Description: What path will you choose? The highly anticipated and arguably over-hyped fantasy/ adventure game from an extended Microsoft developer. This unique game claims to have extreme character versatility and game possibilities. Your appearance and skills will be altered by things you do in game. If you eat too much you get fat if you fight a lot you will get large and brawny and you also age. Fight the forces of evil or join them. You can adventure with thieves or settle into domesticity with your new wife (male or female.)
Platform: Xbox
Learning Curve: 7With so much to do in the game expect to spend some time familiarizing yourself with the many skills and spells and also basic social interaction. I don't think you need to have "1337 g4/\/\3R" skills to fight and advance in the game, but the fighting system might take a bit of practice and the game gives you tutorials early in the game.
Replay Value: 9The standard storyline will have the limitations of what it is, but if you stray from the intended path you can play the game many times altering your persona to be good or evil. Slaughter merchants or be a dastardly polygamous the possibilities can go on and on.
Difficulty: 5This game has an average level of difficulty from what I can tell. With proper training and skill purchase most enemies shouldn't pose a problem.
Guide: Available through Prima publishers for $14.99. I'm surprisingly satisfied with this guide so far. The guide helps navigate the game easier and might help you get through some puzzles if you are stumped.
Pros: Versatile gameplay, awesome graphics, hilarious dialogue, addictive gameplay, and interesting follow through storyline.
Cons: Main character is as imagined "generic" to permit versatile play, camera angle with bow can get jumbled, D button controls are sloppy, and "noble" heroes will have to be careful for villagers wanting a part in battles with monsters and I often found myself accidentally hacking the occasional merchant.
Time Expected to Invest: As much time as you want, but I imagine most people will find a good month or so of solid play before they are off to another title. I think I will enjoy this title for a bit longer though.
Retail Value: $49.99
Suggested Purchase Price: worth over $40. Try to find it used if possible or wait until the price goes down.
Overall: 9I admit I really like this game, but I'm trying to keep the casual gamer and expectations in mind when I rated this over all. I think some will be disappointed by the gameplay not being as "versatile" as many thought it would be, but really if there wasn't some kind of guided story involved for more "linear" gamers you'd just have a pet character on a game that would wonder around aimlessly with no direction. I like the option to do either in this game and I think many gamers will feel the same. Was this game too overly hyped? Perhaps, but I am still satisfied with the outcome. Is it a disappointment? No, disappointment is getting ready for the second time for a lunch date only to have the person inform you when they call that they are too "tired" to meet that commitment. I swear I had to get ready, drive into the city, and wait until she got off again and then... sorry off topic. Anyway, no I was satisfied by this game and that is enough for me to consider my purchase worthwhile. I recommend this title and I think while not "revolutionary" the game brings something new and fresh to gaming.
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I resisted the temptation of writing a review too soon for this game; I have now played nearly 10 hours of Fable and here are my thoughts.The graphics are just plain crazy; wonderfully done! I'm still fascinated at every ray of light that comes down through the forests and trees. Truely a marvel in gameplay.
Sound is also another home run with a surround sound setup. The sound will suck you in to the realm of the game and bring you that much closer to the ever blurring fine line of reality and dreamland.
Fighting. Well, lets put it this way. If you are after a hack and slasher hero, then the game is set up pretty good for you. Just hit the X button multiple times to increase your attack multiplier and then hit the B button for a flourish kill. However, if you want to cast a spell somewhere in there, then things get a little interesting. It can be very difficult to keep an eye whats going on the screen while scrolling through your spells to figure out what you want to cast.
Controller config is where the game has it's downfall. The problem is that there is too much customization you can have going on. Unlike many games, EVERY single button, trigger, joystic and pad is used during combat. This becomes an absolute nightmare when you start to get attacked by more than 5 creatures at any given time. What's even worse is trying to prioritize your victim in the melee is virtually impossible. A very typical combat scenario turns into the floundering of the controller as you try to remember to hold in the right trigger and hit Y to scroll to the right spell setup. All the while you are getting slashed. So you want your spell to get the guy in the back of the crowd that is shooting at you? Keep that right trigger in, now hold in the left trigger and continue to click to target different enemies; again, all the while getting slashed. This doesn't even take into consideration trying to keep you health up and Will by using the D-pad somewhere in that battle.
Don't get me wrong, the game is a definite purchase. However, the developers have created so much here that it is overwhelming when it comes to the combat.
But hey, I still can't put it down.
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Fable is a wonderfully implemented and impressively beautiful game. The game engine, character interactions, fighting with weapons, magic, everything works really well, generally just how it should. And the graphics are beautiful leaving little if anything to be desired. I guess it doesn't have the advanced lighting, shadowing, etc. of a game like Splinter Cell but they are certainly nice enough.I've not finished the game yet but I've already gotten my money's worth. I can see how a 12 year old game maniac who plays continuously might finish Fable quickly and feel like $50 is a lot of money for just a few days of solid play. But for a busy adult, whose game skills are not olympic, and $50 is not noticible, you WILL get your money's worth. I think I'll be playing this game in my spare moments for weeks and then I'll periodically return to it over years to play a bit more.
With regard to the freedom factor its true that this game is not as free-form as Morrowind or Baldur's Gate. You can wander around, but mostly over a relatively small set of paths and towns. Its not a gigantic unexplored world to get lost within. I think this game's freedom is a different type. The freedom in this game revolves around what type of hero you want to become and I think in this case the game does a great job of allowing you to select what you want to be. And there look to be many acceptable, fun answers. In this way I think this game is a step above Morrowind or Baldur's Gate.
Overall, Fable is amazingly well built. Balanced, smooth, fun, without excess frustration, and a pleasure to play.
Hopefully the creators will use the same technology to build a sequal with even greater flexibility and world size to satisfy all the RPGers.
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Here's the deal, this game was not meant for gamers who want to see the final video as soon as humanly possible. This game is about building your character in both a statistical aspect and social aspect. I couldn't begin to tell you everything you can do in this game.I think a LOT of the bad reviews on here are coming from power gamers who were expecting a game that was SO good that there was no hope for it to live up to the expectations. Granted I think this game could have been a bit longer, and I would have loved a totally open ended play style like Morrowind, but you know what? Morrowind has so many options that most people get lost and never see half the game. It's the difference between going to a playground and going to an amusement park. Both are fun, but at the playground you can go anywhere and do anything... the amusement park has controlled areas you can do stuff. Just different styles.
This game is definitely a rental for people. Personally I don't regret playing this game, the possibilities are amazing. Haircuts that make you more attractive or scarier, gifts you can give to women (or men if you want to swing that way), boasting about how well you are going to do on quests to boost the renown you get for completing them.
They say the devil is in the details. I think that they set the bar at a great level in the details catergory. A little refinement on the length and openness of the game would make this one HELL of a title. I would LOVE for them to bang out a sequel to this. Don't listen to all the nay-sayers here... try it out yourself, but realize that all the hype that people got going here might taint your opinion. Take the game for what it is and enjoy the hell out of it.
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I am very happy with this game; like the rest of you, I did think it would be a heck of a lot better. The graphics are pretty good, the story line is cool, the 'idea' behind the game is pretty awesome. The only real problem I saw with the game is the inability to wander around. The world, the surroundings, are quite linear. I was expecting more of a Morrowind feel. I'm slightly disappointed... oh well. I mean, the game is still very revolutionary, it's just not the caliber people were expecting. If you planned on buying it, go ahead and do so. It won't be money wasted.Just to get a few things straight:
1. It's not like Morrowind or GTA where you can just do what you want.
2. Fable is a good game, with good intentions, great replay value.
3. The fighting system, I think, is a lot of fun; picking up the experience orbs afterwards, is a little annoying.
4. Over a period of time, choices you make chenge how you look. You can also get haircuts and tattoos to change your appearance.
5. Traveling around is not too tedious, you can teleport anywhere you've been before.
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