The game's single-player storyline revolves around a turf conflict between rival gangs, in which the ownership of clubs and other territory is determined by fights. Over the course of the single-player story, you unlock new fighters and venues which can be selected during other game modes, and develop your character.
The create-a-fighter feature was brilliantly incorporated into the story, and provides a good deal of control over the look of your character. You choose the body type, height, weight, skin tone, head shape, eye shape and color, hair style and color, facial hair style and color, even eyebrow shape and color, and select from one of five fighting styles to start out (kick boxing, street fighting, wrestling, martial arts, submissions).
As you progress through the game, you earn points which can be used to improve your fighter's abilities and learn new moves and up to two additional fighting styles. You also earn money, which can be used to purchase clothing, jewelry, tattoes, and hair styles. The number of choices, which is huge to begin with, increases as you get further through the game. The better dressed you are, the more the crowd favors you, which helps during fights by increasing your "momentum" meter. When this meter is full, you are able to go into "blazin" mode, where you can perform special moves.
Due to the variety of fighting styles and fight modes available, I think this game will appeal to anyone who enjoys fighting games regardless of their style preference. If you prefer martial arts you can create a fighter that uses kick boxing or martial arts (looks like kung fu in the game), if you prefer wrestling you can create a fighter that uses wrestling and submissions. If you just want smack the hell out of people and aren't concerned with style, you can create a fighter that uses street fighting.
Even my fiancee, who doesn't care much for video games, has found it entertaining. She watches the fights, then when it comes time for me to buy new clothing or jewelry for my fighter or choose a new hair style, she helps me choose (I know a bit about fighting, but nothing about hip hop fashion).
Pros:
Intuitive controls
Great create-a-fighter feature
Impressive graphis
Lots of variety (fighters, venues, styles, clothing, fight types, etc.)
Cons:
I figured I should include a pro and cons section so that this review would be balanced, but I've been sitting here for a few minutes and still can't think of anything about the game that I don't like.
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A year after the out-of-the-blue sucess of Def Jam Vendetta, EA Games releases, Def Jam Fight For NY, with similiar results. Def Jam Fight For NY is an excellent wrestling game with tons of replay value, and a cool hip-hop influenced storyline to boot.Notice how I referred to the game as a "wrestling" game? Unlike the game suggests, Def Jam Fight For NY is predominantly a WRESTLING game. The fighting system is based upon performing grapples and simple strikes, and performing combos and special moves. With so many moves to choose from and unlock, the fighting system is suprisingly deep, but the fights get just a bit repetitive after a while.
Def Jam Fight For NY story mode begins when D-Mob is being taken away by the boys in blue, when suddenly, a mysterious car topples the police cruiser and allows D-Mob to escape. The driver of the mysterious car, as you soon learn, is you, and you then create the appearance of your character using a police composite sketch, a pretty clever way to create your character. D-Mob then asks you to join their force of fighters to try and take over the whole fighting circuit of the city.
There are over 40 Def Jam labelmates appearing as fighters in the game. Snoop Dogg, the Top Dogg (naturally) of the opposing gang, with Busta Rhymes, Fat Joe and many others on his side, while your crew consists of the likes of Method Man, Redman and a few others. As the story progresses and you win fights, you can earn cash to spend on new clothes for your character, supplied by urban name-brands like Sean John, State Property, Joker, Enyce, and Ecko to name a few, new hairstyles for you character, tattoos, shoes, and many other accessories for you character to rock, and of course, there are many others to unlock as you progress through the story.
The story mode is long and deep, with a compelling story complete with story twists, and takes a lengthy 8 hours of play to complete. Of course, once you beat the story mode, you'll be coming back for more. As usual, there are many hip-hop tunes included in the game, courtesy of Def Jam of course, and multiplayer action is also included. Fans of wrestling, wrestling games, or hip-hop would find this game very appealing.
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I love fighting games, but I'm not as skilled with the more popular games, but I found Def Jam Fight for NY to be user friendly on the controls and to have a high level of entertainment factor to it. I was disappointed that the main character you create for yourself couldn't be female, but I did enjoy dressing the guy up for new and different fights and making him 'appeal' to my taste. I guess that's one of the differences for a female playing as opposed to a male, I was worried about how good he looked for each fight.Anyway, I did beat the game and I really enjoyed the different scnenarios between the various rappers, etc...
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I really like this game. It's extremely entertaining, but I found it extremely difficult. Does this mean you will? Not really, but I sucked at this game. I only write a review for a video game when I beat it, so obviously I did. But, in the beginning it was one of the hardest games I have ever played. First, you create a character which you will use for the rest of Story Mode. Then you begin to fight. You fight for money, respect, women, and to help the story progress. You can also earn Devolopment Points to make you tougher or give you better upper body power. Stuff like that. Then you can go to places to buy clothes, jewelry, get tattoos, and get a haircut. Turning the difficulty to easy is most likely a must and another thing that is really cool is you get to pick your girlfriend. Either,Lil' Kim or Carmen Electra which is really cool. Also, the last boss which is Crow (voiced by Snoop Dogg) isn't even the hardest guy in the game. I personally found Xzibit to be quite difficult. The fighting styles and techniques and blazing moves were terrific. So, the fun ranks an A+ and it's a terrific game, but if you have ahrd time beating hard games, this game is not for you.
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One of the most addictive games...I wrote a review on this game under the Xbox title a few days ago (5 stars), and now that I've conquered the Single Player mode and had time to sit back and enjoy other aspects of it, I'm itching to write another review with a little more insight... so I'll review the PS2 version of the title. Hey, it's virtually the same game on both consoles, right?
First and foremost, this game is one of the most addictive games I've ever played. It's missing a few things, which I'll go over later, but the stellar gameplay and character involvement absolves it of its few issues.
The single player campaign is one of the best I've seen. Despite being completely linear (you can't make any choices at all, with the exception of choosing your girlfriend, but I don't believe even that has any real affect on the outcome of the game), it's a pretty interesting story and you find yourself taking a genuine interest in your clan's survival on the street. There were one or two occassions when I desperately wished I had a choice to make because a plot twist ticked me off (it's not a cheap twist or anything, but you're forced to do something that, given the choice, you would likely not do), but it wasn't anything that affected my enjoyment of the game at all. The story is simple, yet interesting.
On top of a good story, there are a TON of customization options. I won't go into the details of buying clothes, gear, jewelry, etc, but rest assured, it's all there and it's done very, VERY well. In fact, the level of customization available for this game is beyond any other console game I've played.
Anyway, this game REALLY shines in 3 major areas of importance: gameplay, graphics, and sound:
GAMEPLAY 10/10
I like fighting games, but I usually find myself getting bored with them after about 5 or 10 hours of play (Soul Calibur II is a good example great game, but got boring). I rented this game for a WEEK, and as soon as the rental period expired, I went out and bought my own copy of it. There are several traits that shoot this game's replay value through the roof. The first one (and most important one) is the fact that there are four very distinct fighting styles. What's truly amazing is that the styles are so different, but the controls don't feel awkward if and when you decide to try a new one with a new character. That's quite a feat to achieve. These different styles all have their distinct advantages and disadvantages, and later on in your character's development, you can pick up two secondary styles in addition to your primary one in order to balance your character out. The second trait is what you can do after beating the game. Obviously, you can go through it all again with a whole new development strategy, or you can play any of the 80 characters in one-on-one, 2 vs. 2, free for alls, etc. I've put around 20 hours into this game so far, and I'm still itching to play it.
The fighting mechanics themselves are first-rate. As I mentioned in my other review, controls will likely feel a bit sluggish for your first few matches. But as soon as you start developing your "speed" attribute, that feeling will quickly fade.
I did find the default difficulty to be a bit too challenging. I knocked it down to "Easy" and it felt pretty good for me. You might find "Medium" or even "Hard" more to your liking, but the point is that you can adequently adjust the CPU's skill level.
GRAPHICS 10/10
Of all of the console games I have played or seen firsthand, Def Jam Fight For NY has the best graphics, hands down. Each of the arenas are visually appealing, and the characters' detail is absolutely amazing. There's not much to say in this department other than "the graphics kick !#$".
SOUND 9.5/10
The sound is almost perfect in this game, and if you can play the game in 5.1 surround, you'll get some serious kick out of your speakers. From the great voice acting to the bone-crunching sounds of limbs grinding and breaking, you can easily tell that sound was a serious priority for this title. The ONLY reason I don't give the sound a 10 is because the music gets old (I'm not a hip-hop fan, so maybe this is just my problem) and you can't load your own custom tracks (only applicable to Xbox, I assume). Seeing as how most EA titles use their branded "EA Game Trax" (or whatever it's called), it's a very strange omission for this title.
CONS
Okay, now for the bad news. Coming up with something negative to say about this game is difficult. It's production values are first class, so I almost feel guitly writing this. But, hopefully, these things will be corrected/added in the next iteration of this series. None of these should be deal-breakers for ANYONE considering this game, but they're things that would only make it better in the future:
Online Play: The game has good multiplayer features to it, but it's all limited to living room game parties. What do you do when your friends go home and your wife won't let you wail on her for a few rounds (by the way, kicking the snot out of Carmen Electra has a very disturbing satisfaction to it)? Being able to jump online with the character that you've created and nutured would be at the top of my list of requests for the next title. Online play should feature online voice chat along with the basic game modes (1 on 1, 2 on 2, free for all, etc).
Custom Tracks: Frankly, there's no excuse for ANY Xbox game omitting this feature. I know this doesn't apply to the PS2, but for Xbox owners, it's a legitimate irritation.
REQUESTS
Okay, now for a few things that would be nice to have next time around, but the game doesn't really suffer without them:
More Styles: I know I'm getting greedy, but pitting these different styles against eachother is a blast. Other games have done it before, but it's always just been a superficial feature. It usually didn't really make much of a difference. In this game, each style has a specific purpose. I can't say what other styles I would like to see, but I say the more the better!
Non-Linear Storyline: I mentioned that the linearity of the story doesn't really pull down the enjoyment of the title, but it can't be argued that being able to make even just a few basic decisions along the way wouldn't be a great touch.
Ground Fighting: This is a minor request, but a little more attention to the ground fighting would be great.
That's pretty much it. If you have the slightest interest in fighting games, you will enjoy this title. Lastly, this game has an "M" rating. Needless to say, it earned every bit of it and then some. Keep it as far from children as possible.
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