One of the games best features is it's franchise mode. For those of you that don't know, it really puts you in the game, you sign coaches, bump up the minor leaguers, sign free agents, and all very easily, not the same clumsy menus of NFL 2k2. I played two seasons as the White Sox, the first went pretty bad, but the second was half decent after I drafted some potential and made some trades. I also beefed up my pitching staff. It really makes you feel like you own the team.
Lastly, for those of you who are very picky on accurate rosters, you'll be pleased. The rosters are, from what I've seen, accurate within very recently.
Overall, this is the baseball game I'd recommend for anyone. If you have doubts, rent it first, but, you probably won't regret buying it.
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This is basically a slightly enhanced version of World Series 2002 for the Sega Dreamcast. As such, if you liked WS2K2, you will like WS2K3. Others have focused on the many, many positives of the game (graphics, player animation, pitching control, franchise mode, etc) so I'm going to focus on the few aspects of the game that prevent it from being perfect:A) I realize that the developers wanted the graphics & animation to be silky smooth, and they are, but that hi-res visual goodness comes at the expense of fielding accuracy. I'll echo the complaint that double-play grounders that should be automatic are far too often not. I'm sorry, but Kevin Young hasn't been seen beating out a DP ball ever. Same goes for outfielders after catching a fly ball. The CPU AI is tight and will run on you at a moment's notice, but the throws from the outfielders are very slow to react when they throw to a base, thus giving an unnecessary edge to baserunners. Both problems would be solved by ironing out the "molasses effect" that restricts fielding.
B) The commentary, while not often incorrect, is horribly bland. The play-by-play is strictly meat-&-potatoes stuff (name & position) and the color commentary is often too generalized and rote. Besides the opening of the game, and maybe during a relief appearance, the announce team will say nothing individualized about any of the players. And there is a glitch when it comes to CPU pinch-hitters: they are 100% always announced as pinch-runners by the color commentator (former SF Giant pitcher Mike Krukow). This might be being tough on the game, but a powerful next-gen console like the XBox deserves better than PS1-era play-by-play announcing. You'll be begging for NFL 2K2's cheesy announce crew by the time 9 innings are up.
C) Make sure you know what base you want to throw to as a fielder, because once you press the button, that's where the throw is going. I have botched a few plays at the plate because at the time I caught it, the runner wasn't tagging, but then he decides to go, but the fielder will throw to whatever base you initially chose. In other words, there is no button override function. This goes similarly for baserunning: if you are halfway down the 1st-base line and push the button to go to second base, then decide against it, make sure you return to 1st base because the game keeps that first button press in memory, but luckily the baserunning allows you to return fairly easily.
D) The graphics often fail to match up to the play being made. A runner attempting to steal might be called out merely because the throw was in time, though the tag was obviously (via replay) not applied at all. The fielders will occasionally pull a Matrix move and magically slide across the field on their feet to make a diving catch. Once again, it's not to much positioning deciding the catch, but general timing. Which again, might be harsh, but in a next-gen universe, these same old shoddy corner-cutting measures need to be cured, or we all might as well go back to MLB '99.
Even with the small gripes, WSB2K3 is still far and away the best choice for baseball on the XBox. And perhaps because the game is so strong in most areas, it leaves itself open to minor criticism in lesser areas. Sorta like pointing out a handful of weeds on an otherwise lush, green lawn. I can only imagine if Sega remedies these small issues, we might be as close to perfection as possible.
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The much anticipated World Series BB2K3 is a phenomenal effort from Sega, and does not disappoint. The game delivers on all levels:>> Superb graphics: This game is rich in texture and the graphics are deep. There are hundreds of never seen before action sequences, highlights, play-making shots, slow-mo, instant replay, batting stances, authentic pitching motions, etc., you name it, Sega's done it.
>> Realistic playability: On the "All-Star" mode, the game provides a solid challenge. There'll be close games, occasional blow-outs, hot streaks, cold streaks, etc., just like a season should be.
>> Miscellaneous: Other options include -Extensive franchise mode to test your managerial aptitude; Legend Mode where you can play with the likes of Cobb, Mays and DiMaggio; Create-a-Player mode (where you can choose gloves, shoes, sleeves, bat color, stance, power, speed, etc.); Season, Playoff, Quick Start modes; Home Run Derby ---basically, there's enough exciting options for hours and hours of competitive fun.
A must have for the baseball season ahead. A leap beyond WSBB2K and 2K1, and an eternity from half-inspired games such as All Star BB and Triple Play.
Now get to it.
Honest reviews on World Series Baseball (Xbox)
This game is great!Pros:The graphics are excellent, the player animation is awesome and lifelike, the artificial intelligence is superior, the announcers (Mike Krukow & Ted Robinson) mix into the game well, the contol is customizable and easy to learn, the difficulty is adjustable, fielding is a breeze, and it's fun!
Cons: The announcing repeats a little too often, jumping for fly balls are not an option (although sliding is), there are hardly ever any walks, and there are no bench-clearing brawls(not expected, but would have been fun to see).
Definitely Recommended, Worth the Price
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