Wednesday, December 31, 2014

Army of Two: The 40th Day - Playstation 3 Reviews

Army of Two: The 40th Day - Playstation 3
Customer Ratings: 4 stars
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I was having a hard time choosing between this game, Darksiders and Bayonetta and I think I made the right choice. For starters this game is alot of fun. The graphics are really good, picture perfect. The gameplay is good also lots of duck,cover,and fire. The AI seems way more responsive and better than the last game with different commands you issue your partner,Also you can switch from a right angle OTS to left angle OTS witch is really helpfull for those enemies who are hard to see on either side of the screen. One thing I have a problem about this game just like any other action game that has come out for the ps3 and xbox 360 is the lenght of the single player campaign. I've played the game for 3 hours now and I'm already on the 3rd chapter, I checked my trophie menu on my ps3 and counted only 5 chapters in the game. This is the reason I play rpg's because you actually get your $60 dollars worth. Videogame companies spend too much time trying to make the online gaming experience so great that they make the regular playthrough so short. Not alot of people can play online so they can only hope that the game is long enough to make it worth there while and money.I have not played online yet so I can't tell you if it is good or not, from what I've read it is alot of fun. Oh yeah I didn't mention the weapon upgrades, there are plenty of awsome weapons witch can be upgraded with different components that you either find throughout the game or you get depending on some situation choices that you make during your game. So besides my one complaint about the game beng short, it is a really fun game and probably even better if you play with a friend.

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Although, I haven't had this very long but, from what I've played is extremely satisfying this game rocks. I love the weaponry and cutscenes and dialogue already in this game. The storymode so far in this is interesting, that gives it great single and co-op play, the AGGRO system in here very sharp and pleasing, you should love faking surrenders and faking death in a hard place,the graphicss are good but not as good as MW2. This game does however bring back something I love which is BDA (bullet damage action) if you're using the right weapon and give someone a headshot you blow their head off, which really makes a shooter worthy of M ratings. I played all of the online multiplayer modes and they're all great, they strongly enforce teamwork which is what this type of game is all about. Oh yeah cannot forget about the weapon and mask and armor customization I designed my mask and armor and they're just what I expected them to be you should be pleased too. Now for my ratings STORYMODE 5stars, GAMEPLAY 5stars, GRAPHICS 4STARS, MULTIPLAYER 3stars and CO-OP 5stars. This one kick-ass game you won't regret. ARMY OF TWO: THE 40th DAY 5stars

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Never played the original so this was a new experience for me and won't be able to comment on comparisons to the first one. AoT: 40th Day is 3rd person shooter specifically designed for co-op play, online or split-screen. The premise of the game is to traverse through Shanghai killing bad guys while making moral decisions along the way that will affect the outcome of the game and the relationship with your partner. The game focuses on drastic customization of your weapons (e.g., adding a AK-47 barrel to an M4, or a screw driver bayonet to the end of your shotgun) and the ability to draw fire from the enemy in order to get your partner to tacticlly flank them. There some other features like feigning your death, mock surrenders and syncronized sniper shots.

Overall the game is okay, but it seems the bad leveled out the good. The game does NOT save after you customize a weapon only after checkpoints; if you waste 4-5 minutes toying with your weapons and die...you have to do it over again. Speaking of dying (which will happen a lot), if you die in a fight that required a cut scene you have to watch the cut scene everytime you restart CANNOT BE SKIPPED. Pretty annoying. The bosses are cliched; armored gatling gunner...flame thower guy with weak point in the back. The customization is cool, but some of the stuff is so ridiculous it seems pointless they added it: bubbled camoflauge? soda can silencer? Depsite the stats of some weapons, they basically seemed the same to me. Lastly, this is the only game for the PS3 that ever frozen.

As mentioned this game is decent, but there are way too many other games out there like MW2 and Uncharted 2 that just seem to make this game feel like a waste of time. Will not be conducting a second playthrough.

Pros:

Extremely detailed; added a cool scope to your AK?...it's in the cutscenes.

Nice cut scenes on outcome of moral decisions moments.

Some nice weapon customizations.

Fun co-op, takes some tactical decisions to be made as opposed to rushing a situation.

Cons:

No auto-save feature after weapon customization. Annoying.

Cannot skip cut-scenes. Even more annoying, especially if your stuck on a boss.

Some dumb weapon customizations; who wants a flowered painted RPG?

Weak focus on melee combat.

May freeze on you; could be faulty copy though.

Only 3 pistols? WTF.

Honest reviews on Army of Two: The 40th Day - Playstation 3

I was one of the few who enjoyed the first one. I really loved the co-op play. The second one is much improved. The basic game play is the same but the AI is really improved. Playing with a friend online is great and playing with the AI is still pretty good. The storyline is a lot of fun, although fairly short. There are 7 levels and each one only takes about 30 minutes. I played the online multi player a bit but was not a big fan. It just cannot compete with good multi players like Modern Warfare 2 so I quickly lost interest.

Overall, a good game and a lot of fun to play. Also, it has fairly easy trophies if you are into trophies.

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The first Army of two (Ao2) game concluded with our heroes Elliot Salem and Tyson Rios deciding to form their own private military company together known as Trans World Operations (T.W.O.). The sequel takes place a couple of years after this. While on a routine mission in Shanghai, China Rios and Salem find themselves trapped in a city underseige. Their initial reaction is to locate their mission coordinator Alice Murray and to leave the city; however things aren't quite so simple. They'll have to use their wits, skills, and teamwork to fight for every inch of ground in this city. Along the way they'll have to make life or death decisions that'll test the strength of their bond.

The sequel makes many improvements over the original game while still managing to maintain the best parts of the previous game. This time around if you're playing in solo campaign mode your AI partner is much more intelligent. If you're wounded your partner will not drag you right in to the enemies' line fire so that you can both die. Also it doesn't matter what part of the game you're in you can command your partner to take the lead versus the original game where even if you wanted them to go first at certain points they wouldn't.

Other improvements to the game play include the use of the shield. Instead of always sharing a shield now both people can take a shield and split up to take on the enemy. Both characters' can also sprint at any time, which is really useful in some areas. Now you can customize your weapons at any point during the game when you're not in battle instead of going shopping before and at the end of missions like in the first game. There are now new options in how you engage the enemies. You don't have to kill them all the time, you can tie them up, or you or your partner can do a mock surrender while the other person takes the enemies out. When you're wounded instead of lying out in the open waiting to be shot now you can drag yourself someplace safe until your partner arrives to heal you. The environment is now destructible which presents a new level of fun. Also depending on the type of gun you use you can blow enemies' heads clean off *weg*. Another noteworthy improvement for the sequel is the visuals. Shanghai is stunning to behold especially the zoo level. Once you beat the game you can unlock different outfits for both Rios and Salem including the original Ao2 gear.

Great things from the 1st game that have returned include the aggro meter. The aggro meter is a gauge that indicates which player is the focus of the enemy's attention. Whichever player has the highest Aggro rating will attract all the enemies towards them. This allows the other player to become virtually invisible and thus sneak up to enemy positions. You can still go back to back at certain points, engage in blind fire, perform step jumps, do the fake death, and the emote factor has returned. The sequel features some new emotes both positive and negative that I'm sure anyone can appreciate.

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