weapons, each one with no less than three available upgrades (apart from the useless melee weapon and an energy canon found late in the single player game). Upgrading these weapons further adds a dose of strategy, pure coolness notwithstanding. But because you never accrue enough points to enhance each weapon in your arsenal, there is the aforementioned strategic concern. Do you upgrade your shotgun to deal maximum damage to your opponents in close quarters, or do you enhance your more well-rounded assault rifle instead? The choice is yours, and these upgrades really do make a discernable impact on how punishing said weapon becomes as you near the end of the game. Again, this is a feature more shooters should pay rapt attention to.

Apart from these innovations, however, "Pariah" is fairly derivative in its structure, owing a tremendous debt to the aforementioned FPS hits "Halo" and "Far Cry." The game's drivable vehicles are testament to this fact, but add little to the experience thanks to their poor implementation and less than stellar driving mechanics. On top of that, many of the game's levels are boilerplate science fiction and offer little in the way of originality. That said, a few of the missions do stand out as particularly enjoyable primarily two later ones which take place on board a speeding train and a flying carrier ship respectively. It's just that the art direction, which envelops the enemies as well as the landscapes, is just so bloody trite.

Clichés aside, the game sure is pretty. It takes the aging "Unreal II" engine to the max, and despite a few polygonal jags here and there, it ultimately provides some pretty sumptuous eye candy on the Xbox console. The sound effects are equally excellent for the most part. Weapons discharges in particular really enhance the sense of power each weapon emits.

Unfortunately, "Pariah" is chock full of bugs. On at least three occasions I slipped through the very floor and fell to my death. In no way shape or form is this acceptable in a supposedly finished product. Another grating issue is collision detection, which is spotty at best. Sometimes you can shoot a baddie three times and drop him dead where he stands, while other times your enemies seem to absorb your attacks and keep on coming without regard. Their herky-jerky movements, a holdover from "Unreal II," compound the issue, making them more difficult to drop than they should actually be.

Another negative feature on loan from its big brother is the overblown rag doll physics present in "Pariah." When reacting to explosions, the aerial death spins of your opponents can be quite satisfying, but when merely shooting them to death they drop to the ground, bending at angles so awkward you know there's nothing even remotely resembling a skeleton anywhere inside of them. It's as if they've all been stuffed with rice. Add into the mix an automatic weapon switch that can put a rocket launcher in your hands at close range when you just used up the ammo for your assault rifle, an insanely unpredictable check point system, and vague mission objectives such as "disable the turret," and you certainly can't order "Pariah" without its fair share of lemons.

In the end, though, "Pariah" softens its hard edges with a few key features that really should become the fashion in shooters, as well as decent production values, slick, responsive controls, and a story that redeems itself with a ballsy conclusion. As far as FPS games go, "Pariah" is far from king of the hill, but just as far from the bottom of the junk heap. If science fiction shoot `em ups are your bread and butter, you'll feel right at home here.

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I'm a guy that swears by the unreal series (particularily the original unreal and the return to na pali mission pack) so when I heard that digital extremes did another FPS, I immediately went to amazon and ordered the game.

it was only AFTER I ordered the game that I found out how much crap this game gets and now after playing it, I wonder why there are a lot of bad reviews for it.

most of the crap it gets is for the storyline which, I thought, was excellent. you just need to get to the last level to really understand what's going on. you're INTENDED to not have a clue until the end.

anyway, onto the gameplay...I love it. weapons are great, levels are great, and this game introduces a few cool new aspects of gameplay to the FPS scene. also, the drop-in/drop-out 2 player coop is really awesome. the only reason I gave this game 4 stars was because of the multiplayer aspect of the game. there were far too few maps if there were more, this game would definetely rank up there with some of my favorites.

so...yeah. in a nutshell, I highly recommend this game.

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Pariah has been beaten down time and time again, but the funny thing, is that it gets back up every single time. Many people say it sucks even if they haven't played it but the truth is they have no freaking clue what they are talking about.

The graphics are insanely good and the characters are way better than Halo or Halo2 COMBINED. It is a much better game than both Halo games as well.

After playing this I really think that first person shooters will actually have GOOD stories of wich Halo greatly lacked.

Multiplay is a little crazy and I only like to play it to see what kind of maps people can come up with.

I love this game and would choose it over any other fps out there. WAY, WAY better than Halo 1 or 2. I never want to put the controller down when I play this game.

Ratings

Graphics:10

Sound:10

Replayability:8

Controls:9

Drawn In Atmosphere:10

Fun:10

Multiplayer, Co-Op:10, Multiplay:7

Overall:9.25

Adios, and I'll see your maps on Xbox Live.

Honest reviews on Pariah - Xbox

This game is terrrific. It is by far on of the best xbox games to come out since halo 2. For those of you who love to play co-op, this is the game for you.

The graphics and colors could be a little better, but the game is so much fun and that is all that really matters.

The boards are huge and some and the weapon upgrades are awesome.

basically a watered down version of halo but just as much fun.

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Pariah's a title that a few people have been waiting for. In the end it's probably better if we waited longer. The game doesnt really break any molds or even really try.

The graphics are good enough from a distance but look cheap and thrown together at closer distances. It's obvious the Unreal engine needs to be put to rest once and for all. Havoc adds a little level of fun but what good is it really when the enemies vanish practically before they hit the ground? Weapon and player character animations are smoothly done but nothing really awe inspiring.

Although the first "song" you hear is quasi entertaining, it gets old fast after looping for an hour over and over. The worse offense in the sound department has to be the enemy "barks" The programmers gave enemies about three phrases for the entire game and it is etirely common to hear ten enemies say the same exact quote as you kill them in succession. " Doe Rae Me Fa So long sucka!" is corny the first time you hear it and just as bad the millionth (per level)In essence it feels like you're gunning down the same zig zagging target over and over. Ambient noises, weapons and voice acting pull the experience together. The weapons genuinly sound lethal and vehicles do sound powerful.

One of the games selling points is the AI. Every interview from creators claim that the AI is among the best on the market. It's more like the most dissapointingly mediocre. Enemies ignore walls in front of their faces and fire missiles trying to kill you. They also don't co-ordinate like in other games. Between mediocre enemy AI and poorly designed levels, I found myself accomplishing half of the game and wishing at some point it would start becoming enjoyable.

Finally, I've read a lot of bravado about how Hollywood screen writers are collaborating to create a compelling story for Pariah. Ok...where's the evidence? half way through the game you know as much as you did just reading the back of the box. Cutscenes don't really tell you what's going on and most of your objectives are to find Karina.

In all, Pariah leaves a bad after taste and the sense of being scammed for $50 that could have better been invested in another game. If this was a game three years in the making, the Pariah team must have spent two of those years fooling around. The verdict: bland graphics, average soundtrack, inexcusable AI and no real plot. look for it in the bargain bin in a week or two before spending the full 50.

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Assassin's Creed III Limited Edition -Xbox 360 Review

Assassin's Creed III Limited Edition -Xbox 360
Customer Ratings: 5 stars
List Price: $119.99
Sale Price: $109.49
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I've been waiting for this game since Assassin's Creed 2. I have never been able to purchase a special edition of any of the "Creeds" so when I saw this I knew I had to have it. So...let's get into this.

This is a very nice Assassin's Creed 3 limited edition (there are others available in different countries). One thing that surprised me was the size of the Connor statue! It's really big! The details are also very nice. It is definitely NOT flimzy in any way and you can tell that a lot of time and effort was put into making this. It's not just a little toy that comes with the game. Everything from the rock he's standing on to the top of his hood looks stunning.

The flag is absolutley amazing as well. It is made out of a very fine material (I have no idea what) that makes it feel like it's worth something. If you're an Assassin's Creed fan and a history buff than this flag is just that much more awesome!

Now, George Washington's notebook is an interesting little booklet with details of a fictional past but they made it very nice looking, the handwriting in the notebook and the way Washington speaks makes this believable. There are different sketches of characters from the game in it and it just gives you a look at some of the art concepts.

Finally we have the belt buckle...not really sure what to say about this one. It's really nice and well made but...it's a belt buckle. Let's just say if they didn't add it in the Limited Edition you probably wouldn't miss it too much (unless you happen to collect belt buckles). It doesn't really add too much for me but it certainly does not take away from this Edition.

As for the game itself I have only been able to play it for a few hours (Superstorm Sandy decided to knock my power out) but what I have played is just breath-taking. The graphics are incredible. The game-play is nice and smooth. I have heard that there are glitches but I haven't experience any yet (and what game doesn't have glitches?). So far this game has lived up to it's hype for me and I'm sure it has for many other gamers.

So to keep things short and to the point let's just say that I really look forward to jumping into the American Revolution this weekend!

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For this review, I am going to section it out and talk about each piece that comes with the Limited Edition, that way you can get a good feel for each piece that you get.

The game: It is an absolutely stunning setting that you are immediately dropped into. They really captured the look & feel of what it must of been like in the Colonies at the time. From the comments the citizenry make towards you, the attitudes of the soldiers instantly capture your imagination. The scenery is meticulously detailed. Ubisoft really went all out by looking at maps of the locations from the time period and built the world around them and brought them to life.

The enemy AI is very good, but not excellent...There will be times you wonder why they didn't see you, while others you will wonder how they saw you...overall however, it is very good and above standard compared to other games that are currently out. The combat system is very fluid & not sluggish and the controls in general are very easy to learn & use.

Buckle: Very well polished & sturdy...I was glad to see how solid it was and that it wasn't just a piece of tin. On the face, it is the design of the Assasin's Creed logo with III to signify the installment. Overall a very solid addition to the Limited Edition. My only wonder is how exactly it relates to the game itself...It really feels as though it was "tossed in".

American Flag: One of the highlights of the limited edition really. When I saw this was in the limited edition, I really didn't know what to think as to what the quality of it would be. When I got it in hand however, I was very impressed. The stitching is very high quality and I was pleasantly surprised by the quality of the fabric. It is a very beautiful rendition of the flag and I like how they included the crest of Assassin's Creed in the middle of the 13 stars. It really captured the heritage of the flag, while incorporating the Assassin's Creed theme. It measures 24" x 48".

Washington's Journal: Very meticulously done. The pages & cover look aged as if they had just been discovered and opened for the first time in over 200 years. One of the best parts of this limited edition for sure. It really is one of those things that show the developers (Ubisoft) really tried to capture the era.

Connor Statue: The main addition to the limited edition. The statue of Connor (designed by Alex Ross) is absolutely amazing. It comes with weaponry for you to arm Connor while he stands poised on a cliff top with an American Flag waving behind him. Absolutely superbly done. Whether you are an American or not, you can truly feel the patriotic energy from it. It measures 9.44" tall.

I can't believe I almost passed up on this and was very glad that I did not. I could not recommend this more. Very powerful limited edition. A lot of games really leave you feeling with a feeling of being jipped , but with this, you definitely are left feeling that you got a piece of history, along with a great game.

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It seemed really slow at first, but a lot of games are like that to ensure that you learn the controls. You'll play as a guy named Haytham in the beginning, and it's kind of boring with him. But when you get to the character of Conner, it becomes more fun. I live in a household with 2 Xbox's and my other half is a lot farther than I am in the game. I'm jealous about that but anyway... I see him having these Navel battles and it looks freaking awesome!!! On the Ocean with waves, stormy weather, trying to shot cannons at other ships. It looks amazing! Also, he'll be playing and I'll be looking up online to see if the characters he's with are going to die in the Boston Massacre or something. I love all the history in this game. It inspires me to find out more. Okay, back to me playing the game. I'll be playing it and the next thing I know a few hours have gone by. You can really get lost in it. There's so much to do, so many places to explore.

I wish you could save in the middle of doing objectives. There could be 3 or 4 things you have to do to get 100% on an objective, but then you screw up halfway through and have to start over. You could say that's part of the challenge though, if you want a perfect game. You don't have to do it over.

Honest reviews on Assassin's Creed III Limited Edition -Xbox 360

The game itself is 3 stars, but the collectors edtion is great, the action figure is a must for every AC collectors, and the other items are realy cool.

I loved this package.

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I put off buying this for a while because i wanted to get Brotherhood/Revelations so i could complete the set and play it in order. while i was doing this the game dropped by 20$ where i normally would of bought it while limited edition kept its price to the most part. I regret nothing!

I knew I liked the limited edition statue because a friend owned it and it looked very nice on his shelf, but it still exceeded my expectations when mine arrived and i got a closer look. The quality of it is much better then the other experience i had with my other limited edition statue, Which i thought Malgus was nice when i pulled him out of the box, but sitting next to Conner, he is put to shame. The Detail put into Conner is outstanding.

On to the flag, I didn't see it in friend's house and I know why now. It's quite a bit larger then i anticipated. my original plan was to hang it where i use to keep another hanging poster which is at a angle in the corner of my room, over my desk. It is a bit too big for that though. Other then size challenging my original plans for it, it is of rather authentic quality to other American flags which paired with its size makes it seem almost a shame that you can't buy these stand alone to start displaying them outside instead of a real flag.

Last part of it, the belt buckle and the journal. The journal is a nice addition but pales in comparison to the Statue and flag. The belt buckle is a belt buckle, which I've never given using a belt buckle much thought, but from what I can tell this is a nice belt buckle and certainly less is not more when it comes to Limited Edition packages, so I am pleased with it.

Shipping wise i ordered it from Just4games. which gave me trouble with my P.O. Box, Canceling my first order and making me order it again, which i ordered exact same way as first time using P.O. Box in line one of address and Street address in line 2, but it shipped the second time which made me wonder why it was declined first time. Though a very good thing about it was the ETA was off and it actually arrived to the P.O. Box a day earlier then the ETA predicted it would arrive.

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Modsticks Pro Xbox 360 Controller Analog Sticks (Black) Reviews

Modsticks Pro Xbox 360 Controller Analog Sticks
Customer Ratings: 4.5 stars
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I purchased this item as an alternative to the FPS Freek. I recommend watching the YouTube instructional video on how to install. After watching it, I had no problem installing the sticks and Dpad. The instructions included with the item leave much to be desired. But the video makes up for it.

Ok, short and sweet.

Good

easy to install (took me 10 minutes)

the stick height is adjustable

they are made of metal

the Dpad joystick is an excellent idea, and seems like it would be perfect for fighters

the taller stick provides improved accuracy just like the FPS Freek

My game of choice is Battlefield Bad Company 2; a game with touchy aiming. It took me a few matches, but as soon as I got used to the increased stick height, I did notice I was pulling off some very good shots with ease. Also, as advertised, the Dpad joystick makes it super easy to access the grenade launcher (left on Dpad) and ammo pack (right on Dpad).

Bad (not stuff that should keep you from buying the product but, stuff worth noting)

the sticks are made of metal which is great, but the lack of a rubber grip means your thumbs will slide a little more

I noticed my thumb was running into the Dpad joystick when going for the select button (something I see myself getting used to though)

the instruction sheet included is kind of a joke (just watch the video)

Overall

I recommend these. I plan on buying some rubber grips to put on thumbsticks. Once I do that, I think they'll be perfect. Also worth noting is I had the left stick raised to it's maximum height, and I found it a little harder than normal to press down on the left stick to sprint while pushing forward on the stick to run forward. However, I lowered the left stick to the medium height and that fixed the problem. So, all that really only show is one of the great things about this: it's customizable. I have the left stick on medium, and the right stick on long. Also, if I got tired of my thumb hitting the Dpad joystick when I go for the select button, then I could just remove the joystick and make it a normal Dpad.

So, buy these. I was kind of wary of the FPS Freek product because of customers reporting that they ruin the rubber on their thumbsticks. I really can't give a comparison beyond that because I've never used them. All I can really do is comment on the quality of this product. For the shooter fan(or fighter fan who doesn't have enough dough for a good gamepad) who is looking to get the edge, this really is a must buy.

UPDATE:

So, I've had these for about two weeks now. I love the Dpad toggle stick. I have both sticks raised to their maximum height (blue and black spacers). And I went ahead and purchased the fusion and domed grips from the modsticks website.

Don't buy the domed grips, the fusion grips are the superior. Way better than the stock grip too. In fact, I think the manufacturer should just scrap the stock grips and make the fusion grips come standard with purchase. I find that my thumbs no longer slip while using this product with the fusion grips.

Another thing I'd like to comment on is how smooth these sticks are.

EXAMPLE:

I play Pinball FX 2 on XBLA. This game has an adjustable ball launch for each table. You adjust the power of the launch the right thumbstick. These sticks allow more precision than the stock thumbstick. With the stock thumbsticks, I found it difficult to adjust the power to a precise level. With this product, I have very little problem adusting the power to what I want. It's just smoother. I'm sure people who play that game know exactly what I'm talking about. It's kind of hard to explain.

Great product.

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Have not used any modded joysticks for my xbox(prior to this), and consider myself a long time gamer (started with pong), favorites are FPS and fighting games. I am now kicking myself for having not done this before, the difference after installing this product is like night and day. Have been able to turn my sensitivity to max, and still maintain great control. Have begun going back through older FPS solo missions, is like having some sort of cheat mode turned on. I tend to stay away from writing reviews, however this product deserves a great one.

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I ordered both the Modsticks Analog Stick and Trigger package directly from the manufacturer due to the fact that Amazons price was almost double on these items.

Joysticks/D pad package:

Pros:

-adjustable height (using the highest setting was my preference because it yielded more accurate/precise control)

-interchangeable grips (spend the extra 10$ and get the fusion grips. they're way better than the stock ones)

-quality (all parts are made of metal. No cheap plasticy garbage)

-custom look (nuff said)

-stick mounted to D pad (I was skeptical about this one but I was amazed at how much it improves the stock D pad)

Cons:

-stock grips (As I mentioned earlier, the fusion grips are way better. The one negative review on this product is solely because of this)

-price (but the quality is definitely there to back it up)

Trigger package:

Pros:

-adjustable tension (came with three different sets of springs as well as a set screw adjustment)

-quality (aluminum goodness)

-custom look (double nuff said)

Cons:

-modsticks engineered these to tighter tolerances than necessary (the wider trigger is nice but they didnt move freely when I installed them on my 360 wired

controller)

-noisy (they squeak like the dickens)

-lightest spring tension isn't viable because the triggers bind up

-installation was more difficult than installing the joysticks and D pad (still not to bad)

-price

Closing thoughts:

I would wholeheartedly recommend the joysticks package (with the fusion grip) and do plan to purchase another set of these for my other controller. They are just plain flat out better than the stock sticks, hands down. I've seen noticeable improvement in my online performance in MW3, Forza 4, Battlefield 3. The triggers I am not sold on yet but perhaps after I break them in this may change. I like the company and the idea behind the products and am anxious to see what they come up with next. (Aluminum ABXY, start back LB RB and XBox button please :)

Credibility:

20 years gaming experience, avid tinkerer, no affiliation with modsticks, and I own a Phillips CDI

Honest reviews on Modsticks Pro Xbox 360 Controller Analog Sticks (Black)

First of all, I like convex analog sticks like the PS3 dualshock controllers have.

Secondly, I always hated the mushy D-Pad on the 360 controller.

The Modsticks Pro are the solution.

I have tried different solutions & controlers to combat these problems without satisfactory results until I purchased Modsticks Pro.

I did have to order the convex or "Dome", as they call them, sticks seperate & wish there was an option to buy a kit with the kind of stick top shape you want. They come with concave/ "Dish" stick tops by default. They have other kinds as well & it's really personal preferance.

I've been using them close to a year & I feel like I have a real D-Pad now & I enjoy the convex feel of the sticks. I did do the pringles lid circle cut out trick when I installed the Modsticks Pro d-pad. I don't use the d-pad stick, I just like the feel of the d-pad.

The drawbacks are that they are pricey plus I had to buy add ons to get the dome analog tops.

Sometimes my hands sweat & my thumbs can slip off the sticks. This may not be a problem with the dish tops IDK, haven't used them.

I think the caps could be improved by making them thinker around the edges. When I have my thumb pressing up on the left stick of a 360 controller running around in game, my thumb always ends up on the bottom edge of the stick. It seems to me it would be a bit more comfortable if the cap was thicker having something more there instead of an edge. I know they have silicon grips now on the website but those prices add up.

That said, I will be buying more of these for other 360 controllers & will probably try the silicon grips as well for my sweaty thumbs :) .

The very best solution for your 360 analog & d-pad dissatisfaction.

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MannyRue's Just Review's

Review From A Gamer For Gamers

Today I Review the Overshadowed ModStickpros,Are these the holy grails of gaming?,Or are they just a new product to suck more money out of your already expensive gaming needs?Keep reading to find out.

In this day of age most people seek out new way's for a quick advantage in the world of gaming,be it a rapid fire controller,mod's,to even using piece's of paper to make a hair trigger.

Well today I will introduce you to a revolutionary new product from modsticks.com

These new variants on the standard thumb-stick's breath new life into the market of mods.

Each set includes:

Qt 2. Aluminum Dome Base

Qt 2. Aluminum dish top grips

QT 1. Modsticks Pro D-Pad

Qt 1. Optional D-Pad stick (can also be used on Modstick dome base)

Qt 1. Modsticks T8 Security wrench

Qt 1. Philips tip screw driver for D-Pad

Qt 1. Allen key for changing screw driver tips.

Qt 6. Steel threaded set screws 3 short 3 long for assembling toggle grip tops to base.

Qt 6. Aluminum spacers 1mm 2mm 3mm Fine tune the height of your toggle sticks

Qt 2. Steel Philips machine screws for D padWhat you have to look forward to in the packaging

Perhaps the best feature of the ModSticksPro is the added range to the stick's with out having to always change your game's sensitivity,the stock xbox 360 sticks bases are much thicker and have a certain range till they hit the side walls,the modstickpros bases are much thinner and give you a slight advantage of free roam in the base,this I have found best work's wonder's in fps game's where sniping is the key to life or death.

I did not have to change the game's settings much to adjust to the stick's for the easy quick movement of my rec-tile on screen.

Also the next best feature is the option to change the height of the analog stick to different levels.

This I have found to be a nice add-on for people that like different game's you can easily switch them out for racing game's/sports games/or back to fps game's with out missing a beat.

Included in the set are three different levels of internal set screws which can be changed out to swap the height to something you prefer. included in the package are spacers to keep the base and the top from unscrewing themselves in the heat of the moment game play. Now with the grip's modsticks has also looked ahead and saw that people might prefer different variants over the original xbox 360.

They have at the moment have Six grip's to choose from Dish/Fusion/Gearz/Dome/Low-riders/Arcade

The dish grips are what come standard in each set of the modstickpros and these will be the most familiar to anyone that owns a xbox 360 controller,these little beauty's are well made with aluminum and a very high quality paint that has a nice finish and shine to them,Now I have been asked since they are made of metal if they do hurt after a bit of game play,and I am here to say I have put easily over 30 hour's so far in on them and have yet to come close to crying about cramps in my hands or the such.

The only fault's I can seem to find with these being made of Aluminum is that I tend to sweat while I game and my hand's slide some what off of them,I suggest investing in some cheap rubber grip's to slide over the top to fix that little annoyance.Easy on the eyes and also a great feeling to them

Sadly I have not had enough time in to review each grip so will do that at a later time.

For the people that do not want to shell out the money for a new controller for the reason the original xbox 360 d-pad had a lot to be desired are in luck,included in the package is also a d-pad that has a option to add a base in the center of it and add in it's own stick to almost make a whole new thumb-stick on the controller.

The d-pad is like a gift from above for people that tend to play game's such as Call Of Duty or Gears Of War that are dependent on the d-pad to ether call in that care package you worked so hard to earn or to swap out weapons in the heat of battle.

But with a plus there is always a negative tho,I have found myself at time's rolling my thumb off my left thumb-stick accidentally onto the stick on the d-pad,It can be over commed in time and getting use to them.D-pad is like the stock but has the option for a third thumb-stick

Also if you are anal like me about how your controller look's and want a certain color scheme the site also is nice and has a nice selection of color's so your option's are vast to choose from.

The packaging they do come in has to be overhauled they are generic and do not have the name of the product's listed on them,the manuals that come with them as well are not very well written or displayed so I suggest if you are a novice to modding I would suggest looking on YouTube for tutorials how to install.

Verdict:

After many hour's of game play on various game's I would suggest these over the stock xbox 360 controller's stick's,they add a new fresh breath of fresh air into that old wore down controller you might have laying around.

If you are looking for a slight advantage over the competition I would suggest investing in these new products.

The packaging need's a overhaul and less of a generic look to them.

The price point is also another down fall with the modstickpros being at $34.99 but like the old saying goes you get what you pay for.

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Xbox 360 Controller Keypad - Black Review

Xbox 360 Controller Keypad - Black
Customer Ratings: 3.5 stars
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This is an awesome product, it is fun when looking on line or needing to type, and it arrived on time

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never been able to use it, it never connected to the controller, it just does not seem to connect, not worth it.

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Good price. Arrived timely and no damage. Priced this product at Target first and it was 15.00 more. So... I am HAPPY!

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Buy AC Adapter Power Supply Cord FOR XBOX 360 XBOX360 Slim

AC Adapter Power Supply Cord FOR XBOX 360 XBOX360 Slim
Customer Ratings: 3 stars
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my grandson was very happy to have his xbox 360 going again . there was nothing he didnot love about it.

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Tha adapter works perfect but its a little loud because of the fan that cools it inside. I am still pleased.

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After a few weeks of use power supply overheated to the point of burning my hand when I touched it, thank god it didn't start a fire. Not worth saving money over this product!!!!!!

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After 2 weeks of normal use, this power supply got extremely hot and died. It's not worth saving money buying this cheap power supply and risking the loss of your Xbox.

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It worked just like it was supposed to from day one. No problems at all with it. I would reccomend it to anyone.

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Best Battlefield: Bad Company 2 Vietnam - Expansion Deals

Battlefield: Bad Company 2 Vietnam - Expansion
Customer Ratings: 5 stars
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thanks to amazon for so perfect cooperation,everything was done appropriately and on time. product is great. it gives you possibility to access. to game just via entering the unique code. I am really happy to get this product. strongly recommend it to gamers

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Buy Xbox 360 Silver Controller and Play & Charge Kit

Xbox 360 Silver Controller and Play & Charge Kit
Customer Ratings: 4 stars
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I decided to buy this controller because my main controller that I play with was dying, left analog stick didn't work right and the left bumper was jammed, so it was a perfect opportunity for me to buy a new controller.

Aesthetics:

This controller LOOKS nice. The silver shine, the chrome guide button, the shiny black plastic, it all goes together in a perfect combo. This is a sexy controller and it will look sexy in your hands.

Mechanics:

There are two main noticeable improvements. The first one is with the analog sticks. My "main controller" was actually just a five year old xbox 360 controller that had lost its 4 notches on the sticks, but it was extremely old. I prefer not having those 4 notches and enjoy the fact that this controller was designed perfectly for my taste. It feels better on your thumbs.

The d-pad, while it is an improvement, is not improved by much. I play SSFIV a lot with my nice expensive $150 stick, but I do play with a controller with friends at time. I know that the previous controller had a terrible d-pad, but so does this one. Albeit, there is a small improvement. The directions feel more defined and push in better than in the previous controller. The gimmick though is the disccross mode. It makes no difference in play whatsoever. Matter of fact, I found the disc to perform better playing Street Fighter. But if you use the 360 controller in that game, I'd suggest using the analog stick instead.

Over all the games I tested: Super Meat Boy, SSF2THDR, Pac Man DX, the cross feature of the controller was not an improvement over the disc. It's a better D-Pad, but don't get excited about the cross.

Price:

I got this for $52 $20 Amazon Credit for a total of $32. As a replacement controller, this was absolutely perfect! It was the same price, came with a black rechargeable battery and charge cable, and fit my desire for better analog sticks. If you already have 2-4 perfectly good controllers, I do not suggest buying this as it's not a major improvement unless you absolutely need a new controller.

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OK, when I first heard about this controller the first thing I said was about time!!! I am one of the very few people that prefer the PS3 controller, mainly due to the D-Pad. But for shooters the 360 controller cant be beat. But since day one the 360 has had that horrible D-Pad. So obviously when I heard about the new transforming D-Pad I had high hopes.

The main reason (if not the only reason) I bought this was for Fallout New Vegas. If you are familiar with it or Fallout 3 you know that you can "hot key" your weapons, etc to the D-Pad. Well because of how bad the original D-Pad was I would only use up, down, left, and right. If you tried to use ANY of the diagonal keys you would end up in BAD situations pulling the wrong weapon as a Deathclaw is storming at you and you really need your missile launcher, and you accidentally pull out a pistol.

In New Vegas up is already designated as your "change ammo type", so that leaves only 3 other reliable slots. So when I heard about this new controller and its "improved" D-Pad I thought awesome finally I can hot key more weapons, and not always have to open my pip boy to get to the right weapon. Well, I ordered it, and paid for one day shipping which was only 9.98, and the controller itself was only 51.99, even thought it retails everywhere else for 64.99.

So it came yesterday (ironically while I was playing New Vegas), so I decided to test it out. I hot keyed 7 weapons, and tried to use the D-Pad to pull out the right weapon. I tried it with just the plus (+), and then with the whole disc, and strangely it worked better for the diagonal presses when it was in the plus (+) formation then it did as the disc. And the results are overall just barely better. It still would pull out the wrong weapon about 1 out of every 3 times, when it use to be like 2 out of 3.

Another great test is to open up a message on your 360, and try to navigate the qwerty keyboard with the D-Pad only. You'll see how bad the D-Pad is, and that it is CONSTANTLY moving up when you press left, down when you press right, etc. Now if it were up to me, and I was a controller designer the perfect D-Pad would be a cross between the 360, and PS3 D-Pads. It would have separated up, down, left, and right like the PS3, but instead of a disc shape for the diagonal, it would have independent sections for diagonal. So that you would be able to properly press the direction you are intending. Ill try to insert a drawing of what I mean if I can.

But anyway to sum up the review I would say, unless you really need the plus shaped D-Pad for a game, then its not worth it. The new color scheme is kinda cool, but if you rely on the button colors for a game like Fable 3, then this ones not for you. The buttons are white, black, and grey now. I watched an interview with the main designer of XBOX equipment about this controller, and he mentioned several times that the improvements would help with fighting games, and maybe they have. I cant comment on that since I dont play fighting games. But for me, it wasn't worth it.

UPDATE: 11/18/2010

Ok, after using this for a couple weeks I felt I should update the review. I guess by using it for awhile it loosened up a little. Because now it works perfect. I can use all 8 directions in both modes. (plus and circle). And it works right now. I can pick the correct weapons that Im trying to. But when I try to use it for messaging its still constantly going diagonal when I need down, etc. So depending on what your using it for give it a chance. And just know that after a few days/ weeks (depending on how much you use it) it will get better with time. MUCH better that the original.

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This is a good looking controller, with some improvements over the original design. A lot of people are complaining about the lack of color on the a,b,x,y buttons, but I don't need them to have color anyway.

I like the new texture of the controller. It isn't a slippery surface and has a little tackier/rougher feel. Makes it easier to hold onto if your hands sweat. I also like that they added a bit of resistance to the thumbsticks. This should also help fix the problem of the thumbsticks getting "floaty" after some use. The trigger buttons also now have a curve, but doesn't really have an impact on use or feel for me, but okay design.

On to the directional pad. It still sucks. It is neat that you can convert it to a raised plus shape or more of a flat shape, but the underlying problem is still there. The d-pad is still on top of a disk, which makes it imprecise. I was trying to enter character names last night and had to use the thumbstick because the d-pad is so inaccurate. I would love it if they went to the ps3 style d-pad that is just four digital buttons instead of basically an analog directional pad.

Gave it 4 stars, would have been 5 if they fixed the d-pad.

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This controller is sweet. It's not meant to be a totally different controller so don't expect it to be, but it looks awesome and works just as well as any other Microsoft controller. The D-pad doesn't raise up when you twist it, the gray disc around the D-pad lowers so it still sticks up the same height on the controller. These are not meant to be replacements for all your current controllers but if you need another controller get one of these, you won't regret it.

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This is an extremely nice controller and well worth the buy. It includes a play and charge kit with the rechargeable battery pack. This is extremely nice for when I am charging my other batteries.

Everything about the controller has been approved.

Early reviews have said that the D-Pad is still on a disc and that is the main problem. I agree that this is a problem, but the new d-pad is miles ahead of the sorry excuse for a d-pad the original controllers have.

The texture on the controller makes it easier to hold if you play for an extended period of time. It's very comfortable.

The new joysticks have a new texture on top of them and they are much better in every single way. The new greyscale style of the buttons is a unique touch that just adds to the "cool" factor of the controller.

I have gotten a good amount of use already and it is just MILES ahead of the other model.

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Reviews of Matte Red Xbox 360 Modded Controller (Rapid Fire) COD Black Ops

Matte Red Xbox 360 Modded Controller COD Black Ops, MW2, MW3, MOD GAMEPAD
Customer Ratings: 4 stars
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This controller is good but it is a bit confusing because you have to program it set it on the right mode then set the rapid fire speed it took me about 4 weeks to figure it out.But other than that it works amazing and u can thoot 50 shots per second.

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Discount Battlefield 4 - Xbox One

Battlefield 4 - Xbox One
Customer Ratings: 3.5 stars
List Price: $59.99
Sale Price: $49.00
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The campaign is what one would expect, and while it is enjoyable; we all know you Battlefield 4 for the multiplayer. However, that is isn't working at the moment. I should also not that I purchased a digital copy through my XBOX One, and it takes a long time to install. I think the install is worth it, better than having a stack of games. So while the game is essentially broken, I can't really give the game a full accurate review. I'm sure it will be worth it when it is fixed... Until then, you may want to turn to COD:Ghost :(

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I had this copy for the 360 and it worked well as long as the xBox didn't freeze up or we all got dumped out of servers. Now that I traded up to the One version, I can honestly say there isn't any more console freezing. What there is though is just as frustrating. -I should note that I only play this game on multiplayer, along with the collective, so my experience on the One console will reflect this. I did the campaign version on the 360 console and enjoyed it.

The game is still filled with glitches. For example, you could be entering a game or halfway through a match and you get "dashboarded" meaning the game dumps you out and the xBox One returns to your home screen. This doesn't happen with everyone in a match though, so I must assume it may be based on where you are connected from, or your internet connection.

I've also noticed that with the second assault expansion pack, you cannot get into the match as your game will just stay stuck in the loading screen. As of the evening of 11/23, the assignments you get are all messed up and stats are either not getting recorded or they are getting deleted.

Now on to the good stuff, that makes up for the constant dashboarding and glitches...

The game (in multiplayer) is incredible!!! The graphics are hands down far and away better than anything I have ever seen from a game console before. They probably rival those of a decent PC gaming system. (That's what the One is) Rocks, trees, brick walls... Everything has such realism. The detail is astounding and if you are coming from the 360 game, you will be astounded at just how much extra detail there is in the game. The developers have been able to add new walls, rooms, objectives, players, barriers, and pretty much every thing else there is to the game. More players on many maps. if you liked playing Metro on the 360 in BF3, you will LOVE the new Metro. It is non stop action that is 100% better than the previous version.

Dice claims to be working hard on solving the issues they are having, but so far, this rollout is by far the worst of any of the battlefield games. Still, I think the game is worth buying because of the amazing graphics and intense combat. 32 on 32 on a game console is pretty cool.

For now, the game deserves an average rating of 3 stars. If Dice fixes the multiplayer glitches, it will be a solid 5/5

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From the title of this review, you can probably infer that I'm displeased about the emphasis EA/DICE have placed on DLC in this game. For those unaware, whom I suspect are somewhat few in number, the publisher of this game markets a product (service?) called "Premium", as part of which the user receives all the DLC to be released for Battlefield 4 (and two weeks early), priority in server queueing (which doesn't work anyway), some mostly meaningless cosmetic perks, as well as some typical random value-adders. Now, in theory, this mostly isn't a terrible thing; it gives the publisher/developer advance cash-in-hand to throw towards operations while developing the aforementioned content, and allows the user to display how super hardcore they are by wearing their tacky gold-and-black elite decorations. A problem arises, however, when the DLC becomes all-consuming when it becomes the game itself.

The truth is: this game does not come at the advertised price of $59.99. In the end, it costs $109.99. I don't contend that this is inherently a bad thing if the quality I want comes at that price, perhaps I'll pay it, but to insist that the $50 premium surcharge is optional is, at its very best, a manipulative, premeditated upsell, and at worst, an outright deception. What one finds upon playing this game, is that the "PREMIUM" banner is held over one's head at every given opportunity. Every time you start the game, you're reminded that you're not a Premium player and are prompted to buy. Those 'exclusive' black-and-gold dog tags are thrown in your face every time a Premium player kills you (inevitably with a gun/gear that you can't get as a non-Premium). You are incessantly reminded that you aren't a True Battlefield player you aren't Premium you aren't important you're a peasant, and EA doesn't care for 'the poors' playing its games.

I know this isn't new and that it isn't a surprise. It wasn't sprung on me after I'd purchased the game; the same thing had happened in Battlefield 3 and, on principle, I simply gave up and stopped playing instead of falling behind as the majority moved on to new maps and new weapons. Invariably in this case, you end up in situations where you need DLC to play with your friends, and I typically end up giving in and buying it which would have cost me more in the long run than Premium would have. This absolutely ruined BF3 for me, so I just stopped playing it. I suppose I was a fool to buy BF4, having had this experience, but it was one of the few launch titles for the Xbox One that I was enticed by, and I had always enjoyed the Battlefield franchise. Now I'm in the same situation regarding the Premium vs. non-Premium atmosphere. It actually strikes me as an hilariously bold and blatant analogy to the type of class system that tends to develop in society at large: those who spend more are more important, and those who don't are disregarded. Of course, I'll concede that this is a dramatic and somewhat sensationalist point to be made, but in essence I believe it is true.

When Premium was announced for Battlefield 3, I was surprised. I was angered, offended, and thoroughly disgusted at the developer (DICE) and publisher (EA) for what I see as an underhanded and shameless move to wring every last cent from their audience at any cost. Now, I am ashamed to admit that I am broken. What am I to do? Deny that I enjoy playing this game due to the sleazy business tactics of EA? Deny myself the entertainment that the game brings? Continue to lament that I'm a second-class citizen as the new maps and weapons and perks are enjoyed by my Premium betters? I have come to see that the price tag on this game is a facade, an illusion. It isn't $59.99, and it never was. It's $109.99, and I bought it for that price, in hopes that I'll get my money's worth out of it in the next year or so. Now that I recognize this, I don't feel quite as played, having essentially bought the game twice, but I still despise EA/DICE for trying to pawn a glorified demo off on me as a full game. Maybe it's OK for a game to cost $109.99 I'm not sure but I know damn well that its purveyors should have the nerve and decency to advertise the price as such.

With all that said, I have bought Premium, having accepted that it is simply part of the price of the game. It's funny: I though that after I bought Premium I would feel better. "Finally," I thought, "I'll be part of the first-class crowd, a VIP, five-fifths of a person in Battlefield-land", but instead I simply feel embarrassed. Now every time I start the game, in addition to a prompt pestering me to buy Premium (again?), there under the Battlefield 4 logo, sits in bright gold letters the word 'PREMIUM" a word that somehow now seems like a acronym for "All Your Money Are Belong To Us", through some magic I can't explain. It's a mark; a brand; a burning reminder that I've done exactly what they wanted me to do: I've paid nearly the full price of another game, in advance, for the simple nebulous promise that they'll deliver content that's worth my money sometime in the future. Needless to say, I'm conflicted, and I certainly won't be hanging those gaudy Premium dog tags around my virtual neck. It shames me enough that I have done this; why must others know of my weakness as well?

In summary, this game, when isn't crashing or lagging, is beautiful. It's fun and I like the idea of it. I like that I can play with 63 other people now. I like that Commander mode is back and useful. I like the "Level-ution"s that cause the skies to crack and the seas to rise in Parcel Storm, and which bring about the utter destruction of Siege of Shanghai's skyscraper. I really do like this game, but in the end, I hate the people who sell it, for this is but another story in the long, tainted anthology of Electronic Arts. So here: take my money for now, EA, because I know that rolling with the punches and enjoying this game, as I do, will benefit me more than seething in anger over your shameful conduct, but know this: Along with my dollars you have earned my ultimate contempt, and the moment a better product comes along, you will benefit by no loyalty from me, nor from those who feel as I do, whom I suspect are many. Even as your stock prices rise, your good faith equity dwindles to nothingness, and if there is any good left in this world, this will be your undoing.

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Overall Battlefield 4 is a good game, however since I am not actually able to play any multiplayer at the moment because it keeps saying the servers are down is very upsetting. When the multiplayer went down I decided I would play some single-player, it worked fine until I decided to go back to the main menu, and when i tried to resume my campaign it was reset back to if I had never even started it, it is very annoying. I would not recommend this game to anyone until they fix the game, until then buy Dead Rising 3 or Forza 5, you'll get your moneys worth!

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I have no idea why this game has soo many negative reviews. I've played most of the good games within the last year or so such as GTA5, Hitman, Crysis 3, Farcry 3 ect..and I this is on par with any of them. Its visually pleasing and jamb packed full of excitement. Well worth the 60 bucks IMHO. ...... the graphic and effects soo beautiful they are distracting and getting me killed all the time!!!

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Sunday, June 29, 2014

Cheap Tomb Raider Trilogy

Tomb Raider Trilogy
Customer Ratings: 4.5 stars
List Price: $29.99
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For old school adventure game nostalgia, I always go back to Tomb Raider 1 & 2. Here, we have the excellent remake of the original Tomb Raider in Anniversary, the fantasic Legend, and the not-half-bad Underworld. It's great to finally see Anniversary and Legend in 720p on the PS3. Graphically, all three of the games look great, with Underworld being the standout of the bunch in this regard. Sound design is nothing special in any of the games here, except in one department: the soundtracks. Orchestral music has been a staple of this series since the beginning, and these entries do not dissappoint. As with all of the Tomb Raider games, the controls and camera angles will at times get the best of you, but these issues aren't deal-breakers here (unlike the bug-riddled Angel of Darkness back in 2003).

Bottom Line: For long-time Tomb Raider fans, this is a no-brainer: Pick it up; it's a must-buy. For those who have never played Tomb Raider, this is the perfect place to start.

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It's simple really, if you loved the two PS2 games then you should buy this game. The updated HD graphics are beautiful. And it's a lot more convenient to play the games all on one disc than have to load them into your PS2. Also, if you don't already have Underword, it's another reason to get this. Great value.

One thing I am NOT happy about is that they didn't put Underword's DLC on this game. Once again PS3 users get screwed. Maybe Microsoft put up the cash to make it exclusive to them, but Eidos should have given to it Sony since it's always been Playstation users who have been loyal to the Tomb Raider franchise. Or just give the DLC to EVERYBODY! I really hate this exclusive business. It just seems selfish and unfair to the gamers in my opinion.

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While we wait for the next official installment of Tomb Raider, Crystal Dynamics has compiled its first three Tomb Raider games in one convenient package. The result is a compilation that is 1/3 amazing, 1/3 good, and 1/3 mediocre.

Legend is the oldest of the three and it really shows its age on the PS3 version. The upscaling on the PS3 looks really weird thus making it the ugliest of the three. The game is also criminally short with 7 main stages that take mere minutes to finish once you get the flow. It's the most diverse of the three featuring bike riding (yuck), turret shooting, and lots of action sequences. Variety may be the spice of life but Legend is not what Tomb Raider fans necessarily want in a Tomb Raider game, Anniversary explains it why.

Released in 2007, Tomb Raider Anniversary is a remake of the original 1996 classic Tomb Raider. The crown jewel of this collection, Anniversary is clearly the game with the most polish of the three. The game boils down essentially what a Tomb Raider game should be, lots of platforming and death defying stunts, little to no human-on-human violence, and an excellent sense of being alone in a desolate place. Of the three it sits in the middle for best looking, it is upscaled much better than Legend with a much cleaner look. While nostalgia freaks of the original scoff at Anniversary's trimmings of the original, the end result faithfully recreates the original while brining it in to the modern age. With less long stretches and non memorable areas removed.

Tomb Raider Underworld is the native HD game of the three and story-wise is a continuation of Legend's tale. While it is the best looking, Underworld sets itself as the worst of the three games for various reasons. Lara has more animations in this game but none of them feel right. The controls are iffy at best and glitches are everywhere. You would think that the developers would have fixed Underworld's numerous flaws by now but that's not the case. Falling 15 feet seems to mean doom for Lara in this game and there are times where you'll even be stuck in mid-air for no reason. Again this is to be blamed by adding a bunch of animations that did not need to be done. They were going for a more organic, realistic game but this is not the case. On the Xbox 360, Tomb Raider Underworld got two extra levels as DLC, none of them appear on this PS3 re-release which really makes the game and package half-assed. Add to the glitches and bugs, Underworld does not have even a third of bonus content that Legend and Anniversary posses. No Time Trials, no Croft Manor puzzle stage, no unlockable costumes.

The compilation is priced right and you'll get some fine adventuring here to last for a while. Legend and Anniversary will keep you replaying stages (especially Anniversary's Time Attack on its later stages) and extra content while you'll probably just fly through Underworld and never touch it again.

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I should begin by admitting that I really loved these games when they were first released. Playing through them again has really brought home the fact that gamers are quite spoiled these days. We expect amazing everything. And most of us grow weary when games don't deliver. In their time, these games were the best of the best; they offered unique gaming experiences and were responsible for a great deal of what is common in today's platformers. That having been said; these are all showing their age. There are simply a vast number of games which have come along that look, control and please much more than these will. They aren't bad games. And the fact that they're being bundled at such a decent price makes it a worthwhile investment. It also doesn't hurt that there are three decent platinum trophies to be had here. But just don't expect to feel the same fondness for these titles that you may have when you initially played them. Titles such as these have the unfortunate disadvantage of being unlike certain other platformers (think Mario or Sly Cooper), in that they've been shown up a number of times since their creation. I played the Sly Collection recently and it (much like the original NES Mario games would) still felt worthwhile. Games like this weren't choppy and overly pixelated, the controls were near-perfect, and the direction was usually pretty clear. The Tomb Raider Trilogy can't really claim most of that to be true. They don't look great comparatively, the camera and controls are certainly not the greatest, and the game isn't always good with directing players to their next objective. Even I have to admit that that last complaint isn't always a bad thing. The frustration of these once-groundbreaking games is something that many of you may consider its greatest strength. And I'm on board with that. Some of the puzzles were simply too unclear for my tastes. And that really saying something, considering I just finished playing and loving Portal 2. Regardless, I think the game rests somewhere between a 3 and a 4. It's certainly no 5. And newcomers are likely going to agree with me on the 3. Nostalgia, trophies, and an excellent package price drive this ever closer to a 4 for me. But the look, camera, and controls wedge this one much closer to a 3 than a 4, in my opinion. I don't expect everyone to agree. I just know that there are better games out there to be played at this point in time. There are even better PS2 re-releases to be found (the god of war collection, for instance). Again, these are decent games. Playing them, you'll quickly realize where most puzzling elements in newer video games had their roots. Those newer games owe lots of credit to these groundbreakers. I gladly admit all of that. So invest. It won't be the worst gaming purchase you've ever made. That much I know. But, as a consumer, I must admit that these have not aged well. As much as I hate admitting that fact; I still feel it right to give fair warning.

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Quick note: this trilogy seems to have been made primarily for one of three groups of people those who have/had a PS2 but not "Legend" or "Anniversary", those who have a PS2 and a PS3 but no longer have "Legend" or "Anniversary", or those who have a PS3 and were wary of playing "Underworld" due to the lackluster reception and sales. Well, rest assured, your worries are unfounded: this is quite possibly one of the best collections I have ever seen.

Crystal Dynamics' impression of the Tomb Raider series is an impressive one, to say the least. While all three of these games can be completed in less than ten hours each, they are never anything short of enjoyable or fun. "Legend" begins the trilogy by providing a creative, compelling backstory and heavily story-driven gameplay.

"Legend" takes Lara all around the world, from an ancient underground castle to the chilly mountains of Nepal, boasting breathtaking scenery, fantastic music, and an intuitive control scheme that rivals many of the other games I have played. The story is surprisingly personal and rarely boring, as Lara begins by looking for "an ornate stone dais" in Tiwanaku, Bolivia, that eventually expands to include Arthurian legend and an old Soviet project called "Carbonek". The ending both provides a sense of closure and a sequel hook, proving a short but wholly engrossing experience that only Lara can provide.

"Anniversary" is an expanded reimagining of the original "Tomb Raider", revamped to fit with both "Legend" and "Underworld" while providing tighter controls and a wider moveset for Lara, set in as a series staple beautiful crumbling ruins and lush, hidden jungles. Lara now has the ability to use her grapple for wall-running. Some levels from the original game have been compressed into one another, some streamlined, and still others made bigger to account for Lara's new abilities. The story takes Lara from Peru to the lost continent of Atlantis as she searches for the fabled Atlantean Scion, a device her father had been searching for, and one he had hoped would discover where Lara's mother disappeared to. Lara continues his quest, leading into the last and, in my personal opinion, best entry in the trilogy.

After hearing so many complaints about "Underworld", I was reluctant to pick it up, but this collection forced me to, and I am very pleased with it. Although graphics don't necessarily "make" a game, they help with the sense of immersion, and "Underworld" does exactly that: immerses you in a huge, unbelievable, gorgeous world with a story so tight and twisting that to mention much about it would give away plenty of spoilers. Varied enemy types, massive underwater complexes, and intricate puzzles will keep you fascinated for hours. Lara looks, moves, and acts like a real, living woman, and her expanded range of moves not only makes her believable, but also gives some unique answers to puzzles and gameplay. All in all, the game gives an awesome wrap-up to the series while providing a bittersweet sense of closure both as Eidos Interactive hands off Tomb Raider to another developer, and for Lara and going on twenty years of pure awesome.

Technical details:

The trilogy includes some media for PlayStation Home, a PlayStation theme pack that changes the wallpaper and icons to a Tomb Raider style, and making-of videos and trailers all accessible from the trilogy's main menu. Each game also launches individually while all being loaded on one disc my guess is that the disc is dual-layer and Square Enix packed all fifty gigabytes full of content. It shows.

"Legend" and "Anniversary" are indeed the Xbox 360 versions of the games transferred to the PlayStation 3. After having heard this mentioned once, I double-checked using bug notes and screenshots and discovered that this is true... meaning that these two games come with all the bugs and glitches the 360 version has. This includes a potentially game-busting bug in "Legend's" England level that requires you to load an earlier save if you happen to come across it. Replaying this level after completing the game, though, does not re-trigger this bug.

"Underworld" has its share of bugs, though I encountered none of them due to having a walkthrough listing the game's bugs handy. If you find one of these and follow it carefully, you won't have any problems at all, especially some of the game-breaking ones in Mexico and Croft Manor. In spite of complaints to the contrary, I rarely had issues with the camera and mostly fought with the controls. If, however, one keeps the pace down and is patient with Lara rather than rushing through the game, you shouldn't have many issues with the controls at all.

The Xbox 360 exclusive downloadable games, "Beneath the Ashes" and "Lara's Shadow", are not included.

All three games run at a maximum of 720p. Upscaling to 1080p will cause some anti-aliasing issues, while upscaling to 1080i will cause blurring, at least on "Underworld". All three look perfectly fine in standard definition and nothing is lost if that's your only option.

Load times for "Legend" and "Anniversary", but particularly the former, are surprisingly long. Considering the capabilities of Blu-ray, I was very surprised with the waiting, especially after accidentally killing Lara. "Underworld" has long load times when first beginning a level or loading a manual save, but considering each area is essentially one massive level with cutscenes splitting it into manageable bits, this is understandable. Load times after sending Lara to her death are refreshingly brief.

Both "Underworld" and "Anniversary" have a manual save limit, which is unfortunate.

Overall, the collection is a great buy for any fan of Tomb Raider from those who began with Lara's very first adventure to those who never got the chance to play it way back when, for those looking for the thrilling conclusion to Lara's tale, for those looking for a graphical paradise and a great sense of immersion, and those who never got to play the first two when they were released on the PlayStation 2, Lara never fails to disappoint in her many globetrekking adventures. A great swan song to the old series, and a great example of a three-part story done very, very well.

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Review of Warcraft III Battle Chest - PC/Mac

Warcraft III Battle Chest - PC/Mac
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $19.19
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Every company these days has their own version of a real-time strategy (RTS) game and many aren't worth the price as they are cheap rip-offs of other popular ideas. However, if you'd like to play a game created by the company most responsible for the RTS craze, then look no further than Warcraft 3. Not only do you get the most balanced RTS game available which makes for better multiplayer competition but you also get one heck of a single-player campaign. The story in Warcraft 3 is terrific and probably better than most role-playing games. To top it off, Warcraft 3 combines superior graphics with the best artwork you will ever see in a real-time strategy game. The orcs, undead legions, humans, elves and many worlds they explore are a visual as well as strategic experience. And best of all, this game that was well worth the price when it was released is now packaged with the top notch expansion, The Frozen Throne, which is an expansion that is actually better than most regular RTS games these days. If you've never tried the Blizzard series of real-time strategy games, you're missing out. This company is pure class and even provides a free online gaming service called BattleNet that allows you to match your wits against thousands of online gamers. Whether it be releasing some of the most stable games in years or banning griefers on BattleNet that formed a childish organization whose only intention was to backstab allies in multi-player competition, Blizzard is known as one of the best gaming companies in the business, and it shows with their games.

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I don't think I need to go into detail about the game: you can just visit , , and and they'll tell you everything you need to know about the mechanics and the features of the game. There are some things that I can say about it.

The graphics are as good as you'd ever need, but that's not to say they're bad; quite the opposite actually. The game has a cartoonish tone to its graphics that really lends itself to the fantasy atmosphere and the spell effects are top-notch. At first glance, the game may seem to be about who gets the strongest hero first, but that's certainly not the case. The number of strategies are infinite and everything can be easily countered by an experienced player. There is a heavy emphasis on micromanagement and spellcasting in the thick of battle that is overwhelming even for me, a 6-year starcraft veteran. I recommend dialing down the game speed during especially large battles, because the computer will wipe you out if you give it the chance.

The single-player story is absolutely stellar. Photo-realistic CGI Cinematics precede and end each of the campaigns, and there are no traditional mission briefings as such. The in-game cinemas help to advance the story and serve to never take you out of the game world; this all adds up to a immersion in the story like no other. Since each of the campaigns revolve around a single hero, it's not hard to get emotionally involved in the story, and that's a rare feat. One of the reasons I love Blizzard's game so much is the wealth of detail they inject into the history of the worlds; in this case, the realm of Azeroth. Half of the instruction manual is devoted to the backstory of each of the four races and explanations of all of the units; far beyond just describing what they do.

It's very easy to pick up and play the orc tutorial mini-campaign at the beginning is really all you need, but practice helps to master the strategies and find the one that works for you. Battle.net can be a hostile place, inhabited mostly by boys in their early teens; but more often than not you get involved in a great game with several other likeable people who aren't having an ego trip.

The only complaints I have is that even though the story has as much depth as most novels have, it steals quite a lot of elements from Starcraft. Some of the spells/skills can be recognizable from Starcraft, and Diablo, both produced by Blizzard as well. While the story in Reign of Chaos (original warcraft III) is amazing in itself and ends on a great note, the story in The Frozen Throne (the expansion to warcraft III, also included in the battle chest) ends on quite a downer. You could stop at Reign of Chaos and not miss much story-wise, but it's only a minor complaint, because the Frozen Throne campaign is just as stellar, if not even more so than the RoC Campaign. The biggest complaint I have with this pack is the strategy guides included they're nothing like the ones included in the Starcraft Battle Chest. They're "Official Battle Chest Guides" which only provide strategys for the campaigns. They have no maps, unit descriptions, and only a few general tips for other game types. There are even references to maps that aren't even there. Not to mention they're very small, to fit in the box. I wasn't very happy with them at all.

Overall though, this is an incredible game, recommended to anyone who loves a challenge and a great story.

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AAAAAAAAAARRRRRRRRRGGGGGGGGHHHHHHHH!!!

I cannot stop playing this game. It has consumed my waking hours with the varacity of the most evil predator. It haunts my sleep with dreams of wisps building treant and my waking hours with visions of waypoints and health bars. I cannot escape this curse and so I revel in it!

Play not this game if you be of weak stomach! Play not this game if you lay claim to a social life. Play not this game if you cannot afford it. But most importantly, play not this game if thou liketh the sun or its golden rays, for they will be far from your sight once Warcraft 3 hath struck you.

Know then, all of you that the campaign of both WC3 and Frozen Throne is challenging as well as fun. Know well all of you that it's amazing mix of RPG style gaming and base building mesh seamlessly. Know you most of all that the story of the fallen lands of Lorderon and Azeroth is one of epic proportions and classic style.

Be you aware that as fun as the single player experience is, it pales when held to the light of its online brethren. The ease with which one can find and fight others online is amazing and revolutionary. The joy one gets from the various modes, including a custom battle option, is endless. But greatest of the achievements made by Blizzard, hallowed be thy name, is the continuous updates that not only make play most fair...but also add new features, such as mercenary heroes and extra campaigns.

I am the converted. I walked the path of Warcraft 2. I swam the seas of Starcraft. Now I lay in the valley of the Final Trimutive, Warcraft 3, fully sated and content. Only the promise of Starcraft Two has kept me on this plane of existence, hoping for a summer 2005 release but knowing it will never happen. Woe be to he of the path, for the tireless devotion to a false deity who has defiled himself with a release on console (Starcraft Ghost).

(Two Years Later)

Oh Yee who have tasted the sweet necter of Warcraft, I have supped of it! In my finest of hours I did what few have done! I defeated the leagons of undead and the Burning on the setting of hard! And I have been most abused. Blizzard, hallowed be thy name, has shown they can easily make a Starcraft 2 in its credits but still refuses to feed my needs... Oh well.

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I'm only a teenager, and yet I've always seemed to enjoy this game. No, I am not addicted to it. I play it everytime I have the chance to do so. Many reviews have been hating this game for A) Bad graphics and B) too little units and C) The Hero units.

First of all, the graphics are a sacrafice in order to enhance better online gaming quality. During Starcraft, Blizzard strived so hard to make units so realistic that the graphics basically killed the idea of playing a fluent game without lag. With Warcraft, it's much less often you get someone who's computer cannot support the graphics and therefore hold up the game.

Second is the fact of too little units. This is one of the reasons I love the game. You THINK!!! It's not a race who can build up the most units in ten seconds and attack. It's more of the idea of what you can do to the units they have with the units you have. You always have to be scouting their base, find out what untis they have, and get some perfect units to counter them. This way, a person with 10 units can take out 20 units with a weakness to those ten units.

I think the hero ability fairly ties in with B. The fact that you can have a certain unit with special abilities is excellent. It's like the commander. When the hero dies or is weakening, the units retreat. This is the sense of a real battle, not a suicide mass unit rush.

This game is one of the greatest I have played. It is so much more complex (in a positive way) than Starcraft or Diablo. I recommend it for anyone who is willing to have a concentrated mind in order to acheive skill in this game.

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This is a very good bargain, less than half of what you would pay if you bought each item seperate. The strategy guides are good, but not really necessary if you have played Warcraft 1 and 2, as well as the other similar games. Warcraft 3 is challenging, but not overly so. I was put to the test in many parts, but I never got frustrated. The storyline as always is excellent, and the graphics have improved ten fold from the last installment. This is certainly a must buy.

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Reviews of Prototype 2: RADNET DLC Pack

Prototype 2: RADNET DLC Pack
Customer Ratings: 3.5 stars
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I enjoyed Prototype 2 very much when I bought it. However, in two days I had beaten the game. I decided to purchase Radnet DLC, which claims an impressive "55 DLC packs."

For all the hype, I was disappointed in my purchase. Those "55 DLC packs" are mostly challenges and timed events. Goals such as how far can you toss a human/infected, or how many enemies can you kill in a certain amount of time. In Prototype 1, these challenges were included in the game at no extra cost.

By completing a set of challenges in Prototype 2, a player may unlock more powers. They are as follows:

Fast Learner: Get 25% more EP for kills

Health Pack: Brawler Pack has 25% more health

Ravenous: Enemies require 10% less damage to consume

Security Blanket: Regenerate 1% health per second while blocking

Weightless: Float higher after triggering a second Glide mid-flight

Fast Learner's exp boost is unnecessary, since I maxed my character out before the second playthrough was complete. Only the security blanket and weightless are usable on the final boss battle, and neither are necessary.

People who enjoy challenges may find the DLC worthwhile. I wanted more story-driven content, and this DLC does not provide what I really wanted; more missions, characters to interact with, etc. In my opinion, the challenges detracted from the experience, by reminding me this is a game instead of an interactive story. When I'm going on a mission to save my character's loved ones from danger, it kills the mood to see a new high score pop up for performing some random act.

Since Prototype 1 provided most of this content for free, I did not consider this DLC worthwhile. I regret paying $5 for the sale price, and I would have been angered if I had paid the full suggested $10 price.

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It's DLC... Can't really argue, right? :). I forgot what this added on, but the game is great. Go around doing stuff, and "stuff" and some extreme "STUFF."

Buy Rock Band / Guitar Hero Konami USB Microphone (PS2, PS3, XBOX 360

Rock Band / Guitar Hero Konami USB Microphone
Customer Ratings: 3.5 stars
List Price: $39.99
Sale Price: $16.06
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I got this for my birthday the day before yesterday, it does the job. I have Guitar Hero: Metellica, Rock Band 2 and (now) Band Hero. The mic does really well but it seems to have a lot of echo to it, but it feels good in the hand and has a pretty good weight to it (I use to sing in bands so I know what mics should feel like). It's pretty sensitive (it picks up voice tremors during long note holds) when you hold it about an inch or so directly in front of your mouth. The cord to it is a good 10 feet or so, so there is PLENTY of room to walk around or just do whatever while singing.

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I bought it for 7US plus 3US shipping. It came broken, it just didnt work, neither on the 360 or the pc. After playing around I realized that the cable was broken inside and with tape and some effort I could get it to work. But the sound quality you get from this microphone is really poor. I have two other microphones, and as soon as you get it, just by the weight of it you realize this one has inferior quality, that aside the sound you get from it its horrible.

Low priced but not even for that price its worth it.

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The Konomi microphone for the Rock Band / Guitar Hero games has a black grill, Konami label, and 15 foot cable. How well does it perform?

First, some background. We own all the Guitar Hero and Rock Band games. We own several other musical games as well. My boyfriend has played in a band for many years, and I've sung for many years. So we have plenty of "real" musical gear in the house as well. When we examine these microphones, we do so with an eye for accuracy.

Also, we have not only multiple of this Konomi microphone, but also the Rock Band branded microphones, the Guitar Hero branded microphones, EA branded microphones, and more. So we're comparing this Konomi one against a variety of competitors.

In terms of looks, the Konomi microphone is decent. The top grill is black. It has a subtle Konami logo in silver, on the shaft area. The cable is nice and long, so you hopefully aren't tripping the guitar players as they dance around in front of you. Also, the end of the cable that plugs into the console has a box that says "Konami" on it. So when you're figuring out which cable to unplug from the unit, you know this one is the microphone.

I do prefer the Rock Band branded microphone in terms of looks. I like the silver grill on the Rock Band microphone. I also like that the "box" actually has a picture of a microphone instead of the more vague "Konami" word. Still, minor issues.

When it comes down to it, the most important thing that a microphone can do is convey your voice as accurately as possible. The Konami microphone certainly shines in that area. I can routinely get 100% on expert level with this microphone. So it won't distort your voice nor lag. Whatever you sing, it'll get through to the game system.

The connector is a standard USB connector, so you can use this microphone with the Wii, XBox 360, and PS3.

Well recommended.

I paid for these microphones with my own funds in order to do these reviews.

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The Rock Band/Guitar Hero Microphones I bought for my grandsons, and they really like them! They were easy to use.

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Super Item. Hours of fun.

Easy to hold. Sound is perfect.

Great Purchase. Clarity it perfect.. Definitely!Super Item. Hours of fun.

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Grand Theft Auto - Vice City Reviews

Grand Theft Auto - Vice City
Customer Ratings: 3.5 stars
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After purchasing this and doing the download, I made some sort of error with installation of this or another program, and my computer did a restore point, removing it. I was worried that I lost it and would have to repay or the activation key wouldn't work again, but it was no issue to redownload from my games library.

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I dumped the PS2 I had ten years ago and never finished Vice City. I am warming back up to gaming and decided to try this on the older laptop I keep plugged into the TV. Its a Win 7-64 Pentium Dual CPU T3200 @ 2 GHz with 4GB RAM and an Intel 4 Series Express Chipset. I know, I'm lucky I can play anything. That said, the game plays fine... just in case you have a POS of your own and you're thinking of trying to play.

I tried to use the keyboard at first, but broke down and got a wireless 360 controller (with Wireless Gaming Receiver for Windows and Xpadder to translate the keystrokes since Vice City doesn't recognize Xbox controllers). I still use the mouse for targeting though.

What's to say about the game? Same great game. Maybe I'll get a gaming rig built with a real video card before GTA V is ported to PC in six months or whenever...

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I have Lenovo Windows 8 G585 and if that is what you have, this game works well, probably on all Lenovo models! Best game ever, the graphics are AMAZING for a game that was made in 2003! I love it.

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cannot stop playing it. I love using the cheats and going through the games. I wish I never lost the original game.

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Purchased and dowloaded this game on two different computers running XP. It performed well on both, however when I rebooted them, both gave a "missing NTLDR" error message preventing the machines from booting up. I was able to reinstall the missing files on the laptop via an XP disc but had to take the desktop to a technician who was able to boot the machine and reinstall the missing files. Just to assure that this was caused by GTA Vice City I reinstalled the game on the laptop with the same result. So, I won't be installing or playing this game on machines running XP.

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