Wednesday, June 4, 2014

Reviews of Captain America: Super Soldier - Xbox 360

Captain America: Super Soldier - Xbox 360
Customer Ratings: 4 stars
List Price: $49.99
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Batman: Arkham Asylum is one of the best if not the best super hero game ever made so its only logical that developers would attempt to copy it and that is exactly what the devs of Captain America: Super Soldier have done, the question then is did they succeed? Well, yes and no.

Let me start by saying that I am absolutley loving Super Soldier! When it comes to combat the developers have done a fantastic job, anyone that has played Arkham Asylum will feel right at home. Cap controls great, combat is fast and brutal, it uses the exact same counter attacking that was found in AA as well as the slow motion zoom in for that final bone breaking punch or kick. Cap of course does not have all of Batman's gadgets he does have his trusty shield which can be thrown, block enemy bullets right back at them and used to melee the enemy into submisson. It's so satisfing to be surounded by 10 enemies and to effortlessly dispatch them without a scratch on you. Boss fights have been a lot of fun, i'm really enjoying the story which is all contained within one giant compound and the voice acting is solid with Chris Evans and several other actors from the film providing their voices.

Now Super Soldier is a movie tie in which means a shorter development time because they have to have it out in time for the film which is a shame because with a little more time and polish Captain America could have been a truly great game rather than just a really solid one. Obviously it is a little rough around the edges graphics wise. Cap himself looks really good and is really well animated but environments don't fare quite so well, however I don't have as much of a problem with this as others, you actually visit several distinct locations throughout the game, large open courtyards, a prison, hedge maze, Barron Zemo's mansion, underground labs, a sewer system for accessing every area of the game, ect. it isn't just the same looking place over and over again the problem is that they just lack detail. Platforming can be a pain, its pretty much automated by just taping the A button at the right time Cap will fly through the platforming and gain large amounts of focus for pulling off special moves however the problem is that the timing can be really hard to get down, there is no penalty for messing up your timing though, you can't fail, Cap just traverses the invironment a little slower.

With all that said Captain America: Super Soldier is still awesome! There are tons of collectibles to collect my favorite being Zemo's diary entries, lots of off the beaten paths to explore in order to complete side objectives like taking out AA guns and even some challenge rooms to complete. So if you are a Cap fan or an Arkham Asylum fan then Captain America: Super Soldier should make you very happy.

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Apparently I'm one of the few people who are actually enjoying this game. While Captain America: Super Soldier falls short of the mark set by Arkham Asylum I don't think it's near as bad as people have been making it out to be. Just because it's not the best doesn't mean it's terrible.

Sure, the environmental details could have been better, but they aren't bad enough to actually ruin your experience...not anywhere close. And as for the fighting, I actually quite enjoy it. The shield adds a welcome change to what I feel was a little monotonous in Arkham Asylum. For my "run & gun" style playing, having a shield to reflect bullets works quite well. My only complaint about the combat would be that it is not as fluid changing between targets during combat.

As for game length, for not being an RPG, it's really about standard length.

Is it the best game out there? No...but it's a lot better than it's being given credit for.

And let's not forget it RELEASED at under $40!!!

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I have no idea why some people are complaining so bad. One person marked the game lower because they said it ripped off the fighting style from Arkham Asylum. First off, even if they did--so what. That was an awesome game. That is the way this industry works. If you're going to mark every game down because they rip something off, you may as well stop writing reviews.

The game is a blast. Im about halfway finished and I think it is much better than some of these folks are giving it credit for. The fighting is great, the challenges are fun and frankly I'm glad I bought it. Well worth the 40 bucks, period.

Honest reviews on Captain America: Super Soldier - Xbox 360

After playing through Sega's Thor movie game, which was on the verge of embarrassingly bad, I had extremely low expectations for this. To my delighted surprise, CA: Super Soldier was actually a very enjoyable play-through. The combat is definitely the highlight here, and very much like Batman: Arkham Asylum--fluid, a big variety of moves and attacks, weighty, and fun to watch. The graphics stand head and shoulders (several times over) above Sega's Thor, and are on par with what's expected in a 2011 release. Sure, there are things that could have been improved (platforming seems undeveloped, and the game isn't incredibly long), but this is a good, solid third-person action/adventure game with a good story (nothing fancy), and a fair amount of replayability with the "challenge" modes. I think this game has been getting a bad rap simply due to the fact that it's a movie game and it was released by Sega--two characteristics that have rarely resulted in anything worth purchasing. While it's not game of the year by any means, if you can pick this up for under $40 like I did, I think it's a good buy, especially for Marvel fans who've been looking for a solo adventure with the good Captain. If a sequel materializes for the same studio, after this solid first go-around, I think they have a chance at developing something that can compete with Rocksteady's Batman franchise.

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Didn't even know they made a game for this movie. Saw the movie and thought they should make one. It could make a good game. Turns out, they shouldn't have. I pictured a Captain America game as a cross between Batman (city or asylum) with Assassin's creed (any but the first). There are parts in the game where you get to jump around, but it's extremely linear. The ironic thing is, half the time I don't realize which ledge the intend for me to jump on. I haven't finished the game yet, mostly cause I can't get into it. The voice acting is ok, but the characters don't always move their mouths the way they should. I thought we solved this problem like two years ago? The combat is easy until you need to press a specific button to finish of a 'boss'. they give you only a second or two to do this and usually it's a repeated button press. Sometimes my finger slips and I press the wrong button. I get knocked down, lose hp and the 'boss' regains about 15% back of his. This is what I've found most frustrating. Overall not a great game, but if you buy it for $13 like I did and you like Gamer Score, then maybe it's for you.

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