Saturday, April 5, 2014

Reviews of Fuse

Fuse
Customer Ratings: 4 stars
List Price: $59.99
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It's not a bad game... but it doesn't stand out either. If you want the full experience you need to play with a group of friends. With friends I can see it being a great co-op 'splosion fest... alone it's a slog. Most of the characters are rather bland, they tried to give them back stories but it felt like they gave up halfway through. The combat works quite well but enemy AI is rather lacking. Rather than try and flank they just send larger groups of guys at you, or one strong guy. It's not a bad game... but it's not a great game either.

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The game is a co-op third person shooter. So if you like those style of games it is worth checking out. If not, then don't bother.

I won't go into refuting the "critics" complaints, that they seem to forget when they review gears of war or the like but I will mention my biggest problem with the game.

Twice so far I have had to log out and reload because of some sort of bug where the game fails to properly load the next scene. The checkpoint system is generous enough that I never had to replay more than a minute of an area, but it is still annoying to run into even if it is not a game breaker.

I'll still play it and enjoy it.

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I had high hopes for Fuse. Being an Xbox owner, I was disappointed to never see Insomniac's shooter series, Resistance, and was pleased to see their next game would multi-console. Boy, was I ever fooled. Fuse shows none of Insomniac's supposed creativity. It is, very literally, just there. Fuse has no standout qualities, no real direction or clear focus, nothing that even allows me to remember much of it. It's that generic. Without the Insomniac name on the cover, it could be any third-person shooter on the market. Think Mass Effect without the great story and characters, and Gears of War sans chainsaw. That's Fuse in a nutshell.

The gameplay doesn't redeem Fuse. Like the rest of the game, the "creative" weapons are simple and bland. Your A.I teammates., in stark contrast to their personalities, are timid and slow-witted. Enemies have decent A.I., but it still feels a bit rough. Likewise for the level designsserviceable, but bland. To have some decent fun playing, you need a few other people along for the ride with you, to cancel out the poor A.I.

The story is, to be frank, a bit confusing. A quick summary of Fuse's story would be; 1-alien "stuff" crashes on Earth, 2-alien "stuff" is used in weapons, 3Bad guys, using said alien "stuff" try to take over the world, 4etc. The video game equivalent of a Micheal Bay movieall special effects, no substance.

If there's one positive thing I can say about Fuse, it's that it does what it's supposed to do. It has a third-person viewpoint. You shoot stuff. If you need a backup shooter, or just have a few friends in need of a co-op game, Fuse will do. Just don't expect anything spectacular.

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I first took notice of this game awhile back when I saw a preview for it in Gameinformer and thought it looked really good, but then I saw that the same magazine gave it a 7.75/10. For them it seems that anything less than an 8 is terrible, so I kinda forgot about it until one of my buddies let me borrow his copy with a ringing endorsement. I then purchased my own copy within 24 hours.

I don't really understand why people are complaining about this game. Honestly, I find this single player to be orders of magnitude better than the last 3 Call of Duty games. I know gameplay between the two is not really comparable, they're just too different, but storytelling sure is. I found much of the campaign to be exciting and highly memorable and actually really liked the storyline. I understood what was going on and why, which was welcome.

The Echelon mode is fun, kind of like Firefight in Halo. But I think it's going to suffer from the same problem of being too repetitive, though to their credit, the waves do seem to be mixed up every time you play.

Graphics and sound are excellent, no complaints. The weapons are fun and a bit different. Melee combat is awesome and there's a decent degree of character customization.

The next big thing I've noticed complaints about is the AI. I found them to actually be quite intelligent, at least as smart, if not smarter than Marines in Halo (my benchmark for decent AI). The enemies will try different strategies to kill you and your allies will help you.

I can't really speak about coop, I haven't tried it yet, but this game is one that can be endlessly replayed alone. And I really like that, so much emphasis has been placed on shooting each other in multiplayer lately that single player and coop have been horridly neglected.

I wish Fuse much success and I hope to see a sequel.

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When I first saw the previews for Fuse, I was very intrigued. It looked great and the squad-based dynamic where each squad member has their own special ability sounded fun. However, from the preview to the actual release of the game, many changes were made. The end result was a good, but unpolished game that could've been so much more.

Graphically, the game looks pretty good. You'll play in a variety of atmospheres an underground tech lab, snowy mountain base, jungle base, etc., which all look nice. The character models look ok, if not completely cliched. The story is interesting, the voice acting is decent. The gameplay is good it controls a lot like Gears of War. Cover-based third-person shooter. You can play as any team member at any time with a pretty nice "jump" feature. At any point in the game, you can switch to another team member. This is nice if you are cornered and need the help of a squadmate's special abilty. The special abilities range from the ability to create a force shield to being able to disentegrate an enemy at a molecular level. Trust me, these sound a lot cooler than they actually are, though. While they do serve their purposes for the most part, the abilities each member owns is mostly forgettable. I found myself playing as the team leader (the stereotypical muscle head) who's ability was the mag shield. I may have used it a handful of times throughout the game, but mostly I was just shooting from cover the whole time.

Each team member also has an upgrade tree, although they are all pretty much the same. The only real differences are the available upgrades for their specific abilty.

At the end of the day, I had a lot of fun playing Fuse. There are some over the top firefights, including some nice boss battles, that really light up the screen. If you go into this game looking for a solid 3rd person shooter with a decent story and controls that make sense, you will be satisfied here. Although Fuse could've been so much better, it's still a solid title.

Overall: 4/5

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