Tuesday, June 3, 2014

Cheap NBA 2K10 - Xbox 360

NBA 2K10 - Xbox 360
Customer Ratings: 4 stars
List Price: $29.99
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Well I waited awhile to review this game until I got a real feel for it.

I must say it took me about a week to really appreciate the subtle changes that 2k10 has made.

1) The oops off the glass to a team mate or to yourself is a plus... and the Put back Slams are nuts.

2) The ratings of team are no longer high so there is no 1 dominant team, every team can be a threat.

3) Smoother Online play.

4) Improved defense... and the stamina meter makes is so people can't run around all day with KOBE, LEBRON and D WADE all game like in 2k9.

5) Smarter AI this year it actually feels like you're playing a real person... The computer ain't dumb no more they'll make the extra pass to the open man or make you pay for a blown defensive cover.

6) My player mode gives the game more playability no longer just a season or online game and it actually improves your basketball IQ for playing in Crews mode or Team Matches.

7) Being able to use your created player online is also a plus .

8) The dribbling is crazy you can literally break defenders down, make them slip trip and everything else and it looks real not all arcadish.

Cons:

1) GLITCHES... you got a fast break going in for the stuff and your dude takes the slowest 2 steps to the basket in the world... Not all the time but it takes away from the smoothness of the game.

2) There are other delays here in there sometime the Ref and the Person taking the ball out tend to play Catch back in forth for like 30 of 40 seconds.. whats that all about. And there are a few other things that can affect game play here and there.

All in all I like this game it just feels more real to me than other B-Ball games. In my opinion it provides for the most realistic NBA experience. The game play is spot on. All though there are Glitches they are not a deal breaker plus 2K is releasing a PATCH for it soon so this game will be the Premiere game it is always been.

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It feels like basketball is the red headed stepchild sport to video game makers. 2k10 continues the disappointment. The graphics are improved, as they are every year (although the players do have a weird chunky look to their bodies sometimes, but no biggie), but the fun of playing hasn't changed much. Scoring is a little broken toward the inside and the defense is still no good. There's just no realness or enjoyment to running your defensive looks.

My biggest complaint is that the game doesn't have great responsiveness with the controls. Everything works alright (the dunking is not really all that an amazing feature), but when you press buttons on the controller it's like you're making plans for the future. You hit the button to juke out with your player, run to the board, time the layout just right, except by the time you're done your player on the screen has just started to make his juke move. T-T-T-Today Junior! It makes the game feel awkward and I wish 2k sports would have it worked out by now.

If you need to play Xbox basketball there aren't many options. Maybe that's why this game is so uncompetitive.

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I've been playing the 2k series for years, and while 8 wasn't a giant leap forward, and 9 had some issues, nba 2k10 is just a bad video game. It's created more problems without solving old ones. A few nice features like association mode or the gimmicky myplayer mode don't fix this game's glaring problems. First, online play is terribleif you need confirmation, just check out any number of other reviews. It was released broken and hasn't been fixed. Second, the AI is still awful. The four guys you are not controlling regularly blow assignments, don't challenge shots, never play passing lanes or go for the ball: some of this can be fixed with sliders but the default settings are flat out broken. The controls are also awful: players you control act on a delay (that increases in online play) so that often you make an open pass to a guy running towards the basket and he will patiently wait for the opposing player to catch up before making a move. Defense is unintuitive and needs to be re-built, period. It's actually gotten worse than it was 2 years ago. The most inexcusable thing is the lageven in offline modes lag creeps in, taking an already frustrating game and making it ten times worse. 2K needs to stop focusing on slightly improved graphics and re-recording audio and actually fix what's wrong with this series. Right now it's a basketball simulator that doesn't accurately simulate basketball AND isn't fun to play.

Honest reviews on NBA 2K10 - Xbox 360

For a long time I was a devout NBA Live player. A few years ago the franchise went stale and little was changed or improved upon from year to year. That was when I switched over to the 2K franchise. Every year I found myself getting excited for October because that's when the much anticipated new version of the 2K series is. It pains me to say it, but it appears that 2K has fallen into the same slump that Live was in a few years ago. Other than minor improvements on a few mundane details, this is the same game as 2K9.

THE GOOD:

The new NBA Today feature that gives a breakdown of each day's real NBA games and their results.

The graphics are better than last year, but the difference isn't as profound and jaw dropping as in years past. Nonetheless, players do look more realistic.

The commentary by Marv Albert and Clark Kellogg is the best of any sports game I've played. While a lot of it is recycled from past years' versions, there is a surprising amount of new stuff (if you're familiar with the NCAA Football franchise from EA Sports then you know how annoying it can be to have the same commentary every year, especially when it doesn't add anything to the gaming experience). The banter between Albert and Kellogg is very believable and it doesn't sound like they are acting.

2K has done a total overhaul on the in game menus. This is going to be a matter of personal taste, but I like the way these look.

By far the best change is the addition of the "My Player" mode. It allows you to create a player of any position who has a specific set of strengths and weaknesses. Here is the general synopsis:

You start out playing in a summer league and try to make it to an NBA training camp. If you get an invite to training camp then you try to avoid getting cut. If you do you head to the D-League, if not then you play in the NBA. Along the way you earn skill points used to improve any aspect of your game from mental toughness to scoring from the post.

In each game you are assessed a "Teammate grade" for what you do on the court. Taking good shots, setting good picks, rebounds, assists, getting good position on your defender, running a fast break correctly and a number of other things will raise your teammate grade. Turnovers, excessively calling for a pass, letting your match up (the man you guard) score, taking bad shots and not staying with your match up will lower your teammate grade. Before each game you are given three challenges to complete during the game. For each one you complete successfully you get additional skill points. For example, you might be asked to hold your match up to 51% shooting from the field, make 4 baskets in the paint, and finish with a teammate grade of B+.

The My Player mode is a lot of fun if you can get past the idea of only being one player on a team. You have to work to get open and its not a good idea to shoot the ball every time you touch it. If you stick with it then you will enjoy this game mode. It is a good addition to this franchise, but it certainly isn't enough to carry the game. Which brings me to...

THE BAD:

The online play, or should I say the lack thereof. A quick history lesson: 2K8 had a great online feature complete with leagues, quick games against any random person who was online and ready to play, and game lounges for all different skill levels. After such a great and expansive online option the previous year, 2K9, for some inexplicable reason, did not have game lounges. This meant who you played and how good he or she was was totally random. A beginner playing an expert meant the beginner left feeling frustrated and discouraged and the expert got to pad their stats. Not to mention connecting to an online game was unacceptably difficult. In my experience, over 3 out of every 4 attempted online games wouldn't be able to connect in the first place. It was very frustrating.

Well, that was nothing compared to the problems 2K10 has. The main reason I play sports games is to play online. I have owned this game for over a week and I still have not been able to connect to an online game. I have tried every day and every single time it reports a connection error and refers me to a website that offers no help and a FAQ that is blank. I have heard a rumor that 2K is planning on releasing a patch to fix the online problems but I am not holding out much hope; they did the same thing last year and it didn't help.

The gameplay is almost the exact same as last year. The look is a bit different, but the first time I played it I dominated my opponent because it is essentially the same game I've been playing since October of last year.

It is unbelievably easy to score inside. Playing as the Hornets, I was able to have Chris Paul post up Kevin Garnett on several occasions and only get blocked once. I had Mike Bibby dunk on Tim Duncan. My jaw dropped as the laws of physics were suspended when Allen Iverson went for a layup and the ball traveled through that's right...THROUGH the arm of Shaq as he made a futile attempt to swat the layup into the next zip code.

In the game manual it claims that you can control the different dunks the players do. It could be user error, but I haven't been able to make it work. I have talked to others who have complained about this too.

The shot stick is counter-intuitive and largely unnecessary. It has been a feature in the 2K series for a while now and I know they are trying to answer NBA Live's manual dribble moves but not all of the shots work and the one's that do are confusing and take practice to get down. When you're in the middle of a game and you are driving to the basket, you don't want to think about which direction to point the shot stick. It would be better to hold the shoot button and then use the movement stick to control how the player releases the shot. To me that seems like the more natural way to play.

IN CONCLUSION

2K has a great tradition of producing top of the line basketball games. While this newest version certainly isn't a bad game, the game makers left way too much room for improvement. It is a disappointment mainly because I expect better from this franchise, especially considering this is its 10 year anniversary. Instead of taking time to innovate the gameplay itself, the makers of 2k10 spent most of their time and energy on aesthetic details like the menus and commentary. With the exception of the My Player mode, this game is no more than a brightly decorated version of 2k9.

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So I bought this awhile ago, and it took too long for me to review. Overall 2K10 was a solid addition to the franchise. Graphics were crisp and game play felt nice, I simply am not good at this game though haha. Online features were nice, but I felt it lagged a bit, perhpas my connection speed. Season and Franchise modes were the same ol thing as previous installments and don't offer much fun. This is a game to brush up on alone and then school friends when they come over.

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