Thursday, January 1, 2015

Reviews of Scania Truck Driving Simulator - PC

Scania Truck Driving Simulator - PC
Customer Ratings: 5 stars
List Price: $29.95
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So I am the kind of person who likes to come home after a long day and drive trucks around. For me it is relaxing and it takes a lot of stress away. Well for me to be satisfied, the game needs to be realistic. This game meets that expectation. The people at SCS have come a long way from 18 wheels of steel convoy (the first game I bought from them). The game engine is great for this simulator. The graphics are sharp and will keep you exploring the world. The truck that you will be driving is a Scania R series. There is a lot of detail to it and its a fun drive. Here is where one of my complaints come in. You cannot get a different truck. I liked being able to buy different trucks and customizing them but I have not found a place to do that and I don't think there is one. I also do not like the fact that there is no large map view. I used to look at a large map of the game and see where I wanted to drive to and what I wanted to haul. Hauling loads has changed too. On your mini map display you go to these green dots and find a trailer there. You then hook up to the trailer knowing nothing about the job really except the name of the place you are going to. When you attach the trailer a checkered dot appears on your mini map and you have to find a way to get there. (you cannot look at a large map to find the best route because there is no large map. Only a mini map.) Well I have done a lot of complaining but I haven't really gotten to the good. Besides free-roaming there are other options in the main menu. In the menu you have:

Driving License: This is where you can take lessons on how to drive your truck with a trailer. This is very helpful if you are like me and have never driven a real truck in your life. It helps you learn how to handle a truck and trailer while maneuvering through an obstacle course and how to back up your trailer while avoiding cones.

Driver Competition: This is where you can compete in events that require a high level of skill. You will be performing maneuvers in an obstacle course (This is very fun but also very challenging!)

Dangerous Drives: This will test your skill when in dangerous situations. The situations range from driving next to a cliff, to a flooded road filled with debris, to a tight ally with parked cars, to an unmaintained bridge that is falling apart, and more. These are very fun are good practice.

Freeform Driving: This one is simple. This is open world driving where you can deliver a variety of cargo and explore the environment.

Time Reaction Test: This will test your reaction time on a closed course. Each test will get harder and you will have to be on the edge of your game because something could pop out at any time.

Overall this is a great game with amazing graphics and fun challenges that will keep you entertained.

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OMG this simulator is superb good.. never ever seen one like this.. i highly recommend this to everyone who love simulator games. only problem i got with this simulator is there is no problem.. SCS software really made this simulator really changelling. if u have logitech G27.. omg u will feel like u are driving the real truck and also the sound is so freaking good...its amazing..~

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During the summer, SCS Software was supposed to release their what I call "big project", aka Euro Truck Simulator 2, in the summer. In August. But, they couldn't meet that deadline, so instead they released this game. And I've gotta say, they sure have come a long way since Trucks & Trailers. That is one of the very few SCS Software games that I DIDN'T buy. I hated it, every part of it. I was concerned about Euro Truck Simulator because I feared it would be just like it. But fortunately, they released this game which gave me more than a little bit of hope. This game is nothing less than AMAZING!!! It really is. SCS has clearly worked hard on it. Here's a list of the things that really make this game stand out:

Compared to German Truck Simulator or Trucks and Trailers, the physics in this game are nice. You can actually drive without skidding all over the road or crashing into the guardrails. Don't get me wrong, GTS was good, but not even close to this game. It feels so realistic when you're inside truck, speeding along the road. The engine sounds so real, for those of you who don't know it is a real recording from a real truck. That alone makes it a pleasure to drive the truck.

License from Scania. This whole game is Scania-themed, and while I've never seen one in person, it looks like Scanias are amazing trucks. It was really good of SCS to get a license from them instead of using the Swift brand that they usually use. This also makes driving nicer.

The fact that the transmission works like a real automatic (where you have to switch to the reverse gear, not press the reverse pedal). It's so easy to set up; and is something that I felt the games were always missing. By the way, the menus are all nice and attractive and easy to work with. The main menu music is inviting, nothing too crazy, but nothing dull either.

The dangerous drives are a true challenge. Some of them will have you on the edge of your chair as you drive past some of the craziest scenes ever seen in a trucking game. From navigating through a crowded backstreet to twisting down a curvy mountain road to picking up a trailer at a rock concert, you've got so many challenges to try. Be sure to update to the latest version of the game (it will tell you in the profile screen) because SCS has added quite a few new drives.

The city that SCS has crafted that is full of trailers to be delivered is beautiful. A great city to drive in, so realistic. In the latest version, a new section is added to the city, which is also very nice. SCS has really put a lot of effort into giving their fans everything they can. I've spent hours and hours making deliveries here.

Just with the city alone, this could be a game. The fact that there are dangerous drives and reactions tests and European challenges (based on real ones), and more, this game has a lot of content that will keep you busy for a while. You don't even have to have a high-end computer to enjoy this game. It looks good on mid-range too, very good. The graphics never cease to amaze me, I just played the game for a while and loved every minute of it. When I bought this game, I never expected to get so much out of it. I've never seen a small company like SCS Software do so many updates to their games like they have. If you want a game that's worth every cent, buy this one. Don't worry about it spoiling Euro Truck Simulator 2, because they are definitely different games. I won't be getting that game until Christmas, and I'm so glad I have a game like this to hold me over until then!

Honest reviews on Scania Truck Driving Simulator - PC

A lot better than I expected. It has it's flaws, but what game doesn't? They have released updates, and will continue to do so from what they say. Great graphics, but needs a fast comp to really benefit. There is a modding community. This is the only truck-sim worth looking at, nothing compares. A keeper, look forward to add-ons in the future.

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I would recommend as a first time trucking if you plan to play any of the Euro truck games. The challenge part of the game is the best part, this part will really test you. I bought it for my 9 year old son and he loves it.

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Buy Ben 10 Alien Force: Vilgax Attacks - Xbox 360

Ben 10 Alien Force: Vilgax Attacks - Xbox 360
Customer Ratings: 3 stars
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This Ben 10 game is probably the least in line of the other Ben 10 games. Not alot of features other than one person getting to play, and no multiplayer at home or online play

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The Legend of Zelda: Ocarina of Time 3D Reviews

The Legend of Zelda: Ocarina of Time 3D
Customer Ratings: 5 stars
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The Legend of Zelda: Ocarina of Time, is truly a special game. It is one of those rare treats in an artistic medium for which the universal praise and superlatives are entirely true no matter what angle you look at it from. Very few would argue against Ocarina of Time's greatness, or its lasting impact on the industry as a whole, and the fact remains that even after all these years since its release, it still reigns supreme as the world record holder for highest rated game in history. To attempt to remake such a classic masterpiece is a very daunting task indeed, but developer Grezzo, under Nintendo's watchful eye, did just that. The question is, is the remake worthy of the original's name? In short, yes, yes it is. This, to me, is the shining example of what remakes should be, but allow me to go into greater detail to explain why I think this.

Full Disclosure: The Legend of Zelda series is my favorite franchise in video games (a hobby I consider my favorite pastime). It is no stretch to say that Ocarina could very well be the greatest video game ever made thus far in the relatively young entertainment medium. The incredibly epic story of good versus evil, the compelling characters, the masterful gameplay, the beautiful art design, the iconic music, the sheer variety and amount of excellent content, the majesty and mystery of exploring the massive (at the time of its release, anyway) world of Hyrule, Ocarina had it all, and honestly, it still does. You could play this today in its original format and despite its age, you'd still get a masterpiece (as evident by its popularity on the Wii Virtual Console). I make no apologies for my belief in these statements, and I stand by them. Obviously, when considering how to rate a remake, you first have to consider the backbone of the package by analyzing the original works being remade. Ocarina 3D has one of the best games ever to work with, so no problems here. Second, you have to consider what work went into the game to qualify it as a "remake" AND if it benefits the original work enough to warrant a remake treatment. How does Ocarina of Time 3D fare in that regard?

Back in 1998, Ocarina of Time was groundbreaking in many ways as a 3D adventure game, but one of the most striking examples of this were in its visuals. If you play the original today, you'll obviously notice Ocarina has aged pretty horribly, despite the timeless art design, gameplay, music, story, etc. Graphically, Ocarina needed a facelift, and this 3DS remake does just that masterfully. From character models/animations to structures to textures, literally everything was remade from the ground up visually. Grezzo's goal in remaking the visuals was to finally channel the exact art design that was originally conceived, seen through the original official concept/promotional art for the game. That been said, rather than being the detailed, adult graphic novel style of Twilight Princess, OoT3D is more like a vibrant, colorful stylized comic book/anime. Is that bad? By no means! It's more a matter of personal taste.

Personally, I think this game is absolutely gorgeous! The 3DS is essentially a portable Gamecube in terms of graphical capabilities, so imagine that kind of power channeling the original epic concept and promotional art for Ocarina and you have a pretty good idea what you're looking at here. If you don't think the difference between the original and this is much, I dare you to say so after looking at videos and screenshots of them side-by-side. Yes, in terms of visuals, Grezzo nailed it with this remake! To play Ocarina with the visuals it was always intended to have before but couldn't because of hardware limitations is reason enough alone to warrant a purchase, but that's not all Ocarina 3D has going for it visually.

Another visual treatment that this remake got was one that only the 3DS could offer: 3-D (duh). In all honesty, this is one of the better examples of 3-D on the 3DS. I actually found myself playing the game with the 3D slider all the way up most of the time, and viewed it as an essential aspect to the experience, something I did not expect going into it. That 3-D effect really lent this feeling of organic life to the game, and helped Hyrule truly feel like this living, breathing world. As gimmicky as that all may sound, it's very true in this game's case. Nintendo did a great job making this a showpiece for the 3DS' three-dimensional capabilities. The only problem I ever encountered in this area was image ghosting in places where there was very high contrast, but that's more of a criticism of the 3DS' screen system and not this game.

Koji Kondo's work as the main composer in Ocarina of Time is unrivaled in terms of iconic, brilliant music in a game. To this day, Ocarina's music is required listening for any fan of Nintendo, Zelda, video games, you name it. That been said, they did not rock the boat when handling the soundtrack for this game. The music was remastered, but plays pretty much unaltered in any way from the original (per Kondo's request). It's fun to take in the sound/music design in this game, as the original was pretty groundbreaking in this way. For example, the Hyrule field theme would change in pace and instrumentation depending on circumstances, which is something we take for granted today, but back then it was amazing. It is still impressive today. Grezzo's treatment of the audio was extremely respectful, upgrading and refining without altering, and as a massive fan of Zelda, that is exactly what I wanted.

The controls are as intuitive and satisfying as ever, and in some areas may actually be better than the good ol' N64 "pitchfork" set-up, which has always worked so well. The lower touchscreen on the 3DS is utilized to great effect, making looking at the map, changing equipment and gear, changing the view to first-person, talking to Navi, using two of four item slots, and playing the Ocarina easily accessible. Otherwise, the action buttons are masterfully mapped on the 3DS' button layout, no complaints there. I DID find my hand cramping after extended play due to the button placement for z-targeting and shield usage, but that's more criticism of the slick, compact 3DS itself. This 3DS hand grip helped *immensely* in that way (and if you have a 3DS XL, then I highly recommend this grip). You also have the option to use the 3DS' gyroscopic capabilities to aim things like your bow that feels really good to use, but that often means losing the 3-D effect, so there is a trade-off there.

To summarize, this remake is, in my opinion, the best version of one of the best video games ever made. It makes substantial upgrades to the original in its visuals, 3-D implementation, audio remastering, controls, as well as the inclusion of the Master Quest (a game that plays the same as the original, except that it is mirrored and the temples/dungeons are very different and much harder, as a challenge to Ocarina veterans). The fact that this new portable version of one of the most revered games ever channels the spirit of the original so perfectly while still feeling brand new again is pretty amazing. In my opinion, that is everything a remake should be, and is exponentially better than the hideously lazy cash grab opportunities that comprise most remake/rerelease/port efforts, but in all honesty, this isn't really a "remake." No, it's more of a respectful refinement. You can tell that the developers were constantly cognizant of the massive shoes of the original, and so refined all that had aged and respectfully left untouched all that makes this game so timeless, and timeless it most certainly is. It is just as good now as it was 13 years ago, and is a game that would be worth buying the 3DS for alone. Yes, Ocarina of Time is indeed one of the greatest games ever made, but here's what you maybe didn't expect: Ocarina of Time 3D actually refines and improves upon this timeless masterpiece. Buy it, save the beautiful kingdom of Hyrule once again, and become the destined Hero of Time.

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The Legend of Zelda: Ocarina of Time is arguably the greatest video game ever made. Even when running on the Nintendo 64's very limited hardware, it captured the imagination and the hearts of gamers everywhere. Now, this masterpiece has been given a facelift and very impressive 3D remastering for the Nintendo 3DS. Suffice it to say that this is the first game for the 3DS that is worth buying a console over.

The story, dungeons and game progression have remained unchanged for this release, so if you're a Zelda purist you'll be happy to know that everything in the original game is intact. The difference is in the graphics quality. It's clear that Nintendo went through some lengths to fulfill the original vision they had for the N64 version. The result is a game that looks brand new. I never played the original version, but playing through the 3DS version I honestly can't picture this ever being on the N64. The faces look MUCH improved, the textures are more realistic and the colors are vibrant and eye-popping. The 3D effect is jaw-dropping beautiful. If possible, this game needs to be played with the 3D slider all the way up. Particles gently float in and out of the screen, distance is really clearly discernable (especially running around Hyrule Field), and enemies freely pop in and out at you as well. This is now the best use of 3D on this new console. And since we now have a second screen to work with, the HUD has been completely removed from the main screen. Your life bar, equipped weapons and items and the map are all on the lower touchscreen, leaving the 3D screen free to only display the glorious 3D graphics. Switching items is as simply as touching them on the lower screen. There are also optional motion controls available for looking around in first-person view, where you move the 3DS around to look at things. If this is not your cup of tea, you can always revert to analog control from the settings menu.

This remake is simply marvelous. I knew Nintendo had spruced up the game, but I was very pleasantly surprised at just how vast an improvement it really is. While the game may still be a bit difficult for casual gamers (especially the mirrored Master Quest that unlocks upon finishing the main game), serious gamers who own a 3DS are doing themselves a disservice if they don't buy this game! The best video game ever made has officially gotten even better.

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I have played the original and every iteration after. This version is truely unique. It's not the stunning remastered graphics, because on the gamecube they changed textures and that did little to change much. It's not the easier to manage control scheme, because the game has spaned 3 consoles before this with 2 control schemes (c-stick ocarina was NOT fun). It's the feeling of the game that's really new. I've played before, hundreds of times, and this is game feels like the first.

You can tell that those who worked on this have played as much as any other player who's had it since the beginning. From the big changes (like switching from a boomerang puzzle to a bomb puzzle in the Gohma larva room), to the ever so slight (like moving the grated north wall of the first basement room over 1 foot, so you can't collect the skulltula token while jump slashing off the edge and thus have to regular jump)(or like how all the logs on the top floor are all the same length instead of being different). Some glitches are fixed (like the Humping Skulltula in the plateform room), and overall the game plays exactly like it used to.

I am extremely pleased with this game, and I couldn't have been happier that they took the time to actually look into every detail regardless of how small. The years of waiting where worth it.

The legend has been reborn, and that legend is The Legend of Zelda: Ocarina of Time.

Honest reviews on The Legend of Zelda: Ocarina of Time 3D

In the field of motion pictures, a generally accepted norm for "greatest film ever made" seems to be Orson Welles' classic

"Citizen Kane." Because games are a relatively young medium compared to cinema, it was only until about 14 years ago that

a contender for "greatest game ever made" stepped forth. To this day, many consider it to be the birthing place of 3D conventions

that are still used quite frequently. That game is "The Legend of Zelda: Ocarina of Time", and on the 25'th anniversary of the

Zelda franchise, Nintendo has given it a facelift on it's newest handheld, the 3DS. Diehard fans of the original (raises hand)

and newcomers alike are about to astounded by the results.

For the virgins in the audience, "Ocarina of Time" follows Link, a young boy who lives in the Kokiri Forest, a place where children frolic about with fairy companions. But a peaceful game this is not, for the patriarch of the forest, The Great Deku Tree, summons the boy before him and reveals that he has a much bigger life ahead of him than previously expected. Before he passes on, the tree sends Link on a quest that will span vast distances, and transcend the very fabric of time itself. This quest will determine the future of Hyrule, for if the young warrior fails, the land which is home to thousands will be plunged into an eternity of nightmares by Ganondorf, known by many as the King of Evil.

With this plot, the stage is set for a journey of epic proportions. Back in the Nintendo 64 era, a game of this scope was unheard of, and revolutionized what we expected from interactive entertainment forever. But does it hold up by today's harsh standards? With what Nintendo has done, it not only holds up, but still exceeds a good 90% of what we see on the market in 2011. For a game made over a decade ago, that's no easy feat.

Of course, to do this, the developers had to perform cosmetic surgery on the whole experience. The first, most noticeable change is the fact that the graphics have been rebuilt entirely. Gone are the blocky sprites we saw so many years ago; every character, even the vast multitude of NPCs, are positively teeming with life, moving with fluid gestures we never thought capable from the game. That attention has also been given to the many locales the player will be visiting, with every town, dungeon and field popping off of the screen. These are the most impressive graphics out there on the 3DS right now, and without a doubt the most novel use of it's 3D capabilities. When plugged into a wall, playing with the 3D turned on is highly recommended, for it will provide an experience that simply must be seen to be appreciated.

But a simple graphical overhaul just wouldn't be enough for a game with admittedly antiquated mechanics, which is why "OoT 3D" makes brilliant use of the system's dual screens. The new gameplay eliminates having to shift through four different menus on one pause screen, allocating all item and equipment management to the bottom touch screen. The abilities to equip four items at once, to shuffle through equipment at a breakneck pace, and no longer having to equip the Ocarina are all welcome changes to the game. Also welcome is the gyroscope in the 3DS, meaning that you can now aim items such as the hookshot and bow with your own hands. This kind of interactivity beats even the Wii Remote aiming present in "Twilight Princess", and after engaging in it, you'll find it hard going back to the old method.

Some things shouldn't be touched when modifying the classics, though; just look at what Spielberg did to "E.T." One of the most beloved things about "OoT" is Koji Kondo's chill-inducing soundtrack, and diehards will pleased to know that it remains entirely intact in this remake. While it would've been nice to see some kind of orchestral rearrangement of the score, the nostalgia nerd in all of us will feel right at home with these tunes.

Extras, like the Master Quest and boss gauntlet, are really just icing on the cake. This is a killer version of a killer game, and perhaps now the strongest reason to own a 3DS. This writer cannot emphasize enough on how absolutely phenomenal this game is, and in the end, it's up to you to take the first step on your journey to save Hyrule, whether it's your first or five-hundreth.

Do you have what it takes?

Plot: A+

Gameplay: A+

Graphics: A+

Music: A+

Overall: A+ (Superb)

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I've been a Zelda fan since the first game came out for NES. "Ocarina of Time" is one of the best games in the series. It's tied with "A Link to the Past" for my favorite.

This game is the sole reason I bought a 3DS, and I am NOT disappointed. The graphics have a slight improvement over N64 version with a higher framerate. The colors are brighter and more defined. The touchscreen is useful for quickly equipping weapons without opening the menu. Also the additional item buttons on the touchscreen are nice.

The movement/gyro sensors make targeting better than ever. It seemed like a gimmick at first to physically move the DS to adjust the view for shooting with the slingshot (for example) or viewing an area in first person, but I find myself using it every time. The only downside is it requires turning the 3D off because it loses its focus if you don't stare into the screen dead-on. I find myself leaving the 3D off for this game anyways. I prefer the look and gameplay in 2D, even though the 3D looks great.

I haven't finished the game yet, but I can't wait to play the master quest! I played it on the gamecube port and it was definitely challenging. I am pleased they included it for the 3DS version. Overall I will give this game 5 stars. It's gameplay, sound, graphics, story, and replayability are stellar. I recommend everybody with a 3DS go buy this game NOW.

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Cheap Power Quest

Power Quest
Customer Ratings: 4.5 stars
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This game is just pure fun, and a great addition to collectors of game boy color. The action is for kids, and is repetitive due to it being a fighting game formatted for gameboy color.

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this game rocks you get to choose your own model to battle with and you get to switch your model too. you win money after every battle you win to get more parts to power up your model. its very fun and very challenging to win.

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Buy Gioteck TX2 Throat Mic (Xbox 360)

Gioteck TX2 Throat Mic
Customer Ratings: 3.5 stars
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As an international man of mystery, I depend on my equipment being the best. And I'm not sure this thing is.

All hail Amazon From whom All internet blessings flow. AMAZON

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I figured this would be really cool. I was wrong. I received a lot of feed back about how horrible the mic quality was. I used it for about a month before giving up on it and going back to the original headset.

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This mic is pretty good, my friends could hear me good but it was a little hard for me to hear them if they were talking lower, but for the price its pretty good. it came as described by seller and even came a day or two early. I would recommend this to anyone.

Honest reviews on Gioteck TX2 Throat Mic (Xbox 360)

I can say from the last three days of gaming from COD to RE this headset does it all. The fact that gunfire and other noise does not affect communication is amazing, would not use any other except for Turtle Beach. Now one drawback is you get no back ground sounds so anyone sneaking up on you is a disadvantage to this mic set. Over all this mic is boss its light and comfortable and has no wires to worry about so convenience is A+. I would recommend for gamers who love the free style headsets and love combat style communications to help the team win the game.

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Cheap Kung Fu Chaos

Kung Fu Chaos
Customer Ratings: 4.5 stars
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Not many good reviews of this game, but I don't think the reviews are being fair. OK. This game does have bad moments such as the multiplayer, but I think the single player mode is interesting and fun. For example, they have some mini games in between levels such as throwing the princess at other players to knock them down. Other mini games include catching as many stuntmens from the roof as possible while trying to avoid being hit by falling cows, tables, and chairs. There is some replay value because you need to complete some levels with 5 stars to unlock hidden levels or characters. If you don't believe me, just rent the game and find out for yourself.

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As a huge fan of Kung Fu movies and just movies in general I found this game to be very amusing. First off the fighting in the game is solid. It is also great for those button mashers out there when you are playing in Battle game, but when in the ninja challenge it pays to know the combos. The game play is very straight forward and offers a good break from your standard fighting game. The closest game I could compare this too is super smash brothers on the gamecube. The game has a lot of depth and many unlockable modes of game play. The miniseries are great and when you unlock them it adds for some great diversion from ninja challenge. In battle mode you have team challenge or free for all and within those modes there are five different ways to play them.

You must first play through ninja challenge to unlock many of the play modes and battle modes as you earn 3 stars or more you can unlock the next level in ninja challenge. The levels are huge and very fun to play through. Though most people will be able to obtain 3 stars in ninja challenge you don't unlock much unless you obtain a perfect 5 stars on levels. This is a challenge and will put you to the test on most levels (though there are a few that you can easily do 5). The single player mode offers a lot but it is the multiplayer mode that really offers up the most fun. Pick up some friends and start saying "I know kung fu" .... This is especially fun to do if you don't want to listen to the games sound track. The game allows the use of the custom soundtrack feature so you can rip your own soundtrack to this wild and wacky kung fu movie. When you are done kickn' your friends trash sit back and watch a great edit of the scene you just made. These are hillarious and I will say it is one of the first games that make you want to watch the replay. So if you love Kung Fu and great lines like "There you are minding your own business when suddenly, ninja clan attack!" This is for you.

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When I first saw article reviews for Kung Fu Chaos, I was almost certain that it was a stupid game. One day, a friend brought along with two others, this title over to my room to play on my xbox. I almost wanted to smack him senseless for such imprudence. However, after playing this game for five minutes with four players, I was hooked! The game moves at lightning fast speed is extremely laughable along with entertaining. Gameplay never seems to slow down, and the game almost never grows boring. Even playing a 1 player game is a blast, given the fact that the computer A.I. is so clever the player will be challenged to their limits. By the way, the custom soundtracks system is excellent!! The game takes full advantage of the custom soundtracks system, so the player never really needs to worry about hearing the same-old boring dull tunes. After borrowing this game, I quickly ran out and grabbed a copy of it for myself! Anyone looking for gameplay debt similar to "Powerstone," needs to look no further. Kung Fu Chaos has come to save the day!! I can hardly wait for the sequel.

Honest reviews on Kung Fu Chaos

I am serious. This game never should have sold. Not because its a bad game; far from it, this game is just about the ultimate ideal in video gaming history. Create your own martial arts flick while playing a video game. Nay good sir, the reason this game should never have sold is because it seems as if it was created specifically for me.

I mean, this is the game that I have been waiting my whole life for. A game where I am more than just a ninja on the screen, I'm an actor/ninja movie star! Okay, that sounds really stupid. And yet its true. And this is more than a ninja game alone. Want to be an aging but still lethal martial arts master? Done. Want to play as a "Lone Wolf and Cub" inspired samurai, also done. Want to play as a deity from Chinese myth, fairy tale and feature film? Equally done. Should you desire to be a gaseous Mexican wrestler, well, that comes later in the game. I was, of course, Ninja Fu Hiya, star of such films as "Did Somebody Order a Ninja," and "Ninja Cry Too."

The point of this game is to create a martial arts masterpiece called, Kung Fu Chaos: Face Full of Fists. You first play through the long movie production in order to unlock characters and sets and such, then you can use these to create your own kung fu films. The problems on set range from members of a clan of bloodthirsty ninjas trying to kill you, to difficulties trying to extend your bathroom/coffee breaks. This is, oddly enough, classified as a "party game."

I say that this game is almost catered to my interests and mine alone (which I know isn't true, but poetic license and all that allows me to continue) because there are many things which will ultimately turn many others off. The controls are overly simple. I found this somewhat refreshing from all the complicated combos out there, but that's me.

Also, the director of the movie you're starring in, a little fat man named Shao Ting, is constantly assaulting you with a barrage of insults. Some people, amazingly enough, find being insulting, um, insulting.

But these aside, this is just about as neat as it gets. I do wish you had a little more control over how your finished movie products look, but this game can be the first step in a new kind of ninja movie making. This is best summed up in the immortal words of Ninja Fu Hiya: "No! Ninja taste bad!"

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It's a great group game for those that still play on the original Xbox. There is unlockable content, a championship mode, minigames, and singleplayer. Note that it does not work on the Xbox 360.

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Xbox 360 NFL New Orleans Saints Controller Review

Xbox 360 NFL New Orleans Saints Controller
Customer Ratings: 5 stars
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My son got this to go along with his X Box for Christmas. He loved it...wish you made it in the cordless one. He still uses it quite a bit even though it has to stay plugged...wireless would be great. Thanks. Good Quality and durable. Recommend

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