Sunday, July 27, 2014

IndyCar Series 2005 Reviews

IndyCar Series 2005
Customer Ratings: 4.5 stars
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Indycar 2005 definitely has its flaws, but this is one racing game you can't simply start off and win races without a little forethought and planning. Each oval course has it's own individual design differences and you start out test driving your car on the track to find out where you lose speed, oversteer or understeer through the turns, etc. while trying to clock your fastest lap possible. You can go to the "garage" option where you make adjustments to the tire pressure, cambers, springs, front and rear wings, and so on to get the best performance out of your car for that track. Once you are satisfied, you go on to qualify for a starting position, and finally race against other competitors for points in a season.

The learning curve can be a bit steep for someone like myself who doesn't know their way around an indycar, but there is a masterclass mode that covers some of the basics and with practice and patience, adjusting the car becomes easier. Once you get a grasp of what your car can do, you can go on to compete in a series that spans a single season as yourself in a pre-existing team or as one of the available drivers. You can also choose a quick race by selecting a single track. There are difficulty settings that affect the rules of the race and the harder the setting, more rules like damage, pit stops, cautions, and penalties, apply. There are also custom settings that include driver assists to help you get comfortable handling the car. To top it off, you can adjust the number of laps in segments from ten to two hundred.

You spend a lot of time on the track, especially in practice and for many, the repetitive driving on ovals may seem tedious. You really have to like oval racing and indycars to get anything out of this game, so I don't recommend it for the casual player of racing games. For those who are interested in indycars, it's best to rent the game first to see if it meets personal expectations or not before buying it. I own it and prefer to drive manual, without assists and use the driver's view to get the most out of what it lacks in terms of the feel and look of the game, but what I like best is the depth of what you can do with the car setup and race options in season or quick race.

I would like to see this title improved in the way of graphics. The cars do appear to "float" on the track without much ground shadow. Much more can be done to make pit stops seem more like pit stops. Add a few road courses like St. Pete, Infineon, and Walkens Glen, update the driver roster, and I think this game could become quite a hit.

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I was hoping for a better more indepth action of quality here at INDY such as we can find in Forza Motor sport and NASCAR 2005 Chase for the cup even being a bit better as far as race action and graphics compared to this repeat of Indy 500. Don't see much difference in "2005"!

I was a bit discouraged by the arcade like graphics and lack of higher quality race action that I am wanting for an INDY simulator. I want some high quality INDY and nobody has delivered!

Not bad. Fun but a little weak. For example when you stop in the pit the car just pulls into a ghost town and pulls out real quick instead of a crew coming out and completing the job. Not a big deal but the over all game play is a tad toy like as well!

Im looking forward to "ToCa Racer 2006" this winter where we should see some Sprinter and Grand Prix racing with extream quality and eye candy.

This INDY 500 2005 is not bad but we have moved up from this level in my opinion and we really want extream quality and details with our game play and beautiful eye candy graphics!

This is lacking this!

Buy at your own risk..........................................

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While the collision physics may be a little weird, the core game is very good. Graphics and sounds are solid and the controls are phenomenal.

Honest reviews on IndyCar Series 2005

This is the best Indy car game ever made!You can actually unlock cards with actual clips of Indy 500 history like your watching the speed channel.you can fine tune your cars,wings,(front and back)fuel load/tire pressure/dampers/gear ratio's/even change livery's If you unlock them.You can use your own name(unlike the f1 series by EA sports, in which you just choose an actual f1 driver to be)For the most real damage and Indy experience(including going through yellow's pit stops,having to qualify with just the right setup,and like I just told you,real damage/falures and having to adjust your fuel settings 0-7 on your steering wheel,you'll have to put it on pro level(top level in game)and you'll need lots of practice and some knowledge of Indy racing as well to know what to do!I've been watching the Indycars since I was 5,(1981)and I know a lot about making adjustments to my car and which team to choose.For example:You'd want to be on Penske/Target-Chip Ganassi/Andretti/Foyt enterprises/Team Rahal/Red Bull racing,teams like that, not teams like Codemasters.You need a good car.I'm on Rahal cuz the colors are similar to Pat Patrick racing of the early 80's and I thought that Gordon Johncock had the best all-time livery!,(similar to John Andretti's 43/STP Indy car) and Richard Petty's(Owner of John Andretti's current car)Stockcar back in the 80's early 90's.If you are good enough though,you should be okay with whomever you choose.You can even create your own team with your own livery too!(must unlock this first) They have 2 classes of unlockable chassi's/livery's,(Ovals and road courses.)I exclusively race at the brickyard.Where else?!?I am just now at the point where I can go at least 50 laps without having to start over again.I was actually a couple of laps down in an Indy 500 race and I had my front wing replaced,Right rim fixed(messaged)-well that's what it looked like he was doing-LOL!!!and a near miss in a save because I know to slow down on those to avoid the wall,and I caught up and lead the race back on pace with the other drivers on the pit stops too.I know level 4 fuel is where I need to be cuz' fuel will come in to play towards the end of the race,like in real-life,but to catch up I cranked it to 7,which will take about 2 to2 1/2 laps off your fuel total so be careful 5-6 are fast enough if you want to conserve.0 you use for pitstops and yellow's, Anyways, I lost it in turn one in that race and finished 13th on the 126th lap,there was Alot of attrition.That's another cool thing about this race,realistic crash physics and a replay(multiple angles to choose from)to see when a driver crashes out of a race.you have a spotter,like in real-life to let you know who's ahead or behind you, who's out of the race,when to pit,yellow's and when to go green,and when someone is trying to make a pass and on what side.A very well done,yet underappreciated X-Box game.(also forps2)One of the reasons why I have an X-box!I love it!!!

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I may not be the best at race games, but I love how this game looks and reacts. I enjoy the fact that it's an original game for the xbox, but was able to play on my xbox360. You won't get the feel from the wheel when you hit a bump or hit a wall. But, that still doesn't stop me from playing it. It's still a good race game.

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