Thursday, October 30, 2014

Street Fighter IV MadCatz Bundle - PC Review

Street Fighter IV MadCatz Bundle - PC
Customer Ratings: 5 stars
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Street Fighter IV is overall a great game with awesome graphics and great soundtrack. The only unfortunate thing for me is that my PC can't handle the graphics requirement and therefore suffers from periods of extreme lags. So, before you get all excited for the game, check to be sure that your PC has enough power to handle it. Because of this game, I also got introduced to XboxLive/WindowsLive environment you have to connect in order to play it seems... Can't say that I necessarily like it because I'd guess that part of the lag is due to this requirement. Wish I could just play offline.

Anyway, all that aside, 5 stars for this game! The controller is also quite suitable for the game. :)

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I guess I was expecting more 3d or something else looks like Street Fighter Alpha!

The ability to choose multiple characters makes this a fun game to play also the controller is nice however to pull off the difficult moves it would be easier with a fight stick. I don't like the d-pad at all have to press really hard to actually pull off the difficult moves. I have not been able to unlock the final two characters yet. I'm also very disappointed that I have to log onto windows live on startup each time. That is a real pain especially since you want to play solo at times without being bothered by this.

I also had problems playing this the first time the DRM of the disc said I didn't have DMA turned on my dvd drive, but I did so I had to turn it on and off again before I was able to play this game.

If you are on a budget I would buy the regular version without the controller and then invest in a good stick for this game.

Except for these minor qualms I am very satisfied with this game its fun and it has lots of eye candy and hidden character to make you not want to put it down. If for whatever reason you get sick of it you can accept challenges and fight anyone. As soon as I turn it on someone always wants to challenge me I don't even have time to blink when the game gets old in a couple of years the challenges will be infrequent so enjoy it now while you can.

The reasons I gave it a 4 is for all those reasons cited above plus it takes about 4 some odd gig of disk space so if you have a small drive be warned I installed this on my Windows 7 test 40 gig partition and I had only 12 gigs and now with the game installed I only have 8 now.

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Yes, I like it a lot. Yes, I'm a fanboy. But Who wouldn't it?. Back to the classic Street Fighter with new characters: Rufus, Viper, Abel and Seth. With new movements as: focus attacks (it can absorb one hit and it can do an unbockeable hit, also it can cancell your atack) and Ultra combos (when your revenge bar has a good amount of hit received. you can perfome a special attack). In the PC version has better graphic with AA and AF, also It supports better resolution than its consoles counter part. It uses Games for windows live that it lacks of compatibilities and it has zone restrictions but When I played online I didn't have lag problems.

One thing that make this bundle great is the Ryu's fightpad included. Also this game support diferents gamepads. I tried: logitech dual action gamepad and Logitech wireless rumble pad. They work excellent but you have to configure the buttons because it has a different possition that xbox360.

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The game is great, but I literally went through 3 different controllers before the last one finally worked. They were dead on arrival.

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I recently upgraded my Nvidia PC to 3D Vision and I had the 3D Benchmark for this title. I'm a FPS person but it looked really fun to me. So I picked up this Bundle at a good price and the Game is Great in 3D controller was perfect aswell!

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Disney's Planes - Nintendo Wii Review

Disney's Planes - Nintendo Wii
Customer Ratings: 3.5 stars
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This could be a great game, except for the fact the instructions are completely useless and the controller is SO sensitive you literally find it hard to fly straight. There are settings when you don't use the Nunchuk for adjusting sensitivity, but the instructions don't tell you what that means and we had it on high and low and it seemed to make no difference. It was slightly easier with the Nunchuk than without, but it really is tough.

It's actually a cool game too but so hard to control I had to give it 1 star because from a playability standpoint my 6 year old was fed up in 20 minutes of trying, and she loved the movie and loves planes in general.

Anyone out there who has figured out how to make this less sensitive, please post a comment I might change my rating if someone can help us out with this. So far, my daughter spent her own money and feels ripped off because she just can't do it (and this is a kid who can play almost any other video game that even adults struggle at).

Graphics 4 stars.

Movie tie-in 5 stars.

Game itself 5 stars.

Playability (due to over sensitive controls) 1 star which is why it gets a one star review!

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For a movie that is geared towards the younger set, this game is hard. Hard for the adults too. The multiple dimension and the sensitivity of the game were just too much for all of us. My little guy (5 years old) is very disappointed because he saved up all his money for a new game.

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My aunt sent this game to my son whom is 4. He was so excited but was super mad because his game came 3 days late. Well once we finally got it he was dying to play. It is hard the controls are a bit crazy but after playing everyday for a week (he only plays for 1 hour) we got the hang of it. I play when he is sleeping to unlock everything for him. Its a good game but not very child friendly

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I am an airplane nut so I enjoy everything about them including animated movies etc. This game is based on the movie so if you liked the movie playing it will take you there! You can't beat Disney for the animation.

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Good game foe te family, but a little too complicated for a 4 year old! However they still had fun!

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Reviews of ABXY Bullet Buttons Brass+Brass for XBOX 360 Controller w/ Torx L

ABXY Bullet Buttons Brass+Brass for XBOX 360 Controller w/ Torx L key
Customer Ratings: 4 stars
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i absolutely love them! i am on a controller modding rampage and this is the perfect finishing touch for what i was looking for.

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Gives a great look to any Xbox controller well made and easy to install just 6 screws to open remote pop out the old button and throw the new ones in.. Also there is no way to get confused each button has its own pattern so u can't put a button in the wrong slot. hopefully this helps anyone on the fence thinking about purchasing this item

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These bullet buttons are great and easy to install. I onl have 2 complaints though, 1) they are really close but do not fit perfectly in the button holes, there is some wobble to them

2) (this is very slight) but the 9mm markings on the shell casings end cap point in all directions instead of down so you can read them.

Overall this is a great product and the only thing that would make them better would be a mossy oak controller shell to go along with them.

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They look amazing in the gun. But the buttons are perfect fit and they sort of slide around a little or rattle. Removed immediatly. But will keep for future

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These buttons are awesome they install really easy and come with a simple to use tool I would recommend these to anyone who like to add a little style to their controller.

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Best NFL Street 3 - PlayStation 2 Deals

NFL Street 3 - PlayStation 2
Customer Ratings: 4 stars
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As an owner and player of the first two games, I had high hopes for the third installment of NFL Street. The good news was that the graphics and rosters had been updated. The bad news is that after playing the game for at least an hour with a friend, glitches were evident. I do not remember all of them, but there is a terrible glitch as the line of scrimmage. Before the ball is snapped, the defensive linemen can pretty much jump over the offensive line and sack the quarterback whenever they want. The game loses all appeal when you can't get any positive yardage. If you do not use this glitch, I can see the game being fun with a new list of moves and a new way to use gamebreakers. Overall, I give this game 2 stars out of 5.

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The NFL Street series are my favorite games out of them all. I prefer the Street series even over the Madden series. To me, it is just more fun to play and there are more things to do... climbing on and running along walls, jumping off objects to hurdle players, pitching the ball whenever, multiple tips on almost every incomplete pass makes for exciting football.

IMO this is as good if not better than the first two street games. There are more features... more players... new cities to play in and more game features. One new feature that I think is neat is you can collect footballs during games and after you collect them you can use them as the game football. There are all 32 team footballs (each having it's own unique design) and then other footballs that have different objects on them. There are like 50 different footballs you can collect in all.

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When I first purchased NFL Street 3 I was somewhat dissapointed; however, after learning the controls completly I found that this maybe the best NFL Street yet. The graphics are much improved and the ablity to jump is a nice feature. Also the gamebreakers are much improved so when you use one, you are not guranteed to score unlike in the past 2 games. Although I have read in other reviews that Respect The Street mode is a negative part to the game, I would have to disagree. This new mode made the game addictive to me because I always wanted to keep getting farther and farther into it.

In my opinion there are not many negative factors to the game other that the fact that it would be nice if the folks at EA Big made the controls more similar to Madden 07. I confuse the controls sometimes

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This is an okay game. This game gets old pretty fast and redundant. It's okay for kids but if you're looking for a game with physics, this isn't the game for you.

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It was hard for me to give this a 2 because I am a big fan of EA Big games but this is a sheer disappointment... Every drive ends or begins with a fumble on offense and if not that your picked off a lot or 4 and outs constantly... It is almost impossible to get a completion. The other night I threw four picks and 1 touch... NFL Challenge is no more either. This game lags and is just saddening...

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Wednesday, October 29, 2014

Buy Metal Gear Solid 4: Guns of the Patriots

Metal Gear Solid 4: Guns of the Patriots
Customer Ratings: 4.5 stars
List Price: $19.99
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I will start with the obvious, the game looks beautiful. The graphical

quality does not change between cutscenes and gameplay. Kojima and his team pulled out all the stops on the beauty of this game, as they have always striven to do.

SPOILER ALERT

Then there is the story. A lot of people harp on the Metal Gear Series because the story is full of twists. One person even said that the plot was twists and only twists. That person missed the point completely. Especially by the end of this game, it becomes apparent what Kojima had been pushing for. The message about humanity is clear... the MGS series has always been anti-war, anti-genetic determinism, anti-environmental determinism, every mistake that humanity has ever made with regards to war and control of the populous has been addressed in some way. Consider the history through which Kojima derives his inspiration. His home country of Japan experienced an apocalypse during WWII while causing an apocalypse in mainland Asia at the same time.

In all situations of war no matter who begins the fight or where it starts or ends, the young will repeat the mistakes of the old, and the old will let the knowledge gained from their mistakes slip away with death. Even the most heinous actions, deception, murder, are a means to an end, and the end is all that really matters.

SPOILERS OVER

Gameplay was spectacular. The MGS franchise is one of very few that has made significant gameplay improvements with every subsequent release. Control of Snake feels much more fluid, yet at the same time you can feel his age in the way he performs. Though he is more agile and powerful than the average human could ever be, he isn't quite the same old Snake. He is THE Old Snake.

Old Snake gets a lot of neat toys in this game, too. Most notably is his chameleon suit. If he lays flat, his suit will automatically adopt the pattern of the materials that are on the floor. By pressing the "triangle" button while up against a wall, he will adopt those coverings as well.

The second great toy is Drebin's shop. Drebin is a weapons launderer who gives Old Snake full access to replacement ammo and other supplies. ID Locked weapons can be converted to old-world weapons that do not require nanomachine permissions. There are A LOT of weapons in this game. First time through you probably won't get to experience all of them, and that is okay. Just check them out on your next run. The game is only about 10-15 hours long depending on how you choose to play. Also, through Drebin's shop Old Snake can modify his weapon. The first weapon, the M4 Custom is a good all-purpose weapon. It packs a decent punch and holds 30 rounds. It can be modded with a shotgun attachment, grenade launcher, or foregrip for stability. Laser sights and scopes can also be added to the M4 and other select weapons. So play around and have fun.

Toy #3 is the Metal Gear Mark II, Hal's minature Metal Gear Rex that is mostly harmless...mostly. When you need a buddy to turn the corner and remain unseen for you, Mark II can cast an invisibility cloak and make sure the coast is clear. If things get sticky, it has a shock wire function to incapacitate unsuspecting foes. The same tool can be used to knock on surfaces to distract your enemies and guide them away from Old Snake's true position. It is a neat little gadget that you may or may not find to be useful.

Next up, the enemies. In this game, it is impossible to hate the enemies you fight (except for Vamp) because they are amazing, flat-out. Whether they are GECKOS (bipedal beast machines), FROGS (all-female supersoldiers), or Private Military Company militia-men (remnants of their humanity will keep you grounded), or the Beauty and the Beast Corps (best enemies in of all time in videogames?), enemies are not just targets. Kojima and his crew made the enemies in this game characters to be admired. They neither have names nor faces, but they will f*** your day up very quickly if you do not respect their power. From the top down, they are all capable killers.

The humanity of this game lies within Snake's allies. Meryl, Eva, Hal, the Colonel, Mae Ling, Raiden, Rosemary, Naomi, and especially Sunny represent the other side of life. Old Snake is a manufactured product of war, the only life he has ever known. No machine can imitate or destroy the compassion that these individuals shared. This is passion. I won't go on, can't explain much else without major spoilers.

Gameplay, people, visuals, this game is stunning. Metal Gear Sold 4 exemplifies why videogames deserve to be celebrated as art. It has the story worthy of novel publishing, breath-taking visuals, engrossing music, and an all-around realism that we celebrate in paintings such as the Mona Lisa. If only more videogame producers put this much time and effort into a game. Production for perfection... long hours, perspiration, and inspiration to produce the culmination of one's efforts... that is art... this is art.

If you are a casual gamer, this is not for you. If you have never played the other MGS games, this is probably not for you. Play through MGS1-3 in order to get the story and gameplay straight, and then play MGS4.

For everyone who has been trying to compare this game to COD and HALO...come on. MGS4 is not a pure shooter. They put it nice and bold on the cover, "Tactical Espionage Action". That means be sneaky and use force only as needed. Play a "shooter" and judge other shooters with it. MGS4 is NOT, I repeat, is NOT a shooter.

Could this go down as one of the best games of all time? Absolutely. Game of the Year? For sure. It is in a league of its own. Nothing else plays like it. Few other games are as engrossed in the mystique of political/sci-fi conspiracy. Too few have such dedicated stories. In most games, the producer's passion is not as apparent. MGS4 had a 105 degree fever with Kojima's ardor for gaming perfection. The game feels like he and his team cared.

Gameplay 5

Video 5 Cutscenes are long but not at all boring

Audio 5

Story 5

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Hideo Kojima has done it again. MGS4 is the most detailed, convincing, and well-researched game I have ever played. It offers a compelling and imaginative glimpse into the future of high-tech warfare, a nuanced, intelligent storyline, vastly improved gameplay, and incredible graphics.

The metal gear franchise has always pushed the boundaries of what a game could be, and challenged the preconceptions of the audience. MGS4 starts out with, of all things, a short live action film about marine fauna. The in-game store discounts weapons (in real time) on wednesdays and sundays. These are just a few examples, but there are many more. The story has both the philosophical and political musings as well as the bizarre humor and one of a kind characters that fans expect.

The gameplay is more open and the action is more intense than in prior games. The environments seem much bigger and are bustling with npcs engaged in building to building warfare. Snake can join either side in the conflict or ignore them and sneak by. He has a ton of new weapons and gadgets as well.

The graphics are among the most impressive I have seen in a game. The characters are solid physical presences with subtle, lifelike facial expressions. The mechs move with an animal grace and hunt with a keen intelligence that belies their artificial construction.

Overall, the game is an experience that should not be missed by anyone with a PS3. If you don't already own a PS3, this game alone would justify its purchase. It is by far the most creative, original, and technically polished game to appear on the system to date.

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Before I start... I do my fair share of gaming, but I'am by no means a very obsessive gamer. So I never really knew about Metal Gear Solid until I bought this game. I'm a huge fan of first person shooter games like COD, Resistance, etc. So I saw the ads and thought it was another military type shooting game so I went out and spent the $59.99 and got the game. I put the game into the PS3 and after about an 8 minute wait (becasue the game is so amazing that it needs time to load some stuff on to the PS, but you still need the disk to play the game!) the game started and I was completely blown away. I have played some really good games in my time and on many systems, but this has, by far, been THE best game that I have palyed on ANY system before. The quick down low on this game... the graphics... I give a 10/10. The detailing of the all the characters, the details on the machinery and the surroundings, it was awesome. The thing that made is so spectacular was the fact that the developers did put so much attention to the details that they did a very good job of simulating real life as best as possible. Another big pet peeve of mine is the acting of the characters in the game. I feel like it plays a big part in the gaming experience and people don't give it much credit. So for the acting another 10/10: the character voices fit the characters, and the voice acting was done superbly. The animation was also done extremely well, my only fuss about the animation is that you can't really read how the character is feeling by looking at thier face: the pretty much always put on the same face... but no game has ever done that really well either so I looked over that fact. Finally for game play I give 9/10. I give it such a "low" rating because quite frankly this game is a bit tough to get accustomed to (all though once you do... you're pretty much ready to kick some MAJOR BUTT). I guess a more crazy gamer would have managed to get all the controls down quickly... but for me it took me a while to figure out how to use all the controls. At first the menu that shows all your items, weapons, and an array of other things was very difficult to figure out. Once you got past that you had to actaully figure out how to use the items, weapons, etc. It took me the longest time to figure out how to use Med-packs... but that could also be due to my inabilities :-p. So basically thats why the gameplay is 9/10... overall its just a confusing interface to get used to, but once you do it gets very fun. Also the interactions in the game is awesome. Like the bad guys can figure out when you are there just by bascially seeing you (obviously), hearing you (also obvious), and smelling you (Yea... thats a new one on me too). So its really fun trying to sneak around all the levels w/o getting spotted... but fear not my first person shooter fans... there are thrills here for you too... if the baddies spot you, you're gonna' be pulling out some very nifty guns to shoot them: my fav. is the p90. Just before I end here, if you don't know about the Metal Gear Series (like myself) you won't really know what's going on in the game. In that sense it really sucks because you're just shooting and sneaking around w/o really knowing what's happening. The developers just assumed that you played previous versions so they just build on the stories of the last one's so you miss out a lot of the stories and things like that. But, I went on Wiki and basically read the story like a book so I was all set! And lastly (I promise this time) the game does feel like its more of a movie with some player interaction becasue the cut scenes are ridiculously long... so if you are'nt a cut scene type of person... you might not like this game. As for me.... I loved it!!!So basically this game is wicked fun and if you haven't bought it yet... you HAVE TO!!!!!

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This is the first truly next-gen game to grace either console (PS3/360, the Wii is different). The sheer detail and feature sets are amazing. It's a singleplayer game with the benefit of multiplayer, unlike many games which are the reverse. This is crucial, as many modern games trend toward the opposite. The graphics are, to put it less than eloquently, "HAWT." Controls are fluid and very deep (the sheer volume of actions/interactions is staggering). This is a STORY-DRIVEN game, someting that this generation of games is often lacking imo. I haven't seen this much emphasis on this all-too crucial aspect since Lost Odyssey. The soundtrack is at times haunting and always appropriate, really accentuating the experience. The campaign is lengthy and rich. Warning, if you're not a fan of excessive cutscenes, you may be put off by MGS4 (although you CAN skip them). I for one love the game for this reason. There are so many little details that cater to the player's enjoyment, such as the ability to play music in-game on your virtual ipod, the songs and extras scattered here and there, and the inside humor. Even if you're unfamiliar with the series (I have experience only with the first Metal Gear Solid game) it's definitely worth a purchase. This is a system-seller plain and simple. Every gamer who calls themself as such should own it. The first truly next-gen does not disappoint. Snakes last dance must be experienced.

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Pros:

+Very satisfying story

+Incredible voice work

+Incredible cinematics

+Eagle eye attention to detail

+A lot of gameplay elements

+Memorable Music Soundtrack

Cons:

-Long cutscenes. To the point where you feel more like you're watching than playing. This goes a long way as you'll play for five seconds to be treated to cutscenes several minutes long

-Some load times are really annoying

-The Camera can sometimes be a pain

After three and a half long years of waiting, Metal Gear Solid 4 finally drops down on the Playstation 3. With a lot of questions to answer and some mighty big shoes to fill, Metal Gear Solid 4 is easily one of the most anticipated video games ever made. For the Metal Gear fan, the game is absolutely fantastic. Continuing an already mesmerizing story, Metal Gear Solid 4 proves to be one of this generations greatest games.

Metal Gear Solid 4 is the conclusion to Snake's story. The game is told through some gorgeous cutscenes. There's a lot of detail to the characters faces, their actions and it has some fantastic voice acting to boot. You'll want to grab some popcorn, though, because there are definitely a lot of cutscenes in Metal Gear Solid 4, and some of them are really long. This is easily the biggest problem with Metal Gear Solid 4 and it's one that has often plagued the series. While the cutscenes are very dramatic and well written, and while they even shed some humor, some of them are just too long, some of them seeming almost useless. If a cutscene is getting a little long, though, it would be a grave mistake to skip it as you might miss some important parts of the story. And if there's any Metal Gear Solid game one should be playing for its story, it's this one. The other big problem with the cutscenes is how they come at you, even early on. There are moments where you'll play for a matter of seconds only to be sit through a cutscene that's several minutes long. At the very least, you can pause the game during the cutscenes. However, it's hard to get over the fact that some of them really drag on. When you get to play the game, though, Metal Gear Solid 4 is amazing.

Metal Gear Solid has always been about stealth. The same is true of Guns of the Patriots. The difference being that you're also in the middle of a war and there are two sides fighting against one another, the PMCs and Militia. You're able to help the militia and doing so can have its rewards, such as characters being willing to give you items or being able to go through certain areas more easily. Although, you can also turn the Militia against you.

There have been some improvements to sneaking around, though. The camouflage system has returned but it's much better. Rather than having to go into the menu constantly, Snake's camo will change automatically to blend in with the environment and help him evade enemies. You can also hold up enemies just like before, only this time you can perform body searches while holding them up rather than having to shake them down. You can also restrain them to the ground to knock them out. If you really need to get by an enemy and you're running out of options, you can always play dead. This also works when you get spotted and knocked down by an enemy.

There's also the implementation of the Solid Eye. This is more vital to sneaking around than anything. It works very similar to the radar in Metal Gear Solid Portable Ops, showing you how much noise you or your enemy is making. Also new to here is the threat ring. The threat ring surrounds Snake at all times and will begin to act up depending on how close an enemy is to him. All of these seem like they'll take forever to get used to, but you'll quickly adapt. Just like previous games in the series, if you're spotted, you'll have to escape from the enemy and hide.

There are also moments where you can take control of a Metal Gear Mk II, a very small version of Metal Gear that is controlled by Snake. This little guy allows Snake to scout out the area ahead. You can also use the Metal Gear Mk II to stun certain enemies.

Lastly, Snake has a psyche gauge. This is very similar to the stamina gauge in Metal Gear Solid 3. The gauge depletes depending on how stressed or exhausted Snake is. You can refill this by eating certain snacks like Rations or Noodles, but you can also refill it by resting for a while. But there are plenty of factors that affect Psyche. For example, if Snake has been in the sun too long, you'll have to move him into the shade. If he's been in cold water, you'll have to get him out of it. As his psyche gauge gets lower it becomes harder for him to perform certain actions, such as being able to aim properly. In other words, from time to time Snake will need to rest. Though there are also certain points in the game where his psyche gauge is restocked automatically.

You won't always be in stealth mode forever, though. There will be times when you have to fight, and the shooting mechanic works much better in Metal Gear Solid 4. When you're thrust into combat, the game plays very similar to a third person shooter. Allowing for more precise aiming and no longer forcing you to go into first person view to land a well placed shot. There's also a weapon shop where you can purchase, upgrade or customize weapons to your liking, another element that works to your liking and gives Metal Gear a lot of customization.

All this variation in gameplay means that Metal Gear Solid 4 has several different ways to approach it. Combine it's various gameplay elements with a selection of difficulty levels to up the challenge, and Metal Gear Solid 4, like the three before it, becomes a game you'll want to replay again and again. Sometimes it's just fun to mess around with your enemies or just to see how else you can go about a certain area.

Visually, Metal Gear Solid 4 is incredible to look at. There's a ton of detail in the environment, and the atmosphere is also a good one. You're very much immersed in the world of Metal Gear Solid 4. There are a couple of load times that can be annoying, especially the installation. The camera, while it's great, can sometimes be a pain. It's easy to control, but sometimes you'll find yourself fighting with it.

Music wise, there's a memorable score to Metal Gear Solid 4. There's a lot of voice work as well. Much of it is great, although at times you will get the feeling that some of the voice actors and over-acting. On the whole, Metal Gear Solid 4 is a beautiful looking, (and sounding) game.

Metal Gear Solid 4 is an amazing experience. If you can handle lengthy cutscenes you'll be satisfied with the final results. If you can handle a couple of annoying load times, you'll be satisfied. The amount of gameplay here is incredible, and the fact that there are so many ways to go about each area is also a lot of fun. For Metal Gear fans, Metal Gear Solid 4 is easily the reason to own a Playstation 3.

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NHL 12 - Xbox 360 Reviews

NHL 12 - Xbox 360
Customer Ratings: 4 stars
List Price: $29.99
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Every year EA makes a few additions to the gameplay although it has basically been kept the same as NHL 11. They have found a successful formula in keeping the best of the old and adding a few new things. This year we now have the helmet coming off, hitting a player to send him in the bench area, contacts with the goalie (you can hit the goalie, he can hit you), goalie fights which is really cool, shattered glass and the nets can be moved more easily. EA Sports claim there is a better physical engine and I have to say they're right. This is especially true when playing Be a Pro/Legend where you can notice some improvements when it comes to control, hitting other players and shooting. EA have always been about realism and this year it's a little better than the last. However it doesn't "look" any different from what I've experienced it's very much the same graphics. The one big change is in Be a Pro when it comes to gameplay. Now unlike previous titles you can't spend 45 minutes on the ice. Before you could play pretty much as long as you wanted by pressing the B button and taking another player's place on the Ice. Instead of doing that you "simulate" until your next shift on the ice. Now the amount of play your player gets depends on the line you're on. Basically the big new thing in NHL 12 is that you can now play as select legends in whatever team you want. Say what you will playing as those legends is a cool option that should've been available before this year, I'm glad this addition was made.

The Be a Pro mode now offers the possibility of developing in the CHL before being drafted to the NHL which is a nice option and enhance realism factor. Plus there are all time records you can beat which makes it all the more challenging. As far as I know NHL 12 also marks the first time you can play as a female in Be a Pro. Also you have much more choices for the player faces this time around. Be a Legend is basically like Be a Pro where you take the role of a legend and earn career achievements. It's a fun addition to be able to play as legends and its one thing I've wanted EA to add to the franchise for years. The legends you can play as are Wayne Gretzky, Mario Lemieux, Steve Yzerman, Chris Chelios , Gordie Howe, Ray Bourque, Patrick Roy, Jeremy Roenick and Borj Salming . You each have to unlock them except Roenick which is already playable and each of those legends have a degree you need to reach ex: Legend, Legend 2, Pro and so on while in Be a Pro. As far as I can tell, Be a GM has not changed much they basically kept it the same as the previous edition. There are some slight new additions but basically its the same thing with the same options. The 2011 Winter Classic match between the Washington Capitals and the Pittsburgh Penguins is also playable and you also have the option of playing with the two teams of your choice. It's a fun novelty, you play in a snowy environment that looks nice (and the arena/crowd area looks great) but otherwise I don't think its one I will play too often, except maybe to show some friends.

Due to recent changes in the NHL the Atlanta Trashers aren't part of this game and the Winnipeg Jets have been added. I noticed that you have the classic Jets jersey but not the new logo, instead you a plain NHL jersey. You can bet that EA Sports will put them in the game as a form of downloadable content sometime soon (hopefully). On a side note,there is no booklet with this game for some reason. The controls are displayed during the waiting screens like NHL 11.

If you thought that NHL 12 would see a whole new gameplay, and major changes it's obviously not happening. Maybe for a future title but this is basically the same as the previous edition with a few changes and things added to it. It does what it sets out to do which is improving on the last one and I think it did just that. I particularly like the legends (an all legends team anyone?) and the fact that Be a Pro offers up to four years in the CHL before being drafted. If you like the new additions I listed and being able to play as legends appeals to you NHL 12 is a great buy, if not you may be just fine with one of the past editions but for the fans who buy those yearly editions each year will want to play it. I won't say it's the best or my favorite title in the series but NHL 12 is a good game overall that will please hockey fans. 4/5

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THIS is what happens when there's no competition.

Let's see, what's broken about NHL 12?

1. Your AI D will still go behind the net, hug the boards, and wait to turn the puck over.

2. Goalie fights in EASHL are a complete waste. I play RW and really REALLY enjoy sitting around doing nothing for 5 minutes because of a goalie fight (it's the RW who goes into the penalty box).

3. I love how if I'm standing near the goalie, I seemingly HAVE to fight him if he so chooses.

4. The hitting was toned down to the point where you can absolutely crush someone, and they will often just shrug you off.

5. The puck still loves to fall off your stick for no reason, and you still fall down at points that are ridiculous.

6. I am the leading scorer in the league in Be A Pro, and guess what ... no power play time. I can not press B and play on the PP. Yeah, that seems to make sense. Oh yeah, you can sit and watch the shootout, too, because apparently your sixth defenseman is far more dangerous than you and your 4 points-per-game average.

7. Boosts are still there. And I still hate them. I either pay a bunch of money to have my online character better, or have to suffer through Be A Pro.

8. Players online clearly know exactly what attributes to use, as per usual. So, at this point in time, they skate so much faster than the AI D, that they skate consistently right past them. And I'm sure they'll find more exploits and cheats.

And the following needs to be addressed NOW!!!

9. FIX THE MATCHING SYSTEM! I'm SOOOOOOOOOOOOOOOOO tired of ONE person ruining a Lobby game because they did not get the position they wanted. Let us choose the position BEFORE. How hard is this? Because, apparently, its too difficult for someone to pick a position or leave.

Thanks EA! I'm SURE NHL 13' will be better! (the common refrain of the EA damned).

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This game is unacceptably bad.

I'm a very big fan of EA's NHL series. I have religious played each game released in the series since NHL 08, and I've seen the series come a long way in that time. The forward progress of the series, and, indeed, the quality of the experience as a whole, has come to a crashing halt with this year's rendition. This game has barely more content than its predecessor, and, worse, it plays in highly unrealistic fashion and is riddled with bugs.

The major addition touted by the EA NHL team for this year's rendition--indeed, it was the main feature in the game's Internet and television advertisements--was Legend Mode, which allows one to play as a legendary player (i.e. Patrick Roy, Jeremy Roenick, etc.). This is far less fun than it sounds. This mode is essentially Be a Pro--a mode present since NHL 09--played with a highly-rated player. In other words, literally the only difference between this mode and standard Be a Pro is that your player will start out with excellent attributes, something which makes the experience immensely easy. This game mode no doubt took almost no work by the developers, the necessary changes being limited to simply creating these players within the game and making them selectable. As for the legends themselves, you initially only have access to Jeremy Roenick; the other legends are unlockable only by playing the Be a Pro or Be a Legend modes and achieving certain milestones, something that can take a long while. Indeed, it takes such a long time to unlock such players as Lemieux and Gretzky that you'll likely have become tired of the game mode by the time you have access to them. All told, this mode is not anything special; it's ridiculous that it was the main addition in this year's rendition.

On that subject, the changes to Be a Pro do not work properly. This year's rendition gives you a more real-time experience, with your shifts being played in real time rather than time passing at an accelerated rate. Your time off the ice can either be simulated or watched from the bench; in the latter case, it likewise occurs in real time. This leads to some significant issues. For one, it's not out of the question for you to sit on the bench for five or six minutes at a time, regardless of if you're the team's top scorer. Too, you'll run into maddening situations in which instead of being put on the ice with the empty net so as to help your team score a goal--as before, this occurs even if you're the top scorer on your team, or even in the league--you're dumped onto the ice with one second left in the game. This happens on a regular basis. Further asinine quirks in Be a Pro include being traded for peanuts to another team even if you've scored 200 points in a season, and not being played on the power play--regardless of your stats and abilities--unless you've put sufficient points into offensive awareness, a statistic that is of extremely marginal value and not at all a good use of your hard-earned experience points. I'd call this year's Be a Pro substantially less enjoyable than it was in NHL 11.

Be a GM, too, suffers from substantial issues, issues even greater than those found in prior renditions of the game. First, the AI makes a horrendous GM, often failing to re-sign effective players who are not asking for much money; worse, it's not uncommon to see the AI inexplicably waive a player who is leading the league in scoring. Too, the players make asinine choices during negotiations; many of them ask for ludicrously long contracts at ridiculous price, leading the UFA list to often feature numerous top-tier players whom neither the AI GM nor the player GM are willing to take at the players` asking prices. Like Be a Pro mode, Be a GM mode has taken a step backward from last year's version.

The general experience on the ice has, too, taken a step backwards. Player AI--both for your opponent and for your unselected players--is horrid. Players often make nonsensical decisions, for example failing to keep proper position on a 2-on-1 or hanging around in ridiculous spots in the offensive and defensive zones. The degree to which players can maintain control of the puck is ludicrous, as is the agility possessed by every player; players can routinely make turns that would, in real life, result in spectacular wipe-outs. Also excessive is passing accuracy; an average fourth-liner can be expected to have the pass accuracy of a real-life superstar. The main addition to on-ice play in NHL 12, goaltender collision, is a disaster. It is very common to see goaltender interference penalties called when no contact was made, and it is very possible for a human goaltender to initiate contact with a player outside the crease and draw a penalty. Worse, flagrant goaltender interference is often not called. It is not uncommon to see a goaltender deliberately crushed without a penalty being called, a play which almost invariably results in the team with the puck scoring into the empty net. Another, more minor addition to the game is tie-ups by defenders. Essentially, defenders may tie up forwards in front of the net to prevent them from making deflections or banging in loose pucks--at least, this was the intent of the developers, because the function actually does not at all function properly. It is, instead, almost utterly useless; offensive players can disengage from a tie-up with ridiculous ease, and taking oneself out of the play in this manner as a defenseman almost invariably decreases one's ability to protect the net. Just about the only practical use of this feature lies in a defender's ability to tie up with a forward and drag him into a goalie; this will result in a goaltender interference penalty. Also of issue are such matters as deflections being utterly useless, shots being overly accurate, and checking being often pitifully useless. The new player animations are more lifelike and well-tuned than those found in earlier games of the series, but this is about all that NHL 12 has going for it over previous renditions. As with the two previous categories, general on-ice play has, in sum, taken a step backward.

EASHL--online team play--one of the biggest draws of the series, is a disaster. Every forward is capable of feats unmatched by real NHL players. Each forward with a legend card is a mix of the best qualities of the league's best-ever players: the passing ability of Gretzky, the balance of Lemieux, the speed of Bure, the shot of Hull, and the stickhandling and agility of Datsyuk. Meanwhile, defenders have roughly the ability level of second-line defenseman in today's NHL. This results in infuriatingly-imbalanced gameplay that bears little similarity to that found in the NHL. Instead of being rewarded for cycling the puck in the offensive zone, forwards will find the most success in hogging the puck low in the zone and repeatedly attempting a cross-crease pass until such inevitably succeeds. There are, as well, certain moves on the AI goalies that have a ridiculously high percentage of success. Too, defenders often will have an immensely difficult time of impeding the forwards at all; forwards can stop, twirl or turn on a dime and maintain the puck through numerous pokechecks--there is no stick-on-stick collision, and the defender's stick will also often sweep directly through the puck without dislodging it from the forward's stick--sticklifting will nearly always result in the forward maintaining possession of the puck, and hits will often simply encounter an almost literal force field in existence around the forward; the forward will, indeed, often be completely unfazed. This results in defenders generally being at the mercy of the forwards. The issues with this game mode could be described at much greater length, but there's no use; it works just as well to note that this it is horrendously imbalanced and neither fun nor realistic... unless, that is, you like playing as a puck-hogging forward in arcade style.

It also bears mention that the EA NHL team has shown little or no interest in solving these issues. Their level of communication with the community is horrendous, and little work has been put into improving the game's myriad issues. In sum, it feels as if this game was rushed and was released in incomplete state, yet with no plans of supporting it such that the issues inherent to the release version would be eventually fixed. Indeed, no premium whatsoever was, either, put on making the game exceptional in any way.

I advise against purchasing this game. If you have NHL 11, stick with that. NHL 12 is likely to provide you with more frustration than fun, and it does not justify its price tag.

Honest reviews on NHL 12 - Xbox 360

Like the title says, it's a great and fluent game but EA Sports is yet again stealing our money by releasing these sports games every year and still making the presentation horrible.

The teams always come out to the same intro and with the same animation.

The commentators still say the same things.

My Be a Pro goalie always goes through the same routines and animations.

The AI can be anticipated (meaning a skater will stop near the boards for someone to come and trip him up).

It's sad, really. Overall, it's a good game but after your second game played in Be a Pro you will have seen and heard everything at least twice already. Come on, EA. Don't be idiots.

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Been playing the NHL franchise for well over 20 years and this year's version is great once again, online team play in the EASHL is awesome. Many small improvements over last year's game but when combined make for a decent impact. Not sure EA shouldn't start selling these franchise games as $35 updates, but NHL 12 is definitely the best hockey game on the video game market (maybe the only hockey game).

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Reviews of PS3 Call of Duty Black Ops First Strike Content/Map Pack 1 Bonus

PS3 Call of Duty Black Ops First Strike Content/Map Pack 1 Bonus Card
Customer Ratings: 4.5 stars
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bought this for my little brother couple of weeks ago at first he thought it didnt work but figured out he missed a letter so it did work. for those you who are skeptical, dont worry it works.

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it came just like it said 2 days, it came faster than something i orders like 5-7 days ago. ive heard good reviews about the game but if the games not good its not this users fault. so great overall

Honest reviews on PS3 Call of Duty Black Ops First Strike Content/Map Pack 1 Bonus

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Bigger map than the offered maps (Kino and 5) and it gets intense pretty quickly. I noticed that if someone is on the far end of the map opposite where I am, if I don't make my way to them immediately, there is little chance of saving them. So it's better to stick together unless you can hold your own. I love the weapon where the zombies are pulled into a sort of space portal. That really helps in the later rounds. Great map pack. A lot of fun. I can finally stop playing Kino for a while now.

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