Saturday, February 1, 2014

Discount Resident Evil 5 - PC

Resident Evil 5 - PC
Customer Ratings: 4 stars
List Price: $29.99
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I had a PS3 briefly and RE5 was one of the games I really liked on it, but I think the PC version is the best. Any PC gamer will know there is just no comparison with the better accuracy you get with a mouse and keyboard versus a gamepad. Much more precise shooting, this is especially evident in the fast paced mercenaries mode. The game overall is pretty fun but my one complaint is that the story mode is a little short, compared to RE4 at least. Though the mercenaries mode hugely makes up for it with replay value (unlike older RE titles where I would only replay once in a blue moon). Its intense, addictive and incredibly fun one of the best additions and modes to RE. Nothing like getting attacked by hordes of zombies and having a huge arsenal of weapons to fend them off..! Also in the PC version they added a new No Mercy mode with even larger swarms and it is absolutely nuts. Mercenaries is a blast and a MUST PLAY for all RE fans. Finally, the graphics look slightly better than the console version. You can make out a bit more detail in the PC version and it sure looks pretty. All in all I will say RE5 is right up there with RE2 and 4 as my favorites in the series. There seems to be a lot of negative reviews out there because the old RE survival horror style was abandoned. But I think the reverse would happen if they continued the same formula, there would be the "seen it, done that before" complaints. Personally I lovedd the new fresh direction RE4 took and RE5 just builds on that with more enemies and weapon upgrades.

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Let me start by mentioning I'm old enough that I played the original Resident Evil when it was a newly released PlayStation (I) game. I've played all of the noteworthy RE versions (i.e. Zero, RE1, 2, 3, Code Veronica, and 4). The graphics for RE 5 (PC version) are incredible. A number of reviews mention that this port is better than the game consoles. I can see why. The game has a decent fun factor, but here's the problem: it isn't Resident Evil in the survival horror tradition established by all the previous versions, including 4. With RE 4 the franchise did head in a new direction, finding a niche between the original RE games with the adventure/puzzle solving aspect, and the more common first person shooters that are basically shoot 'em and move on. I loved RE 4. It perfectly captured the best of both worlds. Apparently Capcom decided that the natural evolution was to move RE further into the FPS domain. Well, they succeeded. I'm no longer playing an RE game--I'm playing a shooter that is otherwise just like all the other FPS games, except that it's not a first person perspective, it's third person. There is no real story here like you came to expect in the early RE games. Really there isn't any story at all--just a continuation of RE 4's storyline, but without the logic puzzles and adventure aspect from the early games that RE 4 had managed to retain. There's lots of non-stop shooting--and no story worth mentioning. So if you want a really great FPS that is actually a 3rd person shooter with great graphics that is made by Capcom, this game should be perfect for you. IMHO, Capcom should have stuck with the RE 4 formula. RE 5 is a fun game, but not the traditional Resident Evil I have been seriously addicted to in the past. I could have survived without this one...

UPDATE (Feb. 2010) I was about half way through the game when I wrote my review above. I take back what I said about RE 5 not having a story. It's kind of a sequel to RE 4, and has references to things that have occurred throughout the series. I give it a 4 out of 5 on the story. Also, despite the fact that RE 5 is not in the same style as the traditional Resident Evil games, I've ended up being as addicted to this one as any of the previous renditions. Actually, I can't stop playing. This is a real problem. I probably need psychological help...

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I have played Resident Evil 5 on both PC and Xbox 360. Between the two if you have both systems avaliable to you, get the 360 version and here is why.

Xbox 360:

Pros:

1. Easy for those who have difficulty playing with a keyboard and mouse.

2. Released DLC that was not released for the PC version

Cons:

1. Missing one mode for Mercenaries mode that was released for PC "No Mercy"

2. Inventory is a pain with only four quick swap buttons on the d-pad.

3. DLC has to be downloaded offline (Only comes with a ticket for download of all DLC)

PC:

Pros:

1. Much easier to target enemies with the recticule instead of a laser sight.

2. Movements have become ever so slightly less tank-like.

Cons:

1. Lacks the DLC of both 360 and PS3

2. Requires logging onto Windows Live to play with your account.

3. No split screen.

The beginning idea:

Chris Redfield is sent to Africa to try and capture the terrorist Irving with his new partner Sheva Alomar. Like most games it is never that easy and both protaganists run into problems while on the way to the transaction point between Alpha Team and Irving.

If you only have a PC then I would recommend this for any Resident Evil fan. For a stretch I would also recommend to new players to the franchise, but if the option is there, get the Xbox 360 or PS3 Gold Edition of the game.

For what is given as a basic game (before the two platforms got DLC) this has more original content such as one new outfit only on PC for Chris and Sheva. "No Mercy" mode in Mercenaries, even with the DLC is not avaliable on the 360 or PS3 version.

Honest reviews on Resident Evil 5 - PC

Gameplay Solid action game, the puzzles of earlier RE games are gone. The focus is entirely on action, and it's a good change. The RE puzzles have always been easy, just a series of "Do I remember where I saw the X shaped keyhole before?". If you're only playing single player, I'd say pass and get another game. If you have a friend to play with, definitely pick this up. This is what Left 4 Dead should have been.

Sound/Music Solid, though the volume seems a little low to me.

Controls Mouse aiming, MUCH better than the port of Resident Evil 4. You still have to stand still to shoot, but fans of the series should be used to this by now.

Online play The co-op main campaign is amazing, other modes are all right... but if you aren't interested in the main campaign, you're better off just purchasing Left 4 Dead for a zombie slaughter fest. One thing I must note you can NOT communicate with keyboard, communication MUST be through microphone which is somewhat of a disappointment (I find a lot of people don't have mics or are too shy to talk).

Overall Game runs great on even some low end PCs. Kudos to Capcom. Great game for multiplayer, but if you're just looking for single player I'd suggest waiting for the price to drop a bit.

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It's becoming clear to us that Capcom hates PC gamers. Re4 doesn't have mouse support. Re5 took several months to be released. ORC couldn't be preordered, and while Capcom is making noises about an Re6 port, there's no ETA for it, so don't hold your breath.

Re5 is probably going go down in history as the most hated game in the series, at least as far as hardcore fans are concerned. Where Re4 took the classic survival horror franchise and tweaked it, Re5 throws out most of the good, while keeping all the bad. Hate button mashing? It's back, and with a vengeance. Enjoy having a large inventory? Well, now it's been shrunk down to just 18 boxes, and is all in real time. Hate ridiculous instant-death enemies? Well, guess what: there are about fifteen nigh-unkillable foes in this game, who you'll encounter all over the place.

Re5 takes us back to Chris Redfield (as the pattern has been set, odd numbered games star a STARS member, while even numbered entries, excluding Re0 and Code Veronica, star either Leon or Claire). Chris has bulked up significantly since Code Veronica (I don't think it looks bad, but a lot of people hate it). He also carries a machete, and has been partnered up with new character Sheva Alomar, his old partner Jill Valentine (star of Resident Evil and Resident Evil 3) having been killed two years earlier (and off camera, no less!).

I won't deal anymore with the plot, except to say that it's very, very bad. Plagas return from the previous game. Not only that, they're the main enemy...and we're never even told why! They're just there, and it's the only real connection between this game and the previous one. There are a few new forms, but some of the most interesting creatures (like the invisible novistadors or mobile armadura suits of armor) are not present, replaced by bland, repetitive towns people, mercenaries (this time carrying Ak-74s and RPG 7s), and the odd native tribesman, giant, or dog. None of the enemies (aside from one boss, Ricardo Irving) are especially memorable characters (certainly none as quirky as Raymond Salazar, or downright scary as Re3's Nemesis). Instead, we get a constant parade of disgusting and obscenely cheap foes (the cone of death from Re4 returns, and we also have bullet proof enemies with undodgeable instant-death attacks thrown into the mix).

As far as gameplay goes, I'm no longer able to take Gamespot seriously after reading their review, which stated how flawless this PC port was. Resident Evil 5 forces you to do everything (including making healing items, reloading, and discarding useless items) in real time, which is all the more frustrating because you also have to stand still, meaning you'll constantly get creamed by some enemies while trying to heal yourself (especially in the Mercenaries minigame). On top of this is an obscenely broken mechanic called "Dying status," which your character will enter into after taking in a certain amount of damage. Your partner will have to drop everything and run over to you, either giving you a shot of adrenaline, or using a random healing item. What makes this even worse is, while you're stumbling around bleeding out, you can't attack (unlike last stand in CoD), but can still be hit by nearby enemies, which almost always results in an instant kill. Worse still, you can be grappled into Dying, at which point you'll be unable to escape, and *always* die. When playing Mercenaries alone, you'll have to button mash instead of waiting for a teammate, which is its own bundle of fun, since one enemy in particular has a nasty habit of camping on you, putting you in dying status right after you recover (this happened three times in a row on one game). As a frustrating side note, the chickens from Re4 are now hostile and can attack you, throwing off your aim, and even kill you (sadly, this has happened too).

Another broken aspect is a pointless rail-shooting level a third of the way in, which is both badly planned and generally a huge waste of time. Even worse, this level is impossible on the PC, as dodging commands requiring one button with a controller require two or three unrelated ones here, simply because, well, Capcom can.

The PC controls are, in fact, the worst part of the game. We have two separate aiming schemes, one which leaves a persistent cross hair on screen (but takes away your ability to aim up past a certain point), while the just adds mouse aiming to the standard Re4 scheme. This works the the better of the two, so long as you don't plan on playing Mercenaries. As for me, this is the only game I've ever played through start to finish with a controller, because the PC controls are just THAT BAD. The controller is to video games what a joy stick is to driving; it can get the job done, but there are better options. The inventory is totally unusable on the PC (you have to tell the game to prioritize items for it, and even then it's still a massive pain to reload or combine items). Thanks to forced co-op, you have to do everything in real time, which means you'll have to wait for a lull in the action to reload or make Green/Red Herb combos with the keyboard, something you won't have time for in the average seven-minute Mercenaries game.

On top of THAT, we get to the PC "exclusives" a new game type and a couple of pretty lame costumes. No Mercy mode for the Mercenaries causes massive system lack, since it just causes more enemies to spawn. The two costumes were later made part of a far more extensive console-only DLC, which added four new characters, along with two other new costumes, to the Mercenaries, along with two exclusive side stories. The Vs. DLC was also console only; even though it's on the frigging disk for the PC version, you have to hack the game to play iy! It appears Capcom just isn't in the business of making money anymore...

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