Wednesday, December 31, 2014

Reviews of Warriors: Legends of Troy - Playstation 3

Warriors: Legends of Troy - Playstation 3
Customer Ratings: 4 stars
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Graphics: 3.5

Nothing spectacular, but serviceable. It doesn't break any new ground graphically, but it's what you would expect from the Warriors franchise.

Sound: 3.5

The Music was appropriate, and did not detract or distract. The voice acting was good, but not overly memorable. The only distraction to me was the pronunciations. The in-game characters would often pronounce a name one way, and the cutscene voiceover would pronounce it another, and not what I have come to expect from the name pronunciations (at least from films and such). Otherwise not much to comment on.

Story: 4

The storyline progressed nicely as you switched sides, playing heroes from both Sparta and Troy, following much of the legend. Perhaps it's just me, but I kept remembering the film Troy while playing. Thankfully, the story goes into further depth than the film, and you get a broader historical reference, albeit creative licenses obviosly taken.

Gameplay: 4

It's exactly what I expected, especially from KOEI Warriors. It's hack and slash. A rewarding skill up system with currency you spend to increase your stats, buy better combos, and enhance your characters. The items you purchase transfer from one hero to another as you play through the different stages, therefore you aren't specifically levelling one hero or another. The maps are well designed, and the objectives clearly laid out and suffice to move the story along. My only complaint is that some of the secondary objectives aren't well explained and are easily overlooked if you aren't paying attention, but that lends toward replayability I suppose. I will definitely be replaying to try to pick up some of the objectives I missed first time through.

Overall: 4

The game lived up to my expectations, and is very enjoyable. It's nice to play something different for a change. There's only so many times you can re-live the Three Kingdoms era, and this is a welcome change of pace. As another reviewer commented, a multiplayer or at least a co-op mode would have made this game significantly better, especially given the scope of the battle. Even so, it's a game that will provide many hours of fun for any fan of the genre.

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I pre-ordered this game form Amazon and it arrived yesterday. I have been playing it for about 10 hours now and had to pry myself away to write this review. The first thing any video game should be is fun, and Warriors Legend of Troy is fun to play. Is it ground breaking? Not really, although from the Warriors perspective I think I can safely say it is at least trying some new things.

First, unlike the Dynasty games, the story here unfolds in an interesting way, you play through missions as different characters as the war unfolds before you. The characters don't level, but you earn Kleos (basically currency) for completing missions and completing sub-goals within them. You spend this on upgrades that can be applied to whichever character you are playing. At first I was unsure of this, but after an hour or two the idea grew on me, it is an interesting approach. I also like how different each of the characters are from each other, they play differently. And, as a surprise, this button masher does require you to apply some strategy as you battle different types of enemies, and use different combo's and different approaches to them. Also, while many of the enemy soldiers are just basic cannon fodder, there are somewhere between 6 to 10 different models, so they don't all look like you are fighting clones, although there are not enough different models to say that anything to unique is going on.

The production value is very good, and the cut-scenes that tell the story are of a very high quality. I think the voice acting is serviceable, but honestly not really very good overall.

However, going back to my original point, this game is fun to play. The maps are terrific, the objectives very clear and they make sense and also advance the story in a meaningful way. The rewards system is intriguing and keeps you coming back. There are other mini-game options outside of the main story, and as you complete levels you can revisit them.

Honestly, this game exceeded my expectations (which were admittedly pretty low). If you like the Dynasty games this is a fresh take with some rudimentary innovations. Finally, part of what makes it fresh is to get into some western mythos and out of the three-kingdoms! Thankfully I did not have to put down the yellow turban rebellion for the one-millionth time here!

Worth getting if you like either the movie Troy, Greek mythos, or haven't played a Dynasty game in a little while and want to see where they are going.

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Warriors: Legends of Troy is a surprising game. I honestly didn't expect to like it as much as I did, but its seemingly simple guise quickly revealed a much deeper and richer experience I had anticipated. It might seem to be a simple hack and slash but if your first playthrough (roughly 20hrs) is set to Hard, then you will be richly rewarded with a similar sense of accomplishment you may have experienced in Demon's Souls.

Having said that, the combat system is based on timing your attacks and knowing your enemies' attack patterns. Most peon enemies will be easily obliterated through your standard light and heavy attacks (which combine into various brutal combos) but larger bosses and sub-bosses will be a challenge (and sub-bosses are frequent). If you don't take the time to memorize enemy attack patterns and to formulate your own strategy you can be quickly mowed down in as few as three attacks. Boss fights are especially notorious for this and get progressively harder as each stage of the fight unfolds. You will die, and die often, until you learn the fight inside and out. For this reason, your victories are very gratifying and saving afterwards is usually accompanied by a sigh of relief.

When you beat one stage you play the next stage as another character. The story of the Trojan War is told through the eyes of roughly eight characters, each from Troy, Greece, and even an Amazon. Before each stage begins you have the option to equip items, which serves as the game's way of "leveling up," so to speak, since in theory there really is no way to level up like in traditional Koei games. Instead, each item has different properties and is better suited for different characters and during different boss fights so it's a good idea to experiment until you reach a good balance. In fact, this is an integral part of the game's learning process, and it creates a very dynamic and mercurial experience even towards the game's conclusion.

As you progress through the story you'll be treated to another highlight of the game: the narrative. Normally, Koei's narratives aren't as exciting as its cutscenes but here the narrator seems passionate about the source material and the Greek art style is simply gorgeous to watch. The combined effect, although minimal since it is after all a narrative, is still a lovely experience.

Even when the end credits roll, the game has plenty of replay value. Some of the trophies are actually great challenges on their own, and the additional modes outside of the story are excellent ways to challenge yourself further and to earn more Kleos, which by the way, transfer to story mode just in case you need to purchase a certain item for a stage you're struggling with.

Now that I think about it, WLOT is perhaps the most polished and streamlined of Koei's games to date. Combat is not as slow as Fist of the North Star and the ability to use combos comprised solely of heavy attacks goes a really long way to make the fluff between boss fights fresh and fun. Fury Mode, which slows down time and overpowers your character, is also fun and speeds things along as well.

With all that said, one truly feels a sense of progression with Koei, which is definitely saying something for a company that hasn't evolved tremendously over its lifetime. With such a resounding success as WLOT I dare not doubt the next Koei game. Bring it on!

Honest reviews on Warriors: Legends of Troy - Playstation 3

For me this is the third success Koei has pulled off in the past twelve months.

I got the Fist of the North Star one in Nov, then Trinity in March.

They have come a long way since DW2 on the PS2.

The game does have the same basic system, but for lack of a better term it seems a bit more realistic than the DW games. Combat is much more brutal, you are much more vulnerable. And the boss fights will put you to a real challenge. The look of characters fits. (No hot little warrior girls, the amazons are amazons, they are tall, and could almost pass for men with their build.)

The change of setting is something else they have needed since running the three kingdoms plot through six times has been done.

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"Warriors: Legends of Troy" is not a bad game. While I personally think the gameplay should be likened to Final Fight rather than Dynasty Warriors, all in all, it is a satisfying beat-em-up that takes the player through tales of Homer, Sophocles, Vergil, and many others.

The presentation of this game is fantastic. The vignettes leading into each stage are produced and written well, and the voices (from narrator to each character) are great. The developers have clearly taken the time to read up on their classics here, and draw from many sources (as insinuated above, I was particularly happy at the inclusion of Sophocles telling of the death of Ajax).

But we don't play a game to read the classics. Thankfully, gameplay is solid. Combat is somewhat slower paced than a typical Dynasty Warriors game, but much more complex. Enemies can kill an adventurer who is underprepared, or isn't paying attention, even on easy level. Challenges add to the fun (e.g. you might have to beat a boss in under 4 minutes, etc. etc.). One of the best things here is that the camera FINALLY works. I don't feel sick when the game swings around.

There are some issues with game, however. The first is that there are only 8 playable characters in the game. This is unacceptable. The Trojan war had numerous heroes, many of whom appear in this game, but are unplayable. Why can't I play as Deiphobus, or Diomedes? Why is Patroclus the exact same as Achilles? In general, other characters play differently, but all in all, this game should have three times this number of characters, at least.

Far worse than the above is the fact that there are only 22 playable stages, and no free mode! I beat the game in about 6 hours. Yes, there are difficulty settings, challenges, and what have you, but come on. By comparison, it took me a full day to beat the story mode of a single kingdom in Dynasty Warriors 7. In W:LoT, you play each stage with one chosen character, and when you are finished, that's it. All that's left is mostly pointless grinding. There are some challenge modes, but this is hardly the selling point of a game like this.

All in all, I think this is an OK game. If I had gotten it for $20, it would have been great. I strongly urge people to wait for a price drop here.

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