Sunday, January 19, 2014

Buy TMNT - Xbox 360

TMNT - Xbox 360
Customer Ratings: 3.5 stars
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I want to try and be careful in my review here. I'm thirty and I didn't like this very much. The problem is that TMNT was CLEARLY made for someone who is a lot younger then I am. It feels wrong somehow to be ripping a game that the developer (Ubisoft) never really intended for me to play anyway. It has the same vibe as if I was whining that I couldn't ride around on my nephew's power-wheels quad. I did want to, at least, point out a few issues that I'd had though.

First, the graphics are somewhere around a pretty good PS2 game. This is not something that you're going to use to show off a next-gen system at all. It feels like (and probably was) it was ported over from an older console. I don't think it hits the point of being flat-out ugly, but not the least bit impressive either.

The game-play, I thought, was awful. It's criminal that one of the central themes of any turtles game since the original NES console was teamwork and yet we get no co-op or online multi-player? This feature alone would have been enough for me to make a purchase. The fact that it wasn't included is wildly disappointing and a total let-down.

The enemy A.I. is below average. None of the enemies I fought were particularly difficult and generally tended to stay in one place and not put up too much of a fight while I whaled away at them. Again though, this was intended for someone much younger; giving the benefit of the doubt, someone under ten might find this a bit more challenging then I did. It's also virtually impossible to die. If your health runs out or if you fall off a ledge you respawn right where you left off. The game is over, basically, whenever you decide to stop playing.

The game is terribly short. If you're motivated, you could finish this in four or five hours. I, again, feel the need to point out that this was intended for a much younger player. Maybe it would take them a while longer. For me though, chalk this up as a 'rental only.' It's an easy 1000 achievement points, but it's doomed to leave anyone over ten ultimately unfulfilled and not worth anywhere near fifty bucks for a new copy. Grab an xBox marketplace card and download the 1989 coin-op version of TMNT instead, it may be a little older but you'll have twice as much fun at about a quarter of the cost.

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TMNT is a passable action/adventure game geared more towards kids and inexperienced gamers. The main content of the game has you as the members of the Turtles performing ninja acrobatics to cross the city of New York to get to a rare fight with a couple baddies or a boss. There is really no risk of failure in the game since whether you fall off a building whilst attempting acrobatics or you come up short in a fight with an enemy, your Turtle just springs back to life. There is no depth in gameplay as everything can be accomplished with ease.

The best thing about TMNT is that you will achieve at least 900 gamerscore, and with only a little extra effort you will gather the full 1000 gamerscore. It took me five hours of gametime to get the 1k. If you want to boost your gamerscore by 1000 and pay budget price for a game, this is the one to get. The five hours are fun enough.

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This was a decent game. I'm very unhappy that they didn't make it a two player co-op brawl style game. tmnt just screams for that. Instead it is more of a platform game with a little fighting mixed in. some of it is cool, but it gets very repetitive. Some of the later boss fights were also annoying. There are certain things that have to be done to beat the boss, and it can be frustrating to figure it out, especially when you have been fighting him for 10 minutes, have him to half health, and he does a one hit kill on you because you didnt know what to do. Then you have to fight him all over again. Some of the platforming is a bit difficult and the camera doesn't always give you the best view. They did help this by making checkpoints often so if you mess up and fall down a hole, you don't have to do a whole lot over again.

All in all it was an okay game. Super easy achievements too.

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I work over at Gamepro magazine and I was able to borrow a copy of TMNT. I borrowed it on Friday, beat it on Saturday night. Mind you, I also went out to a couple of movies between that time frame. I think I beat the game and unlocked the achievements in about 6-8 hours. Uninspired gameplay, ok graphics (definetly not up to XBOX360 standards), camera angles get clunky, and once you've beaten the game and played some of the VR mission type unlockables in the game, your done. Also, there is only single player mode. You can't have your friends play as the other turtles, you can only do one at a time through switching your charcters during gameplay and the power team ups to take down you enemies. I definetly wouldn't shell out $50 for this game. Since I got to borrow the game, I think I enjoyed it a little more than I would have if I payed $5 for a rental. If you are really itching to play this game, I suggest renting it. So, here are the Pros and Cons.

Pros:

-Great voice acting

-Awesome art style

-The team ups are great

-Some of the platforming elements are fun.

Cons.

-Funky camera angels

-Uninspired gameplay

-No multiplayer

-Battle system is lacking.

Overall, I'd give this game a 2 out of 5.

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I loved some of the older TMNT games, but this one is really sad. The graphics are alright, but that's the only good thing to say about it. There is no multiplayer or co-op of any kind, which is unforgiveable. The really sad thing about this game is the near absence of fighting! Yes, its true. You spend most of your time climbing around and navigating the level, and occasionally--VERY occasionally-you get in a fight. But the fights are seriously lame. I just can't believe they released this game, there really isnt' anything to it. 15 levels of basically running around and beating up the occasional batch of punks. Easy achievements if that's important to you, but otherwise don't waste your time--or money.

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