Showing posts with label can you pre order xbox one. Show all posts
Showing posts with label can you pre order xbox one. Show all posts

Thursday, February 12, 2015

Ben 10 Alien Force - PlayStation 2 Review

Ben 10 Alien Force - PlayStation 2
Customer Ratings: 3.5 stars
List Price: $19.99
Sale Price: $17.72
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A younger family member got this game a couple days ago. I figured it would be nice to try it out since I like the cartoon and the fact the game has a co-operative option. My nephew thought it was better than all of the better past gen beat em ups (Final Fight, Streets of Rage), but I thought this game was a TOTAL bore.

*This review is based on a two level playthrough*

Graphics weren't necessarily bad, but they were a little dull. Things were crisp and smooth looking, but I felt like the game could've had more visually happening on screen than it did. For example, when you used superpowers as one of the omnitrix creatures, there wasn't really anything overly flashy done on-screen.

Some of the pluses. It's nice that you could unlock new combos and moves as you progress. In addition, it was also a cool feature that a second player could drop in and out of the game at any point in time(which I did a lot in disgust as I played). You can also unlock other things like concept art as well being able to transform into some of the omnitrix monsters.

Unfortunately, the gameplay isn't a saving grace. In beat em up games, I like to be able to both hear and feel the power behind every hit I deal to somebody, but in this game, that facet isn't there. You just constantly wail and wail and wail on an enemy and as you do it, there's no real feedback from what you're doing. There's no "oof!" sounds or overly done punching noises that engage you in the fight and drive you to want to beat up more baddies. Instead, all they have are these barely audible sounds that resemble sounds of rain hitting windows.

Also, you can pull off "combos" in this game, but that's not to interesting or challenging to do either. It's just circle, circle, circle, circlex5(8 hit combo!) but there's nothing remarkable happening on-screen. All you see is your character constantly doing the same punch or kick animation until the baddie dies; they don't block (which they can do), or reverse what you're doing, but instead just sit there and take EVERY punch. Gosh, I think I had a 25 hit combo at one point, but I just didn't CARE.

Fighting with the omnitrix monsters isn't to exciting either. It's easy enough to transform, but when you do, it's really underwhelming. Like, you can do superpowers and everything with them, but it doesn't seem like what you do as an omnitrix monster is any more effective than Ben in his normal form. You're just wailing and wailing and wailing and wailing and wailing with superpowers and punches until these guys FINALLY decide to drop down.

One other annoying thing is the odd warping. It just feels so sudden and weird when you're both playing and you both keep warping all over the place as you approach new areas.

Enemy types seem a little limited to. I would assume there will be more types of enemies further in the game, but the first two levels had all of the same types: FREAKING NINJAS. Some might've had nunchucks and some might've had swords, but it was ALL I SAW. Geez, I was more annoyed than excited every time these ninjas appeared to fight with me. It was like, " I finally dropped them all!^_^" (more spawn) "ughhhhhhhhhhhhhhhh arghhhhhhhhh!"

The game is unbelievably easy to. I was playing it on the hardest difficulty and the game was a stinking cakewalk. Practically every area you enter has loads of health and dying isn't even a problem in the least. Gosh, I know this game is for kids and all but man, at least challenge these kids a LITTLE!

That's it! This game should've been released as one of those free games on the CN website to promote the show; it just has that "waste a couple minutes playing this game at your job to pass some time" feel.

Ugh...I gave this game 2 stars simply not because it's broken, but mainly because it's soooo unfun. It's unfortunate all the better beat em ups on the PS2 are a little to mature for a younger audience, but please....do not buy your kids this trash.

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Personally its 0 stars, but my 7 year old son likes it so its a 3. The game lacks polish and has bugs. Every time aliens show up the screen jerks and recenters. Occasional bugs put the player inside solid objects. On one level the screen blacks out.

My son just likes anything Ben 10 and doesnt seem to mind the poor quality of this game. I recommend the first Ben 10 game, Protector of the Earth, but not this one.

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My son is a huge Ben 10 fan. He has a whole section of play area devoted to Ben 10. We loved the first PS2 game Ben 10 and have it for both PS2 and Wii (he's beaten both many times = much replay value!)

This game was one of the biggest disappointments ever. As Steve noted (no I don't know him but he's right) this game is full of bugs and glitches. Game CRASHING glitches. How fun is that? Not.

Sadly the third one (Ben 10 Alien Force: Vilgax Attacks) does not save the franchise on PS2 either as it also has bugs (though not as severe) and is much harder than the first Ben 10 game which remains the best of the bunch.

Bottom line: For my ultimate fan this Ben 10 was a bust. Not very fun. Too easy or too hard in many places. Add in major bugs that crashed our game a couple of times and you get about two dollars trade for it at best.

Could not possibly recommend this game to anyone. Epic Fail.

Honest reviews on Ben 10 Alien Force - PlayStation 2

Ben Tennyson's back and badder than ever in his new series "Ben 10 Alien Force". Now you can live out his adventures in the new "Ben 10 Alien Force" video game !

Join Ben, Gwen, and Kevin as they head out to new places though some are familiar to the series' first season and take down some new foes in vast 3-D areas with many levels and stunning (though mostly dark) graphics. You'll encounter new creatures great and small, but as Ben, you'll take them down no problem with 5 of your favorite alien heroes: Swampfire, Big Chill, Spidermonkey, Jetray, and Humoungousaur.

This game is somewhat familiar to that of the first Ben 10 game, "Ben 10: Protector of Earth", but you're now playing new alien characters, AND Gwen and Kevin, too ! (Especially with the 2-player co-op mode.) There's also some new attacks and combo moves that you've gotta be quick on to take down the bad guys. But beating up baddies isn't enough; there are some parts in the game that require skill needed to solve puzzles and challenges in some levels. Also, use each alien form wisely, and you'll find some new secret areas with items that unlock new bonus content like artwork, cutscenes, and a special video behind the game which makes it very authentic.

So if you're a fan of "Ben 10" and "Ben 10 Alien Force", this game is rather enjoyable. And look for more new episodes of "Alien Force" real soon on Cartoon Network as well as a new movie coming this Fall !

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My grandson got this for Xmas and he plays it a lot. He just turned 7, I am 58 and it's way over my head!

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Monday, February 2, 2015

Review of Battlefield: 1942 - PC

Battlefield: 1942 - PC
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $6.97
Today's Bonus: 65% Off
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My name is Christian Hunter, and I'm a complete gaming physco. I've played every popular first person shooter since Doom and Rise of the Triad (I spent collectively 2 years of my life playing Quake 2). Yes I'm sick, but you can probably trust my opinion on gaming...This one has been my favorite FPS for the past year.

There are 2 very important reasons you should buy this game:

1. It's an exceptional WWII FPS

Jaw dropping graphics (that don't crush the average players system), the ability to be infantry of various unique types, then jump in any one of numerous vehicles, then jump into any number of different aircraft. Totally flexible, insanely fun, very popular too (good for multiplayer gaming).

2. It's an even better modern-day-warfare FPS!

What you say! Yep, Battlefield 1942 has the most popular "mod" (game modification, meaning the game has been redesigned around a new theme, etc..) of 2003; Desert Combat. Desert Combat uses the same fantastic engine as 1942 but is set in modern time. Helicopter Gunships, SCUD missile launchers, A-10 Tank Killers dropping naughty explosive goodness!!!! Why am I writing this review, I should be playing!

Ok, once you own the game, you can go to to download the free mod for it.

Hope this review was helpful.

Enjoy...!

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The multiplayer demo of this game, which just has 1 map, 2 sides, and not all of the vehicles from each of those sides, has already proved to be extremely addicting and fun to play.

There's just so much you can do and so many possibilities, since you can jump into and out of any vehicle instantly and play as one of 5 infantry classes. Even your infantry class selection is flexible, because you can quickly drop your current kit and pick up a dead infantry's kit from the ground, effectively changing your infantry class on the fly.

Also, the weapons and vehicles are all very well balanced. For example: the rocket that the bazooka/anti-tank infantry class fires doesn't do much damage to infantry, unless if it's a direct hit. This makes players have to choose the best kit for what they want to do, and ,unlike Quake and other action games, rocket launchers wont dominate all aspects of combat. They are, however, good at what they're meant to do: destroy tanks, with their shaped-charge explosives. Just the way everything fits together is so beautiful, and there's always a counter for every weapon and vehicle.

The gameplay is so open ended that you can get pretty creative. I've done things throwing all my explosive packs into a japanese jeep (as an engineer), getting my detonator ready, driving to an enemy base or battle, jumping out of my jeep and letting it roll into the middle of enemies, and then blowing it up to get a few kills (especially when they get inside to drive it while my explosives are still in it, hehe) and other crazy things.

The demo has already become the 2nd most played game on GameSpy, beating all others except Half-Life (which has a ton of mods since it's been out so long), so there will probably be a large playerbase, making finding servers easy.

The system requirements may be a little steeper than some other games, but it is well worth it, and the game runs beautifully. (I can run the demo, all graphics options maxed at 1024x768 32bit, on my athlon 1.4 ghz 512mb ram GeForce4 ti4200 128mb at a smooth and high framerate) The models are very well detailed, you can see the eyes on the infantry moving and blinking, and their mouthes opening and closing. The level of detail system allows this by scaling down the polygon counts and stuff as vehicles and infantry get further away from you, and increasing details as things get closer to you, so there's no wasted visual performance.

This game is like many games in one, and has something for everyone that likes action or war games. My favorite genres are action games and flight sims, and the way this game mixes it all together, in an accessible, balanced, and action packed sort of way, is perfect.

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The place...Europe and the Pacific...the backdrop...the world at war! In Battlefield 1942 the action of the Second World War comes to life. Take command of an infantry soldier and from their, build your own image of war! Jump into the seat of a Sherman, grab a jeep, hop into the cockpit of a Me-109, sail a battleship, or just remain as a soldier on foot wreaking havoc on the enemy! This game lets you do it all, the game play system makes even the most computer inept people masters at the game, no realism to deal with, jump out of your plane and parachute to the ground, commandeer an enemy tank and roll down the road plastering anything you see! Once your number is up...do it again!

After the debacle that was World War Two Online, many of the WW2 gamers fell away from the respected titles that followed, and Battlefield 1942 offers the same that WW2OL offered, but this time it doesn't intend on making the same mistake! There will be no pay-to-play requirement (no need for internet at all with the bot program!) The game gives a reliable system that will allow the player to achieve what they really play these games for in the first place...to have fun!

The game will get people back into World War 2 and will have them begging for more! Though the game is labeled "1942" it takes place at any given time during the war, with technology that would have existed not until 1944, but there is no need to look down on the game for such a small oversight! The battles that you fight in will be ones that any WW2 aficionado will recall with little trouble, Tobruk, Stalingrad, Normandy, Market Garden, Midway, Guam, and fictional Pacific and European battlefields to boot! The game also sports a single player campaign as a sort of introduction to how it works as well as recognizing the fine AI the game employs.

There is no ten minute walks to get in the fight, no time consuming loads after you die, no technical capture points systems, or realistic vehicle specifications. You play the game like any game, point and click, watch and enjoy! With the World War 2 backdrop, this game will reintroduce the word "war" to the gamers vocabulary with whole new meanings...I hope you will enjoy this game as much as I will!

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Battlefield 1942 has seen extroardinary growth in its short time on the PC. Already, it's online numbers have passed up other popular WWII first-person shooters such as Medal of Honor. While it's nowhere close to Half-Life's online population yet, it probably resembles Half-Life's early life more so than other shooters. The game is quickly building a large custom mod community just like Half-Life did and popular themes such as modern desert combat that were never part of the original WWII theme have already built a life of their own. Before you get too excited, there is one important thing to know about this game it's really only meant for online multiplayer. You can play the game offline by yourself but it's boring with a capital B. And if you truly want to experience the best maps and servers in BF1942, you'll need a high-speed connection such as DSL or cable. If you don't have this connection, don't even bother buying the game because it's not worth it. It doesn't have a typical single player campaign like most shooters, it's basically a platform for large maps and epic WWII shoot 'em outs. Epic as in 64+ player maps, all-out vehicle combat including fighter planes, battleships, submarines, infantry, tanks and jeeps ALL in the SAME battle! The game has never flowed as smooth as other online shooters for me, and I found more lag issues with BF1942 than other recent games, but I hear EA has been busy patching up most of the frequent problems. One unfortunate selling practice with EA though is that they tend to release plenty of expansions for any popular title. Honestly though, I don't know if you really miss that much sticking with the original BF1942. As I stated earlier, there is already a huge custom mod community for this game so even those with only the game itself can experience new maps and game formats. There are already plans for official Vietnam and Star Wars themed games that use the BF1942 engine. This game will be around for a while and if you enjoy the system of play, you'll definitely get your money's worth.

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Battlefield 1942 is by far and away the best multiplayer game out. Counter-Strike held this title and paved the way for a game like this, but the immense maps and multiple options (Driving tanks, jeeps, APCs; Flying fighters, dive bombers, heavy bombers; Manning ships, coastal guns, anti-aircraft)

Including the option to be different types of soldiers (assault, engineer, medic, scout, anti-tank), this game blows away all others.

Teamwork is the name of the game, if you are really interested in winning the maps. You can go RAMBO and try to wipe out the enemy by yourself, however you will usually only result in eliminating more of the enemies then you, and most of the objectives (IE: strategic markers) will fall to the team playing in unison.

Gameplay is excellent, especially taking into account all the simultanious action going on in such a large map. Realism is right there with the fun factor, just the right blend.

The only real drawbacks are the components necessary to run the game. If you are thinking of buying this game, seriously consider purchasing a new video card first. The GeForce MX cards are compatible, however you will need to make some tweaks to the configuration of the game and/or the card itself in order to have satisfatory play. That means you miss out on some of the features that you could have, like full detailed textures and shadowing, etc. Its not a major difference but big enough in my opinion to suggest upgrading your video card. Get a GeForce Ti card (IE: GeForce 3 Ti 200, or better) or an ATI Raideon card. Also if you are running Windows 98/Me, you should consider upgrading to 2000 or XP. The machine should realisticly have at least 256MB of Ram and be running a processor speed of at least 1.0Ghz. Those are baselines, my machine is 2.0Ghz and has 1.0GB of RDRAM with a GeForce 3 Ti200.

Many people have also complained that playing with dial-up (56k) is a waste of your time. I cannot say one way or another. I have a cable modem and have never tried dial-up. The game claims it will support dial-up, although I would doubt it could be anything but laggy. If you want to play this game on dial-up, try to get your computer specs as close to what I wrote, then at least your not lagging out on both sides (your connection, and your system). You can still play effectively with a latency of less than 300ms, however your gameplay will seem choppy at times.

Battlefield 1942 was just was I was dreaming for, and then it came. I am very happy with this game!

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Thursday, January 8, 2015

Buy Universal S-Video/Audio Cable

Universal S-Video/Audio Cable
Customer Ratings: 3.5 stars
List Price: $14.99
Sale Price: $5.99
Today's Bonus: 60% Off
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I got this for my xbox360. Cable doesn't always work on first try. You have to wiggle it around to get it to work, then hope it stays working. This is the correct cable as described, but the picture is for the older cable which supported PS1/PS2 + GC/SNES/N64 + Original Xbox. This cable supports PS3 + Wii + Xbox360.

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I had some trouble getting the plugs to fit properly at first, but it eventually fit. Once it did fit, everything worked well. I used this for my PS2.

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I bought this cable to play a PlayStation 2 and GameCube on an HDTV. It's advertised to work with a GameCube and it doesn't even plug into one. Nowhere on the package does it say it will, so what's on the site is false. Plugging into composite ports gave me just as bad a picture and no sound as the original PS2 composite cable does and plugging into component gives me a decent, though black-and-white picture with sound. Do not buy this cable if you're looking to use it for a PS2 or GC!

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Great product and for the price, hard to beat. Has universal connections for most (xbox 360,wii, ps3 & ps2)video game consoles. The cables have both rca cables (red,white, yellow) and s-video.

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The product came packaged in a box that fit it perfectly. While the product was slightly difficult to open, it functioned as indicated for the Xbox 360 and Nintendo Wii. Is compatible with the Dazzle DVC100, and Pinnacle Studio 15.

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Saturday, December 13, 2014

Review of Turtle Beach Ear Force X12 Gaming Headset and Amplified Stereo

Ear Force X12 Gaming Headset and Amplified Stereo Sound
Customer Ratings: 4.5 stars
List Price: $59.99
Sale Price: $47.05
Today's Bonus: 22% Off
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Pros:

+ Super-sensitive mic picks up everything I say, even whispers and mumbles; this was the single biggest factor to my purchasing these to replace my previous headset, the Sharkoon X-tatic SP

+ Great sound, not overly "bass-y", and you can control the amount of bass with the Bass Boost dial

+ XBOX controller connection is compatible with the chat pad and all Rock Band/DJ Hero/Guitar Hero controllers without an adapter, unlike the Sharkoons

+ Extremely comfortable, even with glasses and after multiple hours of continuous use

+ While they're not noise-canceling, I'd say they cut external noise at least in half, if not more

+ Controller dongle/pod is light and well positioned

Cons:

Microphone is so sensitive it often picks up background noise

I don't entirely like the microphone monitoring feature. I don't personally need to hear my own voice when I'm speaking, but it is a useful reminder about whether or not you have your mic muted.

Due to the position of the mute toggle, it can be a little too easy to accidentally change the Bass Boost/Game/Chat volumes inadvertently

Very, very slight static hiss when plugged into USB power, which is apparently systemic to USB-powered headsets. The hiss is less noticeable here than with the Sharkoons, at least

Overall, a huge improvement over my previous headset. The group of people I play with regularly noticed a big difference in audio quality and ability to hear me. Highly recommended if you need a PC and/or 360 headset.

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I just picked these up today, Aug. 16, 2011, which is when they became available. I really love the way these things sound. they are great on movies, music, and especially games. I've had the px 2's, the x11's and these are far superior. The sound is much more rich/full. Without a dss footsteps are crystal clear and no hiss or background noice. the bass boost is great too, if you really want to sound whore turn up the bass a little and those footsteps sound like stomps. I am really pleased because no matter how high i turn up the volume i don't get any distortion. The ear cups are bigger as well making them feel more comfortable than the x11's or px21's. If you liked the x11's then you'll love these. Basically if you have the x11's/px21's and they work then you dont really need these. But if your current headset has distortion or is broken or if your looking to get your first headset for gaming, I highly recommend these without a doubt. This is the best headset you can buy for under $100. Trust me i've tried them all, the plantronics, sharkoon, tritton, & a bunch of others but i just end up returning them because they dont match the quality of the turtle beaches. Hope this review was helpful, if you got any questions please feel free to leave a comment, thanks!

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These headphones are the perfect gift or accesoy to any gamer who enjoys FPS games. I can have the volume as loud as i wanted without disturbing my kids or wife. I can also watch movies and even though they are wired it is long and easy to keep under controll and out of reach of little kids. They are ultra comfortable and the sound is great. I would perfer surround sound for sure but did not have enough to invest in the next grade up. the price was a little high 60.00 but it was worth it. On Call of Duty black ops i can hear enemies entering a building on the first floor while im on the second floor, not only that but i can also hear what direction it is coming from. I ultimatley decided upon the wired pair as well because i read many reviews stating the lower end wirless headphones had lots of interference in the presence of wireless products i.e. baby moniter, laptop, cell phones, and basically anything that is wirless. Bottom line great sound, decent price, and looks awesome.

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This is the first pair of headphones I have invested a decent amount of money into, and needless to say I'm blown away. For $55, music has become a completely new drug for me. I have a decent pair of speakers on my computer, but having a pair of headphones that actually have decent (for the money) speakers in them really makes music so much better. Everything comes in clear and deep (I listen to a lot of electronic type music, so it's all over the place). Having the bass control is amazing as well, I honestly didn't think I'd use it, but on songs where it gets out of the range the headphones can handle bass-wise before they sound bad, I can just tune the bass down and it sounds awesome again. It really is useful.

And that was just the music. I play Skyrim, and having the music and the sound effects so close to my ears and crisp really helps set the immersion, along with it blocking out outside noises, sometimes I have to remember to stop playing and actually do something productive @_@

Durability seems good for the price, can't really say much as I haven't had the set too long, but I've dropped them about a yard from my couch onto my floor several times already (not thinking, derp) and they're ok, which I would expect for the price.

Haven't used the microphone, but if it is as sensitive as everyone says, I'm sure there is a way to turn down the sensitivity. These babies are going to make Diablo 3 unreal, can't wait!

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I have researched for over three months now about what to buy. My set up requires me to play Xbox on mute most of the time which sucks, so I've been looking for some headphones to let me hear my games and not disturb anyone else. These are wonderful. I bought them along with the DSS Dolby Digital 7.1 Decoder *check my other reviews to see my thoughts on the DSS 7.1 Decoder*. I was looking for a pair that had the 7.1 (yes I know it's not "real" 7.1) built in, but I've read and heard bad things about the wireless (unless you go super-high end). The wire on this is really not a big deal and not a mess at all. The sound is phenomenal. My father works at an Acoustic Engineering firm and gave these a try and was very impressed for the price point. The sound is awesome and with the DSS makes you aware of where everything is as you move around. Understand that these are 2.1 channel speakers and Xbox only puts out 5.1 channels, so it's not true 7.1, but you won't care once you put them on. When I play an FPS I like to stand near explosions or fires and spin in circles just to hear the sounds move around in my headphones. It's not just for FPS either. I have played sports games, FPS, RPG and racing and it really puts you in the action. It's strange to take them off and realize how quiet it is in the room with how much sound those things really pump into your ears. The separate controls for chat and game are great and the bass boost really does make a difference. My first try with them was 3+ hours and they were never uncomfortable or required readjustment--they just feel nice.

I would highly suggest the wired version and if you want to move past the RCA outputs on the Xbox, get the DSS decoder (it has an optical input)--the sound is digital and you won't believe what you've been missing through TV speakers. I was a skeptic for a long time and have tried many of my friends and relatives various headsets (Tritton 360, Turtle Beach X41, and the new Tritton Trigger) this was better than all of them. For what I paid, you can't beat this product. If you've been on the fence about it, just get it. If you have been debating it, just get it. If you need to keep the place quiet and don't want to miss out on the mind numbing sounds, just get it. These are awesome.

If you would like to leave a comment with any questions you have, feel free--this took me a long time to reach a decision, so I've learned a lot. I would gladly offer my advice and OPINION. Remember that folks, reviews are opinions not the Gospel.

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Wednesday, November 12, 2014

Review of 5,000+ Mod Combination Modded Controller Xbox 360 in Custom WHITE

5,000+ Mod Combination Modded Controller Xbox 360 in Custom WHITE ZOMBIES SHELL Hydro-Dipped Shell Will Not Chip, Scratch, or Fade -Sniper Quick Scope & Hold Your Breath,Jitter,Drop Shot,Jump Shot,Auto Aim For Nazi Zombies, Special Ops & Campaign Missions, Auto Burst 1 To 8 Rounds Per Trigger Pull,Quick Aim,Dual/akimbo,Mimic And More.
Customer Ratings: 4.5 stars
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When I got this item I was not sure how to use it,I emailed the seller and they responded almost immediately.the remote is really cool, love the graphics and the mods are great! I will certainly buy another from them

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The control is light works great.the cover is awesome shipped quick an I am very happy an planning to order 1 or 2 more!

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I'm a big Black Ops 2 player and I bought this controller to keep up with all the other online gamers. I did a lot of research and found that nearly every aftermarket controller, modded or not, had bad reviews and a high failure rate. OEM x-box controllers seemed to dominate for reliability and feel. This controller seems to have all the workings and feel of an OEM controller with the modding and cool looking shell to boot! I've been playing with this controller for about a month and it has so many ridiculous features, there are still a few I haven't tried. Not all features work on all games, but the ones they have for Blk ops 2 certainly give you an edge. I would look at the images of the paperwork for a list of all functions. Sometimes with certain weapons if you turn the fire rate up too much it will glitch out and your gun will freeze up. Its easy enough to turn off rapid fire if this happens. I had an issue where the controller worked as a normal OEM controller and I could not get any of the cheat functions to work. I contacted the seller and immediately got a empathetic response. It turned out that a low battery was the issue. For there response time and the cool look and great feel of the controller alone this would be a great product. with all the cheats... very impressed.

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It helps in giving you an age on the game specially shooting games where you have to have rapid fire the controller has many different functions but it takes away one of the perks that you don't need to add and use it for another

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this controller is great to use on call of duty and was very easy to figure out how to change modes, and the paint job is by far the best thing!!!!!!!!!!!! awesome and will get another one same if something happens to it

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Wednesday, October 8, 2014

Cyber Troopers Virtual-On Force Reviews

Cyber Troopers Virtual-On Force
Customer Ratings: 5 stars
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first i want to say you really should try to find a pair of HORIs twin sticks made especially for up doing 5 this release. i think they ended up doing 5 manufacturing cycles they became so popular and are among the most sturdy and quality controllers the company (known for its very nice arcade sticks and such)has ever produced.

now to the game.

this game is like the tekken tag of virtual on. imagine voot with 90 variant mechs and a tag team style to both the arcade and the mission modes. there are 2 brand new playable/unlockable mechs, 1 is a samurai with a katana and a masamune. the other is a midget like little effeminate magic casting angeleon style mech with far more ability to do major damage fast (or get killed just as fast due to her lack of size and armor.

after seeing tekken tag 2 (which is incredible) i appreciate this game even more. v-on and voot were both great but the tag team component adds what was missing from the series and i love it......now time to go dump my 360 version of tekken tag 2 for the wii u version with all its extras inspired by miyamoto.

this is a 5 star game hands down and will play on any slim version of the 360....theres no lockout and you can even score it for less than 40usd now that the platinum version has made t to japanese store fronts.

best feature: the seemingly endless variations of temjin. there are over 7.

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Wednesday, July 30, 2014

Review of High Speed 1.4 HDMI with Ethernet Gold Plated Cable Supports 3D

High Speed 1.4 HDMI with Ethernet Gold Plated Cable Supports 3D + Audio Return Channel for Microsoft Xbox 360 SONY PLAYSTATION VIDEO GAMES - 25 Feet, Blue/Nylon
Customer Ratings: 5 stars
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Exactly what I expected. Actually ordered this for in in-wall installation where I figured (correctly) that the bend behind the TV would benefit from the flat cable. Also it did well holding up dragging through the wall. Most importantly the 1.4 rating is superb as I am able to hook up a video camera to the TV and it routes the sound into my receiver. One TV, One HDMI....it's the way it should be (and wish I could get a refund on all the redundant hook-ups on the TV!!

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Sunday, July 13, 2014

Review of Urbz: Sims in the City - Xbox

Urbz: Sims in the City - Xbox
Customer Ratings: 4 stars
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I am a huge fan of the Sims so i thought i would try out the Urbz. I am glad I did, because it was worth the 50 dollars!!

One thing I like about it is that you are able to go to different neighborhoods. When your Urb gets tired of skating around in Kicktail Park, you can just hop on the subway and go to someplace new(if you have the rep). My favorite part, though, is the addition of style. Each neighborhood has its own style that you need to dress like. In the Sims you have a swimsuit, pajamas, formalwear and that about it. But in Urbz you can have as many different clothes as you want!! Another thing is that the game is easy so you can actually get enough money to furnish your apartment(s) and buy clothes(unlike in the Sims, where sometimes it is hard to get enought money to get a nice house/objects in your house). The graphics are pretty incredible as well.

It isn't all great though, there are some flaws. The load times are slow and sometimes it hard to select objects. Also, some people might not like that the social actions are colorcoded(green for ones that are most likely to work, orange for ones that can go either way, and red for ones that will most likley fail). I don't mind it, but for some people it might take away the fun of not knowing which actions will work the best.

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Right before I bought The Urbz I was playing The Sims Bustin Out. I never played any sims games before. Bustin Out to me was hard to figure out. I had to go online and look in forums to even understand the game. It wasn't very clear as to how to complete the missions. But I did find Bustin Out to be very fun after figuring things out. It took me a couple weeks to finish the game. However, I did not like how often you had to shower and eat and all that stuff.

Now for The Urbz ... much easier in my opinion. Missions are very clear so you know what you have to do ... maybe too easy. However, you don't need to bath or eat etc as much. Also, the sleeping time is much less than in Bustin Out which was nice. I liked how you got to go to work and actually work for your money.

What I didn't like was it was difficult to actually highlight an item, not like Bustin Out. I also just thought it was too easy of a game because I finished it in like 3 days where Bustin Out took me a couple weeks.

I'd say if you like the Sims it's worth a try, but try to buy it cheaper and then sell it when you're done :)

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I got an Xbox just recently, so I needed a game for it. Then, I bought this game because I've been a big Sims fan for a long time. The game is fun, but it lacks some things from the orginal Sim games. Of course, the characters still don't speak English, create relationships, get robbed, and shop. But in the Urbz, you build a reputation to go to different neighborhoods of the city, live in a [small] apartment, start a crew, and dress up in the weirdest clothes. The game is very complicated, but it's also a lot of fun & very addictive. I'd recommend this game to everyone, especially Sim fans.

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In fact, I'm pretty sure it isn't.

But being a huge fan of The Sims and Sims2, I thought I'd buy it because living in a huge city, I hoped it would parallel and be fun -Sims-style.

Ugh. It is so not.

If you're one of those people, like me, who hate going out to big clubs and watching people fawn (fake-fake-fake!) over some celeb-du-jour or some musician, or someone who's SOMEONE ... ugh ... then this game isn't for you.

It's about ladder climbing, and about who you know, not what you know. It's about kissing butt (something I have a hard time doing), and being a "player" ....

This is beyond my generation. I think teenagers and maybe young adults into their early 20s might like this game. Or anyone who likes playing THE game -then give it a shot.

Otherwise, don't waste your money.

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If you want to play a good sims game then go buy The sims bustin' out. Do not even bother to rent the urbz it is awful. I thought this game would be similar to the sims 1 and the sims bustin out. Instead they tried to be "hip" and ruined the whole game. The best thing about the game is that it is really short and the black eyed peas did the music.

The loading time is very long,in fact I bet if you added up all the loading time, its longer than the actual gameplay. You carry your furniture around with you and the furniture is different in every district which I thought was annoying.

Every district is different. There are the goths, the artsy people etc.. When you go to different districts you get a job. I thought this was going to be cool because in Bustin' out you didn't get to see your sim at work. But it all turns out to be boring. You press different buttons on your controller in different combinations to perform your tasks. Some of the jobs were cute and funny (like training pet ferrets) but the button pressing was very boring and repetitive. They missed a perfectly good opportunity to be inventive.

Its all about climbing the social ladder, impressing people, and proving how cool you are etc Every night each district has a party at a club but you have to have the right reputation to get into the club and wear the right clothes or you won't be able to get past the bouncer. So for example, when you come back from the artsy district don't think you are going to get into the hip hop club dressed like andy warhol.

Changing your outfit when you go to different districts was very annoying. If you wear the wrong clothes in the wrong district the natives will insult your clothes. But if you have a great rep they will start dressing like you. I thought the whole point of having the different clothes, hairstyles, etc was to be able to make your sim look the way YOU wanted?

At the club a dude dressed like a Run DMC reject will teach you a power social move that will help you impress others and get a reputation faster. But the characters all are exagerated stereotypes with stupid names. The game tries really hard to be funny but its just corny.

Unlike in the other games your character couldn't even get married and have kids which I thought was lame. There were no real goals in the game, its all about fitting in and impressing characters that were irritating. People from different districts don't get along so for example, the goths might want you to pull a prank on the artsies but who cares?

Being from New York I thought The Urbz would be a funny take on the urban inner city. Its just corny, repetitive, and annoying.

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Saturday, June 21, 2014

Reviews of Lips: Number One Hits

Lips: Number One Hits
Customer Ratings: 4.5 stars
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Wonderful game for those who love to sing. Lets players sing solo, duet, or battle against each other. Song list is extensive at 40 number 1 chart hits from all time. Option to adjust sound levels and background music is a plus. If signed in to XBox profile, will remember your singing history and other Lips games played so playlist selection becomes even more extensive with the option of swapping out Lips discs to expand song list during play.

RATING: 4 out of 5 stars

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We have a lot of excellent good times with my family and friends. I have all the Lips DVD's and this is in the top of the list.

Thursday, May 8, 2014

Discount Ready 2 Rumble Boxing

Ready 2 Rumble Boxing
Customer Ratings: 4 stars
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Ready 2 Rumble is what Mike Tyson's Punchout was 13 years ago. And it has been that long since the last truely fun boxing game. Pairing today's great graphics(at least on Dreamcast)with yesterdays fun equals a great game.

The game has two modes, an Arcade mode and a Championship mode. The Arcade mode is fun when played against another "human" opponent. The 2 player game will give the user more opportunities to taunt, set up for a combo, and go all out. Most people enjoy this type of fighting, infact everyone should. The Championship mode is for the die-hard player who likes to win, win, win. Going into championship mode requires a memory cartridge, and most importantly patience. The road to gold is a long, frustrating, and often dull experience. It is true when you work your way up to Gold status, strategies have to be used. The user finds out more about fighting the computer, really it's just like real boxing(jab, cut the ring off, win by decision). While few have the patience to test their skills against the computer, the die-hard player never really gets that much better especially against a "human" opponent who fights a whole lot different from the computer.

The game has various characters, with interesting backgrounds. We have a retired 21 year old cab driver going up against the Devil himself. Each fighter have different attributes, and using them to their right potential is key. Maybe the only bad thing about the game is the music(endless). But Ready 2 Rumble wins by TKO over any other boxing games.

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Ready to Rumble is a great Boxing game especcially for the Dreamcast.

Gameplay

The gameplay is fun...Kina Cartoony especially the characters.

The combos are sweet. 4/5

Graphics

The graphics for the Dreamcast are great....Very smooth especially Afro Thunder and Buther brown...My two favorite Boxers in the game

Sound

The sound is great. The crowd the music...It's all good...Nd' I meaaannn It's ALL GOOD! 5/5

Ready 2 Rumble also has Championship mode which is fun.

You can name your gym and buy equipment to train yourself. And title shots are cool to...But the Prize fights are for the money...

Overall The game is pretty entertaining...It's my favorite Boxing game for the Sega Dreamcast.

Get this game if you have a sega Dreamcast....It's just pure fun!

Later...

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Monday, April 28, 2014

Mx Vs ATV Untamed - Xbox 360 Review

Mx Vs ATV Untamed - Xbox 360
Customer Ratings: 4 stars
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This is a fun game, no doubt about it. The graphics are great, the open environments are well laid out.

Customization is a bit limited in that the gear is already out of style (perfect example are the TLD helmets a style that wasn't a hit 2 years ago and yet they're the only TLD choices in the game). They would have done well to allow color customization of generic gear in addition to the brand name in the game. The bikes themselves, while looking like Yamahas, Hondas, Kawasakis, Hondas, and KTMs have bizarre names and limited plastic customization. They must have a trademark dispute going on with the Japanese makers.

Also, I race motorcycles in real life. Guys either race two wheels or four. I don't really have any interest in racing quads but to open locked areas of the game, the game forces you to race all the various vehicles. I would have preferred to have a MX ONLY career mode, unlocking all MX events. Also, I don't care about the freestyle mode and yet I have to play that to unlock MX-related areas.

As for the audio, I turned that down to zero almost immediately. The sound of the bikes is quite good and there's a definite difference between 2 strokes and 4 strokes.

The Supermoto is a refereshing addition but the tracks are way too wide open. Crank your bike up for full top end and you leave the pack behind almost immediately. Also, in real life the biggest visual difference for Supermoto is the slick tires. Yet the game has you race on the knobbies. A minor visual annoyance, yes, but they could have easily added street tires for the REAL look of Supermoto.

Overall a fun game with decent customization. Is it worth $60? No. Buy it when it hits $29.99.

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Untamed is definitely the best of this series with improvements to the graphics and interface without any compromises to the great feel of riding off-road vehicles. It's no Dirt or Forza 2 in terms of graphics, but it is several steps better than its predecessors. The environments are varied and beautifully modelled and rendered. There are many fun elements to ride on and jump over and through. The achievements are distributed in a logical way and are challenging without being frustrating to obtain.

They have removed the aircraft from the newest version (which is no big loss) and added increased customization capability and a much welcomed test track while you wait for your selection to load.

A great game to play with kids of any age. My six year old has played two previous versions and especially loves the 'free ride' mode.

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most realistic motocross game i have ever played. you can see the ruts, in first person camera you can see the handle bars, the viser, and the camera shakes as you hit bumps, simply put, awesome. the physics are better, its not so much like a car game where you just press the gas and go. the tracks are pretty cool, even the nationals. only downside is the rider stance is kinda beginnerish looking. too laid back not aggressive enough. awesome game. buy this game yesterday.

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Mx Vs Atv Untamed is a good game. The single player mode is awesome and the multiplayer is the best. The tracks and free roam are hecka fun. I will also give you some cheats.

Type in on the cheat screenCrazylikea

Also trynohands (or maybe it is) no hands

Have fun with this game!

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The game is great except for one thing. The AUDIO! They had it pretty well figured out in Unleashed and for some reason, they took 2 steps back in Untamed. I can't really figure out why considering it is the same people that made Unleashed.. It sounds like a car instead of a bike and is so UNRealistic (the 2 stroke sounds pretty real though). Oh, one other thing, the clutch action is pretty lame too. It doesn't help much to cure a case of the bogs. I do like the brakes. The physics are better too and it is much more realistic in terms of launching jumps. No longer can you just clear an entire section that only a rocket bike should be able to clear. It is also less forgiving. If you screw up, you pay for it. Just like in real life. The computer generated competitors are much more competitive. Getting the holeshot is pretty difficult compared to Unleashed where holeshots were commonplace. All in all, it's a good game but they missed the boat on the engine sounds.

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Sunday, April 20, 2014

Best Mass Effect - Xbox 360 Deals

Mass Effect - Xbox 360
Customer Ratings: 4.5 stars
List Price: $19.99
Sale Price: $16.48
Today's Bonus: 18% Off
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First off, I've been waiting for this game since the previews came out late last year (2006). So far, Bioware has done a great job of pimping out this game. And deliver it does...

STORY: A+

The 'cutscenes' are really not cutscenes at all. The conversations you have are pretty dynamic and integration of the choices of stuff to say is so seamless it seems almost natural. Early on, you get a sense of this when choices of stuff to do in the field enable you to remake your character as a mission-oriented commander or more of a compassionate search-for-survivors kind of guy, among some. The story picks up pretty much where the prequel book left off, and immerses you in the experience. You keep on wanting to learn more. You definitely feel like a part of this epic and that will keep you coming back.

Unlike Halo 3 and Gears of War which launch you into an ongoing war, this game sends you into a very deep, very complex world to explore. Imagine yourself as a hypothetical CIA agent before the war begins. Expect to see yourself running around the world, talking to people and gaining intel on people, and then having fight scenes from time to time. When you get sent on a mission to track someone down and there are lots of enemies between you and the destination, then you begin to see more of the combat-intensive aspects of the game.

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GAMEPLAY: A

Expect to see a third-person shooter with a heavy RPG influence. While out in the field, it's like a Gears of War experience with a basic tactical system. Run. Take cover. Take some guys down. Order your friendlies to flank the enemy or to fall back. Outside of this, the RPG system comes into play when leveling up, when you get to choose abilities to level up, weapons to equip (ie, if you have 3 types of sniper rifles in inventory, which one will you equip?. I will cover this in more detail below). The controls were overall slightly different from control schemes used in comparable third-person shooters. It didn't take me long to get used to the system used here in Mass Effect. You can pretty much figure it all out in the first level.

I had the mistaken view that only snipers and pistols can be trained into an over-the-shoulder Gears of War camera angle when aiming (holding down the left trigger). Apparently, this is because I started off as an Infiltrator class. Different character classes can train different weapons. The soldier class can train all weapons. Sniping took some getting used to. When you first start off, Shepard is very shaky and thus it is very difficult to snipe. Adding points to level up your sniping ability seems to limit this shakiness greatly.

The tactical system is very very bare bones. You can order people to fall back, take on a specific target, regroup, or storm the area. Nothing much to it. Therefore, players can fight with their AI teammates as much of a unit (though I feel the AI tends to die a lot).

You also get to drive vehicles. Much of you have seen the trailers and saw that tank drop out from the Normandy. That tank handles like a Warthog from Halo 3, except with rocket boosters and a repair function. A heads up repairing means you can't move or fire any of the tank's weapons. Therefore, make sure you're in cover when repairing. I love the rocket boosters as it gives you an extra method of dodging rockets and charged shots from the geth. The big disadvantage is that you have to drive and shoot at the same time. This makes for some very frustrating vehicle fight sequences.

I am a big fan of how the game feels thus far. Having RPG elements yields a lot of control over how your character plays on the field. The shooting system is pretty good, but not flawless. My biggest complaint early on was the many loading pauses you have to go through, but the deeper I went into the game, the less it affected gameplay. Loading pauses don't happen in the middle of the heat of battle, but it definitely wouldn't hurt to possibly fix this up in future patches.

Finally, a decent portion of the game involves going out and doing side missions. This means jumping in the tank and driving from the landing zone to various points on the map. I think driving around like this is the most painful experience of the game. There's almost always nothing but an occasionally frustrating 5-minute drive between the LZ and the destination, and once you get there, after doing a few of the side missions, you realize that the site layout is a recurring theme. Therefore, if anything else, the side missions are a great way to practice and to level up. There's some more of that RPG stuff working for you.

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RPG Elements: A

For weapons and armor, the feel is similar to something like Diablo II, where you pick up random equipment as you go along. Each equipment has a certain class: armor, assault rifles, pistols, sniper rifles, shotguns, etc (I haven't seen the other classes!). Depending on the character class you chose at the beginning, you have different combinations of these classes available to you. For example, my character class may allow me to equip an assault rifle and armor only. This means that I can equip only 1 assault rifle at a time and 1 armor. But since I pick up a lot of these in the field, I must choose which assault rifle I want to use and which armor to equip. The equipment select screen where you actually do this shows a lot of equipment data, ie damage of a weapon, 'clip size', so on.

Upgrades for each weapon can also be picked up and installed, including different rounds (ie, shredder rounds that add bonus damage when fighting organics, vs. armor piercing rounds against synthetics) and a wide range of add-ons (ie, heat sinks to decrease gun overheating).

Another big thing is that you gain experience out in the field as you fight more stuff. You earn points this way that you can spend upgrading, say, your ability to snipe or your armor's damage reduction settings. There are definitely a variety of choices to look through while you decide what to level up.

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CHARACTERS: A+

I enjoy interacting with the characters to see what's going on in their heads. The characters are all very multidimensional and very well thought up and implemented in the game. Voice acting and video synchronization was flawless.

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REPLAYABILITY: A

I have played through the story at least 3x by now, amassing more than 60 hours of gameplay. Having 6 character classes to pick from and 6 squad members to choose from, including the ability to choose whether to build your reputation as a ruthless military man or a compassionate and humane leader (or somewhere in between) definitely keeps you coming back to see how you can change the way things play. The different character classes really play differently so have fun with them.

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To sum up, some of you may be looking at this game and wondering whether or not it's worth the $60. And I say it is.

PROS: Deep and immersive storyline that captivates from the beginning, well-made characters, seamless incorporation of dynamic cutscenes, unique integration of 3PS with RPG. This game plays very differently from anything you've tried before. It's no Halo 3 nor Bioshock. It's a very well-made original game.

CONS: Minimap is not intuitive at first, plays too much like a movie at times, driving between points on a map in the Mako can be excruciatingly boring, a lot of recurring layouts with the sites of side missions.

FINAL VERDICT: A+. Very well-made game, well worth that whole wait from June till now. I've been anticipating this game for a while and it delivers an epic storyline of gigantic portions in a way that no others have done. This is definitely for people who want to experience being in an all-new sci-fi epic and building up an altogether new and unique hero.

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"Mass Effect" is not a video game. Football is a game, checkers is a game, ping pong is a game, "Pac-man" is a game, and yes "Halo" is a game. But this is nothing less than pure, cinematic, interactive fiction containing all of the depth, detail, lore, discovery, and character of the greatest science fiction epics of all time. "Star Wars", "Star Trek", "Battlestar Galactica", "Blade Runner"; this is a story that nearly dwarfs them all in sheer size, scope, and enjoyment while paying homage to them along the way. "Mass Effect" is not an action-based game but a massive story that you help write as you go along based on your personal choices. Sure, there is plenty of very satisfying gunplay along the way, but it is mostly a means to an end rather than the primary focus.

The story of "Mass Effect" is quite possibly the most amazing ever written for a video game, recalling many of the best elements from some of the greatest works of the sci-fi genre and putting you in an almost "Oblivion"-like level of control over the world. You could spend dozens of hours simply exploring unknown worlds and building your fortune that way while shirking the main story altogether if you choose. But if you don't have all the time in the universe to enjoy this one, the main story is not too long. In fact, I honestly wish it were much longer, but that was the sacrifice made for the open-ended freedom of exploration the player is given. One will most likely spend upwards of 50 hours just exploring the galaxies and discovering all of the tiny stories within the story that really flesh this universe out. Plus, there are many different ways to play the game which will command you to replay it over again just to see all of the what-if's and enjoy mastering all of the various class skills. "Mass Effect" also revels in making you face the tough decisions, forcing you to use you own personal morality to make choices that will effect the way characters in the game will look at you. And the many races of the intergalactic Council are watching you closely as a representative of humanity adn this will impact the game. What are the ethics behind genocide of a species that may, in time, become a real threat to civilized life? You decide. How about murder for revenge? Taking bribes? The safety of the intergalactic community against human lives? These are just a few of the issues you may face and have to think about before you press that button and possibly change the universe forever.

Gameplay could not be better. The combat is real-time and apes the realistic feel "Gears of War" while retaining the skill system used in Bioware's previous classic "Star Wars: Knights of the Old Republic". Speaking of KOTOR, this game plays very closely to that previously untouchable work. All of the familiar gameplay and story elements are present, but almost all are improved, especially the combat. The real time shooting is a little hectic at first, but as you and your character gain experience, you will soon have the skills and savvy to utilize the system and dominate rooms full of enemies. The superhuman abilities include biotics, which are sort of like The Force, and tech skills which can include hacking an enemy's AI to attack it's teammates or overheating an opponent's weapon or shields. The implementation of these skills can be key since many of the enemies are quite resourceful and strong. Shall you use biotics to lift a foe from behind his cover so you can ventilate him at your leisure or just create a vortex to suck them all up into one whirling shooting gallery? Maybe I'll just terrorize the lot of them with my one-shot-one-kill sniping skills while my teammates provide cover. The options are only as limited as your imagination. The only complaints from me is that your squadmates can't be controlled individually (you can't send your heavy gunner forward while keeping your tech expert behind cover; both respond to the same command) and the grenades (while awesome and upgradable) are kind of clunky to use. The characters of KOTOR and Bioware's last game "Jade Empire" also had a lot more charm and humor to them and a lot more to say in between missions, it seems. I guess that's the price to pay for a less linear game. But then again, there is a lot of random dialogue between all of the combinations of characters here that help make up for it. For example, while your party waits in an elevator they will often have brief but personal conversations with one another. The dialogue for cutscenes and missions also changes based on who you brought along. This is a very nice touch. Exploring planets in your Mako ATV is also a blast, reminiscent of driving a Warthog in "Halo" but with much rougher terrain and jet boosters that can send you flying. Awesome.

I could go on and on about the hundreds of things that make this "game" the greatest of it's kind. It's nearly as large but more accessible than "Oblivion", more action-packed than "Knights of the Old Republic", and has an even better story than "Halo" and stands on it's own not as a game but as a definitive sci-fi experience. In my book, that makes this the best next-gen single-player game there is and one of the greatest things I've ever played. The best part? It's the first of a trilogy. The mind boggles at the possibilities. Buy it. Now.

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Mass Effect comes from BioWare. The creators of Knights of the Old Republic. Because of that, it goes without saying that Mass Effect feels very similar in its RPG like approach. This is no clone of Knights of the Old Republic, though. Mass Effect is its own game and it's a very fantastic game at that. This review is pretty long. If need be, you can look to the bottom for a list of pros and cons.

You're John Shepard. The game takes place in the year 2183, and humanity has come to explore the Galaxy like never before. You'll discover a series of races throughout the galaxy and there's a sense of injustice afoot. Tensions between races are also high. You'll come across people who hardly trust a certain character because of their race. Just the same, a Turian (one of the many races in the game) named Saran has betrayed the Galactic council and its up to you to stop him and bring justice to the Galaxy. Mass Effect has a pretty intriguing storyline that grips you from the moment you begin. It's also well written with some fairly interesting characters.

The storyline is told through fantastic cut scenes and some fantastic voice acting. The quality of these scenes is movie like in its execution. The game also looks fantastic. Some of the character models look almost lifelike. In terms of eye candy, Mass Effect is sure to delight. It also sounds really good. There's a lot of great music here. Again, it sounds movie like. Hardly any game sounds better. The music always manages to fit the mood and situation at hand.

You begin by making a character. Much like Knights of the Old Republic, you're allowed to customize what he looks like and here you're also able to give your character a back story. As the game goes on, you'll participate in several conversations. These conversations have a direct impact on the storyline as well as shaping your character. Most times they'll also have an effect on the outcome of certain situations. Not always, but often they do. There's also a light and dark attribute going on much like Knights of the Old Republic.

In terms of Gameplay, Mass Effect is a pretty complex game. It plays a lot like a third person Shooter, but at its core it is definitely an RPG. As you traverse the field you'll have a squad at your command. You control Shepard and can give orders to your troops. Either you can send them ahead to attack, rally them or tell them to keep their distance. You can give these kinds of commands any time you want. Just because it plays like a third person shooter, though doesn't mean you treat the game as such. Mass Effect is not a very easy game. It is important to add strategy to a situation rather than go in with guns blazing. Your enemies have some attacks that can take off a lot of health at any given time. The AI of your characters is sometimes questionable, though. For the most part, they help in battle, but sometimes you'll feel like a one man army.

Throughout the adventure you'll also gather Medi-gels and Omni-gels. Medi-gels heal you while Omni-gels are for using decryption or electronics on devices like locked doors or containers. Speaking of locked doors, you'll come across some of those too. As well as locked containers and other things you'll need to override. You'll do it by entering a series of button presses. This is actually a pretty annoying mini-game. Screw up even once and you lose your chance to override and you'll have to result to using Omni-gels.

There is also a lot of customization to take in. All characters have certain talents. Whenever you level up you can increase a characters rank in a talent. In time they'll be able to do things like open locked doors with ease or be able to better handle certain weapons easier. You can also customize weapons and armor or turn them into Omni-gels. If you turn a weapon into an Omni-gel, though, it's gone forever. For the most part, the game is pretty free in terms of what you can do.

Mass Effect has a couple of glaring problems when it comes to gameplay. As you traverse, for one thing, the game sometimes slows down. So it doesn't always run smoothly. While you have control over the camera, you can't automatically position it behind you. You always have to swivel it around. It's not a huge problem, but it is one that can get you killed when you're surrounded by several enemies at once. It also doesn't help that the camera doesn't swivel fast. Also, much like Knights of the Old Republic, there are a couple of bugs that hinder gameplay. At some points you'll even have to reload or something because of them. There was even an instance where the game froze entirely. In short, the game is good, but there are a lot of little nit-picky technical things that keep it from being as good as it could be. Technical glitches that shouldn't be in the game in the first place.

Mass Effect is a strong game. It's got all the qualities that really make a game good. It's just too bad that it has a few problems in the technical department that keep it from being an overall fantastic game.

Pros:

+Strong storyline

+Excellent voice acting and script

+Very interactive story

+Fantastic looking visuals

+Good strong soundtrack

+Simplistic, yet strategic combat

+Deep customization

Cons:

-A couple of camera issues

-Sometimes there's a slowdown in frame rate

-A few technical bugs and glitches; sometimes these will make you have to reload your game... very annoying

Honest reviews on Mass Effect - Xbox 360

Bioware has a pretty impressive track record for RPGs. Their most famous work to date, Star Wars Knights of the Old Republic, garnered almost every "Game of the Year" award in the video game industry back when it was released.

Now a few years later, we get 'Mass Effect'. A Sci-Fi adventure that at times can seem as if it has endless choices for you to make. A few examples are things such as your character customization options (including gender and specializations), weapon and armor customization, and your "good or evil" path choices.

Actually, boiling it down to Good or Evil is a mistatement. It isn't that simple with Mass Effect. You are set out to be a 'hero', but how you get there is your choice. You can choose to work with the citizens you encounter to get complete your mission and be a Paragon. You can also choose to be a take-no-prisoners type of character and be a Renegade. If neither of those suit you, play it right down the middle a be a balance of both or neither. Your choice.

The story is Bioware's best plot ever. If you played the original Knights of the Old Republic, that's saying something. I won't give anything away, because the story is one of the main selling points of the game.

The combat is simple. In fact, some might find it overly so. However, I think people are missing the point. This isn't trying to be the greatest Third Person Shooter ever created. It's trying to revolutionize what RPGs can be.

The graphics are beyond stunning. Sometimes you will find yourself staring at your surrondings in awe and completely forget what you were doing. There is a minor buffering issue where all of the textures are loaded a second or two after you regain control of your characters, but it's nothing that really detracts from the games overall beauty.

In my opinion, I think Bioware succeeded in once again showing us the true potential of what the RPG genre can put forth. In fact, if there is one RPG out this year that is a must have, Mass Effect is it. Do not hesitate to order because you won't regret the purchase.

Find helpful customer reviews and review ratings for Mass Effect - Xbox 360

I'm very surprised to be reviewing this game -let alone giving it five stars. When my husband received "Mass Effect" for Christmas, I thought I'd be spending a lot of time rolling my eyes and reading a book while he was shooting stuff, not fighting him for the Xbox controller!

So, I'm not a hardcore gamer, and I'm not going to review this game pretending I'm one. I'm writing this from the perspective of a 31-year-old wife and mom whose interest in Xbox games has mostly been limited to "Oblivion" and "Guitar Hero" until now.

The graphics in "Mass Effect" are unbelievable, even better than "Oblivion," I think -particularly when it comes to the characters. One thing I didn't like about "Oblivion" was that it was nearly impossible to make a female character who didn't look like a man. Maybe that seems like a minor thing to other people, but when I spend a lot of time playing a game (about 30 hours in this case), I want to be happy with the way my character looks. My "Mass Effect" character came out pretty darn cute, if I do say so myself! (One of my husband's friends was over once when I was playing and said, "Whoa! Who's she? I haven't met that character!")

In addition, the alien worlds that you visit look great. There are tons of them, and there's a lot of things to explore on each one (including stuff that doesn't show up on your map.)

The controls were easy for me to use. Normally, I hate "shooting games" because it's too hard for me to aim (I'd just rather hack away at something with a sword), but after a little practice, I was doing pretty good. By the end (with upgraded weapons), I found I was actually taking out guys with one shot. Sweet!

The way the weapons and armor were displayed also made it easy for me to figure out which was the best choice for my character or other team member. In some games, particularly "Neverwinter Nights" for the PC, I've had to ask my husband to help me figure out which one will do the most damage. Not a problem here. One small complaint: In the screen where you switch which weapon you're armed with, it'd be nice to have them labeled with the TYPE of weapon (pistol, assault rifle, etc.) -I'm not gun-savvy enough to figure out which is which based on the little sketch.

I really liked the RPG aspects of the game. At times, it was a little talky, but I really liked that the focus wasn't 100 percent on combat. I also liked the option of incorporating romance into the game. (So sue me, I'm a chick!)

The plot -about a rogue Spectre (sort of a special agent) who's trying to bring an ancient power back to the galaxy -kept me interested, too. I guess it's just a variation on the standard RPG plot of "cult tries to take over the world," but it's done well.

The end does seem to leave the game wide-open for a sequel -and I think that's a good thing. I'll definitely be fighting my husband to play that one, too.

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Friday, April 4, 2014

Best Chrome Red Xbox 360 5 Mode Rapid Fire Adjustable Modded Wireless Deals

Chrome Red Xbox 360 5 Mode Rapid Fire Adjustable Modded Wireless Lighted Controller Remote
Customer Ratings: 4.5 stars
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a very fun controller to play with. the shipping was fast and I love the controller very much. I recomend this controller to anybody who loves shooters. I f you want fast shipping buy this controller.

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this was a special gift to someone really special and he likes to try out different game controllers to see which one he likes best

Best Deals for Chrome Red Xbox 360 5 Mode Rapid Fire Adjustable Modded Wireless

Great controller! It goes through batteries a LOT slower than I thought. Mod is amazing even though I never use it. Everything about it is easy and it looks amazing. Even though shipping for me took a while it was just after Christmas. I couldn't be happier. The controller looks great in the dark and the light.

P.S. GET IT!

Honest reviews on Chrome Red Xbox 360 5 Mode Rapid Fire Adjustable Modded Wireless

Controller loses connection regularly. When it does work, it's amazing, but what good is a controller if it stops communicating in the middle of a game? I would not have purchased this for my son had I know about the connection problems.

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Tuesday, February 25, 2014

Reviews of The Godfather II - Xbox 360

The Godfather II - Xbox 360
Customer Ratings: 3.5 stars
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Don't get me wrong, Godfather was my favorite Xbox 360 game hands down, so as you can imagine I took the day off in eager anticipation of its sequel. Little Did I know that after 10 hours I'd be finished with the game!

There are some vast improvements on the control of your Family in this version of Godfather and I love how you can hire men, promote them and upgrade their skills and weapons. Don's view is a nice quick way to order men to help protect your investments. The developers were also nice enough to provide us with the locations of any missing safes, finishing moves, etc. for your achievement hunting.

The sad thing is that's about where the game's improvements ends and the bad points begin. While very fun to play in single player, the game's AI strategy is very poor. Outside of the occasional random bombing or attack, the AI posed little to no threat as my empire grew.

For a game that claims to be open-world it's frustratingly closed.

There are three city maps to compete on including NY, or what amounts to about 3 city blocks of NY, Florida (the largest city) and Cuba. In each city the number of buildings you can take control of was considerably lower than in the original game and outside of Florida the maps are really small. Each building is part of a racket which expands your family with upgrades such as additional ammo and eventually armored cars. Sadly the AI families don't appear to use or gain any benefit from holding onto rackets and many of them you cannot control until you unlock the next map. By the time I unlocked Armored Cars the game was well in the bag with about 30 minutes left of game play.

Gone from the original game:

Don't expect drivebys. Not once did the AI Families chase me down with a vehicle.

Armored Truck robberies (Not a part of this version at all!)

Long in depth story in which you feel your weaving together events that shape the Corleone family.

I wish that the developers would have given us a game with the depth of the original Godfather with the control improvements of this game. While the racket bonuses are a nice touch, taking over businesses just didn't have the same feel as its predecessor. It would have been nice if each racket you controlled reduced the cost to purchase weapons, cars or incrementally increased capacity instead of the all or nothing bonus

The game engine is so much fun to play with, I wish there was a random map generator or something to give this game some replay value. As it stands now there is zero replayability.

Multiplayer could have been extremely cool if it had been built as a strategic RTS with each player controlling a family in Don view and using their single player resources (family, weapons, money) to battle with or against friends across the games city maps. It would have been awesome to team up with a buddy and ally against NPC families of varying AI strength. Instead it's yet another frag fest 3d shooter thrown in using its own maps and some of the game engine mechanics. Sure you get to `use' your single player family members while running around fragging each other but in name and abilities only. My made men lost all of their uniqueness in multiplayer in exchange for a lovely blue or red suit and the same face as the next guy. I'm guessing the developers thought they would bring you to multiplayer mode with the lure of unlocking level 4 weapon licenses but after a couple of hours finding out that my made men earned nothing was a huge disappointment. A nice touch in theory, but certainly not enough to keep me playing Godfather 2.

I highly recommend renting this game over a weekend as you can beat it easily in 10-12 hours and if you haven't played Godfather it's worth your money instead of this one.

The Godfather the Game

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The following is for the single player aspect of the game. While this game does have an on-line component, the SP is the primary reason for me purchasing most any game that is not an FPS (and some that are).

First the good.

The game starts off well and the overall story is not bad. You begin in Cuba, just before the revolution, moving from there to NY, to Miami, and eventually a bit back to Cuba, so there is a lot of opportunity to create a detailed and different game than GTA or the like. In addition, the Don's View is interesting and is quite nice visually, separating it from the pack a bit. The team system developed here is very good as well. Your NPC associates are actually somewhat useful (more than just a bullet shield at least) and it is nice that you don't have to worry about losing them, if you drive off they will just appear with you later, eliminating an annoyance from games such as Saint's Row. The hand-to-hand and gunplay is fun and the aiming system works well for a third-person game. The graphics for the characters are actually surprisingly good for a game of this type, but there are a lot of "clones" around.

There are also some very innovative game play elements that bring this game up a notch as well. The ability to eliminate the members of a rival family one-by-one, thus weakening the family's attacks, is a nice touch. Also, the rackets and associated bonuses are nice to have, reminding me of an real-time strategy (RTS) game. Each racket you control gives bonuses, both to the player and to the computer. When you first start, the computer has BP vests, extra ammo, etc. and you have almost noting. To even the score you can bomb one of the enemy's locations, disrupting a racket, and making them lose the bonus, making it easier for you to take over another location you may want. The computer can do the same to you as your rackets grow, so defense becomes important.

Now at this point you might be wondering why I would give a game like this an average rating. The reason is that while the above innovations are quite impressive, they are not followed through on and instead of a deep, interesting game, you are left with a quick, repetitive, standard third-person shooter (yes this is where the cons begin).

The story. While overall it is engaging and a nice, if clichéd, mob tale, the character development for the main character is almost nonexistent. You just don't care about the man you are supposed to be playing, this takes away too much from the game.

The locations. I think the designers got a little too ambitious here and spread things too thin. All the levels are tiny by today's standards, as noted by a previous poster, and the level of detail is sub-par. I would have liked to have seen a larger emphasis on one area, letting the designers focus on this would have made a world of difference and create a better overall look.

The team. While the team members are mostly a help, you just do not need them for this game. Sure you will need their skills for some quests, as you have none of your own, but in taking over rackets, just you and a gun can do this with no problems. In fact, as with most games, the team can get in the way, causing you to have to repeat a level if they accidentally kill someone you needed. Go on your own for the hitman targets, as they will just end up blowing up a nearby car, killing your target and not letting you get the required condition for a permanent kill. I would have liked to see more controls for them than just commanding them to follow, use a skill, or sit in one place.

The above are annoyances, but ones I could live with, what keeps this game from being great is two things, both related to game play. First, the game is just too dang repetitive. Secondly, the AI is a bad joke. The combination of these two factors is what makes the game clock in at about 10 hrs of real gaming and makes this one of the easiest games I have ever played.

I think the designers got a bit too ambitious once again with the RTS elements they added. They did not create a playing field where it really matters if you lose any of the bonuses the rackets create, so they are useless. While the computer usually bombs a good location, taking a bonus for a bit, it doesn't matter as it is still easy to defend against the resulting attack, provided you stationed enough guards there. The only reason to obtain the rackets is really so the enemy compound opens and lets you attack. You end up doing the exact same things over and over until suddenly the game is done. First, attack a racket location (again you can do this by yourself, with no bonuses, with no problem). Second, torture the shopkeeper and grab the business. Third, set up guards (you will always be able to afford what you need). After that, all you do is defend, sending a made man or two if the other side really gets ambitious, until you get all the businesses. Any differences only arise in the main quest and it is just a variation of the above theme, again, very easy to complete. The side missions are nothing more than completing favors for people, sometimes gaining semi-useful ones in return (mostly just the ability to call off the cops). You only have a few things to do though, beat someone up, kill someone, crack a safe, or vandalize a location, all things you do over and over again in taking over the rackets.

One note on the Don's View. While this is a good concept, they need to work on the controls for the next one. It would have been easier to have all your options available on the screen as pop-up (or drop-down) menu system, instead of having to go into each, one-by-one. It gets too tedious when you want to do something quickly and click the wrong button. Also what is with having to use the + pad and not the analog sticks for menu selection??? Not an intuitive control scheme at all.

To sum up, if you are a fan of the GTA or SR-type games, you will like this to an extent. There are some interesting RTS elements that warrant fuller exploration, but the combination of a poorly programmed AI and the repetitive game play overshadows any gains from the innovations. This is a game one should rent or borrow from a friend, but definitely not a must-have purchase.

My 2¢

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I found this game to be very entertaining in the 360 format, but a bit short. If you are familiar with the Godfather movies it seems to make the gameplay a little more fun. I liked the idea of hiring crews with variouls skills, but the idea certainly could have been expanded upon. Overall worth $20 or so.

Honest reviews on The Godfather II - Xbox 360

First off this game is indeed fun, you run around capturing places, defending them, and making money while moving your way up the tree. My problems with this game is that the mechanic got old really fast, and the story line did not take much to play through, and graphics are not the best. The multiplayer was fun, but I highly suggjest grabbing a freind and rolling through multiplayer together.

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The gameplay is similar to the first, the missions are slightly different, you now have a few guys with you who have "specialties" to help you get into certain areas, etc. But the first one was done better. I liked the look and feel and control of that first game much better than this one. In this game, you're a boss, but you're still going out roughing people up? Doesn't work. Still kinda fun, but weird. Also, that 3D map stinks. I have no idea where I am in relation to where I need to be. It's much more info than you need. The auto-save feature is weak because I have no idea when it's saving or not. I never know. I can complete some task only to die and re-load an old game, only to find that it didn't save for me after I had completed that task! And it's not very friendly if you wanna save yourself! You get a single save-game slot! Weak!

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The game looks utterly unfinished. This game has "Rush to shelves" written all over it. From the bad voice-acting (If you ask someone about joining your family when you have no room he'll actually SAY he's sorry and has no room, then you proceed to ask the guy questions anyway! LAME!) to the really weak graphics, this game has rush-to-stores written all over it. The plot is weak. The gameplay is wayyyy too easy. I eliminated 3 families in just playing it a handful of times. It's just not a well-thought-out game at ALL.

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