Tuesday, September 30, 2014

Cheap Skullcandy PLYR1 7.1 Surround Sound Wireless Gaming Headset, White

Skullcandy PLYR1 7.1 Surround Sound Wireless Gaming Headset, White
Customer Ratings: 4 stars
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This headset is very comfortable for me and looks like very cool.

there is no point to argue about bad point of this headset. love it.

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Gaming headsets as well as the Skullcandy brand have a reputation among audiophiles to having poor sound quality. I don't claim to be an audiophile but as a point of comparison this headset sounds much better than the Turtle Beach XP400s I previously owned. The Turtle Beach had a "tinny" sound and a definite lack of bass. Turning on the bass boost modes caused distortion and crackling whenever there was any type of deep bass in movies. In comparison I love the bass on these. Its a nice full sound but not overwhelming. There have been several times where I have been using these late at night where I've had to remove them just to double check that my home theater system was muted.

Headset is pretty much plug and play for the PS3, PS4, and Xbox 360. There are a few settings you will need to change to get proper Dolby Headphones output but those are outlined in the quick starter guide. Virtual surround sound is great for online multiplayer shooters.

Comfort wise there was a slight break in period but I think that is the norm for most headsets. They will loosen up over time. Also, the cups are slightly smaller than some people might be used to. I find that comfort is always a YMMV type of thing due to differences in ear, head, etc. so buy somewhere with a good return policy as comfort can be a deal breaker.

I rated these 5 stars but the one thing that I would like Skullcandy to ditch is the analog joystick used to control audio and voice chat volume. Its a little awkward to use. I think a different control mechanism or completely separating the two controls would make this set pretty much perfect to me.

4.5 out of 5. Rounding up to 5 because I really love how these sound.

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It looks like the Astro/Skullcandy marriage is producing talented children. These things are the best gaming headphones that I have ever used. Granted, I haven't tried the Astro A50's which I hear are the best. But I have used Tritons and Turtle Beaches in roughly the same cost and feature category as the PLYR 1's. The sound quality on the Tritons was similar, but the build quality was lacking. They just didn't hold up. The TB's didn't measure up in either category.

The PLYR 1's are very comfortable. Though I will mention that the earcups are smaller than normal. They fit my average size ears, but if you have big ears they might not be as comfortable. Then again, the memory foam and soft material make me think that there wouldn't be an uncomfortable position. They were a little tight fighting out of the box. I worried that they wouldn't be comfortable, but the cups are so soft that it never bothered me. After a couple of weeks, they are broken in and no longer feel too tight.

The simulated Dolby 7.1 really does help in FPS games. And the optical audio pass through is great for connecting the audio to my home theater system when I don't want to use the headset when watching a movie or whatever. Highly recommended.

Edit: I am now using these on my PS4, and they work great. Plug and play. They worked fine on my PS3 as well, and they should work on PC, Xbox 360, or Xbox One.

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This headset has great sound and is easy to use after you know what your doing. battery life seems good. I have no complaint about the microphone, everyone hears me loud and clear. I'm very picky with quality of sound and they sound pretty great, my only complaints is they hurt my ears, I don't know if that's because I am a 6'5 guy with bigger ears or head? The other complaint would be it hooks up to usb and I have the original ps3 so I have only usb ports on the front. That being said the usb cable is short so I cant put the wireless stand behind it.

Sounds great maybe it will feel more comfortable if I can break them in, I just wish these headphone companies could figure out a way to easier move between my receiver surround sound and heaphones without having to change settings.

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the best headset to buy even better than my $300 turtle beach. I dont know why that person says the mic is lacking. mabe they didnt have the mic close enough or talk loud enough

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Peter Jackson's King Kong - Xbox 360 Review

Peter Jackson's King Kong - Xbox 360
Customer Ratings: 4 stars
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This game is clearly associated with the 2005 movie. How can we tell? The full name of the game is Peter Jackson's King Kong The Official Game of the Movie. Subtle!

The game was made with complete cooperation of Peter Jackson he let the gaming team have access to the CGI and sets from the movie, and the game was made at the exact same time.

The game plays very much like being in a movie, with smooth slides between cinematic scenes and action sections. That being said, the game of course is FAR more action-oriented than any movie would be. In a movie you might fight off a group of creatures for a short period of time. In the game, of course, the hordes come in numerous, almost endless, waves.

This is more than just a beast-slaying game, though. There's a bit of thought involved. For example, if a gigantic dinosaur comes running at you, you don't have to try to slay it in straight-out combat. You can instead kill another random creature that is nearby, and the dinosaur will decide to go munch on it.

There are a few levels that you can play as Kong, but really for most of the game you are playing as a normal human in a band of friends. The various friends around you can either be helpful or REALLY annoying, depending on their mood. There are many times that I was tempted to snipe at my "friends" instead of the Giant Centipede or whatever the monster of the moment was.

The graphics are of course awesome. From the ocean waves to the murky dark caves, from the detail on the faces to the detail on the monsters' teeth, you get immersed in a high quality version of the movie. Again, this is to be expected, as the game designers got direct feeds of the movie graphic files.

The sound is also well done, with the sounds and feel of the movie. You get an immersive experience, drawing around you what the movie is all about. Danger, gloom, crashing waves and thunderous primal screams.

I have to admit that I found some of the puzzles a little tedious. Walking around and around a post to open a door was silly enough the first time, but for me to have to do it repeatedly was a bit much. Also, there were a few times that monsters seemed to get "stuck" in an area and I had to in essence go and prod them a few times for them to come out and properly attack me. I suppose not all monsters are highly intelligent :)

The game is definitely one that targets adrenaline-rush types. The sounds are loud and pounding from bellows to cries of panic to screeches. The video is always jumping between dark caves to dark stairs to fiery bushes and things swooping down at you. You're kept off balance and rarely get a moment to breathe.

I did like how the game is set up like a movie. There aren't on screen health bars, ammo counters or anything else. You hit a button to hear a verbal check of your ammo. You talk to your friends to find out how they are. When you get hurt, your screen starts to go red and fuzzy, and you even hear "angels sing".

If I'm going to have any complaint about this game, it's really a personal one I like games with a balance between hyped-up tension and more calm puzzle/investigating. There was really no break here, it was just non-stop thundering noise and attacking monsters. I'm sure most people thrive on that :)

Well recommended for those seeking a high action fix!

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As has been discussed since the game King Kong was announced, Peter Jackson approached Michel Ancel to create this game due to his work on one of my favorite games, Beyond Good and Evil. When I heard the Michel Ancel was working on a high profile game, I jumped at the chance to play it. This was one of the first Xbox 360 games I purchased and the second I beat.

One thing Michel Ancel is extraodinarily good at doing is creating a living world, populated with rich characters and terrific scenery. He proved this in Beyond Good and Evil, giving various different gameplay functions to mess around with, as well as terrific characters that could bring a smile to your face. King Kong continues this and gives us a fully realized Skull Island as our playground. Ancel took away any hint of an interface. There's no life, ammo, or aiming device. Its all natural and you have to rely on vocal cues about the ammo, realize that one or two bites from a T-rex is going to kill you and estimate on how you throw your spears.

At first I was worried about the lack of aiming target, but the game compensates for this by being pretty open. Hitting a target really isn't too difficult as long as you are aiming in the general area. Playing in first person really helps get you in the shoes of the protagonist, and hearing the terrifying roar of a T-rex (or V-Rex as they are called in this game, to which I say, WTF?) behind you and knowing that he's there but knowing also that if you stop to look you will be dead really helps sink in this feeling. Its a survival of the fittest and you had better keep your wits about you.

Graphically, the game is beautiful. The textures in the land really help present an island teeming with life. The enemies are done pretty well over-all. One of the problems with the current form of normal mapping is that sometimes things can look shiny or slimy. This is duly noticeable in the hair of people. Naomi Watt's character's hair looks shiny and slimy instead of natural. The art direction is stunning too which helps cover-up any graphical short-comings there maybe.

The audio is stunning as well. The voice actors from the movie reprise their roles and unlike some movie video games, it doesn't sound like the actors are just talking into a mic to get paid. The screams, the bit of dialogue there is, it all fits into a nice package surrounded by terrific dinosaur sounds, ambient music and a terrific score. The only part of the audio that became annoying to me was when you are seriously injured. Hearing the angels choir became annoying after awhile.

Playing as Kong is a delight, mostly. Instead of making it difficult, the game-developers wanted to give players a sense of strength and reckless abandon that you don't have playing as a human. And they succeed. Kong is vicious, you don't have to worry about timing anything or about hiding. Charge in there, destroy things, climb on walls, jump from ledge to ledge, break T-Rex's mouths open. Its all there, easy to pull off, and makes playing as Kong a joy instead of a chore.

Once you get off Skull Island is where the game lost a little. It felt as if New York wasn't as developed as it could be and it was over in about 10 minutes. Pretty much a let down but I'm sure that it was done this way to keep any surprises from the movie leaking out.

Now, as great as this game is, there is a major problem. Its damn short. It took me about 5-6 hours to play it. Since its an incredibly linear video game with no room for exploration, you pretty much have no choice but play it quickly. It is a visually stimulating and exciting journey, but a very quick one. In fact, I don't know if I can justify the $60 price tag. Its a game that begs to be played and you can get it down in one weekend without realizing it.

Michel Ancel succeeds in creating another exciting game. If it weren't in such a hurry to get out before the movie, maybe it could have been a bit more flushed out. As it is, the game is a terrific way to spend 6 hours of your life. But, as to the $60 out of your pocket, that's debatable.

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I will be honest, I was not a huge fan of the movie and wasn't initially interested in this game. I purchased it recently because I had read that it was an easy way to get 1000 achievement points (just play it all the way through), and because it had considerably dropped in price to less than $20.

So, with low expectations, I have to say that I was initially pleasantly surprised. After some clips from the opening of the movie, the game starts off with you playing through the scene of them landing on Skull Island. The voice acting is great, as I keep hearing Jack Black making all his silly comments about capturing footage of everything as we move through the island. The graphics are good, as the character models look very much like their real-life counterparts and the island is rendered in pretty full detail. However, I would not put these graphics anywhere near Gears or some of the newer 360 games, but they are decent enough to hold your interest in the game. The game mechanics are pretty easy to pick up, you either have a gun or you can pick up a spear. Soon you learn to catch the spear on fire and use it to burn patches of thicket in order to clear the way or fend off creatures. There are also some other puzzle-like aspects, such as stabbing bait and throwing it to distract creatures, or needing to find the handles for opening doors.

From there, though, I found the game getting rather repetitive and old quickly. You run through a series of areas fighting and evading various creatures and finding a way out, only to get to more areas where you have to fight and evade creatures.

Finally, after what seemed like an exhaustive amount of play, I got to a stage where I was able to play as Kong. I felt the Kong sequence seemed like it had been tacked on as a gimmick rather than an integral part of the game. First of all, it switches to third-person while you're Kong, so the gameplay is totally different. Secondly, it just took me through a series of climbing, jumping, and swinging sequences, which were all accomplished by pressing 1 button to do everything, so it felt more like a glorified cutscene than actual gameplay. Lastly, I had to fight a flying boss, but due to the third person camera angle I could never face the right direction or time it right to punch him each time he swooped in at me. After multiple attempts I finally beat the boss, but ended up feeling more frustrated than thrilled by it.

The next level has me playing as Jack again, and I frankly haven't summoned up the motivation to play any further yet. I understand there are more Kong scenes coming up where you fight dinosaurs, so that might be fun, but the idea of having to play through another couple of hours as Jack doesn't seem worth it to me.

I recently acquired a few other new games for my 360, and I just find it hard to want to go back to this one to finish it. Perhaps there will be some time when I'll decide to finish this game, but for now I have shelved it and don't have a strong desire to keep playing.

All in all, I would say this game is decent for the price and can provide a couple of hours of entertainment, but don't expect to get hooked on it because you will likely lose interest fairly quickly.

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King Kong game wasn't really a great game or a terrible one, hence the 3 star rating. The most impressive aspect of this game was how gorgeous gaming enviroment was. The rocks and grass were almost touchable through the tv screen! The only draw back about the graphics were how the actual humans were rendered. They were not was "realistic" as the enviroment that the game was.

Comparing human graphics between two games, the humans in Condemned: Criminal Origins were more realistic, smoother, and less choppy. The game play wasn't too bad, and the game wasn't that hard to complete. Sometimes, things would get a bit repetitive but that's how the game goes. Playing the game in 5.1 surround sound is a plus, you can hear the rain from all directions and when a character talks to you'll hear their voice coming out from a particular speaker from their direction.

Overall, the game is not worth the high price of $59.99. However, if you're bored it is a game to take a shot at renting for a couple days or so. Long lives the king....

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Most of you who are looking to play this game are looking for the super easy 1000 Xbox live gamer points.. That's what brought me to this game too, however I was not expecting a mildly entertaining game. I was pleased to find this game was okay to play... Decent graphics, amazing sound, great voice acting. It's a nice little time filler. Give it a try!

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360 Controller Thumbstick and D Pad Replacement Set White Review

360 Controller Thumbstick and D Pad Replacement Set White With Clear Base - Free T8 Driver
Customer Ratings: 5 stars
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Very nice on a controller, makes it pop out nice, just make sure u wash ur hands because dirt sort of sticks to the joysticks but windex whips right off

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Cheap Crysis 2 - Maximum Edition

Crysis 2 - Maximum Edition
Customer Ratings: 4 stars
List Price: $29.99
Sale Price: $7.49
Today's Bonus: 75% Off
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I don't know about you, but I'm not up for paying $20 for another few maps and a new weapon! Amazon sent me a coupon for $20 off, because I purchased Crysis 2 from them. Still, it's a ridiculously overpriced product.

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I downloaded the game twice through Amazon, and couldn't get it to install. First time the download was corrupted, and apparently the folks who wrote the Amazon download manager didn't think to break large downloads into smaller pieces if a piece get's corrupted.

The second time I downloaded it, the game installed but wouldn't accept my authorization code without downloading Origin, EA's Downloadable Rights Management program which has a handful of other "features". I didn't want to download Origin, I've heard many bad things about it, so I tried to use the activation code on Steam. The code wouldn't work, even though Steam now sells this exact version of Crysis 2. Figures.

Once I installed Origin (and I had a few problems there, too) I entered the product code from Amazon, and guess what? I had to download the game AGAIN, this time through Origin.

At this point, I've spent ~20 hours downloading and re-downloading the game three times. Origin installs the game (not where I want it installed, of course) and I can finally play the game. But not without an internet connection. The game requires me to run and log into Origin and also log into the in-game thing, even if all I want to do is play the (offline) singleplayer.

I should have spent the $5 extra and bought the game on Steam.

Amazon, please rewrite your download manager so it can re-download and replace corrupted segments of game data. EA... get rid of Origin. You aren't stopping folks who pirate your games, and you're making things a hassle for your paying, PAYING, customers. I hope developers stop making contracts with EA.

Oh, and the game itself? Exactly what I expected because I've played the game before. Fun, but it doesn't really belong in the Crysis franchise. What you can't do is a disappointment compared to the prior games, and what you can do isn't really good enough. Ultimately Crysis 2 is yet another forgettable CoD-ish first person shooter. Singleplayer and multiplayer is unlikely to entertain for long. I mostly bought the game for the various mods that are starting to come from the community.

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this is one of the best games i ever played .you fight against people and aliens .the storyline is done very well .looking

forward to crysis 3. out of five stars i give it 10 stars

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Nice graphics. That's about it. Story is uninteresting, aliens are different from Crysis 1 with no explaination in the game except from the developer saying they evolved to be more humanlike, total BS. AI sucks, all they do is hide behind walls and pop up and shoot. Even the aliens do that. Well, it is "artificial" intelligence after all. There are only about 5 different types of enemies. No variety, repetitive, run duck shoot run duck shoot

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After installing the game it then required me to install Origin (a software by EA) just to open the game up. According to EA Origin is so you can play your games "anywhere and anytime." Seems like the same bs creason they give you to make you accept SECUROM. Their only reason to FORCE you to download additional software AFTER you've legally purchased it from them isn't for piracy, since if that's what you wanted you wouldn't buy it legally to begin with...right? It's so they can collect data on your gaming behavior. Who knows they may collect information on your online behavior too.

The only way to get rid of these software completely is only by wiping your hard drive clean and installing a fresh OS unless you wana continue to give data to EA about everything you do. I paid 8 bucks so I'm not losing much but the last EA game I'll ever purchase. I saw the same thing on Command and Conquer Red Alert 2 or Tiberium War games. They're deciding to screw customers who legally purchase the software by invading their privacy.

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Review of Star Wars - Episode I - Racer

Star Wars - Episode I - Racer
Customer Ratings: 4.5 stars
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This fast paced thrill ride is an adventure for young and old alike. It is the most popular Nintento 64 video game in our home. The tournament style races allows a player to race and upgrade oveer twenty different vehicles to race on several race courses on 8 different worlds. The two player mode allows our family to race each other, increasing the bragging rights from intergalactic racing to our own home as to who is the best racer. To instructions are outlined clearly, and the joystick/button controls are logical. This simulation creates a fell like you are flying 3 feet off the ground against other opponents, but also makes the time fly by while you are piloting your pod to victory. Responsiveness of the video simulation is excellent, which makes this game a winner in our home. Try it and you will experience the trill of being an intergalactic pod racer for yourself.

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NFL® Minnesota Vikings Distressed Vinyl Skin for 1 Microsoft Xbox Review

NFL® Minnesota Vikings Distressed Vinyl Skin for 1 Microsoft Xbox 360 Wireless Controller
Customer Ratings: 3 stars
List Price: $19.99
Sale Price: $11.24
Today's Bonus: 44% Off
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The product is as described. The picture is a little misleading with two controllers shown but only 1 skin available. Don't know that I would have bought 1 skin for $14. My bad for not reading the ad better. The product and shipping were great, but gave it 4 stars only for the misleading picture/advertising.

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I guess i didnt read correctly but i thought i was buying my husband something nice for his xbox controller, turns out it was just a sticker.. .sticker looks nice and all but the price was way too high

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Best Worms 3D - PC Deals

Worms 3D - PC
Customer Ratings: 3 stars
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Worms has been one of my favorite game series and Worms 3D does not disappoint. Highly recommend it if you've ever enjoyed playing the others.

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I HATED this game. I don't how it plays on the consoles, but it's really hard to move your worms with any precision using the keyboard and mouse on the PC. I strongly recommend you do NOT buy this game for the PC!! A very frustrating experience.

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Best Turtle Beach Ear Force XL1 Amplified Wired Headset with Mic (White) Deals

Turtle Beach Ear Force XL1 Amplified Wired Headset with Mic - Xbox 360
Customer Ratings: 4 stars
List Price: $39.95
Sale Price: $35.96
Today's Bonus: 10% Off
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Bought this headset a week ago to play with Modern Warfare 3. Always heard people talking about listening for footsteps and how it helped so I wanted to try it out but I wanted a cheap set. These are great! The sound is excellent, with the right perks in MW3 you can hear everything, footsteps, bullet casings hit the ground, everything sounds so amazing with these headphones!

They're light and comfy enough too that you can wear them for a while and not notice it. Played for about 4 hours the other night (oops) and never once did I feel uncomfortable or have to take them off for a break! So glad I bought these, definitely worth the price and then some!

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I decided to go ahead and take the plunge and order this after reading all the positive reviews, which seem to outweigh the negative ones... a few things you should be aware of:

if your xbox is connected to the tv via an hdmi cable ...which more than likely it is since most people nowadays have a high definition TV and want to take advantage of those crisp, sharp hdmi graphics.... then you WILL need what is referred to as a "xbox 360 audio adapter cable" from some third party seller in order to make use of this product.. I have an xbox 360 "slim" or "S" version, no idea if the audio adapter cables designed for the older (non slim, white not black colored) xbox 360's will work for the xbox 360 slim but I THINK they might... these adapters are relatively cheap, can be found for under five dollars including shipping and handling on ebay (or around the same price on amazon if you order twenty five or more dollars total to qualify for the whole free shipping and handling deal)

the packaging the TV comes in says you can use the "tv audio out jacks found on most tv's" to use the turtle headset without the need for an audio adapter... what makes me nervous is I purchased the Panasonic VIERA TC-P54VT25 high definition television which won various awards and was considered to be THE tv of the year and it had no audio out jacks just audio in jacks... if a TV that distinguished didn't have audio out jacks it makes me wonder if the TV's that didn't get any awards would really have audio out jacks?

reading through the complaints listed for such audio adapter cables leaves me a bit nervous ... there seem to be a fair number of complaints about them not working though the number of "I'm happy with this" comments seem to outweigh the negative ones.

a google search for " AV Adapter Hack Optical and HDMI Output on Xbox 360 Simultaneously youtube" may be of interest to you... I had absolutely no interest in mucking around with my own xbox equipment in the way the video described so a friend got a hold of an old microsoft brand device like the one the person describes in his video and did the modification mentioned in the video... I found that that connecting this to the turtle headset's red and white jacks then plugging it into the "component audio in" holes on the TV made the headset work... for some reason the "video" ports refused to cooperate even though they are also red and white colored like the component ones. Make sure you set your tv's audio option to "component" in the TV menu (which you should be able to access via your tv remote) if you go this route

I found the sound pumped through the headset to be , as other reviewers have described, fantastic, you do indeed hear little details you don't through the tv speakers as far as the mike when she first used it my daughter complained that her voice "echoes" when she hears it and other persons gaming with her on the various xbox live games also reported that her voice echoed... later on as the game went on the echoes faded and both she and friends online reported that her voice sounded "normal" this is the first time she's using the headset so could be just something as simple as the wireless internet connection in our house possibly giving issues...

read the instructions that come with the headset carefully it's very easy to get the wire that connects the headset to the xbox controller (so you can use the microphone part of the headset) reversed or plugged in "upside down" in such a way that it won't work... pay close attention to the "xbox 360 chat setup" diagram on page 5 of the instructions "connect the talkback cable" .. pay very close attention to the ends of the cable, note that oene has an "L" shape that plugs directly into the xbox controller, the other "straight" one connects into the white box thing on the headset

on the same page 5, the "configure xbox 360 settings"... it's not available to me when I access xbox, doesn't show up as an option.... not sure if the latest update to the xbox 360 interface (which automatically downloads if you have your xbox connected to the internet) involved microsoft getting rid of this menu... if so that's rather disturbing I would have liked to see the voice menu options remain such as "voice output play through headset" ... perhaps this is why my daughter's voice echoes when she uses the mike?

the part of the headset that connects via usb to xbox provides electrical power to the headset so it can function.... not sure but I don't think it "carries" your voice into the microphone (which is what I was thinking it would do since other xbox devices work that way)

the cables for the headset are satisfyingly long... my daughter is able to sit on a couch in the living room with the xbox all the way across from her next to the TV and the cables are still long enough to not present a problem.

Overall it seems to be an okay headset for the money spent ... I do wonder if it's worth the entire purchase price especially given the hassle you have to go through as far as the initial setup though for all I know perhaps all xbox headset/microphone combo's give this sort of headache? Or are there better ones out there that are totally usb plug and play into the xbox, no need to worry about red or white audio jacks and away you go.. but if you go that route does the usb mean the sound quality is worse? People more well versed than I in xbox hardware and audio equipment will have to figure this one out...

Best Deals for Turtle Beach Ear Force XL1 Amplified Wired Headset with Mic (White)

I bought this Ear Force XL1 headset a month or two ago. It's good for sound quality, it's durable, and the cords are very long (useful if you sit far away from your Xbox). I had a pair of wireless Turtle Beaches a few years ago, and while they were good, there was often feedback from the transmitter and they lost connection fairly regularly. So, I was not exactly ready to drop any money on another wireless headset. The XL1 is a low-price headset, and the features are good for the price. The sound isn't going to blow you away, but it's a nice solution for late-night gaming. I'd give this headset a higher rating, but there's one HUGE problem with them.

The built-in microphone is incredibly noisy and my Xbox Live friends refuse to play with me if I'm using it. They complain that all they can hear is feedback from the game I'm playing, and my voice comes out garbled and muddy. I tested it with people out of my friends list, and same thing: very annoying feedback. I've given up on using the mic altogether, so I really only use the headset now for offline and solo gaming. Perhaps this is only an issue with my pair, because I've not seen much on other sites describing the same problem. Maybe I'm unlucky, but I can't give this a great review because of this issue.

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Bought for my son for Christmas. He has not stop talking about how great they are when playing a game!

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I was skeptical about these because they look like they might not be that good, but they are great. The sound quality is so good I would easily compare these with the turtle Beach X12's. Great headset for the price by far.

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Best Dragon Ball Z: Budokai 2 Deals

Dragon Ball Z: Budokai 2
Customer Ratings: 4.5 stars
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I recently got my hands on this game, and have enjoyed it very much. The animation is well done, as is the voice-casting (which is a frequent problem in video games). Also, the Dragon World story mode is much more fun (if not a bit repetitive each time through) than Dragon Ball Z: Budokai I's.

The game has a good variety of characters, and has all of the main characters. I had hoped such villains' as Garlic Jr. would find themselves in it, but that did not happen. The gameplay is very good, the fighting is fun. The game isnt at all easy, but its not impossible. That is part of what makes this game fun. Also, this game provides an excellent selection of moves, powerups and more.

What can get a bit frustrating is trying to unlock certain special functions (fusions, breakthroughs and some ultimate attacks), which require you to go through the story mode one full time, for a chance to get what you are looking for. Since the story mode is fun, this isnt a big deal.

The World Tournament mode is fun and requires a different mindset for fighting. If you're knocked out of the ring, you lose, so you have to avoid edge and maybe even try and knock your opponent out, and get a quick victory. The prize money for coming in first or second can be used to purchase new techniques in the skill shop. The game also includes duel mode (a one on one battle with any character) and training mode (to hone your skills against an immobile, mobile, attacking, defending, or any sort of opponent you like). Training mode is very helpful for committing moves to memory, especially more complex moves like Goku's Ultimate Spirit Bomb attack.

The game has about 29 characters, including Goku, Gohan, Trunks, Vegeta, Piccolo, Goten, Videl, Yamcha, Frieza, Cell, Buu and many more.

If you like unique fighting games, then you will like this one. If you like Dragonball Z, then you will like this one. This game comes highly recommended, and I hope a third one is not far in the making, with a much expanded cast.

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First of all I would like to point out that the game will NOT be 3-D. It will be cel-shaded because that seems to be what everyone is doing now. But one amazing thing this game will have is a fusion capsule. It will enable you to fuse any two characters in the game!! The game will contain 34 characters in all including the ones from the first Budokai. I'm pretty sure this one will have Majin Buu, Kid Buu, Super Buu, Videl, Dabura,and for some reason Dr. Gero although it would have made more sense for them to put him in the first one. And don't delete your data from Budokai from your memory card because all of your skills will be transferrable to Budokai 2. One thing they decided to change is the Story Mode. Sadly there will not be a Story Mode to Budokai 2. It will be something called Dragon World. You and your party of 3 more people will go around the world and search for Dragonballs but if you meet up with a villain who wants the Dragonball you must fight him. You can let the COM fight him or you can fight him yourself... And you will actually get a reward for finishing the Legend of Hercule. I was never informed on what the reward is though. Nor do I know what you will be doing in the Legend of Hercule mode this time either. But I can tell you from searching for it on the net that your character will move more swift, the blast will be bigger and cause more damage, and the new battle places like Capsule Corp or Orange High School (Where Gohan goes to school), will be MUCH more destructible if you happen to be knocked through a wall..... Or 5 or 6....... If you'd seen the clip that they had up at dragonballz.com then you know what I mean. But no doubt Budokai 2 will be something worth waiting for. Pre-order yours from amazon.com now!!

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This Game Will be better than the first the new characters will be supreme kai videl adult gohan dabura super buu kid buu majin buu goten young trunks and android 20 . You know when your opponent shoots an ultimate move at you and you just needed one more puch to defeat him? well now you can shoot back his death beam or whatever just by pressing a button faster than your opponent!!sadly i don't think they made it so you can fly without getting hit though And that's not the worst part they got rid of story mode!!!!! but they did add a few new modes like survival mode and training in babidi's ship and last but not least Dragon mode dragon mode is you and 3 other characters go searching for the dragonballs against the computer when you and your opponent are on the same square you have to fight him or let the comp do it for you the loser has to stay in the square for 1 turn in short it's a dragonballz board game that's all i can remember about the game now for pics of the game go2 gamespot atari and dbz.com

Cya!

Honest reviews on Dragon Ball Z: Budokai 2

After waiting countless months, people can finally get their hands on this sequel to DragonBall Z: Budokai. Does it live up to all of the hype surrounding it? Well, that depends on what you're looking for in this title. The graphics have been beautifully enhanced with a new cel-shaded look that fits this title appropriately. The fighting has also been improved to a degree with the character fusions in which two characters can fuse together to make stronger characters to fight with (Gotenks, Vegito, and others that weren't even in the show). This alone adds much more variety to the building of characters. The character customization has been slightly improved as well, with and easier shop system so that you won't have as much trouble finding all of the skills that you want. There have been many new skills added to the mix like Super Saiyan Level 3 and new characters like the three different forms of Majin Buu, which will surely appeal to all of the fans of the show. With all of the good things I've said, this game also has a few glaring flaws. My first gripe is that other than the fusions and new abilities, the fight system itself is still very average and may seem to be too simple to people who are just looking for a serious fighter and couldn't care less about DBZ. Others may also not appreciate the fact that the story mode that was done so well in the first game has been replaced with a new mode called Dragon World. It puts the characters on small maps in which they move like chess pieces to find the dragonballs and fight whomever they run into, until they reach the next stage. While this mode is still fun, it is not nearly as appealing as the story mode that was introduced in the first game. Overall, I still felt that this game was a decent follow up to the origional that should definately appeal to any true fan of DBZ.

P.S. Upload your data from the first Budokai to receive a set number of capsules at the beginning of the game!

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I know a person who works for a Atari and so i decided to interview him about the game, This is how the fusion system works. If you watch the videos of you will see you have to push some buttons, You dont have to push all of them to get a fusion, EXAMPLE: Lets say i push Square, Circle, Triangle and Right i might get Gokule (Goku+Hercule=Gokule) or if i push something different i might get Vegetto (Goku+Vegeta=Vegetto). Sadly story mode is removed... But we got Dragon Mode this is how dragon mode works, Lets say i pick Vegeta and i have to fight Raditz (Either for a dragonball or elimination) Before i fight Raditz, on the map below Raditz's face it will show a circle that means i have to beat him once. Now if i fight Kid Buu then i might have to beat him 6 or 7 times. The controls are the same, so know need to flip through the instructions! GOOD LUCK GUYS BECAUSE THIS GAME IS A LOT HARDER NOW!!!!

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Monday, September 29, 2014

Discount Pink buttons, D-pad, Start/Back, Thumbstick set for Playstation 3

Pink buttons, D-pad, Start/Back, Thumbstick set for Playstation 3 controller Custom mod
Customer Ratings: 5 stars
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They Work Well with The Controller the Only Thing To expect Is The PS Button To Be Lower and You Have To Push It a Little More Than normal Also One o the Analog Sticks were A Bit Hard to Push Through The Analog Shift . Great Deal on Buttons Though !

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Reviews of ESPN NBA Basketball 2k4 - Xbox

ESPN NBA Basketball 2k4 - Xbox
Customer Ratings: 3.5 stars
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First of all, let me say that I own both NBA Live 2004 and ESPN NBA, and that hands down this game is the better one of the two. It's a very solid hoops game, but it still has some problems.

The GOOD: Amazing graphics. Accurate player faces for EVERY SINGLE player in the league! The graphics blow Live away it's not even funny. The control also feels less frantic and more precise than Live, and the ISOmotion control, while clearly ripped off from Live's Freestyle, works pretty well. The 24/7 mode, which allows you to build a baller and play a variety of mini games and contests, is fun and addictive. It's not perfect, as some of the objectives are frustrating or boring, but it's a neat innovation that some lesser companies would sell as a separate game! The depth of customization is amazing, especially in terms of gameplay sliders, meaning the game can be as arcady or realistic as you like. The passing is much improved, and the commentary is decent. Tons of unlockables (teams, gear, courts) make this game addictive as well! Overall, a great game.

The Bad: Camera angles. So many developers overlook this, the most fundamental presentation element of any game. 2K3 had virtually infinite camera angles, since you could customize angle of elevation, zoom, etc for each camera. This year, we have... 5, and they all stink. You get to choose between "behind the player" and a couple of utterly useless "sideline" angles which give you no depth perception at all. Limited customization of your player is also a downer, given the attention to detail elsewhere. There are only a handful of faces and skin-tones, and they're pretty generic.

The Ugly: Some Isomotion moves feel out-of-control and result in you turning the ball over. I can't stand the stats layout, it feels pretty kindergarten.

Wish list for 2K5: More camera angles, more ESPN content like post-game interviews/player of the week extras, more player model customization, more intuitive menus.

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This game is just amazing, from the movement of the uniforms, to the animations, to the best gameplay I have ever played in a basketball game, I mean, hands down this game is number one. The graphics were a HUGE upgrade from last years 2k3 Every player model is perfect (cept for Kobe's Tattoo) I mean SPOT ON. I also think the effect of the jersey swaying and moving when going in for a dunk or a lay-up is sooo sweet. The gameplay is outstanding, I absolutely LOVE the ISO-Motion It really adds so much to the game. The commentary isnt the best, but it isnt the worst either. Tom tolbert does an okay job being that its his rookie year in video games. But the crowd and music is awesome. I Love the AI difficulty, that rocks. everything else is good too. Like the 24/7 mode, I found it okay, maybe i just need to play it more. Thats all I have I give it a 9.8 out of 10

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I got this game last christmas and I've had trouble

putting the control down. The new 24/7 mode is a good

addition. You go around courts play different kind of

games.... One on one, Two on Two, no turbo and all kinds

of things. It does at times get alittle repetitive and

annoying.. But once you have finished it you will feel

like it was a good accomplishment.

The graphics are pretty decent... But there are alot of

options on this game. I've always liked the sliders but

better than the standard EASY, MEDIUM, HARD stuff. You

can adjust everything from the shoot percentages to the

steals and even double teams and such. The players move

up and down the court depending on what you have the

options set on. You can slow the players down which tends

to lead to lower scoring games or go full blast to turn

it closer to arcade. The one thing that bothers me is the

lack of runable plays. You have 4 standard offenses and it

feels like it was dumbed down for the bandwagon fans to be

able to operate it. When facing the computer on harder

levels the lack of plays makes it alittle together and

sometimes turns the game into one on one trying to beat

your man. Another thing that gets on my nerves is that

you can't make adjustments to the Bobcats roster. WHY???

I don't think you can even pick the franchise in franchise

mode. Speaking of the franchise mode, it's fairly good on

here... Depending on which team. I choose the Lakers do to

the big cap they have. A big problem is the contracts. One

thing I don't like is that you can't re-sign FA's until

they're contracts is up... That really gets on my nerves.

The other modes are pretty much run of the mill.

Pros:

-Lots of options

-24/7 Mode

-NBA draft workout thing is cool

-Decent one on one mode

-Good legends teams

-Iso Motion

good detailed players

Cons:

-Post game is mediocre

-Can't adjust the Bobcats team in any way

-Can't re-sign players before contracts are up

-If the computer steals the ball from you it counts

as two turnovers instead of one

-Lack of plays. Sorry, some people like more than 4 lousy

plays.

Honest reviews on ESPN NBA Basketball 2k4 - Xbox

I just got my Xbox and this ESPN basketball game a few days ago, and although it's fun, I have to say that it's not quite as good as the EA NBA Live 2004 game. I've played the EA game on my brother's Playstation 2 and found the game-play to be a LOT more fun and dramatic.

The ESPN only has one shoot button, whereas the EA game's 2 buttons allows you to shoot a jumper or go for a dunk. Also, the freestyle stick in the EA game is much more functional. With ESPN, 3 out of 4 times when I use the "iso-motion" stick i get called for charging. That's a load of c---. Why is it there?

Another thing I like about the EA game is that the camera gets in closer to the action. With the ESPN game I don't feel as involved in the action. I feel like I'm in the stands.

I also prefer the audio on the EA game. The commentators are more verbose and excited. (And the music is better.)

Overall, the ESPN is a good game, but it just seems a bit more clunky than the Electronic Arts NBA Live game. So my recommendation: spend your cash on the Electronic Arts ball game.

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Ok lets get real here. Before you read this please understand that I've spent an unbelievable amount of time on Sega basketball games in the past. That's why I know so much about it because I used to play it so much. With that said, it's obvious that sega sports (now espn) was just in a hurry to rush this game out. Your supposed to improve on games not make them worse. Sega's last title NBA 2K3 was way better than this garbage. They completely overhauled this game just to make it more arcadish. You used to be able to square up and strafe when playing defense by pressing the left trigger.....not anymore. Now it's impossible to keep anyone out of the paint. You can just run a pick and roll all day. This is why the computer will get 50 assists a game on you. And it can't be stopped.

Another reason it appears they rushed this game is because there aren't near as many camera angles as there used to be. Now your forced to go with what they have instead of customizing it yourself.

The graphics are starting to get cheasy now. The only time the players look good is during cut scenes.

The only reason they put the isomotion moves in this game is because they wanted to try to copy NBA Live 2004 which came out first. Your teammates don't help you rebound. The characters start dribbling between their legs for no reason and won't stop, then you turn the ball over. A lot of the NBA players & rookies are missing, and it only allows you to create about 10 players. The game sliders don't seem to have any affect on the game. I put the shooting sliders down all the way for the computer and they were still hitting shots from all over the place! When you pass the ball the receiver of the pass jumps up in the air for no reason messing up your offense. When there's a loose ball, your teammates don't rush to it, but the computer sure does.

Now then, I'm not here to promote any basketball video game. Personally, I've tried all the new basketball games, and they all stink! My advise, wait until next year and see if they improve, because they are not worth your $$. But if you must, then NBA 2K2 & 2K3 are still the best. (Even though there are a few problems with those too, I enjoyed those two a great deal. Peace......

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Review of Siren - PlayStation 2

Siren - PlayStation 2
Customer Ratings: 3.5 stars
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I'm not a wimp or a gaming novice, so its not often I think that a game is too difficult...but this is exactly how I feel about Siren. I was very excited about playing it after seeing advance demos and previews of it, but I was unprepared for the challenge that was ahead of me.

The game plays like a cross-breed of Silent Hill and Metal Gear Solid, in that your adventure takes place in a nightmare world of derelict locations populated by sub-human zombie type monsters, but, with little or no means of attacking them, your success is largely down to using stealth tactics to sneak your way through the game, or to surprise and attack the enemy from strategic hiding places. Unlike the radar map in MSG, here your characters have the ability to see through the eyes of other people, which helps you plan your safest route, or warns you of attack when you suddenly "tune in" to the sight of yourself being run towards from behind! The game's setting is spot on. The many locations are on the small side, but all fully detailed and explorable. The enemies are horrifically realistic, mostly made up of zombified townsfolk who are all bleeding from the eyes and lurching around armed with various weapons and torches to seek you out with. It has been said that survival in this game is tough, and it's true. Be prepared to spend a lot of time watching your characters die as you try to work out the various strategies to passing each stage. The try-die-try again gameplay echoes that of the PS game "Fear Effect", so if that drove you crazy, expect more of the same. The playable characters are exceptionally vunerable to attack, and two swipes with a knife or one well-placed bullet will be then end of you, and the zombie enemies are relentless in their pursuit. In addition to this, when you do actually get a weapon with which to attack the zombies, you have to act fast because they always get up again after being knocked out for a minute or so. It adds up to an exceedingly punishing game, but I guess its actually far more realistic than the life bar and instant healing products of other survival horror games.

More problematic than actually just surviving, though, is working out what on earth you are supposed to be doing. The game is split between several playable characters, each of whom have separate "missions" to complete, and all are played non-chronologically at varying times within the game's 3 day timescale. The levels usually require a very obscure set of conditions to be met before you can accomplish each mission, and sometimes, the same stage will also feature a further, hidden puzzle that needs solving so that different characters can proceed through later missions. The menu for this is a kind of 3 day plan-o-gram with slots for all the characters at different days and times, with coloured lines linking them all up...it's quite a mental feat to piece all this together to work out what is going on. One really annoying aspect of the game is that if the hidden conditions to "open up" later missions are not met in the levels you have already completed, you are forced into a loop of replaying the same levels over and over again until you realise that there is a part of the river you did not think to look in (if you went that way), or a spot on the ground that the game prompts you can be dug up (if you happen to be standing in exactly the right place). Many players may suffer immense frustration whilst playing when they find they are never allowed to go anywhere new. I know I did, and it leads me to believe that only a truly dedicated player is going to put in the amount of work needed to make it through to the end.

This is a real shame, because the general concept and story behind the game is truly original, and there are some genuinely unsettling scenes to be encountered, which should startle even survival horror veterans. The graphics are amazing, characters look and move like real people, but sadly the obviously authentic Japanese setting has been weakened by the saddling of all the speaking characters with British (sometimes even cockney) accents, which is a terrible mistake. Still, the other design strengths just about manage to make up for it. Characters have recognisable personalities and all play differently. You'll soon find yourself with favourites and don't be surprised if you occasionally find yourself moved to sadness at their plight, or terrified along with them.

In conclusion, this is a teeth-grittingly hard game to play. Combining all too easily killed characters with obscure puzzle hunting, in levels where you have no pointers towards what to do or where to go, is a triple whammy that the game struggles to win you over with. Otherwise it is so near to being the most terrifying game on the PS2.

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I took a risk and bought Siren even though I had read many conflicting reviews. I really enjoyed playing this game. However, baring the assumption that you can foresee the future, I wouldn't even dream of recommending this game without a guide. The puzzles and items that you are some how magically supposed to solve are absurd. If you don't heed this warning you will waste hours of backtracking through unforgivably hard levels to get them (after you magically figure out that you forget to grab them in the first place). In fact, completely ignore the fact that there are puzzles (use a guide) because it is hard enough to survive getting from point A to point B. Also, the voice acting isn't that bad the first time you hear it (as bad as using American accent to translate, instead of leaving in Japanese with subtitles), it is that it becomes grating because you will die and have to hear it again and again. Oh yeah, you will get killed by snipers repeatedly, so a great deal of patience is needed to get through this game.

I liked everything else about Siren. It is the first survival horror game since the original Silent Hill (original designer of Silent Hill worked on this title) that really felt sprawling and immersing. The Shibito and incarnations of fallen characters are creepy as hell. The visuals are superbly minimal which makes them far more effective and ethereal. The false "heavy metal" ending was really funny. So if you have enjoyed any of the Silent Hill series and always wished they were a little longer, a little more threatening and more challenging give this title a chance.

Again, don't bother with attempting to figure out the puzzles on your own.

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I'm sure I'll be jeered by some for not appreciating how "original" this title is. I like games that are original, but I also like games that are scary, fun, and well-crafted. Nothing akin to this game has ever been attempted before, and one can see why, as Siren is completely unplayable. It's as if someone said "You know how those horrible, clunky, Resident Evil style controls severely hamper player enjoyment? Well those controls are too intuitive, lets make the player use a pull-down menu whenever he wants to pick up or use an item!" The visuals are so full of artful (read pretentious) "fog" and film scratches, they turn out to be no better than PS-1 graphics. The sound might be passable, except for the fact that all the Japanese characters have been inexplicably dubbed with cheesy British accents. The sight-jacking feature allows you to see through the eyes of your enemy, as strategy it's all but completely useless, as unless you've run through a level (and died) many, many, many times, you have no clue what the zombies are looking at (Ooh! He sees a twig, and his own hand! That will save my life!) This is one of the most frustrating and pointless games I have ever played in my life, and to make matters worse, ever game-mag I've read is giving this one high marks! As a huge Silent Hill fan, and working from such reviews, I was ready to plunk down cold hard cash to buy this title sight unseen, until I read some reviews from actual gamers. Thank God I rented it first! This is why I write this review, as a service to you. Do not buy into the hype! This game is as scary as athlete's foot, and twice as irritating. Unless of course your idea of the ultimate in terror involves crouching behind shrubbery to avoid un-killable jerks (it's a moot point anyway, as you almost never have a weapon, and the fighting mechanics are awful) who giggle like drunken yokels while looking for you with a flashlight. Or perhaps running through poorly rendered woods while trying to lead a spastically controlled, simpering woman-child, who constantly shrieks "It's about time! Hurry up!...Wait! Don't run so fast!" I rented this game with a discount coupon, I'd like to be pithy and say I overpaid But after that imbecile had run away from me into the waiting maw of a giggling pseudo-zombie for the tenth time whilst mewling orders at me, I found out that you can "accidentally" use weapons on your companions. Bludgeoning that twit to death was worth every penny!

Honest reviews on Siren - PlayStation 2

If you want a game that will last as long as GTA then get this. The story is actually quite amazing to say the least but you will be in it for the long haul.

There are several maps and over twelve characters that meet in the story at different times. It is like Silent Hill but slower as you are not given great weapons to defeat the enemy. Instead you have the power of second sight. You do things in the map that are for the characters benefit and to set up something for another character who will arrive there later. The story is sort of like Pulp Fiction in that all the characters finally meet as you take them through the story.

It is very very very difficult and very easy to die but there is a method to the game and once you manage to use the second site to run around the place so that the monsters do not see you it gets a lot easier.

Stick with it, but this is by no means an out-of-box couple of days game play. It is more like twenty minutes a day for the next 12 months.

Addictive but slow.

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Fans of the survival horror gaming genre were no doubt excited by unraveling the mystery of Sirens errie Japanese town with the terrifying past. Sadly, the premise is about as exciting as the game gets.

The Pros

This game is a really gorgeous visual treat. The chracters are rendered with a new technolgy that actually wraps realistic images onto 3d computerized planes.

The setting has been developed well. The village of Hanuda is a scary place cast in eternal darkness surrounded by a sea of blood and of course the Siren going off in the background.

The Cons (and there are many)

The game developers dubbed the game with a British voice over crew which in the beginning is comical but after awhile just feels ridiculous. For some people this may not be an issue at all but for me it just seemed distracting playing a Japanese guy and to hear him shout "Oi Mate! wait up!"

Secondly, the gameplay is terribly limited and re-do's abound. More skilled gamers may not have to replay missions as much but I found it hard not to be killed as 80% of the time your only defense is to run and hide. The game employs a drop down menu to issue command to your character. The menu is easy to use but truly annoying. A good example occurs on the first mission. Your goal is to escape a bad guy via car. The drop down menu asks you 1) Would you like to pick up the car key? 2) Would you like get in the car? 3) Put key in ignition? 4) Turn key to start car?truly gets to be cumbersome to game play.

Lastly, the game uses a event system/ time table for you to keep track of events as they happen to all 10 playable chracters. While that sounds convoluted in itself it only gets worse that you have to play all ten characters and not one at a time. The game is broken up into missions. For example,one mission may involve a journalist and reveal certian parts of the mystery and these events are recorded on the time table. The next mission you are introduced to a new character and complete the next mission and learn more. You must refer back to the time table to try and piece it all together.

Siren was a truly exciting idea thta really failed to deliver. I don't feel many people actually completed as I myself grew bored and gave up halfway through. If you truly want to be scared and enetertained I recommend Fatal Frame 1 or 2 as both are in my opinion the best (and scariest) the genre has to offer.

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Cheap Medal of Honor Warfighter Project Honor Edition (Xbox 360) Plus

Medal of Honor Warfighter Project Honor Edition Plus Walmart Exclusive Documentary Battlefield 4 Beta
Customer Ratings: 4.5 stars
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Awesome game you will want to buy this game from anyone in the world. If you don't, I don't know what to tell you.

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MoH Warfighter reminded me of BF3, obviously since it was made by the same developers. Overall, I like the way the game was designed and the way it plays. Not too many people play this online, but I enjoyed that experience, too. I think this was an 'in between' game to keep people buying from EA & Frostbite. It delivered for me, and I would recommend it to anyone.

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My review of this game is this is better then cod I highly recommend this.. also join my platoon black hawk soldiers

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I played the beta and thought it was fun enough to give it a try again plus I love Battlefield so who doesn't want access to the Battlefield 4 beta. The game seems like a mix of CoD and BF to me.

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Pretty cool game.I thought it was kind of a short game though,I finished it in about 10-12 hours.That was kind of disappointing since I was sent the game but it was for xbox,when I ordered the version for PS3,so I had to wait for the correct version to arrive.

If you like FPS,youll probably like it.

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Rock Band 3 Wireless Keyboard for Xbox 360 Review

Rock Band 3 Wireless Keyboard for Xbox 360
Customer Ratings: 4.5 stars
List Price: $39.99
Sale Price: $32.97
Today's Bonus: 18% Off
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I will kinda cut the actual Rock Band 3 part of this thing out, because the focus here is on the instrument, the 360 version specifically. I'll just say that it does its job perfectly fine with the game and move along.

So, on to the actual keyboard. Anyone who's ever spent ten seconds messing around with one will either know or secretly understand there are usually two things about keyboards when it comes to their construction: the keys have a certain weight to them, and the instrument is usually solidly built (not plastic-y). The MadCatz keyboard fits both of those roles perfectly. It does NOT feel like the vast majority of the other Rock Band 3 instruments, namely the guitar: thin, hollow plastic things which feel like you could snap them over your knee. No, this cat is pretty solid and feels like it could take a battering if need be. The keys have a natural weighted feel and respond just as they should, but with a single addition of ridges over the left ends of some, likely to help newbies with the game align their fingers with the colored sections without having to look down...as much.

If I've given the impression that this thing has a built-in speaker, think otherwise. And Rock Band 3 doesn't, as far as I can remember, have a freestyle mode to let you play whatever on the keys. But, this does come with a 5-pin MIDI outlet, and all of its buttons and keys and I'm pretty sure literally ALL of them, even the touch strip are programmed for use with MIDI software. This puts it further into something more of an actual instrument than just a game controller.

It makes for a compact, fairly versatile item, albeit for the niche market of music gamers and creative keyboardists. As for its interplay with Rock Band 3, there's no real need to mention it here other than it works, because anything deeper is on the game side, which I'll save for a review of it rather than this peripheral.

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There is little to say about the keyboard... it's two octaves, the keys feel pretty nice, and it responds quite well. Overall it's well built and functions nicely with Rock Band 3.

The real problem with it is not in the hardware, but in the game itself. You'll find that the disc only has 63 songs with keys out of the 83, and at least 6 of those 63 tracks aren't really worth playing, unless you enjoy hitting 5 notes and then playing nothing for half the song. The songs that do have a reasonable amount of keys, however, are incredibly fun on both standard and pro, and certainly makes the purchase worthwhile. Additionally, downloadable songs will come with keyboard parts when there is one in the song, so you'll quickly be able to add to the small library of key songs.

The pro keyboard mode works very nicely, offering a nice extra challenge on top of the standard instruments for those who want it, and you may even learn a few things from doing it. My only complaint here being that, in practice mode, you can only slow down to 60%, which is still to fast to properly learn some of the more complex songs like Roundabout.

Overall, the keyboard is a really nice instrument and a nice addition to Rock Band.

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Being a piano player for the last 30 years and finding that most rock bands don't have a place for piano players, I was really excited for Rock Band 3 to come out! But then my excitement turned to frustration when I tried to play the pro keyboard setting, and here's why. You have to learn how to read music all over again using Rock Band 3's vertical scrolling-style, and the lines and spaces are so close together that even though the notes are color-coded white and black it's still hard to read on a regular TV screen. Plus the game puts symbols over the special bonus-point notes, and then it's impossible to tell if they're white or black. If they had just put the keyboard part scrolling horizontally across the top of the screen as they do for vocals, and using real ledger lines and notes, this would have been a pianist's dream! As it is, you feel like a 5-year old learning piano for the first time with music as a foreign language. I switched over to the regular keyboard setting within 48 hours and haven't looked back.

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The keyboard was pretty exciting to play with and get the hang of. Having had some piano experience in the past, it wasn't too difficult to pick up on but there are some pro's and cons to be aware of.

Pros:

1) The keys are spaced out pretty much like a regular keyboard, and there's a strap if you want to use it as a keytar.

2) Its pretty easy on battery life and there are normal AXYB buttons on the pad, unlike the old RB guitars, to allow easier navigation.

3) Sits pretty comfortable in the lap on a couch too if you prefer not to use the strap, or if you have a stand.

Cons:

1) The keys are REALLY sensitive. You've got to get in the habit of not resting any weight on the keys because it'll set off a press which can screw up a combo sometimes.

2) You only play with 1 hand. 2 hand play can be done but because of the size of the piano, its kinda awkward, and when the key segments shift in game, it takes some practice to learn where to replace the hands.

3) For non pro-mode keyboarding, the 5 keys to play are hard to find at first because there are 2 sets of color coordination on the board itself. Smaller color codes are right above the keys, under the large color boards, showing where to play.

All in all, its fun to play, as Rock Band has been since it came out and the keyboard adds a little more flavor to a pretty immersive game already.

Find helpful customer reviews and review ratings for Rock Band 3 Wireless Keyboard for Xbox 360

Honestly .. I had no expectations when I bought this. My worst fear was that I would use it with Rock Band 3 before it would be retired to the corner of the room reserved for the plastic guitars. Never did I dream that I would be using it even when my XBox was sent to the shop for repairs. I use this instrument every single day.

First off, unlike the mustang guitar, this doesn't feel cheap. The keys have a nice feel to them. The instrument itself also has nice weight that feels snug in my lap, but I can also pass it over to any nearby person by the "neck" without arm strain. It works as designed with the XBox and in Rock Band itself.

It takes a little while to get used to the Rock Band tablature. The trainers are pretty horrific. They don't explain much of anything such as it is only designed for one hand. That said, it is still pretty awesome to jam out with friends. Overdrive works by pressing a button and the touch sensor makes audio distorting pretty fun (I couldn't stand the whammy bar on the guitars). On easy and medium songs, I found I could laze back in my couch when playing, but once I hit the hard songs with the keyboard shifts, I needed to sit up and maintain good posture.

The instrument really shined for me when I bought a midi-to-usb converter. I'm currently doing eMedia's piano teaching software (which is pretty awesome) and the keytar makes for a wonderful practice tool. I'm able to play it through the computer with the software, enabling it to watch my playing and provide feedback. I'm also able to practice when I take a break from work. I just plop it on my desk, fire up my piano trainer, then play along for ten or so minutes. After which, I return to work feeling refreshed.

This is so much more than a game controller and definitely worth every cent. And hey, if you play at work like I do, maybe your co-workers will appreciate it as well (probably not, but you can still hope)

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