
List Price: $9.99
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Overall this game is like a much upgraded version of Jedi Power Battles originally released for the PSX. If you liked that old PSX game you will LOVE this game.
The experience points you collect can be used to upgrade your Force and combat abilitieslike a lite RPG.
As you progress through the game, additional features are unlocked such as additional bonus levels.
Multiplayer includes Versus as well as Cooperative. Opponents in versus mode are unlocked as you progress through the game.
Obiwan and Anakin have a wide variety of moves and the dueling is the best that has ever been done so far in a Star Wars game.
Cheat codes are readily available if needed.
Cons: at certain levels of the game it does start to feel repetitive with endless numbers of droids coming after you.
The extra graphics capability of the Xbox is put to good use by creating very nice backdrops like giant capital ships crashing into each other.
Note: if you play the last level (Level 17) a second time, you will be figthing as Anakin rather than Obi-wan. If you win, you will be treated to an alternative ending to the game.
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I must admit that movie tie-in video games have a bad rap for a very good reason and this game is no exception. Had it been a Star Wars tie-in rather than a movie adaption, it could have been so much better. Video games need flexible release tables to give the programmers the time they need to work out the bugs and fine tune the details and Revenge of the Sith didn't get that chance.To offer a better idea of what I mean, let me break this game down. Revenge of the Sith is very similar in many ways to the holiday release adaption of King Arthur. The game is played from a flexible side-scrolling perspective that gives a cinimatic quality to the game over freedom of motion. This helps the game by giving you a feel for what the movie might bring and makes you feel as though you are a part of the movie itself. The problem is that the cut-scenes use actual video footage from the movie. Why is this a problem? Simple, the programmers didn't have the time necessary to smooth out all the rough edges and, compaired against the multi-million dollar CGI and professionally acted movie scenes, these edges appear more rough than they would have without the cut-scenes.
Control wise, this game is good, but is also lacking, like the aforementioned King Arthur. With time to balance the controls a little better, this game could have been great. The basic fighting controls work great, but the more advanced moves take time and with how fast the action is moving, you may not always find yourself with the time you need. More to the point, the game offers three saber attack styles; light, medium, and heavy. The first two are quite useful, but the heavy attack is only necessary on the toughest opponents and takes so much time to prepare that your character often ends up striking empty space and being left open to counter attacks.
Despite all this, Star Wars fans will probably find a lot to like from this game. Its just that $50 may be too much to shell out for it. Most people may want to rent before they buy, because, depending on your style, these edges may be more of a detractor to you than they were to me.
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